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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.104
Committed: Sat Dec 23 06:41:39 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.103: +2 -5 lines
Log Message:
- rename flags => flag (because its rpedominantly used singular),
- remove remaining use of the flags array semantics

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45 root 1.61 typedef object object_ornull;
46     typedef maptile maptile_ornull;
47 root 1.1
48 root 1.71 #if IVSIZE >= 8
49     typedef IV val64;
50     # define newSVval64 newSViv
51     # define SvVAL64 SvIV
52     #else
53     typedef double val64;
54     # define newSVval64 newSVnv
55     # define SvVAL64 SvNV
56     #endif
57 root 1.1
58 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
59     static f_plug_api object_set_property = cfapi_object_set_property;
60     static f_plug_api object_insert = cfapi_object_insert;
61 root 1.1
62     static PerlInterpreter *perl;
63    
64 root 1.96 static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
65 root 1.8
66 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67    
68     static SV *
69 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
70 root 1.1 {
71     SV *sv;
72    
73     if (!ptr)
74     return &PL_sv_undef;
75    
76 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
77     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
78 root 1.1 }
79    
80 root 1.17 template<class attachable>
81 root 1.11 SV *
82 root 1.17 newSVattachable (attachable *obj, const char *klass)
83 root 1.11 {
84     if (!obj)
85     return &PL_sv_undef;
86    
87     if (!obj->self)
88     obj->self = newSVptr (obj, klass);
89    
90 root 1.32 return newSVsv (obj->self);
91 root 1.11 }
92    
93 root 1.1 static void
94     clearSVptr (SV *sv)
95     {
96     if (SvROK (sv))
97     sv = SvRV (sv);
98    
99     hv_clear ((HV *)sv);
100     sv_unmagic (sv, PERL_MAGIC_ext);
101     }
102    
103     static long
104     SvPTR (SV *sv, const char *klass)
105     {
106     if (!sv_derived_from (sv, klass))
107     croak ("object of type %s expected", klass);
108    
109     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
110    
111     if (!mg)
112     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113    
114     return (long)mg->mg_ptr;
115     }
116    
117     static long
118     SvPTR_ornull (SV *sv, const char *klass)
119     {
120     if (SvOK (sv))
121     return SvPTR (sv, klass);
122     else
123     return 0;
124     }
125    
126 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
127     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
128     inline SV *to_sv (bool v) { return newSViv (v); }
129     inline SV *to_sv ( signed char v) { return newSViv (v); }
130     inline SV *to_sv (unsigned char v) { return newSViv (v); }
131     inline SV *to_sv ( signed short v) { return newSViv (v); }
132     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133     inline SV *to_sv ( signed int v) { return newSViv (v); }
134     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135     inline SV *to_sv ( signed long v) { return newSViv (v); }
136     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
140     inline SV *to_sv (double v) { return newSVnv (v); }
141 root 1.84 inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
142 root 1.45 inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
143     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
144 root 1.61 inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
145 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
146 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
147     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
149    
150     inline SV *to_sv (object & v) { return to_sv (&v); }
151     inline SV *to_sv (living & v) { return to_sv (&v); }
152    
153     //TODO:
154     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156    
157 root 1.69 inline SV *to_sv (UUID v)
158     {
159 elmex 1.68 char buf[128];
160 root 1.71 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 elmex 1.68 return newSVpv (buf, 0);
162     }
163    
164 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179 root 1.84 inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
180 root 1.45 inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
181     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
182 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
183 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
184 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187    
188     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
189     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
190    
191 root 1.52 template<class T>
192     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193    
194 root 1.45 template<int N>
195 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 root 1.45
197 root 1.69 inline void sv_to (SV *sv, UUID &v)
198     {
199     unsigned int version;
200 elmex 1.68
201 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203 elmex 1.68 }
204    
205 root 1.1 static SV *
206 root 1.6 newSVdt_va (va_list &ap, data_type type)
207 root 1.1 {
208     SV *sv;
209    
210     switch (type)
211     {
212 root 1.10 case DT_INT:
213     sv = newSViv (va_arg (ap, int));
214     break;
215    
216     case DT_INT64:
217     sv = newSVval64 ((val64)va_arg (ap, sint64));
218     break;
219    
220 root 1.6 case DT_DOUBLE:
221 root 1.10 sv = newSVnv (va_arg (ap, double));
222 root 1.1 break;
223    
224 root 1.6 case DT_STRING:
225     {
226 root 1.10 char *str = (char *)va_arg (ap, const char *);
227 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
228     }
229 root 1.1 break;
230    
231 root 1.6 case DT_DATA:
232 root 1.1 {
233 root 1.10 char *str = (char *)va_arg (ap, const void *);
234 root 1.6 int len = va_arg (ap, int);
235     sv = str ? newSVpv (str, len) : &PL_sv_undef;
236 root 1.1 }
237     break;
238    
239 root 1.6 case DT_OBJECT:
240 root 1.45 sv = to_sv (va_arg (ap, object *));
241 root 1.1 break;
242    
243 root 1.6 case DT_MAP:
244 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
245 root 1.61 sv = to_sv (va_arg (ap, maptile *));
246 root 1.1 break;
247    
248 root 1.88 case DT_CLIENT:
249 root 1.84 sv = to_sv (va_arg (ap, client *));
250 root 1.79 break;
251    
252 root 1.6 case DT_PLAYER:
253 root 1.45 sv = to_sv (va_arg (ap, player *));
254 root 1.1 break;
255    
256 root 1.6 case DT_ARCH:
257 root 1.45 sv = to_sv (va_arg (ap, archetype *));
258 root 1.1 break;
259    
260 root 1.6 case DT_PARTY:
261 root 1.45 sv = to_sv (va_arg (ap, partylist *));
262 root 1.1 break;
263    
264 root 1.6 case DT_REGION:
265 root 1.45 sv = to_sv (va_arg (ap, region *));
266 root 1.1 break;
267    
268     default:
269 root 1.6 assert (("unhandled type in newSVdt_va", 0));
270     }
271    
272     return sv;
273     }
274    
275     static SV *
276     newSVdt (data_type type, ...)
277     {
278     va_list ap;
279    
280     va_start (ap, type);
281     SV *sv = newSVdt_va (ap, type);
282     va_end (ap);
283    
284     return sv;
285     }
286    
287     static SV *
288     newSVcfapi (int type, ...)
289     {
290     SV *sv;
291    
292     va_list ap;
293     va_start (ap, type);
294    
295     switch (type)
296     {
297 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
298     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
299     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
300 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
301     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
302     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
303     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
304     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
305     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
306     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
307    
308     default:
309 root 1.1 assert (("unhandled type in newSVcfapi", 0));
310     }
311    
312 root 1.6 va_end (ap);
313 root 1.1
314     return sv;
315     }
316    
317 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318    
319 root 1.12 SV *
320 root 1.79 registry (attachable_base *ext)
321 root 1.12 {
322 root 1.13 if (!ext->cb)
323     ext->cb = newAV ();
324 root 1.12
325 root 1.13 return newRV_inc ((SV *)ext->cb);
326 root 1.12 }
327    
328 root 1.17 void attachable_base::clear ()
329 root 1.11 {
330 root 1.21 if (self)
331     {
332 root 1.22 if (cb)
333 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 root 1.61 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337 root 1.22
338     // disconnect Perl from C, to avoid crashes
339     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340    
341     // clear the perl hash, might or might not be a good idea
342 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
343 root 1.22
344 root 1.21 SvREFCNT_dec (self);
345 root 1.22 self = 0;
346 root 1.21 }
347 root 1.12
348 root 1.21 if (cb)
349     {
350     SvREFCNT_dec (cb);
351     cb = 0;
352     }
353 root 1.12
354 root 1.40 attach = 0;
355 root 1.11 }
356    
357 root 1.17 void attachable_base::optimise ()
358 root 1.11 {
359 root 1.13 if (!self)
360     return;
361 root 1.11
362 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
363    
364     if (SvREFCNT ((SV *)self) == 1
365     && SvREFCNT ((SV *)hv) == 1
366 root 1.100 && !HvTOTALKEYS (hv))
367 root 1.13 {
368     SvREFCNT_dec ((SV *)self);
369     self = 0;
370     }
371     }
372    
373 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
374 root 1.13 {
375     dSP;
376     ENTER;
377     SAVETMPS;
378     PUSHMARK (SP);
379     EXTEND (SP, 2);
380 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382 root 1.23
383     attach = 0;
384    
385 root 1.13 PUTBACK;
386     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387     FREETMPS;
388     LEAVE;
389 root 1.16
390 root 1.23 switch (type)
391     {
392     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394     }
395 root 1.13 }
396    
397     /////////////////////////////////////////////////////////////////////////////
398    
399 root 1.18 void reattach (data_type type, void *obj)
400     {
401 root 1.22 //TODO only do this when the object has _attachment's
402    
403 root 1.18 dSP;
404     ENTER;
405     SAVETMPS;
406     PUSHMARK (SP);
407     XPUSHs (sv_2mortal (newSVdt (type, obj)));
408     PUTBACK;
409     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410     FREETMPS;
411     LEAVE;
412    
413     switch (type)
414     {
415     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 root 1.96 case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break;
418 root 1.18 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
419     }
420     }
421    
422     template<class subclass>
423     void reattach (attachable<subclass> *obj)
424     {
425     obj->optimise ();
426    
427     if (obj->self)
428 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
429 root 1.18 }
430    
431 root 1.35 #include "kw_hash.h"
432    
433 root 1.34 object_freezer::object_freezer ()
434 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
435 root 1.13 {
436 root 1.32 av = newAV ();
