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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.236
Committed: Mon Jul 23 16:53:15 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.235: +16 -4 lines
Log Message:
implement yet another et-cpu-time primitive, this time its called get_slot... might replace most uses of wait_for_tick

File Contents

# User Rev Content
1 root 1.1 /*
2 root 1.216 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3     *
4     * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6     * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7     *
8 root 1.226 * Crossfire TRT is free software: you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12 root 1.216 *
13 root 1.226 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 root 1.216 *
18 root 1.226 * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.216 *
21     * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 root 1.106 */
23 root 1.1
24 root 1.198 #include "autoconf.h"
25    
26 root 1.1 #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29 root 1.189 #define CEDES_PER_TICK 5
30    
31 root 1.198 #if HAVE_EXECINFO_H
32     # include <execinfo.h>
33     #endif
34    
35 root 1.1 #include <plugin_common.h>
36     #include <sounds.h>
37 root 1.6 #include <cstdarg>
38     #include <sproto.h>
39 root 1.1
40 root 1.162 #include "loader.h"
41 root 1.6 #include "cfperl.h"
42 root 1.12 #include "shstr.h"
43 root 1.1
44 root 1.125 #include <unistd.h>
45     #if _POSIX_MEMLOCK
46     # include <sys/mman.h>
47     #endif
48    
49 root 1.32 #include <EXTERN.h>
50     #include <perl.h>
51     #include <XSUB.h>
52    
53 root 1.107 #include "CoroAPI.h"
54 root 1.1 #include "perlxsi.c"
55    
56     extern sint64 *levels; // the experience table
57    
58 root 1.61 typedef object object_ornull;
59     typedef maptile maptile_ornull;
60 root 1.1
61 root 1.183 typedef char *octet_string;
62     typedef char *utf8_string;
63     typedef const char *const_octet_string;
64     typedef const char *const_utf8_string;
65    
66 root 1.194 typedef std::string std__string;
67    
68 root 1.71 #if IVSIZE >= 8
69     typedef IV val64;
70     # define newSVval64 newSViv
71     # define SvVAL64 SvIV
72     #else
73     typedef double val64;
74     # define newSVval64 newSVnv
75     # define SvVAL64 SvNV
76     #endif
77 root 1.1
78 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
79     static f_plug_api object_insert = cfapi_object_insert;
80 root 1.1
81     static PerlInterpreter *perl;
82    
83 root 1.220 tstamp NOW, runtime;
84 root 1.116
85 root 1.109 global gbl_ev;
86     static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87 root 1.189 static SV *sv_runtime, *sv_next_tick;
88 root 1.109
89 root 1.210 bitset<NUM_EVENT_TYPES> ev_want_event;
90     bitset<NUM_TYPES> ev_want_type;
91    
92 root 1.109 static HV
93     *stash_cf,
94     *stash_cf_object_wrap,
95     *stash_cf_object_player_wrap,
96     *stash_cf_player_wrap,
97     *stash_cf_map_wrap,
98     *stash_cf_client_wrap,
99     *stash_cf_arch_wrap,
100     *stash_cf_party_wrap,
101     *stash_cf_region_wrap,
102     *stash_cf_living_wrap;
103    
104     // helper cast function, returns super class * or 0
105     template<class super>
106     static super *
107     is_a (attachable *at)
108     {
109     //return dynamic_cast<super *>(at); // slower, safer
110     if (typeid (*at) == typeid (super))
111     return static_cast<super *>(at);
112     else
113     return 0;
114     }
115    
116     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
117    
118     unordered_vector<attachable *> attachable::mortals;
119    
120 root 1.129 attachable::~attachable ()
121 root 1.109 {
122 root 1.133 assert (!self);
123 root 1.153 assert (!cb);
124 root 1.109 }
125    
126 root 1.130 int
127     attachable::refcnt_cnt () const
128     {
129 root 1.152 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
130 root 1.130 }
131    
132     void
133 root 1.155 attachable::sever_self ()
134 root 1.109 {
135 root 1.164 if (HV *self = this->self)
136 root 1.129 {
137 root 1.155 // keep a refcount because sv_unmagic might call attachable_free,
138     // which might clear self, causing sv_unmagic to crash on a now
139     // invalid object.
140 root 1.154 SvREFCNT_inc (self);
141 root 1.155 hv_clear (self);
142     sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 root 1.154 SvREFCNT_dec (self);
144 root 1.155
145     // self *must* be null now because thats sv_unmagic's job.
146 root 1.164 assert (!this->self);
147 root 1.129 }
148 root 1.109 }
149    
150 root 1.155 void
151     attachable::optimise ()
152     {
153     if (self
154     && SvREFCNT (self) == 1
155     && !HvTOTALKEYS (self))
156     sever_self ();
157     }
158    
159 root 1.109 // check wether the object really is dead
160     void
161     attachable::do_check ()
162     {
163 root 1.152 if (refcnt_cnt () > 0)
164 root 1.109 return;
165    
166 root 1.133 destroy ();
167 root 1.109 }
168    
169     void
170     attachable::do_destroy ()
171     {
172 root 1.214 INVOKE_ATTACHABLE (DESTROY, this);
173 root 1.109
174 root 1.153 if (cb)
175     {
176     SvREFCNT_dec (cb);
177     cb = 0;
178     }
179    
180 root 1.109 mortals.push_back (this);
181     }
182    
183     void
184     attachable::destroy ()
185     {
186     if (destroyed ())
187     return;
188    
189     flags |= F_DESTROYED;
190     do_destroy ();
191 root 1.198 sever_self ();
192 root 1.109 }
193    
194 root 1.130 void
195     attachable::check_mortals ()
196 root 1.109 {
197 root 1.150 static int i = 0;
198    
199     for (;;)
200 root 1.109 {
201 root 1.150 if (i >= mortals.size ())
202     {
203     i = 0;
204    
205 root 1.221 if (mortals.size () >= 512)
206     {
207     static int last_mortalcount;
208     if (mortals.size () != last_mortalcount)
209     {
210     last_mortalcount = mortals.size ();
211     LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
212    
213     if (0)
214     {
215     for (int j = 0; j < mortals.size (); ++j)//D
216     fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
217     fprintf (stderr, "\n");//D
218     }
219     }
220     }
221 root 1.150
222     break;
223     }
224    
225 root 1.109 attachable *obj = mortals [i];
226    
227 root 1.197 #if 0
228     if (obj->self)//D make this an assert later
229     {
230     LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
231     obj->sever_self ();
232     }
233     #endif
234 root 1.109
235 root 1.198 if (obj->refcnt)
236 root 1.109 {
237 root 1.150 ++i; // further delay freeing
238 root 1.109
239 root 1.150 if (!(i & 0x3ff))
240     break;
241     }
242 root 1.109 else
243     {
244 root 1.112 mortals.erase (i);
245 root 1.197 obj->sever_self ();
246 root 1.109 delete obj;
247     }
248     }
249     }
250    
251 root 1.228 void
252     attachable::set_key (const char *key, const char *value)
253     {
254     if (!self)
255     self = newHV ();
256    
257     if (value)
258     hv_store (self, key, strlen (key), newSVpv (value, 0), 0);
259     else
260     hv_delete (self, key, strlen (key), G_DISCARD);
261     }
262    
263 root 1.109 attachable &
264     attachable::operator =(const attachable &src)
265     {
266     //if (self || cb)
267     //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
268    
269     attach = src.attach;
270     return *this;
271     }
272 root 1.8
273 root 1.221 template<typename T>
274     static bool
275     find_backref (void *ptr, T *obj)
276     {
277     char *s = (char *)obj;
278     while (s < (char *)obj + sizeof (T))
279     {
280     if (ptr == *(void **)s)
281     return true;
282    
283     s += sizeof (void *); // assume natural alignment
284     }
285    
286     return false;
287     }
288    
289     // for debugging, find "live" objects containing this ptr
290     void
291     find_backref (void *ptr)
292     {
293     for_all_objects (op)
294     if (find_backref (ptr, op))
295     fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
296    
297     for_all_players (pl)
298     if (find_backref (ptr, pl))
299     fprintf (stderr, "P %p\n", pl);
300    
301     for_all_clients (ns)
302     if (find_backref (ptr, ns))
303     fprintf (stderr, "C %p\n", ns);
304    
305     }
306    
307 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308    
309     static SV *
310 root 1.109 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
311 root 1.1 {
312     SV *sv;
313    
314     if (!ptr)
315     return &PL_sv_undef;
316    
317 root 1.109 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318     return sv_bless (newRV_noinc ((SV *)hv), stash);
319     }
320    
321     static int
322     attachable_free (pTHX_ SV *sv, MAGIC *mg)
323     {
324     attachable *at = (attachable *)mg->mg_ptr;
325 root 1.153
326     //TODO: check if transaction behaviour is really required here
327     if (SV *self = (SV *)at->self)
328     {
329     at->self = 0;
330     SvREFCNT_dec (self);
