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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.62
Committed: Wed Sep 20 21:53:50 2006 UTC (17 years, 8 months ago) by root
Branch: MAIN
Changes since 1.61: +18 -31 lines
Log Message:
added many accessors and mutators to struct player, including *title* and (hint, hint) *own_title*

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45 root 1.61 typedef object object_ornull;
46     typedef maptile maptile_ornull;
47 root 1.1
48     typedef double val64;
49     #define newSVval64 newSVnv
50     #define SvVAL64 SvNV
51    
52 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
53     static f_plug_api object_set_property = cfapi_object_set_property;
54     static f_plug_api object_insert = cfapi_object_insert;
55 root 1.1
56     static HV *obj_cache;
57     static PerlInterpreter *perl;
58    
59 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
60    
61 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
62    
63     static SV *
64 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
65 root 1.1 {
66     SV *sv;
67    
68     if (!ptr)
69     return &PL_sv_undef;
70    
71 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
72     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
73 root 1.1 }
74    
75 root 1.17 template<class attachable>
76 root 1.11 SV *
77 root 1.17 newSVattachable (attachable *obj, const char *klass)
78 root 1.11 {
79     if (!obj)
80     return &PL_sv_undef;
81    
82     if (!obj->self)
83     obj->self = newSVptr (obj, klass);
84    
85 root 1.32 return newSVsv (obj->self);
86 root 1.11 }
87    
88 root 1.1 static void
89     SVptr_cache_set (void *ptr, SV *sv)
90     {
91     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
92     }
93    
94     static SV *
95     SVptr_cache_get (void *ptr)
96     {
97     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
98    
99     return he ? *he : 0;
100     }
101    
102     static SV *
103     newSVptr_cached (void *ptr, const char *klass)
104     {
105     SV *sv;
106    
107     if (!ptr)
108     return &PL_sv_undef;
109    
110     sv = SVptr_cache_get (ptr);
111    
112     if (!sv)
113     {
114     HV *hv = newHV ();
115     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
116     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
117    
118     SVptr_cache_set (ptr, sv);
119     }
120    
121     return newSVsv (sv);
122     }
123    
124     static void
125     clearSVptr (SV *sv)
126     {
127     if (SvROK (sv))
128     sv = SvRV (sv);
129    
130     hv_clear ((HV *)sv);
131     sv_unmagic (sv, PERL_MAGIC_ext);
132     }
133    
134     static long
135     SvPTR (SV *sv, const char *klass)
136     {
137     if (!sv_derived_from (sv, klass))
138     croak ("object of type %s expected", klass);
139    
140     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
141    
142     if (!mg)
143     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
144    
145     return (long)mg->mg_ptr;
146     }
147    
148     static long
149     SvPTR_ornull (SV *sv, const char *klass)
150     {
151     if (SvOK (sv))
152     return SvPTR (sv, klass);
153     else
154     return 0;
155     }
156    
157 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
158     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
159     inline SV *to_sv (bool v) { return newSViv (v); }
160     inline SV *to_sv ( signed char v) { return newSViv (v); }
161     inline SV *to_sv (unsigned char v) { return newSViv (v); }
162     inline SV *to_sv ( signed short v) { return newSViv (v); }
163     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
164     inline SV *to_sv ( signed int v) { return newSViv (v); }
165     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
166     inline SV *to_sv ( signed long v) { return newSViv (v); }
167     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
168 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
169     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
170 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
171     inline SV *to_sv (double v) { return newSVnv (v); }
172     inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
173     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
174 root 1.61 inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
175 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
176 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
177     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
178     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
179    
180     inline SV *to_sv (object & v) { return to_sv (&v); }
181     inline SV *to_sv (living & v) { return to_sv (&v); }
182    
183     //TODO:
184     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
185     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
186    
187 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
188     inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed
189 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
190     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
191     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
192     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
193     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
194     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
195     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
196     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
197     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
198 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
199     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
200 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
201     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
202     inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
203     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
204 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
205 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
206 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
207     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
208     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
209    
210     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
211     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
212    
213 root 1.52 template<class T>
214     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
215    
216 root 1.45 template<int N>
217 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
218 root 1.45
219 root 1.1 static SV *
220 root 1.6 newSVdt_va (va_list &ap, data_type type)
221 root 1.1 {
222     SV *sv;
223    
224     switch (type)
225     {
226 root 1.10 case DT_INT:
227     sv = newSViv (va_arg (ap, int));
228     break;
229    
230     case DT_INT64:
231     sv = newSVval64 ((val64)va_arg (ap, sint64));
232     break;
233    
234 root 1.6 case DT_DOUBLE:
235 root 1.10 sv = newSVnv (va_arg (ap, double));
236 root 1.1 break;
237    
238 root 1.6 case DT_STRING:
239     {
240 root 1.10 char *str = (char *)va_arg (ap, const char *);
241 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
242     }
243 root 1.1 break;
244    
245 root 1.6 case DT_DATA:
246 root 1.1 {
247 root 1.10 char *str = (char *)va_arg (ap, const void *);
248 root 1.6 int len = va_arg (ap, int);
249     sv = str ? newSVpv (str, len) : &PL_sv_undef;
250 root 1.1 }
251     break;
252    
253 root 1.6 case DT_OBJECT:
254 root 1.45 sv = to_sv (va_arg (ap, object *));
255 root 1.1 break;
256    
257 root 1.6 case DT_MAP:
258 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
259 root 1.61 sv = to_sv (va_arg (ap, maptile *));
260 root 1.1 break;
261    
262 root 1.6 case DT_PLAYER:
263 root 1.45 sv = to_sv (va_arg (ap, player *));
264 root 1.1 break;
265    
266 root 1.6 case DT_ARCH:
267 root 1.45 sv = to_sv (va_arg (ap, archetype *));
268 root 1.1 break;
269    
270 root 1.6 case DT_PARTY:
271 root 1.45 sv = to_sv (va_arg (ap, partylist *));
272 root 1.1 break;
273    
274 root 1.6 case DT_REGION:
275 root 1.45 sv = to_sv (va_arg (ap, region *));
276 root 1.1 break;
277    
278     default:
279 root 1.6 assert (("unhandled type in newSVdt_va", 0));
280     }
281    
282     return sv;
283     }
284    
285     static SV *
286     newSVdt (data_type type, ...)
287     {
288     va_list ap;
289    
290     va_start (ap, type);
291     SV *sv = newSVdt_va (ap, type);
292     va_end (ap);
293    
294     return sv;
295     }
296    
297     static SV *
298     newSVcfapi (int type, ...)
