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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.121
Committed: Sun Dec 31 18:10:41 2006 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.120: +1 -1 lines
Log Message:
- style maps need very special treatment
- cf has a nonzero chance of crashing in a random map

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 root 1.106 */
25 root 1.1
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.107 #include "CoroAPI.h"
42 root 1.1 #include "perlxsi.c"
43    
44     extern sint64 *levels; // the experience table
45    
46 root 1.61 typedef object object_ornull;
47     typedef maptile maptile_ornull;
48 root 1.1
49 root 1.71 #if IVSIZE >= 8
50     typedef IV val64;
51     # define newSVval64 newSViv
52     # define SvVAL64 SvIV
53     #else
54     typedef double val64;
55     # define newSVval64 newSVnv
56     # define SvVAL64 SvNV
57     #endif
58 root 1.1
59 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
60     static f_plug_api object_set_property = cfapi_object_set_property;
61     static f_plug_api object_insert = cfapi_object_insert;
62 root 1.1
63     static PerlInterpreter *perl;
64    
65 root 1.116 double runtime;
66    
67 root 1.109 global gbl_ev;
68     static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69 root 1.116 static SV *sv_runtime;
70 root 1.109
71     static HV
72     *stash_cf,
73     *stash_cf_object_wrap,
74     *stash_cf_object_player_wrap,
75     *stash_cf_player_wrap,
76     *stash_cf_map_wrap,
77     *stash_cf_client_wrap,
78     *stash_cf_arch_wrap,
79     *stash_cf_party_wrap,
80     *stash_cf_region_wrap,
81     *stash_cf_living_wrap;
82    
83     // helper cast function, returns super class * or 0
84     template<class super>
85     static super *
86     is_a (attachable *at)
87     {
88     //return dynamic_cast<super *>(at); // slower, safer
89     if (typeid (*at) == typeid (super))
90     return static_cast<super *>(at);
91     else
92     return 0;
93     }
94    
95     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96    
97     unordered_vector<attachable *> attachable::mortals;
98    
99     #if 0
100     attachable *attachable::rc_first;
101    
102     attachable::attachable ()
103     {
104     refcnt = 0;
105     rc_next = rc_first;
106     rc_first = this;
107     }
108     #endif
109    
110     attachable::~attachable ()
111     {
112     assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113     #if 0
114     assert (!rc_next);
115     assert (!refcnt);
116     #endif
117     }
118    
119     // check wether the object really is dead
120     void
121     attachable::do_check ()
122     {
123     if (refcnt > 0)
124     return;
125    
126     // try to unborrow the refcnt from perl
127     if (flags & F_BORROWED)
128     {
129     assert (self);//D//TODO//remove when stable
130     flags &= ~F_BORROWED;
131     refcnt_inc ();
132     SvREFCNT_dec (self);
133     }
134    
135     if (refcnt > 0 || self)
136     return;
137    
138     destroy ();
139     }
140    
141     void
142     attachable::do_destroy ()
143     {
144     invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145    
146     //TODO: call generic destroy callback
147     mortals.push_back (this);
148     }
149    
150     void
151     attachable::destroy ()
152     {
153     if (destroyed ())
154     return;
155    
156     flags |= F_DESTROYED;
157     do_destroy ();
158     }
159    
160     void attachable::check_mortals ()
161     {
162     for (int i = 0; i < mortals.size (); )
163     {
164     attachable *obj = mortals [i];
165    
166     obj->refcnt_chk (); // unborrow from perl, if necessary
167    
168     if (obj->refcnt || obj->self)
169     {
170     #if 0
171     if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172     obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173     #endif
174    
175     ++i; // further delay freeing
176     }//D
177     else
178     {
179     //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 root 1.112 mortals.erase (i);
181 root 1.109 delete obj;
182     }
183     }
184     }
185    
186     attachable &
187     attachable::operator =(const attachable &src)
188     {
189     //if (self || cb)
190     //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191    
192     attach = src.attach;
193     return *this;
194     }
195 root 1.8
196 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197    
198     static SV *
199 root 1.109 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200 root 1.1 {
201     SV *sv;
202    
203     if (!ptr)
204     return &PL_sv_undef;
205    
206 root 1.109 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207     return sv_bless (newRV_noinc ((SV *)hv), stash);
208     }
209    
210     static int
211     attachable_free (pTHX_ SV *sv, MAGIC *mg)
212     {
213     attachable *at = (attachable *)mg->mg_ptr;
214     assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215     at->self = 0;
216 root 1.111 // next line makes sense, but most objects still have refcnt 0 by default
217     //at->refcnt_chk ();
218 root 1.109 return 0;
219 root 1.1 }
220    
221 root 1.116 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222 root 1.109
223 root 1.116 static SV *
224 root 1.109 newSVattachable (attachable *obj, HV *stash)
225 root 1.11 {
226     if (!obj)
227     return &PL_sv_undef;
228    
229     if (!obj->self)
230 root 1.109 {
231     obj->self = newHV ();
232 root 1.116 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 root 1.11
234 root 1.109 // borrow the refcnt from the object
235     obj->flags |= attachable::F_BORROWED;
236     obj->refcnt_dec ();
237     }
238    
239     return sv_bless (newRV_inc ((SV *)obj->self), stash);
240 root 1.11 }
241    
242 root 1.1 static void
243     clearSVptr (SV *sv)
244     {
245     if (SvROK (sv))
246     sv = SvRV (sv);
247    
248     hv_clear ((HV *)sv);
249     sv_unmagic (sv, PERL_MAGIC_ext);
250     }
251    
252     static long
253     SvPTR (SV *sv, const char *klass)
254     {
255     if (!sv_derived_from (sv, klass))
256     croak ("object of type %s expected", klass);
257    
258     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
259    
260     if (!mg)
261     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262    
263     return (long)mg->mg_ptr;
264     }
265    
266     static long
267     SvPTR_ornull (SV *sv, const char *klass)
268     {
269     if (SvOK (sv))
270     return SvPTR (sv, klass);
271     else
272     return 0;
273     }
274    
275 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277     inline SV *to_sv (bool v) { return newSViv (v); }
278     inline SV *to_sv ( signed char v) { return newSViv (v); }
279     inline SV *to_sv (unsigned char v) { return newSViv (v); }
280     inline SV *to_sv ( signed short v) { return newSViv (v); }
281     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282     inline SV *to_sv ( signed int v) { return newSViv (v); }
283     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284     inline SV *to_sv ( signed long v) { return newSViv (v); }
285     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
289     inline SV *to_sv (double v) { return newSVnv (v); }
290 root 1.109 inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291     inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293     inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294     inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295     inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296     inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297     inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298 root 1.45
299     inline SV *to_sv (object & v) { return to_sv (&v); }
300     inline SV *to_sv (living & v) { return to_sv (&v); }
301    
302     //TODO:
303     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305    
306 root 1.69 inline SV *to_sv (UUID v)
307     {
308 elmex 1.68 char buf[128];
309 root 1.71 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 elmex 1.68 return newSVpv (buf, 0);
311     }
312    
313 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328 root 1.115 inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329     inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330     inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331     inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332     inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336    
337     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339    
340 root 1.52 template<class T>
341     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342    
343 root 1.45 template<int N>
344 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 root 1.45
346 root 1.106 inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347     inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348     inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349     inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350     inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351    
352 root 1.69 inline void sv_to (SV *sv, UUID &v)
353     {
354     unsigned int version;
355 elmex 1.68
356 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358 elmex 1.68 }
359    
360 root 1.109 inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 root 1.106
362 root 1.1 static SV *
363 root 1.6 newSVdt_va (va_list &ap, data_type type)
364 root 1.1 {
365     SV *sv;
366    
367     switch (type)
368     {
369 root 1.10 case DT_INT:
370     sv = newSViv (va_arg (ap, int));
371     break;
372    
373     case DT_INT64:
374     sv = newSVval64 ((val64)va_arg (ap, sint64));
375     break;
376    
377 root 1.6 case DT_DOUBLE:
378 root 1.10 sv = newSVnv (va_arg (ap, double));
379 root 1.1 break;
380    
381 root 1.6 case DT_STRING:
382     {
383 root 1.10 char *str = (char *)va_arg (ap, const char *);
384 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
385     }
386 root 1.1 break;
387    
388 root 1.6 case DT_DATA:
389 root 1.1 {
390 root 1.10 char *str = (char *)va_arg (ap, const void *);
391 root 1.6 int len = va_arg (ap, int);
392     sv = str ? newSVpv (str, len) : &PL_sv_undef;
393 root 1.1 }
394     break;
395    
396 root 1.6 case DT_OBJECT:
397 root 1.45 sv = to_sv (va_arg (ap, object *));
398 root 1.1 break;
399    
400 root 1.6 case DT_MAP:
401 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
402 root 1.61 sv = to_sv (va_arg (ap, maptile *));
403 root 1.1 break;
404    
405 root 1.88 case DT_CLIENT:
406 root 1.84 sv = to_sv (va_arg (ap, client *));
407 root 1.79 break;
408    
409 root 1.6 case DT_PLAYER:
410 root 1.45 sv = to_sv (va_arg (ap, player *));
411 root 1.1 break;
412    
413 root 1.6 case DT_ARCH:
414 root 1.45 sv = to_sv (va_arg (ap, archetype *));
415 root 1.1 break;
416    
417 root 1.6 case DT_PARTY:
418 root 1.45 sv = to_sv (va_arg (ap, partylist *));
419 root 1.1 break;
420    
421 root 1.6 case DT_REGION:
422 root 1.45 sv = to_sv (va_arg (ap, region *));
423 root 1.1 break;
424    
425     default:
426 root 1.6 assert (("unhandled type in newSVdt_va", 0));
427     }
428    
429     return sv;
430     }
431    
432     static SV *
433     newSVdt (data_type type, ...)
