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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.46
Committed: Fri Sep 8 17:34:02 2006 UTC (17 years, 8 months ago) by root
Branch: MAIN
Changes since 1.45: +5 -30 lines
Log Message:
genaccess, take three

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
10     *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45     typedef object object_ornull;
46     typedef mapstruct mapstruct_ornull;
47    
48     typedef double val64;
49     #define newSVval64 newSVnv
50     #define SvVAL64 SvNV
51    
52 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
53     static f_plug_api object_set_property = cfapi_object_set_property;
54     static f_plug_api object_insert = cfapi_object_insert;
55 root 1.1
56     static HV *obj_cache;
57     static PerlInterpreter *perl;
58    
59 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
60    
61 root 1.1 #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
62     #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
63     #define PUSH_OB PUSHcfapi_va(POBJECT, object *)
64     #define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
65     #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
66     #define PUSH_PV PUSHcfapi_va(STRING, const char *)
67     #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
68    
69     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
70    
71     static SV *
72 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
73 root 1.1 {
74     SV *sv;
75    
76     if (!ptr)
77     return &PL_sv_undef;
78    
79 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
80     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
81 root 1.1 }
82    
83 root 1.17 template<class attachable>
84 root 1.11 SV *
85 root 1.17 newSVattachable (attachable *obj, const char *klass)
86 root 1.11 {
87     if (!obj)
88     return &PL_sv_undef;
89    
90     if (!obj->self)
91     obj->self = newSVptr (obj, klass);
92    
93 root 1.32 return newSVsv (obj->self);
94 root 1.11 }
95    
96 root 1.1 static void
97     SVptr_cache_set (void *ptr, SV *sv)
98     {
99     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
100     }
101    
102     static SV *
103     SVptr_cache_get (void *ptr)
104     {
105     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
106    
107     return he ? *he : 0;
108     }
109    
110     static SV *
111     newSVptr_cached (void *ptr, const char *klass)
112     {
113     SV *sv;
114    
115     if (!ptr)
116     return &PL_sv_undef;
117    
118     sv = SVptr_cache_get (ptr);
119    
120     if (!sv)
121     {
122     HV *hv = newHV ();
123     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
125    
126     SVptr_cache_set (ptr, sv);
127     }
128    
129     return newSVsv (sv);
130     }
131    
132     static void
133     clearSVptr (SV *sv)
134     {
135     if (SvROK (sv))
136     sv = SvRV (sv);
137    
138     hv_clear ((HV *)sv);
139     sv_unmagic (sv, PERL_MAGIC_ext);
140     }
141    
142     static long
143     SvPTR (SV *sv, const char *klass)
144     {
145     if (!sv_derived_from (sv, klass))
146     croak ("object of type %s expected", klass);
147    
148     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
149    
150     if (!mg)
151     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
152    
153     return (long)mg->mg_ptr;
154     }
155    
156     static long
157     SvPTR_ornull (SV *sv, const char *klass)
158     {
159     if (SvOK (sv))
160     return SvPTR (sv, klass);
161     else
162     return 0;
163     }
164    
165 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
166     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
167     inline SV *to_sv (bool v) { return newSViv (v); }
168     inline SV *to_sv ( signed char v) { return newSViv (v); }
169     inline SV *to_sv (unsigned char v) { return newSViv (v); }
170     inline SV *to_sv ( signed short v) { return newSViv (v); }
171     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
172     inline SV *to_sv ( signed int v) { return newSViv (v); }
173     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
174     inline SV *to_sv ( signed long v) { return newSViv (v); }
175     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
176     inline SV *to_sv (float v) { return newSVnv (v); }
177     inline SV *to_sv (double v) { return newSVnv (v); }
178     inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
179     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
180     inline SV *to_sv (mapstruct * v) { return newSVattachable (v, "cf::map::wrap"); }
181     inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::archetype::wrap"); }
182     inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
183     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
184     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
185    
186     inline SV *to_sv (object & v) { return to_sv (&v); }
187     inline SV *to_sv (living & v) { return to_sv (&v); }
188    
189     //TODO:
190     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
191     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
192    
193     inline void sv_to (SV *sv, shstr &v) { v = SvPV_nolen (sv); }
194 root 1.46 inline void sv_to (SV *sv, char * &v) { free (v); v = strdup (SvPV_nolen (sv)); } //TODO: verify that all simple pointers are strdup-managed
195 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
196     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
197     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
198     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
199     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
200     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
201     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
202     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
203     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
204     inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
205     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
206     inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
207     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
208     inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::archetype"); }
209     inline void sv_to (SV *sv, mapstruct * &v) { v = (mapstruct *)SvPTR_ornull (sv, "cf::map"); }
210     inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
211     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
212     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
213    
214     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
215     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
216    
217     template<int N>
218     inline void sv_to (SV *sv, char (&v)[N]) { snprintf (v, N, "%s", SvPV_nolen (sv)); }
219    
220 root 1.1 static SV *
221 root 1.6 newSVdt_va (va_list &ap, data_type type)
222 root 1.1 {
223     SV *sv;
224    
225     switch (type)
226     {
227 root 1.10 case DT_INT:
228     sv = newSViv (va_arg (ap, int));
229     break;
230    
231     case DT_INT64:
232     sv = newSVval64 ((val64)va_arg (ap, sint64));
233     break;
234    
235 root 1.6 case DT_DOUBLE:
236 root 1.10 sv = newSVnv (va_arg (ap, double));
237 root 1.1 break;
238    
239 root 1.6 case DT_STRING:
240     {
241 root 1.10 char *str = (char *)va_arg (ap, const char *);
242 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
243     }
244 root 1.1 break;
245    
246 root 1.6 case DT_DATA:
247 root 1.1 {
248 root 1.10 char *str = (char *)va_arg (ap, const void *);
249 root 1.6 int len = va_arg (ap, int);
250     sv = str ? newSVpv (str, len) : &PL_sv_undef;
251 root 1.1 }
252     break;
253    
254 root 1.6 case DT_OBJECT:
255 root 1.45 sv = to_sv (va_arg (ap, object *));
256 root 1.1 break;
257    
258 root 1.6 case DT_MAP:
259 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
260 root 1.45 sv = to_sv (va_arg (ap, mapstruct *));
261 root 1.1 break;
262    
263 root 1.6 case DT_PLAYER:
264 root 1.45 sv = to_sv (va_arg (ap, player *));
265 root 1.1 break;
266    
267 root 1.6 case DT_ARCH:
268 root 1.45 sv = to_sv (va_arg (ap, archetype *));
269 root 1.1 break;
270    
271 root 1.6 case DT_PARTY:
272 root 1.45 sv = to_sv (va_arg (ap, partylist *));
273 root 1.1 break;
274    
275 root 1.6 case DT_REGION:
276 root 1.45 sv = to_sv (va_arg (ap, region *));
277 root 1.1 break;
278    
279     default:
280 root 1.6 assert (("unhandled type in newSVdt_va", 0));
281     }
282    
283     return sv;
284     }
285    
286     static SV *
287     newSVdt (data_type type, ...)
288     {
289     va_list ap;
290    
291     va_start (ap, type);
292     SV *sv = newSVdt_va (ap, type);
293     va_end (ap);
294    
295     return sv;
296     }
297    
298     static SV *
299     newSVcfapi (int type, ...)
