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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.67
Committed: Wed Nov 8 00:52:56 2006 UTC (17 years, 6 months ago) by root
Branch: MAIN
Changes since 1.66: +12 -0 lines
Log Message:
allow priviledge override for banish, kick, arrest, reset, teleport and summon

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45 root 1.61 typedef object object_ornull;
46     typedef maptile maptile_ornull;
47 root 1.1
48     typedef double val64;
49     #define newSVval64 newSVnv
50     #define SvVAL64 SvNV
51    
52 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
53     static f_plug_api object_set_property = cfapi_object_set_property;
54     static f_plug_api object_insert = cfapi_object_insert;
55 root 1.1
56     static HV *obj_cache;
57     static PerlInterpreter *perl;
58    
59 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
60    
61 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
62    
63     static SV *
64 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
65 root 1.1 {
66     SV *sv;
67    
68     if (!ptr)
69     return &PL_sv_undef;
70    
71 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
72     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
73 root 1.1 }
74    
75 root 1.17 template<class attachable>
76 root 1.11 SV *
77 root 1.17 newSVattachable (attachable *obj, const char *klass)
78 root 1.11 {
79     if (!obj)
80     return &PL_sv_undef;
81    
82     if (!obj->self)
83     obj->self = newSVptr (obj, klass);
84    
85 root 1.32 return newSVsv (obj->self);
86 root 1.11 }
87    
88 root 1.1 static void
89     SVptr_cache_set (void *ptr, SV *sv)
90     {
91     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
92     }
93    
94     static SV *
95     SVptr_cache_get (void *ptr)
96     {
97     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
98    
99     return he ? *he : 0;
100     }
101    
102     static SV *
103     newSVptr_cached (void *ptr, const char *klass)
104     {
105     SV *sv;
106    
107     if (!ptr)
108     return &PL_sv_undef;
109    
110     sv = SVptr_cache_get (ptr);
111    
112     if (!sv)
113     {
114     HV *hv = newHV ();
115     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
116     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
117    
118     SVptr_cache_set (ptr, sv);
119     }
120    
121     return newSVsv (sv);
122     }
123    
124     static void
125     clearSVptr (SV *sv)
126     {
127     if (SvROK (sv))
128     sv = SvRV (sv);
129    
130     hv_clear ((HV *)sv);
131     sv_unmagic (sv, PERL_MAGIC_ext);
132     }
133    
134     static long
135     SvPTR (SV *sv, const char *klass)
136     {
137     if (!sv_derived_from (sv, klass))
138     croak ("object of type %s expected", klass);
139    
140     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
141    
142     if (!mg)
143     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
144    
145     return (long)mg->mg_ptr;
146     }
147    
148     static long
149     SvPTR_ornull (SV *sv, const char *klass)
150     {
151     if (SvOK (sv))
152     return SvPTR (sv, klass);
153     else
154     return 0;
155     }
156    
157 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
158     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
159     inline SV *to_sv (bool v) { return newSViv (v); }
160     inline SV *to_sv ( signed char v) { return newSViv (v); }
161     inline SV *to_sv (unsigned char v) { return newSViv (v); }
162     inline SV *to_sv ( signed short v) { return newSViv (v); }
163     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
164     inline SV *to_sv ( signed int v) { return newSViv (v); }
165     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
166     inline SV *to_sv ( signed long v) { return newSViv (v); }
167     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
168 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
169     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
170 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
171     inline SV *to_sv (double v) { return newSVnv (v); }
172     inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
173     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
174 root 1.61 inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
175 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
176 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
177     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
178     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
179    
180     inline SV *to_sv (object & v) { return to_sv (&v); }
181     inline SV *to_sv (living & v) { return to_sv (&v); }
182    
183     //TODO:
184     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
185     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
186    
187 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
188     inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed
189 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
190     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
191     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
192     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
193     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
194     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
195     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
196     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
197     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
198 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
199     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
200 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
201     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
202     inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
203     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
204 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
205 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
206 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
207     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
208     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
209    
210     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
211     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
212    
213 root 1.52 template<class T>
214     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
215    
216 root 1.45 template<int N>
217 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
218 root 1.45
219 root 1.1 static SV *
220 root 1.6 newSVdt_va (va_list &ap, data_type type)
221 root 1.1 {
222     SV *sv;
223    
224     switch (type)
225     {
226 root 1.10 case DT_INT:
227     sv = newSViv (va_arg (ap, int));
228     break;
229    
230     case DT_INT64:
231     sv = newSVval64 ((val64)va_arg (ap, sint64));
232     break;
233    
234 root 1.6 case DT_DOUBLE:
235 root 1.10 sv = newSVnv (va_arg (ap, double));
236 root 1.1 break;
237    
238 root 1.6 case DT_STRING:
239     {
240 root 1.10 char *str = (char *)va_arg (ap, const char *);
241 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
242     }
243 root 1.1 break;
244    
245 root 1.6 case DT_DATA:
246 root 1.1 {
247 root 1.10 char *str = (char *)va_arg (ap, const void *);
248 root 1.6 int len = va_arg (ap, int);
249     sv = str ? newSVpv (str, len) : &PL_sv_undef;
250 root 1.1 }
251     break;
252    
253 root 1.6 case DT_OBJECT:
254 root 1.45 sv = to_sv (va_arg (ap, object *));
255 root 1.1 break;
256    
257 root 1.6 case DT_MAP:
258 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
259 root 1.61 sv = to_sv (va_arg (ap, maptile *));
260 root 1.1 break;
261    
262 root 1.6 case DT_PLAYER:
263 root 1.45 sv = to_sv (va_arg (ap, player *));
264 root 1.1 break;
265    
266 root 1.6 case DT_ARCH:
267 root 1.45 sv = to_sv (va_arg (ap, archetype *));
268 root 1.1 break;
269    
270 root 1.6 case DT_PARTY:
271 root 1.45 sv = to_sv (va_arg (ap, partylist *));
272 root 1.1 break;
273    
274 root 1.6 case DT_REGION:
275 root 1.45 sv = to_sv (va_arg (ap, region *));
276 root 1.1 break;
277    
278     default:
279 root 1.6 assert (("unhandled type in newSVdt_va", 0));
280     }
281    
282     return sv;
283     }
284    
285     static SV *
286     newSVdt (data_type type, ...)