434     {
435     va_list ap;
436    
437     va_start (ap, type);
438     SV *sv = newSVdt_va (ap, type);
439     va_end (ap);
440    
441     return sv;
442     }
443    
444     static SV *
445     newSVcfapi (int type, ...)
446     {
447     SV *sv;
448    
449     va_list ap;
450     va_start (ap, type);
451    
452     switch (type)
453     {
454 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464    
465     default:
466 root 1.1 assert (("unhandled type in newSVcfapi", 0));
467     }
468    
469 root 1.6 va_end (ap);
470 root 1.1
471     return sv;
472     }
473    
474 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475    
476 root 1.12 SV *
477 root 1.109 registry (attachable *ext)
478 root 1.12 {
479 root 1.13 if (!ext->cb)
480     ext->cb = newAV ();
481 root 1.12
482 root 1.13 return newRV_inc ((SV *)ext->cb);
483 root 1.12 }
484    
485 root 1.109 #if 0
486     void attachable::clear ()
487 root 1.11 {
488 root 1.21 if (self)
489     {
490 root 1.22 // disconnect Perl from C, to avoid crashes
491     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492    
493     // clear the perl hash, might or might not be a good idea
494 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
495 root 1.22
496 root 1.21 SvREFCNT_dec (self);
497 root 1.22 self = 0;
498 root 1.21 }
499 root 1.12
500 root 1.21 if (cb)
501     {
502     SvREFCNT_dec (cb);
503     cb = 0;
504     }
505 root 1.12
506 root 1.40 attach = 0;
507 root 1.11 }
508 root 1.109 #endif
509 root 1.11
510 root 1.109 void attachable::optimise ()
511 root 1.11 {
512 root 1.109 if (self
513     && SvREFCNT (self) == 1
514     && !HvTOTALKEYS (self))
515 root 1.13 {
516 root 1.109 flags &= ~F_BORROWED;
517     refcnt_inc ();
518 root 1.13 SvREFCNT_dec ((SV *)self);
519 root 1.23 }
520 root 1.13 }
521    
522     /////////////////////////////////////////////////////////////////////////////
523    
524 root 1.1 extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525     {
526     return 0;
527     }
528    
529     static CommArray_s rtn_cmd;
530    
531     static int
532     runPluginCommand (object *obj, char *params)
533     {
534 root 1.73 return -1;
535 root 1.1 }
536    
537     extern "C" void *cfperl_getPluginProperty (int *type, ...)
538     {
539     va_list args;
540     char *propname;
541     int i;
542     va_start (args, type);
543     propname = va_arg (args, char *);
544     //printf ("Property name: %s\n", propname);
545    
546     if (!strcmp (propname, "command?"))
547 root 1.73 return NULL;
548 root 1.1 else if (!strcmp (propname, "Identification"))
549     {
550     va_end (args);
551 root 1.73 return (void *)PLUGIN_NAME;
552 root 1.1 }
553     else if (!strcmp (propname, "FullName"))
554     {
555     va_end (args);
556 root 1.73 return (void *)PLUGIN_VERSION;
557 root 1.1 }
558     else
559     va_end (args);
560    
561     return NULL;
562     }
563    
564     extern "C" int cfperl_postInitPlugin ()
565     {
566     int hooktype = 1;
567     int rtype = 0;
568    
569     cf_init_plugin (gethook);
570    
571     return 0;
572     }
573    
574     extern "C" int cfperl_closePlugin ()
575     {
576     return 0;
577     }
578    
579 root 1.7 void
580     cfperl_init ()
581     {
582 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
583     perl = perl_alloc ();
584     perl_construct (perl);
585    
586     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587    
588 root 1.7 char *argv[] = {
589     "",
590     "-e"
591 root 1.107 "use Event; use Coro;" // required for bootstrap
592     "cf->bootstrap;" // required for datadir :*>
593 root 1.32 "unshift @INC, cf::datadir ();"
594 root 1.41 "require cf;"
595 root 1.7 };
596    
597     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
598     {
599     printf ("unable to initialize perl-interpreter, aborting.\n");
600     exit (EXIT_FAILURE);
601     }
602     }
603    
604 root 1.5 void cfperl_main ()
605 root 1.2 {
606     dSP;
607    
608     PUSHMARK (SP);
609     PUTBACK;
610 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
611     }
612    
613 root 1.109 void
614     attachable::instantiate ()
615     {
616     if (attach)
617     {
618     invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619     attach = 0;
620     }
621     }
622    
623     void
624     attachable::reattach ()
625     {
626     optimise ();
627     //TODO: check for _attachment's, very important for restarts
628     invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
629     }
630    
631 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
632     # define def(type,name) KLASS_ ## type,
633     # include "eventinc.h"
634     # undef def
635     };
636    
637 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638    
639 root 1.8 static void
640     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641     {
642     // event must be in array
643     if (event >= 0 && event <= AvFILLp (registry))
644     {
645     SV *cbs_ = AvARRAY (registry)[event];
646    
647     // element must be list of callback entries
648     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
649     {
650     AV *cbs = (AV *)SvRV (cbs_);
651    
652     // no callback entries, no callbacks to call
653     if (AvFILLp (cbs) >= 0)
654     {
655     if (!callbacks)
656     {
657     callbacks = newAV ();
658     av_extend (callbacks, 16);
659     }
660    
661     // never use SvREFCNT_inc to copy values, but its ok here :)
662     for (int i = 0; i <= AvFILLp (cbs); ++i)
663     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
664     }
665     }
666     }
667     }
668    
669 root 1.109 void
670     attachable::gather_callbacks (AV *&callbacks, event_type event) const
671 root 1.6 {
672 root 1.109 ::gather_callbacks (callbacks, cb_attachable, event);
673 root 1.6
674 root 1.109 if (cb)
675     ::gather_callbacks (callbacks, cb, event);
676     }
677 root 1.8
678 root 1.109 void
679     global::gather_callbacks (AV *&callbacks, event_type event) const
680     {
681     ::gather_callbacks (callbacks, cb_object, event);
682     }
683 root 1.8
684 root 1.109 void
685     object::gather_callbacks (AV *&callbacks, event_type event) const
686     {
687     if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688     {
689     SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690 root 1.8
691 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693     }
694 root 1.8
695 root 1.109 if (type <= AvFILLp (cb_type))
696 root 1.8 {
697 root 1.109 SV *registry = AvARRAY (cb_type)[type];
698 root 1.8
699 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701     }
702 root 1.8
703 root 1.109 attachable::gather_callbacks (callbacks, event);
704     ::gather_callbacks (callbacks, cb_object, event);
705     }
706 root 1.8
707 root 1.109 void
708     archetype::gather_callbacks (AV *&callbacks, event_type event) const
709     {
710     attachable::gather_callbacks (callbacks, event);
711     //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712     }
713 root 1.14
714 root 1.109 void
715     client::gather_callbacks (AV *&callbacks, event_type event) const
716     {
717     attachable::gather_callbacks (callbacks, event);
718     ::gather_callbacks (callbacks, cb_client, event);
719     }
720 root 1.8
721 root 1.109 void
722     player::gather_callbacks (AV *&callbacks, event_type event) const
723     {
724     attachable::gather_callbacks (callbacks, event);
725     ::gather_callbacks (callbacks, cb_player, event);
726     }
727 root 1.8
728 root 1.109 void
729     maptile::gather_callbacks (AV *&callbacks, event_type event) const
730     {
731     attachable::gather_callbacks (callbacks, event);
732     ::gather_callbacks (callbacks, cb_map, event);
733     }
734 root 1.8
735 root 1.109 bool
736     attachable::invoke (event_type event, ...)