331     }
332    
333 root 1.111 // next line makes sense, but most objects still have refcnt 0 by default
334     //at->refcnt_chk ();
335 root 1.109 return 0;
336 root 1.1 }
337    
338 root 1.116 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
339 root 1.109
340 root 1.116 static SV *
341 root 1.109 newSVattachable (attachable *obj, HV *stash)
342 root 1.11 {
343     if (!obj)
344     return &PL_sv_undef;
345    
346     if (!obj->self)
347 root 1.228 obj->self = newHV ();
348    
349     if (!SvOBJECT (obj->self))
350 root 1.109 {
351 root 1.116 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
352 root 1.11
353 root 1.129 // now bless the object _once_
354 root 1.228 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
355 root 1.129 return sv_bless (newRV_inc ((SV *)obj->self), stash);
356 root 1.109 }
357 root 1.129 else
358 root 1.140 {
359     SV *sv = newRV_inc ((SV *)obj->self);
360    
361     if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
362     SvAMAGIC_on (sv);
363    
364     return sv;
365     }
366 root 1.11 }
367    
368 root 1.1 static void
369     clearSVptr (SV *sv)
370     {
371     if (SvROK (sv))
372     sv = SvRV (sv);
373    
374     hv_clear ((HV *)sv);
375     sv_unmagic (sv, PERL_MAGIC_ext);
376     }
377    
378     static long
379     SvPTR (SV *sv, const char *klass)
380     {
381     if (!sv_derived_from (sv, klass))
382     croak ("object of type %s expected", klass);
383    
384     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
385    
386     if (!mg)
387     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388    
389     return (long)mg->mg_ptr;
390     }
391    
392     static long
393     SvPTR_ornull (SV *sv, const char *klass)
394     {
395     if (SvOK (sv))
396     return SvPTR (sv, klass);
397     else
398     return 0;
399     }
400    
401 root 1.223 static inline SV *
402 root 1.224 newSVpv_utf8 (const char *s)
403     {
404     SV *sv = newSVpv (s, 0);
405     SvUTF8_on (sv);
406     return sv;
407     }
408    
409     static inline SV *
410 root 1.223 newSVpvn_utf8 (const char *s, STRLEN l)
411     {
412     SV *sv = newSVpvn (s, l);
413     SvUTF8_on (sv);
414     return sv;
415     }
416    
417     inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418 root 1.45 inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419     inline SV *to_sv (bool v) { return newSViv (v); }
420     inline SV *to_sv ( signed char v) { return newSViv (v); }
421     inline SV *to_sv (unsigned char v) { return newSViv (v); }
422     inline SV *to_sv ( signed short v) { return newSViv (v); }
423     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424     inline SV *to_sv ( signed int v) { return newSViv (v); }
425     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426     inline SV *to_sv ( signed long v) { return newSViv (v); }
427     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
431     inline SV *to_sv (double v) { return newSVnv (v); }
432 root 1.109 inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433     inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435     inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436     inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437 root 1.228 inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438 root 1.109 inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439     inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440 root 1.45
441     inline SV *to_sv (object & v) { return to_sv (&v); }
442     inline SV *to_sv (living & v) { return to_sv (&v); }
443    
444 root 1.194 inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445     inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 root 1.45
447 root 1.69 inline SV *to_sv (UUID v)
448     {
449 elmex 1.68 char buf[128];
450 root 1.159 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 elmex 1.68 return newSVpv (buf, 0);
452     }
453    
454 root 1.223 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469 root 1.115 inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
470     inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
471     inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
472     inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473     inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474 root 1.228 inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475 root 1.128 inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
478    
479 root 1.176 //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480 root 1.187 inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 root 1.45
482 root 1.52 template<class T>
483     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484    
485 root 1.45 template<int N>
486 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 root 1.45
488 root 1.106 inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489     inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490     inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491     inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492    
493 root 1.176 inline void sv_to (SV *sv, std::string &v)
494     {
495     STRLEN len;
496     char *data = SvPVbyte (sv, len);
497     v.assign (data, len);
498     }
499    
500 root 1.69 inline void sv_to (SV *sv, UUID &v)
501     {
502     unsigned int version;
503 elmex 1.68
504 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506 elmex 1.68 }
507    
508 root 1.109 inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 root 1.106
510 root 1.1 static SV *
511 root 1.6 newSVdt_va (va_list &ap, data_type type)
512 root 1.1 {
513     SV *sv;
514    
515     switch (type)
516     {
517 root 1.10 case DT_INT:
518     sv = newSViv (va_arg (ap, int));
519     break;
520    
521     case DT_INT64:
522     sv = newSVval64 ((val64)va_arg (ap, sint64));
523     break;
524    
525 root 1.6 case DT_DOUBLE:
526 root 1.10 sv = newSVnv (va_arg (ap, double));
527 root 1.1 break;
528    
529 root 1.6 case DT_STRING:
530     {
531 root 1.10 char *str = (char *)va_arg (ap, const char *);
532 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
533     }
534 root 1.1 break;
535    
536 root 1.6 case DT_DATA:
537 root 1.1 {
538 root 1.10 char *str = (char *)va_arg (ap, const void *);
539 root 1.6 int len = va_arg (ap, int);
540     sv = str ? newSVpv (str, len) : &PL_sv_undef;
541 root 1.1 }
542     break;
543    
544 root 1.6 case DT_OBJECT:
545 root 1.45 sv = to_sv (va_arg (ap, object *));
546 root 1.1 break;
547    
548 root 1.6 case DT_MAP:
549 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
550 root 1.61 sv = to_sv (va_arg (ap, maptile *));
551 root 1.1 break;
552    
553 root 1.88 case DT_CLIENT:
554 root 1.84 sv = to_sv (va_arg (ap, client *));
555 root 1.79 break;
556    
557 root 1.6 case DT_PLAYER:
558 root 1.45 sv = to_sv (va_arg (ap, player *));
559 root 1.1 break;
560    
561 root 1.6 case DT_ARCH:
562 root 1.45 sv = to_sv (va_arg (ap, archetype *));
563 root 1.1 break;
564    
565 root 1.6 case DT_PARTY:
566 root 1.45 sv = to_sv (va_arg (ap, partylist *));
567 root 1.1 break;
568    
569 root 1.6 case DT_REGION:
570 root 1.45 sv = to_sv (va_arg (ap, region *));
571 root 1.1 break;
572    
573     default:
574 root 1.6 assert (("unhandled type in newSVdt_va", 0));
575     }
576    
577     return sv;
578     }
579    
580     static SV *
581     newSVdt (data_type type, ...)
582     {
583     va_list ap;
584    
585     va_start (ap, type);
586     SV *sv = newSVdt_va (ap, type);
587     va_end (ap);
588    
589     return sv;
590     }
591    
592     static SV *
593     newSVcfapi (int type, ...)
594     {
595     SV *sv;
596    
597     va_list ap;
598     va_start (ap, type);
599    
600     switch (type)
601     {
602 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612    
613     default:
614 root 1.1 assert (("unhandled type in newSVcfapi", 0));
615     }
616    
617 root 1.6 va_end (ap);
618 root 1.1
619     return sv;
620     }
621    
622 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623    
624 root 1.12 SV *
625 root 1.109 registry (attachable *ext)
626 root 1.12 {
627 root 1.13 if (!ext->cb)
628     ext->cb = newAV ();
629 root 1.12
630 root 1.13 return newRV_inc ((SV *)ext->cb);
631 root 1.12 }
632    
633 root 1.13 /////////////////////////////////////////////////////////////////////////////
634    
635 root 1.1 extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636     {
637     return 0;
638     }
639    
640     static CommArray_s rtn_cmd;
641    
642     static int
643     runPluginCommand (object *obj, char *params)
644     {
645 root 1.73 return -1;
646 root 1.1 }
647    
648     extern "C" void *cfperl_getPluginProperty (int *type, ...)
649     {
650     va_list args;
651     char *propname;
652     int i;
653     va_start (args, type);
654     propname = va_arg (args, char *);
655     //printf ("Property name: %s\n", propname);
656    
657     if (!strcmp (propname, "command?"))
