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/cvs/deliantra/server/server/c_misc.C
Revision: 1.61
Committed: Mon Jun 4 13:04:00 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.60: +7 -7 lines
Log Message:
- archetype is now a subclass of object.
- store archetypes in an object_vector.
- use a different startegy for archetype loading
  (reloading is MOST CERTAINLY broken).

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.59 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 pippijn 1.36 *
4 root 1.59 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.36 *
8 root 1.59 * Crossfire TRT is free software; you can redistribute it and/or modify it
9     * under the terms of the GNU General Public License as published by the Free
10     * Software Foundation; either version 2 of the License, or (at your option)
11     * any later version.
12 pippijn 1.36 *
13 root 1.59 * This program is distributed in the hope that it will be useful, but
14     * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15     * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16     * for more details.
17 pippijn 1.36 *
18 root 1.59 * You should have received a copy of the GNU General Public License along
19     * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20     * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21     *
22     * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 pippijn 1.36 */
24 elmex 1.1
25     #include <global.h>
26     #include <loader.h>
27 root 1.21 #include <sproto.h>
28    
29 pippijn 1.55 /* Handles misc. input request - things like hash table, malloc, maps, etc */
30 elmex 1.1
31 root 1.7 int
32     command_motd (object *op, char *params)
33 elmex 1.1 {
34 root 1.7 display_motd (op);
35     return 1;
36 elmex 1.1 }
37    
38     #ifdef DEBUG_MALLOC_LEVEL
39 root 1.7 int
40     command_malloc_verify (object *op, char *parms)
41 elmex 1.1 {
42 root 1.7 extern int malloc_verify (void);
43 pippijn 1.54
44 root 1.7 if (!malloc_verify ())
45     new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
46     else
47     new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
48     return 1;
49     }
50 elmex 1.1 #endif
51    
52 root 1.7 int
53     command_whereabouts (object *op, char *params)
54     {
55 root 1.38 //TODO: should obviously not waste space in struct region for this.
56 root 1.7 /*
57     * reset the counter on the region, then use it to store the number of
58     * players there.
59     * I don't know how thread-safe this would be, I suspect not very....
60     */
61 root 1.41 for_all_regions (rgn)
62     rgn->counter = 0;
63 root 1.38
64 root 1.28 for_all_players (pl)
65 root 1.38 if (pl->ob->map)
66     ++pl->ob->region ()->counter;
67 root 1.7
68     /* we only want to print out by places with a 'longname' field... */
69 root 1.41 for_all_regions (rgn)
70 root 1.7 {
71 root 1.41 if (!rgn->longname && rgn->counter > 0)
72 root 1.7 {
73 root 1.41 if (rgn->parent)
74 root 1.7 {
75 root 1.41 rgn->parent->counter += rgn->counter;
76     rgn->counter = 0;
77 root 1.3 }
78 root 1.7 else /*uh oh, we shouldn't be here. */
79 root 1.41 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name);
80 root 1.3 }
81     }
82 root 1.38
83 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
84 root 1.38
85 root 1.41 for_all_regions (rgn)
86     if (rgn->counter)
87 root 1.44 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname);
88 root 1.38
89 root 1.7 return 1;
90 elmex 1.1 }
91    
92     typedef struct
93 root 1.7 {
94     char namebuf[MAX_BUF];
95     int login_order;
96     } chars_names;
97 elmex 1.1
98 root 1.7 int
99     command_time (object *op, char *params)
100 elmex 1.1 {
101 root 1.2 print_tod (op);
102     return 1;
103     }
104 elmex 1.1
105 root 1.7 int
106     command_weather (object *op, char *params)
107 elmex 1.1 {
108 root 1.33 #if 0
109 root 1.7 int wx, wy, temp, sky;
110     char buf[MAX_BUF];
111    
112     if (settings.dynamiclevel < 1)
113     return 1;
114    
115     if (op->map == NULL)
116     return 1;
117    
118     if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
119     return 1;
120    
121     if (QUERY_FLAG (op, FLAG_WIZ))
122     {
123     /* dump the weather, Dm style! Yo! */
124     new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
125     new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
126     new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
127     new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
128     new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
129     new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
130     new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
131     }
132    
133     temp = real_world_temperature (op->x, op->y, op->map);
134     new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
135    
136     /* humid */
137     if (weathermap[wx][wy].humid < 20)
138     new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
139     else if (weathermap[wx][wy].humid < 40)
140     new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
141     else if (weathermap[wx][wy].humid < 60)
142     new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
143     else if (weathermap[wx][wy].humid < 80)
144     new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
145     else
146     new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
147 elmex 1.1