300     {
301     SV *sv;
302    
303     va_list ap;
304     va_start (ap, type);
305    
306     switch (type)
307     {
308 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
309     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
310     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
311 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
312     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
313     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
314     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
315     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
316     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
317     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
318    
319     default:
320 root 1.1 assert (("unhandled type in newSVcfapi", 0));
321     }
322    
323 root 1.6 va_end (ap);
324 root 1.1
325     return sv;
326     }
327    
328 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
329    
330 root 1.12 SV *
331 root 1.17 registry_of (attachable_base *ext)
332 root 1.12 {
333 root 1.13 if (!ext->cb)
334     ext->cb = newAV ();
335 root 1.12
336 root 1.13 return newRV_inc ((SV *)ext->cb);
337 root 1.12 }
338    
339 root 1.17 void attachable_base::clear ()
340 root 1.11 {
341 root 1.21 if (self)
342     {
343 root 1.22 if (cb)
344 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
345 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
346 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
347 root 1.22 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
348    
349     // disconnect Perl from C, to avoid crashes
350     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
351    
352     // clear the perl hash, might or might not be a good idea
353 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
354 root 1.22
355 root 1.21 SvREFCNT_dec (self);
356 root 1.22 self = 0;
357 root 1.21 }
358 root 1.12
359 root 1.21 if (cb)
360     {
361     SvREFCNT_dec (cb);
362     cb = 0;
363     }
364 root 1.12
365 root 1.40 attach = 0;
366 root 1.11 }
367    
368 root 1.17 void attachable_base::optimise ()
369 root 1.11 {
370 root 1.13 if (!self)
371     return;
372 root 1.11
373 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
374    
375     if (SvREFCNT ((SV *)self) == 1
376     && SvREFCNT ((SV *)hv) == 1
377     && !HvKEYS (hv))
378     {
379     SvREFCNT_dec ((SV *)self);
380     self = 0;
381     }
382     }
383    
384 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
385 root 1.13 {
386     dSP;
387     ENTER;
388     SAVETMPS;
389     PUSHMARK (SP);
390     EXTEND (SP, 2);
391 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
392 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
393 root 1.23
394     attach = 0;
395    
396 root 1.13 PUTBACK;
397     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
398     FREETMPS;
399     LEAVE;
400 root 1.16
401 root 1.23 switch (type)
402     {
403     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
404     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
405     }
406 root 1.13 }
407    
408     /////////////////////////////////////////////////////////////////////////////
409    
410 root 1.18 void reattach (data_type type, void *obj)
411     {
412 root 1.22 //TODO only do this when the object has _attachment's
413    
414 root 1.18 dSP;
415     ENTER;
416     SAVETMPS;
417     PUSHMARK (SP);
418     XPUSHs (sv_2mortal (newSVdt (type, obj)));
419     PUTBACK;
420     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
421     FREETMPS;
422     LEAVE;
423    
424     switch (type)
425     {
426     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
427     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
428     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
429     }
430     }
431    
432     template<class subclass>
433     void reattach (attachable<subclass> *obj)
434     {
435     obj->optimise ();
436    
437     if (obj->self)
438 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
439 root 1.18 }
440    
441 root 1.35 #include "kw_hash.h"
442    
443 root 1.34 object_freezer::object_freezer ()
444 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
445 root 1.13 {
446 root 1.32 av = newAV ();
447 root 1.11 }
448    
449 root 1.13 object_freezer::~object_freezer ()
450 root 1.11 {
451 root 1.34 SvREFCNT_dec (av);
452 root 1.13 }
453    
454 root 1.20 void object_freezer::put (attachable_base *ext)
455 root 1.13 {
456     ext->optimise ();
457 root 1.12
458 root 1.13 if (ext->self)
459 root 1.18 {
460     int idx = AvFILLp ((AV *)av) + 1;
461 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
462    
463 root 1.37 add ((void *)"oid ", 4);
464     add ((sint32)idx);
465     add ('\n');
466 root 1.18 }
467 root 1.11 }
468    
469 root 1.34 bool object_freezer::save (const char *filename)
470     {
471     dSP;
472     ENTER;
473     SAVETMPS;
474     PUSHMARK (SP);
475     EXTEND (SP, 3);
476     PUSHs (sv_2mortal (newSVpv (filename, 0)));
477 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
478 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
479     PUTBACK;
480     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
481     FREETMPS;
482     LEAVE;
483     }
484    
485 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
486     {
487     va_list ap;
488    
489     va_start (ap, format);
490 root 1.37
491     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
492    
493     if (len >= 0)
494     freezer.alloc (len);
495    
496 root 1.32 va_end (ap);
497     }
498    
499     int fputs (const char *s, object_freezer &freezer)
500     {
501 root 1.37 freezer.add (s);
502 root 1.32 }
503    
504 root 1.28 object_thawer::object_thawer (const char *filename)
505 root 1.11 {
506 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
507 root 1.13
508 root 1.41 av = 0;
509     text = 0;
510 root 1.42 line = 0;
511 root 1.13
512 root 1.41 if (filename)
513 root 1.13 {
514 root 1.28 dSP;
515     ENTER;
516     SAVETMPS;
517     PUSHMARK (SP);
518     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
519     PUTBACK;
520    
521 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
522 root 1.28 {
523     SPAGAIN;
524 root 1.41
525     // second value - perl objects
526     {
527     SV *sv = POPs;
528     if (SvROK (sv))
529     av = (AV *)SvREFCNT_inc (SvRV (sv));
530     }
531    
532     // first value - text part, pad with 3 zeroes
533     {
534     SV *sv = POPs;
535     STRLEN len;
536     char *sv_ = SvPVbyte (sv, len);
537     text = newSV (len + sizeof (eof));
538     SvCUR_set (text, len);
539     memcpy (SvPVX (text), sv_, len);
540     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
541 root 1.42
542     line = SvPVX (text);
543 root 1.41 }
544 root 1.28 }
545    
546 root 1.41 PUTBACK;
547 root 1.28 FREETMPS;
548     LEAVE;
549 root 1.13 }
550 root 1.11 }
551    
552 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
553 root 1.13 {
554 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
555 root 1.13 return;
556    
557     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
558     ext->clear ();
559    
560 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
561 root 1.13
562 root 1.18 if (!svp || !SvROK (*svp))
563     {
564     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
565     return;
566     }
567 root 1.13
568 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
569 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
570 root 1.13
571 root 1.18 reattach (type, obj);
572 root 1.13 }
573    
574     object_thawer::~object_thawer ()
575     {
576 root 1.41 if (text) SvREFCNT_dec (text);
577     if (av) SvREFCNT_dec (av);
578     }
579    
580     char *fgets (char *s, int n, object_thawer &thawer)
581     {
582     char *p = thawer.line;
583     char *q = s;
584    
585 root 1.42 if (!p)
586     return 0;
587    
588 root 1.41 while (--n)
589     {
590     if (!*p)
591     break;
592    
593     *q++ = *p;
594    
595     if (*p++ == '\n')
596     break;
597     }
598    
599     *q = 0;
600     thawer.line = p;
601    
602     return s == q ? 0 : s;
603 root 1.13 }
604    
605 root 1.41 keyword object_thawer::get_kv ()
606 root 1.34 {
607 root 1.42 if (!line)
608     return KW_EOF;
609    
610 root 1.34 for (;;)
611     {
612 root 1.41 char *p = line;
613 root 1.34
614 root 1.41 if (!*p)
615     return KW_EOF;
616 root 1.34
617 root 1.41 // parse keyword
618 root 1.34 while (*p > ' ')
619     p++;
620    
621 root 1.41 int klen = p - line;
622 root 1.34
623 root 1.41 if (*p++ != '\n')
624     {
625     // parse value
626 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
627 root 1.41 ++p;
628 root 1.34
629 root 1.41 last_value = p;
630 root 1.34
631 root 1.41 while (*p != '\n')
632 root 1.34 p++;
633    
634 root 1.41 *p++ = 0;
635     }
636     else
637     last_value = 0;
638    
639     line [klen] = 0;
640     keyword_idx *kw = kw_lex::match (line, klen);
641 root 1.34
642 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
643    
644     if (kw)
645     {
646     line = p;
647     return kw->index;
648     }
649     else if (!*line || *line == '#')
650     {
651     // empty/comment line
652     line = p;
653 root 1.34 }
654     else
655 root 1.41 return KW_ERROR;
656 root 1.34 }
657     }
658    
659 root 1.41 void object_thawer::get (shstr &sh) const
660     {
661     if (last_value)
662     sh = last_value;
663     else
664     {
665     sh = "<value missing>";
666     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
667     }
668     }
669    
670     void object_thawer::get_ml (keyword kend, shstr &sh)
671     {
672     char kw[128];
673    
674 root 1.43 int klen = keyword_len [kend];
675    
676 root 1.41 kw [0] = '\n';
677 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
678     kw [klen + 1] = '\n';
679     kw [klen + 2] = 0;
680 root 1.41
681 root 1.43 // first test for completely empty msg... "endXXX\n"
682     if (!strncmp (line, kw + 1, klen + 1))
683 root 1.41 {
684     sh = 0;
685 root 1.43
686     line += klen + 1;
687    
688 root 1.41 return;
689     }
690 root 1.43 else
691     {
692     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
693 root 1.41
694 root 1.43 char *end = strstr (line, kw);
695 root 1.41
696 root 1.43 if (!end)
697     {
698     sh = 0;
699     return;
700     }
701    
702     *end = 0;
703     sh = line;
704 root 1.41
705 root 1.43 line = end + keyword_len [kend] + 1;
706    
707     while (*line++ != '\n')
708     ;
709     }
710 root 1.41 }
711    
712     sint32 object_thawer::get_sint32 () const
713     {
714     char *p = last_value;
715    
716     if (!p)
717     return 0;
718    
719     sint32 val = 0;
720     bool negate;
721    
722     if (*p == '-')
723     {
724     negate = true;
725     ++p;
726     }
727     else
728     negate = false;
729    
730     do
731     {
732     val *= 10;
733     val += *p++ - '0';
734     }
735     while (*p);
736    
737     return negate ? -val : val;
738     }
739    
740     sint64 object_thawer::get_sint64 () const
741     {
742     return last_value ? atoll (last_value) : 0;
743     }
744    
745     double object_thawer::get_double () const
746     {
747     return last_value ? atof (last_value) : 0;
748     }
749    
750 root 1.1 /////////////////////////////////////////////////////////////////////////////
751    
752     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
753     {
754     return 0;
755     }
756    
757     static CommArray_s rtn_cmd;
758    
759     static int
760     runPluginCommand (object *obj, char *params)
761     {
762     dSP;
763    
764     ENTER;
765     SAVETMPS;
766    
767     PUSHMARK (SP);
768    
769     EXTEND (SP, 3);
770     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
771     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
772    
773     if (params)
774     PUSHs (sv_2mortal (newSVpv (params, 0)));
775    
776     PUTBACK;
777     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
778     SPAGAIN;
779    
780     if (SvTRUE (ERRSV))
781     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
782    
783     int returnvalue = count > 0 ? POPi : -1;
784    
785     PUTBACK;
786     FREETMPS;
787     LEAVE;
788    
789     return returnvalue;
790     }
791    
792     extern "C" void *cfperl_getPluginProperty (int *type, ...)