658 root 1.73 return NULL;
659 root 1.1 else if (!strcmp (propname, "Identification"))
660     {
661     va_end (args);
662 root 1.73 return (void *)PLUGIN_NAME;
663 root 1.1 }
664     else if (!strcmp (propname, "FullName"))
665     {
666     va_end (args);
667 root 1.73 return (void *)PLUGIN_VERSION;
668 root 1.1 }
669     else
670     va_end (args);
671    
672     return NULL;
673     }
674    
675     extern "C" int cfperl_postInitPlugin ()
676     {
677     int hooktype = 1;
678     int rtype = 0;
679    
680     cf_init_plugin (gethook);
681    
682     return 0;
683     }
684    
685     extern "C" int cfperl_closePlugin ()
686     {
687     return 0;
688     }
689    
690 root 1.7 void
691     cfperl_init ()
692     {
693 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
694     perl = perl_alloc ();
695     perl_construct (perl);
696    
697     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698    
699 root 1.179 const char *argv[] = {
700 root 1.198 settings.argv [0],
701 root 1.7 "-e"
702 root 1.107 "use Event; use Coro;" // required for bootstrap
703     "cf->bootstrap;" // required for datadir :*>
704 root 1.32 "unshift @INC, cf::datadir ();"
705 root 1.41 "require cf;"
706 root 1.7 };
707    
708 root 1.179 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
709     || perl_run (perl))
710 root 1.7 {
711     printf ("unable to initialize perl-interpreter, aborting.\n");
712     exit (EXIT_FAILURE);
713     }
714 root 1.162
715     {
716     dSP;
717    
718     PUSHMARK (SP);
719     PUTBACK;
720     call_pv ("cf::init", G_DISCARD | G_VOID);
721     }
722 root 1.7 }
723    
724 root 1.5 void cfperl_main ()
725 root 1.2 {
726     dSP;
727    
728     PUSHMARK (SP);
729     PUTBACK;
730 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
731     }
732    
733 root 1.109 void
734     attachable::instantiate ()
735     {
736     if (attach)
737     {
738 root 1.214 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
739 root 1.109 attach = 0;
740     }
741     }
742    
743     void
744     attachable::reattach ()
745     {
746     optimise ();
747     //TODO: check for _attachment's, very important for restarts
748 root 1.214 INVOKE_ATTACHABLE (REATTACH, this);
749 root 1.109 }
750    
751 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
752     # define def(type,name) KLASS_ ## type,
753     # include "eventinc.h"
754     # undef def
755     };
756    
757 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758    
759 root 1.8 static void
760     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761     {
762     // event must be in array
763     if (event >= 0 && event <= AvFILLp (registry))
764     {
765     SV *cbs_ = AvARRAY (registry)[event];
766    
767     // element must be list of callback entries
768     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
769     {
770     AV *cbs = (AV *)SvRV (cbs_);
771    
772     // no callback entries, no callbacks to call
773     if (AvFILLp (cbs) >= 0)
774     {
775     if (!callbacks)
776     {
777     callbacks = newAV ();
778     av_extend (callbacks, 16);
779     }
780    
781     // never use SvREFCNT_inc to copy values, but its ok here :)
782     for (int i = 0; i <= AvFILLp (cbs); ++i)
783     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
784     }
785     }
786     }
787     }
788    
789 root 1.109 void
790     attachable::gather_callbacks (AV *&callbacks, event_type event) const
791 root 1.6 {
792 root 1.109 ::gather_callbacks (callbacks, cb_attachable, event);
793 root 1.6
794 root 1.109 if (cb)
795     ::gather_callbacks (callbacks, cb, event);
796     }
797 root 1.8
798 root 1.109 void
799     global::gather_callbacks (AV *&callbacks, event_type event) const
800     {
801 root 1.210 ::gather_callbacks (callbacks, cb_global, event);
802 root 1.109 }
803 root 1.8
804 root 1.109 void
805     object::gather_callbacks (AV *&callbacks, event_type event) const
806     {
807 root 1.210 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
808 root 1.109 {
809 root 1.210 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
810 root 1.8
811 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
812     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
813     }
814 root 1.8
815 root 1.109 if (type <= AvFILLp (cb_type))
816 root 1.8 {
817 root 1.109 SV *registry = AvARRAY (cb_type)[type];
818 root 1.8
819 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
820     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
821     }
822 root 1.8
823 root 1.109 attachable::gather_callbacks (callbacks, event);
824     ::gather_callbacks (callbacks, cb_object, event);
825     }
826 root 1.8
827 root 1.109 void
828     archetype::gather_callbacks (AV *&callbacks, event_type event) const
829     {
830     attachable::gather_callbacks (callbacks, event);
831     //TODO//::gather_callbacks (callbacks, cb_archetype, event);
832     }
833 root 1.14
834 root 1.109 void
835     client::gather_callbacks (AV *&callbacks, event_type event) const
836     {
837     attachable::gather_callbacks (callbacks, event);
838     ::gather_callbacks (callbacks, cb_client, event);
839     }
840 root 1.8
841 root 1.109 void
842     player::gather_callbacks (AV *&callbacks, event_type event) const
843     {
844     attachable::gather_callbacks (callbacks, event);
845     ::gather_callbacks (callbacks, cb_player, event);
846     }
847 root 1.8
848 root 1.109 void
849     maptile::gather_callbacks (AV *&callbacks, event_type event) const
850     {
851     attachable::gather_callbacks (callbacks, event);
852     ::gather_callbacks (callbacks, cb_map, event);
853     }
854 root 1.8
855 root 1.210 void
856     _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857     {
858     for (int event = 0; event <= AvFILLp (registry); ++event)
859     {
860     SV *cbs_ = AvARRAY (registry)[event];
861    
862     // element must be list of callback entries
863     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
864     {
865     AV *cbs = (AV *)SvRV (cbs_);
866    
867     // no callback entries, no callbacks to call
868     if (AvFILLp (cbs) >= 0)
869     set.set (event);
870     }
871     }
872     }
873    
874     // very slow and inefficient way to recalculate the global want bitsets
875     void
876     _recalc_want ()
877     {
878     ev_want_event.reset ();
879    
880     _recalc_want (ev_want_event, cb_global);
881     _recalc_want (ev_want_event, cb_attachable);
882     _recalc_want (ev_want_event, cb_object);
883     _recalc_want (ev_want_event, cb_client);
884     _recalc_want (ev_want_event, cb_player);
885     _recalc_want (ev_want_event, cb_map);
886    
887     ev_want_type.reset ();
888    
889     for (int type = 0; type <= AvFILLp (cb_type); ++type)
890     {
891     SV *cbs_ = AvARRAY (cb_type)[type];
892    
893     // element must be list of callback entries
894     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
895     {
896     AV *cbs = (AV *)SvRV (cbs_);
897    
898     // no callback entries, no callbacks to call
899     if (AvFILLp (cbs) >= 0)
900     ev_want_type.set (type % NUM_TYPES);
901     }
902     }
903     }
904    
905 root 1.109 bool
906 root 1.214 attachable::invoke (event_type event, ...)
907 root 1.109 {
908     data_type dt;
909 root 1.8
910 root 1.109 // callback call ordering should be:
911     // 1. per-object callback
912     // 2. per-class object
913     // 3. per-type callback
914     // 4. global callbacks
915 root 1.12
916 root 1.109 AV *callbacks = 0;
917     gather_callbacks (callbacks, event);
918 root 1.8
919     // short-circuit processing if no callbacks found/defined
920     if (!callbacks)
921     return 0;
922    
923 root 1.214 va_list ap;
924     va_start (ap, event);
925    
926 root 1.116 CALL_BEGIN (3);
927     CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
928     CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
929 root 1.8
930 root 1.109 //TODO: unhack
931 root 1.116 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
932     else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
933     else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
934     else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
935 root 1.109 else if (global *gl = is_a<global>(this)) /*nop*/;
936     else
937     abort (); //TODO
938 root 1.7
939 root 1.6 for (;;)
940     {
941 root 1.8 dt = (data_type) va_arg (ap, int);
942 root 1.6
943     if (dt == DT_END)
944     break;
945 root 1.109 else if (dt == DT_AV)
946 root 1.12 {
947     AV *av = va_arg (ap, AV *);
948    
949     for (int i = 0; i <= av_len (av); ++i)
950     XPUSHs (*av_fetch (av, i, 1));
951     }
952     else
953     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 root 1.6 }
955    
956     va_end (ap);
957    
958 root 1.116 CALL_CALL ("cf::do_invoke", G_SCALAR);
959 root 1.6 count = count > 0 ? POPi : 0;
960    
961 root 1.116 CALL_END;
962 root 1.6
963     return count;
964 root 1.2 }
965    
966 root 1.12 SV *
967     cfperl_result (int idx)
968     {
969 elmex 1.233 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 root 1.12 if (!av)
971     return &PL_sv_undef;
972    
973     SV **sv = av_fetch (av, idx, 0);
974     if (!sv)
975     return &PL_sv_undef;
976    
977     return *sv;
978     }
979    
980     int
981     cfperl_result_INT (int idx)
982     {
983     return SvIV (cfperl_result (idx));
984     }
985    
986 root 1.74 double
987 root 1.73 cfperl_result_DOUBLE (int idx)
988     {
989     return SvNV (cfperl_result (idx));
990     }
991    
992 root 1.80 /////////////////////////////////////////////////////////////////////////////
993    
994 root 1.116 void
995 root 1.134 cfperl_emergency_save ()
996 root 1.116 {
997     CALL_BEGIN (0);
998 root 1.134 CALL_CALL ("cf::emergency_save", G_VOID);
999 root 1.116 CALL_END;
1000     }
1001    
1002 root 1.165 void
1003     cfperl_cleanup (int make_core)
1004     {
1005     CALL_BEGIN (1);
1006     CALL_ARG (make_core);
1007     CALL_CALL ("cf::post_cleanup", G_VOID);
1008     CALL_END;
1009     }
1010    
1011 root 1.213 void
1012     cfperl_make_book (object *book, int level)
1013     {
1014     CALL_BEGIN (2);
1015     CALL_ARG (book);
1016     CALL_ARG (level);
1017     CALL_CALL ("ext::books::make_book", G_VOID);
1018     CALL_END;
1019     }
1020    
1021 root 1.222 void
1022     cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1023     {
1024     CALL_BEGIN (4);
1025     CALL_ARG (ns);
1026     CALL_ARG (type);
1027 root 1.224 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 root 1.235 CALL_ARG (color);
1029 root 1.222 CALL_CALL ("cf::client::send_msg", G_VOID);
1030     CALL_END;
1031     }
1032    
1033 root 1.234 int
1034     cfperl_can_merge (object *ob1, object *ob2)
1035     {
1036     int can;
1037    
1038     CALL_BEGIN (2);
1039     CALL_ARG (ob1);
1040     CALL_ARG (ob2);
1041     CALL_CALL ("cf::_can_merge", G_SCALAR);
1042     can = count && SvTRUE (TOPs);
1043     CALL_END;
1044    
1045     return can;
1046     }
1047    
1048 root 1.116 maptile *
1049 root 1.126 maptile::find_sync (const char *path, maptile *origin)
1050 root 1.116 {
1051     CALL_BEGIN (2);
1052     CALL_ARG (path);
1053     CALL_ARG (origin);
1054 root 1.126 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 root 1.116
1056     maptile *retval;
1057    
1058     if (count)
1059     sv_to (POPs, retval);
1060     else
1061     retval = 0;
1062    
1063     CALL_END;
1064    
1065     return retval;
1066     }
1067    
1068 root 1.135 maptile *
1069     maptile::find_async (const char *path, maptile *origin)
1070     {
1071     CALL_BEGIN (2);
1072     CALL_ARG (path);
1073     CALL_ARG (origin);
1074     CALL_CALL ("cf::map::find_async", G_SCALAR);
1075    
1076     maptile *retval;
1077    
1078     if (count)
1079     sv_to (POPs, retval);
1080     else
1081     retval = 0;
1082    
1083     CALL_END;
1084    
1085     return retval;
1086     }
1087    
1088 root 1.116 void
1089 root 1.126 maptile::do_load_sync ()
1090     {
1091     CALL_BEGIN (1);
1092     CALL_ARG (this);
1093     CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094     CALL_END;
1095     }
1096    
1097     void
1098 root 1.116 maptile::change_all_map_light (int change)
1099     {
1100     CALL_BEGIN (1);
1101     CALL_ARG (change);
1102     CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103     CALL_END;
1104     }
1105    
1106     void
1107     object::enter_exit (object *exit)
1108     {
1109     if (type != PLAYER)
1110     return;
1111    
1112     CALL_BEGIN (2);
1113     CALL_ARG (this);
1114     CALL_ARG (exit);
1115     CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116     CALL_END;
1117     }
1118    
1119 root 1.198 void
1120     log_backtrace (const char *msg)
1121     {
1122     #if HAVE_BACKTRACE
1123     void *addr [20];
1124     int size = backtrace (addr, 20);
1125    
1126     CALL_BEGIN (size);
1127     CALL_ARG (msg);
1128     for (int i = 0; i < size; ++i)
1129     CALL_ARG ((IV)addr [i]);
1130     CALL_CALL ("cf::_log_backtrace", G_VOID);
1131     CALL_END;
1132     #endif
1133     }
1134    
1135 root 1.116 /////////////////////////////////////////////////////////////////////////////
1136    
1137 root 1.80 struct EventAPI *watcher_base::GEventAPI;
1138 root 1.116 struct CoroAPI *coroapi::GCoroAPI;
1139 root 1.80
1140 root 1.124 int coroapi::cede_counter;
1141 root 1.220 tstamp coroapi::next_cede;
1142 root 1.189
1143     void coroapi::do_cede_to_tick ()
1144     {
1145     cede_counter = 0;
1146    
1147     cede ();
1148    
1149     next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150     if (next_cede > SvNV (sv_next_tick) - 0.02)
1151     next_cede = SvNV (sv_next_tick);
1152     }
1153    
1154     void coroapi::do_cede_every ()
1155     {
1156     cede_counter = 0;
1157    
1158     if (coroapi::nready ())
1159     coroapi::cede ();
1160     }
1161    
1162     void coroapi::do_cede_to_tick_every ()
1163     {
1164     cede_counter = 0;
1165    
1166     cede_to_tick ();
1167     }
1168 root 1.124
1169 root 1.188 void
1170     coroapi::wait_for_tick ()
1171     {
1172     CALL_BEGIN (0);
1173     CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1174     CALL_END;
1175     }
1176    
1177     void
1178     coroapi::wait_for_tick_begin ()
1179     {
1180     CALL_BEGIN (0);
1181     CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182     CALL_END;
1183     }
1184    
1185     static void
1186     iw_dispatch (pe_event *ev)
1187 root 1.85 {
1188     iw *w = (iw *)ev->ext_data;
1189     w->call (*w);
1190     }
1191    
1192     void
1193     iw::alloc ()
1194     {
1195     pe = GEventAPI->new_idle (0, 0);
1196    
1197 root 1.150 WaREENTRANT_off (pe);
1198 root 1.85 pe->base.callback = (void *)iw_dispatch;
1199     pe->base.ext_data = (void *)this;
1200     }
1201    
1202 root 1.80 static void iow_dispatch (pe_event *ev)
1203     {
1204     iow *w = (iow *)ev->ext_data;
1205     w->call (*w, ((pe_ioevent *)ev)->got);
1206     }
1207    
1208     void
1209     iow::alloc ()
1210     {
1211     pe = GEventAPI->new_io (0, 0);
1212    
1213 root 1.150 WaREENTRANT_off (pe);
1214 root 1.80 pe->base.callback = (void *)iow_dispatch;
1215     pe->base.ext_data = (void *)this;