299     {
300     SV *sv;
301    
302     va_list ap;
303     va_start (ap, type);
304    
305     switch (type)
306     {
307 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
308     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
309     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
310 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
311     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
312     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
313     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
314     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
315     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
316     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
317    
318     default:
319 root 1.1 assert (("unhandled type in newSVcfapi", 0));
320     }
321    
322 root 1.6 va_end (ap);
323 root 1.1
324     return sv;
325     }
326    
327 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
328    
329 root 1.12 SV *
330 root 1.17 registry_of (attachable_base *ext)
331 root 1.12 {
332 root 1.13 if (!ext->cb)
333     ext->cb = newAV ();
334 root 1.12
335 root 1.13 return newRV_inc ((SV *)ext->cb);
336 root 1.12 }
337    
338 root 1.17 void attachable_base::clear ()
339 root 1.11 {
340 root 1.21 if (self)
341     {
342 root 1.22 if (cb)
343 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
344 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
345 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
346 root 1.61 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
347 root 1.22
348     // disconnect Perl from C, to avoid crashes
349     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
350    
351     // clear the perl hash, might or might not be a good idea
352 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
353 root 1.22
354 root 1.21 SvREFCNT_dec (self);
355 root 1.22 self = 0;
356 root 1.21 }
357 root 1.12
358 root 1.21 if (cb)
359     {
360     SvREFCNT_dec (cb);
361     cb = 0;
362     }
363 root 1.12
364 root 1.40 attach = 0;
365 root 1.11 }
366    
367 root 1.17 void attachable_base::optimise ()
368 root 1.11 {
369 root 1.13 if (!self)
370     return;
371 root 1.11
372 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
373    
374     if (SvREFCNT ((SV *)self) == 1
375     && SvREFCNT ((SV *)hv) == 1
376     && !HvKEYS (hv))
377     {
378     SvREFCNT_dec ((SV *)self);
379     self = 0;
380     }
381     }
382    
383 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
384 root 1.13 {
385     dSP;
386     ENTER;
387     SAVETMPS;
388     PUSHMARK (SP);
389     EXTEND (SP, 2);
390 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
391 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
392 root 1.23
393     attach = 0;
394    
395 root 1.13 PUTBACK;
396     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
397     FREETMPS;
398     LEAVE;
399 root 1.16
400 root 1.23 switch (type)
401     {
402     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
403     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
404     }
405 root 1.13 }
406    
407     /////////////////////////////////////////////////////////////////////////////
408    
409 root 1.18 void reattach (data_type type, void *obj)
410     {
411 root 1.22 //TODO only do this when the object has _attachment's
412    
413 root 1.18 dSP;
414     ENTER;
415     SAVETMPS;
416     PUSHMARK (SP);
417     XPUSHs (sv_2mortal (newSVdt (type, obj)));
418     PUTBACK;
419     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
420     FREETMPS;
421     LEAVE;
422    
423     switch (type)
424     {
425     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
426     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
427     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
428     }
429     }
430    
431     template<class subclass>
432     void reattach (attachable<subclass> *obj)
433     {
434     obj->optimise ();
435    
436     if (obj->self)
437 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
438 root 1.18 }
439    
440 root 1.35 #include "kw_hash.h"
441    
442 root 1.34 object_freezer::object_freezer ()
443 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
444 root 1.13 {
445 root 1.32 av = newAV ();
446 root 1.11 }
447    
448 root 1.13 object_freezer::~object_freezer ()
449 root 1.11 {
450 root 1.34 SvREFCNT_dec (av);
451 root 1.13 }
452    
453 root 1.20 void object_freezer::put (attachable_base *ext)
454 root 1.13 {
455     ext->optimise ();
456 root 1.12
457 root 1.13 if (ext->self)
458 root 1.18 {
459     int idx = AvFILLp ((AV *)av) + 1;
460 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
461    
462 root 1.37 add ((void *)"oid ", 4);
463     add ((sint32)idx);
464     add ('\n');
465 root 1.18 }
466 root 1.11 }
467    
468 root 1.34 bool object_freezer::save (const char *filename)
469     {
470     dSP;
471     ENTER;
472     SAVETMPS;
473     PUSHMARK (SP);
474     EXTEND (SP, 3);
475     PUSHs (sv_2mortal (newSVpv (filename, 0)));
476 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
477 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
478     PUTBACK;
479     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
480     FREETMPS;
481     LEAVE;
482     }
483    
484 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
485     {
486     va_list ap;
487    
488     va_start (ap, format);
489 root 1.37
490     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
491    
492     if (len >= 0)
493     freezer.alloc (len);
494    
495 root 1.32 va_end (ap);
496     }
497    
498     int fputs (const char *s, object_freezer &freezer)
499     {
500 root 1.37 freezer.add (s);
501 root 1.32 }
502    
503 root 1.28 object_thawer::object_thawer (const char *filename)
504 root 1.11 {
505 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
506 root 1.13
507 root 1.41 av = 0;
508     text = 0;
509 root 1.42 line = 0;
510 root 1.13
511 root 1.41 if (filename)
512 root 1.13 {
513 root 1.28 dSP;
514     ENTER;
515     SAVETMPS;
516     PUSHMARK (SP);
517     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
518     PUTBACK;
519    
520 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
521 root 1.28 {
522     SPAGAIN;
523 root 1.41
524     // second value - perl objects
525     {
526     SV *sv = POPs;
527     if (SvROK (sv))
528     av = (AV *)SvREFCNT_inc (SvRV (sv));
529     }
530    
531     // first value - text part, pad with 3 zeroes
532     {
533     SV *sv = POPs;
534     STRLEN len;
535     char *sv_ = SvPVbyte (sv, len);
536     text = newSV (len + sizeof (eof));
537     SvCUR_set (text, len);
538     memcpy (SvPVX (text), sv_, len);
539     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
540 root 1.42
541     line = SvPVX (text);
542 root 1.41 }
543 root 1.28 }
544    
545 root 1.41 PUTBACK;
546 root 1.28 FREETMPS;
547     LEAVE;
548 root 1.13 }
549 root 1.11 }
550    
551 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
552 root 1.13 {
553 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
554 root 1.13 return;
555    
556     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
557     ext->clear ();
558    
559 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
560 root 1.13
561 root 1.18 if (!svp || !SvROK (*svp))
562     {
563     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
564     return;
565     }
566 root 1.13
567 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
568 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
569 root 1.13
570 root 1.18 reattach (type, obj);
571 root 1.13 }
572    
573     object_thawer::~object_thawer ()
574     {
575 root 1.41 if (text) SvREFCNT_dec (text);
576     if (av) SvREFCNT_dec (av);
577     }
578    
579     char *fgets (char *s, int n, object_thawer &thawer)
580     {
581     char *p = thawer.line;
582     char *q = s;
583    
584 root 1.42 if (!p)
585     return 0;
586    
587 root 1.41 while (--n)
588     {
589     if (!*p)
590     break;
591    
592     *q++ = *p;
593    
594     if (*p++ == '\n')
595     break;
596     }
597    
598     *q = 0;
599     thawer.line = p;
600    
601     return s == q ? 0 : s;
602 root 1.13 }
603    
604 root 1.41 keyword object_thawer::get_kv ()
605 root 1.34 {
606 root 1.42 if (!line)
607     return KW_EOF;
608    
609 root 1.34 for (;;)
610     {
611 root 1.41 char *p = line;
612 root 1.34
613 root 1.41 if (!*p)
614     return KW_EOF;
615 root 1.34
616 root 1.41 // parse keyword
617 root 1.34 while (*p > ' ')
618     p++;
619    
620 root 1.41 int klen = p - line;
621 root 1.34
622 root 1.41 if (*p++ != '\n')
623     {
624     // parse value
625 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
626 root 1.41 ++p;
627 root 1.34
628 root 1.41 last_value = p;
629 root 1.34
630 root 1.41 while (*p != '\n')
631 root 1.34 p++;
632    
633 root 1.41 *p++ = 0;
634     }
635     else
636     last_value = 0;
637    
638     line [klen] = 0;
639     keyword_idx *kw = kw_lex::match (line, klen);
640 root 1.34
641 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
642    
643     if (kw)
644     {
645     line = p;
646     return kw->index;
647     }
648     else if (!*line || *line == '#')
649     {
650     // empty/comment line
651     line = p;
652 root 1.34 }
653     else
654 root 1.41 return KW_ERROR;
655 root 1.34 }
656     }
657    
658 root 1.41 void object_thawer::get (shstr &sh) const
659     {
660     if (last_value)
661     sh = last_value;
662     else
663     {
664     sh = "<value missing>";
665     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
666     }
667     }
668    
669     void object_thawer::get_ml (keyword kend, shstr &sh)
670     {
671     char kw[128];
672    
673 root 1.43 int klen = keyword_len [kend];
674    
675 root 1.41 kw [0] = '\n';
676 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
677     kw [klen + 1] = '\n';
678     kw [klen + 2] = 0;
679 root 1.41
680 root 1.43 // first test for completely empty msg... "endXXX\n"
681     if (!strncmp (line, kw + 1, klen + 1))
682 root 1.41 {
683     sh = 0;
684 root 1.43
685     line += klen + 1;
686    
687 root 1.41 return;
688     }
689 root 1.43 else
690     {
691     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
692 root 1.41
693 root 1.43 char *end = strstr (line, kw);
694 root 1.41
695 root 1.43 if (!end)
696     {
697     sh = 0;
698     return;
699     }
700    
701     *end = 0;
702     sh = line;
703 root 1.41
704 root 1.43 line = end + keyword_len [kend] + 1;
705    
706     while (*line++ != '\n')
707     ;
708     }
709 root 1.41 }
710    
711     sint32 object_thawer::get_sint32 () const
712     {
713     char *p = last_value;
714    
715     if (!p)
716     return 0;
717    
718     sint32 val = 0;
719     bool negate;
720    
721     if (*p == '-')
722     {
723     negate = true;
724     ++p;
725     }
726     else
727     negate = false;
728    
729     do
730     {
731     val *= 10;
732     val += *p++ - '0';
733     }
734     while (*p);
735    
736     return negate ? -val : val;
737     }
738    
739     sint64 object_thawer::get_sint64 () const
740     {
741     return last_value ? atoll (last_value) : 0;
742     }
743    
744     double object_thawer::get_double () const
745     {
746     return last_value ? atof (last_value) : 0;
747     }
748    
749 root 1.1 /////////////////////////////////////////////////////////////////////////////
750    
751     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
752     {
753     return 0;
754     }
755    
756     static CommArray_s rtn_cmd;
757    
758     static int
759     runPluginCommand (object *obj, char *params)
760     {
761     dSP;
762    
763     ENTER;
764     SAVETMPS;
765    
766     PUSHMARK (SP);
767    
768     EXTEND (SP, 3);
769     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
770     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
771    
772     if (params)
773     PUSHs (sv_2mortal (newSVpv (params, 0)));
774    
775     PUTBACK;
776     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
777     SPAGAIN;
778    
779     if (SvTRUE (ERRSV))
780     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
781    
782     int returnvalue = count > 0 ? POPi : -1;
783    
784     PUTBACK;
785     FREETMPS;
786     LEAVE;
787    
788     return returnvalue;
789     }
790    
791     extern "C" void *cfperl_getPluginProperty (int *type, ...)
