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/cvs/deliantra/server/server/c_misc.C
Revision: 1.5
Committed: Sun Sep 3 00:18:42 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.4: +7 -108 lines
Log Message:
THIS CODE WILL NOT COMPILE
use the STABLE tag instead.

- major changes in object lifetime and memory management
- replaced manual refcounting by shstr class
- removed quest system
- many optimisations
- major changes

File Contents

# User Rev Content
1 elmex 1.1 /*
2     * static char *rcsid_c_misc_c =
3 root 1.5 * "$Id: c_misc.C,v 1.4 2006-08-30 16:30:37 root Exp $";
4 elmex 1.1 */
5    
6     /*
7     CrossFire, A Multiplayer game for X-windows
8    
9     Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10     Copyright (C) 1992 Frank Tore Johansen
11    
12     This program is free software; you can redistribute it and/or modify
13     it under the terms of the GNU General Public License as published by
14     the Free Software Foundation; either version 2 of the License, or
15     (at your option) any later version.
16    
17     This program is distributed in the hope that it will be useful,
18     but WITHOUT ANY WARRANTY; without even the implied warranty of
19     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     GNU General Public License for more details.
21    
22     You should have received a copy of the GNU General Public License
23     along with this program; if not, write to the Free Software
24     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25    
26     The authors can be reached via e-mail at crossfire-devel@real-time.com
27     */
28    
29     #include <global.h>
30     #include <loader.h>
31     #ifndef __CEXTRACT__
32     #include <sproto.h>
33     #endif
34    
35     extern weathermap_t **weathermap;
36    
37     /* Handles misc. input request - things like hash table, malloc, maps,
38     * who, etc.
39     */
40    
41     void map_info(object *op, char *search) {
42     mapstruct *m;
43     char buf[MAX_BUF], map_path[MAX_BUF];
44     long sec = seconds();
45     new_draw_info_format(NDI_UNIQUE, 0, op,
46 root 1.3 "Current time is: %02ld:%02ld:%02ld.",
47     (sec%86400)/3600,(sec%3600)/60,sec%60);
48 elmex 1.1 new_draw_info(NDI_UNIQUE, 0,op,"Path Pl PlM IM TO Dif Reset");
49     for(m=first_map;m!=NULL;m=m->next) {
50    
51     if ( search && strstr(m->path,search)==NULL ) continue; /* Skip unwanted maps */
52     /* Print out the last 18 characters of the map name... */
53     if (strlen(m->path)<=18) strcpy(map_path, m->path);
54     else strcpy(map_path, m->path + strlen(m->path) - 18);
55     sprintf(buf,"%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56     map_path, m->players,players_on_map(m,FALSE),
57     m->in_memory,m->timeout,m->difficulty,
58 root 1.3 (MAP_WHEN_RESET(m)%86400)/3600,(MAP_WHEN_RESET(m)%3600)/60,
59 elmex 1.1 MAP_WHEN_RESET(m)%60);
60     new_draw_info(NDI_UNIQUE, 0,op,buf);
61     }
62     }
63    
64     /* This command dumps the body information for object *op.
65     * it doesn't care what the params are.
66     * This is mostly meant as a debug command.
67     */
68     int command_body(object *op, char *params)
69     {
70     int i;
71    
72     /* Too hard to try and make a header that lines everything up, so just
73     * give a description.
74     */
75     new_draw_info(NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
76     new_draw_info(NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
77     new_draw_info(NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
78     for (i=0; i<NUM_BODY_LOCATIONS; i++) {
79 root 1.3 /* really debugging - normally body_used should not be set to anything
80     * if body_info isn't also set.
81     */
82     if (op->body_info[i] || op->body_used[i]) {
83     new_draw_info_format(NDI_UNIQUE, 0, op,
84     "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
85     }
86 elmex 1.1 }
87     if (!QUERY_FLAG(op, FLAG_USE_ARMOUR))
88 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
89 elmex 1.1 if (!QUERY_FLAG(op, FLAG_USE_WEAPON))
90 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
91 elmex 1.1
92     return 1;
93     }
94    
95    
96     int command_motd(object *op, char *params)
97     {
98 root 1.3 display_motd(op);
99     return 1;
100 elmex 1.1 }
101    
102     int command_bug(object *op, char *params)
103     {
104     char buf[MAX_BUF];
105    
106     if (params == NULL) {
107     new_draw_info(NDI_UNIQUE, 0,op,"what bugs?");
108     return 1;
109     }
110     strcpy(buf,op->name);
111     strcat(buf," bug-reports: ");
112     strncat(buf,++params,MAX_BUF - strlen(buf) );
113     buf[MAX_BUF - 1] = '\0';
114     bug_report(buf);
115     LOG(llevError,"%s\n",buf);
116     new_draw_info(NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
117     new_draw_info(NDI_UNIQUE, 0,op, "OK, thanks!");
118     return 1;
119     }
120    
121    
122     void malloc_info(object *op) {
123     int ob_used=count_used(),ob_free=count_free(),players,nrofmaps;
124     int nrm=0,mapmem=0,anr,anims,sum_alloc=0,sum_used=0,i,tlnr, alnr;
125     treasurelist *tl;
126     player *pl;
127     mapstruct *m;
128     archetype *at;
129     artifactlist *al;
130    
131     for(tl=first_treasurelist,tlnr=0;tl!=NULL;tl=tl->next,tlnr++);
132     for(al=first_artifactlist, alnr=0; al!=NULL; al=al->next, alnr++);
133    
134     for(at=first_archetype,anr=0,anims=0;at!=NULL;
135     at=at->more==NULL?at->next:at->more,anr++);
136    
137     for (i=1; i<num_animations; i++)
138     anims += animations[i].num_animations;
139    
140     for(pl=first_player,players=0;pl!=NULL;pl=pl->next,players++);
141     for(m=first_map,nrofmaps=0;m!=NULL;m=m->next,nrofmaps++)
142 root 1.3 if(m->in_memory == MAP_IN_MEMORY) {
143     mapmem+=MAP_WIDTH(m)*MAP_HEIGHT(m)*(sizeof(object *)+sizeof(MapSpace));
144     nrm++;
145     }
146 elmex 1.1 sprintf(errmsg,"Sizeof: object=%ld player=%ld map=%ld",
147     (long)sizeof(object),(long)sizeof(player),(long)sizeof(mapstruct));
148     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
149     sprintf(errmsg,"%4d used objects: %8d",ob_used,i=(ob_used*sizeof(object)));
150     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
151     sum_used+=i; sum_alloc+=i;
152     sprintf(errmsg,"%4d free objects: %8d",ob_free,i=(ob_free*sizeof(object)));
153     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
154     sprintf(errmsg,"%4d active objects: %8d",count_active(), 0);
155     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
156     sum_alloc+=i;
157     sprintf(errmsg,"%4d players: %8d",players,i=(players*sizeof(player)));
158     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
159     sum_alloc+=i; sum_used+=i;
160    
161    
162     sprintf(errmsg,"%4d maps allocated: %8d",nrofmaps,
163     i=(nrofmaps*sizeof(mapstruct)));
164     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
165     sum_alloc+=i; sum_used+=nrm*sizeof(mapstruct);
166     sprintf(errmsg,"%4d maps in memory: %8d",nrm,mapmem);
167     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
168     sum_alloc+=mapmem; sum_used+=mapmem;
169     sprintf(errmsg,"%4d archetypes: %8d",anr,i=(anr*sizeof(archetype)));
170     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
171     sum_alloc+=i; sum_used+=i;
172     sprintf(errmsg,"%4d animations: %8d",anims,i=(anims*sizeof(Fontindex)));
173     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
174     sum_alloc+=i; sum_used+=i;
175    
176     sprintf(errmsg,"%4d treasurelists %8d",tlnr,i=(tlnr*sizeof(treasurelist)));
177     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
178     sum_alloc+=i; sum_used+=i;
179     sprintf(errmsg,"%4ld treasures %8d",nroftreasures,
180     i=(nroftreasures*sizeof(treasure)));
181     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
182     sum_alloc+=i; sum_used+=i;
183     sprintf(errmsg,"%4ld artifacts %8d", nrofartifacts,
184     i=(nrofartifacts*sizeof(artifact)));
185     new_draw_info(NDI_UNIQUE, 0,op, errmsg);
186     sum_alloc+=i; sum_used +=i;
187     sprintf(errmsg,"%4ld artifacts strngs %8d", nrofallowedstr,
188     i=(nrofallowedstr*sizeof(linked_char)));
189     new_draw_info(NDI_UNIQUE, 0,op, errmsg);
190     sum_alloc += i;sum_used+=i;
191     sprintf(errmsg,"%4d artifactlists %8d",alnr,i=(alnr*sizeof(artifactlist)));
192     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
193     sum_alloc += i; sum_used += i;
194    
195     sprintf(errmsg,"Total space allocated:%8d",sum_alloc);
196     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
197     sprintf(errmsg,"Total space used: %8d",sum_used);
198     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
199     }
200    
201     /*
202     * Pretty much identical to current map_info, but on a bigger scale
203     * This function returns the name of the players current region, and
204     * a description of it. It is there merely for flavour text.