793     {
794     va_list args;
795     char *propname;
796     int i;
797     va_start (args, type);
798     propname = va_arg (args, char *);
799     //printf ("Property name: %s\n", propname);
800    
801     if (!strcmp (propname, "command?"))
802     {
803     if (!perl)
804     return NULL;
805    
806     const char *cmdname = va_arg (args, const char *);
807     HV *hv = get_hv ("cf::COMMAND", 1);
808     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
809    
810     va_end (args);
811    
812     if (svp)
813     {
814     // this is totaly broken, should stash it into %COMMAND
815     rtn_cmd.name = cmdname;
816     rtn_cmd.time = SvNV (*svp);
817     rtn_cmd.func = runPluginCommand;
818    
819     return &rtn_cmd;
820     }
821     }
822     else if (!strcmp (propname, "Identification"))
823     {
824     va_end (args);
825     return (void*) PLUGIN_NAME;
826     }
827     else if (!strcmp (propname, "FullName"))
828     {
829     va_end (args);
830     return (void*) PLUGIN_VERSION;
831     }
832     else
833     va_end (args);
834    
835     return NULL;
836     }
837    
838     extern "C" int cfperl_postInitPlugin ()
839     {
840     int hooktype = 1;
841     int rtype = 0;
842    
843     cf_init_plugin (gethook);
844    
845     return 0;
846     }
847    
848     extern "C" int cfperl_closePlugin ()
849     {
850     return 0;
851     }
852    
853 root 1.7 void
854     cfperl_init ()
855     {
856 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
857     perl = perl_alloc ();
858     perl_construct (perl);
859    
860     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
861    
862 root 1.7 char *argv[] = {
863     "",
864     "-e"
865 root 1.32 "cf->bootstrap;"
866     "unshift @INC, cf::datadir ();"
867 root 1.41 "require cf;"
868 root 1.7 };
869    
870     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
871     {
872     printf ("unable to initialize perl-interpreter, aborting.\n");
873     exit (EXIT_FAILURE);
874     }
875 root 1.8
876     obj_cache = newHV ();
877 root 1.7 }
878    
879 root 1.5 void cfperl_main ()
880 root 1.2 {
881     dSP;
882    
883     PUSHMARK (SP);
884     PUTBACK;
885 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
886     }
887    
888 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
889     # define def(type,name) KLASS_ ## type,
890     # include "eventinc.h"
891     # undef def
892     };
893    
894 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
895    
896 root 1.8 static void
897     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
898     {
899     // event must be in array
900     if (event >= 0 && event <= AvFILLp (registry))
901     {
902     SV *cbs_ = AvARRAY (registry)[event];
903    
904     // element must be list of callback entries
905     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
906     {
907     AV *cbs = (AV *)SvRV (cbs_);
908    
909     // no callback entries, no callbacks to call
910     if (AvFILLp (cbs) >= 0)
911     {
912     if (!callbacks)
913     {
914     callbacks = newAV ();
915     av_extend (callbacks, 16);
916     }
917    
918     // never use SvREFCNT_inc to copy values, but its ok here :)
919     for (int i = 0; i <= AvFILLp (cbs); ++i)
920     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
921     }
922     }
923     }
924     }
925    
926     bool cfperl_invoke (event_type event, ...)
927 root 1.6 {
928 root 1.8 data_type dt;
929 root 1.6 va_list ap;
930    
931 root 1.8 va_start (ap, event);
932    
933     AV *callbacks = 0;
934    
935     object *op;
936     player *pl;
937     mapstruct *map;
938    
939     // callback call ordering is:
940     // 1. per-object callback (NYI)
941     // 2. per-class object
942     // 2a. per-type callback
943     // 4. global callbacks
944    
945     gather_callbacks (callbacks, cb_global, event);
946    
947 root 1.18 switch (KLASS_OF (event))
948 root 1.8 {
949     case KLASS_GLOBAL:
950     break;
951    
952     case KLASS_OBJECT:
953     dt = (data_type) va_arg (ap, int);
954     assert (("first argument must be of type object", dt == DT_OBJECT));
955 root 1.12 op = va_arg (ap, object *);
956 root 1.8
957 root 1.12 if (op->cb)
958 root 1.32 gather_callbacks (callbacks, op->cb, event);
959 root 1.8
960 root 1.14 if (op->type)
961     {
962     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
963     {
964     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
965    
966     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
967     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
968     }
969 root 1.8
970 root 1.14 if (op->type <= AvFILLp (cb_type))
971     {
972     SV *registry = AvARRAY (cb_type)[op->type];
973 root 1.8
974 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
975     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
976     }
977 root 1.8 }
978    
979 root 1.14 gather_callbacks (callbacks, cb_object, event);
980    
981 root 1.8 break;
982    
983     case KLASS_PLAYER:
984     dt = (data_type) va_arg (ap, int);
985     assert (("first argument must be of type player", dt == DT_PLAYER));
986 root 1.12 pl = va_arg (ap, player *);
987    
988 root 1.13 if (pl->cb)
989 root 1.32 gather_callbacks (callbacks, pl->cb, event);
990 root 1.8
991     gather_callbacks (callbacks, cb_player, event);
992     break;
993    
994     case KLASS_MAP:
995     dt = (data_type) va_arg (ap, int);
996     assert (("first argument must be of type object", dt == DT_MAP));
997 root 1.12 map = va_arg (ap, mapstruct *);
998    
999 root 1.13 if (map->cb)
1000 root 1.32 gather_callbacks (callbacks, map->cb, event);
1001 root 1.8
1002     gather_callbacks (callbacks, cb_map, event);
1003     break;
1004    
1005     default:
1006     assert (("unsupported event klass in cfperl_invoke", 0));
1007     }
1008    
1009     // short-circuit processing if no callbacks found/defined
1010     if (!callbacks)
1011     return 0;
1012    
1013     dSP;
1014 root 1.6 ENTER;
1015     SAVETMPS;
1016    
1017     PUSHMARK (SP);
1018 root 1.8 EXTEND (SP, 3);
1019 root 1.6
1020 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1021     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1022    
1023 root 1.18 switch (KLASS_OF (event))
1024 root 1.8 {
1025     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1026     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1027     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1028     }
1029 root 1.7
1030 root 1.6 for (;;)
1031     {
1032 root 1.8 dt = (data_type) va_arg (ap, int);
1033 root 1.6
1034     if (dt == DT_END)
1035     break;
1036    
1037 root 1.12 if (dt == DT_AV)
1038     {
1039     AV *av = va_arg (ap, AV *);
1040    
1041     for (int i = 0; i <= av_len (av); ++i)
1042     XPUSHs (*av_fetch (av, i, 1));
1043     }
1044     else
1045     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1046 root 1.6 }
1047    
1048     va_end (ap);
1049    
1050     PUTBACK;
