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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.59
Committed: Thu Sep 14 19:12:00 2006 UTC (17 years, 8 months ago) by root
Branch: MAIN
Changes since 1.58: +1 -1 lines
Log Message:
bugfix

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45     typedef object object_ornull;
46     typedef mapstruct mapstruct_ornull;
47    
48     typedef double val64;
49     #define newSVval64 newSVnv
50     #define SvVAL64 SvNV
51    
52 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
53     static f_plug_api object_set_property = cfapi_object_set_property;
54     static f_plug_api object_insert = cfapi_object_insert;
55 root 1.1
56     static HV *obj_cache;
57     static PerlInterpreter *perl;
58    
59 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
60    
61 root 1.1 #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
62     #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
63     #define PUSH_OB PUSHcfapi_va(POBJECT, object *)
64     #define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
65     #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
66     #define PUSH_PV PUSHcfapi_va(STRING, const char *)
67     #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
68    
69     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
70    
71     static SV *
72 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
73 root 1.1 {
74     SV *sv;
75    
76     if (!ptr)
77     return &PL_sv_undef;
78    
79 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
80     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
81 root 1.1 }
82    
83 root 1.17 template<class attachable>
84 root 1.11 SV *
85 root 1.17 newSVattachable (attachable *obj, const char *klass)
86 root 1.11 {
87     if (!obj)
88     return &PL_sv_undef;
89    
90     if (!obj->self)
91     obj->self = newSVptr (obj, klass);
92    
93 root 1.32 return newSVsv (obj->self);
94 root 1.11 }
95    
96 root 1.1 static void
97     SVptr_cache_set (void *ptr, SV *sv)
98     {
99     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
100     }
101    
102     static SV *
103     SVptr_cache_get (void *ptr)
104     {
105     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
106    
107     return he ? *he : 0;
108     }
109    
110     static SV *
111     newSVptr_cached (void *ptr, const char *klass)
112     {
113     SV *sv;
114    
115     if (!ptr)
116     return &PL_sv_undef;
117    
118     sv = SVptr_cache_get (ptr);
119    
120     if (!sv)
121     {
122     HV *hv = newHV ();
123     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
125    
126     SVptr_cache_set (ptr, sv);
127     }
128    
129     return newSVsv (sv);
130     }
131    
132     static void
133     clearSVptr (SV *sv)
134     {
135     if (SvROK (sv))
136     sv = SvRV (sv);
137    
138     hv_clear ((HV *)sv);
139     sv_unmagic (sv, PERL_MAGIC_ext);
140     }
141    
142     static long
143     SvPTR (SV *sv, const char *klass)
144     {
145     if (!sv_derived_from (sv, klass))
146     croak ("object of type %s expected", klass);
147    
148     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
149    
150     if (!mg)
151     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
152    
153     return (long)mg->mg_ptr;
154     }
155    
156     static long
157     SvPTR_ornull (SV *sv, const char *klass)
158     {
159     if (SvOK (sv))
160     return SvPTR (sv, klass);
161     else
162     return 0;
163     }
164    
165 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
166     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
167     inline SV *to_sv (bool v) { return newSViv (v); }
168     inline SV *to_sv ( signed char v) { return newSViv (v); }
169     inline SV *to_sv (unsigned char v) { return newSViv (v); }
170     inline SV *to_sv ( signed short v) { return newSViv (v); }
171     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
172     inline SV *to_sv ( signed int v) { return newSViv (v); }
173     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
174     inline SV *to_sv ( signed long v) { return newSViv (v); }
175     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
176 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
177     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
178 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
179     inline SV *to_sv (double v) { return newSVnv (v); }
180     inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
181     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
182     inline SV *to_sv (mapstruct * v) { return newSVattachable (v, "cf::map::wrap"); }
183 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
184 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
185     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
186     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
187    
188     inline SV *to_sv (object & v) { return to_sv (&v); }
189     inline SV *to_sv (living & v) { return to_sv (&v); }
190    
191     //TODO:
192     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
193     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
194    
195 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
196     inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed
197 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
198     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
199     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
200     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
201     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
202     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
203     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
204     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
205     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
206 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
207     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
208 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
209     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
210     inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
211     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
212 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
213 root 1.45 inline void sv_to (SV *sv, mapstruct * &v) { v = (mapstruct *)SvPTR_ornull (sv, "cf::map"); }
214     inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
215     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
216     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
217    
218     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
219     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
220    
221 root 1.52 template<class T>
222     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
223    
224 root 1.45 template<int N>
225 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
226 root 1.45
227 root 1.1 static SV *
228 root 1.6 newSVdt_va (va_list &ap, data_type type)
229 root 1.1 {
230     SV *sv;
231    
232     switch (type)
233     {
234 root 1.10 case DT_INT:
235     sv = newSViv (va_arg (ap, int));
236     break;
237    
238     case DT_INT64:
239     sv = newSVval64 ((val64)va_arg (ap, sint64));
240     break;
241    
242 root 1.6 case DT_DOUBLE:
243 root 1.10 sv = newSVnv (va_arg (ap, double));
244 root 1.1 break;
245    
246 root 1.6 case DT_STRING:
247     {
248 root 1.10 char *str = (char *)va_arg (ap, const char *);
249 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
250     }
251 root 1.1 break;
252    
253 root 1.6 case DT_DATA:
254 root 1.1 {
255 root 1.10 char *str = (char *)va_arg (ap, const void *);
256 root 1.6 int len = va_arg (ap, int);
257     sv = str ? newSVpv (str, len) : &PL_sv_undef;
258 root 1.1 }
259     break;
260    
261 root 1.6 case DT_OBJECT:
262 root 1.45 sv = to_sv (va_arg (ap, object *));
263 root 1.1 break;
264    
265 root 1.6 case DT_MAP:
266 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
267 root 1.45 sv = to_sv (va_arg (ap, mapstruct *));
268 root 1.1 break;
269    
270 root 1.6 case DT_PLAYER:
271 root 1.45 sv = to_sv (va_arg (ap, player *));
272 root 1.1 break;
273    
274 root 1.6 case DT_ARCH:
275 root 1.45 sv = to_sv (va_arg (ap, archetype *));
276 root 1.1 break;
277    
278 root 1.6 case DT_PARTY:
279 root 1.45 sv = to_sv (va_arg (ap, partylist *));
280 root 1.1 break;
281    
282 root 1.6 case DT_REGION:
283 root 1.45 sv = to_sv (va_arg (ap, region *));
284 root 1.1 break;
285    
286     default:
287 root 1.6 assert (("unhandled type in newSVdt_va", 0));
288     }
289    
290     return sv;
291     }
292    
293     static SV *
294     newSVdt (data_type type, ...)
295     {
296     va_list ap;
297    
298     va_start (ap, type);
299     SV *sv = newSVdt_va (ap, type);
300     va_end (ap);
301    
302     return sv;
303     }
304    
305     static SV *
306     newSVcfapi (int type, ...)
