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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.50
Committed: Mon Sep 11 01:16:20 2006 UTC (17 years, 8 months ago) by root
Branch: MAIN
Changes since 1.49: +2 -2 lines
Log Message:
fix perl class for archetype, never free once-allocated objects, or destruct
them, there are too many long-lived references (and refcount doesn't help,
likely because it isn't correctly being incremented/decremented).

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45     typedef object object_ornull;
46     typedef mapstruct mapstruct_ornull;
47    
48     typedef double val64;
49     #define newSVval64 newSVnv
50     #define SvVAL64 SvNV
51    
52 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
53     static f_plug_api object_set_property = cfapi_object_set_property;
54     static f_plug_api object_insert = cfapi_object_insert;
55 root 1.1
56     static HV *obj_cache;
57     static PerlInterpreter *perl;
58    
59 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
60    
61 root 1.1 #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
62     #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
63     #define PUSH_OB PUSHcfapi_va(POBJECT, object *)
64     #define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
65     #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
66     #define PUSH_PV PUSHcfapi_va(STRING, const char *)
67     #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
68    
69     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
70    
71     static SV *
72 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
73 root 1.1 {
74     SV *sv;
75    
76     if (!ptr)
77     return &PL_sv_undef;
78    
79 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
80     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
81 root 1.1 }
82    
83 root 1.17 template<class attachable>
84 root 1.11 SV *
85 root 1.17 newSVattachable (attachable *obj, const char *klass)
86 root 1.11 {
87     if (!obj)
88     return &PL_sv_undef;
89    
90     if (!obj->self)
91     obj->self = newSVptr (obj, klass);
92    
93 root 1.32 return newSVsv (obj->self);
94 root 1.11 }
95    
96 root 1.1 static void
97     SVptr_cache_set (void *ptr, SV *sv)
98     {
99     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
100     }
101    
102     static SV *
103     SVptr_cache_get (void *ptr)
104     {
105     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
106    
107     return he ? *he : 0;
108     }
109    
110     static SV *
111     newSVptr_cached (void *ptr, const char *klass)
112     {
113     SV *sv;
114    
115     if (!ptr)
116     return &PL_sv_undef;
117    
118     sv = SVptr_cache_get (ptr);
119    
120     if (!sv)
121     {
122     HV *hv = newHV ();
123     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
125    
126     SVptr_cache_set (ptr, sv);
127     }
128    
129     return newSVsv (sv);
130     }
131    
132     static void
133     clearSVptr (SV *sv)
134     {
135     if (SvROK (sv))
136     sv = SvRV (sv);
137    
138     hv_clear ((HV *)sv);
139     sv_unmagic (sv, PERL_MAGIC_ext);
140     }
141    
142     static long
143     SvPTR (SV *sv, const char *klass)
144     {
145     if (!sv_derived_from (sv, klass))
146     croak ("object of type %s expected", klass);
147    
148     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
149    
150     if (!mg)
151     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
152    
153     return (long)mg->mg_ptr;
154     }
155    
156     static long
157     SvPTR_ornull (SV *sv, const char *klass)
158     {
159     if (SvOK (sv))
160     return SvPTR (sv, klass);
161     else
162     return 0;
163     }
164    
165 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
166     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
167     inline SV *to_sv (bool v) { return newSViv (v); }
168     inline SV *to_sv ( signed char v) { return newSViv (v); }
169     inline SV *to_sv (unsigned char v) { return newSViv (v); }
170     inline SV *to_sv ( signed short v) { return newSViv (v); }
171     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
172     inline SV *to_sv ( signed int v) { return newSViv (v); }
173     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
174     inline SV *to_sv ( signed long v) { return newSViv (v); }
175     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
176 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
177     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
178 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
179     inline SV *to_sv (double v) { return newSVnv (v); }
180     inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
181     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
182     inline SV *to_sv (mapstruct * v) { return newSVattachable (v, "cf::map::wrap"); }
183 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
184 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
185     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
186     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
187    
188     inline SV *to_sv (object & v) { return to_sv (&v); }
189     inline SV *to_sv (living & v) { return to_sv (&v); }
190    
191     //TODO:
192     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
193     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
194    
195     inline void sv_to (SV *sv, shstr &v) { v = SvPV_nolen (sv); }
196 root 1.46 inline void sv_to (SV *sv, char * &v) { free (v); v = strdup (SvPV_nolen (sv)); } //TODO: verify that all simple pointers are strdup-managed
197 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
198     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
199     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
200     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
201     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
202     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
203     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
204     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
205     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
206 root 1.48 inline void sv_to (SV *sv, signed long long &v) { v = SvVAL64 (sv); }
207     inline void sv_to (SV *sv, unsigned long long &v) { v = SvVAL64 (sv); }
208 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
209     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
210     inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
211     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
212 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
213 root 1.45 inline void sv_to (SV *sv, mapstruct * &v) { v = (mapstruct *)SvPTR_ornull (sv, "cf::map"); }
214     inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
215     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
216     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
217    
218     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
219     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
220    
221     template<int N>
222     inline void sv_to (SV *sv, char (&v)[N]) { snprintf (v, N, "%s", SvPV_nolen (sv)); }
223    
224 root 1.1 static SV *
225 root 1.6 newSVdt_va (va_list &ap, data_type type)
226 root 1.1 {
227     SV *sv;
228    
229     switch (type)
230     {
231 root 1.10 case DT_INT:
232     sv = newSViv (va_arg (ap, int));
233     break;
234    
235     case DT_INT64:
236     sv = newSVval64 ((val64)va_arg (ap, sint64));
237     break;
238    
239 root 1.6 case DT_DOUBLE:
240 root 1.10 sv = newSVnv (va_arg (ap, double));
241 root 1.1 break;
242    
243 root 1.6 case DT_STRING:
244     {
245 root 1.10 char *str = (char *)va_arg (ap, const char *);
246 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
247     }
248 root 1.1 break;
249    
250 root 1.6 case DT_DATA:
251 root 1.1 {
252 root 1.10 char *str = (char *)va_arg (ap, const void *);
253 root 1.6 int len = va_arg (ap, int);
254     sv = str ? newSVpv (str, len) : &PL_sv_undef;
255 root 1.1 }
256     break;
257    
258 root 1.6 case DT_OBJECT:
259 root 1.45 sv = to_sv (va_arg (ap, object *));
260 root 1.1 break;
261    
262 root 1.6 case DT_MAP:
263 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
264 root 1.45 sv = to_sv (va_arg (ap, mapstruct *));
265 root 1.1 break;
266    
267 root 1.6 case DT_PLAYER:
268 root 1.45 sv = to_sv (va_arg (ap, player *));
269 root 1.1 break;
270    
271 root 1.6 case DT_ARCH:
272 root 1.45 sv = to_sv (va_arg (ap, archetype *));
273 root 1.1 break;
274    
275 root 1.6 case DT_PARTY:
276 root 1.45 sv = to_sv (va_arg (ap, partylist *));
277 root 1.1 break;
278    
279 root 1.6 case DT_REGION:
280 root 1.45 sv = to_sv (va_arg (ap, region *));
281 root 1.1 break;
282    
283     default:
284 root 1.6 assert (("unhandled type in newSVdt_va", 0));
285     }
286    
287     return sv;
288     }
289    
290     static SV *
291     newSVdt (data_type type, ...)
292     {
293     va_list ap;
294    
295     va_start (ap, type);
296     SV *sv = newSVdt_va (ap, type);
297     va_end (ap);
298    
299     return sv;
300     }
301    
302     static SV *
303     newSVcfapi (int type, ...)