148 root 1.7 /* wind */
149     switch (weathermap[wx][wy].winddir)
150     {
151     case 1:
152     sprintf (buf, "north");
153     break;
154     case 2:
155     sprintf (buf, "northeast");
156     break;
157     case 3:
158     sprintf (buf, "east");
159     break;
160     case 4:
161     sprintf (buf, "southeast");
162     break;
163     case 5:
164     sprintf (buf, "south");
165     break;
166     case 6:
167     sprintf (buf, "southwest");
168     break;
169     case 7:
170     sprintf (buf, "west");
171     break;
172     case 8:
173     sprintf (buf, "northwest");
174     break;
175     }
176     if (weathermap[wx][wy].windspeed < 5)
177     new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
178     else if (weathermap[wx][wy].windspeed < 10)
179     new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
180     else if (weathermap[wx][wy].windspeed < 15)
181     new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
182     else if (weathermap[wx][wy].windspeed < 25)
183     new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
184     else if (weathermap[wx][wy].windspeed < 35)
185     new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
186     else
187     new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
188 elmex 1.1
189 root 1.7 sky = weathermap[wx][wy].sky;
190     if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
191     sky += 10; /*let it snow */
192     switch (sky)
193     {
194     case SKY_CLEAR:
195     new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
196     break;
197     case SKY_LIGHTCLOUD:
198     new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
199     break;
200     case SKY_OVERCAST:
201     new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
202     break;
203     case SKY_LIGHT_RAIN:
204     new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
205     break;
206     case SKY_RAIN:
207     new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
208     break;
209     case SKY_HEAVY_RAIN:
210     new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
211     break;
212     case SKY_HURRICANE:
213     new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
214     break;
215     case SKY_FOG:
216     new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
217     break;
218     case SKY_HAIL:
219     new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
220     break;
221     case SKY_LIGHT_SNOW:
222     new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
223     break;
224     case SKY_SNOW:
225     new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
226     break;
227     case SKY_HEAVY_SNOW:
228     new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
229     break;
230     case SKY_BLIZZARD:
231     new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
232     break;
233 elmex 1.1 }
234 root 1.33 #endif
235 root 1.7 return 1;
236 elmex 1.1 }
237    
238 root 1.7 int
239     command_hiscore (object *op, char *params)
240 elmex 1.1 {
241 root 1.7 display_high_score (op, op == NULL ? 9999 : 50, params);
242     return 1;
243     }
244 elmex 1.1
245 root 1.7 int
246     command_debug (object *op, char *params)
247 elmex 1.1 {
248 root 1.7 int i;
249     char buf[MAX_BUF];
250    
251     if (params == NULL || !sscanf (params, "%d", &i))
252     {
253     sprintf (buf, "Global debug level is %d.", settings.debug);
254     new_draw_info (NDI_UNIQUE, 0, op, buf);
255 elmex 1.1 return 1;
256     }
257 root 1.58
258     settings.debug = i;
259    
260 root 1.7 sprintf (buf, "Set debug level to %d.", i);
261     new_draw_info (NDI_UNIQUE, 0, op, buf);
262     return 1;
263     }
264 elmex 1.1
265    
266     /*
267     * Those dumps should be just one dump with good parser
268     */
269    
270 root 1.7 int
271     command_dumpbelow (object *op, char *params)
272 elmex 1.1 {
273 root 1.7 if (op && op->below)
274     {
275 root 1.14 char *dump = dump_object (op->below);
276     new_draw_info (NDI_UNIQUE, 0, op, dump);
277     free (dump);
278 elmex 1.1 /* Let's push that item on the dm's stack */
279 root 1.7 dm_stack_push (op->contr, op->below->count);
280     }
281 elmex 1.1 return 0;
282     }
283    
284 root 1.7 int
285     command_dumpfriendlyobjects (object *op, char *params)
286 elmex 1.1 {
287 root 1.7 dump_friendly_objects ();
288 elmex 1.1 return 0;
289     }
290    
291 root 1.7 int
292     command_printlos (object *op, char *params)
293 elmex 1.1 {
294     if (op)
295 root 1.7 print_los (op);
296 elmex 1.1 return 0;
297     }
298    
299    
300 root 1.7 int
301     command_version (object *op, char *params)
302 elmex 1.1 {
303 root 1.7 version (op);
304     return 0;
305 elmex 1.1 }
306    
307     #ifndef BUG_LOG
308 root 1.7 # define BUG_LOG "bug_log"
309 elmex 1.1 #endif
310 root 1.7 void
311     bug_report (const char *reportstring)
312     {
313     FILE *fp;
314    
315     if ((fp = fopen (BUG_LOG, "a")) != NULL)
316     {
317     fprintf (fp, "%s\n", reportstring);
318     fclose (fp);
319     }
320     else
321     {
322     LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
323 elmex 1.1 }
324 root 1.7 }
325    
326 elmex 1.1 /* Prints out some useful information for the character. Everything we print
327     * out can be determined by the docs, so we aren't revealing anything extra -
328     * rather, we are making it convenient to find the values. params have
329     * no meaning here.