1051 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1052 root 1.2 SPAGAIN;
1053 root 1.6
1054     count = count > 0 ? POPi : 0;
1055    
1056     FREETMPS;
1057     LEAVE;
1058    
1059     return count;
1060 root 1.2 }
1061    
1062 root 1.12 SV *
1063     cfperl_result (int idx)
1064     {
1065     AV *av = get_av ("cfperl::invoke_results", 0);
1066     if (!av)
1067     return &PL_sv_undef;
1068    
1069     SV **sv = av_fetch (av, idx, 0);
1070     if (!sv)
1071     return &PL_sv_undef;
1072    
1073     return *sv;
1074     }
1075    
1076     int
1077     cfperl_result_INT (int idx)
1078     {
1079     return SvIV (cfperl_result (idx));
1080     }
1081    
1082 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1083    
1084     BOOT:
1085     {
1086     HV *stash = gv_stashpv ("cf", 1);
1087    
1088     static const struct {
1089     const char *name;
1090     IV iv;
1091     } *civ, const_iv[] = {
1092     # define const_iv(name) { # name, (IV)name },
1093     const_iv (llevError)
1094     const_iv (llevInfo)
1095     const_iv (llevDebug)
1096     const_iv (llevMonster)
1097    
1098 root 1.5 const_iv (MAX_TIME)
1099 root 1.1 const_iv (PLAYER)
1100     const_iv (TRANSPORT)
1101     const_iv (ROD)
1102     const_iv (TREASURE)
1103     const_iv (POTION)
1104     const_iv (FOOD)
1105     const_iv (POISON)
1106     const_iv (BOOK)
1107     const_iv (CLOCK)
1108     const_iv (LIGHTNING)
1109     const_iv (ARROW)
1110     const_iv (BOW)
1111     const_iv (WEAPON)
1112     const_iv (ARMOUR)
1113     const_iv (PEDESTAL)
1114     const_iv (ALTAR)
1115     const_iv (LOCKED_DOOR)
1116     const_iv (SPECIAL_KEY)
1117     const_iv (MAP)
1118     const_iv (DOOR)
1119     const_iv (KEY)
1120     const_iv (TIMED_GATE)
1121     const_iv (TRIGGER)
1122     const_iv (GRIMREAPER)
1123     const_iv (MAGIC_EAR)
1124     const_iv (TRIGGER_BUTTON)
1125     const_iv (TRIGGER_ALTAR)
1126     const_iv (TRIGGER_PEDESTAL)
1127     const_iv (SHIELD)
1128     const_iv (HELMET)
1129     const_iv (HORN)
1130     const_iv (MONEY)
1131     const_iv (CLASS)
1132     const_iv (GRAVESTONE)
1133     const_iv (AMULET)
1134     const_iv (PLAYERMOVER)
1135     const_iv (TELEPORTER)
1136     const_iv (CREATOR)
1137     const_iv (SKILL)
1138     const_iv (EXPERIENCE)
1139     const_iv (EARTHWALL)
1140     const_iv (GOLEM)
1141     const_iv (THROWN_OBJ)
1142     const_iv (BLINDNESS)
1143     const_iv (GOD)
1144     const_iv (DETECTOR)
1145     const_iv (TRIGGER_MARKER)
1146     const_iv (DEAD_OBJECT)
1147     const_iv (DRINK)
1148     const_iv (MARKER)
1149     const_iv (HOLY_ALTAR)
1150     const_iv (PLAYER_CHANGER)
1151     const_iv (BATTLEGROUND)
1152     const_iv (PEACEMAKER)
1153     const_iv (GEM)
1154     const_iv (FIREWALL)
1155     const_iv (ANVIL)
1156     const_iv (CHECK_INV)
1157     const_iv (MOOD_FLOOR)
1158     const_iv (EXIT)
1159     const_iv (ENCOUNTER)
1160     const_iv (SHOP_FLOOR)
1161     const_iv (SHOP_MAT)
1162     const_iv (RING)
1163     const_iv (FLOOR)
1164     const_iv (FLESH)
1165     const_iv (INORGANIC)
1166     const_iv (SKILL_TOOL)
1167     const_iv (LIGHTER)
1168     const_iv (TRAP_PART)
1169     const_iv (WALL)
1170     const_iv (LIGHT_SOURCE)
1171     const_iv (MISC_OBJECT)
1172     const_iv (MONSTER)
1173     const_iv (SPAWN_GENERATOR)
1174     const_iv (LAMP)
1175     const_iv (DUPLICATOR)
1176     const_iv (TOOL)
1177     const_iv (SPELLBOOK)
1178     const_iv (BUILDFAC)
1179     const_iv (CLOAK)
1180     const_iv (SPINNER)
1181     const_iv (GATE)
1182     const_iv (BUTTON)
1183     const_iv (CF_HANDLE)
1184     const_iv (HOLE)
1185     const_iv (TRAPDOOR)
1186     const_iv (SIGN)
1187     const_iv (BOOTS)
1188     const_iv (GLOVES)
1189     const_iv (SPELL)
1190     const_iv (SPELL_EFFECT)
1191     const_iv (CONVERTER)
1192     const_iv (BRACERS)
1193     const_iv (POISONING)
1194     const_iv (SAVEBED)
1195     const_iv (POISONCLOUD)
1196     const_iv (FIREHOLES)
1197     const_iv (WAND)
1198     const_iv (SCROLL)
1199     const_iv (DIRECTOR)
1200     const_iv (GIRDLE)
1201     const_iv (FORCE)
1202     const_iv (POTION_EFFECT)
1203     const_iv (EVENT_CONNECTOR)
1204     const_iv (CLOSE_CON)
1205     const_iv (CONTAINER)
1206     const_iv (ARMOUR_IMPROVER)
1207     const_iv (WEAPON_IMPROVER)
1208     const_iv (SKILLSCROLL)
1209     const_iv (DEEP_SWAMP)
1210     const_iv (IDENTIFY_ALTAR)
1211     const_iv (MENU)
1212     const_iv (RUNE)
1213     const_iv (TRAP)
1214     const_iv (POWER_CRYSTAL)
1215     const_iv (CORPSE)
1216     const_iv (DISEASE)
1217     const_iv (SYMPTOM)
1218     const_iv (BUILDER)
1219     const_iv (MATERIAL)
1220     const_iv (ITEM_TRANSFORMER)
1221     const_iv (QUEST)
1222    
1223 root 1.14 const_iv (NUM_SUBTYPES)
1224    
1225 root 1.1 const_iv (ST_BD_BUILD)
1226     const_iv (ST_BD_REMOVE)
1227    
1228     const_iv (ST_MAT_FLOOR)
1229     const_iv (ST_MAT_WALL)
1230     const_iv (ST_MAT_ITEM)
1231    
1232     const_iv (AT_PHYSICAL)
1233     const_iv (AT_MAGIC)
1234     const_iv (AT_FIRE)
1235     const_iv (AT_ELECTRICITY)
1236     const_iv (AT_COLD)
1237     const_iv (AT_CONFUSION)
1238     const_iv (AT_ACID)
1239     const_iv (AT_DRAIN)
1240     const_iv (AT_WEAPONMAGIC)
1241     const_iv (AT_GHOSTHIT)
1242     const_iv (AT_POISON)
1243     const_iv (AT_SLOW)
1244     const_iv (AT_PARALYZE)
1245     const_iv (AT_TURN_UNDEAD)
1246     const_iv (AT_FEAR)
1247     const_iv (AT_CANCELLATION)
1248     const_iv (AT_DEPLETE)
1249     const_iv (AT_DEATH)
1250     const_iv (AT_CHAOS)
1251     const_iv (AT_COUNTERSPELL)
1252     const_iv (AT_GODPOWER)
1253     const_iv (AT_HOLYWORD)
1254     const_iv (AT_BLIND)
1255     const_iv (AT_INTERNAL)
1256     const_iv (AT_LIFE_STEALING)
1257     const_iv (AT_DISEASE)
1258    
1259     const_iv (QUEST_IN_PROGRESS)
1260     const_iv (QUEST_DONE_QUEST)
1261     const_iv (QUEST_DONE_TASK)
1262     const_iv (QUEST_START_QUEST)
1263     const_iv (QUEST_END_QUEST)
1264     const_iv (QUEST_START_TASK)
1265     const_iv (QUEST_END_TASK)
1266     const_iv (QUEST_OVERRIDE)
1267     const_iv (QUEST_ON_ACTIVATE)
1268    
1269     const_iv (WEAP_HIT)
1270     const_iv (WEAP_SLASH)
1271     const_iv (WEAP_PIERCE)
1272     const_iv (WEAP_CLEAVE)
1273     const_iv (WEAP_SLICE)
1274     const_iv (WEAP_STAB)
1275     const_iv (WEAP_WHIP)
1276     const_iv (WEAP_CRUSH)
1277     const_iv (WEAP_BLUD)
1278    
1279     const_iv (FLAG_ALIVE)
1280     const_iv (FLAG_WIZ)
1281     const_iv (FLAG_REMOVED)
1282     const_iv (FLAG_FREED)
1283     const_iv (FLAG_WAS_WIZ)
1284     const_iv (FLAG_APPLIED)
1285     const_iv (FLAG_UNPAID)
1286     const_iv (FLAG_USE_SHIELD)
1287     const_iv (FLAG_NO_PICK)
1288     const_iv (FLAG_ANIMATE)
1289     const_iv (FLAG_MONSTER)
1290     const_iv (FLAG_FRIENDLY)
1291     const_iv (FLAG_GENERATOR)
1292     const_iv (FLAG_IS_THROWN)
1293     const_iv (FLAG_AUTO_APPLY)
1294     const_iv (FLAG_TREASURE)
1295     const_iv (FLAG_PLAYER_SOLD)
1296     const_iv (FLAG_SEE_INVISIBLE)