1216    
1217 root 1.81 pe->fd = -1;
1218     pe->poll = 0;
1219 root 1.80 }
1220    
1221 root 1.85 void
1222 root 1.80 iow::fd (int fd)
1223     {
1224     pe->fd = fd;
1225     }
1226    
1227     int
1228     iow::poll ()
1229     {
1230     return pe->poll;
1231     }
1232    
1233 root 1.85 void
1234 root 1.80 iow::poll (int events)
1235     {
1236 root 1.81 if (pe->poll != events)
1237     {
1238     if (pe->poll) stop ();
1239     pe->poll = events;
1240     if (pe->poll) start ();
1241     }
1242 root 1.80 }
1243    
1244 root 1.109 void
1245     _connect_to_perl ()
1246     {
1247     stash_cf = gv_stashpv ("cf" , 1);
1248    
1249     stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250     stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251     stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252     stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1253     stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254     stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255     stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256     stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257     stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1258    
1259 root 1.189 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV);
1260     sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV);
1261 root 1.116
1262 root 1.109 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263     cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264     cb_object = get_av ("cf::CB_OBJECT", 1);
1265     cb_player = get_av ("cf::CB_PLAYER", 1);
1266     cb_client = get_av ("cf::CB_CLIENT", 1);
1267     cb_type = get_av ("cf::CB_TYPE" , 1);
1268     cb_map = get_av ("cf::CB_MAP" , 1);
1269     }
1270    
1271 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1272    
1273     BOOT:
1274     {
1275 root 1.116 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1276     I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 root 1.80
1278 root 1.189 _connect_to_perl ();
1279    
1280 root 1.109 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 root 1.63
1282 root 1.220 //{
1283     // require_pv ("Time::HiRes");
1284     //
1285     // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1286     // if (!svp) croak ("Time::HiRes is required");
1287     // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1288     // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1289     //}
1290 root 1.189
1291 root 1.1 static const struct {
1292     const char *name;
1293     IV iv;
1294     } *civ, const_iv[] = {
1295     # define const_iv(name) { # name, (IV)name },
1296 root 1.189 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1297 root 1.198 const_iv (logBacktrace)
1298 root 1.180
1299 root 1.189 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1300    
1301     const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 root 1.180
1303 root 1.5 const_iv (MAX_TIME)
1304 root 1.189
1305 root 1.206 const_iv (NUM_BODY_LOCATIONS)
1306     const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307     const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308     const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1309     const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1310     const_iv (body_wrist) const_iv (body_waist)
1311 root 1.205
1312 root 1.189 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1313     const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1314     const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1315     const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1316     const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1317     const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1318     const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1319     const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1320     const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1321     const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1322     const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1323     const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1324     const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1325     const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1326     const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1327     const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1328     const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1329     const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1330     const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1331     const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1332     const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1333     const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1334     const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1335     const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1336     const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1337     const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1338     const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1339     const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1340 root 1.1
1341 root 1.210 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1342 root 1.14
1343 root 1.189 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1344     const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1345 root 1.1
1346 root 1.189 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1347     const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1348     const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1349     const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1350     const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1351     const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1352     const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1353    
1354     const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1355     const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1356 root 1.1 const_iv (WEAP_BLUD)
1357    
1358 root 1.189 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1359 root 1.209 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1360 root 1.189 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1361     const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1362     const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1363     const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1364     const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1365     const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1366     const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1367     const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1368     const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1369     const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1370     const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1371     const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1372     const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1373     const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1374     const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375     const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376     const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377     const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378     const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379     const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1380     const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381     const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1382     const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383     const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384    
1385     const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386     const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387     const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388     const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 root 1.1 const_iv (NDI_ALL)
1390    
1391 root 1.189 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392     const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393    
1394     const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1395    
1396 root 1.212 const_iv (SP_RAISE_DEAD)
1397     const_iv (SP_RUNE)
1398     const_iv (SP_MAKE_MARK)
1399     const_iv (SP_BOLT)
1400     const_iv (SP_BULLET)
1401     const_iv (SP_EXPLOSION)
1402     const_iv (SP_CONE)
1403     const_iv (SP_BOMB)
1404     const_iv (SP_WONDER)
1405     const_iv (SP_SMITE)
1406     const_iv (SP_MAGIC_MISSILE)
1407     const_iv (SP_SUMMON_GOLEM)
1408     const_iv (SP_DIMENSION_DOOR)
1409     const_iv (SP_MAGIC_MAPPING)
1410     const_iv (SP_MAGIC_WALL)
1411     const_iv (SP_DESTRUCTION)
1412     const_iv (SP_PERCEIVE_SELF)
1413     const_iv (SP_WORD_OF_RECALL)
1414     const_iv (SP_INVISIBLE)
1415     const_iv (SP_PROBE)
1416     const_iv (SP_HEALING)
1417     const_iv (SP_CREATE_FOOD)
1418     const_iv (SP_EARTH_TO_DUST)
1419     const_iv (SP_CHANGE_ABILITY)
1420     const_iv (SP_BLESS)
1421     const_iv (SP_CURSE)
1422     const_iv (SP_SUMMON_MONSTER)
1423     const_iv (SP_CHARGING)
1424     const_iv (SP_POLYMORPH)
1425     const_iv (SP_ALCHEMY)
1426     const_iv (SP_REMOVE_CURSE)
1427     const_iv (SP_IDENTIFY)
1428     const_iv (SP_DETECTION)
1429     const_iv (SP_MOOD_CHANGE)
1430     const_iv (SP_MOVING_BALL)
1431     const_iv (SP_SWARM)
1432     const_iv (SP_CHANGE_MANA)
1433     const_iv (SP_DISPEL_RUNE)
1434     const_iv (SP_CREATE_MISSILE)
1435     const_iv (SP_CONSECRATE)
1436     const_iv (SP_ANIMATE_WEAPON)
1437     const_iv (SP_LIGHT)
1438     const_iv (SP_CHANGE_MAP_LIGHT)
1439     const_iv (SP_FAERY_FIRE)
1440     const_iv (SP_CAUSE_DISEASE)
1441     const_iv (SP_AURA)
1442     const_iv (SP_TOWN_PORTAL)
1443     const_iv (SP_PARTY_SPELL)
1444    
1445 root 1.189 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1446     const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 root 1.1 const_iv (F_LOCKED)
1448    
1449 root 1.189 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450    
1451     const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452     const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453    
1454     const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455    
1456     const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457     const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1458    
1459     const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460     const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461    
1462     const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463    
1464     const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1465     const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1466     const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1467     const_iv (M_ICE) const_iv (M_SPECIAL)
1468    
1469     const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1470     const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1471    
1472     const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1473     const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1474     const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1475     const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1476     const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1477     const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1478     const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1479     const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1480     const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1481     const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1482 root 1.1 const_iv (SK_POISON_NAIL)
1483    
1484 root 1.189 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1485     const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1486     const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1487     const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1488     const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1489     const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1490    
1491     const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1492    
1493     const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1494     const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1495     const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1496     const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497     const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498     const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499     const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500    
1501     const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1502    
1503     const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504     const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1505    
1506     const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507    
1508     const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509 root 1.99
1510 root 1.189 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1511 root 1.117
1512     // random map generator
1513 root 1.189 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1514     const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1515    
1516     const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1517     const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1518     const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1519    
1520     const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521     const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522 root 1.195
1523     const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524     const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1525     const_iv (GT_MINIMAL)
1526 root 1.1 };
1527    
1528     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1529 root 1.109 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1530 root 1.1
1531     static const struct {
1532     const char *name;
1533 root 1.14 int skip;
1534 root 1.7 IV klass;
1535 root 1.1 IV iv;
1536 root 1.6 } *eiv, event_iv[] = {
1537 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1538 root 1.6 # include "eventinc.h"
1539     # undef def
1540     };
1541    
1542     AV *av = get_av ("cf::EVENT", 1);
1543    
1544     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1545 root 1.7 {
1546     AV *event = newAV ();
1547 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1548 root 1.7 av_push (event, newSViv (eiv->klass));
1549     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1550 root 1.109 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1551 root 1.7 }
1552 root 1.14 }
1553    
1554 root 1.109 void _connect_to_perl ()
1555 root 1.14
1556 root 1.210 void _recalc_want ()
1557    
1558 root 1.47 void _global_reattach ()
1559 root 1.14 CODE:
1560     {
1561     // reattach to all attachable objects in the game.