792     {
793     va_list args;
794     char *propname;
795     int i;
796     va_start (args, type);
797     propname = va_arg (args, char *);
798     //printf ("Property name: %s\n", propname);
799    
800     if (!strcmp (propname, "command?"))
801     {
802     if (!perl)
803     return NULL;
804    
805     const char *cmdname = va_arg (args, const char *);
806     HV *hv = get_hv ("cf::COMMAND", 1);
807     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
808    
809     va_end (args);
810    
811     if (svp)
812     {
813     // this is totaly broken, should stash it into %COMMAND
814     rtn_cmd.name = cmdname;
815     rtn_cmd.time = SvNV (*svp);
816     rtn_cmd.func = runPluginCommand;
817    
818     return &rtn_cmd;
819     }
820     }
821     else if (!strcmp (propname, "Identification"))
822     {
823     va_end (args);
824     return (void*) PLUGIN_NAME;
825     }
826     else if (!strcmp (propname, "FullName"))
827     {
828     va_end (args);
829     return (void*) PLUGIN_VERSION;
830     }
831     else
832     va_end (args);
833    
834     return NULL;
835     }
836    
837     extern "C" int cfperl_postInitPlugin ()
838     {
839     int hooktype = 1;
840     int rtype = 0;
841    
842     cf_init_plugin (gethook);
843    
844     return 0;
845     }
846    
847     extern "C" int cfperl_closePlugin ()
848     {
849     return 0;
850     }
851    
852 root 1.7 void
853     cfperl_init ()
854     {
855 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
856     perl = perl_alloc ();
857     perl_construct (perl);
858    
859     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
860    
861 root 1.7 char *argv[] = {
862     "",
863     "-e"
864 root 1.32 "cf->bootstrap;"
865     "unshift @INC, cf::datadir ();"
866 root 1.41 "require cf;"
867 root 1.7 };
868    
869     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
870     {
871     printf ("unable to initialize perl-interpreter, aborting.\n");
872     exit (EXIT_FAILURE);
873     }
874 root 1.8
875     obj_cache = newHV ();
876 root 1.7 }
877    
878 root 1.5 void cfperl_main ()
879 root 1.2 {
880     dSP;
881    
882     PUSHMARK (SP);
883     PUTBACK;
884 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
885     }
886    
887 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
888     # define def(type,name) KLASS_ ## type,
889     # include "eventinc.h"
890     # undef def
891     };
892    
893 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
894    
895 root 1.8 static void
896     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
897     {
898     // event must be in array
899     if (event >= 0 && event <= AvFILLp (registry))
900     {
901     SV *cbs_ = AvARRAY (registry)[event];
902    
903     // element must be list of callback entries
904     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905     {
906     AV *cbs = (AV *)SvRV (cbs_);
907    
908     // no callback entries, no callbacks to call
909     if (AvFILLp (cbs) >= 0)
910     {
911     if (!callbacks)
912     {
913     callbacks = newAV ();
914     av_extend (callbacks, 16);
915     }
916    
917     // never use SvREFCNT_inc to copy values, but its ok here :)
918     for (int i = 0; i <= AvFILLp (cbs); ++i)
919     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
920     }
921     }
922     }
923     }
924    
925     bool cfperl_invoke (event_type event, ...)
926 root 1.6 {
927 root 1.8 data_type dt;
928 root 1.6 va_list ap;
929    
930 root 1.8 va_start (ap, event);
931    
932     AV *callbacks = 0;
933    
934     object *op;
935     player *pl;
936 root 1.61 maptile *map;
937 root 1.8
938     // callback call ordering is:
939     // 1. per-object callback (NYI)
940     // 2. per-class object
941     // 2a. per-type callback
942     // 4. global callbacks
943    
944     gather_callbacks (callbacks, cb_global, event);
945    
946 root 1.18 switch (KLASS_OF (event))
947 root 1.8 {
948     case KLASS_GLOBAL:
949     break;
950    
951     case KLASS_OBJECT:
952     dt = (data_type) va_arg (ap, int);
953     assert (("first argument must be of type object", dt == DT_OBJECT));
954 root 1.12 op = va_arg (ap, object *);
955 root 1.8
956 root 1.12 if (op->cb)
957 root 1.32 gather_callbacks (callbacks, op->cb, event);
958 root 1.8
959 root 1.14 if (op->type)
960     {
961     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
962     {
963     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
964    
965     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
966     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
967     }
968 root 1.8
969 root 1.14 if (op->type <= AvFILLp (cb_type))
970     {
971     SV *registry = AvARRAY (cb_type)[op->type];
972 root 1.8
973 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
974     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
975     }
976 root 1.8 }
977    
978 root 1.14 gather_callbacks (callbacks, cb_object, event);
979    
980 root 1.8 break;
981    
982     case KLASS_PLAYER:
983     dt = (data_type) va_arg (ap, int);
984     assert (("first argument must be of type player", dt == DT_PLAYER));
985 root 1.12 pl = va_arg (ap, player *);
986    
987 root 1.13 if (pl->cb)
988 root 1.32 gather_callbacks (callbacks, pl->cb, event);
989 root 1.8
990     gather_callbacks (callbacks, cb_player, event);
991     break;
992    
993     case KLASS_MAP:
994     dt = (data_type) va_arg (ap, int);
995     assert (("first argument must be of type object", dt == DT_MAP));
996 root 1.61 map = va_arg (ap, maptile *);
997 root 1.12
998 root 1.13 if (map->cb)
999 root 1.32 gather_callbacks (callbacks, map->cb, event);
1000 root 1.8
1001     gather_callbacks (callbacks, cb_map, event);
1002     break;
1003    
1004     default:
1005     assert (("unsupported event klass in cfperl_invoke", 0));
1006     }
1007    
1008     // short-circuit processing if no callbacks found/defined
1009     if (!callbacks)
1010     return 0;
1011    
1012     dSP;
1013 root 1.6 ENTER;
1014     SAVETMPS;
1015    
1016     PUSHMARK (SP);
1017 root 1.8 EXTEND (SP, 3);
1018 root 1.6
1019 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1020     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1021    
1022 root 1.18 switch (KLASS_OF (event))
1023 root 1.8 {
1024     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1025     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1026     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1027     }
1028 root 1.7
1029 root 1.6 for (;;)
1030     {
1031 root 1.8 dt = (data_type) va_arg (ap, int);
1032 root 1.6
1033     if (dt == DT_END)
1034     break;
1035    
1036 root 1.12 if (dt == DT_AV)
1037     {
1038     AV *av = va_arg (ap, AV *);
1039    
1040     for (int i = 0; i <= av_len (av); ++i)
1041     XPUSHs (*av_fetch (av, i, 1));
1042     }
1043     else
1044     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1045 root 1.6 }
1046    
1047     va_end (ap);
1048    
1049     PUTBACK;
1050 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1051 root 1.2 SPAGAIN;