737     {
738     data_type dt;
739     va_list ap;
740 root 1.14
741 root 1.109 va_start (ap, event);
742 root 1.8
743 root 1.109 // callback call ordering should be:
744     // 1. per-object callback
745     // 2. per-class object
746     // 3. per-type callback
747     // 4. global callbacks
748 root 1.12
749 root 1.109 AV *callbacks = 0;
750     gather_callbacks (callbacks, event);
751 root 1.8
752     // short-circuit processing if no callbacks found/defined
753     if (!callbacks)
754     return 0;
755    
756 root 1.116 CALL_BEGIN (3);
757     CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758     CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 root 1.8
760 root 1.109 //TODO: unhack
761 root 1.116 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
762     else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
763     else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
764     else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
765 root 1.109 else if (global *gl = is_a<global>(this)) /*nop*/;
766     else
767     abort (); //TODO
768 root 1.7
769 root 1.6 for (;;)
770     {
771 root 1.8 dt = (data_type) va_arg (ap, int);
772 root 1.6
773     if (dt == DT_END)
774     break;
775 root 1.109 else if (dt == DT_AV)
776 root 1.12 {
777     AV *av = va_arg (ap, AV *);
778    
779     for (int i = 0; i <= av_len (av); ++i)
780     XPUSHs (*av_fetch (av, i, 1));
781     }
782     else
783     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 root 1.6 }
785    
786     va_end (ap);
787    
788 root 1.116 CALL_CALL ("cf::do_invoke", G_SCALAR);
789 root 1.6 count = count > 0 ? POPi : 0;
790    
791 root 1.116 CALL_END;
792 root 1.6
793     return count;
794 root 1.2 }
795    
796 root 1.12 SV *
797     cfperl_result (int idx)
798     {
799     AV *av = get_av ("cfperl::invoke_results", 0);
800     if (!av)
801     return &PL_sv_undef;
802    
803     SV **sv = av_fetch (av, idx, 0);
804     if (!sv)
805     return &PL_sv_undef;
806    
807     return *sv;
808     }
809    
810     int
811     cfperl_result_INT (int idx)
812     {
813     return SvIV (cfperl_result (idx));
814     }
815    
816 root 1.74 double
817 root 1.73 cfperl_result_DOUBLE (int idx)
818     {
819     return SvNV (cfperl_result (idx));
820     }
821    
822 root 1.80 /////////////////////////////////////////////////////////////////////////////
823    
824 root 1.116 void
825     maptile::emergency_save ()
826     {
827     CALL_BEGIN (0);
828     CALL_CALL ("cf::map::emergency_save", G_VOID);
829     CALL_END;
830     }
831    
832     maptile *
833 root 1.119 maptile::load_map_sync (const char *path, maptile *origin)
834 root 1.116 {
835     CALL_BEGIN (2);
836     CALL_ARG (path);
837     CALL_ARG (origin);
838 root 1.119 CALL_CALL ("cf::map::load_map_sync", G_SCALAR);
839 root 1.116
840     maptile *retval;
841    
842     if (count)
843     sv_to (POPs, retval);
844     else
845     retval = 0;
846    
847     CALL_END;
848    
849     return retval;
850     }
851    
852     void
853     maptile::change_all_map_light (int change)
854     {
855     CALL_BEGIN (1);
856     CALL_ARG (change);
857     CALL_CALL ("cf::map::change_all_map_light", G_VOID);
858     CALL_END;
859     }
860    
861     void
862     object::enter_exit (object *exit)
863     {
864     if (type != PLAYER)
865     return;
866    
867     CALL_BEGIN (2);
868     CALL_ARG (this);
869     CALL_ARG (exit);
870     CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871     CALL_END;
872     }
873    
874     /////////////////////////////////////////////////////////////////////////////
875    
876 root 1.80 struct EventAPI *watcher_base::GEventAPI;
877 root 1.116 struct CoroAPI *coroapi::GCoroAPI;
878 root 1.80
879 root 1.85 static void iw_dispatch (pe_event *ev)
880     {
881     iw *w = (iw *)ev->ext_data;
882     w->call (*w);
883     }
884    
885     void
886     iw::alloc ()
887     {
888     pe = GEventAPI->new_idle (0, 0);
889    
890     pe->base.callback = (void *)iw_dispatch;
891     pe->base.ext_data = (void *)this;
892     }
893    
894 root 1.80 static void iow_dispatch (pe_event *ev)
895     {
896     iow *w = (iow *)ev->ext_data;
897     w->call (*w, ((pe_ioevent *)ev)->got);
898     }
899    
900     void
901     iow::alloc ()
902     {
903     pe = GEventAPI->new_io (0, 0);
904    
905     pe->base.callback = (void *)iow_dispatch;
906     pe->base.ext_data = (void *)this;
907    
908 root 1.81 pe->fd = -1;
909     pe->poll = 0;
910 root 1.80 }
911    
912 root 1.85 void
913 root 1.80 iow::fd (int fd)
914     {
915     pe->fd = fd;
916     }
917    
918     int
919     iow::poll ()
920     {
921     return pe->poll;
922     }
923    
924 root 1.85 void
925 root 1.80 iow::poll (int events)
926     {
927 root 1.81 if (pe->poll != events)
928     {
929     if (pe->poll) stop ();
930     pe->poll = events;
931     if (pe->poll) start ();
932     }
933 root 1.80 }
934    
935 root 1.109 void
936     _connect_to_perl ()
937     {
938     stash_cf = gv_stashpv ("cf" , 1);
939    
940     stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
941     stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
942     stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
943     stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
944     stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
945     stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
946     stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
947     stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
948     stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
949    
950 root 1.116 sv_runtime = get_sv ("cf::RUNTIME", 1);
951     sv_upgrade (sv_runtime, SVt_NV);
952    
953 root 1.109 cb_global = get_av ("cf::CB_GLOBAL", 1);
954     cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
955     cb_object = get_av ("cf::CB_OBJECT", 1);
956     cb_player = get_av ("cf::CB_PLAYER", 1);
957     cb_client = get_av ("cf::CB_CLIENT", 1);
958     cb_type = get_av ("cf::CB_TYPE" , 1);
959     cb_map = get_av ("cf::CB_MAP" , 1);
960     }
961    
962 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
963    
964     BOOT:
965     {
966 root 1.109 _connect_to_perl ();
967 root 1.1
968 root 1.116 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
969     I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
970 root 1.80
971 root 1.109 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
972 root 1.63
973 root 1.1 static const struct {
974     const char *name;
975     IV iv;
976     } *civ, const_iv[] = {
977     # define const_iv(name) { # name, (IV)name },
978     const_iv (llevError)
979     const_iv (llevInfo)
980     const_iv (llevDebug)
981     const_iv (llevMonster)
982    
983 root 1.5 const_iv (MAX_TIME)
984 root 1.1 const_iv (PLAYER)
985     const_iv (TRANSPORT)
986     const_iv (ROD)
987     const_iv (TREASURE)
988     const_iv (POTION)
989     const_iv (FOOD)
990     const_iv (POISON)
991     const_iv (BOOK)
992     const_iv (CLOCK)
993     const_iv (ARROW)
994     const_iv (BOW)
995     const_iv (WEAPON)
996     const_iv (ARMOUR)
997     const_iv (PEDESTAL)
998     const_iv (ALTAR)
999     const_iv (LOCKED_DOOR)
1000     const_iv (SPECIAL_KEY)
1001     const_iv (MAP)
1002     const_iv (DOOR)
1003     const_iv (KEY)
1004     const_iv (TIMED_GATE)
1005     const_iv (TRIGGER)
1006     const_iv (GRIMREAPER)
1007     const_iv (MAGIC_EAR)
1008     const_iv (TRIGGER_BUTTON)
1009     const_iv (TRIGGER_ALTAR)
1010     const_iv (TRIGGER_PEDESTAL)
1011     const_iv (SHIELD)
1012     const_iv (HELMET)
1013     const_iv (HORN)
1014     const_iv (MONEY)
1015     const_iv (CLASS)
1016     const_iv (GRAVESTONE)
1017     const_iv (AMULET)
1018     const_iv (PLAYERMOVER)
1019     const_iv (TELEPORTER)
1020     const_iv (CREATOR)
1021     const_iv (SKILL)
1022     const_iv (EARTHWALL)
1023     const_iv (GOLEM)
1024     const_iv (THROWN_OBJ)
1025     const_iv (BLINDNESS)