287     {
288     va_list ap;
289    
290     va_start (ap, type);
291     SV *sv = newSVdt_va (ap, type);
292     va_end (ap);
293    
294     return sv;
295     }
296    
297     static SV *
298     newSVcfapi (int type, ...)
299     {
300     SV *sv;
301    
302     va_list ap;
303     va_start (ap, type);
304    
305     switch (type)
306     {
307 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
308     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
309     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
310 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
311     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
312     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
313     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
314     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
315     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
316     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
317    
318     default:
319 root 1.1 assert (("unhandled type in newSVcfapi", 0));
320     }
321    
322 root 1.6 va_end (ap);
323 root 1.1
324     return sv;
325     }
326    
327 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
328    
329 root 1.12 SV *
330 root 1.17 registry_of (attachable_base *ext)
331 root 1.12 {
332 root 1.13 if (!ext->cb)
333     ext->cb = newAV ();
334 root 1.12
335 root 1.13 return newRV_inc ((SV *)ext->cb);
336 root 1.12 }
337    
338 root 1.17 void attachable_base::clear ()
339 root 1.11 {
340 root 1.21 if (self)
341     {
342 root 1.22 if (cb)
343 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
344 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
345 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
346 root 1.61 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
347 root 1.22
348     // disconnect Perl from C, to avoid crashes
349     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
350    
351     // clear the perl hash, might or might not be a good idea
352 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
353 root 1.22
354 root 1.21 SvREFCNT_dec (self);
355 root 1.22 self = 0;
356 root 1.21 }
357 root 1.12
358 root 1.21 if (cb)
359     {
360     SvREFCNT_dec (cb);
361     cb = 0;
362     }
363 root 1.12
364 root 1.40 attach = 0;
365 root 1.11 }
366    
367 root 1.17 void attachable_base::optimise ()
368 root 1.11 {
369 root 1.13 if (!self)
370     return;
371 root 1.11
372 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
373    
374     if (SvREFCNT ((SV *)self) == 1
375     && SvREFCNT ((SV *)hv) == 1
376     && !HvKEYS (hv))
377     {
378     SvREFCNT_dec ((SV *)self);
379     self = 0;
380     }
381     }
382    
383 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
384 root 1.13 {
385     dSP;
386     ENTER;
387     SAVETMPS;
388     PUSHMARK (SP);
389     EXTEND (SP, 2);
390 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
391 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
392 root 1.23
393     attach = 0;
394    
395 root 1.13 PUTBACK;
396     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
397     FREETMPS;
398     LEAVE;
399 root 1.16
400 root 1.23 switch (type)
401     {
402     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
403     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
404     }
405 root 1.13 }
406    
407     /////////////////////////////////////////////////////////////////////////////
408    
409 root 1.18 void reattach (data_type type, void *obj)
410     {
411 root 1.22 //TODO only do this when the object has _attachment's
412    
413 root 1.18 dSP;
414     ENTER;
415     SAVETMPS;
416     PUSHMARK (SP);
417     XPUSHs (sv_2mortal (newSVdt (type, obj)));
418     PUTBACK;
419     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
420     FREETMPS;
421     LEAVE;
422    
423     switch (type)
424     {
425     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
426     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
427     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
428     }
429     }
430    
431     template<class subclass>
432     void reattach (attachable<subclass> *obj)
433     {
434     obj->optimise ();
435    
436     if (obj->self)
437 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
438 root 1.18 }
439    
440 root 1.35 #include "kw_hash.h"
441    
442 root 1.34 object_freezer::object_freezer ()
443 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
444 root 1.13 {
445 root 1.32 av = newAV ();
446 root 1.11 }
447    
448 root 1.13 object_freezer::~object_freezer ()
449 root 1.11 {
450 root 1.34 SvREFCNT_dec (av);
451 root 1.13 }
452    
453 root 1.20 void object_freezer::put (attachable_base *ext)
454 root 1.13 {
455     ext->optimise ();
456 root 1.12
457 root 1.13 if (ext->self)
458 root 1.18 {
459     int idx = AvFILLp ((AV *)av) + 1;
460 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
461    
462 root 1.37 add ((void *)"oid ", 4);
463     add ((sint32)idx);
464     add ('\n');
465 root 1.18 }
466 root 1.11 }
467    
468 root 1.34 bool object_freezer::save (const char *filename)
469     {
470     dSP;
471     ENTER;
472     SAVETMPS;
473     PUSHMARK (SP);
474     EXTEND (SP, 3);
475     PUSHs (sv_2mortal (newSVpv (filename, 0)));
476 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
477 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
478     PUTBACK;
479     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
480     FREETMPS;
481     LEAVE;
482     }
483    
484 root 1.65 char *object_freezer::as_string ()
485     {
486     dSP;
487     ENTER;
488     SAVETMPS;
489     PUSHMARK (SP);