307     {
308     SV *sv;
309    
310     va_list ap;
311     va_start (ap, type);
312    
313     switch (type)
314     {
315 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
316     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
317     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
318 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
319     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
320     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
321     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
322     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
323     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
324     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
325    
326     default:
327 root 1.1 assert (("unhandled type in newSVcfapi", 0));
328     }
329    
330 root 1.6 va_end (ap);
331 root 1.1
332     return sv;
333     }
334    
335 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
336    
337 root 1.12 SV *
338 root 1.17 registry_of (attachable_base *ext)
339 root 1.12 {
340 root 1.13 if (!ext->cb)
341     ext->cb = newAV ();
342 root 1.12
343 root 1.13 return newRV_inc ((SV *)ext->cb);
344 root 1.12 }
345    
346 root 1.17 void attachable_base::clear ()
347 root 1.11 {
348 root 1.21 if (self)
349     {
350 root 1.22 if (cb)
351 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
352 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
353 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
354 root 1.22 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
355    
356     // disconnect Perl from C, to avoid crashes
357     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
358    
359     // clear the perl hash, might or might not be a good idea
360 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
361 root 1.22
362 root 1.21 SvREFCNT_dec (self);
363 root 1.22 self = 0;
364 root 1.21 }
365 root 1.12
366 root 1.21 if (cb)
367     {
368     SvREFCNT_dec (cb);
369     cb = 0;
370     }
371 root 1.12
372 root 1.40 attach = 0;
373 root 1.11 }
374    
375 root 1.17 void attachable_base::optimise ()
376 root 1.11 {
377 root 1.13 if (!self)
378     return;
379 root 1.11
380 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
381    
382     if (SvREFCNT ((SV *)self) == 1
383     && SvREFCNT ((SV *)hv) == 1
384     && !HvKEYS (hv))
385     {
386     SvREFCNT_dec ((SV *)self);
387     self = 0;
388     }
389     }
390    
391 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
392 root 1.13 {
393     dSP;
394     ENTER;
395     SAVETMPS;
396     PUSHMARK (SP);
397     EXTEND (SP, 2);
398 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
399 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
400 root 1.23
401     attach = 0;
402    
403 root 1.13 PUTBACK;
404     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
405     FREETMPS;
406     LEAVE;
407 root 1.16
408 root 1.23 switch (type)
409     {
410     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
411     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
412     }
413 root 1.13 }
414    
415     /////////////////////////////////////////////////////////////////////////////
416    
417 root 1.18 void reattach (data_type type, void *obj)
418     {
419 root 1.22 //TODO only do this when the object has _attachment's
420    
421 root 1.18 dSP;
422     ENTER;
423     SAVETMPS;
424     PUSHMARK (SP);
425     XPUSHs (sv_2mortal (newSVdt (type, obj)));
426     PUTBACK;
427     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
428     FREETMPS;
429     LEAVE;
430    
431     switch (type)
432     {
433     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
434     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
435     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
436     }
437     }
438    
439     template<class subclass>
440     void reattach (attachable<subclass> *obj)
441     {
442     obj->optimise ();
443    
444     if (obj->self)
445 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
446 root 1.18 }
447    
448 root 1.35 #include "kw_hash.h"
449    
450 root 1.34 object_freezer::object_freezer ()
451 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
452 root 1.13 {
453 root 1.32 av = newAV ();
454 root 1.11 }
455    
456 root 1.13 object_freezer::~object_freezer ()
457 root 1.11 {
458 root 1.34 SvREFCNT_dec (av);
459 root 1.13 }
460    
461 root 1.20 void object_freezer::put (attachable_base *ext)
462 root 1.13 {
463     ext->optimise ();
464 root 1.12
465 root 1.13 if (ext->self)
466 root 1.18 {
467     int idx = AvFILLp ((AV *)av) + 1;
468 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
469    
470 root 1.37 add ((void *)"oid ", 4);
471     add ((sint32)idx);
472     add ('\n');
473 root 1.18 }
474 root 1.11 }
475    
476 root 1.34 bool object_freezer::save (const char *filename)
477     {
478     dSP;
479     ENTER;
480     SAVETMPS;
481     PUSHMARK (SP);
482     EXTEND (SP, 3);
483     PUSHs (sv_2mortal (newSVpv (filename, 0)));
484 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
485 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
486     PUTBACK;
487     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
488     FREETMPS;
489     LEAVE;
490     }
491    
492 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
493     {
494     va_list ap;
495    
496     va_start (ap, format);
497 root 1.37
498     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
499    
500     if (len >= 0)
501     freezer.alloc (len);
502    
503 root 1.32 va_end (ap);
504     }
505    
506     int fputs (const char *s, object_freezer &freezer)
507     {
508 root 1.37 freezer.add (s);
509 root 1.32 }
510    
511 root 1.28 object_thawer::object_thawer (const char *filename)
512 root 1.11 {
513 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
514 root 1.13
515 root 1.41 av = 0;
516     text = 0;
517 root 1.42 line = 0;
518 root 1.13
519 root 1.41 if (filename)
520 root 1.13 {
521 root 1.28 dSP;
522     ENTER;
523     SAVETMPS;
524     PUSHMARK (SP);
525     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
526     PUTBACK;
527    
528 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
529 root 1.28 {
530     SPAGAIN;
531 root 1.41
532     // second value - perl objects
533     {
534     SV *sv = POPs;
535     if (SvROK (sv))
536     av = (AV *)SvREFCNT_inc (SvRV (sv));
537     }
538    
539     // first value - text part, pad with 3 zeroes
540     {
541     SV *sv = POPs;
542     STRLEN len;
543     char *sv_ = SvPVbyte (sv, len);
544     text = newSV (len + sizeof (eof));
545     SvCUR_set (text, len);
546     memcpy (SvPVX (text), sv_, len);
547     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
548 root 1.42
549     line = SvPVX (text);
550 root 1.41 }
551 root 1.28 }
552    
553 root 1.41 PUTBACK;
554 root 1.28 FREETMPS;
555     LEAVE;
556 root 1.13 }
557 root 1.11 }
558    
559 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
560 root 1.13 {
561 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
562 root 1.13 return;
563    
564     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
565     ext->clear ();
566    
567 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
568 root 1.13
569 root 1.18 if (!svp || !SvROK (*svp))
570     {
571     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
572     return;
573     }
574 root 1.13
575 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
576 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
577 root 1.13
578 root 1.18 reattach (type, obj);
579 root 1.13 }
580    
581     object_thawer::~object_thawer ()
582     {
583 root 1.41 if (text) SvREFCNT_dec (text);
584     if (av) SvREFCNT_dec (av);
585     }
586    
587     char *fgets (char *s, int n, object_thawer &thawer)
588     {
589     char *p = thawer.line;
590     char *q = s;
591    
592 root 1.42 if (!p)
593     return 0;
594    
595 root 1.41 while (--n)
596     {
597     if (!*p)
598     break;
599    
600     *q++ = *p;
601    
602     if (*p++ == '\n')
603     break;
604     }
605    
606     *q = 0;
607     thawer.line = p;
608    
609     return s == q ? 0 : s;
610 root 1.13 }
611    
612 root 1.41 keyword object_thawer::get_kv ()
613 root 1.34 {
614 root 1.42 if (!line)
615     return KW_EOF;
616    
617 root 1.34 for (;;)
618     {
619 root 1.41 char *p = line;
620 root 1.34
621 root 1.41 if (!*p)
622     return KW_EOF;
623 root 1.34
624 root 1.41 // parse keyword
625 root 1.34 while (*p > ' ')
626     p++;
627    
628 root 1.41 int klen = p - line;
629 root 1.34
630 root 1.41 if (*p++ != '\n')
631     {
632     // parse value
633 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
634 root 1.41 ++p;
635 root 1.34
636 root 1.41 last_value = p;
637 root 1.34
638 root 1.41 while (*p != '\n')
639 root 1.34 p++;
640    
641 root 1.41 *p++ = 0;
642     }
643     else
644     last_value = 0;
645    
646     line [klen] = 0;
647     keyword_idx *kw = kw_lex::match (line, klen);
648 root 1.34
649 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
650    
651     if (kw)
652     {
653     line = p;
654     return kw->index;
655     }
656     else if (!*line || *line == '#')
657     {
658     // empty/comment line
659     line = p;
660 root 1.34 }
661     else
662 root 1.41 return KW_ERROR;
663 root 1.34 }
664     }
665    
666 root 1.41 void object_thawer::get (shstr &sh) const
667     {
668     if (last_value)
669     sh = last_value;
670     else
671     {
672     sh = "<value missing>";
673     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
674     }
675     }
676    
677     void object_thawer::get_ml (keyword kend, shstr &sh)
678     {
679     char kw[128];
680    
681 root 1.43 int klen = keyword_len [kend];
682    
683 root 1.41 kw [0] = '\n';
684 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
685     kw [klen + 1] = '\n';
686     kw [klen + 2] = 0;
687 root 1.41
688 root 1.43 // first test for completely empty msg... "endXXX\n"
689     if (!strncmp (line, kw + 1, klen + 1))
690 root 1.41 {
691     sh = 0;
692 root 1.43
693     line += klen + 1;
694    
695 root 1.41 return;
696     }
697 root 1.43 else
698     {
699     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
700 root 1.41
701 root 1.43 char *end = strstr (line, kw);
702 root 1.41
703 root 1.43 if (!end)
704     {
705     sh = 0;
706     return;
707     }
708    
709     *end = 0;
710     sh = line;
711 root 1.41
712 root 1.43 line = end + keyword_len [kend] + 1;
713    
714     while (*line++ != '\n')
715     ;
716     }
717 root 1.41 }
718    
719     sint32 object_thawer::get_sint32 () const
720     {
721     char *p = last_value;
722    
723     if (!p)
724     return 0;
725    
726     sint32 val = 0;
727     bool negate;
728    
729     if (*p == '-')
730     {
731     negate = true;
732     ++p;
733     }
734     else
735     negate = false;
736    
737     do
738     {
739     val *= 10;
740     val += *p++ - '0';
741     }
742     while (*p);
743    
744     return negate ? -val : val;
745     }
746    
747     sint64 object_thawer::get_sint64 () const
748     {
749     return last_value ? atoll (last_value) : 0;
750     }
751    
752     double object_thawer::get_double () const
753     {
754     return last_value ? atof (last_value) : 0;
755     }
756    
757 root 1.1 /////////////////////////////////////////////////////////////////////////////
758    
759     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
760     {
761     return 0;
762     }
763    
764     static CommArray_s rtn_cmd;
765    
766     static int
767     runPluginCommand (object *obj, char *params)
768     {
769     dSP;
770    
771     ENTER;
772     SAVETMPS;
773    
774     PUSHMARK (SP);
775    
776     EXTEND (SP, 3);
777     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
778     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
779    
780     if (params)
781     PUSHs (sv_2mortal (newSVpv (params, 0)));
782    
783     PUTBACK;
784     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
785     SPAGAIN;
786    
787     if (SvTRUE (ERRSV))
788     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
789    
790     int returnvalue = count > 0 ? POPi : -1;
791    
792     PUTBACK;
793     FREETMPS;
794     LEAVE;
795    
796     return returnvalue;
797     }
798    
799     extern "C" void *cfperl_getPluginProperty (int *type, ...)