1297     const_iv (FLAG_CAN_ROLL)
1298     const_iv (FLAG_OVERLAY_FLOOR)
1299     const_iv (FLAG_IS_TURNABLE)
1300     const_iv (FLAG_IS_USED_UP)
1301     const_iv (FLAG_IDENTIFIED)
1302     const_iv (FLAG_REFLECTING)
1303     const_iv (FLAG_CHANGING)
1304     const_iv (FLAG_SPLITTING)
1305     const_iv (FLAG_HITBACK)
1306     const_iv (FLAG_STARTEQUIP)
1307     const_iv (FLAG_BLOCKSVIEW)
1308     const_iv (FLAG_UNDEAD)
1309     const_iv (FLAG_SCARED)
1310     const_iv (FLAG_UNAGGRESSIVE)
1311     const_iv (FLAG_REFL_MISSILE)
1312     const_iv (FLAG_REFL_SPELL)
1313     const_iv (FLAG_NO_MAGIC)
1314     const_iv (FLAG_NO_FIX_PLAYER)
1315     const_iv (FLAG_IS_LIGHTABLE)
1316     const_iv (FLAG_TEAR_DOWN)
1317     const_iv (FLAG_RUN_AWAY)
1318     const_iv (FLAG_PICK_UP)
1319     const_iv (FLAG_UNIQUE)
1320     const_iv (FLAG_NO_DROP)
1321     const_iv (FLAG_WIZCAST)
1322     const_iv (FLAG_CAST_SPELL)
1323     const_iv (FLAG_USE_SCROLL)
1324     const_iv (FLAG_USE_RANGE)
1325     const_iv (FLAG_USE_BOW)
1326     const_iv (FLAG_USE_ARMOUR)
1327     const_iv (FLAG_USE_WEAPON)
1328     const_iv (FLAG_USE_RING)
1329     const_iv (FLAG_READY_RANGE)
1330     const_iv (FLAG_READY_BOW)
1331     const_iv (FLAG_XRAYS)
1332     const_iv (FLAG_NO_APPLY)
1333     const_iv (FLAG_IS_FLOOR)
1334     const_iv (FLAG_LIFESAVE)
1335     const_iv (FLAG_NO_STRENGTH)
1336     const_iv (FLAG_SLEEP)
1337     const_iv (FLAG_STAND_STILL)
1338     const_iv (FLAG_RANDOM_MOVE)
1339     const_iv (FLAG_ONLY_ATTACK)
1340     const_iv (FLAG_CONFUSED)
1341     const_iv (FLAG_STEALTH)
1342     const_iv (FLAG_WIZPASS)
1343     const_iv (FLAG_IS_LINKED)
1344     const_iv (FLAG_CURSED)
1345     const_iv (FLAG_DAMNED)
1346     const_iv (FLAG_SEE_ANYWHERE)
1347     const_iv (FLAG_KNOWN_MAGICAL)
1348     const_iv (FLAG_KNOWN_CURSED)
1349     const_iv (FLAG_CAN_USE_SKILL)
1350     const_iv (FLAG_BEEN_APPLIED)
1351     const_iv (FLAG_READY_SCROLL)
1352     const_iv (FLAG_USE_ROD)
1353     const_iv (FLAG_USE_HORN)
1354     const_iv (FLAG_MAKE_INVIS)
1355     const_iv (FLAG_INV_LOCKED)
1356     const_iv (FLAG_IS_WOODED)
1357     const_iv (FLAG_IS_HILLY)
1358     const_iv (FLAG_READY_SKILL)
1359     const_iv (FLAG_READY_WEAPON)
1360     const_iv (FLAG_NO_SKILL_IDENT)
1361     const_iv (FLAG_BLIND)
1362     const_iv (FLAG_SEE_IN_DARK)
1363     const_iv (FLAG_IS_CAULDRON)
1364     const_iv (FLAG_NO_STEAL)
1365     const_iv (FLAG_ONE_HIT)
1366     const_iv (FLAG_CLIENT_SENT)
1367     const_iv (FLAG_BERSERK)
1368     const_iv (FLAG_NEUTRAL)
1369     const_iv (FLAG_NO_ATTACK)
1370     const_iv (FLAG_NO_DAMAGE)
1371     const_iv (FLAG_OBJ_ORIGINAL)
1372     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1373     const_iv (FLAG_ACTIVATE_ON_PUSH)
1374     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1375     const_iv (FLAG_IS_WATER)
1376     const_iv (FLAG_CONTENT_ON_GEN)
1377     const_iv (FLAG_IS_A_TEMPLATE)
1378     const_iv (FLAG_IS_BUILDABLE)
1379     const_iv (FLAG_AFK)
1380    
1381     const_iv (NDI_BLACK)
1382     const_iv (NDI_WHITE)
1383     const_iv (NDI_NAVY)
1384     const_iv (NDI_RED)
1385     const_iv (NDI_ORANGE)
1386     const_iv (NDI_BLUE)
1387     const_iv (NDI_DK_ORANGE)
1388     const_iv (NDI_GREEN)
1389     const_iv (NDI_LT_GREEN)
1390     const_iv (NDI_GREY)
1391     const_iv (NDI_BROWN)
1392     const_iv (NDI_GOLD)
1393     const_iv (NDI_TAN)
1394     const_iv (NDI_MAX_COLOR)
1395     const_iv (NDI_COLOR_MASK)
1396     const_iv (NDI_UNIQUE)
1397     const_iv (NDI_ALL)
1398    
1399     const_iv (F_APPLIED)
1400     const_iv (F_LOCATION)
1401     const_iv (F_UNPAID)
1402     const_iv (F_MAGIC)
1403     const_iv (F_CURSED)
1404     const_iv (F_DAMNED)
1405     const_iv (F_OPEN)
1406     const_iv (F_NOPICK)
1407     const_iv (F_LOCKED)
1408    
1409     const_iv (F_BUY)
1410     const_iv (F_SHOP)
1411     const_iv (F_SELL)
1412    
1413     const_iv (P_BLOCKSVIEW)
1414     const_iv (P_NO_MAGIC)
1415     const_iv (P_IS_ALIVE)
1416     const_iv (P_NO_CLERIC)
1417     const_iv (P_NEED_UPDATE)
1418     const_iv (P_NO_ERROR)
1419     const_iv (P_OUT_OF_MAP)
1420     const_iv (P_NEW_MAP)
1421    
1422     const_iv (UP_OBJ_INSERT)
1423     const_iv (UP_OBJ_REMOVE)
1424     const_iv (UP_OBJ_CHANGE)
1425     const_iv (UP_OBJ_FACE)
1426    
1427     const_iv (INS_NO_MERGE)
1428     const_iv (INS_ABOVE_FLOOR_ONLY)
1429     const_iv (INS_NO_WALK_ON)
1430     const_iv (INS_ON_TOP)
1431     const_iv (INS_BELOW_ORIGINATOR)
1432     const_iv (INS_MAP_LOAD)
1433    
1434     const_iv (WILL_APPLY_HANDLE)
1435     const_iv (WILL_APPLY_TREASURE)
1436     const_iv (WILL_APPLY_EARTHWALL)
1437     const_iv (WILL_APPLY_DOOR)
1438     const_iv (WILL_APPLY_FOOD)
1439    
1440     const_iv (SAVE_MODE)
1441     const_iv (SAVE_DIR_MODE)
1442    
1443     const_iv (M_PAPER)
1444     const_iv (M_IRON)
1445     const_iv (M_GLASS)
1446     const_iv (M_LEATHER)
1447     const_iv (M_WOOD)
1448     const_iv (M_ORGANIC)
1449     const_iv (M_STONE)
1450     const_iv (M_CLOTH)
1451     const_iv (M_ADAMANT)
1452     const_iv (M_LIQUID)
1453     const_iv (M_SOFT_METAL)
1454     const_iv (M_BONE)
1455     const_iv (M_ICE)
1456     const_iv (M_SPECIAL)
1457    
1458     const_iv (SK_EXP_ADD_SKILL)
1459     const_iv (SK_EXP_TOTAL)
1460     const_iv (SK_EXP_NONE)
1461     const_iv (SK_SUBTRACT_SKILL_EXP)
1462 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1463 root 1.1
1464     const_iv (SK_LOCKPICKING)
1465     const_iv (SK_HIDING)
1466     const_iv (SK_SMITHERY)
1467     const_iv (SK_BOWYER)
1468     const_iv (SK_JEWELER)
1469     const_iv (SK_ALCHEMY)
1470     const_iv (SK_STEALING)
1471     const_iv (SK_LITERACY)
1472     const_iv (SK_BARGAINING)
1473     const_iv (SK_JUMPING)
1474     const_iv (SK_DET_MAGIC)
1475     const_iv (SK_ORATORY)
1476     const_iv (SK_SINGING)
1477     const_iv (SK_DET_CURSE)
1478     const_iv (SK_FIND_TRAPS)
1479     const_iv (SK_MEDITATION)
1480     const_iv (SK_PUNCHING)
1481     const_iv (SK_FLAME_TOUCH)
1482     const_iv (SK_KARATE)
1483     const_iv (SK_CLIMBING)
1484     const_iv (SK_WOODSMAN)
1485     const_iv (SK_INSCRIPTION)
1486     const_iv (SK_ONE_HANDED_WEAPON)
1487     const_iv (SK_MISSILE_WEAPON)
1488     const_iv (SK_THROWING)
1489     const_iv (SK_USE_MAGIC_ITEM)
1490     const_iv (SK_DISARM_TRAPS)
1491     const_iv (SK_SET_TRAP)
1492     const_iv (SK_THAUMATURGY)
1493     const_iv (SK_PRAYING)
1494     const_iv (SK_CLAWING)
1495     const_iv (SK_LEVITATION)
1496     const_iv (SK_SUMMONING)
1497     const_iv (SK_PYROMANCY)
1498     const_iv (SK_EVOCATION)
1499     const_iv (SK_SORCERY)
1500     const_iv (SK_TWO_HANDED_WEAPON)
1501     const_iv (SK_SPARK_TOUCH)
1502     const_iv (SK_SHIVER)
1503     const_iv (SK_ACID_SPLASH)
1504     const_iv (SK_POISON_NAIL)
1505    
1506     const_iv (SOUND_NEW_PLAYER)
1507     const_iv (SOUND_FIRE_ARROW)
1508     const_iv (SOUND_LEARN_SPELL)
1509     const_iv (SOUND_FUMBLE_SPELL)
1510     const_iv (SOUND_WAND_POOF)