490     EXTEND (SP, 3);
491     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
492     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
493     PUTBACK;
494    
495     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
496     ? strdup (SvPVbyte_nolen (POPs))
497     : strdup ("[fatal error]");
498    
499     FREETMPS;
500     LEAVE;
501    
502     return res;
503     }
504    
505 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
506     {
507     va_list ap;
508    
509     va_start (ap, format);
510 root 1.37
511     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
512    
513     if (len >= 0)
514     freezer.alloc (len);
515    
516 root 1.32 va_end (ap);
517     }
518    
519     int fputs (const char *s, object_freezer &freezer)
520     {
521 root 1.37 freezer.add (s);
522 root 1.32 }
523    
524 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
525    
526 root 1.28 object_thawer::object_thawer (const char *filename)
527 root 1.11 {
528 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
529 root 1.13
530 root 1.41 av = 0;
531     text = 0;
532 root 1.42 line = 0;
533 root 1.13
534 root 1.41 if (filename)
535 root 1.13 {
536 root 1.28 dSP;
537     ENTER;
538     SAVETMPS;
539     PUSHMARK (SP);
540     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
541     PUTBACK;
542    
543 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
544 root 1.28 {
545     SPAGAIN;
546 root 1.41
547     // second value - perl objects
548     {
549     SV *sv = POPs;
550     if (SvROK (sv))
551     av = (AV *)SvREFCNT_inc (SvRV (sv));
552     }
553    
554     // first value - text part, pad with 3 zeroes
555     {
556     SV *sv = POPs;
557     STRLEN len;
558     char *sv_ = SvPVbyte (sv, len);
559     text = newSV (len + sizeof (eof));
560     SvCUR_set (text, len);
561     memcpy (SvPVX (text), sv_, len);
562     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
563 root 1.42
564     line = SvPVX (text);
565 root 1.41 }
566 root 1.28 }
567    
568 root 1.41 PUTBACK;
569 root 1.28 FREETMPS;
570     LEAVE;
571 root 1.13 }
572 root 1.11 }
573    
574 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
575     {
576     av = perlav;
577     text = newSVpv (data, 0);
578     sv_catpv (text, thawer_eof);
579     line = SvPVbyte_nolen (text);
580     }
581    
582 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
583 root 1.13 {
584 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
585 root 1.13 return;
586    
587     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
588     ext->clear ();
589    
590 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
591 root 1.13
592 root 1.18 if (!svp || !SvROK (*svp))
593     {
594     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
595     return;
596     }
597 root 1.13
598 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
599 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
600 root 1.13
601 root 1.18 reattach (type, obj);
602 root 1.13 }
603    
604     object_thawer::~object_thawer ()
605     {
606 root 1.41 if (text) SvREFCNT_dec (text);
607     if (av) SvREFCNT_dec (av);
608     }
609    
610     char *fgets (char *s, int n, object_thawer &thawer)
611     {
612     char *p = thawer.line;
613     char *q = s;
614    
615 root 1.42 if (!p)
616     return 0;
617    
618 root 1.41 while (--n)
619     {
620     if (!*p)
621     break;
622    
623     *q++ = *p;
624    
625     if (*p++ == '\n')
626     break;
627     }
628    
629     *q = 0;
630     thawer.line = p;
631    
632     return s == q ? 0 : s;
633 root 1.13 }
634    
635 root 1.41 keyword object_thawer::get_kv ()
636 root 1.34 {
637 root 1.42 if (!line)
638     return KW_EOF;
639    
640 root 1.34 for (;;)
641     {
642 root 1.41 char *p = line;
643 root 1.34
644 root 1.41 if (!*p)
645     return KW_EOF;
646 root 1.34
647 root 1.41 // parse keyword
648 root 1.34 while (*p > ' ')
649     p++;
650    
651 root 1.41 int klen = p - line;
652 root 1.34
653 root 1.41 if (*p++ != '\n')
654     {
655     // parse value
656 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
657 root 1.41 ++p;
658 root 1.34
659 root 1.41 last_value = p;
660 root 1.34
661 root 1.41 while (*p != '\n')
662 root 1.34 p++;
663    
664 root 1.41 *p++ = 0;
665     }
666     else
667     last_value = 0;
668    
669     line [klen] = 0;
670     keyword_idx *kw = kw_lex::match (line, klen);
671 root 1.34
672 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
673    
674     if (kw)
675     {
676     line = p;
677     return kw->index;
678     }
679     else if (!*line || *line == '#')
680     {
681     // empty/comment line
682     line = p;
683 root 1.34 }
684     else
685 root 1.41 return KW_ERROR;
686 root 1.34 }
687     }
688    
689 root 1.41 void object_thawer::get (shstr &sh) const
690     {
691     if (last_value)
692     sh = last_value;
693     else
694     {
695     sh = "<value missing>";
696     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
697     }
698     }
699    
700     void object_thawer::get_ml (keyword kend, shstr &sh)
701     {
702     char kw[128];
703    
704 root 1.43 int klen = keyword_len [kend];
705    
706 root 1.41 kw [0] = '\n';
707 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
708     kw [klen + 1] = '\n';
709     kw [klen + 2] = 0;
710 root 1.41
711 root 1.43 // first test for completely empty msg... "endXXX\n"
712     if (!strncmp (line, kw + 1, klen + 1))
713 root 1.41 {
714     sh = 0;
715 root 1.43
716     line += klen + 1;
717    
718 root 1.41 return;
719     }
720 root 1.43 else
721     {