800     {
801     va_list args;
802     char *propname;
803     int i;
804     va_start (args, type);
805     propname = va_arg (args, char *);
806     //printf ("Property name: %s\n", propname);
807    
808     if (!strcmp (propname, "command?"))
809     {
810     if (!perl)
811     return NULL;
812    
813     const char *cmdname = va_arg (args, const char *);
814     HV *hv = get_hv ("cf::COMMAND", 1);
815     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
816    
817     va_end (args);
818    
819     if (svp)
820     {
821     // this is totaly broken, should stash it into %COMMAND
822     rtn_cmd.name = cmdname;
823     rtn_cmd.time = SvNV (*svp);
824     rtn_cmd.func = runPluginCommand;
825    
826     return &rtn_cmd;
827     }
828     }
829     else if (!strcmp (propname, "Identification"))
830     {
831     va_end (args);
832     return (void*) PLUGIN_NAME;
833     }
834     else if (!strcmp (propname, "FullName"))
835     {
836     va_end (args);
837     return (void*) PLUGIN_VERSION;
838     }
839     else
840     va_end (args);
841    
842     return NULL;
843     }
844    
845     extern "C" int cfperl_postInitPlugin ()
846     {
847     int hooktype = 1;
848     int rtype = 0;
849    
850     cf_init_plugin (gethook);
851    
852     return 0;
853     }
854    
855     extern "C" int cfperl_closePlugin ()
856     {
857     return 0;
858     }
859    
860 root 1.7 void
861     cfperl_init ()
862     {
863 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
864     perl = perl_alloc ();
865     perl_construct (perl);
866    
867     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
868    
869 root 1.7 char *argv[] = {
870     "",
871     "-e"
872 root 1.32 "cf->bootstrap;"
873     "unshift @INC, cf::datadir ();"
874 root 1.41 "require cf;"
875 root 1.7 };
876    
877     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
878     {
879     printf ("unable to initialize perl-interpreter, aborting.\n");
880     exit (EXIT_FAILURE);
881     }
882 root 1.8
883     obj_cache = newHV ();
884 root 1.7 }
885    
886 root 1.5 void cfperl_main ()
887 root 1.2 {
888     dSP;
889    
890     PUSHMARK (SP);
891     PUTBACK;
892 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
893     }
894    
895 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
896     # define def(type,name) KLASS_ ## type,
897     # include "eventinc.h"
898     # undef def
899     };
900    
901 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
902    
903 root 1.8 static void
904     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
905     {
906     // event must be in array
907     if (event >= 0 && event <= AvFILLp (registry))
908     {
909     SV *cbs_ = AvARRAY (registry)[event];
910    
911     // element must be list of callback entries
912     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
913     {
914     AV *cbs = (AV *)SvRV (cbs_);
915    
916     // no callback entries, no callbacks to call
917     if (AvFILLp (cbs) >= 0)
918     {
919     if (!callbacks)
920     {
921     callbacks = newAV ();
922     av_extend (callbacks, 16);
923     }
924    
925     // never use SvREFCNT_inc to copy values, but its ok here :)
926     for (int i = 0; i <= AvFILLp (cbs); ++i)
927     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
928     }
929     }
930     }
931     }
932    
933     bool cfperl_invoke (event_type event, ...)
934 root 1.6 {
935 root 1.8 data_type dt;
936 root 1.6 va_list ap;
937    
938 root 1.8 va_start (ap, event);
939    
940     AV *callbacks = 0;
941    
942     object *op;
943     player *pl;
944     mapstruct *map;
945    
946     // callback call ordering is:
947     // 1. per-object callback (NYI)
948     // 2. per-class object
949     // 2a. per-type callback
950     // 4. global callbacks
951    
952     gather_callbacks (callbacks, cb_global, event);
953    
954 root 1.18 switch (KLASS_OF (event))
955 root 1.8 {
956     case KLASS_GLOBAL:
957     break;
958    
959     case KLASS_OBJECT:
960     dt = (data_type) va_arg (ap, int);
961     assert (("first argument must be of type object", dt == DT_OBJECT));
962 root 1.12 op = va_arg (ap, object *);
963 root 1.8
964 root 1.12 if (op->cb)
965 root 1.32 gather_callbacks (callbacks, op->cb, event);
966 root 1.8
967 root 1.14 if (op->type)
968     {
969     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
970     {
971     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
972    
973     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
974     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
975     }
976 root 1.8
977 root 1.14 if (op->type <= AvFILLp (cb_type))
978     {
979     SV *registry = AvARRAY (cb_type)[op->type];
980 root 1.8
981 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
982     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
983     }
984 root 1.8 }
985    
986 root 1.14 gather_callbacks (callbacks, cb_object, event);
987    
988 root 1.8 break;
989    
990     case KLASS_PLAYER:
991     dt = (data_type) va_arg (ap, int);
992     assert (("first argument must be of type player", dt == DT_PLAYER));
993 root 1.12 pl = va_arg (ap, player *);
994    
995 root 1.13 if (pl->cb)
996 root 1.32 gather_callbacks (callbacks, pl->cb, event);
997 root 1.8
998     gather_callbacks (callbacks, cb_player, event);
999     break;
1000    
1001     case KLASS_MAP:
1002     dt = (data_type) va_arg (ap, int);
1003     assert (("first argument must be of type object", dt == DT_MAP));
1004 root 1.12 map = va_arg (ap, mapstruct *);
1005    
1006 root 1.13 if (map->cb)
1007 root 1.32 gather_callbacks (callbacks, map->cb, event);
1008 root 1.8
1009     gather_callbacks (callbacks, cb_map, event);
1010     break;
1011    
1012     default:
1013     assert (("unsupported event klass in cfperl_invoke", 0));
1014     }
1015    
1016     // short-circuit processing if no callbacks found/defined
1017     if (!callbacks)
1018     return 0;
1019    
1020     dSP;
1021 root 1.6 ENTER;
1022     SAVETMPS;
1023    
1024     PUSHMARK (SP);
1025 root 1.8 EXTEND (SP, 3);
1026 root 1.6
1027 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1028     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1029    
1030 root 1.18 switch (KLASS_OF (event))
1031 root 1.8 {
1032     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1033     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1034     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1035     }
1036 root 1.7
1037 root 1.6 for (;;)
1038     {
1039 root 1.8 dt = (data_type) va_arg (ap, int);
1040 root 1.6
1041     if (dt == DT_END)
1042     break;
1043    
1044 root 1.12 if (dt == DT_AV)
1045     {
1046     AV *av = va_arg (ap, AV *);
1047    
1048     for (int i = 0; i <= av_len (av); ++i)
1049     XPUSHs (*av_fetch (av, i, 1));
1050     }
1051     else
1052     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1053 root 1.6 }
1054    
1055     va_end (ap);
1056    
1057     PUTBACK;