1052 root 1.6
1053     count = count > 0 ? POPi : 0;
1054    
1055     FREETMPS;
1056     LEAVE;
1057    
1058     return count;
1059 root 1.2 }
1060    
1061 root 1.12 SV *
1062     cfperl_result (int idx)
1063     {
1064     AV *av = get_av ("cfperl::invoke_results", 0);
1065     if (!av)
1066     return &PL_sv_undef;
1067    
1068     SV **sv = av_fetch (av, idx, 0);
1069     if (!sv)
1070     return &PL_sv_undef;
1071    
1072     return *sv;
1073     }
1074    
1075     int
1076     cfperl_result_INT (int idx)
1077     {
1078     return SvIV (cfperl_result (idx));
1079     }
1080    
1081 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1082    
1083     BOOT:
1084     {
1085     HV *stash = gv_stashpv ("cf", 1);
1086    
1087     static const struct {
1088     const char *name;
1089     IV iv;
1090     } *civ, const_iv[] = {
1091     # define const_iv(name) { # name, (IV)name },
1092     const_iv (llevError)
1093     const_iv (llevInfo)
1094     const_iv (llevDebug)
1095     const_iv (llevMonster)
1096    
1097 root 1.5 const_iv (MAX_TIME)
1098 root 1.1 const_iv (PLAYER)
1099     const_iv (TRANSPORT)
1100     const_iv (ROD)
1101     const_iv (TREASURE)
1102     const_iv (POTION)
1103     const_iv (FOOD)
1104     const_iv (POISON)
1105     const_iv (BOOK)
1106     const_iv (CLOCK)
1107     const_iv (LIGHTNING)
1108     const_iv (ARROW)
1109     const_iv (BOW)
1110     const_iv (WEAPON)
1111     const_iv (ARMOUR)
1112     const_iv (PEDESTAL)
1113     const_iv (ALTAR)
1114     const_iv (LOCKED_DOOR)
1115     const_iv (SPECIAL_KEY)
1116     const_iv (MAP)
1117     const_iv (DOOR)
1118     const_iv (KEY)
1119     const_iv (TIMED_GATE)
1120     const_iv (TRIGGER)
1121     const_iv (GRIMREAPER)
1122     const_iv (MAGIC_EAR)
1123     const_iv (TRIGGER_BUTTON)
1124     const_iv (TRIGGER_ALTAR)
1125     const_iv (TRIGGER_PEDESTAL)
1126     const_iv (SHIELD)
1127     const_iv (HELMET)
1128     const_iv (HORN)
1129     const_iv (MONEY)
1130     const_iv (CLASS)
1131     const_iv (GRAVESTONE)
1132     const_iv (AMULET)
1133     const_iv (PLAYERMOVER)
1134     const_iv (TELEPORTER)
1135     const_iv (CREATOR)
1136     const_iv (SKILL)
1137     const_iv (EXPERIENCE)
1138     const_iv (EARTHWALL)
1139     const_iv (GOLEM)
1140     const_iv (THROWN_OBJ)
1141     const_iv (BLINDNESS)
1142     const_iv (GOD)
1143     const_iv (DETECTOR)
1144     const_iv (TRIGGER_MARKER)
1145     const_iv (DEAD_OBJECT)
1146     const_iv (DRINK)
1147     const_iv (MARKER)
1148     const_iv (HOLY_ALTAR)
1149     const_iv (PLAYER_CHANGER)
1150     const_iv (BATTLEGROUND)
1151     const_iv (PEACEMAKER)
1152     const_iv (GEM)
1153     const_iv (FIREWALL)
1154     const_iv (ANVIL)
1155     const_iv (CHECK_INV)
1156     const_iv (MOOD_FLOOR)
1157     const_iv (EXIT)
1158     const_iv (ENCOUNTER)
1159     const_iv (SHOP_FLOOR)
1160     const_iv (SHOP_MAT)
1161     const_iv (RING)
1162     const_iv (FLOOR)
1163     const_iv (FLESH)
1164     const_iv (INORGANIC)
1165     const_iv (SKILL_TOOL)
1166     const_iv (LIGHTER)
1167     const_iv (TRAP_PART)
1168     const_iv (WALL)
1169     const_iv (LIGHT_SOURCE)
1170     const_iv (MISC_OBJECT)
1171     const_iv (MONSTER)
1172     const_iv (SPAWN_GENERATOR)
1173     const_iv (LAMP)
1174     const_iv (DUPLICATOR)
1175     const_iv (TOOL)
1176     const_iv (SPELLBOOK)
1177     const_iv (BUILDFAC)
1178     const_iv (CLOAK)
1179     const_iv (SPINNER)
1180     const_iv (GATE)
1181     const_iv (BUTTON)
1182     const_iv (CF_HANDLE)
1183     const_iv (HOLE)
1184     const_iv (TRAPDOOR)
1185     const_iv (SIGN)
1186     const_iv (BOOTS)
1187     const_iv (GLOVES)
1188     const_iv (SPELL)
1189     const_iv (SPELL_EFFECT)
1190     const_iv (CONVERTER)
1191     const_iv (BRACERS)
1192     const_iv (POISONING)
1193     const_iv (SAVEBED)
1194     const_iv (POISONCLOUD)
1195     const_iv (FIREHOLES)
1196     const_iv (WAND)
1197     const_iv (SCROLL)
1198     const_iv (DIRECTOR)
1199     const_iv (GIRDLE)
1200     const_iv (FORCE)
1201     const_iv (POTION_EFFECT)
1202     const_iv (EVENT_CONNECTOR)
1203     const_iv (CLOSE_CON)
1204     const_iv (CONTAINER)
1205     const_iv (ARMOUR_IMPROVER)
1206     const_iv (WEAPON_IMPROVER)
1207     const_iv (SKILLSCROLL)
1208     const_iv (DEEP_SWAMP)
1209     const_iv (IDENTIFY_ALTAR)
1210     const_iv (MENU)
1211     const_iv (RUNE)
1212     const_iv (TRAP)
1213     const_iv (POWER_CRYSTAL)
1214     const_iv (CORPSE)
1215     const_iv (DISEASE)
1216     const_iv (SYMPTOM)
1217     const_iv (BUILDER)
1218     const_iv (MATERIAL)
1219     const_iv (ITEM_TRANSFORMER)
1220     const_iv (QUEST)
1221    
1222 root 1.14 const_iv (NUM_SUBTYPES)
1223    
1224 root 1.1 const_iv (ST_BD_BUILD)
1225     const_iv (ST_BD_REMOVE)
1226    
1227     const_iv (ST_MAT_FLOOR)
1228     const_iv (ST_MAT_WALL)
1229     const_iv (ST_MAT_ITEM)
1230    
1231     const_iv (AT_PHYSICAL)
1232     const_iv (AT_MAGIC)
1233     const_iv (AT_FIRE)
1234     const_iv (AT_ELECTRICITY)
1235     const_iv (AT_COLD)
1236     const_iv (AT_CONFUSION)
1237     const_iv (AT_ACID)
1238     const_iv (AT_DRAIN)
1239     const_iv (AT_WEAPONMAGIC)
1240     const_iv (AT_GHOSTHIT)
1241     const_iv (AT_POISON)
1242     const_iv (AT_SLOW)
1243     const_iv (AT_PARALYZE)
1244     const_iv (AT_TURN_UNDEAD)
1245     const_iv (AT_FEAR)
1246     const_iv (AT_CANCELLATION)
1247     const_iv (AT_DEPLETE)
1248     const_iv (AT_DEATH)
1249     const_iv (AT_CHAOS)
1250     const_iv (AT_COUNTERSPELL)
1251     const_iv (AT_GODPOWER)
1252     const_iv (AT_HOLYWORD)
1253     const_iv (AT_BLIND)
1254     const_iv (AT_INTERNAL)
1255     const_iv (AT_LIFE_STEALING)
1256     const_iv (AT_DISEASE)
1257    
1258     const_iv (WEAP_HIT)
1259     const_iv (WEAP_SLASH)
1260     const_iv (WEAP_PIERCE)
1261     const_iv (WEAP_CLEAVE)
1262     const_iv (WEAP_SLICE)
1263     const_iv (WEAP_STAB)
1264     const_iv (WEAP_WHIP)
1265     const_iv (WEAP_CRUSH)
1266     const_iv (WEAP_BLUD)
1267    
1268     const_iv (FLAG_ALIVE)
1269     const_iv (FLAG_WIZ)
1270     const_iv (FLAG_REMOVED)
1271     const_iv (FLAG_FREED)
1272     const_iv (FLAG_WAS_WIZ)
1273     const_iv (FLAG_APPLIED)
1274     const_iv (FLAG_UNPAID)
1275     const_iv (FLAG_USE_SHIELD)
1276     const_iv (FLAG_NO_PICK)
1277     const_iv (FLAG_ANIMATE)
1278     const_iv (FLAG_MONSTER)
1279     const_iv (FLAG_FRIENDLY)
1280     const_iv (FLAG_GENERATOR)
1281     const_iv (FLAG_IS_THROWN)
1282     const_iv (FLAG_AUTO_APPLY)
1283     const_iv (FLAG_TREASURE)
1284     const_iv (FLAG_PLAYER_SOLD)
1285     const_iv (FLAG_SEE_INVISIBLE)
1286     const_iv (FLAG_CAN_ROLL)
1287     const_iv (FLAG_OVERLAY_FLOOR)
1288     const_iv (FLAG_IS_TURNABLE)
1289     const_iv (FLAG_IS_USED_UP)
1290     const_iv (FLAG_IDENTIFIED)
1291     const_iv (FLAG_REFLECTING)
1292     const_iv (FLAG_CHANGING)
1293     const_iv (FLAG_SPLITTING)
1294     const_iv (FLAG_HITBACK)
1295     const_iv (FLAG_STARTEQUIP)
1296     const_iv (FLAG_BLOCKSVIEW)
1297     const_iv (FLAG_UNDEAD)