437 root 1.11 }
438    
439 root 1.13 object_freezer::~object_freezer ()
440 root 1.11 {
441 root 1.34 SvREFCNT_dec (av);
442 root 1.13 }
443    
444 root 1.20 void object_freezer::put (attachable_base *ext)
445 root 1.13 {
446     ext->optimise ();
447 root 1.12
448 root 1.13 if (ext->self)
449 root 1.18 {
450     int idx = AvFILLp ((AV *)av) + 1;
451 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
452    
453 root 1.37 add ((void *)"oid ", 4);
454     add ((sint32)idx);
455     add ('\n');
456 root 1.18 }
457 root 1.11 }
458    
459 root 1.34 bool object_freezer::save (const char *filename)
460     {
461     dSP;
462     ENTER;
463     SAVETMPS;
464     PUSHMARK (SP);
465     EXTEND (SP, 3);
466     PUSHs (sv_2mortal (newSVpv (filename, 0)));
467 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
468 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
469     PUTBACK;
470     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
471     FREETMPS;
472     LEAVE;
473     }
474    
475 root 1.65 char *object_freezer::as_string ()
476     {
477     dSP;
478     ENTER;
479     SAVETMPS;
480     PUSHMARK (SP);
481     EXTEND (SP, 3);
482     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
483     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
484     PUTBACK;
485    
486     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
487     ? strdup (SvPVbyte_nolen (POPs))
488     : strdup ("[fatal error]");
489    
490     FREETMPS;
491     LEAVE;
492    
493     return res;
494     }
495    
496 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
497     {
498     va_list ap;
499    
500     va_start (ap, format);
501 root 1.37
502     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
503    
504     if (len >= 0)
505     freezer.alloc (len);
506    
507 root 1.32 va_end (ap);
508     }
509    
510     int fputs (const char *s, object_freezer &freezer)
511     {
512 root 1.37 freezer.add (s);
513 root 1.32 }
514    
515 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
516    
517 root 1.28 object_thawer::object_thawer (const char *filename)
518 root 1.11 {
519 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
520 root 1.13
521 root 1.41 av = 0;
522     text = 0;
523 root 1.42 line = 0;
524 root 1.13
525 root 1.41 if (filename)
526 root 1.13 {
527 root 1.28 dSP;
528     ENTER;
529     SAVETMPS;
530     PUSHMARK (SP);
531     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
532     PUTBACK;
533    
534 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
535 root 1.28 {
536     SPAGAIN;
537 root 1.41
538     // second value - perl objects
539     {
540     SV *sv = POPs;
541     if (SvROK (sv))
542     av = (AV *)SvREFCNT_inc (SvRV (sv));
543     }
544    
545     // first value - text part, pad with 3 zeroes
546     {
547     SV *sv = POPs;
548     STRLEN len;
549     char *sv_ = SvPVbyte (sv, len);
550     text = newSV (len + sizeof (eof));
551     SvCUR_set (text, len);
552     memcpy (SvPVX (text), sv_, len);
553     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
554 root 1.42
555     line = SvPVX (text);
556 root 1.41 }
557 root 1.28 }
558    
559 root 1.41 PUTBACK;
560 root 1.28 FREETMPS;
561     LEAVE;
562 root 1.13 }
563 root 1.11 }
564    
565 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
566     {
567     av = perlav;
568     text = newSVpv (data, 0);
569     sv_catpv (text, thawer_eof);
570     line = SvPVbyte_nolen (text);
571     }
572    
573 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
574 root 1.13 {
575 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
576 root 1.13 return;
577    
578     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
579     ext->clear ();
580    
581 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
582 root 1.13
583 root 1.18 if (!svp || !SvROK (*svp))
584     {
585     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
586     return;
587     }
588 root 1.13
589 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
590 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
591 root 1.13
592 root 1.18 reattach (type, obj);
593 root 1.13 }
594    
595     object_thawer::~object_thawer ()
596     {
597 root 1.41 if (text) SvREFCNT_dec (text);
598     if (av) SvREFCNT_dec (av);
599     }
600    
601     char *fgets (char *s, int n, object_thawer &thawer)
602     {
603     char *p = thawer.line;
604     char *q = s;
605    
606 root 1.42 if (!p)
607     return 0;
608    
609 root 1.41 while (--n)
610     {
611     if (!*p)
612     break;
613    
614     *q++ = *p;
615    
616     if (*p++ == '\n')
617     break;
618     }
619    
620     *q = 0;
621     thawer.line = p;
622    
623     return s == q ? 0 : s;
624 root 1.13 }
625    
626 root 1.41 keyword object_thawer::get_kv ()
627 root 1.34 {
628 root 1.42 if (!line)
629     return KW_EOF;
630    
631 root 1.34 for (;;)
632     {
633 root 1.41 char *p = line;
634 root 1.34
635 root 1.41 if (!*p)
636     return KW_EOF;
637 root 1.34
638 root 1.41 // parse keyword
639 root 1.34 while (*p > ' ')
640     p++;
641    
642 root 1.41 int klen = p - line;
643 root 1.34
644 root 1.41 if (*p++ != '\n')
645     {
646     // parse value
647 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
648 root 1.41 ++p;
649 root 1.34
650 root 1.41 last_value = p;
651 root 1.34
652 root 1.41 while (*p != '\n')
653 root 1.34 p++;
654    
655 root 1.41 *p++ = 0;
656     }
657     else
658     last_value = 0;
659    
660     line [klen] = 0;
661     keyword_idx *kw = kw_lex::match (line, klen);
662 root 1.34
663 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
664    
665     if (kw)
666     {
667     line = p;
668     return kw->index;
669     }
670     else if (!*line || *line == '#')
671     {
672     // empty/comment line
673     line = p;
674 root 1.34 }
675     else
676 root 1.41 return KW_ERROR;
677 root 1.34 }
678     }
679    
680 root 1.41 void object_thawer::get (shstr &sh) const
681     {
682     if (last_value)
683     sh = last_value;
684     else
685     {
686     sh = "<value missing>";
687     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
688     }
689     }
690    
691     void object_thawer::get_ml (keyword kend, shstr &sh)
692     {
693     char kw[128];
694    
695 root 1.43 int klen = keyword_len [kend];
696    
697 root 1.41 kw [0] = '\n';
698 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
699     kw [klen + 1] = '\n';
700     kw [klen + 2] = 0;
701 root 1.41
702 root 1.43 // first test for completely empty msg... "endXXX\n"
703     if (!strncmp (line, kw + 1, klen + 1))
704 root 1.41 {
705     sh = 0;
706 root 1.43
707     line += klen + 1;
708    
709 root 1.41 return;
710     }
711 root 1.43 else
712     {
713     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
714 root 1.41
715 root 1.43 char *end = strstr (line, kw);
716 root 1.41
717 root 1.43 if (!end)
718     {
719     sh = 0;
720     return;
721     }
722    
723     *end = 0;
724     sh = line;
725 root 1.41
726 root 1.43 line = end + keyword_len [kend] + 1;
727    
728     while (*line++ != '\n')
729     ;
730     }
731 root 1.41 }
732    
733     sint32 object_thawer::get_sint32 () const
734     {
735     char *p = last_value;
736    
737     if (!p)
738     return 0;
739    
740     sint32 val = 0;
741     bool negate;
742    
743     if (*p == '-')
744     {
745     negate = true;
746     ++p;
747     }
748     else
749     negate = false;
750    
751     do
752     {
753     val *= 10;
754     val += *p++ - '0';
755     }
756     while (*p);
757    
758     return negate ? -val : val;
759     }
760    
761     sint64 object_thawer::get_sint64 () const
762     {
763     return last_value ? atoll (last_value) : 0;
764     }
765    
766     double object_thawer::get_double () const
767     {
768     return last_value ? atof (last_value) : 0;
769     }
770    
771 root 1.1 /////////////////////////////////////////////////////////////////////////////
772    
773     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
774     {
775     return 0;
776     }
777    
778     static CommArray_s rtn_cmd;
779    
780     static int
781     runPluginCommand (object *obj, char *params)
782     {
783 root 1.73 return -1;
784 root 1.1 }
785    
786     extern "C" void *cfperl_getPluginProperty (int *type, ...)
787     {
788     va_list args;
789     char *propname;
790     int i;
791     va_start (args, type);
792     propname = va_arg (args, char *);
793     //printf ("Property name: %s\n", propname);
794    
795     if (!strcmp (propname, "command?"))
796 root 1.73 return NULL;
797 root 1.1 else if (!strcmp (propname, "Identification"))
798     {
799     va_end (args);
800 root 1.73 return (void *)PLUGIN_NAME;
801 root 1.1 }
802     else if (!strcmp (propname, "FullName"))
803     {
804     va_end (args);
805 root 1.73 return (void *)PLUGIN_VERSION;
806 root 1.1 }
807     else
808     va_end (args);
809    
810     return NULL;
811     }
812    
813     extern "C" int cfperl_postInitPlugin ()
814     {
815     int hooktype = 1;
816     int rtype = 0;
817    
818     cf_init_plugin (gethook);
819    
820     return 0;
821     }
822    
823     extern "C" int cfperl_closePlugin ()
824     {
825     return 0;
826     }
827    
828 root 1.7 void
829     cfperl_init ()
830     {
831 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
832     perl = perl_alloc ();
833     perl_construct (perl);
834    
835     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
836    
837 root 1.7 char *argv[] = {
838     "",
839     "-e"
840 root 1.80 "use Event;" // required for bootstrap
841 root 1.83 "cf->bootstrap;" // required for datadir :*>
842 root 1.32 "unshift @INC, cf::datadir ();"
843 root 1.41 "require cf;"
844 root 1.7 };
845    
846     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
847     {
848     printf ("unable to initialize perl-interpreter, aborting.\n");
849     exit (EXIT_FAILURE);
850     }
851     }
852    
853 root 1.5 void cfperl_main ()
854 root 1.2 {
855     dSP;
856    
857     PUSHMARK (SP);
858     PUTBACK;
859 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
860     }
861    
862 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
863     # define def(type,name) KLASS_ ## type,
864     # include "eventinc.h"
865     # undef def
866     };
867    
868 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
869    
870 root 1.8 static void
871     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
872     {
873     // event must be in array
874     if (event >= 0 && event <= AvFILLp (registry))
875     {
876     SV *cbs_ = AvARRAY (registry)[event];
877    
878     // element must be list of callback entries
879     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
880     {
881     AV *cbs = (AV *)SvRV (cbs_);
882    
883     // no callback entries, no callbacks to call
884     if (AvFILLp (cbs) >= 0)
885     {
886     if (!callbacks)
887     {
888     callbacks = newAV ();
889     av_extend (callbacks, 16);
890     }
891    
892     // never use SvREFCNT_inc to copy values, but its ok here :)
893     for (int i = 0; i <= AvFILLp (cbs); ++i)
894     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
895     }
896     }
897     }
898     }
899    
900     bool cfperl_invoke (event_type event, ...)