1562 root 1.128 for_all_clients (ns)
1563     ns->reattach ();
1564 root 1.96
1565 root 1.128 for_all_objects (op)
1566 root 1.109 op->reattach ();
1567 root 1.1 }
1568    
1569 root 1.192 # support function for map-world.ext
1570     void _quantise (SV *data_sv, SV *plt_sv)
1571     CODE:
1572     {
1573     if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1574     croak ("_quantise called with invalid agruments");
1575    
1576     plt_sv = SvRV (plt_sv);
1577     SV **plt = AvARRAY (plt_sv);
1578     int plt_count = AvFILL (plt_sv) + 1;
1579    
1580     STRLEN len;
1581     char *data = SvPVbyte (data_sv, len);
1582     char *dst = data;
1583    
1584     while (len >= 3)
1585     {
1586     for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1587     {
1588     char *val = SvPVX (*val_sv);
1589    
1590     if (val [0] == data [0]
1591     && val [1] == data [1]
1592     && val [2] == data [2])
1593     {
1594     *dst++ = val [3];
1595     goto next;
1596     }
1597     }
1598    
1599     croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1600     (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1601     dst - SvPVX (data_sv), len);
1602    
1603     next:
1604     data += 3;
1605     len -= 3;
1606     }
1607    
1608     SvCUR_set (data_sv, dst - SvPVX (data_sv));
1609     }
1610    
1611 root 1.236 void _post_tick ()
1612     CODE:
1613     coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1614    
1615     NV till_cede ()
1616     CODE:
1617     RETVAL = coroapi::next_cede - now ();
1618     OUTPUT:
1619     RETVAL
1620    
1621     NV till_tick ()
1622     CODE:
1623     RETVAL = SvNV (sv_next_tick) - now ();
1624     OUTPUT:
1625     RETVAL
1626    
1627 root 1.1 NV floor (NV x)
1628    
1629     NV ceil (NV x)
1630    
1631 root 1.143 NV rndm (...)
1632     CODE:
1633     switch (items)
1634     {
1635     case 0: RETVAL = rndm (); break;
1636     case 1: RETVAL = rndm (SvUV (ST (0))); break;
1637     case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1638     default: croak ("cf::rndm requires none, one or two parameters."); break;
1639     }
1640     OUTPUT:
1641     RETVAL
1642    
1643 root 1.207 NV clamp (NV value, NV min_value, NV max_value)
1644     CODE:
1645     RETVAL = clamp (value, min_value, max_value);
1646     OUTPUT:
1647     RETVAL
1648    
1649     NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1650     CODE:
1651     RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1652     OUTPUT:
1653     RETVAL
1654    
1655     void cede_to_tick ()
1656     CODE:
1657     coroapi::cede_to_tick ();
1658    
1659 root 1.5 void server_tick ()
1660 root 1.116 CODE:
1661 root 1.220 NOW = now ();
1662 root 1.116 runtime = SvNVx (sv_runtime);
1663     server_tick ();
1664 root 1.5
1665 root 1.1 void
1666 root 1.198 log_backtrace (utf8_string msg)
1667    
1668     void
1669     LOG (int flags, utf8_string msg)
1670 root 1.1 PROTOTYPE: $$
1671 root 1.198 C_ARGS: flags, "%s", msg
1672 root 1.1
1673 root 1.183 octet_string path_combine (octet_string base, octet_string path)
1674 root 1.1 PROTOTYPE: $$
1675    
1676 root 1.183 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1677 root 1.1 PROTOTYPE: $$
1678    
1679 root 1.183 const_octet_string
1680     get_maps_directory (octet_string path)
1681 root 1.1 PROTOTYPE: $
1682     ALIAS: maps_directory = 0
1683 root 1.19 CODE:
1684     RETVAL = create_pathname (path);
1685     OUTPUT: RETVAL
1686 root 1.1
1687     void
1688     sub_generation_inc ()
1689     CODE:
1690     PL_sub_generation++;
1691    
1692 root 1.183 const_octet_string
1693 root 1.1 mapdir ()
1694     PROTOTYPE:
1695     ALIAS:
1696     mapdir = 0
1697     uniquedir = 1
1698     tmpdir = 2
1699     confdir = 3
1700     localdir = 4
1701     playerdir = 5
1702     datadir = 6
1703     CODE:
1704 root 1.19 switch (ix)
1705     {
1706     case 0: RETVAL = settings.mapdir ; break;
1707     case 1: RETVAL = settings.uniquedir; break;
1708     case 2: RETVAL = settings.tmpdir ; break;
1709     case 3: RETVAL = settings.confdir ; break;
1710     case 4: RETVAL = settings.localdir ; break;
1711     case 5: RETVAL = settings.playerdir; break;
1712     case 6: RETVAL = settings.datadir ; break;
1713     }
1714 root 1.1 OUTPUT: RETVAL
1715    
1716 root 1.120 void abort ()
1717    
1718 root 1.199 void reset_signals ()
1719    
1720 root 1.183 void fork_abort (octet_string cause = "cf::fork_abort")
1721 root 1.144
1722 root 1.183 void cleanup (octet_string cause, bool make_core = false)
1723 root 1.134
1724 root 1.116 void emergency_save ()
1725    
1726 root 1.156 void _exit (int status = EXIT_SUCCESS)
1727    
1728 root 1.149 UV sv_2watcher (SV *w)
1729     CODE:
1730     RETVAL = (UV)GEventAPI->sv_2watcher (w);
1731     OUTPUT:
1732     RETVAL
1733    
1734 root 1.125 #if _POSIX_MEMLOCK
1735    
1736     int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1737    
1738     int munlockall ()
1739    
1740     #endif
1741    
1742 root 1.183 int find_animation (utf8_string text)
1743 root 1.1 PROTOTYPE: $
1744    
1745 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1746 root 1.1
1747 root 1.183 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1748 root 1.1
1749     int
1750     exp_to_level (val64 exp)
1751     CODE:
1752     {
1753     int i = 0;
1754    
1755     RETVAL = settings.max_level;
1756    
1757     for (i = 1; i <= settings.max_level; i++)
1758     {
1759     if (levels[i] > exp)
1760     {
1761     RETVAL = i - 1;
1762     break;
1763     }
1764     }
1765     }
1766     OUTPUT: RETVAL
1767    
1768     val64
1769     level_to_min_exp (int level)
1770     CODE:
1771     if (level > settings.max_level)
1772     RETVAL = levels[settings.max_level];
1773     else if (level < 1)
1774     RETVAL = 0;
1775     else
1776     RETVAL = levels[level];
1777     OUTPUT: RETVAL
1778    
1779     SV *
1780     resistance_to_string (int atnr)
1781     CODE:
1782     if (atnr >= 0 && atnr < NROFATTACKS)
1783     RETVAL = newSVpv (resist_plus[atnr], 0);
1784     else
1785     XSRETURN_UNDEF;
1786     OUTPUT: RETVAL
1787    
1788 root 1.162 bool
1789 root 1.183 load_resource_file (octet_string filename)
1790 root 1.162
1791 root 1.97 MODULE = cf PACKAGE = cf::attachable
1792    
1793 root 1.27 int
1794 root 1.97 valid (SV *obj)
1795 root 1.27 CODE:
1796     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1797     OUTPUT:
1798     RETVAL
1799    
1800 root 1.164 void
1801     debug_trace (attachable *obj, bool on = true)
1802     CODE:
1803     obj->flags &= ~attachable::F_DEBUG_TRACE;
1804     if (on)
1805     obj->flags |= attachable::F_DEBUG_TRACE;
1806    
1807 root 1.153 int mortals_size ()
1808     CODE:
1809     RETVAL = attachable::mortals.size ();
1810     OUTPUT: RETVAL
1811    
1812     #object *mortals (U32 index)
1813     # CODE:
1814     # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1815     # OUTPUT: RETVAL
1816    
1817 root 1.173 INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1818 root 1.115
1819 root 1.101 MODULE = cf PACKAGE = cf::global
1820    
1821     int invoke (SV *klass, int event, ...)
1822     CODE:
1823     if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1824     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1825     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1826 root 1.109 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1827 root 1.101 OUTPUT: RETVAL
1828    
1829 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1830    
1831 root 1.173 INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1832 root 1.62
1833 root 1.18 int invoke (object *op, int event, ...)