1298     const_iv (FLAG_SCARED)
1299     const_iv (FLAG_UNAGGRESSIVE)
1300     const_iv (FLAG_REFL_MISSILE)
1301     const_iv (FLAG_REFL_SPELL)
1302     const_iv (FLAG_NO_MAGIC)
1303     const_iv (FLAG_NO_FIX_PLAYER)
1304     const_iv (FLAG_IS_LIGHTABLE)
1305     const_iv (FLAG_TEAR_DOWN)
1306     const_iv (FLAG_RUN_AWAY)
1307     const_iv (FLAG_PICK_UP)
1308     const_iv (FLAG_UNIQUE)
1309     const_iv (FLAG_NO_DROP)
1310     const_iv (FLAG_WIZCAST)
1311     const_iv (FLAG_CAST_SPELL)
1312     const_iv (FLAG_USE_SCROLL)
1313     const_iv (FLAG_USE_RANGE)
1314     const_iv (FLAG_USE_BOW)
1315     const_iv (FLAG_USE_ARMOUR)
1316     const_iv (FLAG_USE_WEAPON)
1317     const_iv (FLAG_USE_RING)
1318     const_iv (FLAG_READY_RANGE)
1319     const_iv (FLAG_READY_BOW)
1320     const_iv (FLAG_XRAYS)
1321     const_iv (FLAG_NO_APPLY)
1322     const_iv (FLAG_IS_FLOOR)
1323     const_iv (FLAG_LIFESAVE)
1324     const_iv (FLAG_NO_STRENGTH)
1325     const_iv (FLAG_SLEEP)
1326     const_iv (FLAG_STAND_STILL)
1327     const_iv (FLAG_RANDOM_MOVE)
1328     const_iv (FLAG_ONLY_ATTACK)
1329     const_iv (FLAG_CONFUSED)
1330     const_iv (FLAG_STEALTH)
1331     const_iv (FLAG_WIZPASS)
1332     const_iv (FLAG_IS_LINKED)
1333     const_iv (FLAG_CURSED)
1334     const_iv (FLAG_DAMNED)
1335     const_iv (FLAG_SEE_ANYWHERE)
1336     const_iv (FLAG_KNOWN_MAGICAL)
1337     const_iv (FLAG_KNOWN_CURSED)
1338     const_iv (FLAG_CAN_USE_SKILL)
1339     const_iv (FLAG_BEEN_APPLIED)
1340     const_iv (FLAG_READY_SCROLL)
1341     const_iv (FLAG_USE_ROD)
1342     const_iv (FLAG_USE_HORN)
1343     const_iv (FLAG_MAKE_INVIS)
1344     const_iv (FLAG_INV_LOCKED)
1345     const_iv (FLAG_IS_WOODED)
1346     const_iv (FLAG_IS_HILLY)
1347     const_iv (FLAG_READY_SKILL)
1348     const_iv (FLAG_READY_WEAPON)
1349     const_iv (FLAG_NO_SKILL_IDENT)
1350     const_iv (FLAG_BLIND)
1351     const_iv (FLAG_SEE_IN_DARK)
1352     const_iv (FLAG_IS_CAULDRON)
1353     const_iv (FLAG_NO_STEAL)
1354     const_iv (FLAG_ONE_HIT)
1355     const_iv (FLAG_CLIENT_SENT)
1356     const_iv (FLAG_BERSERK)
1357     const_iv (FLAG_NEUTRAL)
1358     const_iv (FLAG_NO_ATTACK)
1359     const_iv (FLAG_NO_DAMAGE)
1360     const_iv (FLAG_OBJ_ORIGINAL)
1361     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1362     const_iv (FLAG_ACTIVATE_ON_PUSH)
1363     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1364     const_iv (FLAG_IS_WATER)
1365     const_iv (FLAG_CONTENT_ON_GEN)
1366     const_iv (FLAG_IS_A_TEMPLATE)
1367     const_iv (FLAG_IS_BUILDABLE)
1368     const_iv (FLAG_AFK)
1369    
1370     const_iv (NDI_BLACK)
1371     const_iv (NDI_WHITE)
1372     const_iv (NDI_NAVY)
1373     const_iv (NDI_RED)
1374     const_iv (NDI_ORANGE)
1375     const_iv (NDI_BLUE)
1376     const_iv (NDI_DK_ORANGE)
1377     const_iv (NDI_GREEN)
1378     const_iv (NDI_LT_GREEN)
1379     const_iv (NDI_GREY)
1380     const_iv (NDI_BROWN)
1381     const_iv (NDI_GOLD)
1382     const_iv (NDI_TAN)
1383     const_iv (NDI_MAX_COLOR)
1384     const_iv (NDI_COLOR_MASK)
1385     const_iv (NDI_UNIQUE)
1386     const_iv (NDI_ALL)
1387    
1388 root 1.58 const_iv (UPD_LOCATION)
1389     const_iv (UPD_FLAGS)
1390     const_iv (UPD_WEIGHT)
1391     const_iv (UPD_FACE)
1392     const_iv (UPD_NAME)
1393     const_iv (UPD_ANIM)
1394     const_iv (UPD_ANIMSPEED)
1395     const_iv (UPD_NROF)
1396    
1397     const_iv (UPD_SP_MANA)
1398     const_iv (UPD_SP_GRACE)
1399     const_iv (UPD_SP_DAMAGE)
1400    
1401 root 1.1 const_iv (F_APPLIED)
1402     const_iv (F_LOCATION)
1403     const_iv (F_UNPAID)
1404     const_iv (F_MAGIC)
1405     const_iv (F_CURSED)
1406     const_iv (F_DAMNED)
1407     const_iv (F_OPEN)
1408     const_iv (F_NOPICK)
1409     const_iv (F_LOCKED)
1410    
1411     const_iv (F_BUY)
1412     const_iv (F_SHOP)
1413     const_iv (F_SELL)
1414    
1415     const_iv (P_BLOCKSVIEW)
1416     const_iv (P_NO_MAGIC)
1417     const_iv (P_IS_ALIVE)
1418     const_iv (P_NO_CLERIC)
1419     const_iv (P_NEED_UPDATE)
1420     const_iv (P_NO_ERROR)
1421     const_iv (P_OUT_OF_MAP)
1422     const_iv (P_NEW_MAP)
1423    
1424     const_iv (UP_OBJ_INSERT)
1425     const_iv (UP_OBJ_REMOVE)
1426     const_iv (UP_OBJ_CHANGE)
1427     const_iv (UP_OBJ_FACE)
1428    
1429     const_iv (INS_NO_MERGE)
1430     const_iv (INS_ABOVE_FLOOR_ONLY)
1431     const_iv (INS_NO_WALK_ON)
1432     const_iv (INS_ON_TOP)
1433     const_iv (INS_BELOW_ORIGINATOR)
1434     const_iv (INS_MAP_LOAD)
1435    
1436     const_iv (WILL_APPLY_HANDLE)
1437     const_iv (WILL_APPLY_TREASURE)
1438     const_iv (WILL_APPLY_EARTHWALL)
1439     const_iv (WILL_APPLY_DOOR)
1440     const_iv (WILL_APPLY_FOOD)
1441    
1442     const_iv (SAVE_MODE)
1443     const_iv (SAVE_DIR_MODE)
1444    
1445     const_iv (M_PAPER)
1446     const_iv (M_IRON)
1447     const_iv (M_GLASS)
1448     const_iv (M_LEATHER)
1449     const_iv (M_WOOD)
1450     const_iv (M_ORGANIC)
1451     const_iv (M_STONE)
1452     const_iv (M_CLOTH)
1453     const_iv (M_ADAMANT)
1454     const_iv (M_LIQUID)
1455     const_iv (M_SOFT_METAL)
1456     const_iv (M_BONE)
1457     const_iv (M_ICE)
1458     const_iv (M_SPECIAL)
1459    
1460     const_iv (SK_EXP_ADD_SKILL)
1461     const_iv (SK_EXP_TOTAL)
1462     const_iv (SK_EXP_NONE)
1463     const_iv (SK_SUBTRACT_SKILL_EXP)
1464 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1465 root 1.1
1466     const_iv (SK_LOCKPICKING)
1467     const_iv (SK_HIDING)
1468     const_iv (SK_SMITHERY)
1469     const_iv (SK_BOWYER)
1470     const_iv (SK_JEWELER)
1471     const_iv (SK_ALCHEMY)
1472     const_iv (SK_STEALING)
1473     const_iv (SK_LITERACY)
1474     const_iv (SK_BARGAINING)
1475     const_iv (SK_JUMPING)
1476     const_iv (SK_DET_MAGIC)
1477     const_iv (SK_ORATORY)
1478     const_iv (SK_SINGING)
1479     const_iv (SK_DET_CURSE)
1480     const_iv (SK_FIND_TRAPS)
1481     const_iv (SK_MEDITATION)
1482     const_iv (SK_PUNCHING)
1483     const_iv (SK_FLAME_TOUCH)
1484     const_iv (SK_KARATE)
1485     const_iv (SK_CLIMBING)
1486     const_iv (SK_WOODSMAN)
1487     const_iv (SK_INSCRIPTION)
1488     const_iv (SK_ONE_HANDED_WEAPON)
1489     const_iv (SK_MISSILE_WEAPON)
1490     const_iv (SK_THROWING)
1491     const_iv (SK_USE_MAGIC_ITEM)
1492     const_iv (SK_DISARM_TRAPS)
1493     const_iv (SK_SET_TRAP)
1494     const_iv (SK_THAUMATURGY)
1495     const_iv (SK_PRAYING)
1496     const_iv (SK_CLAWING)
1497     const_iv (SK_LEVITATION)
1498     const_iv (SK_SUMMONING)
1499     const_iv (SK_PYROMANCY)
1500     const_iv (SK_EVOCATION)
1501     const_iv (SK_SORCERY)
1502     const_iv (SK_TWO_HANDED_WEAPON)
1503     const_iv (SK_SPARK_TOUCH)
1504     const_iv (SK_SHIVER)
1505     const_iv (SK_ACID_SPLASH)
1506     const_iv (SK_POISON_NAIL)
1507    
1508     const_iv (SOUND_NEW_PLAYER)
1509     const_iv (SOUND_FIRE_ARROW)
1510     const_iv (SOUND_LEARN_SPELL)
1511     const_iv (SOUND_FUMBLE_SPELL)
1512     const_iv (SOUND_WAND_POOF)
1513     const_iv (SOUND_OPEN_DOOR)
1514     const_iv (SOUND_PUSH_PLAYER)
1515     const_iv (SOUND_PLAYER_HITS1)