1058 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1059 root 1.2 SPAGAIN;
1060 root 1.6
1061     count = count > 0 ? POPi : 0;
1062    
1063     FREETMPS;
1064     LEAVE;
1065    
1066     return count;
1067 root 1.2 }
1068    
1069 root 1.12 SV *
1070     cfperl_result (int idx)
1071     {
1072     AV *av = get_av ("cfperl::invoke_results", 0);
1073     if (!av)
1074     return &PL_sv_undef;
1075    
1076     SV **sv = av_fetch (av, idx, 0);
1077     if (!sv)
1078     return &PL_sv_undef;
1079    
1080     return *sv;
1081     }
1082    
1083     int
1084     cfperl_result_INT (int idx)
1085     {
1086     return SvIV (cfperl_result (idx));
1087     }
1088    
1089 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1090    
1091     BOOT:
1092     {
1093     HV *stash = gv_stashpv ("cf", 1);
1094    
1095     static const struct {
1096     const char *name;
1097     IV iv;
1098     } *civ, const_iv[] = {
1099     # define const_iv(name) { # name, (IV)name },
1100     const_iv (llevError)
1101     const_iv (llevInfo)
1102     const_iv (llevDebug)
1103     const_iv (llevMonster)
1104    
1105 root 1.5 const_iv (MAX_TIME)
1106 root 1.1 const_iv (PLAYER)
1107     const_iv (TRANSPORT)
1108     const_iv (ROD)
1109     const_iv (TREASURE)
1110     const_iv (POTION)
1111     const_iv (FOOD)
1112     const_iv (POISON)
1113     const_iv (BOOK)
1114     const_iv (CLOCK)
1115     const_iv (LIGHTNING)
1116     const_iv (ARROW)
1117     const_iv (BOW)
1118     const_iv (WEAPON)
1119     const_iv (ARMOUR)
1120     const_iv (PEDESTAL)
1121     const_iv (ALTAR)
1122     const_iv (LOCKED_DOOR)
1123     const_iv (SPECIAL_KEY)
1124     const_iv (MAP)
1125     const_iv (DOOR)
1126     const_iv (KEY)
1127     const_iv (TIMED_GATE)
1128     const_iv (TRIGGER)
1129     const_iv (GRIMREAPER)
1130     const_iv (MAGIC_EAR)
1131     const_iv (TRIGGER_BUTTON)
1132     const_iv (TRIGGER_ALTAR)
1133     const_iv (TRIGGER_PEDESTAL)
1134     const_iv (SHIELD)
1135     const_iv (HELMET)
1136     const_iv (HORN)
1137     const_iv (MONEY)
1138     const_iv (CLASS)
1139     const_iv (GRAVESTONE)
1140     const_iv (AMULET)
1141     const_iv (PLAYERMOVER)
1142     const_iv (TELEPORTER)
1143     const_iv (CREATOR)
1144     const_iv (SKILL)
1145     const_iv (EXPERIENCE)
1146     const_iv (EARTHWALL)
1147     const_iv (GOLEM)
1148     const_iv (THROWN_OBJ)
1149     const_iv (BLINDNESS)
1150     const_iv (GOD)
1151     const_iv (DETECTOR)
1152     const_iv (TRIGGER_MARKER)
1153     const_iv (DEAD_OBJECT)
1154     const_iv (DRINK)
1155     const_iv (MARKER)
1156     const_iv (HOLY_ALTAR)
1157     const_iv (PLAYER_CHANGER)
1158     const_iv (BATTLEGROUND)
1159     const_iv (PEACEMAKER)
1160     const_iv (GEM)
1161     const_iv (FIREWALL)
1162     const_iv (ANVIL)
1163     const_iv (CHECK_INV)
1164     const_iv (MOOD_FLOOR)
1165     const_iv (EXIT)
1166     const_iv (ENCOUNTER)
1167     const_iv (SHOP_FLOOR)
1168     const_iv (SHOP_MAT)
1169     const_iv (RING)
1170     const_iv (FLOOR)
1171     const_iv (FLESH)
1172     const_iv (INORGANIC)
1173     const_iv (SKILL_TOOL)
1174     const_iv (LIGHTER)
1175     const_iv (TRAP_PART)
1176     const_iv (WALL)
1177     const_iv (LIGHT_SOURCE)
1178     const_iv (MISC_OBJECT)
1179     const_iv (MONSTER)
1180     const_iv (SPAWN_GENERATOR)
1181     const_iv (LAMP)
1182     const_iv (DUPLICATOR)
1183     const_iv (TOOL)
1184     const_iv (SPELLBOOK)
1185     const_iv (BUILDFAC)
1186     const_iv (CLOAK)
1187     const_iv (SPINNER)
1188     const_iv (GATE)
1189     const_iv (BUTTON)
1190     const_iv (CF_HANDLE)
1191     const_iv (HOLE)
1192     const_iv (TRAPDOOR)
1193     const_iv (SIGN)
1194     const_iv (BOOTS)
1195     const_iv (GLOVES)
1196     const_iv (SPELL)
1197     const_iv (SPELL_EFFECT)
1198     const_iv (CONVERTER)
1199     const_iv (BRACERS)
1200     const_iv (POISONING)
1201     const_iv (SAVEBED)
1202     const_iv (POISONCLOUD)
1203     const_iv (FIREHOLES)
1204     const_iv (WAND)
1205     const_iv (SCROLL)
1206     const_iv (DIRECTOR)
1207     const_iv (GIRDLE)
1208     const_iv (FORCE)
1209     const_iv (POTION_EFFECT)
1210     const_iv (EVENT_CONNECTOR)
1211     const_iv (CLOSE_CON)
1212     const_iv (CONTAINER)
1213     const_iv (ARMOUR_IMPROVER)
1214     const_iv (WEAPON_IMPROVER)
1215     const_iv (SKILLSCROLL)
1216     const_iv (DEEP_SWAMP)
1217     const_iv (IDENTIFY_ALTAR)
1218     const_iv (MENU)
1219     const_iv (RUNE)
1220     const_iv (TRAP)
1221     const_iv (POWER_CRYSTAL)
1222     const_iv (CORPSE)
1223     const_iv (DISEASE)
1224     const_iv (SYMPTOM)
1225     const_iv (BUILDER)
1226     const_iv (MATERIAL)
1227     const_iv (ITEM_TRANSFORMER)
1228     const_iv (QUEST)
1229    
1230 root 1.14 const_iv (NUM_SUBTYPES)
1231    
1232 root 1.1 const_iv (ST_BD_BUILD)
1233     const_iv (ST_BD_REMOVE)
1234    
1235     const_iv (ST_MAT_FLOOR)
1236     const_iv (ST_MAT_WALL)
1237     const_iv (ST_MAT_ITEM)
1238    
1239     const_iv (AT_PHYSICAL)
1240     const_iv (AT_MAGIC)
1241     const_iv (AT_FIRE)
1242     const_iv (AT_ELECTRICITY)
1243     const_iv (AT_COLD)
1244     const_iv (AT_CONFUSION)
1245     const_iv (AT_ACID)
1246     const_iv (AT_DRAIN)
1247     const_iv (AT_WEAPONMAGIC)
1248     const_iv (AT_GHOSTHIT)
1249     const_iv (AT_POISON)
1250     const_iv (AT_SLOW)
1251     const_iv (AT_PARALYZE)
1252     const_iv (AT_TURN_UNDEAD)
1253     const_iv (AT_FEAR)
1254     const_iv (AT_CANCELLATION)
1255     const_iv (AT_DEPLETE)
1256     const_iv (AT_DEATH)
1257     const_iv (AT_CHAOS)
1258     const_iv (AT_COUNTERSPELL)
1259     const_iv (AT_GODPOWER)
1260     const_iv (AT_HOLYWORD)
1261     const_iv (AT_BLIND)
1262     const_iv (AT_INTERNAL)
1263     const_iv (AT_LIFE_STEALING)
1264     const_iv (AT_DISEASE)
1265    
1266     const_iv (WEAP_HIT)
1267     const_iv (WEAP_SLASH)
1268     const_iv (WEAP_PIERCE)
1269     const_iv (WEAP_CLEAVE)
1270     const_iv (WEAP_SLICE)
1271     const_iv (WEAP_STAB)
1272     const_iv (WEAP_WHIP)
1273     const_iv (WEAP_CRUSH)
1274     const_iv (WEAP_BLUD)
1275    
1276     const_iv (FLAG_ALIVE)
1277     const_iv (FLAG_WIZ)
1278     const_iv (FLAG_REMOVED)
1279     const_iv (FLAG_FREED)
1280     const_iv (FLAG_WAS_WIZ)
1281     const_iv (FLAG_APPLIED)
1282     const_iv (FLAG_UNPAID)
1283     const_iv (FLAG_USE_SHIELD)
1284     const_iv (FLAG_NO_PICK)
1285     const_iv (FLAG_ANIMATE)
1286     const_iv (FLAG_MONSTER)
1287     const_iv (FLAG_FRIENDLY)
1288     const_iv (FLAG_GENERATOR)
1289     const_iv (FLAG_IS_THROWN)
1290     const_iv (FLAG_AUTO_APPLY)
1291     const_iv (FLAG_TREASURE)
1292     const_iv (FLAG_PLAYER_SOLD)
1293     const_iv (FLAG_SEE_INVISIBLE)
1294     const_iv (FLAG_CAN_ROLL)
1295     const_iv (FLAG_OVERLAY_FLOOR)
1296     const_iv (FLAG_IS_TURNABLE)
1297     const_iv (FLAG_IS_USED_UP)
1298     const_iv (FLAG_IDENTIFIED)
1299     const_iv (FLAG_REFLECTING)
1300     const_iv (FLAG_CHANGING)
1301     const_iv (FLAG_SPLITTING)
1302     const_iv (FLAG_HITBACK)
1303     const_iv (FLAG_STARTEQUIP)
1304     const_iv (FLAG_BLOCKSVIEW)
