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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.112
Committed: Tue Dec 26 03:35:59 2006 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.111: +1 -1 lines
Log Message:
un-goof

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 root 1.106 */
25 root 1.1
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.107 #include "CoroAPI.h"
42 root 1.1 #include "perlxsi.c"
43    
44     extern sint64 *levels; // the experience table
45    
46 root 1.61 typedef object object_ornull;
47     typedef maptile maptile_ornull;
48 root 1.1
49 root 1.71 #if IVSIZE >= 8
50     typedef IV val64;
51     # define newSVval64 newSViv
52     # define SvVAL64 SvIV
53     #else
54     typedef double val64;
55     # define newSVval64 newSVnv
56     # define SvVAL64 SvNV
57     #endif
58 root 1.1
59 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
60     static f_plug_api object_set_property = cfapi_object_set_property;
61     static f_plug_api object_insert = cfapi_object_insert;
62 root 1.1
63     static PerlInterpreter *perl;
64    
65 root 1.109 global gbl_ev;
66     static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
67    
68     static HV
69     *stash_cf,
70     *stash_cf_object_wrap,
71     *stash_cf_object_player_wrap,
72     *stash_cf_player_wrap,
73     *stash_cf_map_wrap,
74     *stash_cf_client_wrap,
75     *stash_cf_arch_wrap,
76     *stash_cf_party_wrap,
77     *stash_cf_region_wrap,
78     *stash_cf_living_wrap;
79    
80     // helper cast function, returns super class * or 0
81     template<class super>
82     static super *
83     is_a (attachable *at)
84     {
85     //return dynamic_cast<super *>(at); // slower, safer
86     if (typeid (*at) == typeid (super))
87     return static_cast<super *>(at);
88     else
89     return 0;
90     }
91    
92     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
93    
94     unordered_vector<attachable *> attachable::mortals;
95    
96     #if 0
97     attachable *attachable::rc_first;
98    
99     attachable::attachable ()
100     {
101     refcnt = 0;
102     rc_next = rc_first;
103     rc_first = this;
104     }
105     #endif
106    
107     attachable::~attachable ()
108     {
109     assert (!(flags & F_BORROWED));//D//TODO//remove when stable
110     #if 0
111     assert (!rc_next);
112     assert (!refcnt);
113     #endif
114     }
115    
116     // check wether the object really is dead
117     void
118     attachable::do_check ()
119     {
120     if (refcnt > 0)
121     return;
122    
123     // try to unborrow the refcnt from perl
124     if (flags & F_BORROWED)
125     {
126     assert (self);//D//TODO//remove when stable
127     flags &= ~F_BORROWED;
128     refcnt_inc ();
129     SvREFCNT_dec (self);
130     }
131    
132     if (refcnt > 0 || self)
133     return;
134    
135     destroy ();
136     }
137    
138     void
139     attachable::do_destroy ()
140     {
141     invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142    
143     //TODO: call generic destroy callback
144     mortals.push_back (this);
145     }
146    
147     void
148     attachable::destroy ()
149     {
150     if (destroyed ())
151     return;
152    
153     flags |= F_DESTROYED;
154     do_destroy ();
155     }
156    
157     void attachable::check_mortals ()
158     {
159     for (int i = 0; i < mortals.size (); )
160     {
161     attachable *obj = mortals [i];
162    
163     obj->refcnt_chk (); // unborrow from perl, if necessary
164    
165     if (obj->refcnt || obj->self)
166     {
167     #if 0
168     if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
169     obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
170     #endif
171    
172     ++i; // further delay freeing
173     }//D
174     else
175     {
176     //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
177 root 1.112 mortals.erase (i);
178 root 1.109 delete obj;
179     }
180     }
181     }
182    
183     attachable &
184     attachable::operator =(const attachable &src)
185     {
186     //if (self || cb)
187     //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
188    
189     attach = src.attach;
190     return *this;
191     }
192 root 1.8
193 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
194    
195     static SV *
196 root 1.109 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
197 root 1.1 {
198     SV *sv;
199    
200     if (!ptr)
201     return &PL_sv_undef;
202    
203 root 1.109 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
204     return sv_bless (newRV_noinc ((SV *)hv), stash);
205     }
206    
207     static int
208     attachable_free (pTHX_ SV *sv, MAGIC *mg)
209     {
210     attachable *at = (attachable *)mg->mg_ptr;
211     assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
212     at->self = 0;
213 root 1.111 // next line makes sense, but most objects still have refcnt 0 by default
214     //at->refcnt_chk ();
215 root 1.109 return 0;
216 root 1.1 }
217    
218 root 1.109 static MGVTBL vtbl_attachable = {0, 0, 0, 0, attachable_free};
219    
220 root 1.11 SV *
221 root 1.109 newSVattachable (attachable *obj, HV *stash)
222 root 1.11 {
223     if (!obj)
224     return &PL_sv_undef;
225    
226     if (!obj->self)
227 root 1.109 {
228     obj->self = newHV ();
229     sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0);
230 root 1.11
231 root 1.109 // borrow the refcnt from the object
232     obj->flags |= attachable::F_BORROWED;
233     obj->refcnt_dec ();
234     }
235    
236     return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 root 1.11 }
238    
239 root 1.1 static void
240     clearSVptr (SV *sv)
241     {
242     if (SvROK (sv))
243     sv = SvRV (sv);
244    
245     hv_clear ((HV *)sv);
246     sv_unmagic (sv, PERL_MAGIC_ext);
247     }
248    
249     static long
250     SvPTR (SV *sv, const char *klass)
251     {
252     if (!sv_derived_from (sv, klass))
253     croak ("object of type %s expected", klass);
254    
255     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
256    
257     if (!mg)
258     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
259    
260     return (long)mg->mg_ptr;
261     }
262    
263     static long
264     SvPTR_ornull (SV *sv, const char *klass)
265     {
266     if (SvOK (sv))
267     return SvPTR (sv, klass);
268     else
269     return 0;
270     }
271    
272 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
273     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
274     inline SV *to_sv (bool v) { return newSViv (v); }
275     inline SV *to_sv ( signed char v) { return newSViv (v); }
276     inline SV *to_sv (unsigned char v) { return newSViv (v); }
277     inline SV *to_sv ( signed short v) { return newSViv (v); }
278     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
279     inline SV *to_sv ( signed int v) { return newSViv (v); }
280     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
281     inline SV *to_sv ( signed long v) { return newSViv (v); }
282     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
283 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
284     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
285 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
286     inline SV *to_sv (double v) { return newSVnv (v); }
287 root 1.109 inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
288     inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
289     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
290     inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
291     inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
292     inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
293     inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
294     inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
295 root 1.45
296     inline SV *to_sv (object & v) { return to_sv (&v); }
297     inline SV *to_sv (living & v) { return to_sv (&v); }
298    
299     //TODO:
300     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
301     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
302    
303 root 1.69 inline SV *to_sv (UUID v)
304     {
305 elmex 1.68 char buf[128];
306 root 1.71 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
307 elmex 1.68 return newSVpv (buf, 0);
308     }
309    
310 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
311 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
312 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
313     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
314     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
315     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
316     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
317     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
318     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
319     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
320     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
321 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
322     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
323 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
324     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
325 root 1.84 inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
326 root 1.45 inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
327     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
328 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
329 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
330 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
331     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
332     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
333    
334     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
335     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
336    
337 root 1.52 template<class T>
338     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
339    
340 root 1.45 template<int N>
341 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
342 root 1.45
343 root 1.106 inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
344     inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
345     inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
346     inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
347     inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
348    
349 root 1.69 inline void sv_to (SV *sv, UUID &v)
350     {
351     unsigned int version;
352 elmex 1.68
353 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
354 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
355 elmex 1.68 }
356    
357 root 1.109 inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
358 root 1.106
359 root 1.1 static SV *
360 root 1.6 newSVdt_va (va_list &ap, data_type type)
361 root 1.1 {
362     SV *sv;
363    
364     switch (type)
365     {
366 root 1.10 case DT_INT:
367     sv = newSViv (va_arg (ap, int));
368     break;
369    
370     case DT_INT64:
371     sv = newSVval64 ((val64)va_arg (ap, sint64));
372     break;
373    
374 root 1.6 case DT_DOUBLE:
375 root 1.10 sv = newSVnv (va_arg (ap, double));
376 root 1.1 break;
377    
378 root 1.6 case DT_STRING:
379     {
380 root 1.10 char *str = (char *)va_arg (ap, const char *);
381 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
382     }
383 root 1.1 break;
384    
385 root 1.6 case DT_DATA:
386 root 1.1 {
387 root 1.10 char *str = (char *)va_arg (ap, const void *);
388 root 1.6 int len = va_arg (ap, int);
389     sv = str ? newSVpv (str, len) : &PL_sv_undef;
390 root 1.1 }
391     break;
392    
393 root 1.6 case DT_OBJECT:
394 root 1.45 sv = to_sv (va_arg (ap, object *));
395 root 1.1 break;
396    
397 root 1.6 case DT_MAP:
398 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
399 root 1.61 sv = to_sv (va_arg (ap, maptile *));
400 root 1.1 break;
401    
402 root 1.88 case DT_CLIENT:
403 root 1.84 sv = to_sv (va_arg (ap, client *));
404 root 1.79 break;
405    
406 root 1.6 case DT_PLAYER:
407 root 1.45 sv = to_sv (va_arg (ap, player *));
408 root 1.1 break;
409    
410 root 1.6 case DT_ARCH:
411 root 1.45 sv = to_sv (va_arg (ap, archetype *));
412 root 1.1 break;
413    
414 root 1.6 case DT_PARTY:
415 root 1.45 sv = to_sv (va_arg (ap, partylist *));
416 root 1.1 break;
417    
418 root 1.6 case DT_REGION:
419 root 1.45 sv = to_sv (va_arg (ap, region *));
420 root 1.1 break;
421    
422     default:
423 root 1.6 assert (("unhandled type in newSVdt_va", 0));
424     }
425    
426     return sv;
427     }
428    
429     static SV *
430     newSVdt (data_type type, ...)
431     {
432     va_list ap;
433    
434     va_start (ap, type);
435     SV *sv = newSVdt_va (ap, type);
436     va_end (ap);
437    
438     return sv;
439     }
440    
441     static SV *
442     newSVcfapi (int type, ...)