1511     const_iv (SOUND_OPEN_DOOR)
1512     const_iv (SOUND_PUSH_PLAYER)
1513     const_iv (SOUND_PLAYER_HITS1)
1514     const_iv (SOUND_PLAYER_HITS2)
1515     const_iv (SOUND_PLAYER_HITS3)
1516     const_iv (SOUND_PLAYER_HITS4)
1517     const_iv (SOUND_PLAYER_IS_HIT1)
1518     const_iv (SOUND_PLAYER_IS_HIT2)
1519     const_iv (SOUND_PLAYER_IS_HIT3)
1520     const_iv (SOUND_PLAYER_KILLS)
1521     const_iv (SOUND_PET_IS_KILLED)
1522     const_iv (SOUND_PLAYER_DIES)
1523     const_iv (SOUND_OB_EVAPORATE)
1524     const_iv (SOUND_OB_EXPLODE)
1525     const_iv (SOUND_CLOCK)
1526     const_iv (SOUND_TURN_HANDLE)
1527     const_iv (SOUND_FALL_HOLE)
1528     const_iv (SOUND_DRINK_POISON)
1529     const_iv (SOUND_CAST_SPELL_0)
1530    
1531     const_iv (PREFER_LOW)
1532     const_iv (PREFER_HIGH)
1533    
1534     const_iv (ATNR_PHYSICAL)
1535     const_iv (ATNR_MAGIC)
1536     const_iv (ATNR_FIRE)
1537     const_iv (ATNR_ELECTRICITY)
1538     const_iv (ATNR_COLD)
1539     const_iv (ATNR_CONFUSION)
1540     const_iv (ATNR_ACID)
1541     const_iv (ATNR_DRAIN)
1542     const_iv (ATNR_WEAPONMAGIC)
1543     const_iv (ATNR_GHOSTHIT)
1544     const_iv (ATNR_POISON)
1545     const_iv (ATNR_SLOW)
1546     const_iv (ATNR_PARALYZE)
1547     const_iv (ATNR_TURN_UNDEAD)
1548     const_iv (ATNR_FEAR)
1549     const_iv (ATNR_CANCELLATION)
1550     const_iv (ATNR_DEPLETE)
1551     const_iv (ATNR_DEATH)
1552     const_iv (ATNR_CHAOS)
1553     const_iv (ATNR_COUNTERSPELL)
1554     const_iv (ATNR_GODPOWER)
1555     const_iv (ATNR_HOLYWORD)
1556     const_iv (ATNR_BLIND)
1557     const_iv (ATNR_INTERNAL)
1558     const_iv (ATNR_LIFE_STEALING)
1559     const_iv (ATNR_DISEASE)
1560    
1561     const_iv (MAP_FLUSH)
1562     const_iv (MAP_PLAYER_UNIQUE)
1563     const_iv (MAP_BLOCK)
1564     const_iv (MAP_STYLE)
1565     const_iv (MAP_OVERLAY)
1566    
1567     const_iv (MAP_IN_MEMORY)
1568     const_iv (MAP_SWAPPED)
1569     const_iv (MAP_LOADING)
1570     const_iv (MAP_SAVING)
1571 root 1.7
1572     const_iv (KLASS_GLOBAL)
1573     const_iv (KLASS_OBJECT)
1574     const_iv (KLASS_PLAYER)
1575     const_iv (KLASS_MAP)
1576 root 1.1 };
1577    
1578     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1579     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1580    
1581     static const struct {
1582     const char *name;
1583 root 1.14 int skip;
1584 root 1.7 IV klass;
1585 root 1.1 IV iv;
1586 root 1.6 } *eiv, event_iv[] = {
1587 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1588 root 1.6 # include "eventinc.h"
1589     # undef def
1590     };
1591    
1592     AV *av = get_av ("cf::EVENT", 1);
1593    
1594     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1595 root 1.7 {
1596     AV *event = newAV ();
1597 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1598 root 1.7 av_push (event, newSViv (eiv->klass));
1599     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1600 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1601 root 1.7 }
1602 root 1.6
1603 root 1.14 //I_EVENT_API (PACKAGE);
1604     }
1605    
1606     void _reload_1 ()
1607     CODE:
1608     cb_global = get_av ("cf::CB_GLOBAL", 1);
1609     cb_object = get_av ("cf::CB_OBJECT", 1);
1610     cb_player = get_av ("cf::CB_PLAYER", 1);
1611     cb_type = get_av ("cf::CB_TYPE" , 1);
1612     cb_map = get_av ("cf::CB_MAP" , 1);
1613    
1614     void _reload_2 ()
1615     CODE:
1616     {
1617     // reattach to all attachable objects in the game.
1618     for (player *pl = first_player; pl; pl = pl->next)
1619     reattach (pl);
1620    
1621     for (mapstruct *map = first_map; map; map = map->next)
1622     reattach (map);
1623 root 1.8
1624 root 1.14 for (object *op = objects; op; op = op->next)
1625     reattach (op);
1626 root 1.1 }
1627    
1628     NV floor (NV x)
1629    
1630     NV ceil (NV x)
1631    
1632 root 1.5 void server_tick ()
1633    
1634 root 1.1 void
1635     LOG (int level, char *msg)
1636     PROTOTYPE: $$
1637     C_ARGS: (LogLevel)level, "%s", msg
1638    
1639     char *path_combine (char *base, char *path)
1640     PROTOTYPE: $$
1641    
1642     char *path_combine_and_normalize (char *base, char *path)
1643     PROTOTYPE: $$
1644    
1645 root 1.19 const char *
1646     get_maps_directory (char *path)
1647 root 1.1 PROTOTYPE: $
1648     ALIAS: maps_directory = 0
1649 root 1.19 CODE:
1650     RETVAL = create_pathname (path);
1651     OUTPUT: RETVAL
1652 root 1.1
1653     void
1654     sub_generation_inc ()
1655     CODE:
1656     PL_sub_generation++;
1657    
1658     char *
1659     mapdir ()
1660     PROTOTYPE:
1661     ALIAS:
1662     mapdir = 0
1663     uniquedir = 1
1664     tmpdir = 2
1665     confdir = 3
1666     localdir = 4
1667     playerdir = 5
1668     datadir = 6
1669     CODE:
1670 root 1.19 switch (ix)
1671     {
1672     case 0: RETVAL = settings.mapdir ; break;
1673     case 1: RETVAL = settings.uniquedir; break;
1674     case 2: RETVAL = settings.tmpdir ; break;
1675     case 3: RETVAL = settings.confdir ; break;
1676     case 4: RETVAL = settings.localdir ; break;
1677     case 5: RETVAL = settings.playerdir; break;
1678     case 6: RETVAL = settings.datadir ; break;
1679     }
1680 root 1.1 OUTPUT: RETVAL
1681    
1682     int
1683     cf_find_animation (char *text)
1684     PROTOTYPE: $
1685    
1686     int random_roll(int min, int max, object *op, int goodbad);
1687    
1688     const char *cost_string_from_value(uint64 cost, int approx = 0)
1689    
1690 root 1.18 int invoke (int event, ...)
1691 root 1.12 CODE:
1692 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1693 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1694     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1695 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1696     OUTPUT: RETVAL
1697 root 1.12
1698 root 1.1 int
1699     exp_to_level (val64 exp)
1700     CODE:
1701     {
1702     int i = 0;
1703    
1704     RETVAL = settings.max_level;
1705    
1706     for (i = 1; i <= settings.max_level; i++)
1707     {
1708     if (levels[i] > exp)
1709     {
1710     RETVAL = i - 1;
1711     break;
1712     }
1713     }
1714     }
1715     OUTPUT: RETVAL
1716    
1717     val64
1718     level_to_min_exp (int level)
1719     CODE:
1720     if (level > settings.max_level)
1721     RETVAL = levels[settings.max_level];
1722     else if (level < 1)
1723     RETVAL = 0;
1724     else
1725     RETVAL = levels[level];
1726     OUTPUT: RETVAL
1727    
1728     SV *
1729     resistance_to_string (int atnr)
1730     CODE:
1731     if (atnr >= 0 && atnr < NROFATTACKS)
1732     RETVAL = newSVpv (resist_plus[atnr], 0);
1733     else
1734     XSRETURN_UNDEF;
1735     OUTPUT: RETVAL
1736    
1737 root 1.27 int
1738     _valid (SV *obj)
1739     CODE:
1740     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1741     OUTPUT:
1742     RETVAL
1743    
1744 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1745    
1746 root 1.18 int invoke (object *op, int event, ...)