722     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
723 root 1.41
724 root 1.43 char *end = strstr (line, kw);
725 root 1.41
726 root 1.43 if (!end)
727     {
728     sh = 0;
729     return;
730     }
731    
732     *end = 0;
733     sh = line;
734 root 1.41
735 root 1.43 line = end + keyword_len [kend] + 1;
736    
737     while (*line++ != '\n')
738     ;
739     }
740 root 1.41 }
741    
742     sint32 object_thawer::get_sint32 () const
743     {
744     char *p = last_value;
745    
746     if (!p)
747     return 0;
748    
749     sint32 val = 0;
750     bool negate;
751    
752     if (*p == '-')
753     {
754     negate = true;
755     ++p;
756     }
757     else
758     negate = false;
759    
760     do
761     {
762     val *= 10;
763     val += *p++ - '0';
764     }
765     while (*p);
766    
767     return negate ? -val : val;
768     }
769    
770     sint64 object_thawer::get_sint64 () const
771     {
772     return last_value ? atoll (last_value) : 0;
773     }
774    
775     double object_thawer::get_double () const
776     {
777     return last_value ? atof (last_value) : 0;
778     }
779    
780 root 1.1 /////////////////////////////////////////////////////////////////////////////
781    
782     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
783     {
784     return 0;
785     }
786    
787     static CommArray_s rtn_cmd;
788    
789     static int
790     runPluginCommand (object *obj, char *params)
791     {
792     dSP;
793    
794     ENTER;
795     SAVETMPS;
796    
797     PUSHMARK (SP);
798    
799     EXTEND (SP, 3);
800     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
801     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
802    
803     if (params)
804     PUSHs (sv_2mortal (newSVpv (params, 0)));
805    
806     PUTBACK;
807     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
808     SPAGAIN;
809    
810     if (SvTRUE (ERRSV))
811     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
812    
813     int returnvalue = count > 0 ? POPi : -1;
814    
815     PUTBACK;
816     FREETMPS;
817     LEAVE;
818    
819     return returnvalue;
820     }
821    
822     extern "C" void *cfperl_getPluginProperty (int *type, ...)
823     {
824     va_list args;
825     char *propname;
826     int i;
827     va_start (args, type);
828     propname = va_arg (args, char *);
829     //printf ("Property name: %s\n", propname);
830    
831     if (!strcmp (propname, "command?"))
832     {
833     if (!perl)
834     return NULL;
835    
836     const char *cmdname = va_arg (args, const char *);
837     HV *hv = get_hv ("cf::COMMAND", 1);
838     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
839    
840     va_end (args);
841    
842     if (svp)
843     {
844     // this is totaly broken, should stash it into %COMMAND
845     rtn_cmd.name = cmdname;
846     rtn_cmd.time = SvNV (*svp);
847     rtn_cmd.func = runPluginCommand;
848    
849     return &rtn_cmd;
850     }
851     }
852     else if (!strcmp (propname, "Identification"))
853     {
854     va_end (args);
855     return (void*) PLUGIN_NAME;
856     }
857     else if (!strcmp (propname, "FullName"))
858     {
859     va_end (args);
860     return (void*) PLUGIN_VERSION;
861     }
862     else
863     va_end (args);
864    
865     return NULL;
866     }
867    
868     extern "C" int cfperl_postInitPlugin ()
869     {
870     int hooktype = 1;
871     int rtype = 0;
872    
873     cf_init_plugin (gethook);
874    
875     return 0;
876     }
877    
878     extern "C" int cfperl_closePlugin ()
879     {
880     return 0;
881     }
882    
883 root 1.7 void
884     cfperl_init ()
885     {
886 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
887     perl = perl_alloc ();
888     perl_construct (perl);
889    
890     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
891    
892 root 1.7 char *argv[] = {
893     "",
894     "-e"
895 root 1.32 "cf->bootstrap;"
896     "unshift @INC, cf::datadir ();"
897 root 1.41 "require cf;"
898 root 1.7 };
899    
900     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
901     {
902     printf ("unable to initialize perl-interpreter, aborting.\n");
903     exit (EXIT_FAILURE);
904     }
905 root 1.8
906     obj_cache = newHV ();
907 root 1.7 }
908    
909 root 1.5 void cfperl_main ()
910 root 1.2 {
911     dSP;
912    
913     PUSHMARK (SP);
914     PUTBACK;
915 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
916     }
917    
918 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
919     # define def(type,name) KLASS_ ## type,
920     # include "eventinc.h"
921     # undef def
922     };
923    
924 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
925    
926 root 1.8 static void
927     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
928     {
929     // event must be in array
930     if (event >= 0 && event <= AvFILLp (registry))
931     {
932     SV *cbs_ = AvARRAY (registry)[event];
933    
934     // element must be list of callback entries
935     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936     {
937     AV *cbs = (AV *)SvRV (cbs_);
938    
939     // no callback entries, no callbacks to call
940     if (AvFILLp (cbs) >= 0)
941     {
942     if (!callbacks)
943     {
944     callbacks = newAV ();
945     av_extend (callbacks, 16);
946     }
947    
948     // never use SvREFCNT_inc to copy values, but its ok here :)
949     for (int i = 0; i <= AvFILLp (cbs); ++i)
950     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
951     }
952     }
953     }
954     }
955    
956     bool cfperl_invoke (event_type event, ...)