443     {
444     SV *sv;
445    
446     va_list ap;
447     va_start (ap, type);
448    
449     switch (type)
450     {
451 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
452     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
453     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
454 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
455     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
456     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
457     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
458     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
459     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
460     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
461    
462     default:
463 root 1.1 assert (("unhandled type in newSVcfapi", 0));
464     }
465    
466 root 1.6 va_end (ap);
467 root 1.1
468     return sv;
469     }
470    
471 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
472    
473 root 1.12 SV *
474 root 1.109 registry (attachable *ext)
475 root 1.12 {
476 root 1.13 if (!ext->cb)
477     ext->cb = newAV ();
478 root 1.12
479 root 1.13 return newRV_inc ((SV *)ext->cb);
480 root 1.12 }
481    
482 root 1.109 #if 0
483     void attachable::clear ()
484 root 1.11 {
485 root 1.21 if (self)
486     {
487 root 1.22 // disconnect Perl from C, to avoid crashes
488     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
489    
490     // clear the perl hash, might or might not be a good idea
491 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
492 root 1.22
493 root 1.21 SvREFCNT_dec (self);
494 root 1.22 self = 0;
495 root 1.21 }
496 root 1.12
497 root 1.21 if (cb)
498     {
499     SvREFCNT_dec (cb);
500     cb = 0;
501     }
502 root 1.12
503 root 1.40 attach = 0;
504 root 1.11 }
505 root 1.109 #endif
506 root 1.11
507 root 1.109 void attachable::optimise ()
508 root 1.11 {
509 root 1.109 if (self
510     && SvREFCNT (self) == 1
511     && !HvTOTALKEYS (self))
512 root 1.13 {
513 root 1.109 flags &= ~F_BORROWED;
514     refcnt_inc ();
515 root 1.13 SvREFCNT_dec ((SV *)self);
516 root 1.23 }
517 root 1.13 }
518    
519     /////////////////////////////////////////////////////////////////////////////
520    
521 root 1.35 #include "kw_hash.h"
522    
523 root 1.34 object_freezer::object_freezer ()
524 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
525 root 1.13 {
526 root 1.32 av = newAV ();
527 root 1.11 }
528    
529 root 1.13 object_freezer::~object_freezer ()
530 root 1.11 {
531 root 1.34 SvREFCNT_dec (av);
532 root 1.13 }
533    
534 root 1.109 void object_freezer::put (attachable *ext)
535 root 1.13 {
536     ext->optimise ();
537 root 1.12
538 root 1.13 if (ext->self)
539 root 1.18 {
540     int idx = AvFILLp ((AV *)av) + 1;
541 root 1.109 av_store (av, idx, newRV_inc ((SV *)ext->self));
542 root 1.32
543 root 1.37 add ((void *)"oid ", 4);
544     add ((sint32)idx);
545     add ('\n');
546 root 1.18 }
547 root 1.11 }
548    
549 root 1.34 bool object_freezer::save (const char *filename)
550     {
551     dSP;
552     ENTER;
553     SAVETMPS;
554     PUSHMARK (SP);
555     EXTEND (SP, 3);
556     PUSHs (sv_2mortal (newSVpv (filename, 0)));
557 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
558 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
559     PUTBACK;
560     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
561     FREETMPS;
562     LEAVE;
563     }
564    
565 root 1.65 char *object_freezer::as_string ()
566     {
567     dSP;
568     ENTER;
569     SAVETMPS;
570     PUSHMARK (SP);
571     EXTEND (SP, 3);
572     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
573     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
574     PUTBACK;
575    
576     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
577     ? strdup (SvPVbyte_nolen (POPs))
578     : strdup ("[fatal error]");
579    
580     FREETMPS;
581     LEAVE;
582    
583     return res;
584     }
585    
586 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
587     {
588     va_list ap;
589    
590     va_start (ap, format);
591 root 1.37
592     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
593    
594     if (len >= 0)
595     freezer.alloc (len);
596    
597 root 1.32 va_end (ap);
598     }
599    
600     int fputs (const char *s, object_freezer &freezer)
601     {
602 root 1.37 freezer.add (s);
603 root 1.32 }
604    
605 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
606    
607 root 1.28 object_thawer::object_thawer (const char *filename)
608 root 1.11 {
609 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
610 root 1.13
611 root 1.41 av = 0;
612     text = 0;
613 root 1.42 line = 0;
614 root 1.13
615 root 1.41 if (filename)
616 root 1.13 {
617 root 1.28 dSP;
618     ENTER;
619     SAVETMPS;
620     PUSHMARK (SP);
621     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
622     PUTBACK;
623    
624 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
625 root 1.28 {
626     SPAGAIN;
627 root 1.41
628     // second value - perl objects
629     {
630     SV *sv = POPs;
631     if (SvROK (sv))
632     av = (AV *)SvREFCNT_inc (SvRV (sv));
633     }
634    
635     // first value - text part, pad with 3 zeroes
636     {
637     SV *sv = POPs;
638     STRLEN len;
639     char *sv_ = SvPVbyte (sv, len);
640     text = newSV (len + sizeof (eof));
641     SvCUR_set (text, len);
642     memcpy (SvPVX (text), sv_, len);
643     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
644 root 1.42
645     line = SvPVX (text);
646 root 1.41 }
647 root 1.28 }
648    
649 root 1.41 PUTBACK;
650 root 1.28 FREETMPS;
651     LEAVE;
652 root 1.13 }
653 root 1.11 }
654    
655 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
656     {
657     av = perlav;
658     text = newSVpv (data, 0);
659     sv_catpv (text, thawer_eof);
660     line = SvPVbyte_nolen (text);
661     }
662    
663 root 1.109 void object_thawer::get (attachable *obj, int oid)
664 root 1.13 {
665 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
666 root 1.13 return;
667    
668 root 1.109 // object must be virgin
669     assert (!obj->self);
670 root 1.13
671 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
672 root 1.13
673 root 1.18 if (!svp || !SvROK (*svp))
674     {
675     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
676     return;
677     }
678 root 1.13
679 root 1.109 obj->self = (HV *)SvRV (*svp);
680     SvRV_set (*svp, &PL_sv_undef);
681    
682     sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0);
683     obj->reattach ();
684 root 1.13
685 root 1.109 // borrow a refcount for the perl object
686     obj->flags |= attachable::F_BORROWED;
687     obj->refcnt_dec ();
688 root 1.13 }
689    
690     object_thawer::~object_thawer ()
691     {
692 root 1.41 if (text) SvREFCNT_dec (text);
693     if (av) SvREFCNT_dec (av);
694     }
695    
696     char *fgets (char *s, int n, object_thawer &thawer)
697     {
698     char *p = thawer.line;
699     char *q = s;
700    
701 root 1.42 if (!p)
702     return 0;
703    
704 root 1.41 while (--n)
705     {
706     if (!*p)
707     break;
708    
709     *q++ = *p;
710    
711     if (*p++ == '\n')
712     break;
713     }
714    
715     *q = 0;
716     thawer.line = p;
717    
718     return s == q ? 0 : s;
719 root 1.13 }
720    
721 root 1.41 keyword object_thawer::get_kv ()
722 root 1.34 {
723 root 1.42 if (!line)
724     return KW_EOF;
725    
726 root 1.34 for (;;)
727     {
728 root 1.41 char *p = line;
729 root 1.34
730 root 1.41 if (!*p)
731     return KW_EOF;
732 root 1.34
733 root 1.41 // parse keyword
734 root 1.34 while (*p > ' ')
735     p++;
736    
737 root 1.41 int klen = p - line;
738 root 1.34
739 root 1.41 if (*p++ != '\n')
740     {
741     // parse value
742 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
743 root 1.41 ++p;
744 root 1.34
745 root 1.41 last_value = p;
746 root 1.34
747 root 1.41 while (*p != '\n')
748 root 1.34 p++;
749    
750 root 1.41 *p++ = 0;
751     }
752     else
753     last_value = 0;
754    
755     line [klen] = 0;
756     keyword_idx *kw = kw_lex::match (line, klen);
757 root 1.34
758 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
759    
760     if (kw)
761     {
762     line = p;
763     return kw->index;
764     }
765     else if (!*line || *line == '#')
766     {
767     // empty/comment line
768     line = p;
769 root 1.34 }
770     else
771 root 1.41 return KW_ERROR;
772 root 1.34 }
773     }
774    
775 root 1.41 void object_thawer::get (shstr &sh) const
776     {
777     if (last_value)
778     sh = last_value;
779     else
780     {
781     sh = "<value missing>";
782     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
783     }
784     }
785    
786     void object_thawer::get_ml (keyword kend, shstr &sh)
787     {
788     char kw[128];
789    
790 root 1.43 int klen = keyword_len [kend];
791    
792 root 1.41 kw [0] = '\n';
793 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
794     kw [klen + 1] = '\n';
795     kw [klen + 2] = 0;
796 root 1.41
797 root 1.43 // first test for completely empty msg... "endXXX\n"
798     if (!strncmp (line, kw + 1, klen + 1))
799 root 1.41 {
800     sh = 0;
801 root 1.43
802     line += klen + 1;
803    
804 root 1.41 return;
805     }
806 root 1.43 else
807     {
808     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
809 root 1.41
810 root 1.43 char *end = strstr (line, kw);
811 root 1.41
812 root 1.43 if (!end)
813     {
814     sh = 0;
815     return;
816     }
817    
818     *end = 0;
819     sh = line;
820 root 1.41
821 root 1.43 line = end + keyword_len [kend] + 1;
822    
823     while (*line++ != '\n')
824     ;
825     }
826 root 1.41 }
827    
828     sint32 object_thawer::get_sint32 () const
829     {
830     char *p = last_value;
831    
832     if (!p)
833     return 0;
834    
835     sint32 val = 0;
836     bool negate;
837    
838     if (*p == '-')
839     {
840     negate = true;
841     ++p;
842     }
843     else
844     negate = false;
845    
846     do
847     {
848     val *= 10;
849     val += *p++ - '0';
850     }
851     while (*p);
852    
853     return negate ? -val : val;
854     }
855    
856     sint64 object_thawer::get_sint64 () const
857     {
858     return last_value ? atoll (last_value) : 0;
859     }
860    
861     double object_thawer::get_double () const
862     {
863     return last_value ? atof (last_value) : 0;
864     }
865    
866 root 1.1 /////////////////////////////////////////////////////////////////////////////
867    
868     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
869     {
870     return 0;
871     }
872    
873     static CommArray_s rtn_cmd;
874    
875     static int
876     runPluginCommand (object *obj, char *params)
877     {
878 root 1.73 return -1;
879 root 1.1 }
880    
881     extern "C" void *cfperl_getPluginProperty (int *type, ...)