304     {
305     SV *sv;
306    
307     va_list ap;
308     va_start (ap, type);
309    
310     switch (type)
311     {
312 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
313     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
314     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
315 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
316     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
317     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
318     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
319     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
320     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
321     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
322    
323     default:
324 root 1.1 assert (("unhandled type in newSVcfapi", 0));
325     }
326    
327 root 1.6 va_end (ap);
328 root 1.1
329     return sv;
330     }
331    
332 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
333    
334 root 1.12 SV *
335 root 1.17 registry_of (attachable_base *ext)
336 root 1.12 {
337 root 1.13 if (!ext->cb)
338     ext->cb = newAV ();
339 root 1.12
340 root 1.13 return newRV_inc ((SV *)ext->cb);
341 root 1.12 }
342    
343 root 1.17 void attachable_base::clear ()
344 root 1.11 {
345 root 1.21 if (self)
346     {
347 root 1.22 if (cb)
348 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
349 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
350 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
351 root 1.22 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
352    
353     // disconnect Perl from C, to avoid crashes
354     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
355    
356     // clear the perl hash, might or might not be a good idea
357 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
358 root 1.22
359 root 1.21 SvREFCNT_dec (self);
360 root 1.22 self = 0;
361 root 1.21 }
362 root 1.12
363 root 1.21 if (cb)
364     {
365     SvREFCNT_dec (cb);
366     cb = 0;
367     }
368 root 1.12
369 root 1.40 attach = 0;
370 root 1.11 }
371    
372 root 1.17 void attachable_base::optimise ()
373 root 1.11 {
374 root 1.13 if (!self)
375     return;
376 root 1.11
377 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
378    
379     if (SvREFCNT ((SV *)self) == 1
380     && SvREFCNT ((SV *)hv) == 1
381     && !HvKEYS (hv))
382     {
383     SvREFCNT_dec ((SV *)self);
384     self = 0;
385     }
386     }
387    
388 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
389 root 1.13 {
390     dSP;
391     ENTER;
392     SAVETMPS;
393     PUSHMARK (SP);
394     EXTEND (SP, 2);
395 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
396 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
397 root 1.23
398     attach = 0;
399    
400 root 1.13 PUTBACK;
401     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
402     FREETMPS;
403     LEAVE;
404 root 1.16
405 root 1.23 switch (type)
406     {
407     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
408     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
409     }
410 root 1.13 }
411    
412     /////////////////////////////////////////////////////////////////////////////
413    
414 root 1.18 void reattach (data_type type, void *obj)
415     {
416 root 1.22 //TODO only do this when the object has _attachment's
417    
418 root 1.18 dSP;
419     ENTER;
420     SAVETMPS;
421     PUSHMARK (SP);
422     XPUSHs (sv_2mortal (newSVdt (type, obj)));
423     PUTBACK;
424     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
425     FREETMPS;
426     LEAVE;
427    
428     switch (type)
429     {
430     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
431     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
432     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
433     }
434     }
435    
436     template<class subclass>
437     void reattach (attachable<subclass> *obj)
438     {
439     obj->optimise ();
440    
441     if (obj->self)
442 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
443 root 1.18 }
444    
445 root 1.35 #include "kw_hash.h"
446    
447 root 1.34 object_freezer::object_freezer ()
448 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
449 root 1.13 {
450 root 1.32 av = newAV ();
451 root 1.11 }
452    
453 root 1.13 object_freezer::~object_freezer ()
454 root 1.11 {
455 root 1.34 SvREFCNT_dec (av);
456 root 1.13 }
457    
458 root 1.20 void object_freezer::put (attachable_base *ext)
459 root 1.13 {
460     ext->optimise ();
461 root 1.12
462 root 1.13 if (ext->self)
463 root 1.18 {
464     int idx = AvFILLp ((AV *)av) + 1;
465 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
466    
467 root 1.37 add ((void *)"oid ", 4);
468     add ((sint32)idx);
469     add ('\n');
470 root 1.18 }
471 root 1.11 }
472    
473 root 1.34 bool object_freezer::save (const char *filename)
474     {
475     dSP;
476     ENTER;
477     SAVETMPS;
478     PUSHMARK (SP);
479     EXTEND (SP, 3);
480     PUSHs (sv_2mortal (newSVpv (filename, 0)));
481 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483     PUTBACK;
484     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
485     FREETMPS;
486     LEAVE;
487     }
488    
489 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
490     {
491     va_list ap;
492    
493     va_start (ap, format);
494 root 1.37
495     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
496    
497     if (len >= 0)
498     freezer.alloc (len);
499    
500 root 1.32 va_end (ap);
501     }
502    
503     int fputs (const char *s, object_freezer &freezer)
504     {
505 root 1.37 freezer.add (s);
506 root 1.32 }
507    
508 root 1.28 object_thawer::object_thawer (const char *filename)
509 root 1.11 {
510 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
511 root 1.13
512 root 1.41 av = 0;
513     text = 0;
514 root 1.42 line = 0;
515 root 1.13
516 root 1.41 if (filename)
517 root 1.13 {
518 root 1.28 dSP;
519     ENTER;
520     SAVETMPS;
521     PUSHMARK (SP);
522     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
523     PUTBACK;
524    
525 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
526 root 1.28 {
527     SPAGAIN;
528 root 1.41
529     // second value - perl objects
530     {
531     SV *sv = POPs;
532     if (SvROK (sv))
533     av = (AV *)SvREFCNT_inc (SvRV (sv));
534     }
535    
536     // first value - text part, pad with 3 zeroes
537     {
538     SV *sv = POPs;
539     STRLEN len;
540     char *sv_ = SvPVbyte (sv, len);
541     text = newSV (len + sizeof (eof));
542     SvCUR_set (text, len);
543     memcpy (SvPVX (text), sv_, len);
544     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
545 root 1.42
546     line = SvPVX (text);
547 root 1.41 }
548 root 1.28 }
549    
550 root 1.41 PUTBACK;
551 root 1.28 FREETMPS;
552     LEAVE;
553 root 1.13 }
554 root 1.11 }
555    
556 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
557 root 1.13 {
558 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
559 root 1.13 return;
560    
561     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
562     ext->clear ();
563    
564 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
565 root 1.13
566 root 1.18 if (!svp || !SvROK (*svp))
567     {
568     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
569     return;
570     }
571 root 1.13
572 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
573 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
574 root 1.13
575 root 1.18 reattach (type, obj);
576 root 1.13 }
577    
578     object_thawer::~object_thawer ()
579     {
580 root 1.41 if (text) SvREFCNT_dec (text);
581     if (av) SvREFCNT_dec (av);
582     }
583    
584     char *fgets (char *s, int n, object_thawer &thawer)
585     {
586     char *p = thawer.line;
587     char *q = s;
588    
589 root 1.42 if (!p)
590     return 0;
591    
592 root 1.41 while (--n)
593     {
594     if (!*p)
595     break;
596    
597     *q++ = *p;
598    
599     if (*p++ == '\n')
600     break;
601     }
602    
603     *q = 0;
604     thawer.line = p;
605    
606     return s == q ? 0 : s;
607 root 1.13 }
608    
609 root 1.41 keyword object_thawer::get_kv ()
610 root 1.34 {
611 root 1.42 if (!line)
612     return KW_EOF;
613    
614 root 1.34 for (;;)
615     {
616 root 1.41 char *p = line;
617 root 1.34
618 root 1.41 if (!*p)
619     return KW_EOF;
620 root 1.34
621 root 1.41 // parse keyword
622 root 1.34 while (*p > ' ')
623     p++;
624    
625 root 1.41 int klen = p - line;
626 root 1.34
627 root 1.41 if (*p++ != '\n')
628     {
629     // parse value
630 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
631 root 1.41 ++p;
632 root 1.34
633 root 1.41 last_value = p;
634 root 1.34
635 root 1.41 while (*p != '\n')
636 root 1.34 p++;
637    
638 root 1.41 *p++ = 0;
639     }
640     else
641     last_value = 0;
642    
643     line [klen] = 0;
644     keyword_idx *kw = kw_lex::match (line, klen);
645 root 1.34
646 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
647    
648     if (kw)
649     {
650     line = p;
651     return kw->index;
652     }
653     else if (!*line || *line == '#')
654     {
655     // empty/comment line
656     line = p;
657 root 1.34 }
658     else
659 root 1.41 return KW_ERROR;
660 root 1.34 }
661     }
662    
663 root 1.41 void object_thawer::get (shstr &sh) const
664     {
665     if (last_value)
666     sh = last_value;
667     else
668     {
669     sh = "<value missing>";
670     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
671     }
672     }
673    
674     void object_thawer::get_ml (keyword kend, shstr &sh)
675     {
676     char kw[128];
677    
678 root 1.43 int klen = keyword_len [kend];
679    
680 root 1.41 kw [0] = '\n';
681 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
682     kw [klen + 1] = '\n';
683     kw [klen + 2] = 0;
684 root 1.41
685 root 1.43 // first test for completely empty msg... "endXXX\n"
686     if (!strncmp (line, kw + 1, klen + 1))
687 root 1.41 {
688     sh = 0;
689 root 1.43
690     line += klen + 1;
691    
692 root 1.41 return;
693     }
694 root 1.43 else
695     {
696     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
697 root 1.41
698 root 1.43 char *end = strstr (line, kw);
699 root 1.41
700 root 1.43 if (!end)
701     {
702     sh = 0;
703     return;
704     }
705    
706     *end = 0;
707     sh = line;
708 root 1.41
709 root 1.43 line = end + keyword_len [kend] + 1;
710    
711     while (*line++ != '\n')
712     ;
713     }
714 root 1.41 }
715    
716     sint32 object_thawer::get_sint32 () const
717     {
718     char *p = last_value;
719    
720     if (!p)
721     return 0;
722    
723     sint32 val = 0;
724     bool negate;
725    
726     if (*p == '-')
727     {
728     negate = true;
729     ++p;
730     }
731     else
732     negate = false;
733    
734     do
735     {
736     val *= 10;
737     val += *p++ - '0';
738     }
739     while (*p);
740    
741     return negate ? -val : val;
742     }
743    
744     sint64 object_thawer::get_sint64 () const
745     {
746     return last_value ? atoll (last_value) : 0;
747     }
748    
749     double object_thawer::get_double () const
750     {
751     return last_value ? atof (last_value) : 0;
752     }
753    
754 root 1.1 /////////////////////////////////////////////////////////////////////////////
755    
756     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
757     {
758     return 0;
759     }
760    
761     static CommArray_s rtn_cmd;
762    
763     static int
764     runPluginCommand (object *obj, char *params)
765     {
766     dSP;
767    
768     ENTER;
769     SAVETMPS;
770    
771     PUSHMARK (SP);
772    
773     EXTEND (SP, 3);
774     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
775     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
776    
777     if (params)
778     PUSHs (sv_2mortal (newSVpv (params, 0)));
779    
780     PUTBACK;
781     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
782     SPAGAIN;
783    
784     if (SvTRUE (ERRSV))
785     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
786    
787     int returnvalue = count > 0 ? POPi : -1;
788    
789     PUTBACK;
790     FREETMPS;
791     LEAVE;
792    
793     return returnvalue;
794     }
795    
796     extern "C" void *cfperl_getPluginProperty (int *type, ...)
