ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/c_chat.C
Revision: 1.11
Committed: Wed Feb 28 19:15:01 2007 UTC (17 years, 2 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Changes since 1.10: +0 -824 lines
Log Message:
deleted emotes from c++ (untested change)

File Contents

# User Rev Content
1 elmex 1.1 /*
2 pippijn 1.10 * CrossFire, A Multiplayer game for X-windows
3     *
4     * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5     * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (C) 1992 Frank Tore Johansen
7     *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21     *
22     * The authors can be reached via e-mail at <crossfire@schmorp.de>
23     */
24 elmex 1.1
25     #include <global.h>
26     #include <loader.h>
27     #include <sproto.h>
28    
29 root 1.5 int
30     command_me (object *op, char *params)
31 elmex 1.1 {
32 root 1.5 char buf[MAX_BUF];
33 elmex 1.1
34 root 1.5 if (!params)
35     return 0;
36     snprintf (buf, MAX_BUF - 1, "%s %s", &op->name, params);
37     new_info_map (NDI_UNIQUE | NDI_BLUE, op->map, buf);
38 elmex 1.1
39 root 1.5 return 0;
40 elmex 1.1 }
41    
42    
43 root 1.5 int
44     command_cointoss (object *op, char *params)
45 elmex 1.1 {
46 root 1.5 char buf[MAX_BUF];
47     char buf2[MAX_BUF];
48     int i;
49    
50     i = rndm (1, 2);
51     if (i == 1)
52     {
53     snprintf (buf, MAX_BUF - 1, "%s flips a coin.... Heads!", &op->name);
54     snprintf (buf2, MAX_BUF - 1, "You flip a coin.... Heads!");
55     }
56     else
57     {
58     snprintf (buf, MAX_BUF - 1, "%s flips a coin.... Tails!", &op->name);
59     snprintf (buf2, MAX_BUF - 1, "You flip a coin.... Tails!");
60 elmex 1.1 }
61 root 1.5 new_draw_info (NDI_UNIQUE, 0, op, buf2);
62     new_info_map_except (NDI_WHITE, op->map, op, buf);
63     return 0;
64     }
65    
66     static const char *const orcknuckle[7] = { "none", "beholder", "ghost", "knight",
67     "princess", "dragon", "orc"
68     };
69    
70     int
71     command_orcknuckle (object *op, char *params)
72     {
73     char buf[MAX_BUF];
74     char buf2[MAX_BUF];
75     int i, j, k, l;
76    
77     i = rndm (1, 5);
78     j = rndm (1, 5);
79     k = rndm (1, 5);
80     l = rndm (1, 6);
81    
82     snprintf (buf2, MAX_BUF - 1, "%s rolls %s, %s, %s, %s!", &op->name, orcknuckle[i], orcknuckle[j], orcknuckle[k], orcknuckle[l]);
83     snprintf (buf, MAX_BUF - 1, "You roll %s, %s, %s, %s!", orcknuckle[i], orcknuckle[j], orcknuckle[k], orcknuckle[l]);
84     new_draw_info (NDI_UNIQUE, 0, op, buf);
85     new_info_map_except (NDI_UNIQUE, op->map, op, buf2);
86     return 0;
87 elmex 1.1 }