882     {
883     va_list args;
884     char *propname;
885     int i;
886     va_start (args, type);
887     propname = va_arg (args, char *);
888     //printf ("Property name: %s\n", propname);
889    
890     if (!strcmp (propname, "command?"))
891 root 1.73 return NULL;
892 root 1.1 else if (!strcmp (propname, "Identification"))
893     {
894     va_end (args);
895 root 1.73 return (void *)PLUGIN_NAME;
896 root 1.1 }
897     else if (!strcmp (propname, "FullName"))
898     {
899     va_end (args);
900 root 1.73 return (void *)PLUGIN_VERSION;
901 root 1.1 }
902     else
903     va_end (args);
904    
905     return NULL;
906     }
907    
908     extern "C" int cfperl_postInitPlugin ()
909     {
910     int hooktype = 1;
911     int rtype = 0;
912    
913     cf_init_plugin (gethook);
914    
915     return 0;
916     }
917    
918     extern "C" int cfperl_closePlugin ()
919     {
920     return 0;
921     }
922    
923 root 1.7 void
924     cfperl_init ()
925     {
926 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
927     perl = perl_alloc ();
928     perl_construct (perl);
929    
930     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
931    
932 root 1.7 char *argv[] = {
933     "",
934     "-e"
935 root 1.107 "use Event; use Coro;" // required for bootstrap
936     "cf->bootstrap;" // required for datadir :*>
937 root 1.32 "unshift @INC, cf::datadir ();"
938 root 1.41 "require cf;"
939 root 1.7 };
940    
941     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
942     {
943     printf ("unable to initialize perl-interpreter, aborting.\n");
944     exit (EXIT_FAILURE);
945     }
946     }
947    
948 root 1.5 void cfperl_main ()
949 root 1.2 {
950     dSP;
951    
952     PUSHMARK (SP);
953     PUTBACK;
954 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
955     }
956    
957 root 1.109 void
958     attachable::instantiate ()
959     {
960     if (attach)
961     {
962     invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
963     attach = 0;
964     }
965     }
966    
967     void
968     attachable::reattach ()
969     {
970     optimise ();
971     //TODO: check for _attachment's, very important for restarts
972     invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
973     }
974    
975 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
976     # define def(type,name) KLASS_ ## type,
977     # include "eventinc.h"
978     # undef def
979     };
980    
981 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
982    
983 root 1.8 static void
984     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
985     {
986     // event must be in array
987     if (event >= 0 && event <= AvFILLp (registry))
988     {
989     SV *cbs_ = AvARRAY (registry)[event];
990    
991     // element must be list of callback entries
992     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
993     {
994     AV *cbs = (AV *)SvRV (cbs_);
995    
996     // no callback entries, no callbacks to call
997     if (AvFILLp (cbs) >= 0)
998     {
999     if (!callbacks)
1000     {
1001     callbacks = newAV ();
1002     av_extend (callbacks, 16);
1003     }
1004    
1005     // never use SvREFCNT_inc to copy values, but its ok here :)
1006     for (int i = 0; i <= AvFILLp (cbs); ++i)
1007     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
1008     }
1009     }
1010     }
1011     }
1012    
1013 root 1.109 void
1014     attachable::gather_callbacks (AV *&callbacks, event_type event) const
1015 root 1.6 {
1016 root 1.109 ::gather_callbacks (callbacks, cb_attachable, event);
1017 root 1.6
1018 root 1.109 if (cb)
1019     ::gather_callbacks (callbacks, cb, event);
1020     }
1021 root 1.8
1022 root 1.109 void
1023     global::gather_callbacks (AV *&callbacks, event_type event) const
1024     {
1025     ::gather_callbacks (callbacks, cb_object, event);
1026     }
1027 root 1.8
1028 root 1.109 void
1029     object::gather_callbacks (AV *&callbacks, event_type event) const
1030     {
1031     if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
1032     {
1033     SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
1034 root 1.8
1035 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1036     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1037     }
1038 root 1.8
1039 root 1.109 if (type <= AvFILLp (cb_type))
1040 root 1.8 {
1041 root 1.109 SV *registry = AvARRAY (cb_type)[type];
1042 root 1.8
1043 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1044     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1045     }
1046 root 1.8
1047 root 1.109 attachable::gather_callbacks (callbacks, event);
1048     ::gather_callbacks (callbacks, cb_object, event);
1049     }
1050 root 1.8
1051 root 1.109 void
1052     archetype::gather_callbacks (AV *&callbacks, event_type event) const
1053     {
1054     attachable::gather_callbacks (callbacks, event);
1055     //TODO//::gather_callbacks (callbacks, cb_archetype, event);
1056     }
1057 root 1.14
1058 root 1.109 void
1059     client::gather_callbacks (AV *&callbacks, event_type event) const
1060     {
1061     attachable::gather_callbacks (callbacks, event);
1062     ::gather_callbacks (callbacks, cb_client, event);
1063     }
1064 root 1.8
1065 root 1.109 void
1066     player::gather_callbacks (AV *&callbacks, event_type event) const
1067     {
1068     attachable::gather_callbacks (callbacks, event);
1069     ::gather_callbacks (callbacks, cb_player, event);
1070     }
1071 root 1.8
1072 root 1.109 void
1073     maptile::gather_callbacks (AV *&callbacks, event_type event) const
1074     {
1075     attachable::gather_callbacks (callbacks, event);
1076     ::gather_callbacks (callbacks, cb_map, event);
1077     }
1078 root 1.8
1079 root 1.109 bool
1080     attachable::invoke (event_type event, ...)
1081     {
1082     data_type dt;
1083     va_list ap;
1084 root 1.14
1085 root 1.109 va_start (ap, event);
1086 root 1.8
1087 root 1.109 // callback call ordering should be:
1088     // 1. per-object callback
1089     // 2. per-class object
1090     // 3. per-type callback
1091     // 4. global callbacks
1092 root 1.12
1093 root 1.109 AV *callbacks = 0;
1094     gather_callbacks (callbacks, event);
1095 root 1.8
1096     // short-circuit processing if no callbacks found/defined
1097     if (!callbacks)
1098     return 0;
1099    
1100     dSP;
1101 root 1.6 ENTER;
1102     SAVETMPS;
1103    
1104     PUSHMARK (SP);
1105 root 1.8 EXTEND (SP, 3);
1106 root 1.6
1107 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1108     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1109    
1110 root 1.109 //TODO: unhack
1111     if (object *op = is_a<object>(this)) PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op)));
1112     else if (player *pl = is_a<player>(this)) PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl)));
1113     else if (client *ns = is_a<client>(this)) PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns)));
1114     else if (maptile *m = is_a<maptile>(this)) PUSHs (sv_2mortal (newSVdt (DT_MAP, m)));
1115     else if (global *gl = is_a<global>(this)) /*nop*/;
1116     else
1117     abort (); //TODO
1118 root 1.7
1119 root 1.6 for (;;)
1120     {
1121 root 1.8 dt = (data_type) va_arg (ap, int);
1122 root 1.6
1123     if (dt == DT_END)
1124     break;
1125 root 1.109 else if (dt == DT_AV)
1126 root 1.12 {
1127     AV *av = va_arg (ap, AV *);
1128    
1129     for (int i = 0; i <= av_len (av); ++i)
1130     XPUSHs (*av_fetch (av, i, 1));
1131     }
1132     else
1133     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1134 root 1.6 }
1135    
1136     va_end (ap);
1137    
1138     PUTBACK;
1139 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1140 root 1.2 SPAGAIN;
1141 root 1.6
1142     count = count > 0 ? POPi : 0;
1143    
1144     FREETMPS;
1145     LEAVE;
1146    
1147     return count;
1148 root 1.2 }
1149    
1150 root 1.12 SV *
1151     cfperl_result (int idx)
1152     {