797     {
798     va_list args;
799     char *propname;
800     int i;
801     va_start (args, type);
802     propname = va_arg (args, char *);
803     //printf ("Property name: %s\n", propname);
804    
805     if (!strcmp (propname, "command?"))
806     {
807     if (!perl)
808     return NULL;
809    
810     const char *cmdname = va_arg (args, const char *);
811     HV *hv = get_hv ("cf::COMMAND", 1);
812     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
813    
814     va_end (args);
815    
816     if (svp)
817     {
818     // this is totaly broken, should stash it into %COMMAND
819     rtn_cmd.name = cmdname;
820     rtn_cmd.time = SvNV (*svp);
821     rtn_cmd.func = runPluginCommand;
822    
823     return &rtn_cmd;
824     }
825     }
826     else if (!strcmp (propname, "Identification"))
827     {
828     va_end (args);
829     return (void*) PLUGIN_NAME;
830     }
831     else if (!strcmp (propname, "FullName"))
832     {
833     va_end (args);
834     return (void*) PLUGIN_VERSION;
835     }
836     else
837     va_end (args);
838    
839     return NULL;
840     }
841    
842     extern "C" int cfperl_postInitPlugin ()
843     {
844     int hooktype = 1;
845     int rtype = 0;
846    
847     cf_init_plugin (gethook);
848    
849     return 0;
850     }
851    
852     extern "C" int cfperl_closePlugin ()
853     {
854     return 0;
855     }
856    
857 root 1.7 void
858     cfperl_init ()
859     {
860 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
861     perl = perl_alloc ();
862     perl_construct (perl);
863    
864     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
865    
866 root 1.7 char *argv[] = {
867     "",
868     "-e"
869 root 1.32 "cf->bootstrap;"
870     "unshift @INC, cf::datadir ();"
871 root 1.41 "require cf;"
872 root 1.7 };
873    
874     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
875     {
876     printf ("unable to initialize perl-interpreter, aborting.\n");
877     exit (EXIT_FAILURE);
878     }
879 root 1.8
880     obj_cache = newHV ();
881 root 1.7 }
882    
883 root 1.5 void cfperl_main ()
884 root 1.2 {
885     dSP;
886    
887     PUSHMARK (SP);
888     PUTBACK;
889 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
890     }
891    
892 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
893     # define def(type,name) KLASS_ ## type,
894     # include "eventinc.h"
895     # undef def
896     };
897    
898 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
899    
900 root 1.8 static void
901     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
902     {
903     // event must be in array
904     if (event >= 0 && event <= AvFILLp (registry))
905     {
906     SV *cbs_ = AvARRAY (registry)[event];
907    
908     // element must be list of callback entries
909     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
910     {
911     AV *cbs = (AV *)SvRV (cbs_);
912    
913     // no callback entries, no callbacks to call
914     if (AvFILLp (cbs) >= 0)
915     {
916     if (!callbacks)
917     {
918     callbacks = newAV ();
919     av_extend (callbacks, 16);
920     }
921    
922     // never use SvREFCNT_inc to copy values, but its ok here :)
923     for (int i = 0; i <= AvFILLp (cbs); ++i)
924     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
925     }
926     }
927     }
928     }
929    
930     bool cfperl_invoke (event_type event, ...)
931 root 1.6 {
932 root 1.8 data_type dt;
933 root 1.6 va_list ap;
934    
935 root 1.8 va_start (ap, event);
936    
937     AV *callbacks = 0;
938    
939     object *op;
940     player *pl;
941     mapstruct *map;
942    
943     // callback call ordering is:
944     // 1. per-object callback (NYI)
945     // 2. per-class object
946     // 2a. per-type callback
947     // 4. global callbacks
948    
949     gather_callbacks (callbacks, cb_global, event);
950    
951 root 1.18 switch (KLASS_OF (event))
952 root 1.8 {
953     case KLASS_GLOBAL:
954     break;
955    
956     case KLASS_OBJECT:
957     dt = (data_type) va_arg (ap, int);
958     assert (("first argument must be of type object", dt == DT_OBJECT));
959 root 1.12 op = va_arg (ap, object *);
960 root 1.8
961 root 1.12 if (op->cb)
962 root 1.32 gather_callbacks (callbacks, op->cb, event);
963 root 1.8
964 root 1.14 if (op->type)
965     {
966     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
967     {
968     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
969    
970     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
971     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
972     }
973 root 1.8
974 root 1.14 if (op->type <= AvFILLp (cb_type))
975     {
976     SV *registry = AvARRAY (cb_type)[op->type];
977 root 1.8
978 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
979     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
980     }
981 root 1.8 }
982    
983 root 1.14 gather_callbacks (callbacks, cb_object, event);
984    
985 root 1.8 break;
986    
987     case KLASS_PLAYER:
988     dt = (data_type) va_arg (ap, int);
989     assert (("first argument must be of type player", dt == DT_PLAYER));
990 root 1.12 pl = va_arg (ap, player *);
991    
992 root 1.13 if (pl->cb)
993 root 1.32 gather_callbacks (callbacks, pl->cb, event);
994 root 1.8
995     gather_callbacks (callbacks, cb_player, event);
996     break;
997    
998     case KLASS_MAP:
999     dt = (data_type) va_arg (ap, int);
1000     assert (("first argument must be of type object", dt == DT_MAP));
1001 root 1.12 map = va_arg (ap, mapstruct *);
1002    
1003 root 1.13 if (map->cb)
1004 root 1.32 gather_callbacks (callbacks, map->cb, event);
1005 root 1.8
1006     gather_callbacks (callbacks, cb_map, event);
1007     break;
1008    
1009     default:
1010     assert (("unsupported event klass in cfperl_invoke", 0));
1011     }
1012    
1013     // short-circuit processing if no callbacks found/defined
1014     if (!callbacks)
1015     return 0;
1016    
1017     dSP;
1018 root 1.6 ENTER;
1019     SAVETMPS;
1020    
1021     PUSHMARK (SP);
1022 root 1.8 EXTEND (SP, 3);
1023 root 1.6
1024 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1025     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1026    
1027 root 1.18 switch (KLASS_OF (event))
1028 root 1.8 {
1029     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1030     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1031     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1032     }
1033 root 1.7
1034 root 1.6 for (;;)
1035     {
1036 root 1.8 dt = (data_type) va_arg (ap, int);
1037 root 1.6
1038     if (dt == DT_END)
1039     break;
1040    
1041 root 1.12 if (dt == DT_AV)
1042     {
1043     AV *av = va_arg (ap, AV *);
1044    
1045     for (int i = 0; i <= av_len (av); ++i)
1046     XPUSHs (*av_fetch (av, i, 1));
1047     }
1048     else
1049     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1050 root 1.6 }
1051    
1052     va_end (ap);
1053    
1054     PUTBACK;