901 root 1.6 {
902 root 1.8 data_type dt;
903 root 1.6 va_list ap;
904    
905 root 1.8 va_start (ap, event);
906    
907     AV *callbacks = 0;
908    
909     object *op;
910     player *pl;
911 root 1.61 maptile *map;
912 root 1.96 client *ns;
913 root 1.8
914     // callback call ordering is:
915 root 1.73 // 1. per-object callback
916 root 1.8 // 2. per-class object
917 root 1.73 // 3. per-type callback
918 root 1.8 // 4. global callbacks
919    
920     gather_callbacks (callbacks, cb_global, event);
921    
922 root 1.18 switch (KLASS_OF (event))
923 root 1.8 {
924     case KLASS_GLOBAL:
925     break;
926    
927     case KLASS_OBJECT:
928     dt = (data_type) va_arg (ap, int);
929     assert (("first argument must be of type object", dt == DT_OBJECT));
930 root 1.12 op = va_arg (ap, object *);
931 root 1.8
932 root 1.12 if (op->cb)
933 root 1.32 gather_callbacks (callbacks, op->cb, event);
934 root 1.8
935 root 1.14 if (op->type)
936     {
937     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
938     {
939     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
940    
941     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
942     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
943     }
944 root 1.8
945 root 1.14 if (op->type <= AvFILLp (cb_type))
946     {
947     SV *registry = AvARRAY (cb_type)[op->type];
948 root 1.8
949 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
950     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
951     }
952 root 1.8 }
953    
954 root 1.14 gather_callbacks (callbacks, cb_object, event);
955    
956 root 1.8 break;
957    
958     case KLASS_PLAYER:
959     dt = (data_type) va_arg (ap, int);
960     assert (("first argument must be of type player", dt == DT_PLAYER));
961 root 1.12 pl = va_arg (ap, player *);
962    
963 root 1.13 if (pl->cb)
964 root 1.32 gather_callbacks (callbacks, pl->cb, event);
965 root 1.8
966     gather_callbacks (callbacks, cb_player, event);
967     break;
968    
969     case KLASS_MAP:
970     dt = (data_type) va_arg (ap, int);
971     assert (("first argument must be of type object", dt == DT_MAP));
972 root 1.61 map = va_arg (ap, maptile *);
973 root 1.12
974 root 1.13 if (map->cb)
975 root 1.32 gather_callbacks (callbacks, map->cb, event);
976 root 1.8
977     gather_callbacks (callbacks, cb_map, event);
978     break;
979    
980 root 1.96 case KLASS_CLIENT:
981     dt = (data_type) va_arg (ap, int);
982     assert (("first argument must be of type client", dt == DT_CLIENT));
983     ns = va_arg (ap, client *);
984    
985     if (ns->cb)
986     gather_callbacks (callbacks, ns->cb, event);
987    
988     gather_callbacks (callbacks, cb_client, event);
989     break;
990    
991 root 1.8 default:
992     assert (("unsupported event klass in cfperl_invoke", 0));
993     }
994    
995     // short-circuit processing if no callbacks found/defined
996     if (!callbacks)
997     return 0;
998    
999     dSP;
1000 root 1.6 ENTER;
1001     SAVETMPS;
1002    
1003     PUSHMARK (SP);
1004 root 1.8 EXTEND (SP, 3);
1005 root 1.6
1006 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1007     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1008    
1009 root 1.18 switch (KLASS_OF (event))
1010 root 1.8 {
1011     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1012     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1013 root 1.100 case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); break;
1014 root 1.8 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1015     }
1016 root 1.7
1017 root 1.6 for (;;)
1018     {
1019 root 1.8 dt = (data_type) va_arg (ap, int);
1020 root 1.6
1021     if (dt == DT_END)
1022     break;
1023    
1024 root 1.12 if (dt == DT_AV)
1025     {
1026     AV *av = va_arg (ap, AV *);
1027    
1028     for (int i = 0; i <= av_len (av); ++i)
1029     XPUSHs (*av_fetch (av, i, 1));
1030     }
1031     else
1032     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1033 root 1.6 }
1034    
1035     va_end (ap);
1036    
1037     PUTBACK;
1038 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1039 root 1.2 SPAGAIN;
1040 root 1.6
1041     count = count > 0 ? POPi : 0;
1042    
1043     FREETMPS;
1044     LEAVE;
1045    
1046     return count;
1047 root 1.2 }
1048    
1049 root 1.12 SV *
1050     cfperl_result (int idx)
1051     {
1052     AV *av = get_av ("cfperl::invoke_results", 0);
1053     if (!av)
1054     return &PL_sv_undef;
1055    
1056     SV **sv = av_fetch (av, idx, 0);
1057     if (!sv)
1058     return &PL_sv_undef;
1059    
1060     return *sv;
1061     }
1062    
1063     int
1064     cfperl_result_INT (int idx)
1065     {
1066     return SvIV (cfperl_result (idx));
1067     }
1068    
1069 root 1.74 double
1070 root 1.73 cfperl_result_DOUBLE (int idx)
1071     {
1072     return SvNV (cfperl_result (idx));
1073     }
1074    
1075 root 1.80 /////////////////////////////////////////////////////////////////////////////
1076    
1077     struct EventAPI *watcher_base::GEventAPI;
1078    
1079 root 1.85 static void iw_dispatch (pe_event *ev)
1080     {
1081     iw *w = (iw *)ev->ext_data;
1082     w->call (*w);
1083     }
1084    
1085     void
1086     iw::alloc ()
1087     {
1088     pe = GEventAPI->new_idle (0, 0);
1089    
1090     pe->base.callback = (void *)iw_dispatch;
1091     pe->base.ext_data = (void *)this;
1092     }
1093    
1094 root 1.80 static void iow_dispatch (pe_event *ev)
1095     {
1096     iow *w = (iow *)ev->ext_data;
1097     w->call (*w, ((pe_ioevent *)ev)->got);
1098     }
1099    
1100     void
1101     iow::alloc ()
1102     {
1103     pe = GEventAPI->new_io (0, 0);
1104    
1105     pe->base.callback = (void *)iow_dispatch;
1106     pe->base.ext_data = (void *)this;
1107    
1108 root 1.81 pe->fd = -1;
1109     pe->poll = 0;
1110 root 1.80 }
1111    
1112 root 1.85 void
1113 root 1.80 iow::fd (int fd)
1114     {
1115     pe->fd = fd;
1116     }
1117    
1118     int
1119     iow::poll ()
1120     {
1121     return pe->poll;
1122     }
1123    
1124 root 1.85 void
1125 root 1.80 iow::poll (int events)
1126     {
1127 root 1.81 if (pe->poll != events)
1128     {
1129     if (pe->poll) stop ();
1130     pe->poll = events;
1131     if (pe->poll) start ();
1132     }
1133 root 1.80 }
1134    
1135 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1136    
1137     BOOT:
1138     {
1139     HV *stash = gv_stashpv ("cf", 1);
1140    
1141 root 1.80 I_EVENT_API (PACKAGE);
1142     watcher_base::GEventAPI = GEventAPI;
1143    
1144 root 1.63 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1145    
1146 root 1.1 static const struct {
1147     const char *name;
1148     IV iv;
1149     } *civ, const_iv[] = {
1150     # define const_iv(name) { # name, (IV)name },
1151     const_iv (llevError)
1152     const_iv (llevInfo)