1747     CODE:
1748     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1749 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1750     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1751 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1752     OUTPUT: RETVAL
1753    
1754     SV *registry (object *op)
1755     CODE:
1756     RETVAL = registry_of (op);
1757     OUTPUT:
1758     RETVAL
1759    
1760 root 1.45 INCLUDE: $PERL genacc object ../include/object.h |
1761 root 1.1
1762     # missing properties
1763    
1764 root 1.45 int flag (object *op, int flag, int value = 1)
1765     PROTOTYPE: $$;$
1766 root 1.1 CODE:
1767 root 1.45 RETVAL = QUERY_FLAG (op, flag);
1768     if (items >= 3)
1769     if (value)
1770     SET_FLAG (op, flag);
1771     else
1772     CLEAR_FLAG (op, flag);
1773     OUTPUT: RETVAL
1774 root 1.1
1775     void
1776     inv (object *obj)
1777     PROTOTYPE: $
1778     PPCODE:
1779     {
1780     object *o;
1781     for (o = obj->inv; o; o = o->below)
1782     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1783     }
1784    
1785     int cf_object_get_resistance (object *op, int rtype)
1786     ALIAS: resistance = 0
1787    
1788     int need_identify (const object *obj);
1789    
1790     int apply_shop_mat (object *shop_mat, object *op);
1791    
1792 root 1.27 int move (object *op, int dir, object *originator = op)
1793     CODE:
1794     RETVAL = move_ob (op, dir, originator);
1795     OUTPUT:
1796     RETVAL
1797 root 1.1
1798     void cf_object_apply (object *op, object *author, int flags = 0)
1799    
1800     void cf_object_apply_below (object *op)
1801    
1802     void cf_object_remove (object *op)
1803    
1804     void cf_object_free (object *op)
1805    
1806     object *cf_object_present_archname_inside (object *op, char *whatstr)
1807    
1808     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1809    
1810     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1811    
1812     object *cf_object_clone (object *op, int clonetype = 0)
1813    
1814     int cf_object_pay_item (object *op, object *buyer)
1815    
1816     int cf_object_pay_amount (object *op, uint64 amount)
1817    
1818     void pay_player (object *op, uint64 amount)
1819    
1820     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1821    
1822     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1823    
1824     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1825    
1826     void cf_object_learn_spell (object *op, object *sp)
1827    
1828     void cf_object_forget_spell (object *op, object *sp)
1829    
1830     object *cf_object_check_for_spell (object *op, char *spellname)
1831    
1832     int cf_object_query_money (object *op)
1833     ALIAS: money = 0
1834    
1835     int cf_object_query_cost (object *op, object *who, int flags)
1836     ALIAS: cost = 0
1837    
1838     void cf_object_activate_rune (object *op , object *victim)
1839    
1840     int cf_object_check_trigger (object *op, object *cause)
1841    
1842     int cf_object_out_of_map (object *op, int x, int y)
1843    
1844     void cf_object_drop (object *op, object *author)
1845    
1846     void cf_object_take (object *op, object *author)
1847    
1848     object *cf_object_insert_object (object *op, object *container)
1849    
1850     object *cf_object_insert_in_ob (object *ob, object *where)
1851    
1852     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1853    
1854     void cf_object_update (object *op, int flags)
1855    
1856     void cf_object_pickup (object *op, object *what)
1857    
1858     object *cf_create_object_by_name (const char *name)
1859    
1860     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1861    
1862     void player_lvl_adj (object *who, object *skill = 0)
1863    
1864     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1865    
1866     int calc_skill_exp (object *who, object *op, object *skill);
1867    
1868     void push_button (object *op);
1869    
1870     void use_trigger (object *op);
1871    
1872     void add_button_link (object *button, mapstruct *map, int connected);
1873    
1874     void remove_button_link (object *op);
1875    
1876     void
1877     cf_object_set_resistance (object *op, int rtype, int val)
1878     CODE:
1879     if (rtype >= 0 && rtype < NROFATTACKS)
1880     op->resist[rtype] = val;
1881    
1882    
1883     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1884    
1885     void cf_fix_object (object *pl)
1886     ALIAS: fix = 0
1887    
1888     object *cf_insert_ob_in_ob (object *ob, object *where)
1889    
1890     # no clean way to get an object from an archetype - stupid idiotic
1891     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1892    
1893     object *new (const char *archetype = 0)
1894     PROTOTYPE: ;$
1895     CODE:
1896     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1897     OUTPUT:
1898     RETVAL
1899    
1900     object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1901     PROTOTYPE: $$$$$$
1902     CODE:
1903     {
1904     int unused_type;
1905     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1906     }
1907    
1908     # syntatic sugar for easier use in event callbacks.
1909     const char *options (object *op)
1910     CODE:
1911     RETVAL = op->name;
1912     OUTPUT:
1913     RETVAL
1914    
1915     player *contr (object *op)
1916     CODE:
1917     RETVAL = op->contr;
1918     OUTPUT: RETVAL
1919    
1920     const char *get_ob_key_value (object *op, const char *key)
1921    
1922     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1923    
1924     object *get_nearest_player (object *ob)
1925     ALIAS: nearest_player = 0
1926     PREINIT:
1927     extern object *get_nearest_player (object *);
1928    
1929     void rangevector (object *ob, object *other, int flags = 0)
1930     PROTOTYPE: $$;$
1931     PPCODE:
1932     {
1933     rv_vector rv;
1934     get_rangevector (ob, other, &rv, flags);
1935     EXTEND (SP, 5);
1936     PUSHs (newSVuv (rv.distance));
1937     PUSHs (newSViv (rv.distance_x));
1938     PUSHs (newSViv (rv.distance_y));
1939     PUSHs (newSViv (rv.direction));
1940     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1941     }
1942    
1943     bool on_same_map_as (object *ob, object *other)
1944     CODE:
1945     RETVAL = on_same_map (ob, other);
1946     OUTPUT: RETVAL
1947    
1948     char *
1949     base_name (object *ob, int plural)
1950     CODE:
1951     RETVAL = cf_query_base_name (ob, plural);
1952     OUTPUT: RETVAL
1953    
1954     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1955    
1956     player *player (object *op)
1957     CODE:
1958     RETVAL = op->contr;
1959     OUTPUT: RETVAL
1960    
1961     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1962    
1963     object *cf_player_send_inventory (object *op)
1964    
1965     char *cf_player_get_ip (object *op)
1966     ALIAS: ip = 0
1967    
1968     object *cf_player_get_marked_item (object *op)
1969     ALIAS: marked_item = 0
1970    
1971     void cf_player_set_marked_item (object *op, object *ob)
1972    
1973     partylist *cf_player_get_party (object *op)
1974     ALIAS: party = 0
1975    
1976     void cf_player_set_party (object *op, partylist *party)
1977    
1978     void kill_player (object *op)
1979    
1980 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1981 root 1.1
1982 root 1.18 int invoke (player *pl, int event, ...)