957 root 1.6 {
958 root 1.8 data_type dt;
959 root 1.6 va_list ap;
960    
961 root 1.8 va_start (ap, event);
962    
963     AV *callbacks = 0;
964    
965     object *op;
966     player *pl;
967 root 1.61 maptile *map;
968 root 1.8
969     // callback call ordering is:
970     // 1. per-object callback (NYI)
971     // 2. per-class object
972     // 2a. per-type callback
973     // 4. global callbacks
974    
975     gather_callbacks (callbacks, cb_global, event);
976    
977 root 1.18 switch (KLASS_OF (event))
978 root 1.8 {
979     case KLASS_GLOBAL:
980     break;
981    
982     case KLASS_OBJECT:
983     dt = (data_type) va_arg (ap, int);
984     assert (("first argument must be of type object", dt == DT_OBJECT));
985 root 1.12 op = va_arg (ap, object *);
986 root 1.8
987 root 1.12 if (op->cb)
988 root 1.32 gather_callbacks (callbacks, op->cb, event);
989 root 1.8
990 root 1.14 if (op->type)
991     {
992     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
993     {
994     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
995    
996     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
997     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
998     }
999 root 1.8
1000 root 1.14 if (op->type <= AvFILLp (cb_type))
1001     {
1002     SV *registry = AvARRAY (cb_type)[op->type];
1003 root 1.8
1004 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1005     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1006     }
1007 root 1.8 }
1008    
1009 root 1.14 gather_callbacks (callbacks, cb_object, event);
1010    
1011 root 1.8 break;
1012    
1013     case KLASS_PLAYER:
1014     dt = (data_type) va_arg (ap, int);
1015     assert (("first argument must be of type player", dt == DT_PLAYER));
1016 root 1.12 pl = va_arg (ap, player *);
1017    
1018 root 1.13 if (pl->cb)
1019 root 1.32 gather_callbacks (callbacks, pl->cb, event);
1020 root 1.8
1021     gather_callbacks (callbacks, cb_player, event);
1022     break;
1023    
1024     case KLASS_MAP:
1025     dt = (data_type) va_arg (ap, int);
1026     assert (("first argument must be of type object", dt == DT_MAP));
1027 root 1.61 map = va_arg (ap, maptile *);
1028 root 1.12
1029 root 1.13 if (map->cb)
1030 root 1.32 gather_callbacks (callbacks, map->cb, event);
1031 root 1.8
1032     gather_callbacks (callbacks, cb_map, event);
1033     break;
1034    
1035     default:
1036     assert (("unsupported event klass in cfperl_invoke", 0));
1037     }
1038    
1039     // short-circuit processing if no callbacks found/defined
1040     if (!callbacks)
1041     return 0;
1042    
1043     dSP;
1044 root 1.6 ENTER;
1045     SAVETMPS;
1046    
1047     PUSHMARK (SP);
1048 root 1.8 EXTEND (SP, 3);
1049 root 1.6
1050 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1051     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1052    
1053 root 1.18 switch (KLASS_OF (event))
1054 root 1.8 {
1055     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1056     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1057     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1058     }
1059 root 1.7
1060 root 1.6 for (;;)
1061     {
1062 root 1.8 dt = (data_type) va_arg (ap, int);
1063 root 1.6
1064     if (dt == DT_END)
1065     break;
1066    
1067 root 1.12 if (dt == DT_AV)
1068     {
1069     AV *av = va_arg (ap, AV *);
1070    
1071     for (int i = 0; i <= av_len (av); ++i)
1072     XPUSHs (*av_fetch (av, i, 1));
1073     }
1074     else
1075     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1076 root 1.6 }
1077    
1078     va_end (ap);
1079    