205     */
206     void current_region_info(object *op) {
207     /*
208     * Ok I /suppose/ I should write a seperate function for this, but it isn't
209     * going to be /that/ slow, and won't get called much
210     */
211     region *r = get_region_by_name(get_name_of_region_for_map(op->map));
212    
213     if (!r)
214 root 1.3 return;
215     /* This should only be possible if regions are not operating on this server. */
216 elmex 1.1
217     new_draw_info_format(NDI_UNIQUE, 0,op,
218 root 1.3 "You are in %s. \n %s", get_region_longname(r), get_region_msg(r));
219 elmex 1.1 }
220    
221     void current_map_info(object *op) {
222     mapstruct *m = op->map;
223    
224     if (!m)
225 root 1.3 return;
226 elmex 1.1
227     new_draw_info_format(NDI_UNIQUE, 0,op,
228 root 1.3 "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map(m));
229 elmex 1.1
230     if (QUERY_FLAG(op,FLAG_WIZ)) {
231 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op,
232     "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
233     m->players, m->difficulty,
234     MAP_WIDTH(m), MAP_HEIGHT(m),
235     MAP_ENTER_X(m), MAP_ENTER_Y(m),
236     MAP_TIMEOUT(m));
237 elmex 1.1
238     }
239     if (m->msg)
240 root 1.3 new_draw_info(NDI_UNIQUE, NDI_NAVY, op, m->msg);
241 elmex 1.1 }
242    
243     #ifdef DEBUG_MALLOC_LEVEL
244     int command_malloc_verify(object *op, char *parms)
245     {
246 root 1.3 extern int malloc_verify(void);
247 elmex 1.1
248 root 1.3 if (!malloc_verify())
249     new_draw_info(NDI_UNIQUE, 0,op,"Heap is corrupted.");
250     else
251     new_draw_info(NDI_UNIQUE, 0,op,"Heap checks out OK.");
252     return 1;
253     }
254 elmex 1.1 #endif
255    
256     int command_whereabouts(object *op, char *params) {
257    
258     region *reg;
259     player *pl;
260    
261     /*
262     * reset the counter on the region, then use it to store the number of
263     * players there.
264     * I don't know how thread-safe this would be, I suspect not very....
265     */
266     for (reg=first_region;reg!=NULL;reg=reg->next) {
267     reg->counter=0;
268     }
269     for (pl=first_player;pl!=NULL;pl=pl->next)
270     if (pl->ob->map!=NULL)
271     get_region_by_map(pl->ob->map)->counter++;
272    
273     /* we only want to print out by places with a 'longname' field...*/
274     for (reg=first_region;reg!=NULL;reg=reg->next) {
275 root 1.3 if (reg->longname==NULL && reg->counter>0) {
276     if(reg->parent !=NULL) {
277     reg->parent->counter+=reg->counter;
278     reg->counter=0;
279     }
280     else /*uh oh, we shouldn't be here. */
281     LOG(llevError,"command_whereabouts() Region %s with no longname has no parent", reg->name);
282     }
283     }
284     new_draw_info_format(NDI_UNIQUE, 0,op,
285     "In the world currently there are:");
286     for (reg=first_region;reg!=NULL;reg=reg->next)
287     if(reg->counter>0)
288     new_draw_info_format(NDI_UNIQUE, 0,op,
289     "%u players in %s", reg->counter, get_region_longname(reg));
290 elmex 1.1 return 1;
291     }
292    
293     typedef struct
294     {
295     char namebuf[MAX_BUF];
296     int login_order;
297     } chars_names;
298    
299     /*local functon for qsort comparison*/
300     static int name_cmp (const chars_names *c1, const chars_names *c2)
301     {
302     return strcasecmp (c1->namebuf, c2->namebuf);
303     }
304    
305     int command_who (object *op, char *params) {
306     player *pl;
307     uint16 i;
308     region *reg;
309     char* format;
310     int num_players = 0;
311     int num_wiz = 0;
312     int num_afk = 0;
313     chars_names *chars = NULL;
314    
315     /*
316     * The who formats are defined in config to be blank. They should have been
317     * overridden by the settings file, if there are no entries however, it will
318     * have stayed blank. Since this probably isn't what is wanted, we will check if
319     * new formats have been specified, and if not we will use the old defaults.