1305     const_iv (FLAG_UNDEAD)
1306     const_iv (FLAG_SCARED)
1307     const_iv (FLAG_UNAGGRESSIVE)
1308     const_iv (FLAG_REFL_MISSILE)
1309     const_iv (FLAG_REFL_SPELL)
1310     const_iv (FLAG_NO_MAGIC)
1311     const_iv (FLAG_NO_FIX_PLAYER)
1312     const_iv (FLAG_IS_LIGHTABLE)
1313     const_iv (FLAG_TEAR_DOWN)
1314     const_iv (FLAG_RUN_AWAY)
1315     const_iv (FLAG_PICK_UP)
1316     const_iv (FLAG_UNIQUE)
1317     const_iv (FLAG_NO_DROP)
1318     const_iv (FLAG_WIZCAST)
1319     const_iv (FLAG_CAST_SPELL)
1320     const_iv (FLAG_USE_SCROLL)
1321     const_iv (FLAG_USE_RANGE)
1322     const_iv (FLAG_USE_BOW)
1323     const_iv (FLAG_USE_ARMOUR)
1324     const_iv (FLAG_USE_WEAPON)
1325     const_iv (FLAG_USE_RING)
1326     const_iv (FLAG_READY_RANGE)
1327     const_iv (FLAG_READY_BOW)
1328     const_iv (FLAG_XRAYS)
1329     const_iv (FLAG_NO_APPLY)
1330     const_iv (FLAG_IS_FLOOR)
1331     const_iv (FLAG_LIFESAVE)
1332     const_iv (FLAG_NO_STRENGTH)
1333     const_iv (FLAG_SLEEP)
1334     const_iv (FLAG_STAND_STILL)
1335     const_iv (FLAG_RANDOM_MOVE)
1336     const_iv (FLAG_ONLY_ATTACK)
1337     const_iv (FLAG_CONFUSED)
1338     const_iv (FLAG_STEALTH)
1339     const_iv (FLAG_WIZPASS)
1340     const_iv (FLAG_IS_LINKED)
1341     const_iv (FLAG_CURSED)
1342     const_iv (FLAG_DAMNED)
1343     const_iv (FLAG_SEE_ANYWHERE)
1344     const_iv (FLAG_KNOWN_MAGICAL)
1345     const_iv (FLAG_KNOWN_CURSED)
1346     const_iv (FLAG_CAN_USE_SKILL)
1347     const_iv (FLAG_BEEN_APPLIED)
1348     const_iv (FLAG_READY_SCROLL)
1349     const_iv (FLAG_USE_ROD)
1350     const_iv (FLAG_USE_HORN)
1351     const_iv (FLAG_MAKE_INVIS)
1352     const_iv (FLAG_INV_LOCKED)
1353     const_iv (FLAG_IS_WOODED)
1354     const_iv (FLAG_IS_HILLY)
1355     const_iv (FLAG_READY_SKILL)
1356     const_iv (FLAG_READY_WEAPON)
1357     const_iv (FLAG_NO_SKILL_IDENT)
1358     const_iv (FLAG_BLIND)
1359     const_iv (FLAG_SEE_IN_DARK)
1360     const_iv (FLAG_IS_CAULDRON)
1361     const_iv (FLAG_NO_STEAL)
1362     const_iv (FLAG_ONE_HIT)
1363     const_iv (FLAG_CLIENT_SENT)
1364     const_iv (FLAG_BERSERK)
1365     const_iv (FLAG_NEUTRAL)
1366     const_iv (FLAG_NO_ATTACK)
1367     const_iv (FLAG_NO_DAMAGE)
1368     const_iv (FLAG_OBJ_ORIGINAL)
1369     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1370     const_iv (FLAG_ACTIVATE_ON_PUSH)
1371     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1372     const_iv (FLAG_IS_WATER)
1373     const_iv (FLAG_CONTENT_ON_GEN)
1374     const_iv (FLAG_IS_A_TEMPLATE)
1375     const_iv (FLAG_IS_BUILDABLE)
1376     const_iv (FLAG_AFK)
1377    
1378     const_iv (NDI_BLACK)
1379     const_iv (NDI_WHITE)
1380     const_iv (NDI_NAVY)
1381     const_iv (NDI_RED)
1382     const_iv (NDI_ORANGE)
1383     const_iv (NDI_BLUE)
1384     const_iv (NDI_DK_ORANGE)
1385     const_iv (NDI_GREEN)
1386     const_iv (NDI_LT_GREEN)
1387     const_iv (NDI_GREY)
1388     const_iv (NDI_BROWN)
1389     const_iv (NDI_GOLD)
1390     const_iv (NDI_TAN)
1391     const_iv (NDI_MAX_COLOR)
1392     const_iv (NDI_COLOR_MASK)
1393     const_iv (NDI_UNIQUE)
1394     const_iv (NDI_ALL)
1395    
1396 root 1.58 const_iv (UPD_LOCATION)
1397     const_iv (UPD_FLAGS)
1398     const_iv (UPD_WEIGHT)
1399     const_iv (UPD_FACE)
1400     const_iv (UPD_NAME)
1401     const_iv (UPD_ANIM)
1402     const_iv (UPD_ANIMSPEED)
1403     const_iv (UPD_NROF)
1404    
1405     const_iv (UPD_SP_MANA)
1406     const_iv (UPD_SP_GRACE)
1407     const_iv (UPD_SP_DAMAGE)
1408    
1409 root 1.1 const_iv (F_APPLIED)
1410     const_iv (F_LOCATION)
1411     const_iv (F_UNPAID)
1412     const_iv (F_MAGIC)
1413     const_iv (F_CURSED)
1414     const_iv (F_DAMNED)
1415     const_iv (F_OPEN)
1416     const_iv (F_NOPICK)
1417     const_iv (F_LOCKED)
1418    
1419     const_iv (F_BUY)
1420     const_iv (F_SHOP)
1421     const_iv (F_SELL)
1422    
1423     const_iv (P_BLOCKSVIEW)
1424     const_iv (P_NO_MAGIC)
1425     const_iv (P_IS_ALIVE)
1426     const_iv (P_NO_CLERIC)
1427     const_iv (P_NEED_UPDATE)
1428     const_iv (P_NO_ERROR)
1429     const_iv (P_OUT_OF_MAP)
1430     const_iv (P_NEW_MAP)
1431    
1432     const_iv (UP_OBJ_INSERT)
1433     const_iv (UP_OBJ_REMOVE)
1434     const_iv (UP_OBJ_CHANGE)
1435     const_iv (UP_OBJ_FACE)
1436    
1437     const_iv (INS_NO_MERGE)
1438     const_iv (INS_ABOVE_FLOOR_ONLY)
1439     const_iv (INS_NO_WALK_ON)
1440     const_iv (INS_ON_TOP)
1441     const_iv (INS_BELOW_ORIGINATOR)
1442     const_iv (INS_MAP_LOAD)
1443    
1444     const_iv (WILL_APPLY_HANDLE)
1445     const_iv (WILL_APPLY_TREASURE)
1446     const_iv (WILL_APPLY_EARTHWALL)
1447     const_iv (WILL_APPLY_DOOR)
1448     const_iv (WILL_APPLY_FOOD)
1449    
1450     const_iv (SAVE_MODE)
1451     const_iv (SAVE_DIR_MODE)
1452    
1453     const_iv (M_PAPER)
1454     const_iv (M_IRON)
1455     const_iv (M_GLASS)
1456     const_iv (M_LEATHER)
1457     const_iv (M_WOOD)
1458     const_iv (M_ORGANIC)
1459     const_iv (M_STONE)
1460     const_iv (M_CLOTH)
1461     const_iv (M_ADAMANT)
1462     const_iv (M_LIQUID)
1463     const_iv (M_SOFT_METAL)
1464     const_iv (M_BONE)
1465     const_iv (M_ICE)
1466     const_iv (M_SPECIAL)
1467    
1468     const_iv (SK_EXP_ADD_SKILL)
1469     const_iv (SK_EXP_TOTAL)
1470     const_iv (SK_EXP_NONE)
1471     const_iv (SK_SUBTRACT_SKILL_EXP)
1472 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1473 root 1.1
1474     const_iv (SK_LOCKPICKING)
1475     const_iv (SK_HIDING)
1476     const_iv (SK_SMITHERY)
1477     const_iv (SK_BOWYER)
1478     const_iv (SK_JEWELER)
1479     const_iv (SK_ALCHEMY)
1480     const_iv (SK_STEALING)
1481     const_iv (SK_LITERACY)
1482     const_iv (SK_BARGAINING)
1483     const_iv (SK_JUMPING)
1484     const_iv (SK_DET_MAGIC)
1485     const_iv (SK_ORATORY)
1486     const_iv (SK_SINGING)
1487     const_iv (SK_DET_CURSE)
1488     const_iv (SK_FIND_TRAPS)
1489     const_iv (SK_MEDITATION)
1490     const_iv (SK_PUNCHING)
1491     const_iv (SK_FLAME_TOUCH)
1492     const_iv (SK_KARATE)
1493     const_iv (SK_CLIMBING)
1494     const_iv (SK_WOODSMAN)
1495     const_iv (SK_INSCRIPTION)
1496     const_iv (SK_ONE_HANDED_WEAPON)
1497     const_iv (SK_MISSILE_WEAPON)
1498     const_iv (SK_THROWING)
1499     const_iv (SK_USE_MAGIC_ITEM)
1500     const_iv (SK_DISARM_TRAPS)
1501     const_iv (SK_SET_TRAP)
1502     const_iv (SK_THAUMATURGY)
1503     const_iv (SK_PRAYING)
1504     const_iv (SK_CLAWING)
1505     const_iv (SK_LEVITATION)
1506     const_iv (SK_SUMMONING)
1507     const_iv (SK_PYROMANCY)
1508     const_iv (SK_EVOCATION)
1509     const_iv (SK_SORCERY)
1510     const_iv (SK_TWO_HANDED_WEAPON)
1511     const_iv (SK_SPARK_TOUCH)
1512     const_iv (SK_SHIVER)
1513     const_iv (SK_ACID_SPLASH)
1514     const_iv (SK_POISON_NAIL)
1515    
1516     const_iv (SOUND_NEW_PLAYER)
1517     const_iv (SOUND_FIRE_ARROW)
1518     const_iv (SOUND_LEARN_SPELL)
1519     const_iv (SOUND_FUMBLE_SPELL)
1520     const_iv (SOUND_WAND_POOF)
1521     const_iv (SOUND_OPEN_DOOR)
1522     const_iv (SOUND_PUSH_PLAYER)