1055 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1056 root 1.2 SPAGAIN;
1057 root 1.6
1058     count = count > 0 ? POPi : 0;
1059    
1060     FREETMPS;
1061     LEAVE;
1062    
1063     return count;
1064 root 1.2 }
1065    
1066 root 1.12 SV *
1067     cfperl_result (int idx)
1068     {
1069     AV *av = get_av ("cfperl::invoke_results", 0);
1070     if (!av)
1071     return &PL_sv_undef;
1072    
1073     SV **sv = av_fetch (av, idx, 0);
1074     if (!sv)
1075     return &PL_sv_undef;
1076    
1077     return *sv;
1078     }
1079    
1080     int
1081     cfperl_result_INT (int idx)
1082     {
1083     return SvIV (cfperl_result (idx));
1084     }
1085    
1086 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1087    
1088     BOOT:
1089     {
1090     HV *stash = gv_stashpv ("cf", 1);
1091    
1092     static const struct {
1093     const char *name;
1094     IV iv;
1095     } *civ, const_iv[] = {
1096     # define const_iv(name) { # name, (IV)name },
1097     const_iv (llevError)
1098     const_iv (llevInfo)
1099     const_iv (llevDebug)
1100     const_iv (llevMonster)
1101    
1102 root 1.5 const_iv (MAX_TIME)
1103 root 1.1 const_iv (PLAYER)
1104     const_iv (TRANSPORT)
1105     const_iv (ROD)
1106     const_iv (TREASURE)
1107     const_iv (POTION)
1108     const_iv (FOOD)
1109     const_iv (POISON)
1110     const_iv (BOOK)
1111     const_iv (CLOCK)
1112     const_iv (LIGHTNING)
1113     const_iv (ARROW)
1114     const_iv (BOW)
1115     const_iv (WEAPON)
1116     const_iv (ARMOUR)
1117     const_iv (PEDESTAL)
1118     const_iv (ALTAR)
1119     const_iv (LOCKED_DOOR)
1120     const_iv (SPECIAL_KEY)
1121     const_iv (MAP)
1122     const_iv (DOOR)
1123     const_iv (KEY)
1124     const_iv (TIMED_GATE)
1125     const_iv (TRIGGER)
1126     const_iv (GRIMREAPER)
1127     const_iv (MAGIC_EAR)
1128     const_iv (TRIGGER_BUTTON)
1129     const_iv (TRIGGER_ALTAR)
1130     const_iv (TRIGGER_PEDESTAL)
1131     const_iv (SHIELD)
1132     const_iv (HELMET)
1133     const_iv (HORN)
1134     const_iv (MONEY)
1135     const_iv (CLASS)
1136     const_iv (GRAVESTONE)
1137     const_iv (AMULET)
1138     const_iv (PLAYERMOVER)
1139     const_iv (TELEPORTER)
1140     const_iv (CREATOR)
1141     const_iv (SKILL)
1142     const_iv (EXPERIENCE)
1143     const_iv (EARTHWALL)
1144     const_iv (GOLEM)
1145     const_iv (THROWN_OBJ)
1146     const_iv (BLINDNESS)
1147     const_iv (GOD)
1148     const_iv (DETECTOR)
1149     const_iv (TRIGGER_MARKER)
1150     const_iv (DEAD_OBJECT)
1151     const_iv (DRINK)
1152     const_iv (MARKER)
1153     const_iv (HOLY_ALTAR)
1154     const_iv (PLAYER_CHANGER)
1155     const_iv (BATTLEGROUND)
1156     const_iv (PEACEMAKER)
1157     const_iv (GEM)
1158     const_iv (FIREWALL)
1159     const_iv (ANVIL)
1160     const_iv (CHECK_INV)
1161     const_iv (MOOD_FLOOR)
1162     const_iv (EXIT)
1163     const_iv (ENCOUNTER)
1164     const_iv (SHOP_FLOOR)
1165     const_iv (SHOP_MAT)
1166     const_iv (RING)
1167     const_iv (FLOOR)
1168     const_iv (FLESH)
1169     const_iv (INORGANIC)
1170     const_iv (SKILL_TOOL)
1171     const_iv (LIGHTER)
1172     const_iv (TRAP_PART)
1173     const_iv (WALL)
1174     const_iv (LIGHT_SOURCE)
1175     const_iv (MISC_OBJECT)
1176     const_iv (MONSTER)
1177     const_iv (SPAWN_GENERATOR)
1178     const_iv (LAMP)
1179     const_iv (DUPLICATOR)
1180     const_iv (TOOL)
1181     const_iv (SPELLBOOK)
1182     const_iv (BUILDFAC)
1183     const_iv (CLOAK)
1184     const_iv (SPINNER)
1185     const_iv (GATE)
1186     const_iv (BUTTON)
1187     const_iv (CF_HANDLE)
1188     const_iv (HOLE)
1189     const_iv (TRAPDOOR)
1190     const_iv (SIGN)
1191     const_iv (BOOTS)
1192     const_iv (GLOVES)
1193     const_iv (SPELL)
1194     const_iv (SPELL_EFFECT)
1195     const_iv (CONVERTER)
1196     const_iv (BRACERS)
1197     const_iv (POISONING)
1198     const_iv (SAVEBED)
1199     const_iv (POISONCLOUD)
1200     const_iv (FIREHOLES)
1201     const_iv (WAND)
1202     const_iv (SCROLL)
1203     const_iv (DIRECTOR)
1204     const_iv (GIRDLE)
1205     const_iv (FORCE)
1206     const_iv (POTION_EFFECT)
1207     const_iv (EVENT_CONNECTOR)
1208     const_iv (CLOSE_CON)
1209     const_iv (CONTAINER)
1210     const_iv (ARMOUR_IMPROVER)
1211     const_iv (WEAPON_IMPROVER)
1212     const_iv (SKILLSCROLL)
1213     const_iv (DEEP_SWAMP)
1214     const_iv (IDENTIFY_ALTAR)
1215     const_iv (MENU)
1216     const_iv (RUNE)
1217     const_iv (TRAP)
1218     const_iv (POWER_CRYSTAL)
1219     const_iv (CORPSE)
1220     const_iv (DISEASE)
1221     const_iv (SYMPTOM)
1222     const_iv (BUILDER)
1223     const_iv (MATERIAL)
1224     const_iv (ITEM_TRANSFORMER)
1225     const_iv (QUEST)
1226    
1227 root 1.14 const_iv (NUM_SUBTYPES)
1228    
1229 root 1.1 const_iv (ST_BD_BUILD)
1230     const_iv (ST_BD_REMOVE)
1231    
1232     const_iv (ST_MAT_FLOOR)
1233     const_iv (ST_MAT_WALL)
1234     const_iv (ST_MAT_ITEM)
1235    
1236     const_iv (AT_PHYSICAL)
1237     const_iv (AT_MAGIC)
1238     const_iv (AT_FIRE)
1239     const_iv (AT_ELECTRICITY)
1240     const_iv (AT_COLD)
1241     const_iv (AT_CONFUSION)
1242     const_iv (AT_ACID)
1243     const_iv (AT_DRAIN)
1244     const_iv (AT_WEAPONMAGIC)
1245     const_iv (AT_GHOSTHIT)
1246     const_iv (AT_POISON)
1247     const_iv (AT_SLOW)
1248     const_iv (AT_PARALYZE)
1249     const_iv (AT_TURN_UNDEAD)
1250     const_iv (AT_FEAR)
1251     const_iv (AT_CANCELLATION)
1252     const_iv (AT_DEPLETE)
1253     const_iv (AT_DEATH)
1254     const_iv (AT_CHAOS)
1255     const_iv (AT_COUNTERSPELL)
1256     const_iv (AT_GODPOWER)
1257     const_iv (AT_HOLYWORD)
1258     const_iv (AT_BLIND)
1259     const_iv (AT_INTERNAL)
1260     const_iv (AT_LIFE_STEALING)
1261     const_iv (AT_DISEASE)
1262    
1263     const_iv (QUEST_IN_PROGRESS)
1264     const_iv (QUEST_DONE_QUEST)
1265     const_iv (QUEST_DONE_TASK)
1266     const_iv (QUEST_START_QUEST)
1267     const_iv (QUEST_END_QUEST)
1268     const_iv (QUEST_START_TASK)
1269     const_iv (QUEST_END_TASK)
1270     const_iv (QUEST_OVERRIDE)
1271     const_iv (QUEST_ON_ACTIVATE)
1272    
1273     const_iv (WEAP_HIT)
1274     const_iv (WEAP_SLASH)
1275     const_iv (WEAP_PIERCE)
1276     const_iv (WEAP_CLEAVE)
1277     const_iv (WEAP_SLICE)
1278     const_iv (WEAP_STAB)
1279     const_iv (WEAP_WHIP)
1280     const_iv (WEAP_CRUSH)
1281     const_iv (WEAP_BLUD)
1282    
1283     const_iv (FLAG_ALIVE)
1284     const_iv (FLAG_WIZ)
1285     const_iv (FLAG_REMOVED)
1286     const_iv (FLAG_FREED)
1287     const_iv (FLAG_WAS_WIZ)
1288     const_iv (FLAG_APPLIED)
1289     const_iv (FLAG_UNPAID)
1290     const_iv (FLAG_USE_SHIELD)
1291     const_iv (FLAG_NO_PICK)
1292     const_iv (FLAG_ANIMATE)
1293     const_iv (FLAG_MONSTER)
1294     const_iv (FLAG_FRIENDLY)
1295     const_iv (FLAG_GENERATOR)
1296     const_iv (FLAG_IS_THROWN)
1297     const_iv (FLAG_AUTO_APPLY)
1298     const_iv (FLAG_TREASURE)
1299     const_iv (FLAG_PLAYER_SOLD)
1300     const_iv (FLAG_SEE_INVISIBLE)