1516     const_iv (SOUND_PLAYER_HITS2)
1517     const_iv (SOUND_PLAYER_HITS3)
1518     const_iv (SOUND_PLAYER_HITS4)
1519     const_iv (SOUND_PLAYER_IS_HIT1)
1520     const_iv (SOUND_PLAYER_IS_HIT2)
1521     const_iv (SOUND_PLAYER_IS_HIT3)
1522     const_iv (SOUND_PLAYER_KILLS)
1523     const_iv (SOUND_PET_IS_KILLED)
1524     const_iv (SOUND_PLAYER_DIES)
1525     const_iv (SOUND_OB_EVAPORATE)
1526     const_iv (SOUND_OB_EXPLODE)
1527     const_iv (SOUND_CLOCK)
1528     const_iv (SOUND_TURN_HANDLE)
1529     const_iv (SOUND_FALL_HOLE)
1530     const_iv (SOUND_DRINK_POISON)
1531     const_iv (SOUND_CAST_SPELL_0)
1532    
1533     const_iv (PREFER_LOW)
1534     const_iv (PREFER_HIGH)
1535    
1536     const_iv (ATNR_PHYSICAL)
1537     const_iv (ATNR_MAGIC)
1538     const_iv (ATNR_FIRE)
1539     const_iv (ATNR_ELECTRICITY)
1540     const_iv (ATNR_COLD)
1541     const_iv (ATNR_CONFUSION)
1542     const_iv (ATNR_ACID)
1543     const_iv (ATNR_DRAIN)
1544     const_iv (ATNR_WEAPONMAGIC)
1545     const_iv (ATNR_GHOSTHIT)
1546     const_iv (ATNR_POISON)
1547     const_iv (ATNR_SLOW)
1548     const_iv (ATNR_PARALYZE)
1549     const_iv (ATNR_TURN_UNDEAD)
1550     const_iv (ATNR_FEAR)
1551     const_iv (ATNR_CANCELLATION)
1552     const_iv (ATNR_DEPLETE)
1553     const_iv (ATNR_DEATH)
1554     const_iv (ATNR_CHAOS)
1555     const_iv (ATNR_COUNTERSPELL)
1556     const_iv (ATNR_GODPOWER)
1557     const_iv (ATNR_HOLYWORD)
1558     const_iv (ATNR_BLIND)
1559     const_iv (ATNR_INTERNAL)
1560     const_iv (ATNR_LIFE_STEALING)
1561     const_iv (ATNR_DISEASE)
1562    
1563     const_iv (MAP_FLUSH)
1564     const_iv (MAP_PLAYER_UNIQUE)
1565     const_iv (MAP_BLOCK)
1566     const_iv (MAP_STYLE)
1567     const_iv (MAP_OVERLAY)
1568    
1569     const_iv (MAP_IN_MEMORY)
1570     const_iv (MAP_SWAPPED)
1571     const_iv (MAP_LOADING)
1572     const_iv (MAP_SAVING)
1573 root 1.7
1574     const_iv (KLASS_GLOBAL)
1575     const_iv (KLASS_OBJECT)
1576     const_iv (KLASS_PLAYER)
1577     const_iv (KLASS_MAP)
1578 root 1.1 };
1579    
1580     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1581     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1582    
1583     static const struct {
1584     const char *name;
1585 root 1.14 int skip;
1586 root 1.7 IV klass;
1587 root 1.1 IV iv;
1588 root 1.6 } *eiv, event_iv[] = {
1589 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1590 root 1.6 # include "eventinc.h"
1591     # undef def
1592     };
1593    
1594     AV *av = get_av ("cf::EVENT", 1);
1595    
1596     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1597 root 1.7 {
1598     AV *event = newAV ();
1599 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1600 root 1.7 av_push (event, newSViv (eiv->klass));
1601     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1602 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1603 root 1.7 }
1604 root 1.6
1605 root 1.14 //I_EVENT_API (PACKAGE);
1606     }
1607    
1608 root 1.47 void _init_vars ()
1609 root 1.14 CODE:
1610     cb_global = get_av ("cf::CB_GLOBAL", 1);
1611     cb_object = get_av ("cf::CB_OBJECT", 1);
1612     cb_player = get_av ("cf::CB_PLAYER", 1);
1613     cb_type = get_av ("cf::CB_TYPE" , 1);
1614     cb_map = get_av ("cf::CB_MAP" , 1);
1615    
1616 root 1.47 void _global_reattach ()
1617 root 1.14 CODE:
1618     {
1619     // reattach to all attachable objects in the game.
1620     for (player *pl = first_player; pl; pl = pl->next)
1621     reattach (pl);
1622    
1623 root 1.61 for (maptile *map = first_map; map; map = map->next)
1624 root 1.14 reattach (map);
1625 root 1.8
1626 root 1.57 for (object *op = object::first; op; op = op->next)
1627 root 1.14 reattach (op);
1628 root 1.1 }
1629    
1630     NV floor (NV x)
1631    
1632     NV ceil (NV x)
1633    
1634 root 1.5 void server_tick ()
1635    
1636 root 1.1 void
1637     LOG (int level, char *msg)
1638     PROTOTYPE: $$
1639     C_ARGS: (LogLevel)level, "%s", msg
1640    
1641     char *path_combine (char *base, char *path)
1642     PROTOTYPE: $$
1643    
1644     char *path_combine_and_normalize (char *base, char *path)
1645     PROTOTYPE: $$
1646    
1647 root 1.19 const char *
1648     get_maps_directory (char *path)
1649 root 1.1 PROTOTYPE: $
1650     ALIAS: maps_directory = 0
1651 root 1.19 CODE:
1652     RETVAL = create_pathname (path);
1653     OUTPUT: RETVAL
1654 root 1.1
1655     void
1656     sub_generation_inc ()
1657     CODE:
1658     PL_sub_generation++;
1659    
1660     char *
1661     mapdir ()
1662     PROTOTYPE:
1663     ALIAS:
1664     mapdir = 0
1665     uniquedir = 1
1666     tmpdir = 2
1667     confdir = 3
1668     localdir = 4
1669     playerdir = 5
1670     datadir = 6
1671     CODE:
1672 root 1.19 switch (ix)
1673     {
1674     case 0: RETVAL = settings.mapdir ; break;
1675     case 1: RETVAL = settings.uniquedir; break;
1676     case 2: RETVAL = settings.tmpdir ; break;
1677     case 3: RETVAL = settings.confdir ; break;
1678     case 4: RETVAL = settings.localdir ; break;
1679     case 5: RETVAL = settings.playerdir; break;
1680     case 6: RETVAL = settings.datadir ; break;
1681     }
1682 root 1.1 OUTPUT: RETVAL
1683    
1684 root 1.56 void _exit (int status = 0)
1685    
1686     int cf_find_animation (char *text)
1687 root 1.1 PROTOTYPE: $
1688    
1689     int random_roll(int min, int max, object *op, int goodbad);
1690    
1691     const char *cost_string_from_value(uint64 cost, int approx = 0)
1692    
1693 root 1.18 int invoke (int event, ...)
1694 root 1.12 CODE:
1695 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1696 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1697     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1698 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1699     OUTPUT: RETVAL
1700 root 1.12
1701 root 1.1 int
1702     exp_to_level (val64 exp)
1703     CODE:
1704     {
1705     int i = 0;
1706    
1707     RETVAL = settings.max_level;
1708    
1709     for (i = 1; i <= settings.max_level; i++)
1710     {
1711     if (levels[i] > exp)
1712     {
1713     RETVAL = i - 1;
1714     break;
1715     }
1716     }
1717     }
1718     OUTPUT: RETVAL
1719    
1720     val64
1721     level_to_min_exp (int level)
1722     CODE:
1723     if (level > settings.max_level)
1724     RETVAL = levels[settings.max_level];
1725     else if (level < 1)
1726     RETVAL = 0;
1727     else
1728     RETVAL = levels[level];
1729     OUTPUT: RETVAL
1730    
1731     SV *
1732     resistance_to_string (int atnr)
1733     CODE:
1734     if (atnr >= 0 && atnr < NROFATTACKS)
1735     RETVAL = newSVpv (resist_plus[atnr], 0);
1736     else
1737     XSRETURN_UNDEF;
1738     OUTPUT: RETVAL
1739    
1740 root 1.27 int
1741     _valid (SV *obj)
1742     CODE:
1743     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1744     OUTPUT:
1745     RETVAL
1746    
1747 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748    
1749 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1750    
1751 root 1.18 int invoke (object *op, int event, ...)