1153     const_iv (llevDebug)
1154     const_iv (llevMonster)
1155    
1156 root 1.5 const_iv (MAX_TIME)
1157 root 1.1 const_iv (PLAYER)
1158     const_iv (TRANSPORT)
1159     const_iv (ROD)
1160     const_iv (TREASURE)
1161     const_iv (POTION)
1162     const_iv (FOOD)
1163     const_iv (POISON)
1164     const_iv (BOOK)
1165     const_iv (CLOCK)
1166     const_iv (ARROW)
1167     const_iv (BOW)
1168     const_iv (WEAPON)
1169     const_iv (ARMOUR)
1170     const_iv (PEDESTAL)
1171     const_iv (ALTAR)
1172     const_iv (LOCKED_DOOR)
1173     const_iv (SPECIAL_KEY)
1174     const_iv (MAP)
1175     const_iv (DOOR)
1176     const_iv (KEY)
1177     const_iv (TIMED_GATE)
1178     const_iv (TRIGGER)
1179     const_iv (GRIMREAPER)
1180     const_iv (MAGIC_EAR)
1181     const_iv (TRIGGER_BUTTON)
1182     const_iv (TRIGGER_ALTAR)
1183     const_iv (TRIGGER_PEDESTAL)
1184     const_iv (SHIELD)
1185     const_iv (HELMET)
1186     const_iv (HORN)
1187     const_iv (MONEY)
1188     const_iv (CLASS)
1189     const_iv (GRAVESTONE)
1190     const_iv (AMULET)
1191     const_iv (PLAYERMOVER)
1192     const_iv (TELEPORTER)
1193     const_iv (CREATOR)
1194     const_iv (SKILL)
1195     const_iv (EARTHWALL)
1196     const_iv (GOLEM)
1197     const_iv (THROWN_OBJ)
1198     const_iv (BLINDNESS)
1199     const_iv (GOD)
1200     const_iv (DETECTOR)
1201     const_iv (TRIGGER_MARKER)
1202     const_iv (DEAD_OBJECT)
1203     const_iv (DRINK)
1204     const_iv (MARKER)
1205     const_iv (HOLY_ALTAR)
1206     const_iv (PLAYER_CHANGER)
1207     const_iv (BATTLEGROUND)
1208     const_iv (PEACEMAKER)
1209     const_iv (GEM)
1210     const_iv (FIREWALL)
1211     const_iv (ANVIL)
1212     const_iv (CHECK_INV)
1213     const_iv (MOOD_FLOOR)
1214     const_iv (EXIT)
1215     const_iv (ENCOUNTER)
1216     const_iv (SHOP_FLOOR)
1217     const_iv (SHOP_MAT)
1218     const_iv (RING)
1219     const_iv (FLOOR)
1220     const_iv (FLESH)
1221     const_iv (INORGANIC)
1222     const_iv (SKILL_TOOL)
1223     const_iv (LIGHTER)
1224 elmex 1.92 const_iv (BUILDABLE_WALL)
1225 root 1.1 const_iv (MISC_OBJECT)
1226     const_iv (LAMP)
1227     const_iv (DUPLICATOR)
1228     const_iv (SPELLBOOK)
1229     const_iv (CLOAK)
1230     const_iv (SPINNER)
1231     const_iv (GATE)
1232     const_iv (BUTTON)
1233     const_iv (CF_HANDLE)
1234     const_iv (HOLE)
1235     const_iv (TRAPDOOR)
1236     const_iv (SIGN)
1237     const_iv (BOOTS)
1238     const_iv (GLOVES)
1239     const_iv (SPELL)
1240     const_iv (SPELL_EFFECT)
1241     const_iv (CONVERTER)
1242     const_iv (BRACERS)
1243     const_iv (POISONING)
1244     const_iv (SAVEBED)
1245     const_iv (WAND)
1246     const_iv (SCROLL)
1247     const_iv (DIRECTOR)
1248     const_iv (GIRDLE)
1249     const_iv (FORCE)
1250     const_iv (POTION_EFFECT)
1251     const_iv (EVENT_CONNECTOR)
1252     const_iv (CLOSE_CON)
1253     const_iv (CONTAINER)
1254     const_iv (ARMOUR_IMPROVER)
1255     const_iv (WEAPON_IMPROVER)
1256     const_iv (SKILLSCROLL)
1257     const_iv (DEEP_SWAMP)
1258     const_iv (IDENTIFY_ALTAR)
1259     const_iv (MENU)
1260     const_iv (RUNE)
1261     const_iv (TRAP)
1262     const_iv (POWER_CRYSTAL)
1263     const_iv (CORPSE)
1264     const_iv (DISEASE)
1265     const_iv (SYMPTOM)
1266     const_iv (BUILDER)
1267     const_iv (MATERIAL)
1268     const_iv (ITEM_TRANSFORMER)
1269    
1270 root 1.14 const_iv (NUM_SUBTYPES)
1271    
1272 root 1.1 const_iv (ST_BD_BUILD)
1273     const_iv (ST_BD_REMOVE)
1274    
1275     const_iv (ST_MAT_FLOOR)
1276     const_iv (ST_MAT_WALL)
1277     const_iv (ST_MAT_ITEM)
1278    
1279     const_iv (AT_PHYSICAL)
1280     const_iv (AT_MAGIC)
1281     const_iv (AT_FIRE)
1282     const_iv (AT_ELECTRICITY)
1283     const_iv (AT_COLD)
1284     const_iv (AT_CONFUSION)
1285     const_iv (AT_ACID)
1286     const_iv (AT_DRAIN)
1287     const_iv (AT_WEAPONMAGIC)
1288     const_iv (AT_GHOSTHIT)
1289     const_iv (AT_POISON)
1290     const_iv (AT_SLOW)
1291     const_iv (AT_PARALYZE)
1292     const_iv (AT_TURN_UNDEAD)
1293     const_iv (AT_FEAR)
1294     const_iv (AT_CANCELLATION)
1295     const_iv (AT_DEPLETE)
1296     const_iv (AT_DEATH)
1297     const_iv (AT_CHAOS)
1298     const_iv (AT_COUNTERSPELL)
1299     const_iv (AT_GODPOWER)
1300     const_iv (AT_HOLYWORD)
1301     const_iv (AT_BLIND)
1302     const_iv (AT_INTERNAL)
1303     const_iv (AT_LIFE_STEALING)
1304     const_iv (AT_DISEASE)
1305    
1306     const_iv (WEAP_HIT)
1307     const_iv (WEAP_SLASH)
1308     const_iv (WEAP_PIERCE)
1309     const_iv (WEAP_CLEAVE)
1310     const_iv (WEAP_SLICE)
1311     const_iv (WEAP_STAB)
1312     const_iv (WEAP_WHIP)
1313     const_iv (WEAP_CRUSH)
1314     const_iv (WEAP_BLUD)
1315    
1316     const_iv (FLAG_ALIVE)
1317     const_iv (FLAG_WIZ)
1318     const_iv (FLAG_REMOVED)
1319     const_iv (FLAG_FREED)
1320     const_iv (FLAG_WAS_WIZ)
1321     const_iv (FLAG_APPLIED)
1322     const_iv (FLAG_UNPAID)
1323     const_iv (FLAG_USE_SHIELD)
1324     const_iv (FLAG_NO_PICK)
1325     const_iv (FLAG_ANIMATE)
1326     const_iv (FLAG_MONSTER)
1327     const_iv (FLAG_FRIENDLY)
1328     const_iv (FLAG_GENERATOR)
1329     const_iv (FLAG_IS_THROWN)
1330     const_iv (FLAG_AUTO_APPLY)
1331     const_iv (FLAG_PLAYER_SOLD)
1332     const_iv (FLAG_SEE_INVISIBLE)
1333     const_iv (FLAG_CAN_ROLL)
1334     const_iv (FLAG_OVERLAY_FLOOR)
1335     const_iv (FLAG_IS_TURNABLE)
1336     const_iv (FLAG_IS_USED_UP)
1337     const_iv (FLAG_IDENTIFIED)
1338     const_iv (FLAG_REFLECTING)
1339     const_iv (FLAG_CHANGING)
1340     const_iv (FLAG_SPLITTING)
1341     const_iv (FLAG_HITBACK)
1342     const_iv (FLAG_STARTEQUIP)
1343     const_iv (FLAG_BLOCKSVIEW)
1344     const_iv (FLAG_UNDEAD)
1345     const_iv (FLAG_SCARED)
1346     const_iv (FLAG_UNAGGRESSIVE)
1347     const_iv (FLAG_REFL_MISSILE)
1348     const_iv (FLAG_REFL_SPELL)
1349     const_iv (FLAG_NO_MAGIC)
1350     const_iv (FLAG_NO_FIX_PLAYER)
1351     const_iv (FLAG_IS_LIGHTABLE)
1352     const_iv (FLAG_TEAR_DOWN)
1353     const_iv (FLAG_RUN_AWAY)
1354     const_iv (FLAG_PICK_UP)
1355     const_iv (FLAG_UNIQUE)
1356     const_iv (FLAG_NO_DROP)
1357     const_iv (FLAG_WIZCAST)
1358     const_iv (FLAG_CAST_SPELL)
1359     const_iv (FLAG_USE_SCROLL)
1360     const_iv (FLAG_USE_RANGE)
1361     const_iv (FLAG_USE_BOW)
1362     const_iv (FLAG_USE_ARMOUR)
1363     const_iv (FLAG_USE_WEAPON)
1364     const_iv (FLAG_USE_RING)
1365     const_iv (FLAG_READY_RANGE)
1366     const_iv (FLAG_READY_BOW)
1367     const_iv (FLAG_XRAYS)
1368     const_iv (FLAG_NO_APPLY)
1369     const_iv (FLAG_IS_FLOOR)
1370     const_iv (FLAG_LIFESAVE)
1371     const_iv (FLAG_NO_STRENGTH)
1372     const_iv (FLAG_SLEEP)
1373     const_iv (FLAG_STAND_STILL)
1374     const_iv (FLAG_RANDOM_MOVE)
1375     const_iv (FLAG_ONLY_ATTACK)
1376     const_iv (FLAG_CONFUSED)