1153     AV *av = get_av ("cfperl::invoke_results", 0);
1154     if (!av)
1155     return &PL_sv_undef;
1156    
1157     SV **sv = av_fetch (av, idx, 0);
1158     if (!sv)
1159     return &PL_sv_undef;
1160    
1161     return *sv;
1162     }
1163    
1164     int
1165     cfperl_result_INT (int idx)
1166     {
1167     return SvIV (cfperl_result (idx));
1168     }
1169    
1170 root 1.74 double
1171 root 1.73 cfperl_result_DOUBLE (int idx)
1172     {
1173     return SvNV (cfperl_result (idx));
1174     }
1175    
1176 root 1.80 /////////////////////////////////////////////////////////////////////////////
1177    
1178     struct EventAPI *watcher_base::GEventAPI;
1179    
1180 root 1.85 static void iw_dispatch (pe_event *ev)
1181     {
1182     iw *w = (iw *)ev->ext_data;
1183     w->call (*w);
1184     }
1185    
1186     void
1187     iw::alloc ()
1188     {
1189     pe = GEventAPI->new_idle (0, 0);
1190    
1191     pe->base.callback = (void *)iw_dispatch;
1192     pe->base.ext_data = (void *)this;
1193     }
1194    
1195 root 1.80 static void iow_dispatch (pe_event *ev)
1196     {
1197     iow *w = (iow *)ev->ext_data;
1198     w->call (*w, ((pe_ioevent *)ev)->got);
1199     }
1200    
1201     void
1202     iow::alloc ()
1203     {
1204     pe = GEventAPI->new_io (0, 0);
1205    
1206     pe->base.callback = (void *)iow_dispatch;
1207     pe->base.ext_data = (void *)this;
1208    
1209 root 1.81 pe->fd = -1;
1210     pe->poll = 0;
1211 root 1.80 }
1212    
1213 root 1.85 void
1214 root 1.80 iow::fd (int fd)
1215     {
1216     pe->fd = fd;
1217     }
1218    
1219     int
1220     iow::poll ()
1221     {
1222     return pe->poll;
1223     }
1224    
1225 root 1.85 void
1226 root 1.80 iow::poll (int events)
1227     {
1228 root 1.81 if (pe->poll != events)
1229     {
1230     if (pe->poll) stop ();
1231     pe->poll = events;
1232     if (pe->poll) start ();
1233     }
1234 root 1.80 }
1235    
1236 root 1.109 void
1237     _connect_to_perl ()
1238     {
1239     stash_cf = gv_stashpv ("cf" , 1);
1240    
1241     stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1242     stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1243     stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1244     stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1245     stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1246     stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1247     stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1248     stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1249     stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1250    
1251     cb_global = get_av ("cf::CB_GLOBAL", 1);
1252     cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1253     cb_object = get_av ("cf::CB_OBJECT", 1);
1254     cb_player = get_av ("cf::CB_PLAYER", 1);
1255     cb_client = get_av ("cf::CB_CLIENT", 1);
1256     cb_type = get_av ("cf::CB_TYPE" , 1);
1257     cb_map = get_av ("cf::CB_MAP" , 1);
1258     }
1259    
1260 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1261    
1262     BOOT:
1263     {
1264 root 1.109 _connect_to_perl ();
1265 root 1.1
1266 root 1.80 I_EVENT_API (PACKAGE);
1267     watcher_base::GEventAPI = GEventAPI;
1268 root 1.107 I_CORO_API (PACKAGE);
1269 root 1.80
1270 root 1.109 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1271 root 1.63
1272 root 1.1 static const struct {
1273     const char *name;
1274     IV iv;
1275     } *civ, const_iv[] = {
1276     # define const_iv(name) { # name, (IV)name },
1277     const_iv (llevError)
1278     const_iv (llevInfo)
1279     const_iv (llevDebug)
1280     const_iv (llevMonster)
1281    
1282 root 1.5 const_iv (MAX_TIME)
1283 root 1.1 const_iv (PLAYER)
1284     const_iv (TRANSPORT)
1285     const_iv (ROD)
1286     const_iv (TREASURE)
1287     const_iv (POTION)
1288     const_iv (FOOD)
1289     const_iv (POISON)
1290     const_iv (BOOK)
1291     const_iv (CLOCK)
1292     const_iv (ARROW)
1293     const_iv (BOW)
1294     const_iv (WEAPON)
1295     const_iv (ARMOUR)
1296     const_iv (PEDESTAL)
1297     const_iv (ALTAR)
1298     const_iv (LOCKED_DOOR)
1299     const_iv (SPECIAL_KEY)
1300     const_iv (MAP)
1301     const_iv (DOOR)
1302     const_iv (KEY)
1303     const_iv (TIMED_GATE)
1304     const_iv (TRIGGER)
1305     const_iv (GRIMREAPER)
1306     const_iv (MAGIC_EAR)
1307     const_iv (TRIGGER_BUTTON)
1308     const_iv (TRIGGER_ALTAR)
1309     const_iv (TRIGGER_PEDESTAL)
1310     const_iv (SHIELD)
1311     const_iv (HELMET)
1312     const_iv (HORN)
1313     const_iv (MONEY)
1314     const_iv (CLASS)
1315     const_iv (GRAVESTONE)
1316     const_iv (AMULET)
1317     const_iv (PLAYERMOVER)
1318     const_iv (TELEPORTER)
1319     const_iv (CREATOR)
1320     const_iv (SKILL)
1321     const_iv (EARTHWALL)
1322     const_iv (GOLEM)
1323     const_iv (THROWN_OBJ)
1324     const_iv (BLINDNESS)
1325     const_iv (GOD)
1326     const_iv (DETECTOR)
1327     const_iv (TRIGGER_MARKER)
1328     const_iv (DEAD_OBJECT)
1329     const_iv (DRINK)
1330     const_iv (MARKER)
1331     const_iv (HOLY_ALTAR)
1332     const_iv (PLAYER_CHANGER)
1333     const_iv (BATTLEGROUND)
1334     const_iv (PEACEMAKER)
1335     const_iv (GEM)
1336     const_iv (FIREWALL)
1337     const_iv (ANVIL)
1338     const_iv (CHECK_INV)
1339     const_iv (MOOD_FLOOR)
1340     const_iv (EXIT)
1341     const_iv (ENCOUNTER)
1342     const_iv (SHOP_FLOOR)
1343     const_iv (SHOP_MAT)
1344     const_iv (RING)
1345     const_iv (FLOOR)
1346     const_iv (FLESH)
1347     const_iv (INORGANIC)
1348     const_iv (SKILL_TOOL)
1349     const_iv (LIGHTER)
1350 elmex 1.92 const_iv (BUILDABLE_WALL)
1351 root 1.1 const_iv (MISC_OBJECT)
1352     const_iv (LAMP)
1353     const_iv (DUPLICATOR)
1354     const_iv (SPELLBOOK)
1355     const_iv (CLOAK)
1356     const_iv (SPINNER)
1357     const_iv (GATE)
1358     const_iv (BUTTON)
1359     const_iv (CF_HANDLE)
1360     const_iv (HOLE)
1361     const_iv (TRAPDOOR)
1362     const_iv (SIGN)
1363     const_iv (BOOTS)
1364     const_iv (GLOVES)
1365     const_iv (SPELL)
1366     const_iv (SPELL_EFFECT)
1367     const_iv (CONVERTER)
1368     const_iv (BRACERS)
1369     const_iv (POISONING)
1370     const_iv (SAVEBED)
1371     const_iv (WAND)
1372     const_iv (SCROLL)
1373     const_iv (DIRECTOR)
1374     const_iv (GIRDLE)
1375     const_iv (FORCE)
1376     const_iv (POTION_EFFECT)
1377     const_iv (EVENT_CONNECTOR)
1378     const_iv (CLOSE_CON)
1379     const_iv (CONTAINER)
1380     const_iv (ARMOUR_IMPROVER)
1381     const_iv (WEAPON_IMPROVER)
1382     const_iv (SKILLSCROLL)
1383     const_iv (DEEP_SWAMP)
1384     const_iv (IDENTIFY_ALTAR)
1385     const_iv (MENU)
1386     const_iv (RUNE)
1387     const_iv (TRAP)
1388     const_iv (POWER_CRYSTAL)
1389     const_iv (CORPSE)
1390     const_iv (DISEASE)
1391     const_iv (SYMPTOM)
1392     const_iv (BUILDER)
1393     const_iv (MATERIAL)
1394     const_iv (ITEM_TRANSFORMER)
1395    
1396 root 1.14 const_iv (NUM_SUBTYPES)
1397    
1398 root 1.1 const_iv (ST_BD_BUILD)
1399     const_iv (ST_BD_REMOVE)
1400    
1401     const_iv (ST_MAT_FLOOR)
1402     const_iv (ST_MAT_WALL)
1403     const_iv (ST_MAT_ITEM)
1404    
1405     const_iv (AT_PHYSICAL)
1406     const_iv (AT_MAGIC)
1407     const_iv (AT_FIRE)
1408     const_iv (AT_ELECTRICITY)
1409     const_iv (AT_COLD)
1410     const_iv (AT_CONFUSION)
1411     const_iv (AT_ACID)
1412     const_iv (AT_DRAIN)
1413     const_iv (AT_WEAPONMAGIC)
1414     const_iv (AT_GHOSTHIT)
1415     const_iv (AT_POISON)
1416     const_iv (AT_SLOW)
1417     const_iv (AT_PARALYZE)
1418     const_iv (AT_TURN_UNDEAD)
1419     const_iv (AT_FEAR)
1420     const_iv (AT_CANCELLATION)
1421     const_iv (AT_DEPLETE)
1422     const_iv (AT_DEATH)
1423     const_iv (AT_CHAOS)
1424     const_iv (AT_COUNTERSPELL)
1425     const_iv (AT_GODPOWER)
1426     const_iv (AT_HOLYWORD)
1427     const_iv (AT_BLIND)
1428     const_iv (AT_INTERNAL)