1301     const_iv (FLAG_CAN_ROLL)
1302     const_iv (FLAG_OVERLAY_FLOOR)
1303     const_iv (FLAG_IS_TURNABLE)
1304     const_iv (FLAG_IS_USED_UP)
1305     const_iv (FLAG_IDENTIFIED)
1306     const_iv (FLAG_REFLECTING)
1307     const_iv (FLAG_CHANGING)
1308     const_iv (FLAG_SPLITTING)
1309     const_iv (FLAG_HITBACK)
1310     const_iv (FLAG_STARTEQUIP)
1311     const_iv (FLAG_BLOCKSVIEW)
1312     const_iv (FLAG_UNDEAD)
1313     const_iv (FLAG_SCARED)
1314     const_iv (FLAG_UNAGGRESSIVE)
1315     const_iv (FLAG_REFL_MISSILE)
1316     const_iv (FLAG_REFL_SPELL)
1317     const_iv (FLAG_NO_MAGIC)
1318     const_iv (FLAG_NO_FIX_PLAYER)
1319     const_iv (FLAG_IS_LIGHTABLE)
1320     const_iv (FLAG_TEAR_DOWN)
1321     const_iv (FLAG_RUN_AWAY)
1322     const_iv (FLAG_PICK_UP)
1323     const_iv (FLAG_UNIQUE)
1324     const_iv (FLAG_NO_DROP)
1325     const_iv (FLAG_WIZCAST)
1326     const_iv (FLAG_CAST_SPELL)
1327     const_iv (FLAG_USE_SCROLL)
1328     const_iv (FLAG_USE_RANGE)
1329     const_iv (FLAG_USE_BOW)
1330     const_iv (FLAG_USE_ARMOUR)
1331     const_iv (FLAG_USE_WEAPON)
1332     const_iv (FLAG_USE_RING)
1333     const_iv (FLAG_READY_RANGE)
1334     const_iv (FLAG_READY_BOW)
1335     const_iv (FLAG_XRAYS)
1336     const_iv (FLAG_NO_APPLY)
1337     const_iv (FLAG_IS_FLOOR)
1338     const_iv (FLAG_LIFESAVE)
1339     const_iv (FLAG_NO_STRENGTH)
1340     const_iv (FLAG_SLEEP)
1341     const_iv (FLAG_STAND_STILL)
1342     const_iv (FLAG_RANDOM_MOVE)
1343     const_iv (FLAG_ONLY_ATTACK)
1344     const_iv (FLAG_CONFUSED)
1345     const_iv (FLAG_STEALTH)
1346     const_iv (FLAG_WIZPASS)
1347     const_iv (FLAG_IS_LINKED)
1348     const_iv (FLAG_CURSED)
1349     const_iv (FLAG_DAMNED)
1350     const_iv (FLAG_SEE_ANYWHERE)
1351     const_iv (FLAG_KNOWN_MAGICAL)
1352     const_iv (FLAG_KNOWN_CURSED)
1353     const_iv (FLAG_CAN_USE_SKILL)
1354     const_iv (FLAG_BEEN_APPLIED)
1355     const_iv (FLAG_READY_SCROLL)
1356     const_iv (FLAG_USE_ROD)
1357     const_iv (FLAG_USE_HORN)
1358     const_iv (FLAG_MAKE_INVIS)
1359     const_iv (FLAG_INV_LOCKED)
1360     const_iv (FLAG_IS_WOODED)
1361     const_iv (FLAG_IS_HILLY)
1362     const_iv (FLAG_READY_SKILL)
1363     const_iv (FLAG_READY_WEAPON)
1364     const_iv (FLAG_NO_SKILL_IDENT)
1365     const_iv (FLAG_BLIND)
1366     const_iv (FLAG_SEE_IN_DARK)
1367     const_iv (FLAG_IS_CAULDRON)
1368     const_iv (FLAG_NO_STEAL)
1369     const_iv (FLAG_ONE_HIT)
1370     const_iv (FLAG_CLIENT_SENT)
1371     const_iv (FLAG_BERSERK)
1372     const_iv (FLAG_NEUTRAL)
1373     const_iv (FLAG_NO_ATTACK)
1374     const_iv (FLAG_NO_DAMAGE)
1375     const_iv (FLAG_OBJ_ORIGINAL)
1376     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1377     const_iv (FLAG_ACTIVATE_ON_PUSH)
1378     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1379     const_iv (FLAG_IS_WATER)
1380     const_iv (FLAG_CONTENT_ON_GEN)
1381     const_iv (FLAG_IS_A_TEMPLATE)
1382     const_iv (FLAG_IS_BUILDABLE)
1383     const_iv (FLAG_AFK)
1384    
1385     const_iv (NDI_BLACK)
1386     const_iv (NDI_WHITE)
1387     const_iv (NDI_NAVY)
1388     const_iv (NDI_RED)
1389     const_iv (NDI_ORANGE)
1390     const_iv (NDI_BLUE)
1391     const_iv (NDI_DK_ORANGE)
1392     const_iv (NDI_GREEN)
1393     const_iv (NDI_LT_GREEN)
1394     const_iv (NDI_GREY)
1395     const_iv (NDI_BROWN)
1396     const_iv (NDI_GOLD)
1397     const_iv (NDI_TAN)
1398     const_iv (NDI_MAX_COLOR)
1399     const_iv (NDI_COLOR_MASK)
1400     const_iv (NDI_UNIQUE)
1401     const_iv (NDI_ALL)
1402    
1403     const_iv (F_APPLIED)
1404     const_iv (F_LOCATION)
1405     const_iv (F_UNPAID)
1406     const_iv (F_MAGIC)
1407     const_iv (F_CURSED)
1408     const_iv (F_DAMNED)
1409     const_iv (F_OPEN)
1410     const_iv (F_NOPICK)
1411     const_iv (F_LOCKED)
1412    
1413     const_iv (F_BUY)
1414     const_iv (F_SHOP)
1415     const_iv (F_SELL)
1416    
1417     const_iv (P_BLOCKSVIEW)
1418     const_iv (P_NO_MAGIC)
1419     const_iv (P_IS_ALIVE)
1420     const_iv (P_NO_CLERIC)
1421     const_iv (P_NEED_UPDATE)
1422     const_iv (P_NO_ERROR)
1423     const_iv (P_OUT_OF_MAP)
1424     const_iv (P_NEW_MAP)
1425    
1426     const_iv (UP_OBJ_INSERT)
1427     const_iv (UP_OBJ_REMOVE)
1428     const_iv (UP_OBJ_CHANGE)
1429     const_iv (UP_OBJ_FACE)
1430    
1431     const_iv (INS_NO_MERGE)
1432     const_iv (INS_ABOVE_FLOOR_ONLY)
1433     const_iv (INS_NO_WALK_ON)
1434     const_iv (INS_ON_TOP)
1435     const_iv (INS_BELOW_ORIGINATOR)
1436     const_iv (INS_MAP_LOAD)
1437    
1438     const_iv (WILL_APPLY_HANDLE)
1439     const_iv (WILL_APPLY_TREASURE)
1440     const_iv (WILL_APPLY_EARTHWALL)
1441     const_iv (WILL_APPLY_DOOR)
1442     const_iv (WILL_APPLY_FOOD)
1443    
1444     const_iv (SAVE_MODE)
1445     const_iv (SAVE_DIR_MODE)
1446    
1447     const_iv (M_PAPER)
1448     const_iv (M_IRON)
1449     const_iv (M_GLASS)
1450     const_iv (M_LEATHER)
1451     const_iv (M_WOOD)
1452     const_iv (M_ORGANIC)
1453     const_iv (M_STONE)
1454     const_iv (M_CLOTH)
1455     const_iv (M_ADAMANT)
1456     const_iv (M_LIQUID)
1457     const_iv (M_SOFT_METAL)
1458     const_iv (M_BONE)
1459     const_iv (M_ICE)
1460     const_iv (M_SPECIAL)
1461    
1462     const_iv (SK_EXP_ADD_SKILL)
1463     const_iv (SK_EXP_TOTAL)
1464     const_iv (SK_EXP_NONE)
1465     const_iv (SK_SUBTRACT_SKILL_EXP)
1466 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1467 root 1.1
1468     const_iv (SK_LOCKPICKING)
1469     const_iv (SK_HIDING)
1470     const_iv (SK_SMITHERY)
1471     const_iv (SK_BOWYER)
1472     const_iv (SK_JEWELER)
1473     const_iv (SK_ALCHEMY)
1474     const_iv (SK_STEALING)
1475     const_iv (SK_LITERACY)
1476     const_iv (SK_BARGAINING)
1477     const_iv (SK_JUMPING)
1478     const_iv (SK_DET_MAGIC)
1479     const_iv (SK_ORATORY)
1480     const_iv (SK_SINGING)
1481     const_iv (SK_DET_CURSE)
1482     const_iv (SK_FIND_TRAPS)
1483     const_iv (SK_MEDITATION)
1484     const_iv (SK_PUNCHING)
1485     const_iv (SK_FLAME_TOUCH)
1486     const_iv (SK_KARATE)
1487     const_iv (SK_CLIMBING)
1488     const_iv (SK_WOODSMAN)
1489     const_iv (SK_INSCRIPTION)
1490     const_iv (SK_ONE_HANDED_WEAPON)
1491     const_iv (SK_MISSILE_WEAPON)
1492     const_iv (SK_THROWING)
1493     const_iv (SK_USE_MAGIC_ITEM)
1494     const_iv (SK_DISARM_TRAPS)
1495     const_iv (SK_SET_TRAP)
1496     const_iv (SK_THAUMATURGY)
1497     const_iv (SK_PRAYING)
1498     const_iv (SK_CLAWING)
1499     const_iv (SK_LEVITATION)
1500     const_iv (SK_SUMMONING)
1501     const_iv (SK_PYROMANCY)
1502     const_iv (SK_EVOCATION)
1503     const_iv (SK_SORCERY)
1504     const_iv (SK_TWO_HANDED_WEAPON)
1505     const_iv (SK_SPARK_TOUCH)
1506     const_iv (SK_SHIVER)
1507     const_iv (SK_ACID_SPLASH)
1508     const_iv (SK_POISON_NAIL)
1509    
1510     const_iv (SOUND_NEW_PLAYER)
1511     const_iv (SOUND_FIRE_ARROW)
1512     const_iv (SOUND_LEARN_SPELL)
1513     const_iv (SOUND_FUMBLE_SPELL)
1514     const_iv (SOUND_WAND_POOF)
1515     const_iv (SOUND_OPEN_DOOR)