1080     PUTBACK;
1081 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1082 root 1.2 SPAGAIN;
1083 root 1.6
1084     count = count > 0 ? POPi : 0;
1085    
1086     FREETMPS;
1087     LEAVE;
1088    
1089     return count;
1090 root 1.2 }
1091    
1092 root 1.12 SV *
1093     cfperl_result (int idx)
1094     {
1095     AV *av = get_av ("cfperl::invoke_results", 0);
1096     if (!av)
1097     return &PL_sv_undef;
1098    
1099     SV **sv = av_fetch (av, idx, 0);
1100     if (!sv)
1101     return &PL_sv_undef;
1102    
1103     return *sv;
1104     }
1105    
1106     int
1107     cfperl_result_INT (int idx)
1108     {
1109     return SvIV (cfperl_result (idx));
1110     }
1111    
1112 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1113    
1114     BOOT:
1115     {
1116     HV *stash = gv_stashpv ("cf", 1);
1117    
1118 root 1.63 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1119    
1120 root 1.1 static const struct {
1121     const char *name;
1122     IV iv;
1123     } *civ, const_iv[] = {
1124     # define const_iv(name) { # name, (IV)name },
1125     const_iv (llevError)
1126     const_iv (llevInfo)
1127     const_iv (llevDebug)
1128     const_iv (llevMonster)
1129    
1130 root 1.5 const_iv (MAX_TIME)
1131 root 1.1 const_iv (PLAYER)
1132     const_iv (TRANSPORT)
1133     const_iv (ROD)
1134     const_iv (TREASURE)
1135     const_iv (POTION)
1136     const_iv (FOOD)
1137     const_iv (POISON)
1138     const_iv (BOOK)
1139     const_iv (CLOCK)
1140     const_iv (LIGHTNING)
1141     const_iv (ARROW)
1142     const_iv (BOW)
1143     const_iv (WEAPON)
1144     const_iv (ARMOUR)
1145     const_iv (PEDESTAL)
1146     const_iv (ALTAR)
1147     const_iv (LOCKED_DOOR)
1148     const_iv (SPECIAL_KEY)
1149     const_iv (MAP)
1150     const_iv (DOOR)
1151     const_iv (KEY)
1152     const_iv (TIMED_GATE)
1153     const_iv (TRIGGER)
1154     const_iv (GRIMREAPER)
1155     const_iv (MAGIC_EAR)
1156     const_iv (TRIGGER_BUTTON)
1157     const_iv (TRIGGER_ALTAR)
1158     const_iv (TRIGGER_PEDESTAL)
1159     const_iv (SHIELD)
1160     const_iv (HELMET)
1161     const_iv (HORN)
1162     const_iv (MONEY)
1163     const_iv (CLASS)
1164     const_iv (GRAVESTONE)
1165     const_iv (AMULET)
1166     const_iv (PLAYERMOVER)
1167     const_iv (TELEPORTER)
1168     const_iv (CREATOR)
1169     const_iv (SKILL)
1170     const_iv (EXPERIENCE)
1171     const_iv (EARTHWALL)
1172     const_iv (GOLEM)
1173     const_iv (THROWN_OBJ)
1174     const_iv (BLINDNESS)
1175     const_iv (GOD)
1176     const_iv (DETECTOR)
1177     const_iv (TRIGGER_MARKER)
1178     const_iv (DEAD_OBJECT)
1179     const_iv (DRINK)
1180     const_iv (MARKER)
1181     const_iv (HOLY_ALTAR)
1182     const_iv (PLAYER_CHANGER)
1183     const_iv (BATTLEGROUND)
1184     const_iv (PEACEMAKER)
1185     const_iv (GEM)
1186     const_iv (FIREWALL)
1187     const_iv (ANVIL)
1188     const_iv (CHECK_INV)
1189     const_iv (MOOD_FLOOR)
1190     const_iv (EXIT)
1191     const_iv (ENCOUNTER)
1192     const_iv (SHOP_FLOOR)
1193     const_iv (SHOP_MAT)
1194     const_iv (RING)
1195     const_iv (FLOOR)
1196     const_iv (FLESH)
1197     const_iv (INORGANIC)
1198     const_iv (SKILL_TOOL)
1199     const_iv (LIGHTER)
1200     const_iv (TRAP_PART)
1201     const_iv (WALL)
1202     const_iv (LIGHT_SOURCE)
1203     const_iv (MISC_OBJECT)
1204     const_iv (MONSTER)
1205     const_iv (SPAWN_GENERATOR)
1206     const_iv (LAMP)
1207     const_iv (DUPLICATOR)
1208     const_iv (TOOL)
1209     const_iv (SPELLBOOK)
1210     const_iv (BUILDFAC)
1211     const_iv (CLOAK)
1212     const_iv (SPINNER)