1523     const_iv (SOUND_PLAYER_HITS1)
1524     const_iv (SOUND_PLAYER_HITS2)
1525     const_iv (SOUND_PLAYER_HITS3)
1526     const_iv (SOUND_PLAYER_HITS4)
1527     const_iv (SOUND_PLAYER_IS_HIT1)
1528     const_iv (SOUND_PLAYER_IS_HIT2)
1529     const_iv (SOUND_PLAYER_IS_HIT3)
1530     const_iv (SOUND_PLAYER_KILLS)
1531     const_iv (SOUND_PET_IS_KILLED)
1532     const_iv (SOUND_PLAYER_DIES)
1533     const_iv (SOUND_OB_EVAPORATE)
1534     const_iv (SOUND_OB_EXPLODE)
1535     const_iv (SOUND_CLOCK)
1536     const_iv (SOUND_TURN_HANDLE)
1537     const_iv (SOUND_FALL_HOLE)
1538     const_iv (SOUND_DRINK_POISON)
1539     const_iv (SOUND_CAST_SPELL_0)
1540    
1541     const_iv (PREFER_LOW)
1542     const_iv (PREFER_HIGH)
1543    
1544     const_iv (ATNR_PHYSICAL)
1545     const_iv (ATNR_MAGIC)
1546     const_iv (ATNR_FIRE)
1547     const_iv (ATNR_ELECTRICITY)
1548     const_iv (ATNR_COLD)
1549     const_iv (ATNR_CONFUSION)
1550     const_iv (ATNR_ACID)
1551     const_iv (ATNR_DRAIN)
1552     const_iv (ATNR_WEAPONMAGIC)
1553     const_iv (ATNR_GHOSTHIT)
1554     const_iv (ATNR_POISON)
1555     const_iv (ATNR_SLOW)
1556     const_iv (ATNR_PARALYZE)
1557     const_iv (ATNR_TURN_UNDEAD)
1558     const_iv (ATNR_FEAR)
1559     const_iv (ATNR_CANCELLATION)
1560     const_iv (ATNR_DEPLETE)
1561     const_iv (ATNR_DEATH)
1562     const_iv (ATNR_CHAOS)
1563     const_iv (ATNR_COUNTERSPELL)
1564     const_iv (ATNR_GODPOWER)
1565     const_iv (ATNR_HOLYWORD)
1566     const_iv (ATNR_BLIND)
1567     const_iv (ATNR_INTERNAL)
1568     const_iv (ATNR_LIFE_STEALING)
1569     const_iv (ATNR_DISEASE)
1570    
1571     const_iv (MAP_FLUSH)
1572     const_iv (MAP_PLAYER_UNIQUE)
1573     const_iv (MAP_BLOCK)
1574     const_iv (MAP_STYLE)
1575     const_iv (MAP_OVERLAY)
1576    
1577     const_iv (MAP_IN_MEMORY)
1578     const_iv (MAP_SWAPPED)
1579     const_iv (MAP_LOADING)
1580     const_iv (MAP_SAVING)
1581 root 1.7
1582     const_iv (KLASS_GLOBAL)
1583     const_iv (KLASS_OBJECT)
1584     const_iv (KLASS_PLAYER)
1585     const_iv (KLASS_MAP)
1586 root 1.1 };
1587    
1588     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1589     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1590    
1591     static const struct {
1592     const char *name;
1593 root 1.14 int skip;
1594 root 1.7 IV klass;
1595 root 1.1 IV iv;
1596 root 1.6 } *eiv, event_iv[] = {
1597 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1598 root 1.6 # include "eventinc.h"
1599     # undef def
1600     };
1601    
1602     AV *av = get_av ("cf::EVENT", 1);
1603    
1604     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1605 root 1.7 {
1606     AV *event = newAV ();
1607 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1608 root 1.7 av_push (event, newSViv (eiv->klass));
1609     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1610 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1611 root 1.7 }
1612 root 1.6
1613 root 1.14 //I_EVENT_API (PACKAGE);
1614     }
1615    
1616 root 1.47 void _init_vars ()
1617 root 1.14 CODE:
1618     cb_global = get_av ("cf::CB_GLOBAL", 1);
1619     cb_object = get_av ("cf::CB_OBJECT", 1);
1620     cb_player = get_av ("cf::CB_PLAYER", 1);
1621     cb_type = get_av ("cf::CB_TYPE" , 1);
1622     cb_map = get_av ("cf::CB_MAP" , 1);
1623    
1624 root 1.47 void _global_reattach ()
1625 root 1.14 CODE:
1626     {
1627     // reattach to all attachable objects in the game.
1628     for (player *pl = first_player; pl; pl = pl->next)
1629     reattach (pl);
1630    
1631     for (mapstruct *map = first_map; map; map = map->next)
1632     reattach (map);
1633 root 1.8
1634 root 1.57 for (object *op = object::first; op; op = op->next)
1635 root 1.14 reattach (op);
1636 root 1.1 }
1637    
1638     NV floor (NV x)
1639    
1640     NV ceil (NV x)
1641    
1642 root 1.5 void server_tick ()
1643    
1644 root 1.1 void
1645     LOG (int level, char *msg)
1646     PROTOTYPE: $$
1647     C_ARGS: (LogLevel)level, "%s", msg
1648    
1649     char *path_combine (char *base, char *path)
1650     PROTOTYPE: $$
1651    
1652     char *path_combine_and_normalize (char *base, char *path)
1653     PROTOTYPE: $$
1654    
1655 root 1.19 const char *
1656     get_maps_directory (char *path)
1657 root 1.1 PROTOTYPE: $
1658     ALIAS: maps_directory = 0
1659 root 1.19 CODE:
1660     RETVAL = create_pathname (path);
1661     OUTPUT: RETVAL
1662 root 1.1
1663     void
1664     sub_generation_inc ()
1665     CODE:
1666     PL_sub_generation++;
1667    
1668     char *
1669     mapdir ()
1670     PROTOTYPE:
1671     ALIAS:
1672     mapdir = 0
1673     uniquedir = 1
1674     tmpdir = 2
1675     confdir = 3
1676     localdir = 4
1677     playerdir = 5
1678     datadir = 6
1679     CODE:
1680 root 1.19 switch (ix)
1681     {
1682     case 0: RETVAL = settings.mapdir ; break;
1683     case 1: RETVAL = settings.uniquedir; break;
1684     case 2: RETVAL = settings.tmpdir ; break;
1685     case 3: RETVAL = settings.confdir ; break;
1686     case 4: RETVAL = settings.localdir ; break;
1687     case 5: RETVAL = settings.playerdir; break;
1688     case 6: RETVAL = settings.datadir ; break;
1689     }
1690 root 1.1 OUTPUT: RETVAL
1691    
1692 root 1.56 void _exit (int status = 0)
1693    
1694     int cf_find_animation (char *text)
1695 root 1.1 PROTOTYPE: $
1696    
1697     int random_roll(int min, int max, object *op, int goodbad);
1698    
1699     const char *cost_string_from_value(uint64 cost, int approx = 0)
1700    
1701 root 1.18 int invoke (int event, ...)
1702 root 1.12 CODE:
1703 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1704 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1705     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1706 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1707     OUTPUT: RETVAL
1708 root 1.12
1709 root 1.1 int
1710     exp_to_level (val64 exp)
1711     CODE:
1712     {
1713     int i = 0;
1714    
1715     RETVAL = settings.max_level;
1716    
1717     for (i = 1; i <= settings.max_level; i++)
1718     {
1719     if (levels[i] > exp)
1720     {
1721     RETVAL = i - 1;
1722     break;
1723     }
1724     }
1725     }
1726     OUTPUT: RETVAL
1727    
1728     val64
1729     level_to_min_exp (int level)
1730     CODE:
1731     if (level > settings.max_level)
1732     RETVAL = levels[settings.max_level];
1733     else if (level < 1)
1734     RETVAL = 0;
1735     else
1736     RETVAL = levels[level];
1737     OUTPUT: RETVAL
1738    
1739     SV *
1740     resistance_to_string (int atnr)
1741     CODE:
1742     if (atnr >= 0 && atnr < NROFATTACKS)
1743     RETVAL = newSVpv (resist_plus[atnr], 0);
1744     else
1745     XSRETURN_UNDEF;
1746     OUTPUT: RETVAL
1747    
1748 root 1.27 int
1749     _valid (SV *obj)
1750     CODE:
1751     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1752     OUTPUT:
1753     RETVAL
1754    
1755 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1756    
1757 root 1.18 int invoke (object *op, int event, ...)