330     */
331 root 1.7 int
332     command_statistics (object *pl, char *params)
333 elmex 1.1 {
334 root 1.7 if (!pl->contr)
335     return 1;
336 root 1.18 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
337     new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
338 root 1.7 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
339 elmex 1.1
340 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
341 root 1.61 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->stats.Str);
342 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
343 root 1.61 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->stats.Dex);
344 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
345 root 1.61 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->stats.Con);
346 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
347 root 1.61 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->stats.Int);
348 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
349 root 1.61 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->stats.Wis);
350 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
351 root 1.61 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->stats.Pow);
352 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
353 root 1.61 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->stats.Cha);
354 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
355 elmex 1.1
356 root 1.7 /* Can't think of anything else to print right now */
357     return 0;
358 elmex 1.1 }
359    
360 root 1.7 int
361     command_fix_me (object *op, char *params)
362 elmex 1.1 {
363 root 1.7 sum_weight (op);
364 root 1.27 op->update_stats ();
365 pippijn 1.51 new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed.");
366    
367 root 1.7 return 1;
368 elmex 1.1 }
369    
370 root 1.7 int
371     command_logs (object *op, char *params)
372 elmex 1.1 {
373 root 1.10 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
374 elmex 1.1
375 root 1.7 return 1;
376 elmex 1.1 }
377    
378 root 1.7 int
379     command_bowmode (object *op, char *params)
380 elmex 1.1 {
381 root 1.7 bowtype_t oldtype = op->contr->bowtype;
382     static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth",
383     "firene", "fireeast", "firese", "firesouth",
384     "firesw", "firewest", "firenw", "bestarrow"
385     };
386     char buf[MAX_BUF];
387     int i, found;
388    
389     if (!params)
390     {
391     new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]);
392     return 1;
393     }
394    
395     for (i = 0, found = 0; i <= bow_bestarrow; i++)
396     {
397     if (!strcmp (params, types[i]))
398     {
399     found++;
400     op->contr->bowtype = (bowtype_t) i;
401     break;
402 root 1.3 }
403 elmex 1.1 }
404 root 1.38
405 root 1.7 if (!found)
406     {
407     sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
408     for (i = 0; i <= bow_bestarrow; i++)
409     {
410     strcat (buf, " ");
411     strcat (buf, types[i]);
412     if (i < bow_nw)
413     strcat (buf, ",");
414     else
415     strcat (buf, ".");
416 root 1.3 }
417 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
418     return 0;
419 elmex 1.1 }
420 root 1.38
421 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
422     return 1;
423 elmex 1.1 }
424    
425 root 1.7 int
426     command_showpets (object *op, char *params)
427 elmex 1.1 {
428 root 1.7 objectlink *obl, *next;
429     int counter = 0, target = 0;
430     int have_shown_pet = 0;
431    
432     if (params != NULL)
433     target = atoi (params);
434     for (obl = first_friendly_object; obl != NULL; obl = next)
435     {
436     object *ob = obl->ob;
437    
438     next = obl->next;
439 root 1.22 if (ob->owner == op)
440 root 1.7 {
441     if (target == 0)
442     {
443     if (counter == 0)
444     new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
445     new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level);
446     }
447     else if (!have_shown_pet && ++counter == target)
448     {
449     new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
450     new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
451     /* this is not a nice way to do this, it should be made to be more like the statistics command */
452     new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
453     new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
454     new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
455     new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
456     new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
457     new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
458     new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
