../
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Makefile.am
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1.2
(17 years ago)
by pippijn:
make maintainer-clean-recursive now deletes all generated files
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alchemy.c
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1.3
(18 years ago)
by elmex:
UPSTREAM_2006-02-22 merge
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apply.c
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1.10
(17 years ago)
by root:
make logout event (more?) reliable
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attack.c
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1.15
(18 years ago)
by root:
hand out only miniscule exp for pking, allow friendly fire with full damage on battleground
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ban.c
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1.1.1.1
(18 years ago)
by root:
initial import
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build_map.c
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1.1.1.1
(18 years ago)
by root:
initial import
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c_chat.c
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1.1.1.2
(18 years ago)
by elmex:
cvs -z7 -d:ext:elmex@cvs.schmorp.de:/schmorpforge import cf.schmorp.de UPSTREAM UPSTREAM_2006_02_22
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c_misc.c
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1.9
(17 years ago)
by root:
remove 'you cannot save on unholy ground' - no purpose is evident, and it is often annoying
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c_move.c
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1.1.1.1
(18 years ago)
by root:
initial import
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c_new.c
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1.2
(18 years ago)
by root:
remove case insensitivity from user commands
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c_object.c
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1.7
(17 years ago)
by root:
implement say in perl (as xsay currently) and add the necessary missing glue in the c part. also implement $player->reply for future uses
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c_party.c
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1.3
(18 years ago)
by root:
*** empty log message ***
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c_range.c
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1.1.1.1
(18 years ago)
by root:
initial import
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c_wiz.c
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1.5
(17 years ago)
by root:
Properly remove players from maps on shutdown, so the maps can save.
Also use leave_map in leave instead of using "similar" but not identical
(and most likely wrong) code.
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commands.c
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1.8
(17 years ago)
by pippijn:
Removed dead code.
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daemon.c
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1.2
(18 years ago)
by root:
*** empty log message ***
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disease.c
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1.1.1.1
(18 years ago)
by root:
initial import
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egoitem.c
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1.1.1.1
(18 years ago)
by root:
initial import
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gods.c
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1.1.1.1
(18 years ago)
by root:
initial import
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hiscore.c
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1.1.1.1
(18 years ago)
by root:
initial import
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init.c
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1.6
(18 years ago)
by pippijn:
Adding setting to allow for portals in apartments and other personal maps.
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login.c
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1.3
(18 years ago)
by root:
- support cf-native key_value pairs in perl
- use it when saving players and their inventory to store perl data
- keep compatibility to the old format for the time being
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main.c
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1.14
(17 years ago)
by root:
Properly remove players from maps on shutdown, so the maps can save.
Also use leave_map in leave instead of using "similar" but not identical
(and most likely wrong) code.
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monster.c
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1.7
(17 years ago)
by root:
tentative fix for the crash today:
a summoned monster has been removed twice, casuign the crash.
the reason _probably_ was that follow_owner couldn't follow the owener but
left the monster removed. The monster later died, was removed, and the
server crashed.
some callers of follow_owner checked for this and removed the monster in
_SOME_ cases, leading to a certain crash if the monster dies for whatever
reason (in our case, poison).
fix: changed follow_owner to free the object in every case. simplifies
code and gets rid of weird undocumented conditions that would lead to a
sure crash anyways.
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move.c
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1.5
(18 years ago)
by root:
don't use statically allocated arrays for such a simple task
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pets.c
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1.4
(17 years ago)
by root:
tentative fix for the crash today:
a summoned monster has been removed twice, casuign the crash.
the reason _probably_ was that follow_owner couldn't follow the owener but
left the monster removed. The monster later died, was removed, and the
server crashed.
some callers of follow_owner checked for this and removed the monster in
_SOME_ cases, leading to a certain crash if the monster dies for whatever
reason (in our case, poison).
fix: changed follow_owner to free the object in every case. simplifies
code and gets rid of weird undocumented conditions that would lead to a
sure crash anyways.
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player.c
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1.20
(18 years ago)
by root:
disable nonfunctional class (that have Edit me. as description)
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plugins.c
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1.12
(17 years ago)
by elmex:
finally checked in the 3 plugin events that were still on my
source tree.
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resurrection.c
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1.1.1.1
(18 years ago)
by root:
initial import
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rune.c
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1.3
(17 years ago)
by root:
revert part of the trap patch because summon golem spells are broken and ugly to fix
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shop.c
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1.19
(17 years ago)
by elmex:
added shop default maximum.
removed '.' from moeny string.
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skill_util.c
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1.7
(17 years ago)
by elmex:
removed the find unarmed skill callback.
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skills.c
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1.5
(17 years ago)
by root:
only allow ~1k of tetx per book, to reduce experience gaining with inscription a bit
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spell_attack.c
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1.4
(18 years ago)
by root:
Fix meteor swarm and related effects.
The problem is that swarm spells:
- check a different tile for blocking than is used by the spell
- check the movement type if the spell (which doesn't move...)
The change disables swarming behaviour because:
- it doesn't work, and isn't easy to fix
- it wasn't used for SP_BULLET
- it didn't work for SP_MAGIC_MISSILE
and neither is easy to fix correctly, so the new behaviour is defined to
be correct for the time being.
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spell_effect.c
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1.11
(18 years ago)
by pippijn:
Fixed typo.
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spell_util.c
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1.10
(17 years ago)
by elmex:
hand applied bugfix from crossfire project:
date: 2006/07/25 18:17:43; author: gros; state: Exp; lines: +2 -4
Correct improper selection of the target of some spells, when the spell
is cast on a transport. Hopefully definitively fixes bug #1528018.
gros - 2006/07/25
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swamp.c
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1.2
(18 years ago)
by pippijn:
Patching swamp code with patch from Crossfire upstream to say "you are up to you neck in wet <name of tile you are sinking in>" instead of "sinking in swamp"
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swap.c
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1.4
(18 years ago)
by root:
decrossfirefy global event calling conventions
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time.c
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1.4
(18 years ago)
by root:
*** empty log message ***
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timers.c
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1.1.1.1
(18 years ago)
by root:
initial import
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weather.c
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1.2
(18 years ago)
by root:
initial cfperl/cf.schmorp.de import
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win32.c
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1.1.1.1
(18 years ago)
by root:
initial import
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