1758     CODE:
1759     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1760 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1761     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1762 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1763     OUTPUT: RETVAL
1764    
1765     SV *registry (object *op)
1766     CODE:
1767     RETVAL = registry_of (op);
1768     OUTPUT:
1769     RETVAL
1770    
1771 root 1.57 void mortals ()
1772 root 1.59 PPCODE:
1773 root 1.57 EXTEND (SP, object::mortals.size ());
1774     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1775     PUSHs (to_sv (*i));
1776    
1777     object *first ()
1778     CODE:
1779     RETVAL = object::first;
1780     OUTPUT: RETVAL
1781    
1782 root 1.45 INCLUDE: $PERL genacc object ../include/object.h |
1783 root 1.1
1784     # missing properties
1785    
1786 root 1.45 int flag (object *op, int flag, int value = 1)
1787     PROTOTYPE: $$;$
1788 root 1.1 CODE:
1789 root 1.45 RETVAL = QUERY_FLAG (op, flag);
1790     if (items >= 3)
1791     if (value)
1792     SET_FLAG (op, flag);
1793     else
1794     CLEAR_FLAG (op, flag);
1795     OUTPUT: RETVAL
1796 root 1.1
1797 root 1.54 object *head (object *op)
1798     PROTOTYPE: $
1799     CODE:
1800     RETVAL = op->head ? op->head : op;
1801     OUTPUT: RETVAL
1802    
1803     int is_head (object *op)
1804     PROTOTYPE: $
1805     CODE:
1806     RETVAL = !op->head;
1807     OUTPUT: RETVAL
1808    
1809 root 1.1 void
1810     inv (object *obj)
1811     PROTOTYPE: $
1812     PPCODE:
1813     {
1814     object *o;
1815     for (o = obj->inv; o; o = o->below)
1816     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1817     }
1818    
1819 root 1.58 object *find_best_object_match (object *op, const char *match)
1820    
1821     object *find_marked_object (object *op)
1822    
1823 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1824     ALIAS: resistance = 0
1825    
1826     int need_identify (const object *obj);
1827    
1828     int apply_shop_mat (object *shop_mat, object *op);
1829    
1830 root 1.27 int move (object *op, int dir, object *originator = op)
1831     CODE:
1832     RETVAL = move_ob (op, dir, originator);
1833     OUTPUT:
1834     RETVAL
1835 root 1.1
1836     void cf_object_apply (object *op, object *author, int flags = 0)
1837    
1838     void cf_object_apply_below (object *op)
1839    
1840     void cf_object_remove (object *op)
1841    
1842     void cf_object_free (object *op)
1843    
1844     object *cf_object_present_archname_inside (object *op, char *whatstr)
1845    
1846     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1847    
1848     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1849    
1850     object *cf_object_clone (object *op, int clonetype = 0)
1851    
1852     int cf_object_pay_item (object *op, object *buyer)
1853    
1854     int cf_object_pay_amount (object *op, uint64 amount)
1855    
1856     void pay_player (object *op, uint64 amount)
1857    
1858     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1859    
1860     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1861    
1862     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1863    
1864     void cf_object_learn_spell (object *op, object *sp)
1865    
1866     void cf_object_forget_spell (object *op, object *sp)
1867    
1868     object *cf_object_check_for_spell (object *op, char *spellname)
1869    
1870     int cf_object_query_money (object *op)
1871     ALIAS: money = 0
1872    
1873     int cf_object_query_cost (object *op, object *who, int flags)
1874     ALIAS: cost = 0
1875    
1876     void cf_object_activate_rune (object *op , object *victim)
1877    
1878     int cf_object_check_trigger (object *op, object *cause)
1879    
1880     int cf_object_out_of_map (object *op, int x, int y)
1881    
1882     void cf_object_drop (object *op, object *author)
1883    
1884     void cf_object_take (object *op, object *author)
1885    
1886     object *cf_object_insert_object (object *op, object *container)
1887    
1888     object *cf_object_insert_in_ob (object *ob, object *where)
1889    
1890     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1891    
1892     void cf_object_update (object *op, int flags)
1893    
1894     void cf_object_pickup (object *op, object *what)
1895    
1896     object *cf_create_object_by_name (const char *name)
1897    
1898     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1899    
1900     void player_lvl_adj (object *who, object *skill = 0)
1901    
1902     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1903    
1904     int calc_skill_exp (object *who, object *op, object *skill);
1905    
1906     void push_button (object *op);
1907    
1908     void use_trigger (object *op);
1909    
1910     void add_button_link (object *button, mapstruct *map, int connected);
1911    
1912     void remove_button_link (object *op);
1913    
1914     void
1915     cf_object_set_resistance (object *op, int rtype, int val)
1916     CODE:
1917     if (rtype >= 0 && rtype < NROFATTACKS)
1918     op->resist[rtype] = val;
1919    
1920    
1921     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1922    
1923     void cf_fix_object (object *pl)
1924     ALIAS: fix = 0
1925    
1926     object *cf_insert_ob_in_ob (object *ob, object *where)
1927    
1928     # no clean way to get an object from an archetype - stupid idiotic
1929     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1930    
1931     object *new (const char *archetype = 0)
1932     PROTOTYPE: ;$
1933     CODE:
1934     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1935     OUTPUT:
1936     RETVAL
1937    
1938     object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1939     PROTOTYPE: $$$$$$
1940     CODE:
1941     {
1942     int unused_type;
1943     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1944     }
1945    
1946     # syntatic sugar for easier use in event callbacks.
1947     const char *options (object *op)
1948     CODE:
1949     RETVAL = op->name;
1950     OUTPUT:
1951     RETVAL
1952    
1953     player *contr (object *op)
1954     CODE:
1955     RETVAL = op->contr;
1956     OUTPUT: RETVAL
1957    
1958     const char *get_ob_key_value (object *op, const char *key)
1959    
1960     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1961    
1962     object *get_nearest_player (object *ob)
1963     ALIAS: nearest_player = 0
1964     PREINIT:
1965     extern object *get_nearest_player (object *);
1966    
1967     void rangevector (object *ob, object *other, int flags = 0)
1968     PROTOTYPE: $$;$
1969     PPCODE:
1970     {
1971     rv_vector rv;
1972     get_rangevector (ob, other, &rv, flags);
1973     EXTEND (SP, 5);
1974     PUSHs (newSVuv (rv.distance));
1975     PUSHs (newSViv (rv.distance_x));
1976     PUSHs (newSViv (rv.distance_y));
1977     PUSHs (newSViv (rv.direction));
1978     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1979     }
1980    
1981     bool on_same_map_as (object *ob, object *other)
1982     CODE:
1983     RETVAL = on_same_map (ob, other);
1984     OUTPUT: RETVAL
1985    
1986 root 1.58 const char *
1987     base_name (object *op, int plural = op->nrof > 1)
1988 root 1.1 CODE:
1989 root 1.58 RETVAL = query_base_name (op, plural);
1990 root 1.1 OUTPUT: RETVAL
1991    
1992     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993    
1994     player *player (object *op)
1995     CODE:
1996     RETVAL = op->contr;
1997     OUTPUT: RETVAL
1998    
1999     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2000    
2001     object *cf_player_send_inventory (object *op)
2002    
2003     char *cf_player_get_ip (object *op)
2004     ALIAS: ip = 0
2005    
2006     object *cf_player_get_marked_item (object *op)
2007     ALIAS: marked_item = 0
2008    
2009     void cf_player_set_marked_item (object *op, object *ob)
2010    
2011     partylist *cf_player_get_party (object *op)
2012     ALIAS: party = 0
2013    
2014     void cf_player_set_party (object *op, partylist *party)
2015    
2016     void kill_player (object *op)
2017    
2018 root 1.58 void esrv_update_item (object *op, int what, object *item)
2019     C_ARGS: what, op, item
2020    
2021 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2022 root 1.1
2023 root 1.18 int invoke (player *pl, int event, ...)