1516     const_iv (SOUND_PUSH_PLAYER)
1517     const_iv (SOUND_PLAYER_HITS1)
1518     const_iv (SOUND_PLAYER_HITS2)
1519     const_iv (SOUND_PLAYER_HITS3)
1520     const_iv (SOUND_PLAYER_HITS4)
1521     const_iv (SOUND_PLAYER_IS_HIT1)
1522     const_iv (SOUND_PLAYER_IS_HIT2)
1523     const_iv (SOUND_PLAYER_IS_HIT3)
1524     const_iv (SOUND_PLAYER_KILLS)
1525     const_iv (SOUND_PET_IS_KILLED)
1526     const_iv (SOUND_PLAYER_DIES)
1527     const_iv (SOUND_OB_EVAPORATE)
1528     const_iv (SOUND_OB_EXPLODE)
1529     const_iv (SOUND_CLOCK)
1530     const_iv (SOUND_TURN_HANDLE)
1531     const_iv (SOUND_FALL_HOLE)
1532     const_iv (SOUND_DRINK_POISON)
1533     const_iv (SOUND_CAST_SPELL_0)
1534    
1535     const_iv (PREFER_LOW)
1536     const_iv (PREFER_HIGH)
1537    
1538     const_iv (ATNR_PHYSICAL)
1539     const_iv (ATNR_MAGIC)
1540     const_iv (ATNR_FIRE)
1541     const_iv (ATNR_ELECTRICITY)
1542     const_iv (ATNR_COLD)
1543     const_iv (ATNR_CONFUSION)
1544     const_iv (ATNR_ACID)
1545     const_iv (ATNR_DRAIN)
1546     const_iv (ATNR_WEAPONMAGIC)
1547     const_iv (ATNR_GHOSTHIT)
1548     const_iv (ATNR_POISON)
1549     const_iv (ATNR_SLOW)
1550     const_iv (ATNR_PARALYZE)
1551     const_iv (ATNR_TURN_UNDEAD)
1552     const_iv (ATNR_FEAR)
1553     const_iv (ATNR_CANCELLATION)
1554     const_iv (ATNR_DEPLETE)
1555     const_iv (ATNR_DEATH)
1556     const_iv (ATNR_CHAOS)
1557     const_iv (ATNR_COUNTERSPELL)
1558     const_iv (ATNR_GODPOWER)
1559     const_iv (ATNR_HOLYWORD)
1560     const_iv (ATNR_BLIND)
1561     const_iv (ATNR_INTERNAL)
1562     const_iv (ATNR_LIFE_STEALING)
1563     const_iv (ATNR_DISEASE)
1564    
1565     const_iv (MAP_FLUSH)
1566     const_iv (MAP_PLAYER_UNIQUE)
1567     const_iv (MAP_BLOCK)
1568     const_iv (MAP_STYLE)
1569     const_iv (MAP_OVERLAY)
1570    
1571     const_iv (MAP_IN_MEMORY)
1572     const_iv (MAP_SWAPPED)
1573     const_iv (MAP_LOADING)
1574     const_iv (MAP_SAVING)
1575 root 1.7
1576     const_iv (KLASS_GLOBAL)
1577     const_iv (KLASS_OBJECT)
1578     const_iv (KLASS_PLAYER)
1579     const_iv (KLASS_MAP)
1580 root 1.1 };
1581    
1582     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1583     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1584    
1585     static const struct {
1586     const char *name;
1587 root 1.14 int skip;
1588 root 1.7 IV klass;
1589 root 1.1 IV iv;
1590 root 1.6 } *eiv, event_iv[] = {
1591 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1592 root 1.6 # include "eventinc.h"
1593     # undef def
1594     };
1595    
1596     AV *av = get_av ("cf::EVENT", 1);
1597    
1598     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1599 root 1.7 {
1600     AV *event = newAV ();
1601 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1602 root 1.7 av_push (event, newSViv (eiv->klass));
1603     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1604 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1605 root 1.7 }
1606 root 1.6
1607 root 1.14 //I_EVENT_API (PACKAGE);
1608     }
1609    
1610 root 1.47 void _init_vars ()
1611 root 1.14 CODE:
1612     cb_global = get_av ("cf::CB_GLOBAL", 1);
1613     cb_object = get_av ("cf::CB_OBJECT", 1);
1614     cb_player = get_av ("cf::CB_PLAYER", 1);
1615     cb_type = get_av ("cf::CB_TYPE" , 1);
1616     cb_map = get_av ("cf::CB_MAP" , 1);
1617    
1618 root 1.47 void _global_reattach ()
1619 root 1.14 CODE:
1620     {
1621     // reattach to all attachable objects in the game.
1622     for (player *pl = first_player; pl; pl = pl->next)
1623     reattach (pl);
1624    
1625     for (mapstruct *map = first_map; map; map = map->next)
1626     reattach (map);
1627 root 1.8
1628 root 1.14 for (object *op = objects; op; op = op->next)
1629     reattach (op);
1630 root 1.1 }
1631    
1632     NV floor (NV x)
1633    
1634     NV ceil (NV x)
1635    
1636 root 1.5 void server_tick ()
1637    
1638 root 1.1 void
1639     LOG (int level, char *msg)
1640     PROTOTYPE: $$
1641     C_ARGS: (LogLevel)level, "%s", msg
1642    
1643     char *path_combine (char *base, char *path)
1644     PROTOTYPE: $$
1645    
1646     char *path_combine_and_normalize (char *base, char *path)
1647     PROTOTYPE: $$
1648    
1649 root 1.19 const char *
1650     get_maps_directory (char *path)
1651 root 1.1 PROTOTYPE: $
1652     ALIAS: maps_directory = 0
1653 root 1.19 CODE:
1654     RETVAL = create_pathname (path);
1655     OUTPUT: RETVAL
1656 root 1.1
1657     void
1658     sub_generation_inc ()
1659     CODE:
1660     PL_sub_generation++;
1661    
1662     char *
1663     mapdir ()
1664     PROTOTYPE:
1665     ALIAS:
1666     mapdir = 0
1667     uniquedir = 1
1668     tmpdir = 2
1669     confdir = 3
1670     localdir = 4
1671     playerdir = 5
1672     datadir = 6
1673     CODE:
1674 root 1.19 switch (ix)
1675     {
1676     case 0: RETVAL = settings.mapdir ; break;
1677     case 1: RETVAL = settings.uniquedir; break;
1678     case 2: RETVAL = settings.tmpdir ; break;
1679     case 3: RETVAL = settings.confdir ; break;
1680     case 4: RETVAL = settings.localdir ; break;
1681     case 5: RETVAL = settings.playerdir; break;
1682     case 6: RETVAL = settings.datadir ; break;
1683     }
1684 root 1.1 OUTPUT: RETVAL
1685    
1686     int
1687     cf_find_animation (char *text)
1688     PROTOTYPE: $
1689    
1690     int random_roll(int min, int max, object *op, int goodbad);
1691    
1692     const char *cost_string_from_value(uint64 cost, int approx = 0)
1693    
1694 root 1.18 int invoke (int event, ...)
1695 root 1.12 CODE:
1696 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1697 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1698     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1699 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1700     OUTPUT: RETVAL
1701 root 1.12
1702 root 1.1 int
1703     exp_to_level (val64 exp)
1704     CODE:
1705     {
1706     int i = 0;
1707    
1708     RETVAL = settings.max_level;
1709    
1710     for (i = 1; i <= settings.max_level; i++)
1711     {
1712     if (levels[i] > exp)
1713     {
1714     RETVAL = i - 1;
1715     break;
1716     }
1717     }
1718     }
1719     OUTPUT: RETVAL
1720    
1721     val64
1722     level_to_min_exp (int level)
1723     CODE:
1724     if (level > settings.max_level)
1725     RETVAL = levels[settings.max_level];
1726     else if (level < 1)
1727     RETVAL = 0;
1728     else
1729     RETVAL = levels[level];
1730     OUTPUT: RETVAL
1731    
1732     SV *
1733     resistance_to_string (int atnr)
1734     CODE:
1735     if (atnr >= 0 && atnr < NROFATTACKS)
1736     RETVAL = newSVpv (resist_plus[atnr], 0);
1737     else
1738     XSRETURN_UNDEF;
1739     OUTPUT: RETVAL
1740    
1741 root 1.27 int
1742     _valid (SV *obj)
1743     CODE:
1744     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1745     OUTPUT:
1746     RETVAL
1747    
1748 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1749    
1750 root 1.18 int invoke (object *op, int event, ...)