1752     CODE:
1753     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1755     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1756 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1757     OUTPUT: RETVAL
1758    
1759     SV *registry (object *op)
1760     CODE:
1761     RETVAL = registry_of (op);
1762     OUTPUT:
1763     RETVAL
1764    
1765 root 1.57 void mortals ()
1766 root 1.59 PPCODE:
1767 root 1.57 EXTEND (SP, object::mortals.size ());
1768     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1769     PUSHs (to_sv (*i));
1770    
1771     object *first ()
1772     CODE:
1773     RETVAL = object::first;
1774     OUTPUT: RETVAL
1775    
1776 root 1.1 # missing properties
1777    
1778 root 1.45 int flag (object *op, int flag, int value = 1)
1779     PROTOTYPE: $$;$
1780 root 1.1 CODE:
1781 root 1.45 RETVAL = QUERY_FLAG (op, flag);
1782     if (items >= 3)
1783     if (value)
1784     SET_FLAG (op, flag);
1785     else
1786     CLEAR_FLAG (op, flag);
1787     OUTPUT: RETVAL
1788 root 1.1
1789 root 1.54 object *head (object *op)
1790     PROTOTYPE: $
1791     CODE:
1792     RETVAL = op->head ? op->head : op;
1793     OUTPUT: RETVAL
1794    
1795     int is_head (object *op)
1796     PROTOTYPE: $
1797     CODE:
1798     RETVAL = !op->head;
1799     OUTPUT: RETVAL
1800    
1801 root 1.1 void
1802     inv (object *obj)
1803     PROTOTYPE: $
1804     PPCODE:
1805     {
1806     object *o;
1807     for (o = obj->inv; o; o = o->below)
1808     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1809     }
1810    
1811 root 1.58 object *find_best_object_match (object *op, const char *match)
1812    
1813     object *find_marked_object (object *op)
1814    
1815 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1816     ALIAS: resistance = 0
1817    
1818     int need_identify (const object *obj);
1819    
1820     int apply_shop_mat (object *shop_mat, object *op);
1821    
1822 root 1.27 int move (object *op, int dir, object *originator = op)
1823     CODE:
1824     RETVAL = move_ob (op, dir, originator);
1825     OUTPUT:
1826     RETVAL
1827 root 1.1
1828     void cf_object_apply (object *op, object *author, int flags = 0)
1829    
1830     void cf_object_apply_below (object *op)
1831    
1832     void cf_object_remove (object *op)
1833    
1834     void cf_object_free (object *op)
1835    
1836     object *cf_object_present_archname_inside (object *op, char *whatstr)
1837    
1838     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1839    
1840 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1841 root 1.1
1842     object *cf_object_clone (object *op, int clonetype = 0)
1843    
1844     int cf_object_pay_item (object *op, object *buyer)
1845    
1846     int cf_object_pay_amount (object *op, uint64 amount)
1847    
1848     void pay_player (object *op, uint64 amount)
1849    
1850     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1851    
1852     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1853    
1854     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1855    
1856     void cf_object_learn_spell (object *op, object *sp)
1857    
1858     void cf_object_forget_spell (object *op, object *sp)
1859    
1860     object *cf_object_check_for_spell (object *op, char *spellname)
1861    
1862     int cf_object_query_money (object *op)
1863     ALIAS: money = 0
1864    
1865     int cf_object_query_cost (object *op, object *who, int flags)
1866     ALIAS: cost = 0
1867    
1868     void cf_object_activate_rune (object *op , object *victim)
1869    
1870     int cf_object_check_trigger (object *op, object *cause)
1871    
1872     int cf_object_out_of_map (object *op, int x, int y)
1873    
1874     void cf_object_drop (object *op, object *author)
1875    
1876     void cf_object_take (object *op, object *author)
1877    
1878     object *cf_object_insert_object (object *op, object *container)
1879    
1880     object *cf_object_insert_in_ob (object *ob, object *where)
1881    
1882 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1883 root 1.1
1884     void cf_object_update (object *op, int flags)
1885    
1886     void cf_object_pickup (object *op, object *what)
1887    
1888     object *cf_create_object_by_name (const char *name)
1889    
1890     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1891    
1892     void player_lvl_adj (object *who, object *skill = 0)
1893    
1894     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1895    
1896     int calc_skill_exp (object *who, object *op, object *skill);
1897    
1898     void push_button (object *op);
1899    
1900     void use_trigger (object *op);
1901    
1902 root 1.61 void add_button_link (object *button, maptile *map, int connected);
1903 root 1.1
1904     void remove_button_link (object *op);
1905    
1906     void
1907     cf_object_set_resistance (object *op, int rtype, int val)
1908     CODE:
1909     if (rtype >= 0 && rtype < NROFATTACKS)
1910     op->resist[rtype] = val;
1911    
1912    
1913     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1914    
1915     void cf_fix_object (object *pl)
1916     ALIAS: fix = 0
1917    
1918     object *cf_insert_ob_in_ob (object *ob, object *where)
1919    
1920     # no clean way to get an object from an archetype - stupid idiotic
1921     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1922    
1923     object *new (const char *archetype = 0)
1924     PROTOTYPE: ;$
1925     CODE:
1926     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1927     OUTPUT:
1928     RETVAL
1929    
1930 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1931 root 1.1 PROTOTYPE: $$$$$$
1932     CODE:
1933     {
1934     int unused_type;
1935     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1936     }
1937    
1938     # syntatic sugar for easier use in event callbacks.
1939     const char *options (object *op)
1940     CODE:
1941     RETVAL = op->name;
1942     OUTPUT:
1943     RETVAL
1944    
1945     player *contr (object *op)
1946     CODE:
1947     RETVAL = op->contr;
1948     OUTPUT: RETVAL
1949    
1950     const char *get_ob_key_value (object *op, const char *key)
1951    
1952     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1953    
1954     object *get_nearest_player (object *ob)
1955     ALIAS: nearest_player = 0
1956     PREINIT:
1957     extern object *get_nearest_player (object *);
1958    
1959     void rangevector (object *ob, object *other, int flags = 0)
1960     PROTOTYPE: $$;$
1961     PPCODE:
1962     {
1963     rv_vector rv;
1964     get_rangevector (ob, other, &rv, flags);
1965     EXTEND (SP, 5);
1966     PUSHs (newSVuv (rv.distance));
1967     PUSHs (newSViv (rv.distance_x));
1968     PUSHs (newSViv (rv.distance_y));
1969     PUSHs (newSViv (rv.direction));
1970     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1971     }
1972    
1973     bool on_same_map_as (object *ob, object *other)
1974     CODE:
1975     RETVAL = on_same_map (ob, other);
1976     OUTPUT: RETVAL
1977    
1978 root 1.58 const char *
1979     base_name (object *op, int plural = op->nrof > 1)
1980 root 1.1 CODE:
1981 root 1.58 RETVAL = query_base_name (op, plural);
1982 root 1.1 OUTPUT: RETVAL
1983    
1984     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1985    
1986     player *player (object *op)
1987     CODE:
1988     RETVAL = op->contr;
1989     OUTPUT: RETVAL
1990    
1991     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1992    
1993     object *cf_player_send_inventory (object *op)
1994    
1995     char *cf_player_get_ip (object *op)
1996     ALIAS: ip = 0
1997    
1998     object *cf_player_get_marked_item (object *op)
1999     ALIAS: marked_item = 0
2000    
2001     void cf_player_set_marked_item (object *op, object *ob)
2002    
2003     partylist *cf_player_get_party (object *op)
2004     ALIAS: party = 0
2005    
2006     void cf_player_set_party (object *op, partylist *party)
2007    
2008     void kill_player (object *op)
2009    
2010 root 1.58 void esrv_update_item (object *op, int what, object *item)
2011     C_ARGS: what, op, item
2012    
2013 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2014 root 1.1
2015 root 1.62 INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h |
2016    
2017     char *
2018     client (player *pl)
2019     CODE:
2020     RETVAL = pl->socket.client;
2021     OUTPUT:
2022     RETVAL
2023    
2024     char *
2025     host (player *pl)
2026     CODE:
2027     RETVAL = pl->socket.host;
2028     OUTPUT:
2029     RETVAL
2030    
2031 root 1.18 int invoke (player *pl, int event, ...)