2024     CODE:
2025     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2026 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2027     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2028 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2029     OUTPUT: RETVAL
2030    
2031 root 1.12 SV *registry (player *pl)
2032     CODE:
2033     RETVAL = registry_of (pl);
2034     OUTPUT:
2035     RETVAL
2036 root 1.1
2037     player *cf_player_find (char *name)
2038     PROTOTYPE: $
2039    
2040     void cf_player_move (player *pl, int dir)
2041    
2042     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2043    
2044     # nonstandard
2045     object *ob (player *pl)
2046     CODE:
2047     RETVAL = pl->ob;
2048     OUTPUT: RETVAL
2049    
2050     player *first ()
2051     CODE:
2052     RETVAL = first_player;
2053     OUTPUT: RETVAL
2054    
2055     player *next (player *pl)
2056     CODE:
2057     RETVAL = pl->next;
2058     OUTPUT: RETVAL
2059    
2060     bool
2061     cell_visible (player *pl, int dx, int dy)
2062     CODE:
2063     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2064     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2065     OUTPUT:
2066     RETVAL
2067    
2068 root 1.4 char *
2069     client (player *pl)
2070     CODE:
2071     RETVAL = pl->socket.client;
2072     OUTPUT:
2073     RETVAL
2074    
2075 root 1.7 char *
2076     host (player *pl)
2077     CODE:
2078     RETVAL = pl->socket.host;
2079     OUTPUT:
2080     RETVAL
2081    
2082     char *
2083     killer (player *pl, char *killer = 0)
2084     CODE:
2085     if (killer)
2086     snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2087     RETVAL = pl->killer;
2088     OUTPUT:
2089     RETVAL
2090    
2091 root 1.4 void
2092     buggy_mapscroll (player *pl, int value = 1)
2093     CODE:
2094     pl->socket.buggy_mapscroll = value;
2095    
2096 root 1.1 void
2097     send (player *pl, SV *packet)
2098     CODE:
2099     {
2100     STRLEN len;
2101     char *buf = SvPVbyte (packet, len);
2102    
2103     Write_String_To_Socket (&pl->socket, buf, len);
2104     }
2105    
2106     int
2107     listening (player *pl, int new_value = -1)
2108     CODE:
2109     RETVAL = pl->listening;
2110     if (new_value >= 0)
2111     pl->listening = new_value;
2112     OUTPUT:
2113     RETVAL
2114    
2115 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2116 root 1.45 PROTOTYPE: $;$$$
2117 root 1.1 PPCODE:
2118 root 1.45 if (GIMME_V != G_VOID)
2119     {
2120     EXTEND (SP, 3);
2121     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2122     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2123     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2124     }
2125 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2126     if (x) sv_to (x, pl->bed_x);
2127     if (y) sv_to (y, pl->bed_y);
2128 root 1.1
2129     void
2130     list ()
2131     PPCODE:
2132     {
2133     player *pl;
2134     for (pl = first_player; pl; pl = pl->next)
2135     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2136     }
2137    
2138     bool
2139     peaceful (player *pl, bool new_setting = 0)
2140     PROTOTYPE: $;$
2141     CODE:
2142     RETVAL = pl->peaceful;
2143     if (items > 1)
2144     pl->peaceful = new_setting;
2145     OUTPUT:
2146     RETVAL
2147    
2148     living *
2149     orig_stats (player *pl)
2150     CODE:
2151     RETVAL = &pl->orig_stats;
2152     OUTPUT: RETVAL
2153    
2154     living *
2155     last_stats (player *pl)
2156     CODE:
2157     RETVAL = &pl->last_stats;
2158     OUTPUT: RETVAL
2159    
2160    
2161     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2162    
2163 root 1.29 mapstruct *first ()
2164     PROTOTYPE:
2165 elmex 1.26 CODE:
2166 root 1.29 RETVAL = first_map;
2167     OUTPUT: RETVAL
2168 elmex 1.26
2169 root 1.18 int invoke (mapstruct *map, int event, ...)
2170     CODE:
2171     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2172 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2173     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2174 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2175 root 1.25 OUTPUT: RETVAL
2176 root 1.18
2177 root 1.12 SV *registry (mapstruct *map)
2178     CODE:
2179     RETVAL = registry_of (map);
2180     OUTPUT:
2181     RETVAL
2182    
2183 root 1.45 INCLUDE: $PERL genacc mapstruct ../include/map.h |
2184 root 1.1
2185     mapstruct *new (int width, int height)
2186     PROTOTYPE:
2187     CODE:
2188     {
2189 root 1.29 RETVAL = get_empty_map (width, height);
2190 root 1.1 }
2191     OUTPUT:
2192     RETVAL
2193    
2194     void delete_map (mapstruct *map)
2195    
2196     void clean_tmp_map (mapstruct *map)
2197    
2198     void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2199    
2200     mapstruct *tile_map (mapstruct *map, unsigned int dir)
2201     CODE:
2202     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2203     OUTPUT:
2204     RETVAL
2205    
2206     char *tile_path (mapstruct *map, unsigned int dir)
2207     CODE:
2208     if (dir >= 4)
2209     XSRETURN_UNDEF;
2210     RETVAL = map->tile_path [dir];
2211     OUTPUT:
2212     RETVAL
2213    
2214 root 1.29 mapstruct *ready_map_name (char *name, int flags = 0)
2215     PROTOTYPE: $;$
2216     ALIAS:
2217     find = 0
2218     get_map = 1
2219 root 1.1
2220     mapstruct *has_been_loaded (char *name)
2221     PROTOTYPE: $
2222    
2223     int in_memory (mapstruct *map)
2224     CODE:
2225     RETVAL = map->in_memory;
2226     OUTPUT:
2227     RETVAL
2228    
2229 root 1.29 void
2230     trigger (mapstruct *map, long connection, bool state = true)
2231     CODE:
2232     activate_connection (map, connection, state);
2233    
2234     void
2235     get_connection (mapstruct *map, long connection)
2236     PPCODE:
2237     oblinkpt *obp = get_connection_links (map, connection);
2238     if (obp)
2239     for (objectlink *ol = obp->link; ol; ol = ol->next)
2240     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2241    
2242 root 1.1 object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2243    
2244     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2245    
2246     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2247     C_ARGS: str, map, nx, ny
2248    
2249     void
2250     cf_map_normalise (mapstruct *map, int x, int y)
2251     PPCODE:
2252     {
2253     mapstruct *nmap = 0;
2254     I16 nx = 0, ny = 0;
2255 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2256 root 1.1
2257     EXTEND (SP, 4);
2258     PUSHs (sv_2mortal (newSViv (flags)));
2259    
2260     if (GIMME_V == G_ARRAY)
2261     {
2262     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2263     PUSHs (sv_2mortal (newSViv (nx)));
2264     PUSHs (sv_2mortal (newSViv (ny)));
2265     }
2266     }
2267    
2268     void
2269     at (mapstruct *map, unsigned int x, unsigned int y)
2270     PROTOTYPE: $$$
2271     PPCODE:
2272     {
2273     object *o;
2274     mapstruct *nmap = 0;
2275     I16 nx, ny;
2276    
2277 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2278 root 1.1
2279     if (nmap)
2280     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2281     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2282     }
2283    
2284     SV *
2285     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2286     PROTOTYPE: $$$
2287     ALIAS:
2288     top_at = 1
2289     flags_at = 2
2290     light_at = 3
2291     move_block_at = 4
2292     move_slow_at = 5
2293     move_on_at = 6
2294     move_off_at = 7
2295     INIT:
2296     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2297     CODE:
2298     switch (ix)
2299     {
2300     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2301     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2302     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2303     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2304     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2305     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2306     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2307     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2308     }
2309     OUTPUT:
2310     RETVAL
2311    
2312    
2313 root 1.19 MODULE = cf PACKAGE = cf::arch
2314 root 1.1
2315 elmex 1.36 archetype *find (const char *name)
2316     CODE:
2317     RETVAL = find_archetype (name);
2318     OUTPUT:
2319     RETVAL
2320    
2321 root 1.19 archetype *first()
2322 root 1.1 PROTOTYPE:
2323 root 1.19 CODE:
2324     RETVAL = first_archetype;
2325     OUTPUT: RETVAL
2326 root 1.1
2327 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2328 root 1.1
2329 root 1.19 MODULE = cf PACKAGE = cf::party
2330 root 1.1
2331 root 1.19 partylist *first ()
2332 root 1.1 PROTOTYPE:
2333 root 1.19 CODE:
2334     RETVAL = get_firstparty ();
2335     OUTPUT: RETVAL
2336 root 1.1
2337 root 1.19 partylist *next (partylist *party)
2338     CODE:
2339     RETVAL = party->next;
2340     OUTPUT: RETVAL
2341 root 1.1
2342 root 1.19 const char *name (partylist *party)
2343     CODE:
2344     RETVAL = party->partyname;
2345     OUTPUT: RETVAL
2346 root 1.1
2347 root 1.19 const char *password (partylist *party)
2348     CODE:
2349     RETVAL = party->passwd;
2350     OUTPUT: RETVAL
2351 root 1.1
2352 root 1.19 MODULE = cf PACKAGE = cf::region
2353 root 1.1
2354 root 1.19 region *first ()
2355 root 1.1 PROTOTYPE:
2356 root 1.19 CODE:
2357     RETVAL = first_region;
2358     OUTPUT: RETVAL
2359 root 1.1
2360 root 1.19 region *next (region *reg)
2361     CODE:
2362     RETVAL = reg->next;
2363     OUTPUT: RETVAL
2364 root 1.1
2365 root 1.19 const char *name (region *reg)
2366     CODE:
2367     RETVAL = reg->name;
2368     OUTPUT: RETVAL
2369 root 1.1
2370 root 1.19 region *parent (region *reg)
2371     CODE:
2372     RETVAL = reg->parent;
2373     OUTPUT: RETVAL
2374 root 1.1
2375 root 1.19 const char *longname (region *reg)
2376     CODE:
2377     RETVAL = reg->longname;
2378     OUTPUT: RETVAL
2379 root 1.1
2380 root 1.19 const char *msg (region *reg)
2381     CODE:
2382     RETVAL = reg->msg;
2383     OUTPUT: RETVAL
2384 root 1.1
2385 root 1.19 MODULE = cf PACKAGE = cf::living
2386 root 1.1
2387 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2388 root 1.1