320     */
321     if (!strcmp(settings.who_format,""))
322     strcpy(settings.who_format, "%N_%T%t%h%d%n[%m]");
323     if (!strcmp(settings.who_wiz_format,""))
324     strcpy(settings.who_wiz_format, "%N_%T%t%h%d%nLevel %l [%m](@%i)(%c)");
325     if (op == NULL || QUERY_FLAG(op, FLAG_WIZ))
326     format=settings.who_wiz_format;
327     else
328     format=settings.who_format;
329    
330     reg=get_region_from_string(params);
331    
332     for (pl=first_player;pl!=NULL;pl=pl->next) {
333 root 1.3 if (pl->ob->map == NULL)
334     continue;
335     if (pl->hidden && !QUERY_FLAG(op, FLAG_WIZ)) continue;
336    
337     if(!region_is_child_of_region(get_region_by_map(pl->ob->map),reg)) continue;
338 elmex 1.1
339 root 1.3 if (pl->state==ST_PLAYING || pl->state==ST_GET_PARTY_PASSWORD) {
340 elmex 1.1
341 root 1.3 num_players++;
342     chars = (chars_names *) realloc(chars, num_players*sizeof(chars_names));
343 elmex 1.1 if (chars == NULL) {
344 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "who failed - out of memory!");
345 elmex 1.1 return 0;
346     }
347 root 1.5 sprintf(chars[num_players-1].namebuf, "%s", &pl->ob->name);
348 root 1.3 chars[num_players-1].login_order = num_players;
349     /*Check for WIZ's & AFK's*/
350     if (QUERY_FLAG(pl->ob,FLAG_WIZ))
351     num_wiz++;
352     if (QUERY_FLAG(pl->ob,FLAG_AFK))
353     num_afk++;
354     }
355 elmex 1.1 }
356     if (first_player != (player *) NULL) {
357     if (reg == NULL)
358     new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players (%d) -- WIZ(%d) AFK(%d)",
359     num_players, num_wiz, num_afk);
360 root 1.3 else if (reg->longname == NULL)
361     new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
362 elmex 1.1 reg->name, num_players, num_wiz, num_afk);
363 root 1.3 else
364     new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
365 elmex 1.1 reg->longname, num_players, num_wiz, num_afk);
366     }
367     qsort (chars, num_players, sizeof(chars_names), (int (*)(const void *, const void *))name_cmp);
368     for (i=0;i<num_players;i++)
369 root 1.3 display_who_entry(op, find_player(chars[i].namebuf), format);
370 elmex 1.1 free(chars);
371     return 1;
372     }
373    
374     /* Display a line of 'who' to op, about pl, using the formatting specified by format */
375     void display_who_entry(object *op, player *pl, const char *format) {
376     char tmpbuf[MAX_BUF];
377     char outbuf[MAX_BUF];
378     size_t i;
379     outbuf[0]='\0'; /* we strcat to this, so reset it here. */
380     if (pl==NULL) {
381     LOG(llevError,"display_who_entry(): I was passed a null player");
382 root 1.3 return;
383 elmex 1.1 }
384     for (i=0;i<=strlen(format);i++) {
385     if (format[i]=='%') {
386     i++;
387     get_who_escape_code_value(tmpbuf,format[i],pl);
388     strcat(outbuf, tmpbuf);
389     }
390     else if (format[i]=='_')
391     strcat(outbuf," "); /* allow '_' to be used in place of spaces */
392     else {
393     sprintf(tmpbuf,"%c",format[i]);
394     strcat(outbuf,tmpbuf);
395     }
396     }
397     new_draw_info(NDI_UNIQUE, 0, op, outbuf);
398     }
399    
400     /* Returns the value of the escape code used in the who format specifier
401     * the values are:
402     * N Name of character
403     * t title of character
404     * T the optional "the " sequence value (depend if player has own_title or not)
405     * c count
406     * n newline
407     * h [Hostile] if character is hostile, nothing otherwise
408     * d [WIZ] if character is a dm, nothing otherwise
409     * a [AFK] if character is afk, nothing otherwise
410     * l the level of the character
411     * m the map path the character is currently on
412     * M the map name of the map the character is currently on
413     * r the region name (eg scorn, wolfsburg)
414     * R the regional title (eg The Kingdom of Scorn, The Port of Wolfsburg)
415     * i player's ip adress
416     * % a literal %
417     * _ a literal underscore
418     */
419    
420     void get_who_escape_code_value(char *return_val, const char letter, player *pl) {
421    
422     switch (letter) {
423 root 1.3 case 'N' : strcpy(return_val, pl->ob->name);
424     break;
425     case 't' : strcpy(return_val,(pl->own_title[0]=='\0'?pl->title:pl->own_title));
426     break;
427 elmex 1.1 case 'T' : if (pl->own_title[0]=='\0')
428     strcpy(return_val,"the ");
429     else
430     *return_val='\0';
431     break;
432 root 1.3 case 'c' : sprintf(return_val,"%d",pl->ob->count);
433     break;
434     case 'n' : strcpy(return_val, "\n");
435     break;
436     case 'h' : strcpy(return_val,pl->peaceful?"":" [Hostile]");
437     break;
438     case 'l' : sprintf(return_val,"%d",pl->ob->level);
439     break;
440     case 'd' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_WIZ)?" [WIZ]":""));
441     break;
442     case 'a' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_AFK)?" [AFK]":""));
443     break;
444     case 'm' : strcpy(return_val,pl->ob->map->path);
445     break;
446     case 'M' : strcpy(return_val,pl->ob->map->name?pl->ob->map->name:"Untitled");
447     break;
448     case 'r' : strcpy(return_val,get_name_of_region_for_map(pl->ob->map));
449     break;
450     case 'R' : strcpy(return_val,get_region_longname(get_region_by_map(pl->ob->map)));
451     break;
452     case 'i' : strcpy(return_val,pl->socket.host);
453     break;
454     case '%' : strcpy(return_val, "%");
455     break;
456     case '_' : strcpy(return_val, "_");
457     break;
458 elmex 1.1 }
459    
460     }
461    
462    
463     int command_afk (object *op, char *params)
464     {
465     if QUERY_FLAG(op,FLAG_AFK) {
466     CLEAR_FLAG(op,FLAG_AFK);
467     new_draw_info(NDI_UNIQUE, 0, op, "You are no longer AFK");
468     }
469     else
470     {
471     SET_FLAG(op,FLAG_AFK);
472     new_draw_info(NDI_UNIQUE, 0, op, "You are now AFK");
473     }
474     return 1;
475     }
476    
477     int command_malloc (object *op, char *params)
478     {
479     malloc_info(op);
480     return 1;
481     }
482    
483     int command_mapinfo (object *op, char *params)
484     {
485     current_map_info(op);
486     return 1;
487     }
488    
489     int command_whereami (object *op, char *params)
490     {
491     current_region_info(op);
492     return 1;
493     }
494    
495     int command_maps (object *op, char *params)
496     {
497     map_info(op,params);
498     return 1;
499     }
500    
501     int command_time (object *op, char *params)
502     {
503 root 1.2 print_tod (op);
504     return 1;
505     }
506 elmex 1.1
507     int command_weather (object *op, char *params)
508     {
509     int wx, wy, temp, sky;
510     char buf[MAX_BUF];
511    
512     if (settings.dynamiclevel < 1)
513 root 1.3 return 1;
514 elmex 1.1
515     if (op->map == NULL)
516 root 1.3 return 1;
517 elmex 1.1
518     if (worldmap_to_weathermap(op->x, op->y, &wx, &wy, op->map) != 0)
519 root 1.3 return 1;
520 elmex 1.1
521     if (QUERY_FLAG(op, FLAG_WIZ)) {
522 root 1.3 /* dump the weather, Dm style! Yo! */
523     new_draw_info_format(NDI_UNIQUE, 0, op, "Real temp: %d",
524     real_world_temperature(op->x, op->y, op->map));
525     new_draw_info_format(NDI_UNIQUE, 0, op, "Base temp: %d",
526     weathermap[wx][wy].temp);
527     new_draw_info_format(NDI_UNIQUE, 0, op, "Humid: %d",
528     weathermap[wx][wy].humid);
529     new_draw_info_format(NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d",
530     weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
531     new_draw_info_format(NDI_UNIQUE, 0, op, "Pressure: %d",
532     weathermap[wx][wy].pressure);
533     new_draw_info_format(NDI_UNIQUE, 0, op, "Avg Elevation: %d",
534     weathermap[wx][wy].avgelev);
535     new_draw_info_format(NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d",
536     weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
537 elmex 1.1 }
538    
539     temp = real_world_temperature(op->x, op->y, op->map);
540     new_draw_info_format(NDI_UNIQUE, 0, op, "It's currently %d degrees "
541 root 1.3 "Centigrade out.", temp);
542 elmex 1.1
543     /* humid */
544     if (weathermap[wx][wy].humid < 20)
545 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "It is very dry.");
546 elmex 1.1 else if (weathermap[wx][wy].humid < 40)
547 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "It is very comfortable today.");
548 elmex 1.1 else if (weathermap[wx][wy].humid < 60)
549 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "It is a bit muggy.");
550 elmex 1.1 else if (weathermap[wx][wy].humid < 80)
551 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "It is muggy.");
552 elmex 1.1 else
553 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
554 elmex 1.1
555     /* wind */
556     switch (weathermap[wx][wy].winddir) {
557     case 1: sprintf(buf, "north"); break;