1377     const_iv (FLAG_STEALTH)
1378     const_iv (FLAG_WIZPASS)
1379     const_iv (FLAG_IS_LINKED)
1380     const_iv (FLAG_CURSED)
1381     const_iv (FLAG_DAMNED)
1382     const_iv (FLAG_SEE_ANYWHERE)
1383     const_iv (FLAG_KNOWN_MAGICAL)
1384     const_iv (FLAG_KNOWN_CURSED)
1385     const_iv (FLAG_CAN_USE_SKILL)
1386     const_iv (FLAG_BEEN_APPLIED)
1387     const_iv (FLAG_READY_SCROLL)
1388     const_iv (FLAG_USE_ROD)
1389     const_iv (FLAG_USE_HORN)
1390     const_iv (FLAG_MAKE_INVIS)
1391     const_iv (FLAG_INV_LOCKED)
1392     const_iv (FLAG_IS_WOODED)
1393     const_iv (FLAG_IS_HILLY)
1394     const_iv (FLAG_READY_SKILL)
1395     const_iv (FLAG_READY_WEAPON)
1396     const_iv (FLAG_NO_SKILL_IDENT)
1397     const_iv (FLAG_BLIND)
1398     const_iv (FLAG_SEE_IN_DARK)
1399     const_iv (FLAG_IS_CAULDRON)
1400     const_iv (FLAG_NO_STEAL)
1401     const_iv (FLAG_ONE_HIT)
1402     const_iv (FLAG_CLIENT_SENT)
1403     const_iv (FLAG_BERSERK)
1404     const_iv (FLAG_NEUTRAL)
1405     const_iv (FLAG_NO_ATTACK)
1406     const_iv (FLAG_NO_DAMAGE)
1407     const_iv (FLAG_OBJ_ORIGINAL)
1408     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1409     const_iv (FLAG_ACTIVATE_ON_PUSH)
1410     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1411     const_iv (FLAG_IS_WATER)
1412     const_iv (FLAG_CONTENT_ON_GEN)
1413     const_iv (FLAG_IS_A_TEMPLATE)
1414     const_iv (FLAG_IS_BUILDABLE)
1415     const_iv (FLAG_AFK)
1416    
1417     const_iv (NDI_BLACK)
1418     const_iv (NDI_WHITE)
1419     const_iv (NDI_NAVY)
1420     const_iv (NDI_RED)
1421     const_iv (NDI_ORANGE)
1422     const_iv (NDI_BLUE)
1423     const_iv (NDI_DK_ORANGE)
1424     const_iv (NDI_GREEN)
1425     const_iv (NDI_LT_GREEN)
1426     const_iv (NDI_GREY)
1427     const_iv (NDI_BROWN)
1428     const_iv (NDI_GOLD)
1429     const_iv (NDI_TAN)
1430     const_iv (NDI_MAX_COLOR)
1431     const_iv (NDI_COLOR_MASK)
1432     const_iv (NDI_UNIQUE)
1433     const_iv (NDI_ALL)
1434    
1435 root 1.58 const_iv (UPD_LOCATION)
1436     const_iv (UPD_FLAGS)
1437     const_iv (UPD_WEIGHT)
1438     const_iv (UPD_FACE)
1439     const_iv (UPD_NAME)
1440     const_iv (UPD_ANIM)
1441     const_iv (UPD_ANIMSPEED)
1442     const_iv (UPD_NROF)
1443    
1444     const_iv (UPD_SP_MANA)
1445     const_iv (UPD_SP_GRACE)
1446     const_iv (UPD_SP_DAMAGE)
1447    
1448 root 1.1 const_iv (F_APPLIED)
1449     const_iv (F_LOCATION)
1450     const_iv (F_UNPAID)
1451     const_iv (F_MAGIC)
1452     const_iv (F_CURSED)
1453     const_iv (F_DAMNED)
1454     const_iv (F_OPEN)
1455     const_iv (F_NOPICK)
1456     const_iv (F_LOCKED)
1457    
1458     const_iv (F_BUY)
1459     const_iv (F_SHOP)
1460     const_iv (F_SELL)
1461    
1462     const_iv (P_BLOCKSVIEW)
1463 root 1.91 const_iv (P_PLAYER)
1464 root 1.1 const_iv (P_NO_MAGIC)
1465     const_iv (P_IS_ALIVE)
1466     const_iv (P_NO_CLERIC)
1467     const_iv (P_NEED_UPDATE)
1468     const_iv (P_OUT_OF_MAP)
1469     const_iv (P_NEW_MAP)
1470    
1471     const_iv (UP_OBJ_INSERT)
1472     const_iv (UP_OBJ_REMOVE)
1473     const_iv (UP_OBJ_CHANGE)
1474     const_iv (UP_OBJ_FACE)
1475    
1476     const_iv (INS_NO_MERGE)
1477     const_iv (INS_ABOVE_FLOOR_ONLY)
1478     const_iv (INS_NO_WALK_ON)
1479     const_iv (INS_ON_TOP)
1480     const_iv (INS_BELOW_ORIGINATOR)
1481     const_iv (INS_MAP_LOAD)
1482    
1483     const_iv (WILL_APPLY_HANDLE)
1484     const_iv (WILL_APPLY_TREASURE)
1485     const_iv (WILL_APPLY_EARTHWALL)
1486     const_iv (WILL_APPLY_DOOR)
1487     const_iv (WILL_APPLY_FOOD)
1488    
1489     const_iv (SAVE_MODE)
1490     const_iv (SAVE_DIR_MODE)
1491    
1492     const_iv (M_PAPER)
1493     const_iv (M_IRON)
1494     const_iv (M_GLASS)
1495     const_iv (M_LEATHER)
1496     const_iv (M_WOOD)
1497     const_iv (M_ORGANIC)
1498     const_iv (M_STONE)
1499     const_iv (M_CLOTH)
1500     const_iv (M_ADAMANT)
1501     const_iv (M_LIQUID)
1502     const_iv (M_SOFT_METAL)
1503     const_iv (M_BONE)
1504     const_iv (M_ICE)
1505     const_iv (M_SPECIAL)
1506    
1507     const_iv (SK_EXP_ADD_SKILL)
1508     const_iv (SK_EXP_TOTAL)
1509     const_iv (SK_EXP_NONE)
1510     const_iv (SK_SUBTRACT_SKILL_EXP)
1511 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1512 root 1.1
1513     const_iv (SK_LOCKPICKING)
1514     const_iv (SK_HIDING)
1515     const_iv (SK_SMITHERY)
1516     const_iv (SK_BOWYER)
1517     const_iv (SK_JEWELER)
1518     const_iv (SK_ALCHEMY)
1519     const_iv (SK_STEALING)
1520     const_iv (SK_LITERACY)
1521     const_iv (SK_BARGAINING)
1522     const_iv (SK_JUMPING)
1523     const_iv (SK_DET_MAGIC)
1524     const_iv (SK_ORATORY)
1525     const_iv (SK_SINGING)
1526     const_iv (SK_DET_CURSE)
1527     const_iv (SK_FIND_TRAPS)
1528     const_iv (SK_MEDITATION)
1529     const_iv (SK_PUNCHING)
1530     const_iv (SK_FLAME_TOUCH)
1531     const_iv (SK_KARATE)
1532     const_iv (SK_CLIMBING)
1533     const_iv (SK_WOODSMAN)
1534     const_iv (SK_INSCRIPTION)
1535     const_iv (SK_ONE_HANDED_WEAPON)
1536     const_iv (SK_MISSILE_WEAPON)
1537     const_iv (SK_THROWING)
1538     const_iv (SK_USE_MAGIC_ITEM)
1539     const_iv (SK_DISARM_TRAPS)
1540     const_iv (SK_SET_TRAP)
1541     const_iv (SK_THAUMATURGY)
1542     const_iv (SK_PRAYING)
1543     const_iv (SK_CLAWING)
1544     const_iv (SK_LEVITATION)
1545     const_iv (SK_SUMMONING)
1546     const_iv (SK_PYROMANCY)
1547     const_iv (SK_EVOCATION)
1548     const_iv (SK_SORCERY)
1549     const_iv (SK_TWO_HANDED_WEAPON)
1550     const_iv (SK_SPARK_TOUCH)
1551     const_iv (SK_SHIVER)
1552     const_iv (SK_ACID_SPLASH)
1553     const_iv (SK_POISON_NAIL)
1554    
1555     const_iv (SOUND_NEW_PLAYER)
1556     const_iv (SOUND_FIRE_ARROW)
1557     const_iv (SOUND_LEARN_SPELL)
1558     const_iv (SOUND_FUMBLE_SPELL)
1559     const_iv (SOUND_WAND_POOF)
1560     const_iv (SOUND_OPEN_DOOR)
1561     const_iv (SOUND_PUSH_PLAYER)
1562     const_iv (SOUND_PLAYER_HITS1)
1563     const_iv (SOUND_PLAYER_HITS2)
1564     const_iv (SOUND_PLAYER_HITS3)
1565     const_iv (SOUND_PLAYER_HITS4)
1566     const_iv (SOUND_PLAYER_IS_HIT1)
1567     const_iv (SOUND_PLAYER_IS_HIT2)
1568     const_iv (SOUND_PLAYER_IS_HIT3)
1569     const_iv (SOUND_PLAYER_KILLS)
1570     const_iv (SOUND_PET_IS_KILLED)
1571     const_iv (SOUND_PLAYER_DIES)
1572     const_iv (SOUND_OB_EVAPORATE)
1573     const_iv (SOUND_OB_EXPLODE)
1574     const_iv (SOUND_CLOCK)
1575     const_iv (SOUND_TURN_HANDLE)
1576     const_iv (SOUND_FALL_HOLE)
1577     const_iv (SOUND_DRINK_POISON)
1578     const_iv (SOUND_CAST_SPELL_0)
1579    
1580     const_iv (PREFER_LOW)
1581     const_iv (PREFER_HIGH)
1582    
1583     const_iv (ATNR_PHYSICAL)
1584     const_iv (ATNR_MAGIC)
1585     const_iv (ATNR_FIRE)
1586     const_iv (ATNR_ELECTRICITY)
1587     const_iv (ATNR_COLD)
1588     const_iv (ATNR_CONFUSION)
1589     const_iv (ATNR_ACID)