1026     const_iv (GOD)
1027     const_iv (DETECTOR)
1028     const_iv (TRIGGER_MARKER)
1029     const_iv (DEAD_OBJECT)
1030     const_iv (DRINK)
1031     const_iv (MARKER)
1032     const_iv (HOLY_ALTAR)
1033     const_iv (PLAYER_CHANGER)
1034     const_iv (BATTLEGROUND)
1035     const_iv (PEACEMAKER)
1036     const_iv (GEM)
1037     const_iv (FIREWALL)
1038     const_iv (ANVIL)
1039     const_iv (CHECK_INV)
1040     const_iv (MOOD_FLOOR)
1041     const_iv (EXIT)
1042     const_iv (ENCOUNTER)
1043     const_iv (SHOP_FLOOR)
1044     const_iv (SHOP_MAT)
1045     const_iv (RING)
1046     const_iv (FLOOR)
1047     const_iv (FLESH)
1048     const_iv (INORGANIC)
1049     const_iv (SKILL_TOOL)
1050     const_iv (LIGHTER)
1051 elmex 1.92 const_iv (BUILDABLE_WALL)
1052 root 1.1 const_iv (MISC_OBJECT)
1053     const_iv (LAMP)
1054     const_iv (DUPLICATOR)
1055     const_iv (SPELLBOOK)
1056     const_iv (CLOAK)
1057     const_iv (SPINNER)
1058     const_iv (GATE)
1059     const_iv (BUTTON)
1060     const_iv (CF_HANDLE)
1061     const_iv (HOLE)
1062     const_iv (TRAPDOOR)
1063     const_iv (SIGN)
1064     const_iv (BOOTS)
1065     const_iv (GLOVES)
1066     const_iv (SPELL)
1067     const_iv (SPELL_EFFECT)
1068     const_iv (CONVERTER)
1069     const_iv (BRACERS)
1070     const_iv (POISONING)
1071     const_iv (SAVEBED)
1072     const_iv (WAND)
1073     const_iv (SCROLL)
1074     const_iv (DIRECTOR)
1075     const_iv (GIRDLE)
1076     const_iv (FORCE)
1077     const_iv (POTION_EFFECT)
1078     const_iv (EVENT_CONNECTOR)
1079     const_iv (CLOSE_CON)
1080     const_iv (CONTAINER)
1081     const_iv (ARMOUR_IMPROVER)
1082     const_iv (WEAPON_IMPROVER)
1083     const_iv (SKILLSCROLL)
1084     const_iv (DEEP_SWAMP)
1085     const_iv (IDENTIFY_ALTAR)
1086     const_iv (MENU)
1087     const_iv (RUNE)
1088     const_iv (TRAP)
1089     const_iv (POWER_CRYSTAL)
1090     const_iv (CORPSE)
1091     const_iv (DISEASE)
1092     const_iv (SYMPTOM)
1093     const_iv (BUILDER)
1094     const_iv (MATERIAL)
1095     const_iv (ITEM_TRANSFORMER)
1096    
1097 root 1.14 const_iv (NUM_SUBTYPES)
1098    
1099 root 1.1 const_iv (ST_BD_BUILD)
1100     const_iv (ST_BD_REMOVE)
1101    
1102     const_iv (ST_MAT_FLOOR)
1103     const_iv (ST_MAT_WALL)
1104     const_iv (ST_MAT_ITEM)
1105    
1106     const_iv (AT_PHYSICAL)
1107     const_iv (AT_MAGIC)
1108     const_iv (AT_FIRE)
1109     const_iv (AT_ELECTRICITY)
1110     const_iv (AT_COLD)
1111     const_iv (AT_CONFUSION)
1112     const_iv (AT_ACID)
1113     const_iv (AT_DRAIN)
1114     const_iv (AT_WEAPONMAGIC)
1115     const_iv (AT_GHOSTHIT)
1116     const_iv (AT_POISON)
1117     const_iv (AT_SLOW)
1118     const_iv (AT_PARALYZE)
1119     const_iv (AT_TURN_UNDEAD)
1120     const_iv (AT_FEAR)
1121     const_iv (AT_CANCELLATION)
1122     const_iv (AT_DEPLETE)
1123     const_iv (AT_DEATH)
1124     const_iv (AT_CHAOS)
1125     const_iv (AT_COUNTERSPELL)
1126     const_iv (AT_GODPOWER)
1127     const_iv (AT_HOLYWORD)
1128     const_iv (AT_BLIND)
1129     const_iv (AT_INTERNAL)
1130     const_iv (AT_LIFE_STEALING)
1131     const_iv (AT_DISEASE)
1132    
1133     const_iv (WEAP_HIT)
1134     const_iv (WEAP_SLASH)
1135     const_iv (WEAP_PIERCE)
1136     const_iv (WEAP_CLEAVE)
1137     const_iv (WEAP_SLICE)
1138     const_iv (WEAP_STAB)
1139     const_iv (WEAP_WHIP)
1140     const_iv (WEAP_CRUSH)
1141     const_iv (WEAP_BLUD)
1142    
1143     const_iv (FLAG_ALIVE)
1144     const_iv (FLAG_WIZ)
1145     const_iv (FLAG_REMOVED)
1146     const_iv (FLAG_FREED)
1147     const_iv (FLAG_WAS_WIZ)
1148     const_iv (FLAG_APPLIED)
1149     const_iv (FLAG_UNPAID)
1150     const_iv (FLAG_USE_SHIELD)
1151     const_iv (FLAG_NO_PICK)
1152     const_iv (FLAG_ANIMATE)
1153     const_iv (FLAG_MONSTER)
1154     const_iv (FLAG_FRIENDLY)
1155     const_iv (FLAG_GENERATOR)
1156     const_iv (FLAG_IS_THROWN)
1157     const_iv (FLAG_AUTO_APPLY)
1158     const_iv (FLAG_PLAYER_SOLD)
1159     const_iv (FLAG_SEE_INVISIBLE)
1160     const_iv (FLAG_CAN_ROLL)
1161     const_iv (FLAG_OVERLAY_FLOOR)
1162     const_iv (FLAG_IS_TURNABLE)
1163     const_iv (FLAG_IS_USED_UP)
1164     const_iv (FLAG_IDENTIFIED)
1165     const_iv (FLAG_REFLECTING)
1166     const_iv (FLAG_CHANGING)
1167     const_iv (FLAG_SPLITTING)
1168     const_iv (FLAG_HITBACK)
1169     const_iv (FLAG_STARTEQUIP)
1170     const_iv (FLAG_BLOCKSVIEW)
1171     const_iv (FLAG_UNDEAD)
1172     const_iv (FLAG_SCARED)
1173     const_iv (FLAG_UNAGGRESSIVE)
1174     const_iv (FLAG_REFL_MISSILE)
1175     const_iv (FLAG_REFL_SPELL)
1176     const_iv (FLAG_NO_MAGIC)
1177     const_iv (FLAG_NO_FIX_PLAYER)
1178     const_iv (FLAG_IS_LIGHTABLE)
1179     const_iv (FLAG_TEAR_DOWN)
1180     const_iv (FLAG_RUN_AWAY)
1181     const_iv (FLAG_PICK_UP)
1182     const_iv (FLAG_UNIQUE)
1183     const_iv (FLAG_NO_DROP)
1184     const_iv (FLAG_WIZCAST)
1185     const_iv (FLAG_CAST_SPELL)
1186     const_iv (FLAG_USE_SCROLL)
1187     const_iv (FLAG_USE_RANGE)
1188     const_iv (FLAG_USE_BOW)
1189     const_iv (FLAG_USE_ARMOUR)
1190     const_iv (FLAG_USE_WEAPON)
1191     const_iv (FLAG_USE_RING)
1192     const_iv (FLAG_READY_RANGE)
1193     const_iv (FLAG_READY_BOW)
1194     const_iv (FLAG_XRAYS)
1195     const_iv (FLAG_NO_APPLY)
1196     const_iv (FLAG_IS_FLOOR)
1197     const_iv (FLAG_LIFESAVE)
1198     const_iv (FLAG_NO_STRENGTH)
1199     const_iv (FLAG_SLEEP)
1200     const_iv (FLAG_STAND_STILL)
1201     const_iv (FLAG_RANDOM_MOVE)
1202     const_iv (FLAG_ONLY_ATTACK)
1203     const_iv (FLAG_CONFUSED)
1204     const_iv (FLAG_STEALTH)
1205     const_iv (FLAG_WIZPASS)
1206     const_iv (FLAG_IS_LINKED)
1207     const_iv (FLAG_CURSED)
1208     const_iv (FLAG_DAMNED)
1209     const_iv (FLAG_SEE_ANYWHERE)
1210     const_iv (FLAG_KNOWN_MAGICAL)
1211     const_iv (FLAG_KNOWN_CURSED)
1212     const_iv (FLAG_CAN_USE_SKILL)
1213     const_iv (FLAG_BEEN_APPLIED)
1214     const_iv (FLAG_READY_SCROLL)
1215     const_iv (FLAG_USE_ROD)
1216     const_iv (FLAG_USE_HORN)
1217     const_iv (FLAG_MAKE_INVIS)
1218     const_iv (FLAG_INV_LOCKED)
1219     const_iv (FLAG_IS_WOODED)
1220     const_iv (FLAG_IS_HILLY)
1221     const_iv (FLAG_READY_SKILL)
1222     const_iv (FLAG_READY_WEAPON)
1223     const_iv (FLAG_NO_SKILL_IDENT)
1224     const_iv (FLAG_BLIND)
1225     const_iv (FLAG_SEE_IN_DARK)
1226     const_iv (FLAG_IS_CAULDRON)
1227     const_iv (FLAG_NO_STEAL)
1228     const_iv (FLAG_ONE_HIT)
1229     const_iv (FLAG_CLIENT_SENT)
1230     const_iv (FLAG_BERSERK)
1231     const_iv (FLAG_NEUTRAL)
1232     const_iv (FLAG_NO_ATTACK)
1233     const_iv (FLAG_NO_DAMAGE)
1234     const_iv (FLAG_OBJ_ORIGINAL)
1235     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1236     const_iv (FLAG_ACTIVATE_ON_PUSH)
1237     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1238     const_iv (FLAG_IS_WATER)
1239     const_iv (FLAG_CONTENT_ON_GEN)
1240     const_iv (FLAG_IS_A_TEMPLATE)
1241     const_iv (FLAG_IS_BUILDABLE)
1242    
1243     const_iv (NDI_BLACK)
1244     const_iv (NDI_WHITE)
1245     const_iv (NDI_NAVY)
1246     const_iv (NDI_RED)
1247     const_iv (NDI_ORANGE)
1248     const_iv (NDI_BLUE)
1249     const_iv (NDI_DK_ORANGE)
1250     const_iv (NDI_GREEN)
1251     const_iv (NDI_LT_GREEN)
1252     const_iv (NDI_GREY)
1253     const_iv (NDI_BROWN)
1254     const_iv (NDI_GOLD)
1255     const_iv (NDI_TAN)
1256     const_iv (NDI_MAX_COLOR)
1257     const_iv (NDI_COLOR_MASK)
1258     const_iv (NDI_UNIQUE)
1259     const_iv (NDI_ALL)
1260    
1261 root 1.58 const_iv (UPD_LOCATION)
1262     const_iv (UPD_FLAGS)
1263     const_iv (UPD_WEIGHT)
1264     const_iv (UPD_FACE)
1265     const_iv (UPD_NAME)
1266     const_iv (UPD_ANIM)
1267     const_iv (UPD_ANIMSPEED)
1268     const_iv (UPD_NROF)
1269    
1270     const_iv (UPD_SP_MANA)
1271     const_iv (UPD_SP_GRACE)
1272     const_iv (UPD_SP_DAMAGE)
1273    
1274 root 1.1 const_iv (F_APPLIED)
1275     const_iv (F_LOCATION)
1276     const_iv (F_UNPAID)
1277     const_iv (F_MAGIC)