1429     const_iv (AT_LIFE_STEALING)
1430     const_iv (AT_DISEASE)
1431    
1432     const_iv (WEAP_HIT)
1433     const_iv (WEAP_SLASH)
1434     const_iv (WEAP_PIERCE)
1435     const_iv (WEAP_CLEAVE)
1436     const_iv (WEAP_SLICE)
1437     const_iv (WEAP_STAB)
1438     const_iv (WEAP_WHIP)
1439     const_iv (WEAP_CRUSH)
1440     const_iv (WEAP_BLUD)
1441    
1442     const_iv (FLAG_ALIVE)
1443     const_iv (FLAG_WIZ)
1444     const_iv (FLAG_REMOVED)
1445     const_iv (FLAG_FREED)
1446     const_iv (FLAG_WAS_WIZ)
1447     const_iv (FLAG_APPLIED)
1448     const_iv (FLAG_UNPAID)
1449     const_iv (FLAG_USE_SHIELD)
1450     const_iv (FLAG_NO_PICK)
1451     const_iv (FLAG_ANIMATE)
1452     const_iv (FLAG_MONSTER)
1453     const_iv (FLAG_FRIENDLY)
1454     const_iv (FLAG_GENERATOR)
1455     const_iv (FLAG_IS_THROWN)
1456     const_iv (FLAG_AUTO_APPLY)
1457     const_iv (FLAG_PLAYER_SOLD)
1458     const_iv (FLAG_SEE_INVISIBLE)
1459     const_iv (FLAG_CAN_ROLL)
1460     const_iv (FLAG_OVERLAY_FLOOR)
1461     const_iv (FLAG_IS_TURNABLE)
1462     const_iv (FLAG_IS_USED_UP)
1463     const_iv (FLAG_IDENTIFIED)
1464     const_iv (FLAG_REFLECTING)
1465     const_iv (FLAG_CHANGING)
1466     const_iv (FLAG_SPLITTING)
1467     const_iv (FLAG_HITBACK)
1468     const_iv (FLAG_STARTEQUIP)
1469     const_iv (FLAG_BLOCKSVIEW)
1470     const_iv (FLAG_UNDEAD)
1471     const_iv (FLAG_SCARED)
1472     const_iv (FLAG_UNAGGRESSIVE)
1473     const_iv (FLAG_REFL_MISSILE)
1474     const_iv (FLAG_REFL_SPELL)
1475     const_iv (FLAG_NO_MAGIC)
1476     const_iv (FLAG_NO_FIX_PLAYER)
1477     const_iv (FLAG_IS_LIGHTABLE)
1478     const_iv (FLAG_TEAR_DOWN)
1479     const_iv (FLAG_RUN_AWAY)
1480     const_iv (FLAG_PICK_UP)
1481     const_iv (FLAG_UNIQUE)
1482     const_iv (FLAG_NO_DROP)
1483     const_iv (FLAG_WIZCAST)
1484     const_iv (FLAG_CAST_SPELL)
1485     const_iv (FLAG_USE_SCROLL)
1486     const_iv (FLAG_USE_RANGE)
1487     const_iv (FLAG_USE_BOW)
1488     const_iv (FLAG_USE_ARMOUR)
1489     const_iv (FLAG_USE_WEAPON)
1490     const_iv (FLAG_USE_RING)
1491     const_iv (FLAG_READY_RANGE)
1492     const_iv (FLAG_READY_BOW)
1493     const_iv (FLAG_XRAYS)
1494     const_iv (FLAG_NO_APPLY)
1495     const_iv (FLAG_IS_FLOOR)
1496     const_iv (FLAG_LIFESAVE)
1497     const_iv (FLAG_NO_STRENGTH)
1498     const_iv (FLAG_SLEEP)
1499     const_iv (FLAG_STAND_STILL)
1500     const_iv (FLAG_RANDOM_MOVE)
1501     const_iv (FLAG_ONLY_ATTACK)
1502     const_iv (FLAG_CONFUSED)
1503     const_iv (FLAG_STEALTH)
1504     const_iv (FLAG_WIZPASS)
1505     const_iv (FLAG_IS_LINKED)
1506     const_iv (FLAG_CURSED)
1507     const_iv (FLAG_DAMNED)
1508     const_iv (FLAG_SEE_ANYWHERE)
1509     const_iv (FLAG_KNOWN_MAGICAL)
1510     const_iv (FLAG_KNOWN_CURSED)
1511     const_iv (FLAG_CAN_USE_SKILL)
1512     const_iv (FLAG_BEEN_APPLIED)
1513     const_iv (FLAG_READY_SCROLL)
1514     const_iv (FLAG_USE_ROD)
1515     const_iv (FLAG_USE_HORN)
1516     const_iv (FLAG_MAKE_INVIS)
1517     const_iv (FLAG_INV_LOCKED)
1518     const_iv (FLAG_IS_WOODED)
1519     const_iv (FLAG_IS_HILLY)
1520     const_iv (FLAG_READY_SKILL)
1521     const_iv (FLAG_READY_WEAPON)
1522     const_iv (FLAG_NO_SKILL_IDENT)
1523     const_iv (FLAG_BLIND)
1524     const_iv (FLAG_SEE_IN_DARK)
1525     const_iv (FLAG_IS_CAULDRON)
1526     const_iv (FLAG_NO_STEAL)
1527     const_iv (FLAG_ONE_HIT)
1528     const_iv (FLAG_CLIENT_SENT)
1529     const_iv (FLAG_BERSERK)
1530     const_iv (FLAG_NEUTRAL)
1531     const_iv (FLAG_NO_ATTACK)
1532     const_iv (FLAG_NO_DAMAGE)
1533     const_iv (FLAG_OBJ_ORIGINAL)
1534     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1535     const_iv (FLAG_ACTIVATE_ON_PUSH)
1536     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1537     const_iv (FLAG_IS_WATER)
1538     const_iv (FLAG_CONTENT_ON_GEN)
1539     const_iv (FLAG_IS_A_TEMPLATE)
1540     const_iv (FLAG_IS_BUILDABLE)
1541    
1542     const_iv (NDI_BLACK)
1543     const_iv (NDI_WHITE)
1544     const_iv (NDI_NAVY)
1545     const_iv (NDI_RED)
1546     const_iv (NDI_ORANGE)
1547     const_iv (NDI_BLUE)
1548     const_iv (NDI_DK_ORANGE)
1549     const_iv (NDI_GREEN)
1550     const_iv (NDI_LT_GREEN)
1551     const_iv (NDI_GREY)
1552     const_iv (NDI_BROWN)
1553     const_iv (NDI_GOLD)
1554     const_iv (NDI_TAN)
1555     const_iv (NDI_MAX_COLOR)
1556     const_iv (NDI_COLOR_MASK)
1557     const_iv (NDI_UNIQUE)
1558     const_iv (NDI_ALL)
1559    
1560 root 1.58 const_iv (UPD_LOCATION)
1561     const_iv (UPD_FLAGS)
1562     const_iv (UPD_WEIGHT)
1563     const_iv (UPD_FACE)
1564     const_iv (UPD_NAME)
1565     const_iv (UPD_ANIM)
1566     const_iv (UPD_ANIMSPEED)
1567     const_iv (UPD_NROF)
1568    
1569     const_iv (UPD_SP_MANA)
1570     const_iv (UPD_SP_GRACE)
1571     const_iv (UPD_SP_DAMAGE)
1572    
1573 root 1.1 const_iv (F_APPLIED)
1574     const_iv (F_LOCATION)
1575     const_iv (F_UNPAID)
1576     const_iv (F_MAGIC)
1577     const_iv (F_CURSED)
1578     const_iv (F_DAMNED)
1579     const_iv (F_OPEN)
1580     const_iv (F_NOPICK)
1581     const_iv (F_LOCKED)
1582    
1583     const_iv (F_BUY)
1584     const_iv (F_SHOP)
1585     const_iv (F_SELL)
1586    
1587     const_iv (P_BLOCKSVIEW)
1588 root 1.91 const_iv (P_PLAYER)
1589 root 1.1 const_iv (P_NO_MAGIC)
1590     const_iv (P_IS_ALIVE)
1591     const_iv (P_NO_CLERIC)
1592     const_iv (P_NEED_UPDATE)
1593     const_iv (P_OUT_OF_MAP)
1594     const_iv (P_NEW_MAP)
1595    
1596     const_iv (UP_OBJ_INSERT)
1597     const_iv (UP_OBJ_REMOVE)
1598     const_iv (UP_OBJ_CHANGE)
1599     const_iv (UP_OBJ_FACE)
1600    
1601     const_iv (INS_NO_MERGE)
1602     const_iv (INS_ABOVE_FLOOR_ONLY)
1603     const_iv (INS_NO_WALK_ON)
1604     const_iv (INS_ON_TOP)
1605     const_iv (INS_BELOW_ORIGINATOR)
1606     const_iv (INS_MAP_LOAD)
1607    
1608     const_iv (WILL_APPLY_HANDLE)
1609     const_iv (WILL_APPLY_TREASURE)
1610     const_iv (WILL_APPLY_EARTHWALL)
1611     const_iv (WILL_APPLY_DOOR)
1612     const_iv (WILL_APPLY_FOOD)
1613    
1614     const_iv (SAVE_MODE)
1615     const_iv (SAVE_DIR_MODE)
1616    
1617     const_iv (M_PAPER)
1618     const_iv (M_IRON)
1619     const_iv (M_GLASS)
1620     const_iv (M_LEATHER)
1621     const_iv (M_WOOD)
1622     const_iv (M_ORGANIC)
1623     const_iv (M_STONE)
1624     const_iv (M_CLOTH)
1625     const_iv (M_ADAMANT)
1626     const_iv (M_LIQUID)
1627     const_iv (M_SOFT_METAL)
1628     const_iv (M_BONE)
1629     const_iv (M_ICE)
1630     const_iv (M_SPECIAL)
1631    
1632     const_iv (SK_EXP_ADD_SKILL)
1633     const_iv (SK_EXP_TOTAL)
1634     const_iv (SK_EXP_NONE)
1635     const_iv (SK_SUBTRACT_SKILL_EXP)
1636 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1637 root 1.1
1638     const_iv (SK_LOCKPICKING)
1639     const_iv (SK_HIDING)
1640     const_iv (SK_SMITHERY)
1641     const_iv (SK_BOWYER)
1642     const_iv (SK_JEWELER)
1643     const_iv (SK_ALCHEMY)
1644     const_iv (SK_STEALING)
1645     const_iv (SK_LITERACY)
1646     const_iv (SK_BARGAINING)
1647     const_iv (SK_JUMPING)
1648     const_iv (SK_DET_MAGIC)
1649     const_iv (SK_ORATORY)
1650     const_iv (SK_SINGING)
1651     const_iv (SK_DET_CURSE)
1652     const_iv (SK_FIND_TRAPS)
1653     const_iv (SK_MEDITATION)
1654     const_iv (SK_PUNCHING)
1655     const_iv (SK_FLAME_TOUCH)
1656     const_iv (SK_KARATE)
1657     const_iv (SK_CLIMBING)
1658     const_iv (SK_WOODSMAN)
1659     const_iv (SK_INSCRIPTION)
1660     const_iv (SK_ONE_HANDED_WEAPON)
1661     const_iv (SK_MISSILE_WEAPON)
1662     const_iv (SK_THROWING)
1663     const_iv (SK_USE_MAGIC_ITEM)
1664     const_iv (SK_DISARM_TRAPS)
1665     const_iv (SK_SET_TRAP)
1666     const_iv (SK_THAUMATURGY)
1667     const_iv (SK_PRAYING)
1668     const_iv (SK_CLAWING)
1669     const_iv (SK_LEVITATION)
1670     const_iv (SK_SUMMONING)
1671     const_iv (SK_PYROMANCY)
1672     const_iv (SK_EVOCATION)
1673     const_iv (SK_SORCERY)
1674     const_iv (SK_TWO_HANDED_WEAPON)
1675     const_iv (SK_SPARK_TOUCH)