1590     const_iv (ATNR_DRAIN)
1591     const_iv (ATNR_WEAPONMAGIC)
1592     const_iv (ATNR_GHOSTHIT)
1593     const_iv (ATNR_POISON)
1594     const_iv (ATNR_SLOW)
1595     const_iv (ATNR_PARALYZE)
1596     const_iv (ATNR_TURN_UNDEAD)
1597     const_iv (ATNR_FEAR)
1598     const_iv (ATNR_CANCELLATION)
1599     const_iv (ATNR_DEPLETE)
1600     const_iv (ATNR_DEATH)
1601     const_iv (ATNR_CHAOS)
1602     const_iv (ATNR_COUNTERSPELL)
1603     const_iv (ATNR_GODPOWER)
1604     const_iv (ATNR_HOLYWORD)
1605     const_iv (ATNR_BLIND)
1606     const_iv (ATNR_INTERNAL)
1607     const_iv (ATNR_LIFE_STEALING)
1608     const_iv (ATNR_DISEASE)
1609    
1610     const_iv (MAP_FLUSH)
1611     const_iv (MAP_PLAYER_UNIQUE)
1612     const_iv (MAP_BLOCK)
1613     const_iv (MAP_STYLE)
1614     const_iv (MAP_OVERLAY)
1615    
1616     const_iv (MAP_IN_MEMORY)
1617     const_iv (MAP_SWAPPED)
1618     const_iv (MAP_LOADING)
1619     const_iv (MAP_SAVING)
1620 root 1.7
1621     const_iv (KLASS_GLOBAL)
1622     const_iv (KLASS_OBJECT)
1623 root 1.96 const_iv (KLASS_CLIENT)
1624 root 1.7 const_iv (KLASS_PLAYER)
1625     const_iv (KLASS_MAP)
1626 root 1.99
1627 root 1.100 const_iv (CS_QUERY_YESNO)
1628     const_iv (CS_QUERY_SINGLECHAR)
1629     const_iv (CS_QUERY_HIDEINPUT)
1630    
1631 root 1.99 const_iv (ST_DEAD)
1632     const_iv (ST_SETUP)
1633     const_iv (ST_PLAYING)
1634     const_iv (ST_CUSTOM)
1635    
1636     const_iv (ST_CHANGE_CLASS)
1637     const_iv (ST_CONFIRM_QUIT)
1638     const_iv (ST_GET_PARTY_PASSWORD)
1639 root 1.1 };
1640    
1641     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1642     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1643    
1644     static const struct {
1645     const char *name;
1646 root 1.14 int skip;
1647 root 1.7 IV klass;
1648 root 1.1 IV iv;
1649 root 1.6 } *eiv, event_iv[] = {
1650 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1651 root 1.6 # include "eventinc.h"
1652     # undef def
1653     };
1654    
1655     AV *av = get_av ("cf::EVENT", 1);
1656    
1657     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1658 root 1.7 {
1659     AV *event = newAV ();
1660 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1661 root 1.7 av_push (event, newSViv (eiv->klass));
1662     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1663 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1664 root 1.7 }
1665 root 1.14 }
1666    
1667 root 1.47 void _init_vars ()
1668 root 1.14 CODE:
1669 root 1.73 cb_global = get_av ("cf::CB_GLOBAL", 1);
1670     cb_object = get_av ("cf::CB_OBJECT", 1);
1671     cb_player = get_av ("cf::CB_PLAYER", 1);
1672 root 1.96 cb_client = get_av ("cf::CB_CLIENT", 1);
1673 root 1.73 cb_type = get_av ("cf::CB_TYPE" , 1);
1674     cb_map = get_av ("cf::CB_MAP" , 1);
1675 root 1.14
1676 root 1.47 void _global_reattach ()
1677 root 1.14 CODE:
1678     {
1679     // reattach to all attachable objects in the game.
1680 root 1.96 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1681     reattach (*i);
1682    
1683 root 1.14 for (player *pl = first_player; pl; pl = pl->next)
1684     reattach (pl);
1685    
1686 root 1.61 for (maptile *map = first_map; map; map = map->next)
1687 root 1.14 reattach (map);
1688 root 1.8
1689 root 1.57 for (object *op = object::first; op; op = op->next)
1690 root 1.14 reattach (op);
1691 root 1.1 }
1692    
1693     NV floor (NV x)
1694    
1695     NV ceil (NV x)
1696    
1697 root 1.5 void server_tick ()
1698    
1699 root 1.1 void
1700     LOG (int level, char *msg)
1701     PROTOTYPE: $$
1702     C_ARGS: (LogLevel)level, "%s", msg
1703    
1704     char *path_combine (char *base, char *path)
1705     PROTOTYPE: $$
1706    
1707     char *path_combine_and_normalize (char *base, char *path)
1708     PROTOTYPE: $$
1709    
1710 root 1.19 const char *
1711     get_maps_directory (char *path)
1712 root 1.1 PROTOTYPE: $
1713     ALIAS: maps_directory = 0
1714 root 1.19 CODE:
1715     RETVAL = create_pathname (path);
1716     OUTPUT: RETVAL
1717 root 1.1
1718     void
1719     sub_generation_inc ()
1720     CODE:
1721     PL_sub_generation++;
1722    
1723     char *
1724     mapdir ()
1725     PROTOTYPE:
1726     ALIAS:
1727     mapdir = 0
1728     uniquedir = 1
1729     tmpdir = 2
1730     confdir = 3
1731     localdir = 4
1732     playerdir = 5
1733     datadir = 6
1734     CODE:
1735 root 1.19 switch (ix)
1736     {
1737     case 0: RETVAL = settings.mapdir ; break;
1738     case 1: RETVAL = settings.uniquedir; break;
1739     case 2: RETVAL = settings.tmpdir ; break;
1740     case 3: RETVAL = settings.confdir ; break;
1741     case 4: RETVAL = settings.localdir ; break;
1742     case 5: RETVAL = settings.playerdir; break;
1743     case 6: RETVAL = settings.datadir ; break;
1744     }
1745 root 1.1 OUTPUT: RETVAL
1746    
1747 root 1.56 void _exit (int status = 0)
1748    
1749 root 1.74 int find_animation (char *text)
1750 root 1.1 PROTOTYPE: $
1751    
1752 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1753 root 1.1
1754     const char *cost_string_from_value(uint64 cost, int approx = 0)
1755    
1756     int
1757     exp_to_level (val64 exp)
1758     CODE:
1759     {
1760     int i = 0;
1761    
1762     RETVAL = settings.max_level;
1763    
1764     for (i = 1; i <= settings.max_level; i++)
1765     {
1766     if (levels[i] > exp)
1767     {
1768     RETVAL = i - 1;
1769     break;
1770     }
1771     }
1772     }
1773     OUTPUT: RETVAL
1774    
1775     val64
1776     level_to_min_exp (int level)
1777     CODE:
1778     if (level > settings.max_level)
1779     RETVAL = levels[settings.max_level];
1780     else if (level < 1)
1781     RETVAL = 0;
1782     else
1783     RETVAL = levels[level];
1784     OUTPUT: RETVAL
1785    
1786     SV *
1787     resistance_to_string (int atnr)
1788     CODE:
1789     if (atnr >= 0 && atnr < NROFATTACKS)
1790     RETVAL = newSVpv (resist_plus[atnr], 0);
1791     else
1792     XSRETURN_UNDEF;
1793     OUTPUT: RETVAL
1794    
1795 root 1.97 MODULE = cf PACKAGE = cf::attachable
1796    
1797 root 1.27 int
1798 root 1.97 valid (SV *obj)
1799 root 1.27 CODE:
1800     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1801     OUTPUT:
1802     RETVAL
1803    
1804 root 1.101 MODULE = cf PACKAGE = cf::global
1805    
1806     int invoke (SV *klass, int event, ...)
1807     CODE:
1808     if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1809     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1810     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1811     RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1812     OUTPUT: RETVAL
1813    
1814 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1815    
1816 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1817    
1818 root 1.18 int invoke (object *op, int event, ...)
