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Makefile.am 1.2 (17 years ago) by pippijn: make maintainer-clean-recursive now deletes all generated files
alchemy.c 1.3 (18 years ago) by elmex: UPSTREAM_2006-02-22 merge
apply.c 1.10 (17 years ago) by root: make logout event (more?) reliable
attack.c 1.15 (18 years ago) by root: hand out only miniscule exp for pking, allow friendly fire with full damage on battleground
ban.c 1.1.1.1 (18 years ago) by root: initial import
build_map.c 1.1.1.1 (18 years ago) by root: initial import
c_chat.c 1.1.1.2 (18 years ago) by elmex: cvs -z7 -d:ext:elmex@cvs.schmorp.de:/schmorpforge import cf.schmorp.de UPSTREAM UPSTREAM_2006_02_22
c_misc.c 1.9 (17 years ago) by root: remove 'you cannot save on unholy ground' - no purpose is evident, and it is often annoying
c_move.c 1.1.1.1 (18 years ago) by root: initial import
c_new.c 1.2 (18 years ago) by root: remove case insensitivity from user commands
c_object.c 1.7 (17 years ago) by root: implement say in perl (as xsay currently) and add the necessary missing glue in the c part. also implement $player->reply for future uses
c_party.c 1.3 (18 years ago) by root: *** empty log message ***
c_range.c 1.1.1.1 (18 years ago) by root: initial import
c_wiz.c 1.7 (17 years ago) by elmex: parallel fix with crossfire: fixed documentation of addexp.
commands.c 1.8 (17 years ago) by pippijn: Removed dead code.
daemon.c 1.2 (18 years ago) by root: *** empty log message ***
disease.c 1.1.1.1 (18 years ago) by root: initial import
egoitem.c 1.1.1.1 (18 years ago) by root: initial import
gods.c 1.2 (17 years ago) by elmex: merged fix from crossfire (at least i hope this fix works as expected): Author: gros Log: Modified the way the "undead" flag is removed from the player when changing god. This fixes bug #1157459; now, the player should recover its initial race after leaving the Devourers for another god. - gros 2006/07/21
hiscore.c 1.1.1.1 (18 years ago) by root: initial import
init.c 1.6 (18 years ago) by pippijn: Adding setting to allow for portals in apartments and other personal maps.
login.c 1.3 (18 years ago) by root: - support cf-native key_value pairs in perl - use it when saving players and their inventory to store perl data - keep compatibility to the old format for the time being
main.c 1.15 (17 years ago) by elmex: merged fix from crossfire: Author: gros Log: Select op->facing instead of op->direction in process_events for players and monsters as the direction reference for the face to display. Fix for bug #1528182. This fixes the bug that players always faced north after some time! FINALLY!!!
monster.c 1.7 (17 years ago) by root: tentative fix for the crash today: a summoned monster has been removed twice, casuign the crash. the reason _probably_ was that follow_owner couldn't follow the owener but left the monster removed. The monster later died, was removed, and the server crashed. some callers of follow_owner checked for this and removed the monster in _SOME_ cases, leading to a certain crash if the monster dies for whatever reason (in our case, poison). fix: changed follow_owner to free the object in every case. simplifies code and gets rid of weird undocumented conditions that would lead to a sure crash anyways.
move.c 1.5 (18 years ago) by root: don't use statically allocated arrays for such a simple task
pets.c 1.4 (17 years ago) by root: tentative fix for the crash today: a summoned monster has been removed twice, casuign the crash. the reason _probably_ was that follow_owner couldn't follow the owener but left the monster removed. The monster later died, was removed, and the server crashed. some callers of follow_owner checked for this and removed the monster in _SOME_ cases, leading to a certain crash if the monster dies for whatever reason (in our case, poison). fix: changed follow_owner to free the object in every case. simplifies code and gets rid of weird undocumented conditions that would lead to a sure crash anyways.
player.c 1.21 (17 years ago) by elmex: A fix for earthwalls! finally... and it's derived from crossfire fix. only that we look for blocksview instead is_alive.
plugins.c 1.13 (17 years ago) by elmex: Added cast_spell event for the perl plugin with the intention to fix create missile with a perl extension.
resurrection.c 1.1.1.1 (18 years ago) by root: initial import
rune.c 1.3 (17 years ago) by root: revert part of the trap patch because summon golem spells are broken and ugly to fix
shop.c 1.19 (17 years ago) by elmex: added shop default maximum. removed '.' from moeny string.
skill_util.c 1.7 (17 years ago) by elmex: removed the find unarmed skill callback.
skills.c 1.6 (17 years ago) by elmex: removed deserted code and cleaned it up a bit
spell_attack.c 1.4 (18 years ago) by root: Fix meteor swarm and related effects. The problem is that swarm spells: - check a different tile for blocking than is used by the spell - check the movement type if the spell (which doesn't move...) The change disables swarming behaviour because: - it doesn't work, and isn't easy to fix - it wasn't used for SP_BULLET - it didn't work for SP_MAGIC_MISSILE and neither is easy to fix correctly, so the new behaviour is defined to be correct for the time being.
spell_effect.c 1.11 (18 years ago) by pippijn: Fixed typo.
spell_util.c 1.12 (17 years ago) by elmex: created new spell type SP_PERL (should be SP_PLUGIN but well...).
swamp.c 1.2 (18 years ago) by pippijn: Patching swamp code with patch from Crossfire upstream to say "you are up to you neck in wet <name of tile you are sinking in>" instead of "sinking in swamp"
swap.c 1.4 (18 years ago) by root: decrossfirefy global event calling conventions
time.c 1.5 (17 years ago) by elmex: backport of fix from crossfire: Author: ryo_saeba Log: Fix duplicator-related crash server/time.c: don't crash if duplicator doesn't have other_arch set. Ryo 2006-07-28
timers.c 1.1.1.1 (18 years ago) by root: initial import
weather.c 1.2 (18 years ago) by root: initial cfperl/cf.schmorp.de import
win32.c 1.1.1.1 (18 years ago) by root: initial import
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