1751     CODE:
1752     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1753 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1754     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1755 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1756     OUTPUT: RETVAL
1757    
1758     SV *registry (object *op)
1759     CODE:
1760     RETVAL = registry_of (op);
1761     OUTPUT:
1762     RETVAL
1763    
1764 root 1.45 INCLUDE: $PERL genacc object ../include/object.h |
1765 root 1.1
1766     # missing properties
1767    
1768 root 1.45 int flag (object *op, int flag, int value = 1)
1769     PROTOTYPE: $$;$
1770 root 1.1 CODE:
1771 root 1.45 RETVAL = QUERY_FLAG (op, flag);
1772     if (items >= 3)
1773     if (value)
1774     SET_FLAG (op, flag);
1775     else
1776     CLEAR_FLAG (op, flag);
1777     OUTPUT: RETVAL
1778 root 1.1
1779     void
1780     inv (object *obj)
1781     PROTOTYPE: $
1782     PPCODE:
1783     {
1784     object *o;
1785     for (o = obj->inv; o; o = o->below)
1786     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1787     }
1788    
1789     int cf_object_get_resistance (object *op, int rtype)
1790     ALIAS: resistance = 0
1791    
1792     int need_identify (const object *obj);
1793    
1794     int apply_shop_mat (object *shop_mat, object *op);
1795    
1796 root 1.27 int move (object *op, int dir, object *originator = op)
1797     CODE:
1798     RETVAL = move_ob (op, dir, originator);
1799     OUTPUT:
1800     RETVAL
1801 root 1.1
1802     void cf_object_apply (object *op, object *author, int flags = 0)
1803    
1804     void cf_object_apply_below (object *op)
1805    
1806     void cf_object_remove (object *op)
1807    
1808     void cf_object_free (object *op)
1809    
1810     object *cf_object_present_archname_inside (object *op, char *whatstr)
1811    
1812     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1813    
1814     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1815    
1816     object *cf_object_clone (object *op, int clonetype = 0)
1817    
1818     int cf_object_pay_item (object *op, object *buyer)
1819    
1820     int cf_object_pay_amount (object *op, uint64 amount)
1821    
1822     void pay_player (object *op, uint64 amount)
1823    
1824     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1825    
1826     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1827    
1828     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1829    
1830     void cf_object_learn_spell (object *op, object *sp)
1831    
1832     void cf_object_forget_spell (object *op, object *sp)
1833    
1834     object *cf_object_check_for_spell (object *op, char *spellname)
1835    
1836     int cf_object_query_money (object *op)
1837     ALIAS: money = 0
1838    
1839     int cf_object_query_cost (object *op, object *who, int flags)
1840     ALIAS: cost = 0
1841    
1842     void cf_object_activate_rune (object *op , object *victim)
1843    
1844     int cf_object_check_trigger (object *op, object *cause)
1845    
1846     int cf_object_out_of_map (object *op, int x, int y)
1847    
1848     void cf_object_drop (object *op, object *author)
1849    
1850     void cf_object_take (object *op, object *author)
1851    
1852     object *cf_object_insert_object (object *op, object *container)
1853    
1854     object *cf_object_insert_in_ob (object *ob, object *where)
1855    
1856     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1857    
1858     void cf_object_update (object *op, int flags)
1859    
1860     void cf_object_pickup (object *op, object *what)
1861    
1862     object *cf_create_object_by_name (const char *name)
1863    
1864     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1865    
1866     void player_lvl_adj (object *who, object *skill = 0)
1867    
1868     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1869    
1870     int calc_skill_exp (object *who, object *op, object *skill);
1871    
1872     void push_button (object *op);
1873    
1874     void use_trigger (object *op);
1875    
1876     void add_button_link (object *button, mapstruct *map, int connected);
1877    
1878     void remove_button_link (object *op);
1879    
1880     void
1881     cf_object_set_resistance (object *op, int rtype, int val)
1882     CODE:
1883     if (rtype >= 0 && rtype < NROFATTACKS)
1884     op->resist[rtype] = val;
1885    
1886    
1887     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1888    
1889     void cf_fix_object (object *pl)
1890     ALIAS: fix = 0
1891    
1892     object *cf_insert_ob_in_ob (object *ob, object *where)
1893    
1894     # no clean way to get an object from an archetype - stupid idiotic
1895     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1896    
1897     object *new (const char *archetype = 0)
1898     PROTOTYPE: ;$
1899     CODE:
1900     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1901     OUTPUT:
1902     RETVAL
1903    
1904     object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1905     PROTOTYPE: $$$$$$
1906     CODE:
1907     {
1908     int unused_type;
1909     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1910     }
1911    
1912     # syntatic sugar for easier use in event callbacks.
1913     const char *options (object *op)
1914     CODE:
1915     RETVAL = op->name;
1916     OUTPUT:
1917     RETVAL
1918    
1919     player *contr (object *op)
1920     CODE:
1921     RETVAL = op->contr;
1922     OUTPUT: RETVAL
1923    
1924     const char *get_ob_key_value (object *op, const char *key)
1925    
1926     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1927    
1928     object *get_nearest_player (object *ob)
1929     ALIAS: nearest_player = 0
1930     PREINIT:
1931     extern object *get_nearest_player (object *);
1932    
1933     void rangevector (object *ob, object *other, int flags = 0)
1934     PROTOTYPE: $$;$
1935     PPCODE:
1936     {
1937     rv_vector rv;
1938     get_rangevector (ob, other, &rv, flags);
1939     EXTEND (SP, 5);
1940     PUSHs (newSVuv (rv.distance));
1941     PUSHs (newSViv (rv.distance_x));
1942     PUSHs (newSViv (rv.distance_y));
1943     PUSHs (newSViv (rv.direction));
1944     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1945     }
1946    
1947     bool on_same_map_as (object *ob, object *other)
1948     CODE:
1949     RETVAL = on_same_map (ob, other);
1950     OUTPUT: RETVAL
1951    
1952     char *
1953     base_name (object *ob, int plural)
1954     CODE:
1955     RETVAL = cf_query_base_name (ob, plural);
1956     OUTPUT: RETVAL
1957    
1958     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1959    
1960     player *player (object *op)
1961     CODE:
1962     RETVAL = op->contr;
1963     OUTPUT: RETVAL
1964    
1965     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1966    
1967     object *cf_player_send_inventory (object *op)
1968    
1969     char *cf_player_get_ip (object *op)
1970     ALIAS: ip = 0
1971    
1972     object *cf_player_get_marked_item (object *op)
1973     ALIAS: marked_item = 0
1974    
1975     void cf_player_set_marked_item (object *op, object *ob)
1976    
1977     partylist *cf_player_get_party (object *op)
1978     ALIAS: party = 0
1979    
1980     void cf_player_set_party (object *op, partylist *party)
1981    
1982     void kill_player (object *op)
1983    
1984 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1985 root 1.1
1986 root 1.18 int invoke (player *pl, int event, ...)