1819     CODE:
1820     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1821 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1822     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1823 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1824     OUTPUT: RETVAL
1825    
1826     SV *registry (object *op)
1827    
1828 root 1.57 void mortals ()
1829 root 1.59 PPCODE:
1830 root 1.57 EXTEND (SP, object::mortals.size ());
1831     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1832     PUSHs (to_sv (*i));
1833    
1834     object *first ()
1835     CODE:
1836     RETVAL = object::first;
1837     OUTPUT: RETVAL
1838    
1839 root 1.1 # missing properties
1840    
1841 root 1.45 int flag (object *op, int flag, int value = 1)
1842     PROTOTYPE: $$;$
1843 root 1.1 CODE:
1844 root 1.104 RETVAL = op->flag [flag];
1845 root 1.45 if (items >= 3)
1846 root 1.104 op->flag [flag] = value;
1847 root 1.45 OUTPUT: RETVAL
1848 root 1.1
1849 root 1.54 object *head (object *op)
1850     PROTOTYPE: $
1851     CODE:
1852     RETVAL = op->head ? op->head : op;
1853     OUTPUT: RETVAL
1854    
1855     int is_head (object *op)
1856     PROTOTYPE: $
1857     CODE:
1858     RETVAL = !op->head;
1859     OUTPUT: RETVAL
1860    
1861 root 1.1 void
1862     inv (object *obj)
1863     PROTOTYPE: $
1864     PPCODE:
1865     {
1866     object *o;
1867     for (o = obj->inv; o; o = o->below)
1868 root 1.100 XPUSHs (sv_2mortal (to_sv (o)));
1869 root 1.1 }
1870    
1871 root 1.102 void
1872     set_animation (object *op, int idx)
1873     CODE:
1874     SET_ANIMATION (op, idx);
1875    
1876     void
1877     object::drain_stat ()
1878    
1879     void
1880     object::drain_specific_stat (int stat)
1881    
1882     void
1883     object::change_luck (int change)
1884    
1885     void
1886     object::add_statbonus ()
1887    
1888     void
1889     object::remove_statbonus ()
1890    
1891 root 1.58 object *find_best_object_match (object *op, const char *match)
1892    
1893     object *find_marked_object (object *op)
1894    
1895 root 1.74 int resistance (object *op, int rtype, int newval = 0)
1896     CODE:
1897     if (rtype < 0 || rtype >= NROFATTACKS)
1898     croak ("resistance out of bounds");
1899     RETVAL = op->resist [rtype];
1900     if (items >= 3)
1901     op->resist [rtype] = newval;
1902     OUTPUT: RETVAL
1903    
1904     void set_resistance (object *op, int rtype, int val)
1905     CODE:
1906     if (rtype < 0 || rtype >= NROFATTACKS)
1907     op->resist[rtype] = val;
1908 root 1.1
1909     int need_identify (const object *obj);
1910    
1911     int apply_shop_mat (object *shop_mat, object *op);
1912    
1913 root 1.27 int move (object *op, int dir, object *originator = op)
1914     CODE:
1915     RETVAL = move_ob (op, dir, originator);
1916     OUTPUT:
1917     RETVAL
1918 root 1.1
1919 root 1.74 void apply (object *applier, object *applied, int flags = 0)
1920     CODE:
1921     manual_apply (applied, applier, flags);
1922 root 1.1
1923 root 1.74 void apply_below (object *op)
1924     CODE:
1925     player_apply_below (op);
1926 root 1.1
1927 root 1.74 void remove (object *op)
1928     CODE:
1929     op->remove ();
1930 root 1.1
1931 root 1.88 void
1932     object::destroy (int recursive = 0)
1933 root 1.1
1934     object *cf_object_present_archname_inside (object *op, char *whatstr)
1935    
1936     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1937    
1938 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1939 root 1.1
1940 root 1.74 object *clone (object *op, int recursive = 0)
1941     CODE:
1942     if (recursive)
1943     RETVAL = object_create_clone (op);
1944     else
1945     {
1946     RETVAL = object::create ();
1947 root 1.75 op->copy_to (RETVAL);
1948 root 1.74 }
1949     OUTPUT: RETVAL
1950 root 1.1
1951 root 1.74 int pay_item (object *op, object *buyer)
1952     CODE:
1953     RETVAL = pay_for_item (op, buyer);
1954     OUTPUT: RETVAL
1955 root 1.1
1956 root 1.74 int pay_amount (object *op, uint64 amount)
1957     CODE:
1958     RETVAL = pay_for_amount (amount, op);
1959     OUTPUT: RETVAL
1960 root 1.1
1961     void pay_player (object *op, uint64 amount)
1962    
1963     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1964    
1965 root 1.74 int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1966 root 1.1
1967 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
1968     CODE:
1969     do_learn_spell (op, sp, special_prayer);
1970 root 1.1
1971 root 1.74 void forget_spell (object *op, object *sp)
1972     CODE:
1973     do_forget_spell (op, query_name (sp));
1974 root 1.1
1975 root 1.74 object *check_for_spell (object *op, char *spellname)
1976     CODE:
1977     RETVAL = check_spell_known (op, spellname);
1978     OUTPUT: RETVAL
1979 root 1.1
1980 root 1.74 int query_money (object *op)
1981 root 1.1 ALIAS: money = 0
1982    
1983 root 1.74 int query_cost (object *op, object *who, int flags)
1984 root 1.1 ALIAS: cost = 0
1985    
1986 root 1.74 void spring_trap (object *op, object *victim)
1987 root 1.1
1988 root 1.74 int check_trigger (object *op, object *cause)
1989 root 1.1
1990 root 1.74 void drop (object *who, object *op)
1991 root 1.1
1992 root 1.74 void pick_up (object *who, object *op)
1993 root 1.1
1994     object *cf_object_insert_object (object *op, object *container)
1995    
1996     object *cf_object_insert_in_ob (object *ob, object *where)
1997    
1998 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1999 root 1.1
2000 root 1.102 void update_object (object *op, int action)
2001 root 1.1
2002     object *cf_create_object_by_name (const char *name)
2003    
2004     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2005    
2006     void player_lvl_adj (object *who, object *skill = 0)
2007    
2008     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2009    
2010     int calc_skill_exp (object *who, object *op, object *skill);
2011    
2012     void push_button (object *op);
2013    
2014     void use_trigger (object *op);
2015    
2016 root 1.61 void add_button_link (object *button, maptile *map, int connected);
2017 root 1.1
2018     void remove_button_link (object *op);
2019    
2020    
2021     MODULE = cf PACKAGE = cf::object PREFIX = cf_
2022    
2023     object *cf_insert_ob_in_ob (object *ob, object *where)
2024    
2025     # no clean way to get an object from an archetype - stupid idiotic
2026     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2027    
2028     object *new (const char *archetype = 0)
2029     PROTOTYPE: ;$
2030     CODE:
2031     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2032     OUTPUT:
2033     RETVAL
2034    
2035 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2036 root 1.1 PROTOTYPE: $$$$$$
2037     CODE:
2038     {
2039     int unused_type;
2040     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2041     }
2042    
2043     # syntatic sugar for easier use in event callbacks.
2044     const char *options (object *op)
2045     CODE:
2046     RETVAL = op->name;
2047     OUTPUT:
2048     RETVAL
2049    
2050     player *contr (object *op)
2051     CODE:
2052     RETVAL = op->contr;
2053     OUTPUT: RETVAL
2054    
2055 root 1.102 void
2056     object::roll_stats ()
2057    
2058     void
2059     object::update_stats ()
2060    
2061     void
2062     object::swap_stats (int a, int b)
2063    
2064 root 1.1 const char *get_ob_key_value (object *op, const char *key)
2065    
2066     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2067    
2068     object *get_nearest_player (object *ob)
2069     ALIAS: nearest_player = 0
2070     PREINIT:
2071     extern object *get_nearest_player (object *);
2072    
2073     void rangevector (object *ob, object *other, int flags = 0)
2074     PROTOTYPE: $$;$
2075     PPCODE:
2076     {
2077     rv_vector rv;
2078     get_rangevector (ob, other, &rv, flags);
2079     EXTEND (SP, 5);
2080     PUSHs (newSVuv (rv.distance));
2081     PUSHs (newSViv (rv.distance_x));
2082     PUSHs (newSViv (rv.distance_y));
2083     PUSHs (newSViv (rv.direction));
2084     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2085     }
2086    
2087     bool on_same_map_as (object *ob, object *other)
2088     CODE:
2089     RETVAL = on_same_map (ob, other);
2090     OUTPUT: RETVAL
2091    
2092 root 1.58 const char *
2093     base_name (object *op, int plural = op->nrof > 1)
2094 root 1.1 CODE:
2095 root 1.58 RETVAL = query_base_name (op, plural);
2096 root 1.1 OUTPUT: RETVAL
2097    
2098 elmex 1.86 object *decrease_ob_nr (object *op, unsigned long i)
2099    
2100 root 1.1 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2101    
2102     player *player (object *op)
2103     CODE:
2104     RETVAL = op->contr;
2105     OUTPUT: RETVAL
2106    
2107     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2108    
2109     object *cf_player_send_inventory (object *op)
2110    
2111     char *cf_player_get_ip (object *op)
2112     ALIAS: ip = 0
2113    
2114     object *cf_player_get_marked_item (object *op)
2115     ALIAS: marked_item = 0
2116    
2117     void cf_player_set_marked_item (object *op, object *ob)
2118    
2119     partylist *cf_player_get_party (object *op)
2120     ALIAS: party = 0
2121    
2122     void cf_player_set_party (object *op, partylist *party)
2123    
2124     void kill_player (object *op)
2125    
2126 root 1.58 void esrv_update_item (object *op, int what, object *item)
2127     C_ARGS: what, op, item
2128    
2129 root 1.66 void clear_los (object *op)
2130    
2131 root 1.67 int command_reset (object *op, char *params)
2132    
2133     int command_teleport (object *op, char *params)
2134    
2135     int command_summon (object *op, char *params)
2136    
2137     int command_arrest (object *op, char *params)
2138    
2139     int command_kick (object *op, char *params)
2140    
2141     int command_banish (object *op, char *params)
2142    
2143 root 1.66
2144 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2145 root 1.1
2146 root 1.79 INCLUDE: $PERL genacc player ../include/player.h |
2147 root 1.62
2148 root 1.18 int invoke (player *pl, int event, ...)