1213     const_iv (GATE)
1214     const_iv (BUTTON)
1215     const_iv (CF_HANDLE)
1216     const_iv (HOLE)
1217     const_iv (TRAPDOOR)
1218     const_iv (SIGN)
1219     const_iv (BOOTS)
1220     const_iv (GLOVES)
1221     const_iv (SPELL)
1222     const_iv (SPELL_EFFECT)
1223     const_iv (CONVERTER)
1224     const_iv (BRACERS)
1225     const_iv (POISONING)
1226     const_iv (SAVEBED)
1227     const_iv (POISONCLOUD)
1228     const_iv (FIREHOLES)
1229     const_iv (WAND)
1230     const_iv (SCROLL)
1231     const_iv (DIRECTOR)
1232     const_iv (GIRDLE)
1233     const_iv (FORCE)
1234     const_iv (POTION_EFFECT)
1235     const_iv (EVENT_CONNECTOR)
1236     const_iv (CLOSE_CON)
1237     const_iv (CONTAINER)
1238     const_iv (ARMOUR_IMPROVER)
1239     const_iv (WEAPON_IMPROVER)
1240     const_iv (SKILLSCROLL)
1241     const_iv (DEEP_SWAMP)
1242     const_iv (IDENTIFY_ALTAR)
1243     const_iv (MENU)
1244     const_iv (RUNE)
1245     const_iv (TRAP)
1246     const_iv (POWER_CRYSTAL)
1247     const_iv (CORPSE)
1248     const_iv (DISEASE)
1249     const_iv (SYMPTOM)
1250     const_iv (BUILDER)
1251     const_iv (MATERIAL)
1252     const_iv (ITEM_TRANSFORMER)
1253     const_iv (QUEST)
1254    
1255 root 1.14 const_iv (NUM_SUBTYPES)
1256    
1257 root 1.1 const_iv (ST_BD_BUILD)
1258     const_iv (ST_BD_REMOVE)
1259    
1260     const_iv (ST_MAT_FLOOR)
1261     const_iv (ST_MAT_WALL)
1262     const_iv (ST_MAT_ITEM)
1263    
1264     const_iv (AT_PHYSICAL)
1265     const_iv (AT_MAGIC)
1266     const_iv (AT_FIRE)
1267     const_iv (AT_ELECTRICITY)
1268     const_iv (AT_COLD)
1269     const_iv (AT_CONFUSION)
1270     const_iv (AT_ACID)
1271     const_iv (AT_DRAIN)
1272     const_iv (AT_WEAPONMAGIC)
1273     const_iv (AT_GHOSTHIT)
1274     const_iv (AT_POISON)
1275     const_iv (AT_SLOW)
1276     const_iv (AT_PARALYZE)
1277     const_iv (AT_TURN_UNDEAD)
1278     const_iv (AT_FEAR)
1279     const_iv (AT_CANCELLATION)
1280     const_iv (AT_DEPLETE)
1281     const_iv (AT_DEATH)
1282     const_iv (AT_CHAOS)
1283     const_iv (AT_COUNTERSPELL)
1284     const_iv (AT_GODPOWER)
1285     const_iv (AT_HOLYWORD)
1286     const_iv (AT_BLIND)
1287     const_iv (AT_INTERNAL)
1288     const_iv (AT_LIFE_STEALING)
1289     const_iv (AT_DISEASE)
1290    
1291     const_iv (WEAP_HIT)
1292     const_iv (WEAP_SLASH)
1293     const_iv (WEAP_PIERCE)
1294     const_iv (WEAP_CLEAVE)
1295     const_iv (WEAP_SLICE)
1296     const_iv (WEAP_STAB)
1297     const_iv (WEAP_WHIP)
1298     const_iv (WEAP_CRUSH)
1299     const_iv (WEAP_BLUD)
1300    
1301     const_iv (FLAG_ALIVE)
1302     const_iv (FLAG_WIZ)
1303     const_iv (FLAG_REMOVED)
1304     const_iv (FLAG_FREED)
1305     const_iv (FLAG_WAS_WIZ)
1306     const_iv (FLAG_APPLIED)
1307     const_iv (FLAG_UNPAID)
1308     const_iv (FLAG_USE_SHIELD)
1309     const_iv (FLAG_NO_PICK)
1310     const_iv (FLAG_ANIMATE)
1311     const_iv (FLAG_MONSTER)
1312     const_iv (FLAG_FRIENDLY)
1313     const_iv (FLAG_GENERATOR)
1314     const_iv (FLAG_IS_THROWN)
1315     const_iv (FLAG_AUTO_APPLY)
1316     const_iv (FLAG_TREASURE)
1317     const_iv (FLAG_PLAYER_SOLD)
1318     const_iv (FLAG_SEE_INVISIBLE)
1319     const_iv (FLAG_CAN_ROLL)
1320     const_iv (FLAG_OVERLAY_FLOOR)
1321     const_iv (FLAG_IS_TURNABLE)
1322     const_iv (FLAG_IS_USED_UP)
1323     const_iv (FLAG_IDENTIFIED)
1324     const_iv (FLAG_REFLECTING)
1325     const_iv (FLAG_CHANGING)
1326     const_iv (FLAG_SPLITTING)
1327     const_iv (FLAG_HITBACK)
1328     const_iv (FLAG_STARTEQUIP)
1329     const_iv (FLAG_BLOCKSVIEW)
1330     const_iv (FLAG_UNDEAD)