1987     CODE:
1988     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1989 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1990     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1991 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
1992     OUTPUT: RETVAL
1993    
1994 root 1.12 SV *registry (player *pl)
1995     CODE:
1996     RETVAL = registry_of (pl);
1997     OUTPUT:
1998     RETVAL
1999 root 1.1
2000     player *cf_player_find (char *name)
2001     PROTOTYPE: $
2002    
2003     void cf_player_move (player *pl, int dir)
2004    
2005     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2006    
2007     # nonstandard
2008     object *ob (player *pl)
2009     CODE:
2010     RETVAL = pl->ob;
2011     OUTPUT: RETVAL
2012    
2013     player *first ()
2014     CODE:
2015     RETVAL = first_player;
2016     OUTPUT: RETVAL
2017    
2018     player *next (player *pl)
2019     CODE:
2020     RETVAL = pl->next;
2021     OUTPUT: RETVAL
2022    
2023     bool
2024     cell_visible (player *pl, int dx, int dy)
2025     CODE:
2026     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2027     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2028     OUTPUT:
2029     RETVAL
2030    
2031 root 1.4 char *
2032     client (player *pl)
2033     CODE:
2034     RETVAL = pl->socket.client;
2035     OUTPUT:
2036     RETVAL
2037    
2038 root 1.7 char *
2039     host (player *pl)
2040     CODE:
2041     RETVAL = pl->socket.host;
2042     OUTPUT:
2043     RETVAL
2044    
2045     char *
2046     killer (player *pl, char *killer = 0)
2047     CODE:
2048     if (killer)
2049     snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2050     RETVAL = pl->killer;
2051     OUTPUT:
2052     RETVAL
2053    
2054 root 1.4 void
2055     buggy_mapscroll (player *pl, int value = 1)
2056     CODE:
2057     pl->socket.buggy_mapscroll = value;
2058    
2059 root 1.1 void
2060     send (player *pl, SV *packet)
2061     CODE:
2062     {
2063     STRLEN len;
2064     char *buf = SvPVbyte (packet, len);
2065    
2066     Write_String_To_Socket (&pl->socket, buf, len);
2067     }
2068    
2069     int
2070     listening (player *pl, int new_value = -1)
2071     CODE:
2072     RETVAL = pl->listening;
2073     if (new_value >= 0)
2074     pl->listening = new_value;
2075     OUTPUT:
2076     RETVAL
2077    
2078 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2079 root 1.45 PROTOTYPE: $;$$$
2080 root 1.1 PPCODE:
2081 root 1.45 if (GIMME_V != G_VOID)
2082     {
2083     EXTEND (SP, 3);
2084     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2085     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2086     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2087     }
2088 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2089     if (x) sv_to (x, pl->bed_x);
2090     if (y) sv_to (y, pl->bed_y);
2091 root 1.1
2092     void
2093     list ()
2094     PPCODE:
2095     {
2096     player *pl;
2097     for (pl = first_player; pl; pl = pl->next)
2098     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2099     }
2100    
2101     bool
2102     peaceful (player *pl, bool new_setting = 0)
2103     PROTOTYPE: $;$
2104     CODE:
2105     RETVAL = pl->peaceful;
2106     if (items > 1)
2107     pl->peaceful = new_setting;
2108     OUTPUT:
2109     RETVAL
2110    
2111     living *
2112     orig_stats (player *pl)
2113     CODE:
2114     RETVAL = &pl->orig_stats;
2115     OUTPUT: RETVAL
2116    
2117     living *
2118     last_stats (player *pl)
2119     CODE:
2120     RETVAL = &pl->last_stats;
2121     OUTPUT: RETVAL
2122    
2123    
2124     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2125    
2126 root 1.29 mapstruct *first ()
2127     PROTOTYPE:
2128 elmex 1.26 CODE:
2129 root 1.29 RETVAL = first_map;
2130     OUTPUT: RETVAL
2131 elmex 1.26
2132 root 1.18 int invoke (mapstruct *map, int event, ...)
2133     CODE:
2134     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2135 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2136     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2137 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2138 root 1.25 OUTPUT: RETVAL
2139 root 1.18
2140 root 1.12 SV *registry (mapstruct *map)
2141     CODE:
2142     RETVAL = registry_of (map);
2143     OUTPUT:
2144     RETVAL
2145    
2146 root 1.45 INCLUDE: $PERL genacc mapstruct ../include/map.h |
2147 root 1.1
2148     mapstruct *new (int width, int height)
2149     PROTOTYPE:
2150     CODE:
2151     {
2152 root 1.29 RETVAL = get_empty_map (width, height);
2153 root 1.1 }
2154     OUTPUT:
2155     RETVAL
2156    
2157     void delete_map (mapstruct *map)
2158    
2159     void clean_tmp_map (mapstruct *map)
2160    
2161     void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2162    
2163     mapstruct *tile_map (mapstruct *map, unsigned int dir)
2164     CODE:
2165     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2166     OUTPUT:
2167     RETVAL
2168    
2169     char *tile_path (mapstruct *map, unsigned int dir)
2170     CODE:
2171     if (dir >= 4)
2172     XSRETURN_UNDEF;
2173     RETVAL = map->tile_path [dir];
2174     OUTPUT:
2175     RETVAL
2176    
2177 root 1.29 mapstruct *ready_map_name (char *name, int flags = 0)
2178     PROTOTYPE: $;$
2179     ALIAS:
2180     find = 0
2181     get_map = 1
2182 root 1.1
2183     mapstruct *has_been_loaded (char *name)
2184     PROTOTYPE: $
2185    
2186     int in_memory (mapstruct *map)
2187     CODE:
2188     RETVAL = map->in_memory;
2189     OUTPUT:
2190     RETVAL
2191    
2192 root 1.29 void
2193     trigger (mapstruct *map, long connection, bool state = true)
2194     CODE:
2195     activate_connection (map, connection, state);
2196    
2197     void
2198     get_connection (mapstruct *map, long connection)
2199     PPCODE:
2200     oblinkpt *obp = get_connection_links (map, connection);
2201     if (obp)
2202     for (objectlink *ol = obp->link; ol; ol = ol->next)
2203     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2204    
2205 root 1.1 object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2206    
2207     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2208    
2209     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2210     C_ARGS: str, map, nx, ny
2211    
2212     void
2213     cf_map_normalise (mapstruct *map, int x, int y)
2214     PPCODE:
2215     {
2216     mapstruct *nmap = 0;
2217     I16 nx = 0, ny = 0;
2218 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2219 root 1.1
2220     EXTEND (SP, 4);
2221     PUSHs (sv_2mortal (newSViv (flags)));
2222    
2223     if (GIMME_V == G_ARRAY)
2224     {
2225     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2226     PUSHs (sv_2mortal (newSViv (nx)));
2227     PUSHs (sv_2mortal (newSViv (ny)));
2228     }
2229     }
2230    
2231     void
2232     at (mapstruct *map, unsigned int x, unsigned int y)
2233     PROTOTYPE: $$$
2234     PPCODE:
2235     {
2236     object *o;
2237     mapstruct *nmap = 0;
2238     I16 nx, ny;
2239    
2240 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2241 root 1.1
2242     if (nmap)
2243     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2244     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2245     }
2246    
2247     SV *
2248     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2249     PROTOTYPE: $$$
2250     ALIAS:
2251     top_at = 1
2252     flags_at = 2
2253     light_at = 3
2254     move_block_at = 4
2255     move_slow_at = 5
2256     move_on_at = 6
2257     move_off_at = 7
2258     INIT:
2259     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2260     CODE:
2261     switch (ix)
2262     {
2263     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2264     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2265     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2266     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2267     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2268     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2269     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2270     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2271     }
2272     OUTPUT:
2273     RETVAL
2274    
2275    
2276 root 1.19 MODULE = cf PACKAGE = cf::arch
2277 root 1.1
2278 elmex 1.36 archetype *find (const char *name)
2279     CODE:
2280     RETVAL = find_archetype (name);
2281     OUTPUT:
2282     RETVAL
2283    
2284 root 1.19 archetype *first()
2285 root 1.1 PROTOTYPE:
2286 root 1.19 CODE:
2287     RETVAL = first_archetype;
2288     OUTPUT: RETVAL
2289 root 1.1
2290 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2291 root 1.1
2292 root 1.19 MODULE = cf PACKAGE = cf::party
2293 root 1.1
2294 root 1.19 partylist *first ()
2295 root 1.1 PROTOTYPE:
2296 root 1.19 CODE:
2297     RETVAL = get_firstparty ();
2298     OUTPUT: RETVAL
2299 root 1.1
2300 root 1.19 partylist *next (partylist *party)
2301     CODE:
2302     RETVAL = party->next;
2303     OUTPUT: RETVAL
2304 root 1.1
2305 root 1.19 const char *name (partylist *party)
2306     CODE:
2307     RETVAL = party->partyname;
2308     OUTPUT: RETVAL
2309 root 1.1
2310 root 1.19 const char *password (partylist *party)
2311     CODE:
2312     RETVAL = party->passwd;
2313     OUTPUT: RETVAL
2314 root 1.1
2315 root 1.19 MODULE = cf PACKAGE = cf::region
2316 root 1.1
2317 root 1.19 region *first ()
2318 root 1.1 PROTOTYPE:
2319 root 1.19 CODE:
2320     RETVAL = first_region;
2321     OUTPUT: RETVAL
2322 root 1.1
2323 root 1.19 region *next (region *reg)
2324     CODE:
2325     RETVAL = reg->next;
2326     OUTPUT: RETVAL
2327 root 1.1
2328 root 1.19 const char *name (region *reg)
2329     CODE:
2330     RETVAL = reg->name;
2331     OUTPUT: RETVAL
2332 root 1.1
2333 root 1.19 region *parent (region *reg)
2334     CODE:
2335     RETVAL = reg->parent;
2336     OUTPUT: RETVAL
2337 root 1.1
2338 root 1.19 const char *longname (region *reg)
2339     CODE:
2340     RETVAL = reg->longname;
2341     OUTPUT: RETVAL
2342 root 1.1
2343 root 1.19 const char *msg (region *reg)
2344     CODE:
2345     RETVAL = reg->msg;
2346     OUTPUT: RETVAL
2347 root 1.1
2348 root 1.19 MODULE = cf PACKAGE = cf::living
2349 root 1.1
2350 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2351 root 1.1