459     new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac);
460     have_shown_pet = 1;
461 root 1.3 }
462     }
463 elmex 1.1 }
464 root 1.7 if (counter == 0)
465     new_draw_info (NDI_UNIQUE, 0, op, "you have no pets.");
466     else if (target != 0 && have_shown_pet == 0)
467     new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
468     return 0;
469 elmex 1.1 }
470    
471 root 1.7 int
472     command_resistances (object *op, char *params)
473 elmex 1.1 {
474 root 1.7 int i;
475 elmex 1.1
476 root 1.7 if (!op)
477     return 0;
478    
479     for (i = 0; i < NROFATTACKS; i++)
480     {
481     if (i == ATNR_INTERNAL)
482     continue;
483 elmex 1.1
484 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
485 elmex 1.1 }
486    
487 root 1.7 /* If dragon player, let's display natural resistances */
488     if (is_dragon_pl (op))
489     {
490     int attack;
491     object *tmp;
492    
493     for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
494 elmex 1.1 {
495 root 1.60 if ((tmp->type == FORCE) && (strcmp (tmp->arch->archname, "dragon_skin_force") == 0))
496 elmex 1.1 {
497 root 1.7 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:");
498     for (attack = 0; attack < NROFATTACKS; attack++)
499 elmex 1.1 {
500 root 1.7 if (atnr_is_dragon_enabled (attack))
501 elmex 1.1 {
502 root 1.7 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
503 elmex 1.1 }
504     }
505 root 1.7 break;
506 elmex 1.1 }
507     }
508 root 1.7 }
509 elmex 1.1
510 root 1.7 return 0;
511 elmex 1.1 }
512 root 1.7
513 elmex 1.1 /*
514     * Actual commands.
515     * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
516     */
517    
518 root 1.7 int
519     onoff_value (const char *line)
520 elmex 1.1 {
521     int i;
522    
523 root 1.7 if (sscanf (line, "%d", &i))
524 elmex 1.1 return (i != 0);
525 root 1.7 switch (line[0])
526     {
527     case 'o':
528     switch (line[1])
529     {
530     case 'n':
531     return 1; /* on */
532     default:
533     return 0; /* o[ff] */
534     }
535     case 'y': /* y[es] */
536     case 'k': /* k[ylla] */
537     case 's':
538     case 'd':
539     return 1;
540     case 'n': /* n[o] */
541     case 'e': /* e[i] */
542     case 'u':
543     default:
544     return 0;
545     }
546 elmex 1.1 }
547    
548 root 1.7 int
549     command_title (object *op, char *params)
550 elmex 1.1 {
551 root 1.7 char buf[MAX_BUF];
552    
553     if (settings.set_title == FALSE)
554     {
555     new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
556     return 1;
557 elmex 1.1 }
558 root 1.7
559     /* dragon players cannot change titles */
560     if (is_dragon_pl (op))
561     {
562     new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
563     return 1;
564     }
565    
566     if (params == NULL)
567     {
568     if (op->contr->own_title[0] == '\0')
569     sprintf (buf, "Your title is '%s'.", op->contr->title);
570     else
571     sprintf (buf, "Your title is '%s'.", op->contr->own_title);
572     new_draw_info (NDI_UNIQUE, 0, op, buf);
573     return 1;
574     }
575     if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0)
576     {
577     if (op->contr->own_title[0] == '\0')
578     new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title.");
579     else
580     new_draw_info (NDI_UNIQUE, 0, op, "Title set to default.");
581     op->contr->own_title[0] = '\0';
582     return 1;
583     }
584    
585     if ((int) strlen (params) >= MAX_NAME)
586     {
587     new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
588     return 1;
589     }
590     strcpy (op->contr->own_title, params);
591     return 1;
592 elmex 1.1 }
593    
594 root 1.7 int
595     command_kill_pets (object *op, char *params)
596 elmex 1.1 {
597 root 1.7 objectlink *obl, *next;
598     int counter = 0, removecount = 0;
599    
600 root 1.57 if (!params)
601 root 1.7 {
602     terminate_all_pets (op);
603     new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
604     }
605     else
606     {
607     int target = atoi (params);
608    
609 root 1.57 for (obl = first_friendly_object; obl; obl = next)
610 root 1.7 {
611     object *ob = obl->ob;
612    
613     next = obl->next;
614 root 1.56
615 root 1.22 if (ob->owner == op)
616 root 1.7 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
617     {
618 root 1.20 ob->destroy ();
619 root 1.3 removecount++;
620 root 1.7 }
621 root 1.3 }
622 root 1.56
623 root 1.7 if (removecount != 0)
624     new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
625     else
626     new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
627 elmex 1.1 }
628 root 1.56
629 root 1.7 return 0;
630 elmex 1.1 }