1834     CODE:
1835     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1836 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1837     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1838 root 1.109 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1839 root 1.18 OUTPUT: RETVAL
1840    
1841     SV *registry (object *op)
1842    
1843 root 1.134 int objects_size ()
1844     CODE:
1845     RETVAL = objects.size ();
1846     OUTPUT: RETVAL
1847    
1848     object *objects (U32 index)
1849     CODE:
1850     RETVAL = index < objects.size () ? objects [index] : 0;
1851     OUTPUT: RETVAL
1852    
1853     int actives_size ()
1854     CODE:
1855     RETVAL = actives.size ();
1856     OUTPUT: RETVAL
1857    
1858     object *actives (U32 index)
1859 root 1.57 CODE:
1860 root 1.134 RETVAL = index < actives.size () ? actives [index] : 0;
1861 root 1.57 OUTPUT: RETVAL
1862    
1863 root 1.215 const char *slot_use_name (U32 slot)
1864 root 1.205 ALIAS:
1865 root 1.215 slot_nonuse_name = 1
1866 root 1.205 CODE:
1867     {
1868     if (slot >= NUM_BODY_LOCATIONS)
1869     croak ("body slot index out of range");
1870    
1871     switch (ix)
1872     {
1873 root 1.215 case 0: RETVAL = body_locations[slot].use_name; break;
1874     case 1: RETVAL = body_locations[slot].nonuse_name; break;
1875 root 1.205 }
1876     }
1877     OUTPUT:
1878     RETVAL
1879    
1880 root 1.1 # missing properties
1881    
1882 root 1.54 object *head (object *op)
1883     PROTOTYPE: $
1884     CODE:
1885 root 1.134 RETVAL = op->head_ ();
1886 root 1.54 OUTPUT: RETVAL
1887    
1888 root 1.1 void
1889     inv (object *obj)
1890     PROTOTYPE: $
1891     PPCODE:
1892     {
1893     object *o;
1894     for (o = obj->inv; o; o = o->below)
1895 root 1.100 XPUSHs (sv_2mortal (to_sv (o)));
1896 root 1.1 }
1897    
1898 root 1.102 void
1899     set_animation (object *op, int idx)
1900     CODE:
1901     SET_ANIMATION (op, idx);
1902    
1903 elmex 1.160 int
1904     num_animations (object *op)
1905     CODE:
1906     RETVAL = NUM_ANIMATIONS (op);
1907     OUTPUT: RETVAL
1908    
1909 root 1.205 int slot_info (object *op, UV slot, int value = 0)
1910     ALIAS:
1911     slot_used = 1
1912     CODE:
1913     {
1914     if (slot >= NUM_BODY_LOCATIONS)
1915     croak ("body slot index out of range");
1916    
1917 root 1.208 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1918 root 1.205
1919     if (items > 2)
1920     if (ix)
1921 root 1.208 op->slot[slot].used = value;
1922     else
1923 root 1.205 op->slot[slot].info = value;
1924     }
1925     OUTPUT:
1926     RETVAL
1927    
1928 root 1.183 object *find_best_object_match (object *op, utf8_string match)
1929 root 1.58
1930     object *find_marked_object (object *op)
1931    
1932 root 1.109 int need_identify (object *obj);
1933 root 1.1
1934     int apply_shop_mat (object *shop_mat, object *op);
1935    
1936 pippijn 1.172 int move_player (object *op, int dir)
1937     CODE:
1938     RETVAL = move_player (op, dir);
1939     OUTPUT:
1940     RETVAL
1941    
1942 root 1.27 int move (object *op, int dir, object *originator = op)
1943     CODE:
1944     RETVAL = move_ob (op, dir, originator);
1945     OUTPUT:
1946     RETVAL
1947 root 1.1
1948 root 1.74 void apply (object *applier, object *applied, int flags = 0)
1949     CODE:
1950     manual_apply (applied, applier, flags);
1951 root 1.1
1952 root 1.74 void apply_below (object *op)
1953     CODE:
1954     player_apply_below (op);
1955 root 1.1
1956 root 1.167 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1957    
1958 root 1.183 object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1959 root 1.1
1960     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1961    
1962 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1963 root 1.1
1964 root 1.116 #//TODO
1965     object *clone_ (object *op, int recursive = 0)
1966 root 1.74 CODE:
1967     if (recursive)
1968     RETVAL = object_create_clone (op);
1969     else
1970     {
1971     RETVAL = object::create ();
1972 root 1.75 op->copy_to (RETVAL);
1973 root 1.74 }
1974     OUTPUT: RETVAL
1975 root 1.1
1976 root 1.74 int pay_item (object *op, object *buyer)
1977     CODE:
1978     RETVAL = pay_for_item (op, buyer);
1979     OUTPUT: RETVAL
1980 root 1.1
1981 root 1.74 int pay_amount (object *op, uint64 amount)
1982     CODE:
1983     RETVAL = pay_for_amount (amount, op);
1984     OUTPUT: RETVAL
1985 root 1.1
1986     void pay_player (object *op, uint64 amount)
1987    
1988 root 1.183 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1989 root 1.1
1990 root 1.183 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1991 root 1.1
1992 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
1993     CODE:
1994     do_learn_spell (op, sp, special_prayer);
1995 root 1.1
1996 root 1.74 void forget_spell (object *op, object *sp)
1997     CODE:
1998     do_forget_spell (op, query_name (sp));
1999 root 1.1
2000 root 1.183 object *check_for_spell (object *op, utf8_string spellname)
2001 root 1.74 CODE:
2002     RETVAL = check_spell_known (op, spellname);
2003     OUTPUT: RETVAL
2004 root 1.1
2005 root 1.74 int query_money (object *op)
2006 root 1.1 ALIAS: money = 0
2007    
2008 elmex 1.108 val64 query_cost (object *op, object *who, int flags)
2009 root 1.1 ALIAS: cost = 0
2010    
2011 root 1.74 void spring_trap (object *op, object *victim)
2012 root 1.1
2013 root 1.74 int check_trigger (object *op, object *cause)
2014 root 1.1
2015 root 1.74 void drop (object *who, object *op)
2016 root 1.1
2017 root 1.74 void pick_up (object *who, object *op)
2018 root 1.1
2019 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
2020 root 1.1
2021 root 1.102 void update_object (object *op, int action)
2022 root 1.1
2023 root 1.183 object *cf_create_object_by_name (utf8_string name)
2024 root 1.1
2025 root 1.183 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2026 root 1.1
2027     void player_lvl_adj (object *who, object *skill = 0)
2028    
2029     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2030    
2031     int calc_skill_exp (object *who, object *op, object *skill);
2032    
2033     void push_button (object *op);
2034    
2035     void use_trigger (object *op);
2036    
2037 root 1.61 void add_button_link (object *button, maptile *map, int connected);
2038 root 1.1
2039     void remove_button_link (object *op);
2040    
2041 elmex 1.232 void handle_apply_yield (object *op);
2042    
2043 root 1.1
2044     MODULE = cf PACKAGE = cf::object PREFIX = cf_
2045    
2046     object *cf_insert_ob_in_ob (object *ob, object *where)
2047    
2048     # no clean way to get an object from an archetype - stupid idiotic
2049     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2050    
2051 root 1.183 object *new (utf8_string archetype = 0)
2052 root 1.1 PROTOTYPE: ;$
2053     CODE:
2054 elmex 1.219 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2055 root 1.1 OUTPUT:
2056     RETVAL
2057    
2058 root 1.225 object *find_object (U32 tag)
2059    
2060 root 1.218 # TODO: nuke
2061 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2062 root 1.1 PROTOTYPE: $$$$$$
2063     CODE:
2064     {
2065     int unused_type;
2066     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2067     }
2068    
2069 root 1.183 const_utf8_string get_ob_key_value (object *op, utf8_string key)
2070 root 1.1
2071 root 1.183 bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
2072 root 1.1
2073     object *get_nearest_player (object *ob)
2074     ALIAS: nearest_player = 0
2075     PREINIT:
2076     extern object *get_nearest_player (object *);
2077    
2078     void rangevector (object *ob, object *other, int flags = 0)
2079     PROTOTYPE: $$;$
2080     PPCODE:
2081     {
2082     rv_vector rv;
2083     get_rangevector (ob, other, &rv, flags);
2084     EXTEND (SP, 5);
2085     PUSHs (newSVuv (rv.distance));
2086     PUSHs (newSViv (rv.distance_x));
2087     PUSHs (newSViv (rv.distance_y));
2088     PUSHs (newSViv (rv.direction));
2089     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2090     }
2091    
2092     bool on_same_map_as (object *ob, object *other)
2093     CODE:
2094     RETVAL = on_same_map (ob, other);
2095     OUTPUT: RETVAL
2096    
2097 root 1.183 const_utf8_string
2098 root 1.58 base_name (object *op, int plural = op->nrof > 1)
2099 root 1.1 CODE:
2100 root 1.58 RETVAL = query_base_name (op, plural);
2101 root 1.1 OUTPUT: RETVAL
2102    
2103 elmex 1.86 object *decrease_ob_nr (object *op, unsigned long i)
2104    
2105 root 1.1 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2106    
2107     player *player (object *op)
2108     CODE:
2109     RETVAL = op->contr;
2110     OUTPUT: RETVAL
2111    
2112 root 1.105 void check_score (object *op)
2113    
2114 root 1.183 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2115 root 1.120 CODE:
2116     new_draw_info (flags, 0, op, txt);
2117 root 1.1
2118     void kill_player (object *op)
2119    
2120 root 1.58 void esrv_update_item (object *op, int what, object *item)
2121     C_ARGS: what, op, item
2122    
2123 root 1.183 int command_summon (object *op, utf8_string params)
2124 root 1.67
2125 root 1.183 int command_arrest (object *op, utf8_string params)
2126 root 1.67
2127 root 1.66
2128 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2129 root 1.1
2130 root 1.173 INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2131 root 1.62
2132 root 1.18 int invoke (player *pl, int event, ...)