558     case 2: sprintf(buf, "northeast"); break;
559     case 3: sprintf(buf, "east"); break;
560     case 4: sprintf(buf, "southeast"); break;
561     case 5: sprintf(buf, "south"); break;
562     case 6: sprintf(buf, "southwest"); break;
563     case 7: sprintf(buf, "west"); break;
564     case 8: sprintf(buf, "northwest"); break;
565     }
566     if (weathermap[wx][wy].windspeed < 5)
567 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a mild breeze "
568     "coming from the %s.", buf);
569 elmex 1.1 else if (weathermap[wx][wy].windspeed < 10)
570 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong breeze "
571     "coming from the %s.", buf);
572 elmex 1.1 else if (weathermap[wx][wy].windspeed < 15)
573 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a light wind "
574     "coming from the %s.", buf);
575 elmex 1.1 else if (weathermap[wx][wy].windspeed < 25)
576 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong wind "
577     "coming from the %s.", buf);
578 elmex 1.1 else if (weathermap[wx][wy].windspeed < 35)
579 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a heavy wind "
580     "coming from the %s.", buf);
581 elmex 1.1 else
582 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "The wind from the %s is "
583     "incredibly strong!", buf);
584 elmex 1.1
585     sky = weathermap[wx][wy].sky;
586     if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
587 root 1.3 sky += 10; /*let it snow*/
588 elmex 1.1 switch (sky) {
589     case SKY_CLEAR: new_draw_info(NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky."); break;
590     case SKY_LIGHTCLOUD: new_draw_info(NDI_UNIQUE, 0, op, "There are a few light clouds in the sky."); break;
591     case SKY_OVERCAST: new_draw_info(NDI_UNIQUE, 0, op, "The sky is cloudy and dreary."); break;
592     case SKY_LIGHT_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining softly."); break;
593     case SKY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining."); break;
594     case SKY_HEAVY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining heavily."); break;
595     case SKY_HURRICANE: new_draw_info(NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!"); break;
596     case SKY_FOG: new_draw_info(NDI_UNIQUE, 0, op, "It''s foggy and miserable."); break;
597     case SKY_HAIL: new_draw_info(NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!"); break;
598     case SKY_LIGHT_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "Snow is gently falling from the sky."); break;
599     case SKY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "It''s snowing out."); break;
600     case SKY_HEAVY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "The snow is falling very heavily now."); break;
601     case SKY_BLIZZARD: new_draw_info(NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); break;
602     }
603     return 1;
604     }
605    
606     int command_archs (object *op, char *params)
607     {
608     arch_info(op);
609     return 1;
610     }
611    
612     int command_hiscore (object *op, char *params)
613     {
614     display_high_score(op,op==NULL?9999:50, params);
615     return 1;
616     }
617    
618     int command_debug (object *op, char *params)
619     {
620     int i;
621     char buf[MAX_BUF];
622     if(params==NULL || !sscanf(params, "%d", &i)) {
623     sprintf(buf,"Global debug level is %d.",settings.debug);
624     new_draw_info(NDI_UNIQUE, 0,op,buf);
625     return 1;
626     }
627     if(op != NULL && !QUERY_FLAG(op, FLAG_WIZ)) {
628     new_draw_info(NDI_UNIQUE, 0,op,"Privileged command.");
629     return 1;
630     }
631     settings.debug = (enum LogLevel) FABS(i);
632     sprintf(buf,"Set debug level to %d.", i);
633     new_draw_info(NDI_UNIQUE, 0,op,buf);
634     return 1;
635     }
636    
637    
638     /*
639     * Those dumps should be just one dump with good parser
640     */
641    
642     int command_dumpbelow (object *op, char *params)
643     {
644     if (op && op->below) {
645 root 1.3 dump_object(op->below);
646     new_draw_info(NDI_UNIQUE, 0,op,errmsg);
647 elmex 1.1 /* Let's push that item on the dm's stack */
648     dm_stack_push( op->contr, op->below->count );
649     }
650     return 0;
651     }
652    
653     int command_wizpass (object *op, char *params)
654     {
655     int i;
656    
657     if (!op)
658     return 0;
659    
660     if (!params)
661     i = (QUERY_FLAG(op, FLAG_WIZPASS)) ? 0 : 1;
662     else
663     i =onoff_value(params);
664    
665     if (i) {
666     new_draw_info(NDI_UNIQUE, 0,op, "You will now walk through walls.\n");
667 root 1.3 SET_FLAG(op, FLAG_WIZPASS);
668 elmex 1.1 } else {
669     new_draw_info(NDI_UNIQUE, 0,op, "You will now be stopped by walls.\n");
670     CLEAR_FLAG(op, FLAG_WIZPASS);
671     }
672     return 0;
673     }
674    
675     int command_wizcast (object *op, char *params)
676     {
677     int i;
678    
679     if (!op)
680     return 0;
681    
682     if (!params)
683     i = (QUERY_FLAG(op, FLAG_WIZCAST)) ? 0 : 1;
684     else
685     i = onoff_value(params);
686    
687     if (i) {
688     new_draw_info(NDI_UNIQUE, 0, op, "You can now cast spells anywhere.");
689     SET_FLAG(op, FLAG_WIZCAST);
690     } else {
691     new_draw_info(NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas.");
692     CLEAR_FLAG(op, FLAG_WIZCAST);
693     }
694     return 0;
695     }
696    
697     int command_dumpallobjects (object *op, char *params)
698     {
699     dump_all_objects();
700     return 0;
701     }
702    
703     int command_dumpfriendlyobjects (object *op, char *params)
704     {
705     dump_friendly_objects();
706     return 0;
707     }
708    
709     int command_dumpallarchetypes (object *op, char *params)
710     {
711     dump_all_archetypes();
712     return 0;
713     }
714    
715     int command_dumpmap (object *op, char *params)
716     {
717     if(op)
718     dump_map(op->map);
719     return 0;
720     }
721    
722     int command_dumpallmaps (object *op, char *params)
723     {
724     dump_all_maps();
725     return 0;
726     }
727    
728     int command_printlos (object *op, char *params)
729     {
730     if (op)
731     print_los(op);
732     return 0;
733     }
734    
735    
736     int command_version (object *op, char *params)
737     {
738     version(op);
739     return 0;
740     }
741    
742    
743     #ifndef BUG_LOG
744     #define BUG_LOG "bug_log"
745     #endif
746     void bug_report(const char * reportstring){
747     FILE * fp;
748     if((fp = fopen( BUG_LOG , "a")) != NULL){
749     fprintf(fp,"%s\n", reportstring);
750     fclose(fp);
751     } else {
752 root 1.4 LOG(llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror(errno));
753 elmex 1.1 }
754     }
755    
756     int command_output_sync(object *op, char *params)
757     {
758     int val;
759    
760     if (!params) {
761 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op,
762     "Output sync time is presently %d", op->contr->outputs_sync);
763     return 1;
764 elmex 1.1 }
765     val=atoi(params);
766     if (val>0) {
767 root 1.3 op->contr->outputs_sync = val;
768     new_draw_info_format(NDI_UNIQUE, 0, op,
769     "Output sync time now set to %d", op->contr->outputs_sync);
770 elmex 1.1 }
771     else
772 root 1.3 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_sync.");
773 elmex 1.1
774     return 1;
775     }
776    
777     int command_output_count(object *op, char *params)
778     {
779     int val;
780    
781     if (!params) {
782 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op,
783     "Output count is presently %d", op->contr->outputs_count);
784     return 1;
785 elmex 1.1 }
786     val=atoi(params);
787     if (val>0) {
788 root 1.3 op->contr->outputs_count = val;
789     new_draw_info_format(NDI_UNIQUE, 0, op,
790     "Output count now set to %d", op->contr->outputs_count);
791 elmex 1.1 }
792     else
793 root 1.3 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_count.");
794 elmex 1.1
795     return 1;
796     }
797    
798     int command_listen (object *op, char *params)
799     {
800     int i;
801    
802     if(params==NULL || !sscanf(params, "%d", &i)) {
803     new_draw_info_format(NDI_UNIQUE, 0, op,
804 root 1.3 "Set listen to what (presently %d)?", op->contr->listening);
805 elmex 1.1 return 1;
806     }
807     op->contr->listening=(char) i;
808     new_draw_info_format(NDI_UNIQUE, 0, op,
809 root 1.3 "Your verbose level is now %d.",i);
810 elmex 1.1 return 1;
811     }
812    
813     /* Prints out some useful information for the character. Everything we print
814     * out can be determined by the docs, so we aren't revealing anything extra -
815     * rather, we are making it convenient to find the values. params have
816     * no meaning here.