1676     const_iv (SK_SHIVER)
1677     const_iv (SK_ACID_SPLASH)
1678     const_iv (SK_POISON_NAIL)
1679    
1680     const_iv (SOUND_NEW_PLAYER)
1681     const_iv (SOUND_FIRE_ARROW)
1682     const_iv (SOUND_LEARN_SPELL)
1683     const_iv (SOUND_FUMBLE_SPELL)
1684     const_iv (SOUND_WAND_POOF)
1685     const_iv (SOUND_OPEN_DOOR)
1686     const_iv (SOUND_PUSH_PLAYER)
1687     const_iv (SOUND_PLAYER_HITS1)
1688     const_iv (SOUND_PLAYER_HITS2)
1689     const_iv (SOUND_PLAYER_HITS3)
1690     const_iv (SOUND_PLAYER_HITS4)
1691     const_iv (SOUND_PLAYER_IS_HIT1)
1692     const_iv (SOUND_PLAYER_IS_HIT2)
1693     const_iv (SOUND_PLAYER_IS_HIT3)
1694     const_iv (SOUND_PLAYER_KILLS)
1695     const_iv (SOUND_PET_IS_KILLED)
1696     const_iv (SOUND_PLAYER_DIES)
1697     const_iv (SOUND_OB_EVAPORATE)
1698     const_iv (SOUND_OB_EXPLODE)
1699     const_iv (SOUND_CLOCK)
1700     const_iv (SOUND_TURN_HANDLE)
1701     const_iv (SOUND_FALL_HOLE)
1702     const_iv (SOUND_DRINK_POISON)
1703     const_iv (SOUND_CAST_SPELL_0)
1704    
1705     const_iv (PREFER_LOW)
1706     const_iv (PREFER_HIGH)
1707    
1708     const_iv (ATNR_PHYSICAL)
1709     const_iv (ATNR_MAGIC)
1710     const_iv (ATNR_FIRE)
1711     const_iv (ATNR_ELECTRICITY)
1712     const_iv (ATNR_COLD)
1713     const_iv (ATNR_CONFUSION)
1714     const_iv (ATNR_ACID)
1715     const_iv (ATNR_DRAIN)
1716     const_iv (ATNR_WEAPONMAGIC)
1717     const_iv (ATNR_GHOSTHIT)
1718     const_iv (ATNR_POISON)
1719     const_iv (ATNR_SLOW)
1720     const_iv (ATNR_PARALYZE)
1721     const_iv (ATNR_TURN_UNDEAD)
1722     const_iv (ATNR_FEAR)
1723     const_iv (ATNR_CANCELLATION)
1724     const_iv (ATNR_DEPLETE)
1725     const_iv (ATNR_DEATH)
1726     const_iv (ATNR_CHAOS)
1727     const_iv (ATNR_COUNTERSPELL)
1728     const_iv (ATNR_GODPOWER)
1729     const_iv (ATNR_HOLYWORD)
1730     const_iv (ATNR_BLIND)
1731     const_iv (ATNR_INTERNAL)
1732     const_iv (ATNR_LIFE_STEALING)
1733     const_iv (ATNR_DISEASE)
1734    
1735     const_iv (MAP_FLUSH)
1736     const_iv (MAP_PLAYER_UNIQUE)
1737     const_iv (MAP_BLOCK)
1738     const_iv (MAP_STYLE)
1739     const_iv (MAP_OVERLAY)
1740    
1741     const_iv (MAP_IN_MEMORY)
1742     const_iv (MAP_SWAPPED)
1743     const_iv (MAP_LOADING)
1744     const_iv (MAP_SAVING)
1745 root 1.7
1746 root 1.109 const_iv (KLASS_ATTACHABLE)
1747 root 1.7 const_iv (KLASS_GLOBAL)
1748     const_iv (KLASS_OBJECT)
1749 root 1.96 const_iv (KLASS_CLIENT)
1750 root 1.7 const_iv (KLASS_PLAYER)
1751     const_iv (KLASS_MAP)
1752 root 1.99
1753 root 1.100 const_iv (CS_QUERY_YESNO)
1754     const_iv (CS_QUERY_SINGLECHAR)
1755     const_iv (CS_QUERY_HIDEINPUT)
1756    
1757 root 1.99 const_iv (ST_DEAD)
1758     const_iv (ST_SETUP)
1759     const_iv (ST_PLAYING)
1760     const_iv (ST_CUSTOM)
1761    
1762     const_iv (ST_CHANGE_CLASS)
1763     const_iv (ST_CONFIRM_QUIT)
1764     const_iv (ST_GET_PARTY_PASSWORD)
1765 root 1.1 };
1766    
1767     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1768 root 1.109 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1769 root 1.1
1770     static const struct {
1771     const char *name;
1772 root 1.14 int skip;
1773 root 1.7 IV klass;
1774 root 1.1 IV iv;
1775 root 1.6 } *eiv, event_iv[] = {
1776 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1777 root 1.6 # include "eventinc.h"
1778     # undef def
1779     };
1780    
1781     AV *av = get_av ("cf::EVENT", 1);
1782    
1783     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1784 root 1.7 {
1785     AV *event = newAV ();
1786 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1787 root 1.7 av_push (event, newSViv (eiv->klass));
1788     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1789 root 1.109 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1790 root 1.7 }
1791 root 1.14 }
1792    
1793 root 1.109 void _connect_to_perl ()
1794 root 1.14
1795 root 1.47 void _global_reattach ()
1796 root 1.14 CODE:
1797     {
1798     // reattach to all attachable objects in the game.
1799 root 1.96 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1800 root 1.109 (*i)->reattach ();
1801 root 1.96
1802 root 1.14 for (player *pl = first_player; pl; pl = pl->next)
1803 root 1.109 pl->reattach ();
1804 root 1.14
1805 root 1.109 for (maptile *m = first_map; m; m = m->next)
1806     m->reattach ();
1807 root 1.8
1808 root 1.57 for (object *op = object::first; op; op = op->next)
1809 root 1.109 op->reattach ();
1810 root 1.1 }
1811    
1812     NV floor (NV x)
1813    
1814     NV ceil (NV x)
1815    
1816 root 1.5 void server_tick ()
1817    
1818 root 1.1 void
1819     LOG (int level, char *msg)
1820     PROTOTYPE: $$
1821     C_ARGS: (LogLevel)level, "%s", msg
1822    
1823     char *path_combine (char *base, char *path)
1824     PROTOTYPE: $$
1825    
1826     char *path_combine_and_normalize (char *base, char *path)
1827     PROTOTYPE: $$
1828    
1829 root 1.19 const char *
1830     get_maps_directory (char *path)
1831 root 1.1 PROTOTYPE: $
1832     ALIAS: maps_directory = 0
1833 root 1.19 CODE:
1834     RETVAL = create_pathname (path);
1835     OUTPUT: RETVAL
1836 root 1.1
1837     void
1838     sub_generation_inc ()
1839     CODE:
1840     PL_sub_generation++;
1841    
1842     char *
1843     mapdir ()
1844     PROTOTYPE:
1845     ALIAS:
1846     mapdir = 0
1847     uniquedir = 1
1848     tmpdir = 2
1849     confdir = 3
1850     localdir = 4
1851     playerdir = 5
1852     datadir = 6
1853     CODE:
1854 root 1.19 switch (ix)
1855     {
1856     case 0: RETVAL = settings.mapdir ; break;
1857     case 1: RETVAL = settings.uniquedir; break;
1858     case 2: RETVAL = settings.tmpdir ; break;
1859     case 3: RETVAL = settings.confdir ; break;
1860     case 4: RETVAL = settings.localdir ; break;
1861     case 5: RETVAL = settings.playerdir; break;
1862     case 6: RETVAL = settings.datadir ; break;
1863     }
1864 root 1.1 OUTPUT: RETVAL
1865    
1866 root 1.56 void _exit (int status = 0)
1867    
1868 root 1.74 int find_animation (char *text)
1869 root 1.1 PROTOTYPE: $
1870    
1871 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1872 root 1.1
1873     const char *cost_string_from_value(uint64 cost, int approx = 0)
1874    
1875     int
1876     exp_to_level (val64 exp)
1877     CODE:
1878     {
1879     int i = 0;
1880    
1881     RETVAL = settings.max_level;
1882    
1883     for (i = 1; i <= settings.max_level; i++)
1884     {
1885     if (levels[i] > exp)
1886     {
1887     RETVAL = i - 1;
1888     break;
1889     }
1890     }
1891     }
1892     OUTPUT: RETVAL
1893    
1894     val64
1895     level_to_min_exp (int level)
1896     CODE:
1897     if (level > settings.max_level)
1898     RETVAL = levels[settings.max_level];
1899     else if (level < 1)
1900     RETVAL = 0;
1901     else
1902     RETVAL = levels[level];
1903     OUTPUT: RETVAL
1904    
1905     SV *
1906     resistance_to_string (int atnr)
1907     CODE:
1908     if (atnr >= 0 && atnr < NROFATTACKS)
1909     RETVAL = newSVpv (resist_plus[atnr], 0);
1910     else
1911     XSRETURN_UNDEF;
1912     OUTPUT: RETVAL
1913    
1914 root 1.97 MODULE = cf PACKAGE = cf::attachable
1915    
1916 root 1.27 int
1917 root 1.97 valid (SV *obj)
1918 root 1.27 CODE:
1919     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1920     OUTPUT:
1921     RETVAL
1922    
1923 root 1.101 MODULE = cf PACKAGE = cf::global
1924    
1925     int invoke (SV *klass, int event, ...)
1926     CODE:
1927     if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1928     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1929     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1930 root 1.109 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1931 root 1.101 OUTPUT: RETVAL
1932    
1933 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1934    
1935 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1936    
1937 root 1.18 int invoke (object *op, int event, ...)