2133     CODE:
2134     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2135 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2136     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2137 root 1.109 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2138 root 1.18 OUTPUT: RETVAL
2139    
2140 root 1.12 SV *registry (player *pl)
2141 root 1.1
2142 root 1.102 void
2143     save_stats (player *pl)
2144     CODE:
2145     pl->ob->stats.hp = pl->ob->stats.maxhp;
2146     pl->ob->stats.sp = pl->ob->stats.maxsp;
2147     pl->ob->stats.grace = pl->ob->stats.maxgrace;
2148     pl->orig_stats = pl->ob->stats;
2149    
2150 root 1.217 void clear_los (player *pl)
2151    
2152 root 1.1 void cf_player_move (player *pl, int dir)
2153    
2154     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2155    
2156     bool
2157     cell_visible (player *pl, int dx, int dy)
2158     CODE:
2159 root 1.98 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2160     && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2161 root 1.1 OUTPUT:
2162     RETVAL
2163    
2164 root 1.4 void
2165 root 1.1 send (player *pl, SV *packet)
2166     CODE:
2167     {
2168     STRLEN len;
2169     char *buf = SvPVbyte (packet, len);
2170    
2171 root 1.100 if (pl->ns)
2172     pl->ns->send_packet (buf, len);
2173 root 1.1 }
2174    
2175     int
2176     listening (player *pl, int new_value = -1)
2177     CODE:
2178     RETVAL = pl->listening;
2179     if (new_value >= 0)
2180     pl->listening = new_value;
2181     OUTPUT:
2182     RETVAL
2183    
2184 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2185 root 1.45 PROTOTYPE: $;$$$
2186 root 1.1 PPCODE:
2187 root 1.45 if (GIMME_V != G_VOID)
2188     {
2189     EXTEND (SP, 3);
2190     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2191     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2192     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2193     }
2194 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2195     if (x) sv_to (x, pl->bed_x);
2196     if (y) sv_to (y, pl->bed_y);
2197 root 1.1
2198     void
2199     list ()
2200     PPCODE:
2201 root 1.128 for_all_players (pl)
2202 root 1.100 XPUSHs (sv_2mortal (to_sv (pl)));
2203 root 1.1
2204    
2205     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2206    
2207 root 1.61 int invoke (maptile *map, int event, ...)
2208 root 1.18 CODE:
2209     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2210 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2211     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2212 root 1.109 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2213 root 1.25 OUTPUT: RETVAL
2214 root 1.18
2215 root 1.61 SV *registry (maptile *map)
2216 root 1.12
2217 root 1.173 INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2218 root 1.1
2219 root 1.116 void
2220     maptile::instantiate ()
2221    
2222     maptile *new ()
2223 root 1.1 PROTOTYPE:
2224     CODE:
2225 root 1.116 RETVAL = new maptile;
2226 root 1.1 OUTPUT:
2227     RETVAL
2228    
2229 root 1.116 void
2230 root 1.117 maptile::players ()
2231     PPCODE:
2232     if (GIMME_V == G_SCALAR)
2233 root 1.118 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2234 root 1.117 else if (GIMME_V == G_ARRAY)
2235     {
2236     EXTEND (SP, THIS->players);
2237     for_all_players (pl)
2238     if (pl->ob && pl->ob->map == THIS)
2239 root 1.118 PUSHs (sv_2mortal (to_sv (pl->ob)));
2240 root 1.117 }
2241    
2242 root 1.156 void
2243 root 1.168 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2244 root 1.156 CODE:
2245     {
2246 root 1.168 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2247     croak ("maptile::add_underlay: palette must be arrayref");
2248 root 1.156
2249 root 1.168 palette = SvRV (palette);
2250 root 1.156
2251 root 1.168 STRLEN idxlen;
2252     const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2253 root 1.156
2254 root 1.168 for (int x = 0; x < THIS->width; ++x)
2255     for (int y = 0; y < THIS->height; ++y)
2256     {
2257     for (object *op = THIS->at (x, y).bot; op; op = op->above)
2258     if (op->flag [FLAG_IS_FLOOR])
2259     goto skip_space;
2260    
2261     {
2262     int offs = offset + y * stride + x;
2263     if (IN_RANGE_EXC (offs, 0, idxlen))
2264     {
2265     if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2266     {
2267     object *ob = get_archetype (SvPVutf8_nolen (*elem));
2268     ob->flag [FLAG_NO_MAP_SAVE] = true;
2269     THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2270 root 1.200
2271     if (ob->randomitems)
2272     {
2273 root 1.203 if (!ob->above)
2274     {
2275     ob->create_treasure (ob->randomitems);
2276    
2277     for (object *op = ob->above; op; op = op->above)
2278     op->flag [FLAG_NO_MAP_SAVE] = true;
2279     }
2280    
2281 root 1.200 ob->randomitems = 0;
2282     }
2283 root 1.168 }
2284     }
2285     }
2286 root 1.156
2287 root 1.168 skip_space: ;
2288     }
2289     }
2290    
2291     void
2292     maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2293     CODE:
2294     {
2295     if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2296     croak ("maptile::set_regiondata: palette must be arrayref");
2297    
2298     palette = SvRV (palette);
2299    
2300     STRLEN idxlen;
2301     const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2302    
2303 root 1.230 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2304 root 1.168 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2305    
2306     for (int i = av_len ((AV *)palette) + 1; i--; )
2307 root 1.230 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2308 root 1.168
2309     for (int y = 0; y < THIS->height; ++y)
2310     memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2311    
2312     sfree (THIS->regions, THIS->size ());
2313 root 1.230 delete [] THIS->regionmap;
2314 root 1.168
2315     THIS->regions = regions;
2316 root 1.156 THIS->regionmap = regionmap;
2317     }
2318    
2319 root 1.193 void
2320     maptile::create_region_treasure ()
2321     CODE:
2322     {
2323     object *op = object::create ();
2324     op->type = FLOOR;
2325     op->map = THIS;
2326    
2327     for (int x = 0; x < THIS->width; ++x)
2328     for (int y = 0; y < THIS->height; ++y)
2329     {
2330     region *rgn = THIS->region (x, y);
2331    
2332     //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2333     if (rgn->treasure && rndm () < rgn->treasure_density)
2334     {
2335     op->x = x;
2336     op->y = y;
2337     create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2338     }
2339     }
2340    
2341     op->destroy ();
2342     }
2343    
2344 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2345 root 1.1
2346 root 1.74 int out_of_map (maptile *map, int x, int y)
2347    
2348 root 1.29 void
2349 root 1.61 trigger (maptile *map, long connection, bool state = true)
2350 root 1.29 CODE:
2351     activate_connection (map, connection, state);
2352    
2353     void
2354 root 1.61 get_connection (maptile *map, long connection)
2355 root 1.29 PPCODE:
2356     oblinkpt *obp = get_connection_links (map, connection);
2357     if (obp)
2358     for (objectlink *ol = obp->link; ol; ol = ol->next)
2359 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2360 root 1.29
2361 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2362 root 1.1
2363 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2364 root 1.1
2365 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2366 root 1.1 C_ARGS: str, map, nx, ny
2367    
2368     void
2369 root 1.140 get_map_flags (maptile *map, int x, int y)
2370 root 1.1 PPCODE:
2371     {
2372 root 1.61 maptile *nmap = 0;
2373 root 1.1 I16 nx = 0, ny = 0;
2374 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2375 root 1.1
2376     EXTEND (SP, 4);
2377     PUSHs (sv_2mortal (newSViv (flags)));
2378    
2379     if (GIMME_V == G_ARRAY)
2380     {
2381     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2382     PUSHs (sv_2mortal (newSViv (nx)));
2383     PUSHs (sv_2mortal (newSViv (ny)));
2384     }
2385     }
2386    
2387     void
2388 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2389 root 1.1 PROTOTYPE: $$$
2390     PPCODE:
2391     {
2392     object *o;
2393 root 1.61 maptile *nmap = 0;
2394 root 1.1 I16 nx, ny;
2395    
2396 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2397 root 1.1
2398     if (nmap)
2399     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2400     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2401     }
2402    
2403     SV *
2404 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2405 root 1.1 PROTOTYPE: $$$
2406     ALIAS:
2407     top_at = 1
2408     flags_at = 2
2409     light_at = 3
2410     move_block_at = 4
2411     move_slow_at = 5
2412     move_on_at = 6
2413     move_off_at = 7
2414     INIT:
2415 root 1.110 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2416 root 1.1 CODE:
2417     switch (ix)
2418     {
2419     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2420     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2421     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2422     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2423     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2424     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2425     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2426     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2427     }
2428 root 1.122 OUTPUT: RETVAL
2429 root 1.1
2430 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2431    
2432     void fix_walls_around (maptile *map, int x, int y)
2433 root 1.1
2434 root 1.117 # worst xs function of my life
2435 root 1.140 bool
2436 root 1.117 _create_random_map (\
2437 root 1.140 maptile *self,\
2438 root 1.183 utf8_string wallstyle,\
2439     utf8_string wall_name,\
2440     utf8_string floorstyle,\
2441     utf8_string monsterstyle,\
2442     utf8_string treasurestyle,\
2443     utf8_string layoutstyle,\