817     */
818     int command_statistics(object *pl, char *params)
819     {
820     if (!pl->contr) return 1;
821     #ifndef WIN32
822     new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %lld",pl->stats.exp);
823     new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %lld",level_exp(pl->level+1, pl->expmul));
824     #else
825     new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %I64d",pl->stats.exp);
826     new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %I64d",level_exp(pl->level+1, pl->expmul));
827     #endif
828     new_draw_info(NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
829    
830     new_draw_info_format(NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
831 root 1.3 pl->contr->orig_stats.Str, pl->stats.Str, 20+pl->arch->clone.stats.Str);
832 elmex 1.1 new_draw_info_format(NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
833 root 1.3 pl->contr->orig_stats.Dex, pl->stats.Dex, 20+pl->arch->clone.stats.Dex);
834 elmex 1.1 new_draw_info_format(NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
835 root 1.3 pl->contr->orig_stats.Con, pl->stats.Con, 20+pl->arch->clone.stats.Con);
836 elmex 1.1 new_draw_info_format(NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
837 root 1.3 pl->contr->orig_stats.Int, pl->stats.Int, 20+pl->arch->clone.stats.Int);
838 elmex 1.1 new_draw_info_format(NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
839 root 1.3 pl->contr->orig_stats.Wis, pl->stats.Wis, 20+pl->arch->clone.stats.Wis);
840 elmex 1.1 new_draw_info_format(NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
841 root 1.3 pl->contr->orig_stats.Pow, pl->stats.Pow, 20+pl->arch->clone.stats.Pow);
842 elmex 1.1 new_draw_info_format(NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
843 root 1.3 pl->contr->orig_stats.Cha, pl->stats.Cha, 20+pl->arch->clone.stats.Cha);
844 elmex 1.1 new_draw_info_format(NDI_UNIQUE, 0, pl, "\nAttack Mode: %s",pl->contr->peaceful? "Peaceful":"Hostile");
845    
846     /* Can't think of anything else to print right now */
847     return 0;
848     }
849    
850     int command_fix_me(object *op, char *params)
851     {
852     sum_weight(op);
853     fix_player(op);
854     return 1;
855     }
856    
857     int command_players(object *op, char *paramss)
858     {
859     char buf[MAX_BUF];
860     char *t;
861     DIR *Dir;
862    
863     sprintf(buf,"%s/%s/",settings.localdir,settings.playerdir);
864     t=buf+strlen(buf);
865     if ((Dir=opendir(buf))!=NULL) {
866 root 1.3 const struct dirent *Entry;
867    
868     while ((Entry=readdir(Dir))!=NULL) {
869     /* skip '.' , '..' */
870     if (!((Entry->d_name[0]=='.' && Entry->d_name[1]=='\0') ||
871     (Entry->d_name[0]=='.' && Entry->d_name[1]=='.' && Entry->d_name[2]=='\0')))
872     {
873     struct stat Stat;
874 elmex 1.1
875 root 1.3 strcpy(t,Entry->d_name);
876     if (stat(buf,&Stat)==0) {
877     /* This was not posix compatible
878 elmex 1.1 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
879     */
880     if (S_ISDIR(Stat.st_mode)){
881 root 1.3 char buf2[MAX_BUF];
882     struct tm *tm=localtime(&Stat.st_mtime);
883     sprintf(buf2,"%s\t%04d %02d %02d %02d %02d %02d",
884     Entry->d_name,
885     1900+tm->tm_year,
886     1+tm->tm_mon,
887     tm->tm_mday,
888     tm->tm_hour,
889     tm->tm_min,
890     tm->tm_sec);
891     new_draw_info(NDI_UNIQUE, 0, op, buf2);
892     }
893     }
894     }
895     }
896 elmex 1.1 }
897     closedir(Dir);
898     return 0;
899     }
900    
901    
902    
903     int command_logs (object *op, char *params)
904     {
905     int i;
906     int first;
907    
908     first=1;
909     for(i=2; i<socket_info.allocated_sockets; i++) {
910 root 1.3 if (init_sockets[i].old_mode == Old_Listen) {
911     if (first) {
912     new_draw_info(NDI_UNIQUE,0,op,"Kill-logs are sent to:");
913     first=0;
914     }
915     new_draw_info_format(NDI_UNIQUE, 0, op, "%s: %s",
916     init_sockets[i].host,init_sockets[i].comment);
917     }
918 elmex 1.1 }
919     if (first) {
920 root 1.3 new_draw_info(NDI_UNIQUE,0,op,"Nobody is currently logging kills.");
921 elmex 1.1 }
922     return 1;
923     }
924    
925     int command_applymode(object *op, char *params)
926     {
927     unapplymode unapply = op->contr->unapply;
928     static const char* const types[]={"nochoice", "never", "always"};
929    
930     if (!params) {
931 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "applymode is set to %s",
932     types[op->contr->unapply]);
933     return 1;
934 elmex 1.1 }
935    
936     if (!strcmp(params,"nochoice"))
937 root 1.3 op->contr->unapply=unapply_nochoice;
938 elmex 1.1 else if (!strcmp(params,"never"))
939 root 1.3 op->contr->unapply=unapply_never;
940 elmex 1.1 else if (!strcmp(params,"always"))
941 root 1.3 op->contr->unapply=unapply_always;
942 elmex 1.1 else {
943 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op,
944     "applymode: Unknown options %s, valid options are nochoice, never, always",
945     params);
946     return 0;
947 elmex 1.1 }
948     new_draw_info_format(NDI_UNIQUE, 0, op, "Applymode %s set to %s",
949 root 1.3 (unapply==op->contr->unapply?"":" now"),
950     types[op->contr->unapply]);
951 elmex 1.1 return 1;
952     }
953    
954     int command_bowmode(object *op, char *params)
955     {
956     bowtype_t oldtype=op->contr->bowtype;
957     static const char* const types[] =
958 root 1.3 {"normal", "threewide", "spreadshot", "firenorth",
959     "firene", "fireeast", "firese", "firesouth",
960     "firesw", "firewest", "firenw", "bestarrow"};
961 elmex 1.1 char buf[MAX_BUF];
962     int i, found;
963    
964     if (!params) {
965 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode is set to %s",
966     types[op->contr->bowtype]);
967     return 1;
968 elmex 1.1 }
969    
970     for (i=0,found=0; i<=bow_bestarrow; i++) {
971 root 1.3 if (!strcmp(params, types[i])) {
972     found++;
973     op->contr->bowtype= (bowtype_t) i;
974     break;
975     }
976 elmex 1.1 }
977     if (!found) {
978 root 1.3 sprintf(buf, "bowmode: Unknown options %s, valid options are:", params);
979     for (i=0; i<=bow_bestarrow; i++) {
980     strcat(buf, " ");
981     strcat(buf, types[i]);
982     if (i < bow_nw)
983     strcat(buf, ",");
984     else
985     strcat(buf, ".");
986     }
987     new_draw_info_format(NDI_UNIQUE, 0, op, buf);
988     return 0;
989 elmex 1.1 }
990     new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode %s set to %s",
991 root 1.3 (oldtype==op->contr->bowtype?"":"now"),
992     types[op->contr->bowtype]);
993 elmex 1.1 return 1;
994     }
995    
996     int command_petmode(object *op, char *params)
997     {
998     petmode_t oldtype=op->contr->petmode;
999     static const char* const types[]={"normal", "sad", "defend", "arena"};
1000    
1001     if (!params) {
1002 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "petmode is set to %s",
1003     types[op->contr->petmode]);
1004     return 1;
1005 elmex 1.1 }
1006    
1007     if (!strcmp(params,"normal"))
1008 root 1.3 op->contr->petmode=pet_normal;
1009 elmex 1.1 else if (!strcmp(params,"sad"))
1010 root 1.3 op->contr->petmode=pet_sad;
1011 elmex 1.1 else if (!strcmp(params,"defend"))
1012 root 1.3 op->contr->petmode=pet_defend;
1013 elmex 1.1 else if (!strcmp(params,"arena"))
1014 root 1.3 op->contr->petmode=pet_arena;
1015 elmex 1.1 else {
1016 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op,
1017     "petmode: Unknown options %s, valid options are normal,"
1018     "sad (seek and destroy), defend, arena", params);
1019     return 0;