1938     CODE:
1939     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1940 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1941     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1942 root 1.109 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1943 root 1.18 OUTPUT: RETVAL
1944    
1945     SV *registry (object *op)
1946    
1947 root 1.57 void mortals ()
1948 root 1.59 PPCODE:
1949 root 1.57 EXTEND (SP, object::mortals.size ());
1950     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1951     PUSHs (to_sv (*i));
1952    
1953     object *first ()
1954     CODE:
1955     RETVAL = object::first;
1956     OUTPUT: RETVAL
1957    
1958 root 1.1 # missing properties
1959    
1960 root 1.54 object *head (object *op)
1961     PROTOTYPE: $
1962     CODE:
1963     RETVAL = op->head ? op->head : op;
1964     OUTPUT: RETVAL
1965    
1966     int is_head (object *op)
1967     PROTOTYPE: $
1968     CODE:
1969     RETVAL = !op->head;
1970     OUTPUT: RETVAL
1971    
1972 root 1.1 void
1973     inv (object *obj)
1974     PROTOTYPE: $
1975     PPCODE:
1976     {
1977     object *o;
1978     for (o = obj->inv; o; o = o->below)
1979 root 1.100 XPUSHs (sv_2mortal (to_sv (o)));
1980 root 1.1 }
1981    
1982 root 1.102 void
1983     set_animation (object *op, int idx)
1984     CODE:
1985     SET_ANIMATION (op, idx);
1986    
1987     void
1988     object::drain_stat ()
1989    
1990     void
1991     object::drain_specific_stat (int stat)
1992    
1993     void
1994     object::change_luck (int change)
1995    
1996     void
1997     object::add_statbonus ()
1998    
1999     void
2000     object::remove_statbonus ()
2001    
2002 root 1.58 object *find_best_object_match (object *op, const char *match)
2003    
2004     object *find_marked_object (object *op)
2005    
2006 root 1.109 int need_identify (object *obj);
2007 root 1.1
2008     int apply_shop_mat (object *shop_mat, object *op);
2009    
2010 root 1.27 int move (object *op, int dir, object *originator = op)
2011     CODE:
2012     RETVAL = move_ob (op, dir, originator);
2013     OUTPUT:
2014     RETVAL
2015 root 1.1
2016 root 1.74 void apply (object *applier, object *applied, int flags = 0)
2017     CODE:
2018     manual_apply (applied, applier, flags);
2019 root 1.1
2020 root 1.74 void apply_below (object *op)
2021     CODE:
2022     player_apply_below (op);
2023 root 1.1
2024 root 1.74 void remove (object *op)
2025     CODE:
2026     op->remove ();
2027 root 1.1
2028 root 1.88 void
2029 root 1.109 object::destroy (bool destroy_inventory = false)
2030    
2031     void
2032     object::destroy_inv (bool drop_to_ground = false)
2033 root 1.1
2034     object *cf_object_present_archname_inside (object *op, char *whatstr)
2035    
2036     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2037    
2038 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
2039 root 1.1
2040 root 1.74 object *clone (object *op, int recursive = 0)
2041     CODE:
2042     if (recursive)
2043     RETVAL = object_create_clone (op);
2044     else
2045     {
2046     RETVAL = object::create ();
2047 root 1.75 op->copy_to (RETVAL);
2048 root 1.74 }
2049     OUTPUT: RETVAL
2050 root 1.1
2051 root 1.74 int pay_item (object *op, object *buyer)
2052     CODE:
2053     RETVAL = pay_for_item (op, buyer);
2054     OUTPUT: RETVAL
2055 root 1.1
2056 root 1.74 int pay_amount (object *op, uint64 amount)
2057     CODE:
2058     RETVAL = pay_for_amount (amount, op);
2059     OUTPUT: RETVAL
2060 root 1.1
2061     void pay_player (object *op, uint64 amount)
2062    
2063     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
2064    
2065 root 1.74 int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
2066 root 1.1
2067 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
2068     CODE:
2069     do_learn_spell (op, sp, special_prayer);
2070 root 1.1
2071 root 1.74 void forget_spell (object *op, object *sp)
2072     CODE:
2073     do_forget_spell (op, query_name (sp));
2074 root 1.1
2075 root 1.74 object *check_for_spell (object *op, char *spellname)
2076     CODE:
2077     RETVAL = check_spell_known (op, spellname);
2078     OUTPUT: RETVAL
2079 root 1.1
2080 root 1.74 int query_money (object *op)
2081 root 1.1 ALIAS: money = 0
2082    
2083 elmex 1.108 val64 query_cost (object *op, object *who, int flags)
2084 root 1.1 ALIAS: cost = 0
2085    
2086 root 1.74 void spring_trap (object *op, object *victim)
2087 root 1.1
2088 root 1.74 int check_trigger (object *op, object *cause)
2089 root 1.1
2090 root 1.74 void drop (object *who, object *op)
2091 root 1.1
2092 root 1.74 void pick_up (object *who, object *op)
2093 root 1.1
2094     object *cf_object_insert_object (object *op, object *container)
2095    
2096     object *cf_object_insert_in_ob (object *ob, object *where)
2097    
2098 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
2099 root 1.1
2100 root 1.102 void update_object (object *op, int action)
2101 root 1.1
2102     object *cf_create_object_by_name (const char *name)
2103    
2104     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2105    
2106     void player_lvl_adj (object *who, object *skill = 0)
2107    
2108     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2109    
2110     int calc_skill_exp (object *who, object *op, object *skill);
2111    
2112     void push_button (object *op);
2113    
2114     void use_trigger (object *op);
2115    
2116 root 1.61 void add_button_link (object *button, maptile *map, int connected);
2117 root 1.1
2118     void remove_button_link (object *op);
2119    
2120    
2121     MODULE = cf PACKAGE = cf::object PREFIX = cf_
2122    
2123     object *cf_insert_ob_in_ob (object *ob, object *where)
2124    
2125     # no clean way to get an object from an archetype - stupid idiotic
2126     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2127    
2128     object *new (const char *archetype = 0)
2129     PROTOTYPE: ;$
2130     CODE:
2131     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2132     OUTPUT:
2133     RETVAL
2134    
2135 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2136 root 1.1 PROTOTYPE: $$$$$$
2137     CODE:
2138     {
2139     int unused_type;
2140     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2141     }
2142    
2143     # syntatic sugar for easier use in event callbacks.
2144     const char *options (object *op)
2145     CODE:
2146     RETVAL = op->name;
2147     OUTPUT:
2148     RETVAL
2149    
2150     player *contr (object *op)
2151     CODE:
2152     RETVAL = op->contr;
2153     OUTPUT: RETVAL
2154    
2155 root 1.102 void
2156     object::roll_stats ()
2157    
2158     void
2159     object::update_stats ()
2160    
2161     void
2162     object::swap_stats (int a, int b)
2163    
2164 root 1.1 const char *get_ob_key_value (object *op, const char *key)
2165    
2166     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2167    
2168     object *get_nearest_player (object *ob)
2169     ALIAS: nearest_player = 0
2170     PREINIT:
2171     extern object *get_nearest_player (object *);
2172    
2173     void rangevector (object *ob, object *other, int flags = 0)
2174     PROTOTYPE: $$;$
2175     PPCODE:
2176     {
2177     rv_vector rv;
2178     get_rangevector (ob, other, &rv, flags);
2179     EXTEND (SP, 5);
2180     PUSHs (newSVuv (rv.distance));
2181     PUSHs (newSViv (rv.distance_x));
2182     PUSHs (newSViv (rv.distance_y));
2183     PUSHs (newSViv (rv.direction));
2184     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2185     }
2186    
2187     bool on_same_map_as (object *ob, object *other)
2188     CODE:
2189     RETVAL = on_same_map (ob, other);
2190     OUTPUT: RETVAL
2191    
2192 root 1.58 const char *
2193     base_name (object *op, int plural = op->nrof > 1)
2194 root 1.1 CODE:
2195 root 1.58 RETVAL = query_base_name (op, plural);
2196 root 1.1 OUTPUT: RETVAL
2197    
2198 elmex 1.86 object *decrease_ob_nr (object *op, unsigned long i)
2199    
2200 root 1.1 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2201    
2202     player *player (object *op)
2203     CODE:
2204     RETVAL = op->contr;
2205     OUTPUT: RETVAL
2206    
2207 root 1.105 void check_score (object *op)
2208    
2209 root 1.1 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2210    
2211     object *cf_player_send_inventory (object *op)
2212    
2213     char *cf_player_get_ip (object *op)
2214     ALIAS: ip = 0
2215    
2216     object *cf_player_get_marked_item (object *op)
2217     ALIAS: marked_item = 0
2218    
2219     void cf_player_set_marked_item (object *op, object *ob)
2220    
2221     partylist *cf_player_get_party (object *op)
2222     ALIAS: party = 0
2223    
2224     void cf_player_set_party (object *op, partylist *party)
2225    
2226     void kill_player (object *op)
2227    
2228 root 1.58 void esrv_update_item (object *op, int what, object *item)
2229     C_ARGS: what, op, item
2230    
2231 root 1.66 void clear_los (object *op)
2232    
2233 root 1.67 int command_reset (object *op, char *params)
2234    
2235     int command_teleport (object *op, char *params)
2236    
2237     int command_summon (object *op, char *params)
2238    
2239     int command_arrest (object *op, char *params)
2240    
2241     int command_kick (object *op, char *params)
2242    
2243     int command_banish (object *op, char *params)
2244    
2245 root 1.66
2246 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2247 root 1.1
2248 root 1.79 INCLUDE: $PERL genacc player ../include/player.h |
2249 root 1.62
2250 root 1.18 int invoke (player *pl, int event, ...)