2149     CODE:
2150     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2151 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2152     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2153 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2154     OUTPUT: RETVAL
2155    
2156 root 1.12 SV *registry (player *pl)
2157 root 1.1
2158 root 1.102 player *
2159     create ()
2160     CODE:
2161     RETVAL = player::create ();
2162     OUTPUT:
2163     RETVAL
2164    
2165     player *
2166     load (const char *path)
2167     CODE:
2168     RETVAL = player::load (path);
2169     OUTPUT:
2170     RETVAL
2171    
2172     void
2173     player::save (bool final = false)
2174    
2175     void
2176     player::connect (client *ns)
2177    
2178     void
2179     save_stats (player *pl)
2180     CODE:
2181     pl->ob->stats.hp = pl->ob->stats.maxhp;
2182     pl->ob->stats.sp = pl->ob->stats.maxsp;
2183     pl->ob->stats.grace = pl->ob->stats.maxgrace;
2184     pl->orig_stats = pl->ob->stats;
2185    
2186 root 1.1 player *cf_player_find (char *name)
2187     PROTOTYPE: $
2188    
2189     void cf_player_move (player *pl, int dir)
2190    
2191     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2192    
2193     player *first ()
2194     CODE:
2195     RETVAL = first_player;
2196     OUTPUT: RETVAL
2197    
2198     bool
2199     cell_visible (player *pl, int dx, int dy)
2200     CODE:
2201 root 1.98 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2202     && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2203 root 1.1 OUTPUT:
2204     RETVAL
2205    
2206 root 1.4 void
2207 root 1.1 send (player *pl, SV *packet)
2208     CODE:
2209     {
2210     STRLEN len;
2211     char *buf = SvPVbyte (packet, len);
2212    
2213 root 1.100 if (pl->ns)
2214     pl->ns->send_packet (buf, len);
2215 root 1.1 }
2216    
2217     int
2218     listening (player *pl, int new_value = -1)
2219     CODE:
2220     RETVAL = pl->listening;
2221     if (new_value >= 0)
2222     pl->listening = new_value;
2223     OUTPUT:
2224     RETVAL
2225    
2226 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2227 root 1.45 PROTOTYPE: $;$$$
2228 root 1.1 PPCODE:
2229 root 1.45 if (GIMME_V != G_VOID)
2230     {
2231     EXTEND (SP, 3);
2232     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2233     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2234     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2235     }
2236 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2237     if (x) sv_to (x, pl->bed_x);
2238     if (y) sv_to (y, pl->bed_y);
2239 root 1.1
2240     void
2241     list ()
2242     PPCODE:
2243 root 1.100 for (player *pl = first_player; pl; pl = pl->next)
2244     XPUSHs (sv_2mortal (to_sv (pl)));
2245 root 1.1
2246     bool
2247     peaceful (player *pl, bool new_setting = 0)
2248     PROTOTYPE: $;$
2249     CODE:
2250     RETVAL = pl->peaceful;
2251     if (items > 1)
2252     pl->peaceful = new_setting;
2253     OUTPUT:
2254     RETVAL
2255    
2256     living *
2257     orig_stats (player *pl)
2258     CODE:
2259     RETVAL = &pl->orig_stats;
2260     OUTPUT: RETVAL
2261    
2262     living *
2263     last_stats (player *pl)
2264     CODE:
2265     RETVAL = &pl->last_stats;
2266     OUTPUT: RETVAL
2267    
2268    
2269     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2270    
2271 root 1.61 maptile *first ()
2272 root 1.29 PROTOTYPE:
2273 elmex 1.26 CODE:
2274 root 1.29 RETVAL = first_map;
2275     OUTPUT: RETVAL
2276 elmex 1.26
2277 root 1.61 int invoke (maptile *map, int event, ...)
2278 root 1.18 CODE:
2279     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2280 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2281     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2282 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2283 root 1.25 OUTPUT: RETVAL
2284 root 1.18
2285 root 1.61 SV *registry (maptile *map)
2286 root 1.12
2287 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2288 root 1.1
2289 root 1.61 maptile *new (int width, int height)
2290 root 1.1 PROTOTYPE:
2291     CODE:
2292     {
2293 root 1.29 RETVAL = get_empty_map (width, height);
2294 root 1.1 }
2295     OUTPUT:
2296     RETVAL
2297    
2298 root 1.61 void delete_map (maptile *map)
2299 root 1.1
2300 root 1.61 void clean_tmp_map (maptile *map)
2301 root 1.1
2302 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2303 root 1.1
2304 root 1.74 int out_of_map (maptile *map, int x, int y)
2305    
2306 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2307 root 1.1 CODE:
2308     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2309     OUTPUT:
2310     RETVAL
2311    
2312 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2313 root 1.1 CODE:
2314     if (dir >= 4)
2315     XSRETURN_UNDEF;
2316     RETVAL = map->tile_path [dir];
2317     OUTPUT:
2318     RETVAL
2319    
2320 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2321 root 1.29 PROTOTYPE: $;$
2322     ALIAS:
2323     find = 0
2324     get_map = 1
2325 root 1.1
2326 root 1.61 maptile *has_been_loaded (char *name)
2327 root 1.1 PROTOTYPE: $
2328    
2329 root 1.61 int in_memory (maptile *map)
2330 root 1.1 CODE:
2331     RETVAL = map->in_memory;
2332     OUTPUT:
2333     RETVAL
2334    
2335 root 1.29 void
2336 root 1.61 trigger (maptile *map, long connection, bool state = true)
2337 root 1.29 CODE:
2338     activate_connection (map, connection, state);
2339    
2340     void
2341 root 1.61 get_connection (maptile *map, long connection)
2342 root 1.29 PPCODE:
2343     oblinkpt *obp = get_connection_links (map, connection);
2344     if (obp)
2345     for (objectlink *ol = obp->link; ol; ol = ol->next)
2346 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2347 root 1.29
2348 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2349 root 1.1
2350 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2351 root 1.1
2352 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2353 root 1.1 C_ARGS: str, map, nx, ny
2354    
2355     void
2356 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2357 root 1.1 PPCODE:
2358     {
2359 root 1.61 maptile *nmap = 0;
2360 root 1.1 I16 nx = 0, ny = 0;
2361 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2362 root 1.1
2363     EXTEND (SP, 4);
2364     PUSHs (sv_2mortal (newSViv (flags)));
2365    
2366     if (GIMME_V == G_ARRAY)
2367     {
2368     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2369     PUSHs (sv_2mortal (newSViv (nx)));
2370     PUSHs (sv_2mortal (newSViv (ny)));
2371     }
2372     }
2373    
2374     void
2375 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2376 root 1.1 PROTOTYPE: $$$
2377     PPCODE:
2378     {
2379     object *o;
2380 root 1.61 maptile *nmap = 0;
2381 root 1.1 I16 nx, ny;
2382    
2383 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2384 root 1.1
2385     if (nmap)
2386     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2387     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2388     }
2389    
2390     SV *
2391 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2392 root 1.1 PROTOTYPE: $$$
2393     ALIAS:
2394     top_at = 1
2395     flags_at = 2
2396     light_at = 3
2397     move_block_at = 4
2398     move_slow_at = 5
2399     move_on_at = 6
2400     move_off_at = 7
2401     INIT:
2402     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2403     CODE:
2404     switch (ix)
2405     {
2406     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2407     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2408     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2409     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2410     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2411     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2412     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2413     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2414     }
2415     OUTPUT:
2416     RETVAL
2417    
2418 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2419    
2420     void fix_walls_around (maptile *map, int x, int y)
2421 root 1.1
2422 root 1.19 MODULE = cf PACKAGE = cf::arch
2423 root 1.1
2424 elmex 1.36 archetype *find (const char *name)
2425     CODE:
2426 root 1.60 RETVAL = archetype::find (name);
2427 elmex 1.36 OUTPUT:
2428     RETVAL
2429    
2430 root 1.19 archetype *first()
2431 root 1.1 PROTOTYPE:
2432 root 1.19 CODE:
2433     RETVAL = first_archetype;
2434     OUTPUT: RETVAL
2435 root 1.1
2436 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2437 root 1.1
2438 root 1.19 MODULE = cf PACKAGE = cf::party
2439 root 1.1
2440 root 1.19 partylist *first ()
2441 root 1.1 PROTOTYPE:
2442 root 1.19 CODE:
2443     RETVAL = get_firstparty ();
2444     OUTPUT: RETVAL
2445 root 1.1
2446 root 1.19 partylist *next (partylist *party)
2447     CODE:
2448     RETVAL = party->next;
2449     OUTPUT: RETVAL
2450 root 1.1
2451 root 1.19 const char *name (partylist *party)
2452     CODE:
2453     RETVAL = party->partyname;
2454     OUTPUT: RETVAL
2455 root 1.1
2456 root 1.19 const char *password (partylist *party)
2457     CODE:
2458     RETVAL = party->passwd;
2459     OUTPUT: RETVAL
2460 root 1.1
2461 root 1.19 MODULE = cf PACKAGE = cf::region
2462 root 1.1
2463 root 1.19 region *first ()
2464 root 1.1 PROTOTYPE:
2465 root 1.19 CODE:
2466     RETVAL = first_region;
2467     OUTPUT: RETVAL
2468 root 1.1
2469 root 1.19 region *next (region *reg)
2470     CODE:
2471     RETVAL = reg->next;
2472     OUTPUT: RETVAL
2473 root 1.1
2474 root 1.19 const char *name (region *reg)
2475     CODE:
2476     RETVAL = reg->name;
2477     OUTPUT: RETVAL
2478 root 1.1
2479 root 1.19 region *parent (region *reg)
2480     CODE:
2481     RETVAL = reg->parent;
2482     OUTPUT: RETVAL
2483 root 1.1
2484 root 1.19 const char *longname (region *reg)
2485     CODE:
2486     RETVAL = reg->longname;
2487     OUTPUT: RETVAL
2488 root 1.1
2489 root 1.19 const char *msg (region *reg)
2490     CODE:
2491     RETVAL = reg->msg;
2492     OUTPUT: RETVAL
2493 root 1.1
2494 root 1.19 MODULE = cf PACKAGE = cf::living
2495 root 1.1
2496 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2497 root 1.1
2498 root 1.76 MODULE = cf PACKAGE = cf::settings
2499    
2500     INCLUDE: $PERL genacc Settings ../include/global.h |
2501    
2502 root 1.84 MODULE = cf PACKAGE = cf::client
2503 root 1.79
2504 root 1.84 INCLUDE: $PERL genacc client ../include/client.h |
2505 root 1.79
2506 root 1.84 int invoke (client *ns, int event, ...)
2507 root 1.79 CODE:
2508 root 1.88 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2509 root 1.79 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2510     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2511 root 1.88 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2512 root 1.79 OUTPUT: RETVAL
2513    
2514 root 1.84 SV *registry (client *ns)
2515 root 1.79
2516 root 1.100 void
2517     list ()
2518     PPCODE:
2519     EXTEND (SP, clients.size ());
2520     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2521     PUSHs (sv_2mortal (to_sv (*i)));
2522    
2523 root 1.96 client *
2524     create (int fd, const char *peername)
2525     CODE:
2526     RETVAL = client::create (fd, peername);
2527     OUTPUT:
2528     RETVAL
2529    
2530 root 1.88 void
2531 root 1.100 client::send_packet (SV *packet)
2532     CODE:
2533     {
2534     STRLEN len;
2535     char *buf = SvPVbyte (packet, len);
2536    
2537     THIS->send_packet (buf, len);
2538     }
2539    
2540     void
2541 root 1.88 client::destroy ()
2542