1020 elmex 1.1 }
1021     new_draw_info_format(NDI_UNIQUE, 0, op, "petmode %s set to %s",
1022 root 1.3 (oldtype==op->contr->petmode?"":"now"),
1023     types[op->contr->petmode]);
1024 elmex 1.1 return 1;
1025     }
1026    
1027     int command_showpets(object *op, char *params)
1028     {
1029     objectlink *obl, *next;
1030     int counter=0, target=0;
1031     int have_shown_pet=0;
1032     if (params !=NULL) target= atoi(params);
1033     for (obl = first_friendly_object; obl != NULL; obl = next) {
1034     object *ob = obl->ob;
1035     next = obl->next;
1036     if (get_owner(ob) == op) {
1037 root 1.3 if (target ==0) {
1038     if (counter==0)
1039     new_draw_info(NDI_UNIQUE, 0, op, "Pets:");
1040 root 1.5 new_draw_info_format(NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level );
1041 root 1.3 }
1042     else if (!have_shown_pet && ++counter==target) {
1043 root 1.5 new_draw_info_format(NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
1044 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP",
1045     ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
1046     /* this is not a nice way to do this, it should be made to be more like the statistics command */
1047     new_draw_info_format(NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
1048     new_draw_info_format(NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
1049     new_draw_info_format(NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
1050     new_draw_info_format(NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
1051     new_draw_info_format(NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
1052     new_draw_info_format(NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
1053     new_draw_info_format(NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
1054     new_draw_info_format(NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ",
1055     ob->stats.wc, ob->stats.dam, ob->stats.ac);
1056     have_shown_pet=1;
1057     }
1058     }
1059 elmex 1.1 }
1060     if (counter == 0)
1061     new_draw_info(NDI_UNIQUE, 0, op, "you have no pets.");
1062     else if (target !=0 && have_shown_pet==0)
1063     new_draw_info(NDI_UNIQUE, 0, op, "no such pet.");
1064     return 0;
1065     }
1066    
1067     int command_usekeys(object *op, char *params)
1068     {
1069     usekeytype oldtype=op->contr->usekeys;
1070     static const char* const types[]={"inventory", "keyrings", "containers"};
1071    
1072     if (!params) {
1073 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys is set to %s",
1074     types[op->contr->usekeys]);
1075     return 1;
1076 elmex 1.1 }
1077    
1078     if (!strcmp(params,"inventory"))
1079 root 1.3 op->contr->usekeys=key_inventory;
1080 elmex 1.1 else if (!strcmp(params,"keyrings"))
1081 root 1.3 op->contr->usekeys=keyrings;
1082 elmex 1.1 else if (!strcmp(params,"containers"))
1083 root 1.3 op->contr->usekeys=containers;
1084 elmex 1.1 else {
1085 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op,
1086     "usekeys: Unknown options %s, valid options are inventory, keyrings, containers",
1087     params);
1088     return 0;
1089 elmex 1.1 }
1090     new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys %s set to %s",
1091 root 1.3 (oldtype==op->contr->usekeys?"":"now"),
1092     types[op->contr->usekeys]);
1093 elmex 1.1 return 1;
1094     }
1095    
1096     int command_resistances(object *op, char *params)
1097     {
1098     int i;
1099     if (!op)
1100 root 1.3 return 0;
1101 elmex 1.1
1102     for (i=0; i<NROFATTACKS; i++) {
1103 root 1.3 if (i==ATNR_INTERNAL) continue;
1104 elmex 1.1
1105 root 1.3 new_draw_info_format(NDI_UNIQUE, 0, op, "%-20s %+5d",
1106     attacktype_desc[i], op->resist[i]);
1107 elmex 1.1 }
1108    
1109     /* If dragon player, let's display natural resistances */
1110     if ( is_dragon_pl( op ) )
1111     {
1112     int attack;
1113     object* tmp;
1114     for ( tmp = op->inv; tmp != NULL; tmp = tmp->below )
1115     {
1116     if ( ( tmp->type == FORCE ) && ( strcmp( tmp->arch->name, "dragon_skin_force" )== 0 ) )
1117     {
1118     new_draw_info( NDI_UNIQUE, 0, op, "\nNatural skin resistances:" );
1119     for ( attack = 0; attack < NROFATTACKS; attack++ )
1120     {
1121     if ( atnr_is_dragon_enabled( attack ) )
1122     {
1123     new_draw_info_format( NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[ attack ], tmp->resist[ attack ] );
1124     }
1125     }
1126     break;
1127     }
1128     }
1129     }
1130    
1131     return 0;
1132     }
1133     /*
1134     * Actual commands.
1135     * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
1136     */
1137    
1138    
1139     static void help_topics(object *op, int what)
1140     {
1141     DIR *dirp;
1142     struct dirent *de;
1143     char filename[MAX_BUF], line[80];
1144     int namelen, linelen=0;
1145    
1146     switch (what) {
1147 root 1.3 case 1:
1148     sprintf(filename, "%s/wizhelp", settings.datadir);
1149     new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:");
1150     break;
1151     case 3:
1152     sprintf(filename, "%s/mischelp", settings.datadir);
1153     new_draw_info(NDI_UNIQUE, 0,op, " Misc help:");
1154     break;
1155     default:
1156     sprintf(filename, "%s/help", settings.datadir);
1157     new_draw_info(NDI_UNIQUE, 0,op, " Commands:");
1158     break;
1159 elmex 1.1 }
1160     if (!(dirp=opendir(filename)))
1161 root 1.3 return;
1162 elmex 1.1
1163     line[0] ='\0';
1164     for (de = readdir(dirp); de; de = readdir(dirp)) {
1165 root 1.3 namelen = NAMLEN(de);
1166     if (namelen <= 2 && *de->d_name == '.' &&
1167     (namelen == 1 || de->d_name[1] == '.' ) )
1168     continue;
1169     linelen +=namelen+1;
1170     if (linelen > 42) {
1171     new_draw_info(NDI_UNIQUE, 0,op, line);
1172     sprintf(line, " %s", de->d_name);
1173     linelen =namelen+1;
1174     continue;
1175     }
1176     strcat(line, " ");
1177     strcat(line, de->d_name);
1178 elmex 1.1 }
1179     new_draw_info(NDI_UNIQUE, 0,op, line);
1180     closedir(dirp);
1181     }
1182    
1183     static void show_commands(object *op, int what)
1184     {
1185     char line[80];
1186     int i, size, namelen, linelen=0;
1187     CommArray_s *ap;
1188     extern CommArray_s Commands[], WizCommands[];
1189     extern const int CommandsSize, WizCommandsSize;
1190    
1191     switch (what) {
1192     case 1:
1193     ap =WizCommands;
1194     size =WizCommandsSize;
1195     new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:");
1196     break;
1197     case 2:
1198     ap= CommunicationCommands;
1199     size= CommunicationCommandSize;
1200     new_draw_info(NDI_UNIQUE, 0, op, " Communication commands:");
1201     break;
1202     default:
1203     ap =Commands;
1204     size =CommandsSize;
1205     new_draw_info(NDI_UNIQUE, 0,op, " Commands:");
1206     break;
1207     }
1208    
1209     line[0] ='\0';
1210     for (i=0; i<size; i++) {
1211     namelen = strlen(ap[i].name);
1212     linelen +=namelen+1;
1213     if (linelen > 42) {
1214     new_draw_info(NDI_UNIQUE, 0,op, line);
1215     sprintf(line, " %s", ap[i].name);
1216     linelen =namelen+1;
1217     continue;
1218     }
1219     strcat(line, " ");
1220     strcat(line, ap[i].name);
1221     }
1222     new_draw_info(NDI_UNIQUE, 0,op, line);
1223     }
1224    
1225    
1226     int command_help (object *op, char *params)
1227     {
1228     struct stat st;
1229     FILE *fp;
1230     char filename[MAX_BUF], line[MAX_BUF];
1231     int len;
1232    
1233     if(op != NULL)
1234     clear_win_info(op);
1235    
1236     /*
1237     * Main help page?