1278     const_iv (F_CURSED)
1279     const_iv (F_DAMNED)
1280     const_iv (F_OPEN)
1281     const_iv (F_NOPICK)
1282     const_iv (F_LOCKED)
1283    
1284     const_iv (F_BUY)
1285     const_iv (F_SHOP)
1286     const_iv (F_SELL)
1287    
1288     const_iv (P_BLOCKSVIEW)
1289 root 1.91 const_iv (P_PLAYER)
1290 root 1.1 const_iv (P_NO_MAGIC)
1291     const_iv (P_IS_ALIVE)
1292     const_iv (P_NO_CLERIC)
1293     const_iv (P_OUT_OF_MAP)
1294     const_iv (P_NEW_MAP)
1295 root 1.121 const_iv (P_UPTODATE)
1296 root 1.1
1297     const_iv (UP_OBJ_INSERT)
1298     const_iv (UP_OBJ_REMOVE)
1299     const_iv (UP_OBJ_CHANGE)
1300     const_iv (UP_OBJ_FACE)
1301    
1302     const_iv (INS_NO_MERGE)
1303     const_iv (INS_ABOVE_FLOOR_ONLY)
1304     const_iv (INS_NO_WALK_ON)
1305     const_iv (INS_ON_TOP)
1306     const_iv (INS_BELOW_ORIGINATOR)
1307     const_iv (INS_MAP_LOAD)
1308    
1309     const_iv (WILL_APPLY_HANDLE)
1310     const_iv (WILL_APPLY_TREASURE)
1311     const_iv (WILL_APPLY_EARTHWALL)
1312     const_iv (WILL_APPLY_DOOR)
1313     const_iv (WILL_APPLY_FOOD)
1314    
1315     const_iv (SAVE_MODE)
1316     const_iv (SAVE_DIR_MODE)
1317    
1318     const_iv (M_PAPER)
1319     const_iv (M_IRON)
1320     const_iv (M_GLASS)
1321     const_iv (M_LEATHER)
1322     const_iv (M_WOOD)
1323     const_iv (M_ORGANIC)
1324     const_iv (M_STONE)
1325     const_iv (M_CLOTH)
1326     const_iv (M_ADAMANT)
1327     const_iv (M_LIQUID)
1328     const_iv (M_SOFT_METAL)
1329     const_iv (M_BONE)
1330     const_iv (M_ICE)
1331     const_iv (M_SPECIAL)
1332    
1333     const_iv (SK_EXP_ADD_SKILL)
1334     const_iv (SK_EXP_TOTAL)
1335     const_iv (SK_EXP_NONE)
1336     const_iv (SK_SUBTRACT_SKILL_EXP)
1337 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1338 root 1.1
1339     const_iv (SK_LOCKPICKING)
1340     const_iv (SK_HIDING)
1341     const_iv (SK_SMITHERY)
1342     const_iv (SK_BOWYER)
1343     const_iv (SK_JEWELER)
1344     const_iv (SK_ALCHEMY)
1345     const_iv (SK_STEALING)
1346     const_iv (SK_LITERACY)
1347     const_iv (SK_BARGAINING)
1348     const_iv (SK_JUMPING)
1349     const_iv (SK_DET_MAGIC)
1350     const_iv (SK_ORATORY)
1351     const_iv (SK_SINGING)
1352     const_iv (SK_DET_CURSE)
1353     const_iv (SK_FIND_TRAPS)
1354     const_iv (SK_MEDITATION)
1355     const_iv (SK_PUNCHING)
1356     const_iv (SK_FLAME_TOUCH)
1357     const_iv (SK_KARATE)
1358     const_iv (SK_CLIMBING)
1359     const_iv (SK_WOODSMAN)
1360     const_iv (SK_INSCRIPTION)
1361     const_iv (SK_ONE_HANDED_WEAPON)
1362     const_iv (SK_MISSILE_WEAPON)
1363     const_iv (SK_THROWING)
1364     const_iv (SK_USE_MAGIC_ITEM)
1365     const_iv (SK_DISARM_TRAPS)
1366     const_iv (SK_SET_TRAP)
1367     const_iv (SK_THAUMATURGY)
1368     const_iv (SK_PRAYING)
1369     const_iv (SK_CLAWING)
1370     const_iv (SK_LEVITATION)
1371     const_iv (SK_SUMMONING)
1372     const_iv (SK_PYROMANCY)
1373     const_iv (SK_EVOCATION)
1374     const_iv (SK_SORCERY)
1375     const_iv (SK_TWO_HANDED_WEAPON)
1376     const_iv (SK_SPARK_TOUCH)
1377     const_iv (SK_SHIVER)
1378     const_iv (SK_ACID_SPLASH)
1379     const_iv (SK_POISON_NAIL)
1380    
1381     const_iv (SOUND_NEW_PLAYER)
1382     const_iv (SOUND_FIRE_ARROW)
1383     const_iv (SOUND_LEARN_SPELL)
1384     const_iv (SOUND_FUMBLE_SPELL)
1385     const_iv (SOUND_WAND_POOF)
1386     const_iv (SOUND_OPEN_DOOR)
1387     const_iv (SOUND_PUSH_PLAYER)
1388     const_iv (SOUND_PLAYER_HITS1)
1389     const_iv (SOUND_PLAYER_HITS2)
1390     const_iv (SOUND_PLAYER_HITS3)
1391     const_iv (SOUND_PLAYER_HITS4)
1392     const_iv (SOUND_PLAYER_IS_HIT1)
1393     const_iv (SOUND_PLAYER_IS_HIT2)
1394     const_iv (SOUND_PLAYER_IS_HIT3)
1395     const_iv (SOUND_PLAYER_KILLS)
1396     const_iv (SOUND_PET_IS_KILLED)
1397     const_iv (SOUND_PLAYER_DIES)
1398     const_iv (SOUND_OB_EVAPORATE)
1399     const_iv (SOUND_OB_EXPLODE)
1400     const_iv (SOUND_CLOCK)
1401     const_iv (SOUND_TURN_HANDLE)
1402     const_iv (SOUND_FALL_HOLE)
1403     const_iv (SOUND_DRINK_POISON)
1404     const_iv (SOUND_CAST_SPELL_0)
1405    
1406     const_iv (PREFER_LOW)
1407     const_iv (PREFER_HIGH)
1408    
1409     const_iv (ATNR_PHYSICAL)
1410     const_iv (ATNR_MAGIC)
1411     const_iv (ATNR_FIRE)
1412     const_iv (ATNR_ELECTRICITY)
1413     const_iv (ATNR_COLD)
1414     const_iv (ATNR_CONFUSION)
1415     const_iv (ATNR_ACID)
1416     const_iv (ATNR_DRAIN)
1417     const_iv (ATNR_WEAPONMAGIC)
1418     const_iv (ATNR_GHOSTHIT)
1419     const_iv (ATNR_POISON)
1420     const_iv (ATNR_SLOW)
1421     const_iv (ATNR_PARALYZE)
1422     const_iv (ATNR_TURN_UNDEAD)
1423     const_iv (ATNR_FEAR)
1424     const_iv (ATNR_CANCELLATION)
1425     const_iv (ATNR_DEPLETE)
1426     const_iv (ATNR_DEATH)
1427     const_iv (ATNR_CHAOS)
1428     const_iv (ATNR_COUNTERSPELL)
1429     const_iv (ATNR_GODPOWER)
1430     const_iv (ATNR_HOLYWORD)
1431     const_iv (ATNR_BLIND)
1432     const_iv (ATNR_INTERNAL)
1433     const_iv (ATNR_LIFE_STEALING)
1434     const_iv (ATNR_DISEASE)
1435    
1436     const_iv (MAP_FLUSH)
1437     const_iv (MAP_PLAYER_UNIQUE)
1438     const_iv (MAP_BLOCK)
1439     const_iv (MAP_STYLE)
1440     const_iv (MAP_OVERLAY)
1441    
1442     const_iv (MAP_IN_MEMORY)
1443     const_iv (MAP_SWAPPED)
1444     const_iv (MAP_LOADING)
1445     const_iv (MAP_SAVING)
1446 root 1.7
1447 root 1.109 const_iv (KLASS_ATTACHABLE)
1448 root 1.7 const_iv (KLASS_GLOBAL)
1449     const_iv (KLASS_OBJECT)
1450 root 1.96 const_iv (KLASS_CLIENT)
1451 root 1.7 const_iv (KLASS_PLAYER)
1452     const_iv (KLASS_MAP)
1453 root 1.99
1454 root 1.100 const_iv (CS_QUERY_YESNO)
1455     const_iv (CS_QUERY_SINGLECHAR)
1456     const_iv (CS_QUERY_HIDEINPUT)
1457    
1458 root 1.99 const_iv (ST_DEAD)
1459     const_iv (ST_SETUP)
1460     const_iv (ST_PLAYING)
1461     const_iv (ST_CUSTOM)
1462    
1463     const_iv (ST_CHANGE_CLASS)
1464     const_iv (ST_CONFIRM_QUIT)
1465     const_iv (ST_GET_PARTY_PASSWORD)
1466 root 1.116
1467     const_iv (IO_HEADER)
1468     const_iv (IO_OBJECTS)
1469     const_iv (IO_UNIQUES)
1470 root 1.117
1471     // random map generator
1472     const_iv (LAYOUT_NONE)
1473     const_iv (LAYOUT_ONION)
1474     const_iv (LAYOUT_MAZE)
1475     const_iv (LAYOUT_SPIRAL)
1476     const_iv (LAYOUT_ROGUELIKE)
1477     const_iv (LAYOUT_SNAKE)
1478     const_iv (LAYOUT_SQUARE_SPIRAL)
1479    
1480     const_iv (RMOPT_RANDOM)
1481     const_iv (RMOPT_CENTERED)
1482     const_iv (RMOPT_LINEAR)
1483     const_iv (RMOPT_BOTTOM_C)
1484     const_iv (RMOPT_BOTTOM_R)
1485     const_iv (RMOPT_IRR_SPACE)
1486     const_iv (RMOPT_WALL_OFF)
1487     const_iv (RMOPT_WALLS_ONLY)
1488     const_iv (RMOPT_NO_DOORS)
1489    
1490     const_iv (SYMMETRY_RANDOM)
1491     const_iv (SYMMETRY_NONE)
1492     const_iv (SYMMETRY_X)
1493     const_iv (SYMMETRY_Y)
1494     const_iv (SYMMETRY_XY)
1495 root 1.1 };
1496    
1497     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1498 root 1.109 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1499 root 1.1
1500     static const struct {
1501     const char *name;
1502 root 1.14 int skip;
1503 root 1.7 IV klass;
1504 root 1.1 IV iv;
1505 root 1.6 } *eiv, event_iv[] = {
1506 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1507 root 1.6 # include "eventinc.h"
1508     # undef def
1509     };
1510    
1511     AV *av = get_av ("cf::EVENT", 1);
1512    
1513     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1514 root 1.7 {
1515     AV *event = newAV ();
1516 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1517 root 1.7 av_push (event, newSViv (eiv->klass));
1518     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 root 1.109 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1520 root 1.7 }
1521 root 1.14 }
1522    
1523 root 1.109 void _connect_to_perl ()
1524 root 1.14
1525 root 1.47 void _global_reattach ()
1526 root 1.14 CODE:
1527     {
1528     // reattach to all attachable objects in the game.