2444     utf8_string doorstyle,\
2445     utf8_string decorstyle,\
2446     utf8_string origin_map,\
2447     utf8_string final_map,\
2448     utf8_string exitstyle,\
2449     utf8_string this_map,\
2450     utf8_string exit_on_final_map,\
2451 root 1.146 int xsize,\
2452     int ysize,\
2453 root 1.117 int expand2x,\
2454     int layoutoptions1,\
2455     int layoutoptions2,\
2456     int layoutoptions3,\
2457     int symmetry,\
2458     int difficulty,\
2459     int difficulty_given,\
2460     float difficulty_increase,\
2461     int dungeon_level,\
2462     int dungeon_depth,\
2463     int decoroptions,\
2464     int orientation,\
2465     int origin_y,\
2466     int origin_x,\
2467 root 1.146 U32 random_seed,\
2468 root 1.117 val64 total_map_hp,\
2469     int map_layout_style,\
2470     int treasureoptions,\
2471     int symmetry_used,\
2472 root 1.137 region *region,\
2473 root 1.183 utf8_string custom\
2474 root 1.117 )
2475     CODE:
2476     {
2477     random_map_params rmp;
2478    
2479     assign (rmp.wallstyle , wallstyle);
2480     assign (rmp.wall_name , wall_name);
2481     assign (rmp.floorstyle , floorstyle);
2482     assign (rmp.monsterstyle , monsterstyle);
2483     assign (rmp.treasurestyle , treasurestyle);
2484     assign (rmp.layoutstyle , layoutstyle);
2485     assign (rmp.doorstyle , doorstyle);
2486     assign (rmp.decorstyle , decorstyle);
2487     assign (rmp.exitstyle , exitstyle);
2488     assign (rmp.exit_on_final_map, exit_on_final_map);
2489    
2490 root 1.122 rmp.origin_map = origin_map;
2491     rmp.final_map = final_map;
2492     rmp.this_map = this_map;
2493 root 1.146 rmp.xsize = xsize;
2494     rmp.ysize = ysize;
2495 root 1.117 rmp.expand2x = expand2x;
2496     rmp.layoutoptions1 = layoutoptions1;
2497     rmp.layoutoptions2 = layoutoptions2;
2498     rmp.layoutoptions3 = layoutoptions3;
2499     rmp.symmetry = symmetry;
2500     rmp.difficulty = difficulty;
2501     rmp.difficulty_given = difficulty_given;
2502     rmp.difficulty_increase = difficulty_increase;
2503     rmp.dungeon_level = dungeon_level;
2504     rmp.dungeon_depth = dungeon_depth;
2505     rmp.decoroptions = decoroptions;
2506     rmp.orientation = orientation;
2507     rmp.origin_y = origin_y;
2508     rmp.origin_x = origin_x;
2509     rmp.random_seed = random_seed;
2510 root 1.214 rmp.total_map_hp = (uint64_t) total_map_hp;
2511 root 1.117 rmp.map_layout_style = map_layout_style;
2512     rmp.treasureoptions = treasureoptions;
2513     rmp.symmetry_used = symmetry_used;
2514     rmp.region = region;
2515 root 1.137 rmp.custom = custom;
2516 root 1.117
2517 root 1.140 RETVAL = self->generate_random_map (&rmp);
2518 root 1.117 }
2519     OUTPUT:
2520     RETVAL
2521    
2522 root 1.19 MODULE = cf PACKAGE = cf::arch
2523 root 1.1
2524 root 1.183 archetype *find (utf8_string name)
2525 elmex 1.36 CODE:
2526 root 1.60 RETVAL = archetype::find (name);
2527 elmex 1.36 OUTPUT:
2528     RETVAL
2529    
2530 root 1.218 int archetypes_size ()
2531     CODE:
2532     RETVAL = archetypes.size ();
2533     OUTPUT: RETVAL
2534    
2535     archetype *archetypes (U32 index)
2536     CODE:
2537     RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538     OUTPUT: RETVAL
2539 root 1.1
2540 root 1.212 object *instantiate (archetype *arch)
2541     CODE:
2542     RETVAL = arch_to_object (arch);
2543     OUTPUT:
2544     RETVAL
2545    
2546 root 1.173 INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2547 root 1.1
2548 root 1.19 MODULE = cf PACKAGE = cf::party
2549 root 1.1
2550 root 1.19 partylist *first ()
2551 root 1.1 PROTOTYPE:
2552 root 1.19 CODE:
2553     RETVAL = get_firstparty ();
2554     OUTPUT: RETVAL
2555 root 1.1
2556 root 1.173 INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2557 root 1.1
2558 root 1.19 MODULE = cf PACKAGE = cf::region
2559 root 1.1
2560 root 1.161 void
2561     list ()
2562     PPCODE:
2563     for_all_regions (rgn)
2564     XPUSHs (sv_2mortal (to_sv (rgn)));
2565    
2566 root 1.183 region *find (utf8_string name)
2567 root 1.161 PROTOTYPE: $
2568 root 1.19 CODE:
2569 root 1.161 RETVAL = region::find (name);
2570 root 1.19 OUTPUT: RETVAL
2571 root 1.1
2572 root 1.183 region *find_fuzzy (utf8_string name)
2573 root 1.122 PROTOTYPE: $
2574     CODE:
2575 root 1.161 RETVAL = region::find_fuzzy (name);
2576 root 1.122 OUTPUT: RETVAL
2577    
2578 root 1.186 int specificity (region *rgn)
2579     CODE:
2580     RETVAL = 0;
2581     while (rgn = rgn->parent)
2582     RETVAL++;
2583     OUTPUT: RETVAL
2584    
2585 root 1.193 INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2586 root 1.1
2587 root 1.19 MODULE = cf PACKAGE = cf::living
2588 root 1.1
2589 root 1.173 INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2590 root 1.1
2591 root 1.76 MODULE = cf PACKAGE = cf::settings
2592    
2593 root 1.173 INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2594 root 1.76
2595 root 1.84 MODULE = cf PACKAGE = cf::client
2596 root 1.79
2597 root 1.173 INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2598 root 1.79
2599 root 1.84 int invoke (client *ns, int event, ...)
2600 root 1.79 CODE:
2601 root 1.88 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2602 root 1.79 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2603     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2604 root 1.109 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2605 root 1.79 OUTPUT: RETVAL
2606    
2607 root 1.84 SV *registry (client *ns)
2608 root 1.79
2609 root 1.100 void
2610     list ()
2611     PPCODE:
2612     EXTEND (SP, clients.size ());
2613     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2614     PUSHs (sv_2mortal (to_sv (*i)));
2615    
2616 root 1.88 void
2617 root 1.100 client::send_packet (SV *packet)
2618     CODE:
2619     {
2620     STRLEN len;
2621     char *buf = SvPVbyte (packet, len);
2622    
2623     THIS->send_packet (buf, len);
2624     }
2625    
2626 root 1.176 MODULE = cf PACKAGE = cf::face PREFIX = face_
2627    
2628 root 1.185 #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2629 root 1.176
2630 root 1.183 faceidx face_find (utf8_string name, faceidx defidx = 0)
2631 root 1.176
2632 root 1.183 faceidx alloc (utf8_string name)
2633 root 1.176 CODE:
2634     {
2635     do
2636     {
2637     RETVAL = faces.size ();
2638 root 1.177 faces.resize (RETVAL + 1);
2639 root 1.176 }
2640     while (!RETVAL); // crude way to leave index 0
2641    
2642     faces [RETVAL].name = name;
2643     facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2644    
2645     if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2646     if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2647     }
2648     OUTPUT: RETVAL
2649    
2650 root 1.227 void set_type (faceidx idx, int value)
2651     ALIAS:
2652     set_type = 0
2653     set_visibility = 1
2654     set_magicmap = 2
2655     set_smooth = 3
2656     set_smoothlevel = 4
2657 root 1.176 CODE:
2658 root 1.229 faceinfo *f = face_info (idx); assert (f);
2659 root 1.227 switch (ix)
2660     {
2661     case 0: f->type = value; break;
2662     case 1: f->visibility = value; break;
2663     case 2: f->magicmap = value; break;
2664     case 3: f->smooth = value; break;
2665     case 4: f->smoothlevel = value; break;
2666     }
2667 root 1.177
2668     void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2669 root 1.176 CODE:
2670 root 1.182 {
2671 root 1.231 faceinfo *f = face_info (idx); assert (f);
2672     facedata *d = &(faceset ? f->data64 : f->data32);
2673 root 1.181 sv_to (data, d->data);
2674     STRLEN clen;
2675     char *cdata = SvPVbyte (chksum, clen);
2676 root 1.182 clen = min (CHKSUM_SIZE, clen);
2677    
2678     if (memcmp (d->chksum, cdata, clen))
2679     {
2680     memcpy (d->chksum, cdata, clen);
2681    
2682     // invalidate existing client face info
2683     for_all_clients (ns)
2684     if (ns->faceset == faceset)
2685     {
2686     ns->faces_sent [idx] = false;
2687     ns->force_newmap = true;
2688     }
2689     }
2690     }
2691 root 1.176
2692 root 1.229 int get_data_size (faceidx idx, int faceset = 0)
2693     CODE:
2694     facedata *d = face_data (idx, faceset); assert (d);
2695     RETVAL = d->data.size ();
2696     OUTPUT:
2697     RETVAL
2698    
2699     SV *get_chksum (faceidx idx, int faceset = 0)
2700     CODE:
2701     facedata *d = face_data (idx, faceset); assert (d);
2702     RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2703     OUTPUT:
2704     RETVAL
2705    
2706 root 1.177 void invalidate (faceidx idx)
2707     CODE:
2708     for_all_clients (ns)
2709 root 1.182 {
2710     ns->faces_sent [idx] = false;
2711     ns->force_newmap = true;
2712     }
2713 root 1.177
2714     void invalidate_all ()
2715     CODE:
2716     for_all_clients (ns)
2717 root 1.182 {
2718     ns->faces_sent.reset ();
2719     ns->force_newmap = true;
2720     }
2721 root 1.177
2722 root 1.185 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2723    
2724     #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
2725    
2726     animidx anim_find (utf8_string name)
2727     CODE:
2728     RETVAL = animation::find (name).number;
2729     OUTPUT: RETVAL
2730    
2731     animidx set (utf8_string name, SV *frames, int facings = 1)
2732     CODE:
2733     {
2734     if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2735     croak ("frames must be an arrayref");
2736    
2737     AV *av = (AV *)SvRV (frames);
2738    
2739     animation *anim = &animation::find (name);
2740     if (anim->number)
2741     {
2742     anim->resize (av_len (av) + 1);
2743     anim->facings = facings;
2744     }
2745     else
2746     anim = &animation::create (name, av_len (av) + 1, facings);
2747    
2748     for (int i = 0; i < anim->num_animations; ++i)
2749     anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2750     }
2751     OUTPUT: RETVAL
2752    
2753     void invalidate_all ()
2754     CODE:
2755     for_all_clients (ns)
2756     ns->anims_sent.reset ();
2757