1238     */
1239     if (!params) {
1240     sprintf(filename, "%s/def_help", settings.datadir);
1241     if ((fp=fopen(filename, "r")) == NULL) {
1242 root 1.4 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror(errno));
1243 elmex 1.1 return 0;
1244     }
1245     while (fgets(line, MAX_BUF, fp)) {
1246     line[MAX_BUF-1] ='\0';
1247     len =strlen(line)-1;
1248     if (line[len] == '\n')
1249 root 1.3 line[len] ='\0';
1250 elmex 1.1 new_draw_info(NDI_UNIQUE, 0,op, line);
1251     }
1252     fclose(fp);
1253     return 0;
1254     }
1255    
1256     /*
1257     * Topics list
1258     */
1259     if (!strcmp(params, "topics")) {
1260     help_topics(op, 3);
1261     help_topics(op, 0);
1262     if (QUERY_FLAG(op, FLAG_WIZ))
1263     help_topics(op, 1);
1264     return 0;
1265     }
1266    
1267     /*
1268     * Commands list
1269     */
1270     if (!strcmp(params, "commands")) {
1271     show_commands(op, 0);
1272     show_commands(op, 2); /* show comm commands */
1273     if (QUERY_FLAG(op, FLAG_WIZ))
1274     show_commands(op, 1);
1275     return 0;
1276     }
1277    
1278     /*
1279     * User wants info about command
1280     */
1281     if (strchr(params, '.') || strchr(params, ' ') || strchr(params, '/')) {
1282     sprintf(line, "Illegal characters in '%s'", params);
1283     new_draw_info(NDI_UNIQUE, 0,op, line);
1284     return 0;
1285     }
1286    
1287     sprintf(filename, "%s/mischelp/%s", settings.datadir, params);
1288     if (stat(filename, &st) || !S_ISREG(st.st_mode)) {
1289     if (op) {
1290     sprintf(filename, "%s/help/%s", settings.datadir, params);
1291     if (stat(filename, &st) || !S_ISREG(st.st_mode)) {
1292 root 1.3 if (QUERY_FLAG(op, FLAG_WIZ)) {
1293     sprintf(filename, "%s/wizhelp/%s", settings.datadir, params);
1294     if (stat(filename, &st) || !S_ISREG(st.st_mode))
1295     goto nohelp;
1296     } else
1297     goto nohelp;
1298 elmex 1.1 }
1299     }
1300     }
1301    
1302     /*
1303     * Found that. Just cat it to screen.
1304     */
1305     if ((fp=fopen(filename, "r")) == NULL) {
1306 root 1.4 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror(errno));
1307 elmex 1.1 return 0;
1308     }
1309     sprintf(line, "Help about '%s'", params);
1310     new_draw_info(NDI_UNIQUE, 0,op, line);
1311     while (fgets(line, MAX_BUF, fp)) {
1312     line[MAX_BUF-1] ='\0';
1313     len =strlen(line)-1;
1314     if (line[len] == '\n')
1315     line[len] ='\0';
1316     new_draw_info(NDI_UNIQUE, 0,op, line);
1317     }
1318     fclose(fp);
1319     return 0;
1320    
1321     /*
1322     * No_help -escape
1323     */
1324     nohelp:
1325     sprintf(line, "No help available on '%s'", params);
1326     new_draw_info(NDI_UNIQUE, 0,op, line);
1327     return 0;
1328     }
1329    
1330    
1331     int onoff_value(const char *line)
1332     {
1333     int i;
1334    
1335     if (sscanf(line, "%d", &i))
1336     return (i != 0);
1337     switch (line[0]) {
1338     case 'o':
1339     switch (line[1]) {
1340     case 'n': return 1; /* on */
1341     default: return 0; /* o[ff] */
1342     }
1343     case 'y': /* y[es] */
1344     case 'k': /* k[ylla] */
1345     case 's':
1346     case 'd':
1347     return 1;
1348     case 'n': /* n[o] */
1349     case 'e': /* e[i] */
1350     case 'u':
1351     default:
1352     return 0;
1353     }
1354     }
1355    
1356     int command_quit (object *op, char *params)
1357     {
1358     new_draw_info(NDI_UNIQUE, 0, op, "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1359     return 1;
1360     }
1361    
1362     int command_real_quit (object *op, char *params)
1363     {
1364     send_query(&op->contr->socket,CS_QUERY_SINGLECHAR,
1365 root 1.3 "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1366 elmex 1.1
1367     op->contr->state = ST_CONFIRM_QUIT;
1368     return 1;
1369     }
1370    
1371     /*
1372     * don't allow people to exit explore mode. It otherwise becomes
1373     * really easy to abuse this.
1374     */
1375     int command_explore (object *op, char *params)
1376     {
1377     if (settings.explore_mode == FALSE)
1378 root 1.3 return 1;
1379 elmex 1.1 /*
1380     * I guess this is the best way to see if we are solo or not. Actually,
1381     * are there any cases when first_player->next==NULL and we are not solo?
1382     */
1383     if ((first_player!=op->contr) || (first_player->next!=NULL)) {
1384 root 1.3 new_draw_info(NDI_UNIQUE, 0,op,"You can not enter explore mode if you are in a party");
1385 elmex 1.1 } else if (op->contr->explore)
1386 root 1.3 new_draw_info(NDI_UNIQUE, 0,op, "There is no return from explore mode");
1387 elmex 1.1 else {
1388 root 1.3 op->contr->explore=1;
1389     new_draw_info(NDI_UNIQUE, 0,op, "You are now in explore mode");
1390 elmex 1.1 }
1391     return 1;
1392     }
1393    
1394     int command_sound (object *op, char *params)
1395     {
1396     if (op->contr->socket.sound) {
1397     op->contr->socket.sound=0;
1398     new_draw_info(NDI_UNIQUE, 0,op, "Silence is golden...");
1399     }
1400     else {
1401     op->contr->socket.sound=1;
1402     new_draw_info(NDI_UNIQUE, 0,op, "The sounds are enabled.");
1403     }
1404     return 1;
1405     }
1406    
1407     /* Perhaps these should be in player.c, but that file is
1408     * already a bit big.