1529 root 1.96 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1530 root 1.109 (*i)->reattach ();
1531 root 1.96
1532 root 1.114 for_all_players (pl)
1533 root 1.109 pl->reattach ();
1534 root 1.14
1535 root 1.116 //TODO
1536     //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1537     // i->second->reattach ();
1538 root 1.8
1539 root 1.57 for (object *op = object::first; op; op = op->next)
1540 root 1.109 op->reattach ();
1541 root 1.1 }
1542    
1543     NV floor (NV x)
1544    
1545     NV ceil (NV x)
1546    
1547 root 1.5 void server_tick ()
1548 root 1.116 CODE:
1549     runtime = SvNVx (sv_runtime);
1550     server_tick ();
1551 root 1.5
1552 root 1.1 void
1553     LOG (int level, char *msg)
1554     PROTOTYPE: $$
1555     C_ARGS: (LogLevel)level, "%s", msg
1556    
1557     char *path_combine (char *base, char *path)
1558     PROTOTYPE: $$
1559    
1560     char *path_combine_and_normalize (char *base, char *path)
1561     PROTOTYPE: $$
1562    
1563 root 1.19 const char *
1564     get_maps_directory (char *path)
1565 root 1.1 PROTOTYPE: $
1566     ALIAS: maps_directory = 0
1567 root 1.19 CODE:
1568     RETVAL = create_pathname (path);
1569     OUTPUT: RETVAL
1570 root 1.1
1571     void
1572     sub_generation_inc ()
1573     CODE:
1574     PL_sub_generation++;
1575    
1576     char *
1577     mapdir ()
1578     PROTOTYPE:
1579     ALIAS:
1580     mapdir = 0
1581     uniquedir = 1
1582     tmpdir = 2
1583     confdir = 3
1584     localdir = 4
1585     playerdir = 5
1586     datadir = 6
1587     CODE:
1588 root 1.19 switch (ix)
1589     {
1590     case 0: RETVAL = settings.mapdir ; break;
1591     case 1: RETVAL = settings.uniquedir; break;
1592     case 2: RETVAL = settings.tmpdir ; break;
1593     case 3: RETVAL = settings.confdir ; break;
1594     case 4: RETVAL = settings.localdir ; break;
1595     case 5: RETVAL = settings.playerdir; break;
1596     case 6: RETVAL = settings.datadir ; break;
1597     }
1598 root 1.1 OUTPUT: RETVAL
1599    
1600 root 1.120 void abort ()
1601    
1602 root 1.116 void emergency_save ()
1603    
1604 root 1.56 void _exit (int status = 0)
1605    
1606 root 1.74 int find_animation (char *text)
1607 root 1.1 PROTOTYPE: $
1608    
1609 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1610 root 1.1
1611     const char *cost_string_from_value(uint64 cost, int approx = 0)
1612    
1613     int
1614     exp_to_level (val64 exp)
1615     CODE:
1616     {
1617     int i = 0;
1618    
1619     RETVAL = settings.max_level;
1620    
1621     for (i = 1; i <= settings.max_level; i++)
1622     {
1623     if (levels[i] > exp)
1624     {
1625     RETVAL = i - 1;
1626     break;
1627     }
1628     }
1629     }
1630     OUTPUT: RETVAL
1631    
1632     val64
1633     level_to_min_exp (int level)
1634     CODE:
1635     if (level > settings.max_level)
1636     RETVAL = levels[settings.max_level];
1637     else if (level < 1)
1638     RETVAL = 0;
1639     else
1640     RETVAL = levels[level];
1641     OUTPUT: RETVAL
1642    
1643     SV *
1644     resistance_to_string (int atnr)
1645     CODE:
1646     if (atnr >= 0 && atnr < NROFATTACKS)
1647     RETVAL = newSVpv (resist_plus[atnr], 0);
1648     else
1649     XSRETURN_UNDEF;
1650     OUTPUT: RETVAL
1651    
1652 root 1.97 MODULE = cf PACKAGE = cf::attachable
1653    
1654 root 1.27 int
1655 root 1.97 valid (SV *obj)
1656 root 1.27 CODE:
1657     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1658     OUTPUT:
1659     RETVAL
1660    
1661 root 1.115 #bool
1662     #destroyed (attachable *at)
1663     #
1664     #void
1665     #destroy (attachable *at)
1666    
1667 root 1.101 MODULE = cf PACKAGE = cf::global
1668    
1669     int invoke (SV *klass, int event, ...)
1670     CODE:
1671     if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1672     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1673     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1674 root 1.109 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1675 root 1.101 OUTPUT: RETVAL
1676    
1677 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1678    
1679 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1680    
1681 root 1.18 int invoke (object *op, int event, ...)