2251     CODE:
2252     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2253 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2254     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2255 root 1.109 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2256 root 1.18 OUTPUT: RETVAL
2257    
2258 root 1.12 SV *registry (player *pl)
2259 root 1.1
2260 root 1.102 player *
2261     create ()
2262     CODE:
2263     RETVAL = player::create ();
2264     OUTPUT:
2265     RETVAL
2266    
2267     player *
2268     load (const char *path)
2269     CODE:
2270     RETVAL = player::load (path);
2271     OUTPUT:
2272     RETVAL
2273    
2274     void
2275     player::save (bool final = false)
2276    
2277     void
2278     player::connect (client *ns)
2279    
2280     void
2281     save_stats (player *pl)
2282     CODE:
2283     pl->ob->stats.hp = pl->ob->stats.maxhp;
2284     pl->ob->stats.sp = pl->ob->stats.maxsp;
2285     pl->ob->stats.grace = pl->ob->stats.maxgrace;
2286     pl->orig_stats = pl->ob->stats;
2287    
2288 root 1.1 player *cf_player_find (char *name)
2289     PROTOTYPE: $
2290    
2291     void cf_player_move (player *pl, int dir)
2292    
2293     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2294    
2295     player *first ()
2296     CODE:
2297     RETVAL = first_player;
2298     OUTPUT: RETVAL
2299    
2300     bool
2301     cell_visible (player *pl, int dx, int dy)
2302     CODE:
2303 root 1.98 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2304     && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2305 root 1.1 OUTPUT:
2306     RETVAL
2307    
2308 root 1.4 void
2309 root 1.1 send (player *pl, SV *packet)
2310     CODE:
2311     {
2312     STRLEN len;
2313     char *buf = SvPVbyte (packet, len);
2314    
2315 root 1.100 if (pl->ns)
2316     pl->ns->send_packet (buf, len);
2317 root 1.1 }
2318    
2319     int
2320     listening (player *pl, int new_value = -1)
2321     CODE:
2322     RETVAL = pl->listening;
2323     if (new_value >= 0)
2324     pl->listening = new_value;
2325     OUTPUT:
2326     RETVAL
2327    
2328 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2329 root 1.45 PROTOTYPE: $;$$$
2330 root 1.1 PPCODE:
2331 root 1.45 if (GIMME_V != G_VOID)
2332     {
2333     EXTEND (SP, 3);
2334     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2335     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2336     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2337     }
2338 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2339     if (x) sv_to (x, pl->bed_x);
2340     if (y) sv_to (y, pl->bed_y);
2341 root 1.1
2342     void
2343     list ()
2344     PPCODE:
2345 root 1.100 for (player *pl = first_player; pl; pl = pl->next)
2346     XPUSHs (sv_2mortal (to_sv (pl)));
2347 root 1.1
2348     bool
2349     peaceful (player *pl, bool new_setting = 0)
2350     PROTOTYPE: $;$
2351     CODE:
2352     RETVAL = pl->peaceful;
2353     if (items > 1)
2354     pl->peaceful = new_setting;
2355     OUTPUT:
2356     RETVAL
2357    
2358     living *
2359     orig_stats (player *pl)
2360     CODE:
2361     RETVAL = &pl->orig_stats;
2362     OUTPUT: RETVAL
2363    
2364     living *
2365     last_stats (player *pl)
2366     CODE:
2367     RETVAL = &pl->last_stats;
2368     OUTPUT: RETVAL
2369    
2370    
2371     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2372    
2373 root 1.61 maptile *first ()
2374 root 1.29 PROTOTYPE:
2375 elmex 1.26 CODE:
2376 root 1.29 RETVAL = first_map;
2377     OUTPUT: RETVAL
2378 elmex 1.26
2379 root 1.61 int invoke (maptile *map, int event, ...)
2380 root 1.18 CODE:
2381     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2382 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2383     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2384 root 1.109 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2385 root 1.25 OUTPUT: RETVAL
2386 root 1.18
2387 root 1.61 SV *registry (maptile *map)
2388 root 1.12
2389 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2390 root 1.1
2391 root 1.61 maptile *new (int width, int height)
2392 root 1.1 PROTOTYPE:
2393     CODE:
2394     {
2395 root 1.29 RETVAL = get_empty_map (width, height);
2396 root 1.1 }
2397     OUTPUT:
2398     RETVAL
2399    
2400 root 1.61 void delete_map (maptile *map)
2401 root 1.1
2402 root 1.61 void clean_tmp_map (maptile *map)
2403 root 1.1
2404 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2405 root 1.1
2406 root 1.74 int out_of_map (maptile *map, int x, int y)
2407    
2408 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2409 root 1.1 CODE:
2410     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2411     OUTPUT:
2412     RETVAL
2413    
2414 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2415 root 1.1 CODE:
2416     if (dir >= 4)
2417     XSRETURN_UNDEF;
2418     RETVAL = map->tile_path [dir];
2419     OUTPUT:
2420     RETVAL
2421    
2422 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2423 root 1.29 PROTOTYPE: $;$
2424     ALIAS:
2425     find = 0
2426     get_map = 1
2427 root 1.1
2428 root 1.61 maptile *has_been_loaded (char *name)
2429 root 1.1 PROTOTYPE: $
2430    
2431 root 1.61 int in_memory (maptile *map)
2432 root 1.1 CODE:
2433     RETVAL = map->in_memory;
2434     OUTPUT:
2435     RETVAL
2436    
2437 root 1.29 void
2438 root 1.61 trigger (maptile *map, long connection, bool state = true)
2439 root 1.29 CODE:
2440     activate_connection (map, connection, state);
2441    
2442     void
2443 root 1.61 get_connection (maptile *map, long connection)
2444 root 1.29 PPCODE:
2445     oblinkpt *obp = get_connection_links (map, connection);
2446     if (obp)
2447     for (objectlink *ol = obp->link; ol; ol = ol->next)
2448 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2449 root 1.29
2450 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2451 root 1.1
2452 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2453 root 1.1
2454 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2455 root 1.1 C_ARGS: str, map, nx, ny
2456    
2457     void
2458 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2459 root 1.1 PPCODE:
2460     {
2461 root 1.61 maptile *nmap = 0;
2462 root 1.1 I16 nx = 0, ny = 0;
2463 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2464 root 1.1
2465     EXTEND (SP, 4);
2466     PUSHs (sv_2mortal (newSViv (flags)));
2467    
2468     if (GIMME_V == G_ARRAY)
2469     {
2470     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2471     PUSHs (sv_2mortal (newSViv (nx)));
2472     PUSHs (sv_2mortal (newSViv (ny)));
2473     }
2474     }
2475    
2476     void
2477 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2478 root 1.1 PROTOTYPE: $$$
2479     PPCODE:
2480     {
2481     object *o;
2482 root 1.61 maptile *nmap = 0;
2483 root 1.1 I16 nx, ny;
2484    
2485 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2486 root 1.1
2487     if (nmap)
2488     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2489     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2490     }
2491    
2492     SV *
2493 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2494 root 1.1 PROTOTYPE: $$$
2495     ALIAS:
2496     top_at = 1
2497     flags_at = 2
2498     light_at = 3
2499     move_block_at = 4
2500     move_slow_at = 5
2501     move_on_at = 6
2502     move_off_at = 7
2503     INIT:
2504 root 1.110 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2505 root 1.1 CODE:
2506     switch (ix)
2507     {
2508     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2509     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2510     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2511     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2512     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2513     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2514     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2515     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2516     }
2517     OUTPUT:
2518     RETVAL
2519    
2520 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2521    
2522     void fix_walls_around (maptile *map, int x, int y)
2523 root 1.1
2524 root 1.19 MODULE = cf PACKAGE = cf::arch
2525 root 1.1
2526 elmex 1.36 archetype *find (const char *name)
2527     CODE:
2528 root 1.60 RETVAL = archetype::find (name);
2529 elmex 1.36 OUTPUT:
2530     RETVAL
2531    
2532 root 1.19 archetype *first()
2533 root 1.1 PROTOTYPE:
2534 root 1.19 CODE:
2535     RETVAL = first_archetype;
2536     OUTPUT: RETVAL
2537 root 1.1
2538 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2539 root 1.1
2540 root 1.19 MODULE = cf PACKAGE = cf::party
2541 root 1.1
2542 root 1.19 partylist *first ()
2543 root 1.1 PROTOTYPE:
2544 root 1.19 CODE:
2545     RETVAL = get_firstparty ();
2546     OUTPUT: RETVAL
2547 root 1.1
2548 root 1.19 partylist *next (partylist *party)
2549     CODE:
2550     RETVAL = party->next;
2551     OUTPUT: RETVAL
2552 root 1.1
2553 root 1.19 const char *name (partylist *party)
2554     CODE:
2555     RETVAL = party->partyname;
2556     OUTPUT: RETVAL
2557 root 1.1
2558 root 1.19 const char *password (partylist *party)
2559     CODE:
2560     RETVAL = party->passwd;
2561     OUTPUT: RETVAL
2562 root 1.1
2563 root 1.19 MODULE = cf PACKAGE = cf::region
2564 root 1.1
2565 root 1.19 region *first ()
2566 root 1.1 PROTOTYPE:
2567 root 1.19 CODE:
2568     RETVAL = first_region;
2569     OUTPUT: RETVAL
2570 root 1.1
2571 root 1.19 region *next (region *reg)
2572     CODE:
2573     RETVAL = reg->next;
2574     OUTPUT: RETVAL
2575 root 1.1
2576 root 1.19 const char *name (region *reg)
2577     CODE:
2578     RETVAL = reg->name;
2579     OUTPUT: RETVAL
2580 root 1.1
2581 root 1.19 region *parent (region *reg)
2582     CODE:
2583     RETVAL = reg->parent;
2584     OUTPUT: RETVAL
2585 root 1.1
2586 root 1.19 const char *longname (region *reg)
2587     CODE:
2588     RETVAL = reg->longname;
2589     OUTPUT: RETVAL
2590 root 1.1
2591 root 1.19 const char *msg (region *reg)
2592     CODE:
2593     RETVAL = reg->msg;
2594     OUTPUT: RETVAL
2595 root 1.1
2596 root 1.19 MODULE = cf PACKAGE = cf::living
2597 root 1.1
2598 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2599 root 1.1
2600 root 1.76 MODULE = cf PACKAGE = cf::settings
2601    
2602     INCLUDE: $PERL genacc Settings ../include/global.h |
2603    
2604 root 1.84 MODULE = cf PACKAGE = cf::client
2605 root 1.79
2606 root 1.84 INCLUDE: $PERL genacc client ../include/client.h |
2607 root 1.79
2608 root 1.84 int invoke (client *ns, int event, ...)
2609 root 1.79 CODE:
2610 root 1.88 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2611 root 1.79 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2612     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2613 root 1.109 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2614 root 1.79 OUTPUT: RETVAL
2615    
2616 root 1.84 SV *registry (client *ns)
2617 root 1.79
2618 root 1.100 void
2619     list ()
2620     PPCODE:
2621     EXTEND (SP, clients.size ());
2622     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2623     PUSHs (sv_2mortal (to_sv (*i)));
2624    
2625 root 1.96 client *
2626     create (int fd, const char *peername)
2627     CODE:
2628     RETVAL = client::create (fd, peername);
2629     OUTPUT:
2630     RETVAL
2631    
2632 root 1.88 void
2633 root 1.100 client::send_packet (SV *packet)
2634     CODE:
2635     {
2636     STRLEN len;
2637     char *buf = SvPVbyte (packet, len);
2638    
2639     THIS->send_packet (buf, len);
2640     }
2641    
2642     void
2643 root 1.88 client::destroy ()
2644