1409     */
1410    
1411     void receive_player_name(object *op,char k) {
1412    
1413     if(!check_name(op->contr,op->contr->write_buf+1)) {
1414 root 1.3 get_name(op);
1415     return;
1416 elmex 1.1 }
1417 root 1.5 op->name = op->contr->write_buf + 1;
1418     op->name_pl = op->contr->write_buf + 1;
1419 elmex 1.1 new_draw_info(NDI_UNIQUE, 0,op,op->contr->write_buf);
1420     op->contr->name_changed=1;
1421     get_password(op);
1422     }
1423    
1424     void receive_player_password(object *op,char k) {
1425    
1426     unsigned int pwd_len=strlen(op->contr->write_buf);
1427     if(pwd_len<=1||pwd_len>17) {
1428     get_name(op);
1429     return;
1430     }
1431     new_draw_info(NDI_UNIQUE, 0,op," "); /* To hide the password better */
1432    
1433     if (checkbanned(op->name, op->contr->socket.host)) {
1434 root 1.5 LOG(llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1435 elmex 1.1 new_draw_info(NDI_UNIQUE|NDI_RED, 0, op, "You are not allowed to play.");
1436     get_name(op);
1437     return;
1438     }
1439    
1440     if(op->contr->state==ST_CONFIRM_PASSWORD) {
1441     if(!check_password(op->contr->write_buf+1,op->contr->password)) {
1442     new_draw_info(NDI_UNIQUE, 0,op,"The passwords did not match.");
1443     get_name(op);
1444     return;
1445     }
1446     clear_win_info(op);
1447     display_motd(op);
1448     new_draw_info(NDI_UNIQUE, 0,op," ");
1449     new_draw_info(NDI_UNIQUE, 0,op,"Welcome, Brave New Warrior!");
1450     new_draw_info(NDI_UNIQUE, 0,op," ");
1451     Roll_Again(op);
1452     op->contr->state=ST_ROLL_STAT;
1453     return;
1454     }
1455     strcpy(op->contr->password,crypt_string(op->contr->write_buf+1,NULL));
1456     op->contr->state=ST_ROLL_STAT;
1457     check_login(op);
1458     return;
1459     }
1460    
1461    
1462     int explore_mode(void) {
1463     player *pl;
1464    
1465     if (settings.explore_mode == TRUE) {
1466 root 1.3 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1467     if (pl->explore)
1468     return 1;
1469 elmex 1.1 }
1470     return 0;
1471     }
1472    
1473    
1474     int command_title (object *op, char *params)
1475     {
1476     char buf[MAX_BUF];
1477    
1478     if (settings.set_title == FALSE) {
1479 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "You cannot change your title.");
1480     return 1;
1481 elmex 1.1 }
1482    
1483     /* dragon players cannot change titles */
1484     if (is_dragon_pl(op)) {
1485     new_draw_info(NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
1486     return 1;
1487     }
1488    
1489     if(params == NULL) {
1490 root 1.3 if(op->contr->own_title[0]=='\0')
1491     sprintf(buf,"Your title is '%s'.", op->contr->title);
1492     else
1493     sprintf(buf,"Your title is '%s'.", op->contr->own_title);
1494     new_draw_info(NDI_UNIQUE, 0,op,buf);
1495     return 1;
1496 elmex 1.1 }
1497     if(strcmp(params, "clear")==0 || strcmp(params, "default")==0) {
1498 root 1.3 if(op->contr->own_title[0]=='\0')
1499     new_draw_info(NDI_UNIQUE, 0,op,"Your title is the default title.");
1500     else
1501     new_draw_info(NDI_UNIQUE, 0,op,"Title set to default.");
1502     op->contr->own_title[0]='\0';
1503     return 1;
1504 elmex 1.1 }
1505    
1506     if((int)strlen(params) >= MAX_NAME) {
1507 root 1.3 new_draw_info(NDI_UNIQUE, 0,op,"Title too long.");
1508     return 1;
1509 elmex 1.1 }
1510     strcpy(op->contr->own_title, params);
1511     return 1;
1512     }
1513    
1514     int command_save (object *op, char *params)
1515     {
1516     // if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1517     // new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1518     // } else
1519     if (!op->stats.exp) {
1520 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1521 elmex 1.1 } else {
1522 root 1.3 if(save_player(op,1))
1523     new_draw_info(NDI_UNIQUE, 0,op,"You have been saved.");
1524     else
1525     new_draw_info(NDI_UNIQUE, 0,op,"SAVE FAILED!");
1526 elmex 1.1 }
1527     return 1;
1528     }
1529    
1530    
1531     int command_peaceful (object *op, char *params)
1532     {
1533     new_draw_info(NDI_UNIQUE, 0, op,
1534     "You cannot change your peaceful setting with this command."
1535     " Please speak to the priest in the temple of Gorokh"
1536     " if you want to become hostile or in temple of Valriel"
1537     " if you want to become peaceful again."
1538     );
1539    
1540     /*
1541     if((op->contr->peaceful=!op->contr->peaceful))
1542     new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1543     else
1544     new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1545     */
1546     return 1;
1547     }
1548    
1549    
1550    
1551     int command_wimpy (object *op, char *params)
1552     {
1553     int i;
1554     char buf[MAX_BUF];
1555    
1556     if (params==NULL || !sscanf(params, "%d", &i)) {
1557 root 1.3 sprintf(buf, "Your current wimpy level is %d.", op->run_away);
1558     new_draw_info(NDI_UNIQUE, 0,op, buf);
1559     return 1;
1560 elmex 1.1 }
1561     sprintf(buf, "Your new wimpy level is %d.", i);
1562     new_draw_info(NDI_UNIQUE, 0,op, buf);
1563     op->run_away = i;
1564     return 1;
1565     }
1566    
1567    
1568     int command_brace (object *op, char *params)
1569     {
1570     if (!params)
1571     op->contr->braced =!op->contr->braced;
1572     else
1573     op->contr->braced =onoff_value(params);
1574    
1575     if(op->contr->braced)
1576     new_draw_info(NDI_UNIQUE, 0,op, "You are braced.");
1577     else
1578     new_draw_info(NDI_UNIQUE, 0,op, "Not braced.");
1579    
1580     fix_player(op);
1581     return 0;
1582     }
1583    
1584     int command_style_map_info(object *op, char *params)
1585     {
1586     extern mapstruct *styles;
1587     mapstruct *mp;
1588     int maps_used=0, mapmem=0, objects_used=0, x,y;
1589     object *tmp;
1590    
1591     for (mp = styles; mp!=NULL; mp=mp->next) {
1592 root 1.3 maps_used++;
1593     mapmem += MAP_WIDTH(mp)*MAP_HEIGHT(mp)*(sizeof(object *)+sizeof(MapSpace)) + sizeof(mapstruct);
1594     for (x=0; x<MAP_WIDTH(mp); x++) {
1595     for (y=0; y<MAP_HEIGHT(mp); y++) {
1596     for (tmp=get_map_ob(mp, x, y); tmp!=NULL; tmp=tmp->above)
1597     objects_used++;
1598     }
1599     }
1600 elmex 1.1 }
1601     new_draw_info_format(NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1602     new_draw_info(NDI_UNIQUE, 0, op, "Memory used, not");
1603     new_draw_info_format(NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1604     new_draw_info_format(NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1605     new_draw_info_format(NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof(object));
1606     return 0;
1607     }
1608    
1609     int command_kill_pets(object *op, char *params)
1610     {
1611     objectlink *obl, *next;
1612     int counter=0, removecount=0;
1613     if (params == NULL) {
1614     terminate_all_pets(op);
1615 root 1.3 new_draw_info(NDI_UNIQUE, 0, op, "Your pets have been killed.");
1616 elmex 1.1 }
1617     else {
1618 root 1.3 int target = atoi(params);
1619     for(obl = first_friendly_object; obl != NULL; obl = next) {
1620     object *ob = obl->ob;
1621     next = obl->next;
1622     if (get_owner(ob) == op)
1623     if (++counter==target || (target==0 && !strcasecmp(ob->name, params))) {
1624     if (!QUERY_FLAG(ob, FLAG_REMOVED))
1625     remove_ob(ob);
1626     remove_friendly_object(ob);
1627     free_object(ob);
1628     removecount++;
1629 elmex 1.1 }
1630 root 1.3 }
1631     if (removecount!=0)
1632     new_draw_info_format(NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1633     else
1634     new_draw_info(NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1635 elmex 1.1 }
1636     return 0;
1637     }
1638