1682     CODE:
1683     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1684 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1685     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1686 root 1.109 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1687 root 1.18 OUTPUT: RETVAL
1688    
1689     SV *registry (object *op)
1690    
1691 root 1.57 void mortals ()
1692 root 1.59 PPCODE:
1693 root 1.57 EXTEND (SP, object::mortals.size ());
1694     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1695     PUSHs (to_sv (*i));
1696    
1697     object *first ()
1698     CODE:
1699     RETVAL = object::first;
1700     OUTPUT: RETVAL
1701    
1702 root 1.1 # missing properties
1703    
1704 root 1.54 object *head (object *op)
1705     PROTOTYPE: $
1706     CODE:
1707     RETVAL = op->head ? op->head : op;
1708     OUTPUT: RETVAL
1709    
1710     int is_head (object *op)
1711     PROTOTYPE: $
1712     CODE:
1713     RETVAL = !op->head;
1714     OUTPUT: RETVAL
1715    
1716 root 1.1 void
1717     inv (object *obj)
1718     PROTOTYPE: $
1719     PPCODE:
1720     {
1721     object *o;
1722     for (o = obj->inv; o; o = o->below)
1723 root 1.100 XPUSHs (sv_2mortal (to_sv (o)));
1724 root 1.1 }
1725    
1726 root 1.102 void
1727     set_animation (object *op, int idx)
1728     CODE:
1729     SET_ANIMATION (op, idx);
1730    
1731 root 1.58 object *find_best_object_match (object *op, const char *match)
1732    
1733     object *find_marked_object (object *op)
1734    
1735 root 1.109 int need_identify (object *obj);
1736 root 1.1
1737     int apply_shop_mat (object *shop_mat, object *op);
1738    
1739 root 1.27 int move (object *op, int dir, object *originator = op)
1740     CODE:
1741     RETVAL = move_ob (op, dir, originator);
1742     OUTPUT:
1743     RETVAL
1744 root 1.1
1745 root 1.74 void apply (object *applier, object *applied, int flags = 0)
1746     CODE:
1747     manual_apply (applied, applier, flags);
1748 root 1.1
1749 root 1.74 void apply_below (object *op)
1750     CODE:
1751     player_apply_below (op);
1752 root 1.1
1753     object *cf_object_present_archname_inside (object *op, char *whatstr)
1754    
1755     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1756    
1757 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1758 root 1.1
1759 root 1.116 #//TODO
1760     object *clone_ (object *op, int recursive = 0)
1761 root 1.74 CODE:
1762     if (recursive)
1763     RETVAL = object_create_clone (op);
1764     else
1765     {
1766     RETVAL = object::create ();
1767 root 1.75 op->copy_to (RETVAL);
1768 root 1.74 }
1769     OUTPUT: RETVAL
1770 root 1.1
1771 root 1.74 int pay_item (object *op, object *buyer)
1772     CODE:
1773     RETVAL = pay_for_item (op, buyer);
1774     OUTPUT: RETVAL
1775 root 1.1
1776 root 1.74 int pay_amount (object *op, uint64 amount)
1777     CODE:
1778     RETVAL = pay_for_amount (amount, op);
1779     OUTPUT: RETVAL
1780 root 1.1
1781     void pay_player (object *op, uint64 amount)
1782    
1783     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1784    
1785 root 1.74 int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1786 root 1.1
1787 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
1788     CODE:
1789     do_learn_spell (op, sp, special_prayer);
1790 root 1.1
1791 root 1.74 void forget_spell (object *op, object *sp)
1792     CODE:
1793     do_forget_spell (op, query_name (sp));
1794 root 1.1
1795 root 1.74 object *check_for_spell (object *op, char *spellname)
1796     CODE:
1797     RETVAL = check_spell_known (op, spellname);
1798     OUTPUT: RETVAL
1799 root 1.1
1800 root 1.74 int query_money (object *op)
1801 root 1.1 ALIAS: money = 0
1802    
1803 elmex 1.108 val64 query_cost (object *op, object *who, int flags)
1804 root 1.1 ALIAS: cost = 0
1805    
1806 root 1.74 void spring_trap (object *op, object *victim)
1807 root 1.1
1808 root 1.74 int check_trigger (object *op, object *cause)
1809 root 1.1
1810 root 1.74 void drop (object *who, object *op)
1811 root 1.1
1812 root 1.74 void pick_up (object *who, object *op)
1813 root 1.1
1814     object *cf_object_insert_object (object *op, object *container)
1815    
1816     object *cf_object_insert_in_ob (object *ob, object *where)
1817    
1818 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1819 root 1.1
1820 root 1.102 void update_object (object *op, int action)
1821 root 1.1
1822     object *cf_create_object_by_name (const char *name)
1823    
1824     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1825    
1826     void player_lvl_adj (object *who, object *skill = 0)
1827    
1828     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1829    
1830     int calc_skill_exp (object *who, object *op, object *skill);
1831    
1832     void push_button (object *op);
1833    
1834     void use_trigger (object *op);
1835    
1836 root 1.61 void add_button_link (object *button, maptile *map, int connected);
1837 root 1.1
1838     void remove_button_link (object *op);
1839    
1840    
1841     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1842    
1843     object *cf_insert_ob_in_ob (object *ob, object *where)
1844    
1845     # no clean way to get an object from an archetype - stupid idiotic
1846     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1847    
1848     object *new (const char *archetype = 0)
1849     PROTOTYPE: ;$
1850     CODE:
1851     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1852     OUTPUT:
1853     RETVAL
1854    
1855 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1856 root 1.1 PROTOTYPE: $$$$$$
1857     CODE:
1858     {
1859     int unused_type;
1860     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1861     }
1862    
1863     # syntatic sugar for easier use in event callbacks.
1864     const char *options (object *op)
1865     CODE:
1866     RETVAL = op->name;
1867     OUTPUT:
1868     RETVAL
1869    
1870     player *contr (object *op)
1871     CODE:
1872     RETVAL = op->contr;
1873     OUTPUT: RETVAL
1874    
1875     const char *get_ob_key_value (object *op, const char *key)
1876    
1877     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1878    
1879     object *get_nearest_player (object *ob)
1880     ALIAS: nearest_player = 0
1881     PREINIT:
1882     extern object *get_nearest_player (object *);
1883    
1884     void rangevector (object *ob, object *other, int flags = 0)
1885     PROTOTYPE: $$;$
1886     PPCODE:
1887     {
1888     rv_vector rv;
1889     get_rangevector (ob, other, &rv, flags);
1890     EXTEND (SP, 5);
1891     PUSHs (newSVuv (rv.distance));
1892     PUSHs (newSViv (rv.distance_x));
1893     PUSHs (newSViv (rv.distance_y));
1894     PUSHs (newSViv (rv.direction));
1895     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1896     }
1897    
1898     bool on_same_map_as (object *ob, object *other)
1899     CODE:
1900     RETVAL = on_same_map (ob, other);
1901     OUTPUT: RETVAL
1902    
1903 root 1.58 const char *
1904     base_name (object *op, int plural = op->nrof > 1)
1905 root 1.1 CODE:
1906 root 1.58 RETVAL = query_base_name (op, plural);
1907 root 1.1 OUTPUT: RETVAL
1908    
1909 elmex 1.86 object *decrease_ob_nr (object *op, unsigned long i)
1910    
1911 root 1.1 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1912    
1913     player *player (object *op)
1914     CODE:
1915     RETVAL = op->contr;
1916     OUTPUT: RETVAL
1917    
1918 root 1.105 void check_score (object *op)
1919    
1920 root 1.120 void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1921     CODE:
1922     new_draw_info (flags, 0, op, txt);
1923 root 1.1
1924     object *cf_player_send_inventory (object *op)
1925    
1926     char *cf_player_get_ip (object *op)
1927     ALIAS: ip = 0
1928    
1929     object *cf_player_get_marked_item (object *op)
1930     ALIAS: marked_item = 0
1931    
1932     void cf_player_set_marked_item (object *op, object *ob)
1933    
1934     partylist *cf_player_get_party (object *op)
1935     ALIAS: party = 0
1936    
1937     void cf_player_set_party (object *op, partylist *party)
1938    
1939     void kill_player (object *op)
1940    
1941 root 1.58 void esrv_update_item (object *op, int what, object *item)
1942     C_ARGS: what, op, item
1943    
1944 root 1.66 void clear_los (object *op)
1945    
1946 root 1.67 int command_teleport (object *op, char *params)
1947    
1948     int command_summon (object *op, char *params)
1949    
1950     int command_arrest (object *op, char *params)
1951    
1952     int command_kick (object *op, char *params)
1953    
1954     int command_banish (object *op, char *params)
1955    
1956 root 1.66
1957 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1958 root 1.1
1959 root 1.79 INCLUDE: $PERL genacc player ../include/player.h |
1960 root 1.62
1961 root 1.18 int invoke (player *pl, int event, ...)
1962     CODE:
1963     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1964 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1965     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1966 root 1.109 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1967 root 1.18 OUTPUT: RETVAL
1968    
1969 root 1.12 SV *registry (player *pl)
1970 root 1.1
1971 root 1.102 void
1972     save_stats (player *pl)
1973     CODE:
1974     pl->ob->stats.hp = pl->ob->stats.maxhp;
1975     pl->ob->stats.sp = pl->ob->stats.maxsp;
1976     pl->ob->stats.grace = pl->ob->stats.maxgrace;
1977     pl->orig_stats = pl->ob->stats;
1978    
1979 root 1.1 player *cf_player_find (char *name)
1980     PROTOTYPE: $
1981    
1982     void cf_player_move (player *pl, int dir)
1983    
1984     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1985    
1986     player *first ()
1987     CODE:
1988     RETVAL = first_player;
1989     OUTPUT: RETVAL
1990    
1991     bool
1992     cell_visible (player *pl, int dx, int dy)
1993     CODE:
1994 root 1.98 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1995     && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1996 root 1.1 OUTPUT:
1997     RETVAL
1998    
1999 root 1.4 void
2000 root 1.1 send (player *pl, SV *packet)
2001     CODE:
2002     {
2003     STRLEN len;
2004     char *buf = SvPVbyte (packet, len);
2005    
2006 root 1.100 if (pl->ns)
2007     pl->ns->send_packet (buf, len);
2008 root 1.1 }
2009    
2010     int
2011     listening (player *pl, int new_value = -1)
2012     CODE:
2013     RETVAL = pl->listening;
2014     if (new_value >= 0)
2015     pl->listening = new_value;
2016     OUTPUT:
2017     RETVAL
2018    
2019 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2020 root 1.45 PROTOTYPE: $;$$$
2021 root 1.1 PPCODE:
2022 root 1.45 if (GIMME_V != G_VOID)
2023     {
2024     EXTEND (SP, 3);
2025     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2026     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2027     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2028     }
2029 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2030     if (x) sv_to (x, pl->bed_x);
2031     if (y) sv_to (y, pl->bed_y);
2032 root 1.1
2033     void
2034     list ()
2035     PPCODE:
2036 root 1.100 for (player *pl = first_player; pl; pl = pl->next)
2037     XPUSHs (sv_2mortal (to_sv (pl)));
2038 root 1.1
2039     bool
2040     peaceful (player *pl, bool new_setting = 0)
2041     PROTOTYPE: $;$
2042     CODE:
2043     RETVAL = pl->peaceful;
2044     if (items > 1)
2045     pl->peaceful = new_setting;
2046     OUTPUT:
2047     RETVAL
2048    
2049     living *
2050     orig_stats (player *pl)
2051     CODE:
2052     RETVAL = &pl->orig_stats;
2053     OUTPUT: RETVAL
2054    
2055     living *
2056     last_stats (player *pl)
2057     CODE:
2058     RETVAL = &pl->last_stats;
2059     OUTPUT: RETVAL
2060    
2061    
2062     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2063    
2064 root 1.61 int invoke (maptile *map, int event, ...)