2032     CODE:
2033     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2034 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2035     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2036 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2037     OUTPUT: RETVAL
2038    
2039 root 1.12 SV *registry (player *pl)
2040     CODE:
2041     RETVAL = registry_of (pl);
2042     OUTPUT:
2043     RETVAL
2044 root 1.1
2045     player *cf_player_find (char *name)
2046     PROTOTYPE: $
2047    
2048     void cf_player_move (player *pl, int dir)
2049    
2050     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2051    
2052     player *first ()
2053     CODE:
2054     RETVAL = first_player;
2055     OUTPUT: RETVAL
2056    
2057     player *next (player *pl)
2058     CODE:
2059     RETVAL = pl->next;
2060     OUTPUT: RETVAL
2061    
2062     bool
2063     cell_visible (player *pl, int dx, int dy)
2064     CODE:
2065     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2066     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2067     OUTPUT:
2068     RETVAL
2069    
2070 root 1.4 void
2071     buggy_mapscroll (player *pl, int value = 1)
2072     CODE:
2073     pl->socket.buggy_mapscroll = value;
2074    
2075 root 1.1 void
2076     send (player *pl, SV *packet)
2077     CODE:
2078     {
2079     STRLEN len;
2080     char *buf = SvPVbyte (packet, len);
2081    
2082     Write_String_To_Socket (&pl->socket, buf, len);
2083     }
2084    
2085     int
2086     listening (player *pl, int new_value = -1)
2087     CODE:
2088     RETVAL = pl->listening;
2089     if (new_value >= 0)
2090     pl->listening = new_value;
2091     OUTPUT:
2092     RETVAL
2093    
2094 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2095 root 1.45 PROTOTYPE: $;$$$
2096 root 1.1 PPCODE:
2097 root 1.45 if (GIMME_V != G_VOID)
2098     {
2099     EXTEND (SP, 3);
2100     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2101     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2102     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2103     }
2104 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2105     if (x) sv_to (x, pl->bed_x);
2106     if (y) sv_to (y, pl->bed_y);
2107 root 1.1
2108     void
2109     list ()
2110     PPCODE:
2111     {
2112     player *pl;
2113     for (pl = first_player; pl; pl = pl->next)
2114     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2115     }
2116    
2117     bool
2118     peaceful (player *pl, bool new_setting = 0)
2119     PROTOTYPE: $;$
2120     CODE:
2121     RETVAL = pl->peaceful;
2122     if (items > 1)
2123     pl->peaceful = new_setting;
2124     OUTPUT:
2125     RETVAL
2126    
2127     living *
2128     orig_stats (player *pl)
2129     CODE:
2130     RETVAL = &pl->orig_stats;
2131     OUTPUT: RETVAL
2132    
2133     living *
2134     last_stats (player *pl)
2135     CODE:
2136     RETVAL = &pl->last_stats;
2137     OUTPUT: RETVAL
2138    
2139    
2140     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2141    
2142 root 1.61 maptile *first ()
2143 root 1.29 PROTOTYPE:
2144 elmex 1.26 CODE:
2145 root 1.29 RETVAL = first_map;
2146     OUTPUT: RETVAL
2147 elmex 1.26
2148 root 1.61 int invoke (maptile *map, int event, ...)
2149 root 1.18 CODE:
2150     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2151 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2152     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2153 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2154 root 1.25 OUTPUT: RETVAL
2155 root 1.18
2156 root 1.61 SV *registry (maptile *map)
2157 root 1.12 CODE:
2158     RETVAL = registry_of (map);
2159     OUTPUT:
2160     RETVAL
2161    
2162 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2163 root 1.1
2164 root 1.61 maptile *new (int width, int height)
2165 root 1.1 PROTOTYPE:
2166     CODE:
2167     {
2168 root 1.29 RETVAL = get_empty_map (width, height);
2169 root 1.1 }
2170     OUTPUT:
2171     RETVAL
2172    
2173 root 1.61 void delete_map (maptile *map)
2174 root 1.1
2175 root 1.61 void clean_tmp_map (maptile *map)
2176 root 1.1
2177 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2178 root 1.1
2179 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2180 root 1.1 CODE:
2181     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2182     OUTPUT:
2183     RETVAL
2184    
2185 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2186 root 1.1 CODE:
2187     if (dir >= 4)
2188     XSRETURN_UNDEF;
2189     RETVAL = map->tile_path [dir];
2190     OUTPUT:
2191     RETVAL
2192    
2193 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2194 root 1.29 PROTOTYPE: $;$
2195     ALIAS:
2196     find = 0
2197     get_map = 1
2198 root 1.1
2199 root 1.61 maptile *has_been_loaded (char *name)
2200 root 1.1 PROTOTYPE: $
2201    
2202 root 1.61 int in_memory (maptile *map)
2203 root 1.1 CODE:
2204     RETVAL = map->in_memory;
2205     OUTPUT:
2206     RETVAL
2207    
2208 root 1.29 void
2209 root 1.61 trigger (maptile *map, long connection, bool state = true)
2210 root 1.29 CODE:
2211     activate_connection (map, connection, state);
2212    
2213     void
2214 root 1.61 get_connection (maptile *map, long connection)
2215 root 1.29 PPCODE:
2216     oblinkpt *obp = get_connection_links (map, connection);
2217     if (obp)
2218     for (objectlink *ol = obp->link; ol; ol = ol->next)
2219     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2220    
2221 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2222 root 1.1
2223 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2224 root 1.1
2225 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2226 root 1.1 C_ARGS: str, map, nx, ny
2227    
2228     void
2229 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2230 root 1.1 PPCODE:
2231     {
2232 root 1.61 maptile *nmap = 0;
2233 root 1.1 I16 nx = 0, ny = 0;
2234 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2235 root 1.1
2236     EXTEND (SP, 4);
2237     PUSHs (sv_2mortal (newSViv (flags)));
2238    
2239     if (GIMME_V == G_ARRAY)
2240     {
2241     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2242     PUSHs (sv_2mortal (newSViv (nx)));
2243     PUSHs (sv_2mortal (newSViv (ny)));
2244     }
2245     }
2246    
2247     void
2248 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2249 root 1.1 PROTOTYPE: $$$
2250     PPCODE:
2251     {
2252     object *o;
2253 root 1.61 maptile *nmap = 0;
2254 root 1.1 I16 nx, ny;
2255    
2256 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2257 root 1.1
2258     if (nmap)
2259     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2260     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2261     }
2262    
2263     SV *
2264 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2265 root 1.1 PROTOTYPE: $$$
2266     ALIAS:
2267     top_at = 1
2268     flags_at = 2
2269     light_at = 3
2270     move_block_at = 4
2271     move_slow_at = 5
2272     move_on_at = 6
2273     move_off_at = 7
2274     INIT:
2275     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2276     CODE:
2277     switch (ix)
2278     {
2279     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2280     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2281     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2282     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2283     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2284     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2285     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2286     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2287     }
2288     OUTPUT:
2289     RETVAL
2290    
2291    
2292 root 1.19 MODULE = cf PACKAGE = cf::arch
2293 root 1.1
2294 elmex 1.36 archetype *find (const char *name)
2295     CODE:
2296 root 1.60 RETVAL = archetype::find (name);
2297 elmex 1.36 OUTPUT:
2298     RETVAL
2299    
2300 root 1.19 archetype *first()
2301 root 1.1 PROTOTYPE:
2302 root 1.19 CODE:
2303     RETVAL = first_archetype;
2304     OUTPUT: RETVAL
2305 root 1.1
2306 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2307 root 1.1
2308 root 1.19 MODULE = cf PACKAGE = cf::party
2309 root 1.1
2310 root 1.19 partylist *first ()
2311 root 1.1 PROTOTYPE:
2312 root 1.19 CODE:
2313     RETVAL = get_firstparty ();
2314     OUTPUT: RETVAL
2315 root 1.1
2316 root 1.19 partylist *next (partylist *party)
2317     CODE:
2318     RETVAL = party->next;
2319     OUTPUT: RETVAL
2320 root 1.1
2321 root 1.19 const char *name (partylist *party)
2322     CODE:
2323     RETVAL = party->partyname;
2324     OUTPUT: RETVAL
2325 root 1.1
2326 root 1.19 const char *password (partylist *party)
2327     CODE:
2328     RETVAL = party->passwd;
2329     OUTPUT: RETVAL
2330 root 1.1
2331 root 1.19 MODULE = cf PACKAGE = cf::region
2332 root 1.1
2333 root 1.19 region *first ()
2334 root 1.1 PROTOTYPE:
2335 root 1.19 CODE:
2336     RETVAL = first_region;
2337     OUTPUT: RETVAL
2338 root 1.1
2339 root 1.19 region *next (region *reg)
2340     CODE:
2341     RETVAL = reg->next;
2342     OUTPUT: RETVAL
2343 root 1.1
2344 root 1.19 const char *name (region *reg)
2345     CODE:
2346     RETVAL = reg->name;
2347     OUTPUT: RETVAL
2348 root 1.1
2349 root 1.19 region *parent (region *reg)
2350     CODE:
2351     RETVAL = reg->parent;
2352     OUTPUT: RETVAL
2353 root 1.1
2354 root 1.19 const char *longname (region *reg)
2355     CODE:
2356     RETVAL = reg->longname;
2357     OUTPUT: RETVAL
2358 root 1.1
2359 root 1.19 const char *msg (region *reg)
2360     CODE:
2361     RETVAL = reg->msg;
2362     OUTPUT: RETVAL
2363 root 1.1
2364 root 1.19 MODULE = cf PACKAGE = cf::living
2365 root 1.1
2366 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2367 root 1.1