1983     CODE:
1984     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1985 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1986     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1987 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
1988     OUTPUT: RETVAL
1989    
1990 root 1.12 SV *registry (player *pl)
1991     CODE:
1992     RETVAL = registry_of (pl);
1993     OUTPUT:
1994     RETVAL
1995 root 1.1
1996     player *cf_player_find (char *name)
1997     PROTOTYPE: $
1998    
1999     void cf_player_move (player *pl, int dir)
2000    
2001     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2002    
2003     # nonstandard
2004     object *ob (player *pl)
2005     CODE:
2006     RETVAL = pl->ob;
2007     OUTPUT: RETVAL
2008    
2009     player *first ()
2010     CODE:
2011     RETVAL = first_player;
2012     OUTPUT: RETVAL
2013    
2014     player *next (player *pl)
2015     CODE:
2016     RETVAL = pl->next;
2017     OUTPUT: RETVAL
2018    
2019     bool
2020     cell_visible (player *pl, int dx, int dy)
2021     CODE:
2022     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2023     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2024     OUTPUT:
2025     RETVAL
2026    
2027 root 1.4 char *
2028     client (player *pl)
2029     CODE:
2030     RETVAL = pl->socket.client;
2031     OUTPUT:
2032     RETVAL
2033    
2034 root 1.7 char *
2035     host (player *pl)
2036     CODE:
2037     RETVAL = pl->socket.host;
2038     OUTPUT:
2039     RETVAL
2040    
2041     char *
2042     killer (player *pl, char *killer = 0)
2043     CODE:
2044     if (killer)
2045     snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2046     RETVAL = pl->killer;
2047     OUTPUT:
2048     RETVAL
2049    
2050 root 1.4 void
2051     buggy_mapscroll (player *pl, int value = 1)
2052     CODE:
2053     pl->socket.buggy_mapscroll = value;
2054    
2055 root 1.1 void
2056     send (player *pl, SV *packet)
2057     CODE:
2058     {
2059     STRLEN len;
2060     char *buf = SvPVbyte (packet, len);
2061    
2062     Write_String_To_Socket (&pl->socket, buf, len);
2063     }
2064    
2065     int
2066     listening (player *pl, int new_value = -1)
2067     CODE:
2068     RETVAL = pl->listening;
2069     if (new_value >= 0)
2070     pl->listening = new_value;
2071     OUTPUT:
2072     RETVAL
2073    
2074 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2075 root 1.45 PROTOTYPE: $;$$$
2076 root 1.1 PPCODE:
2077 root 1.45 if (GIMME_V != G_VOID)
2078     {
2079     EXTEND (SP, 3);
2080     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2081     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2082     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2083     }
2084 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2085     if (x) sv_to (x, pl->bed_x);
2086     if (y) sv_to (y, pl->bed_y);
2087 root 1.1
2088     void
2089     list ()
2090     PPCODE:
2091     {
2092     player *pl;
2093     for (pl = first_player; pl; pl = pl->next)
2094     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2095     }
2096    
2097     bool
2098     peaceful (player *pl, bool new_setting = 0)
2099     PROTOTYPE: $;$
2100     CODE:
2101     RETVAL = pl->peaceful;
2102     if (items > 1)
2103     pl->peaceful = new_setting;
2104     OUTPUT:
2105     RETVAL
2106    
2107     living *
2108     orig_stats (player *pl)
2109     CODE:
2110     RETVAL = &pl->orig_stats;
2111     OUTPUT: RETVAL
2112    
2113     living *
2114     last_stats (player *pl)
2115     CODE:
2116     RETVAL = &pl->last_stats;
2117     OUTPUT: RETVAL
2118    
2119    
2120     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2121    
2122 root 1.29 mapstruct *first ()
2123     PROTOTYPE:
2124 elmex 1.26 CODE:
2125 root 1.29 RETVAL = first_map;
2126     OUTPUT: RETVAL
2127 elmex 1.26
2128 root 1.18 int invoke (mapstruct *map, int event, ...)
2129     CODE:
2130     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2131 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2132     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2133 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2134 root 1.25 OUTPUT: RETVAL
2135 root 1.18
2136 root 1.12 SV *registry (mapstruct *map)
2137     CODE:
2138     RETVAL = registry_of (map);
2139     OUTPUT:
2140     RETVAL
2141    
2142 root 1.45 INCLUDE: $PERL genacc mapstruct ../include/map.h |
2143 root 1.1
2144     mapstruct *new (int width, int height)
2145     PROTOTYPE:
2146     CODE:
2147     {
2148 root 1.29 RETVAL = get_empty_map (width, height);
2149 root 1.1 }
2150     OUTPUT:
2151     RETVAL
2152    
2153     void delete_map (mapstruct *map)
2154    
2155     void clean_tmp_map (mapstruct *map)
2156    
2157     void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2158    
2159     mapstruct *tile_map (mapstruct *map, unsigned int dir)
2160     CODE:
2161     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2162     OUTPUT:
2163     RETVAL
2164    
2165     char *tile_path (mapstruct *map, unsigned int dir)
2166     CODE:
2167     if (dir >= 4)
2168     XSRETURN_UNDEF;
2169     RETVAL = map->tile_path [dir];
2170     OUTPUT:
2171     RETVAL
2172    
2173 root 1.29 mapstruct *ready_map_name (char *name, int flags = 0)
2174     PROTOTYPE: $;$
2175     ALIAS:
2176     find = 0
2177     get_map = 1
2178 root 1.1
2179     mapstruct *has_been_loaded (char *name)
2180     PROTOTYPE: $
2181    
2182     int in_memory (mapstruct *map)
2183     CODE:
2184     RETVAL = map->in_memory;
2185     OUTPUT:
2186     RETVAL
2187    
2188 root 1.29 void
2189     trigger (mapstruct *map, long connection, bool state = true)
2190     CODE:
2191     activate_connection (map, connection, state);
2192    
2193     void
2194     get_connection (mapstruct *map, long connection)
2195     PPCODE:
2196     oblinkpt *obp = get_connection_links (map, connection);
2197     if (obp)
2198     for (objectlink *ol = obp->link; ol; ol = ol->next)
2199     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2200    
2201 root 1.1 object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2202    
2203     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2204    
2205     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2206     C_ARGS: str, map, nx, ny
2207    
2208     void
2209     cf_map_normalise (mapstruct *map, int x, int y)
2210     PPCODE:
2211     {
2212     mapstruct *nmap = 0;
2213     I16 nx = 0, ny = 0;
2214 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2215 root 1.1
2216     EXTEND (SP, 4);
2217     PUSHs (sv_2mortal (newSViv (flags)));
2218    
2219     if (GIMME_V == G_ARRAY)
2220     {
2221     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2222     PUSHs (sv_2mortal (newSViv (nx)));
2223     PUSHs (sv_2mortal (newSViv (ny)));
2224     }
2225     }
2226    
2227     void
2228     at (mapstruct *map, unsigned int x, unsigned int y)
2229     PROTOTYPE: $$$
2230     PPCODE:
2231     {
2232     object *o;
2233     mapstruct *nmap = 0;
2234     I16 nx, ny;
2235    
2236 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2237 root 1.1
2238     if (nmap)
2239     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2240     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2241     }
2242    
2243     SV *
2244     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2245     PROTOTYPE: $$$
2246     ALIAS:
2247     top_at = 1
2248     flags_at = 2
2249     light_at = 3
2250     move_block_at = 4
2251     move_slow_at = 5
2252     move_on_at = 6
2253     move_off_at = 7
2254     INIT:
2255     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2256     CODE:
2257     switch (ix)
2258     {
2259     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2260     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2261     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2262     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2263     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2264     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2265     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2266     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2267     }
2268     OUTPUT:
2269     RETVAL
2270    
2271    
2272 root 1.19 MODULE = cf PACKAGE = cf::arch
2273 root 1.1
2274 elmex 1.36 archetype *find (const char *name)
2275     CODE:
2276     RETVAL = find_archetype (name);
2277     OUTPUT:
2278     RETVAL
2279    
2280 root 1.19 archetype *first()
2281 root 1.1 PROTOTYPE:
2282 root 1.19 CODE:
2283     RETVAL = first_archetype;
2284     OUTPUT: RETVAL
2285 root 1.1
2286 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2287 root 1.1
2288 root 1.19 MODULE = cf PACKAGE = cf::party
2289 root 1.1
2290 root 1.19 partylist *first ()
2291 root 1.1 PROTOTYPE:
2292 root 1.19 CODE:
2293     RETVAL = get_firstparty ();
2294     OUTPUT: RETVAL
2295 root 1.1
2296 root 1.19 partylist *next (partylist *party)
2297     CODE:
2298     RETVAL = party->next;
2299     OUTPUT: RETVAL
2300 root 1.1
2301 root 1.19 const char *name (partylist *party)
2302     CODE:
2303     RETVAL = party->partyname;
2304     OUTPUT: RETVAL
2305 root 1.1
2306 root 1.19 const char *password (partylist *party)
2307     CODE:
2308     RETVAL = party->passwd;
2309     OUTPUT: RETVAL
2310 root 1.1
2311 root 1.19 MODULE = cf PACKAGE = cf::region
2312 root 1.1
2313 root 1.19 region *first ()
2314 root 1.1 PROTOTYPE:
2315 root 1.19 CODE:
2316     RETVAL = first_region;
2317     OUTPUT: RETVAL
2318 root 1.1
2319 root 1.19 region *next (region *reg)
2320     CODE:
2321     RETVAL = reg->next;
2322     OUTPUT: RETVAL
2323 root 1.1
2324 root 1.19 const char *name (region *reg)
2325     CODE:
2326     RETVAL = reg->name;
2327     OUTPUT: RETVAL
2328 root 1.1
2329 root 1.19 region *parent (region *reg)
2330     CODE:
2331     RETVAL = reg->parent;
2332     OUTPUT: RETVAL
2333 root 1.1
2334 root 1.19 const char *longname (region *reg)
2335     CODE:
2336     RETVAL = reg->longname;
2337     OUTPUT: RETVAL
2338 root 1.1
2339 root 1.19 const char *msg (region *reg)
2340     CODE:
2341     RETVAL = reg->msg;
2342     OUTPUT: RETVAL
2343 root 1.1
2344 root 1.19 MODULE = cf PACKAGE = cf::living
2345 root 1.1
2346 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2347 root 1.1