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/cvs/deliantra/server/random_maps/style.C
Revision: 1.29
Committed: Sun May 4 14:12:38 2008 UTC (16 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.28: +0 -0 lines
State: FILE REMOVED
Log Message:
lotsa

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.27 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.21 *
4 root 1.28 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.26 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.21 *
8 root 1.27 * Deliantra is free software: you can redistribute it and/or modify
9 pippijn 1.21 * it under the terms of the GNU General Public License as published by
10 root 1.26 * the Free Software Foundation, either version 3 of the License, or
11 pippijn 1.21 * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 root 1.26 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 pippijn 1.21 * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19 root 1.26 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20     *
21 root 1.27 * The authors can be reached via e-mail to <support@deliantra.net>
22 pippijn 1.21 */
23 elmex 1.1
24     #include <global.h>
25     #include <random_map.h>
26 pippijn 1.6 #include <dirent.h>
27     #include <sys/stat.h>
28     #include <unistd.h>
29     #include "../include/autoconf.h"
30 elmex 1.1
31 root 1.25 // NAME_MAX may not be defined on POSIX systems
32     #ifndef NAME_MAX
33     # define NAME_MAX 255
34     #endif
35    
36 root 1.3 static int
37     pointer_strcmp (const void *p1, const void *p2)
38 elmex 1.1 {
39 root 1.3 const char *s1 = *(const char **) p1;
40     const char *s2 = *(const char **) p2;
41 elmex 1.1
42 root 1.3 return (strcmp (s1, s2));
43 elmex 1.1 }
44    
45     /* This is our own version of scandir/select_regular_files/sort.
46     * To support having subdirectories in styles, we need to know
47     * if in fact the directory we read is a subdirectory. However,
48     * we can't get that through the normal dirent entry. So
49     * instead, we do our own where we do have the full directory
50     * path so can do stat calls to see if in fact it is a directory.
51     * dir is the name of the director to scan.
52     * namelist is the array of file names returned. IT needs to be
53     * freed by the caller.
54     * skip_dirs controls our behavioru - if nonzero, we don't
55     * skip any subdirectories - if zero, we store those away,
56     * since there are cases where we want to choose a random
57     * directory.
58     */
59 root 1.3 int
60     load_dir (const char *dir, char ***namelist, int skip_dirs)
61 elmex 1.1 {
62 root 1.3 DIR *dp;
63     struct dirent *d;
64     int entries = 0, entry_size = 0;
65     char name[NAME_MAX + 1], **rn = NULL;
66     struct stat sb;
67    
68     dp = opendir (dir);
69 root 1.23 if (!dp)
70 root 1.3 return -1;
71    
72 root 1.23 while ((d = readdir (dp)))
73 root 1.3 {
74     sprintf (name, "%s/%s", dir, d->d_name);
75     if (skip_dirs)
76     {
77     stat (name, &sb);
78     if (S_ISDIR (sb.st_mode))
79 root 1.23 continue;
80 root 1.2 }
81    
82 root 1.3 if (entries == entry_size)
83     {
84     entry_size += 10;
85     rn = (char **) realloc (rn, sizeof (char *) * entry_size);
86 root 1.2 }
87 root 1.7 rn[entries] = strdup (d->d_name);
88 root 1.3 entries++;
89 elmex 1.1
90     }
91 root 1.3 (void) closedir (dp);
92 elmex 1.1
93 root 1.3 qsort (rn, entries, sizeof (char *), pointer_strcmp);
94 elmex 1.1
95 root 1.3 *namelist = rn;
96     return entries;
97 elmex 1.1 }
98    
99 root 1.5 maptile *
100 root 1.3 find_style (const char *dirname, const char *stylename, int difficulty)
101     {
102 root 1.18 char style_file_path[1024];
103     char style_file_full_path[1024];
104 root 1.5 maptile *style_map = NULL;
105 root 1.3 struct stat file_stat;
106     int i, only_subdirs = 0;
107    
108     /* if stylename exists, set style_file_path to that file. */
109     if (stylename && strlen (stylename) > 0)
110     sprintf (style_file_path, "%s/%s", dirname, stylename);
111     else /* otherwise, just use the dirname. We'll pick a random stylefile. */
112     sprintf (style_file_path, "%s", dirname);
113    
114     /* is what we were given a directory, or a file? */
115 root 1.23 sprintf (style_file_full_path, "%s/maps%s.map", settings.datadir, style_file_path);
116 root 1.14
117 root 1.3 if (stat (style_file_full_path, &file_stat) == 0 && !S_ISDIR (file_stat.st_mode))
118 root 1.19 style_map = maptile::find_sync (style_file_path);
119 root 1.13
120 root 1.17 if (!style_map) /* maybe we were given a directory! */
121 elmex 1.1 {
122 root 1.3 char **namelist;
123     int n;
124     char style_dir_full_path[256];
125    
126     /* get the names of all the files in that directory */
127     sprintf (style_dir_full_path, "%s/maps%s", settings.datadir, style_file_path);
128    
129     /* First, skip subdirectories. If we don't find anything, then try again
130     * without skipping subdirs.
131     */
132     n = load_dir (style_dir_full_path, &namelist, 1);
133    
134     if (n <= 0)
135     {
136     n = load_dir (style_dir_full_path, &namelist, 0);
137     only_subdirs = 1;
138 root 1.2 }
139    
140 root 1.3 if (n <= 0)
141     return 0; /* nothing to load. Bye. */
142 root 1.2
143 root 1.3 /* Picks a random map. Note that if this is all directories,
144     * we know it won't be able to load, so save a few ticks.
145     * the door handling checks for this failure and handles
146     * it properly.
147     */
148     if (difficulty == -1)
149     { /* pick a random style from this dir. */
150     if (only_subdirs)
151 root 1.13 style_map = 0;
152 root 1.3 else
153     {
154     strcat (style_file_path, "/");
155 root 1.22 strcat (style_file_path, namelist[rndm (n)]);
156 root 1.19 style_map = maptile::find_sync (style_file_path);
157 root 1.2 }
158     }
159 root 1.3 else
160     { /* find the map closest in difficulty */
161     int min_dist = 32000, min_index = -1;
162    
163     for (i = 0; i < n; i++)
164     {
165     int dist;
166     char *mfile_name = strrchr (namelist[i], '_') + 1;
167    
168     if ((mfile_name - 1) == NULL)
169     { /* since there isn't a sequence, */
170     int q;
171    
172     /*pick one at random to recurse */
173 root 1.22 style_map = find_style (style_file_path, namelist[rndm (n)], difficulty);
174 root 1.3 for (q = 0; q < n; q++)
175     free (namelist[q]);
176     free (namelist);
177     return style_map;
178     }
179     else
180     {
181     dist = abs (difficulty - atoi (mfile_name));
182     if (dist < min_dist)
183     {
184     min_dist = dist;
185     min_index = i;
186 root 1.2 }
187     }
188     }
189 root 1.15
190 root 1.3 /* presumably now we've found the "best" match for the
191     difficulty. */
192     strcat (style_file_path, "/");
193     strcat (style_file_path, namelist[min_index]);
194 root 1.19 style_map = maptile::find_sync (style_file_path);
195 root 1.2 }
196 root 1.13
197 root 1.3 for (i = 0; i < n; i++)
198     free (namelist[i]);
199 root 1.13
200 root 1.3 free (namelist);
201 elmex 1.1 }
202 root 1.13
203 root 1.15 if (style_map)
204 root 1.19 {
205     style_map->load_sync ();
206     style_map->deactivate ();
207     }
208 root 1.15
209 elmex 1.1 return style_map;
210     }