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ban.C 1.6 (17 years ago) by root: replace update_ob_speed by ->set_speed
c_chat.C 1.10 (17 years ago) by pippijn: comments
daemon.C 1.9 (17 years ago) by pippijn: comments
plugin_common.C 1.1 (17 years ago) by root: more cleanups for dist
plugins.C 1.45 (17 years ago) by root: having a) monsters as treasures b) multipart monsters as treasures and c) multipart monsters as terasures on tiled maps... hit a big pile of bugs again. this change: - implements a per-map active flag. when items are being inserted they are activated or deactivated according to that flag. this could get rid of most or even all of the explicit activate/deactivate calls. - implement some glue to make instantiating multipart objects easier (this is used inside fix_multipart_objects and might make it possible to put multipart objects at map borders - those were winged before) - do finer-grained locking as to not lead to deadlocks when insert recurses e.g. when loading tiled maps.
win32.C 1.2 (17 years ago) by root: expand initial tabs to spaces
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