2065 root 1.18 CODE:
2066     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2067 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2068     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2069 root 1.109 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2070 root 1.25 OUTPUT: RETVAL
2071 root 1.18
2072 root 1.61 SV *registry (maptile *map)
2073 root 1.12
2074 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2075 root 1.1
2076 root 1.116 void
2077     maptile::instantiate ()
2078    
2079     maptile *new ()
2080 root 1.1 PROTOTYPE:
2081     CODE:
2082 root 1.116 RETVAL = new maptile;
2083 root 1.1 OUTPUT:
2084     RETVAL
2085    
2086 root 1.116 void
2087     maptile::destroy ()
2088 root 1.1
2089 root 1.117 void
2090     maptile::players ()
2091     PPCODE:
2092     if (GIMME_V == G_SCALAR)
2093 root 1.118 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2094 root 1.117 else if (GIMME_V == G_ARRAY)
2095     {
2096     EXTEND (SP, THIS->players);
2097     for_all_players (pl)
2098     if (pl->ob && pl->ob->map == THIS)
2099 root 1.118 PUSHs (sv_2mortal (to_sv (pl->ob)));
2100 root 1.117 }
2101    
2102 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2103 root 1.1
2104 root 1.74 int out_of_map (maptile *map, int x, int y)
2105    
2106 root 1.29 void
2107 root 1.61 trigger (maptile *map, long connection, bool state = true)
2108 root 1.29 CODE:
2109     activate_connection (map, connection, state);
2110    
2111     void
2112 root 1.61 get_connection (maptile *map, long connection)
2113 root 1.29 PPCODE:
2114     oblinkpt *obp = get_connection_links (map, connection);
2115     if (obp)
2116     for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2118 root 1.29
2119 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2120 root 1.1
2121 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2122 root 1.1
2123 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2124 root 1.1 C_ARGS: str, map, nx, ny
2125    
2126     void
2127 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2128 root 1.1 PPCODE:
2129     {
2130 root 1.61 maptile *nmap = 0;
2131 root 1.1 I16 nx = 0, ny = 0;
2132 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2133 root 1.1
2134     EXTEND (SP, 4);
2135     PUSHs (sv_2mortal (newSViv (flags)));
2136    
2137     if (GIMME_V == G_ARRAY)
2138     {
2139     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2140     PUSHs (sv_2mortal (newSViv (nx)));
2141     PUSHs (sv_2mortal (newSViv (ny)));
2142     }
2143     }
2144    
2145     void
2146 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2147 root 1.1 PROTOTYPE: $$$
2148     PPCODE:
2149     {
2150     object *o;
2151 root 1.61 maptile *nmap = 0;
2152 root 1.1 I16 nx, ny;
2153    
2154 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2155 root 1.1
2156     if (nmap)
2157     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2158     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2159     }
2160    
2161     SV *
2162 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2163 root 1.1 PROTOTYPE: $$$
2164     ALIAS:
2165     top_at = 1
2166     flags_at = 2
2167     light_at = 3
2168     move_block_at = 4
2169     move_slow_at = 5
2170     move_on_at = 6
2171     move_off_at = 7
2172     INIT:
2173 root 1.110 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2174 root 1.1 CODE:
2175     switch (ix)
2176     {
2177     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2178     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2179     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2180     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2181     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2182     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2183     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2184     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2185     }
2186     OUTPUT:
2187     RETVAL
2188    
2189 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2190    
2191     void fix_walls_around (maptile *map, int x, int y)
2192 root 1.1
2193 root 1.117 # worst xs function of my life
2194     maptile *
2195     _create_random_map (\
2196     char *path,\
2197     char *wallstyle,\
2198     char *wall_name,\
2199     char *floorstyle,\
2200     char *monsterstyle,\
2201     char *treasurestyle,\
2202     char *layoutstyle,\
2203     char *doorstyle,\
2204     char *decorstyle,\
2205     char *origin_map,\
2206     char *final_map,\
2207     char *exitstyle,\
2208     char *this_map,\
2209     char *exit_on_final_map,\
2210     int Xsize,\
2211     int Ysize,\
2212     int expand2x,\
2213     int layoutoptions1,\
2214     int layoutoptions2,\
2215     int layoutoptions3,\
2216     int symmetry,\
2217     int difficulty,\
2218     int difficulty_given,\
2219     float difficulty_increase,\
2220     int dungeon_level,\
2221     int dungeon_depth,\
2222     int decoroptions,\
2223     int orientation,\
2224     int origin_y,\
2225     int origin_x,\
2226     int random_seed,\
2227     val64 total_map_hp,\
2228     int map_layout_style,\
2229     int treasureoptions,\
2230     int symmetry_used,\
2231     region *region\
2232     )
2233     CODE:
2234     {
2235     random_map_params rmp;
2236 root 1.120 memset (&rmp, 0, sizeof (rmp)); // just to be sure
2237 root 1.117
2238     assign (rmp.wallstyle , wallstyle);
2239     assign (rmp.wall_name , wall_name);
2240     assign (rmp.floorstyle , floorstyle);
2241     assign (rmp.monsterstyle , monsterstyle);
2242     assign (rmp.treasurestyle , treasurestyle);
2243     assign (rmp.layoutstyle , layoutstyle);
2244     assign (rmp.doorstyle , doorstyle);
2245     assign (rmp.decorstyle , decorstyle);
2246     assign (rmp.origin_map , origin_map);
2247     assign (rmp.final_map , final_map);
2248     assign (rmp.exitstyle , exitstyle);
2249     assign (rmp.this_map , this_map);
2250     assign (rmp.exit_on_final_map, exit_on_final_map);
2251    
2252     rmp.Xsize = Xsize;
2253     rmp.Ysize = Ysize;
2254     rmp.expand2x = expand2x;
2255     rmp.layoutoptions1 = layoutoptions1;
2256     rmp.layoutoptions2 = layoutoptions2;
2257     rmp.layoutoptions3 = layoutoptions3;
2258     rmp.symmetry = symmetry;
2259     rmp.difficulty = difficulty;
2260     rmp.difficulty_given = difficulty_given;
2261     rmp.difficulty_increase = difficulty_increase;
2262     rmp.dungeon_level = dungeon_level;
2263     rmp.dungeon_depth = dungeon_depth;
2264     rmp.decoroptions = decoroptions;
2265     rmp.orientation = orientation;
2266     rmp.origin_y = origin_y;
2267     rmp.origin_x = origin_x;
2268     rmp.random_seed = random_seed;
2269     rmp.total_map_hp = total_map_hp;
2270     rmp.map_layout_style = map_layout_style;
2271     rmp.treasureoptions = treasureoptions;
2272     rmp.symmetry_used = symmetry_used;
2273     rmp.region = region;
2274    
2275     RETVAL = generate_random_map (path, &rmp);
2276     }
2277     OUTPUT:
2278     RETVAL
2279    
2280 root 1.19 MODULE = cf PACKAGE = cf::arch
2281 root 1.1
2282 elmex 1.36 archetype *find (const char *name)
2283     CODE:
2284 root 1.60 RETVAL = archetype::find (name);
2285 elmex 1.36 OUTPUT:
2286     RETVAL
2287    
2288 root 1.19 archetype *first()
2289 root 1.1 PROTOTYPE:
2290 root 1.19 CODE:
2291     RETVAL = first_archetype;
2292     OUTPUT: RETVAL
2293 root 1.1
2294 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2295 root 1.1
2296 root 1.19 MODULE = cf PACKAGE = cf::party
2297 root 1.1
2298 root 1.19 partylist *first ()
2299 root 1.1 PROTOTYPE:
2300 root 1.19 CODE:
2301     RETVAL = get_firstparty ();
2302     OUTPUT: RETVAL
2303 root 1.1
2304 root 1.119 INCLUDE: $PERL genacc partylist ../include/player.h |
2305 root 1.1
2306 root 1.19 MODULE = cf PACKAGE = cf::region
2307 root 1.1
2308 root 1.19 region *first ()
2309 root 1.1 PROTOTYPE:
2310 root 1.19 CODE:
2311     RETVAL = first_region;
2312     OUTPUT: RETVAL
2313 root 1.1
2314 root 1.119 INCLUDE: $PERL genacc region ../include/map.h |
2315 root 1.1
2316 root 1.19 MODULE = cf PACKAGE = cf::living
2317 root 1.1
2318 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2319 root 1.1
2320 root 1.76 MODULE = cf PACKAGE = cf::settings
2321    
2322     INCLUDE: $PERL genacc Settings ../include/global.h |
2323    
2324 root 1.84 MODULE = cf PACKAGE = cf::client
2325 root 1.79
2326 root 1.84 INCLUDE: $PERL genacc client ../include/client.h |
2327 root 1.79
2328 root 1.84 int invoke (client *ns, int event, ...)
2329 root 1.79 CODE:
2330 root 1.88 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2331 root 1.79 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2332     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2333 root 1.109 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2334 root 1.79 OUTPUT: RETVAL
2335    
2336 root 1.84 SV *registry (client *ns)
2337 root 1.79
2338 root 1.100 void
2339     list ()
2340     PPCODE:
2341     EXTEND (SP, clients.size ());
2342     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2343     PUSHs (sv_2mortal (to_sv (*i)));
2344    
2345 root 1.88 void
2346 root 1.100 client::send_packet (SV *packet)
2347     CODE:
2348     {
2349     STRLEN len;
2350     char *buf = SvPVbyte (packet, len);
2351    
2352     THIS->send_packet (buf, len);
2353     }
2354    
2355     void
2356 root 1.88 client::destroy ()
2357