1331     const_iv (FLAG_SCARED)
1332     const_iv (FLAG_UNAGGRESSIVE)
1333     const_iv (FLAG_REFL_MISSILE)
1334     const_iv (FLAG_REFL_SPELL)
1335     const_iv (FLAG_NO_MAGIC)
1336     const_iv (FLAG_NO_FIX_PLAYER)
1337     const_iv (FLAG_IS_LIGHTABLE)
1338     const_iv (FLAG_TEAR_DOWN)
1339     const_iv (FLAG_RUN_AWAY)
1340     const_iv (FLAG_PICK_UP)
1341     const_iv (FLAG_UNIQUE)
1342     const_iv (FLAG_NO_DROP)
1343     const_iv (FLAG_WIZCAST)
1344     const_iv (FLAG_CAST_SPELL)
1345     const_iv (FLAG_USE_SCROLL)
1346     const_iv (FLAG_USE_RANGE)
1347     const_iv (FLAG_USE_BOW)
1348     const_iv (FLAG_USE_ARMOUR)
1349     const_iv (FLAG_USE_WEAPON)
1350     const_iv (FLAG_USE_RING)
1351     const_iv (FLAG_READY_RANGE)
1352     const_iv (FLAG_READY_BOW)
1353     const_iv (FLAG_XRAYS)
1354     const_iv (FLAG_NO_APPLY)
1355     const_iv (FLAG_IS_FLOOR)
1356     const_iv (FLAG_LIFESAVE)
1357     const_iv (FLAG_NO_STRENGTH)
1358     const_iv (FLAG_SLEEP)
1359     const_iv (FLAG_STAND_STILL)
1360     const_iv (FLAG_RANDOM_MOVE)
1361     const_iv (FLAG_ONLY_ATTACK)
1362     const_iv (FLAG_CONFUSED)
1363     const_iv (FLAG_STEALTH)
1364     const_iv (FLAG_WIZPASS)
1365     const_iv (FLAG_IS_LINKED)
1366     const_iv (FLAG_CURSED)
1367     const_iv (FLAG_DAMNED)
1368     const_iv (FLAG_SEE_ANYWHERE)
1369     const_iv (FLAG_KNOWN_MAGICAL)
1370     const_iv (FLAG_KNOWN_CURSED)
1371     const_iv (FLAG_CAN_USE_SKILL)
1372     const_iv (FLAG_BEEN_APPLIED)
1373     const_iv (FLAG_READY_SCROLL)
1374     const_iv (FLAG_USE_ROD)
1375     const_iv (FLAG_USE_HORN)
1376     const_iv (FLAG_MAKE_INVIS)
1377     const_iv (FLAG_INV_LOCKED)
1378     const_iv (FLAG_IS_WOODED)
1379     const_iv (FLAG_IS_HILLY)
1380     const_iv (FLAG_READY_SKILL)
1381     const_iv (FLAG_READY_WEAPON)
1382     const_iv (FLAG_NO_SKILL_IDENT)
1383     const_iv (FLAG_BLIND)
1384     const_iv (FLAG_SEE_IN_DARK)
1385     const_iv (FLAG_IS_CAULDRON)
1386     const_iv (FLAG_NO_STEAL)
1387     const_iv (FLAG_ONE_HIT)
1388     const_iv (FLAG_CLIENT_SENT)
1389     const_iv (FLAG_BERSERK)
1390     const_iv (FLAG_NEUTRAL)
1391     const_iv (FLAG_NO_ATTACK)
1392     const_iv (FLAG_NO_DAMAGE)
1393     const_iv (FLAG_OBJ_ORIGINAL)
1394     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1395     const_iv (FLAG_ACTIVATE_ON_PUSH)
1396     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1397     const_iv (FLAG_IS_WATER)
1398     const_iv (FLAG_CONTENT_ON_GEN)
1399     const_iv (FLAG_IS_A_TEMPLATE)
1400     const_iv (FLAG_IS_BUILDABLE)
1401     const_iv (FLAG_AFK)
1402    
1403     const_iv (NDI_BLACK)
1404     const_iv (NDI_WHITE)
1405     const_iv (NDI_NAVY)
1406     const_iv (NDI_RED)
1407     const_iv (NDI_ORANGE)
1408     const_iv (NDI_BLUE)
1409     const_iv (NDI_DK_ORANGE)
1410     const_iv (NDI_GREEN)
1411     const_iv (NDI_LT_GREEN)
1412     const_iv (NDI_GREY)
1413     const_iv (NDI_BROWN)
1414     const_iv (NDI_GOLD)
1415     const_iv (NDI_TAN)
1416     const_iv (NDI_MAX_COLOR)
1417     const_iv (NDI_COLOR_MASK)
1418     const_iv (NDI_UNIQUE)
1419     const_iv (NDI_ALL)
1420    
1421 root 1.58 const_iv (UPD_LOCATION)
1422     const_iv (UPD_FLAGS)
1423     const_iv (UPD_WEIGHT)
1424     const_iv (UPD_FACE)
1425     const_iv (UPD_NAME)
1426     const_iv (UPD_ANIM)
1427     const_iv (UPD_ANIMSPEED)
1428     const_iv (UPD_NROF)
1429    
1430     const_iv (UPD_SP_MANA)
1431     const_iv (UPD_SP_GRACE)
1432     const_iv (UPD_SP_DAMAGE)
1433    
1434 root 1.1 const_iv (F_APPLIED)
1435     const_iv (F_LOCATION)
1436     const_iv (F_UNPAID)
1437     const_iv (F_MAGIC)
1438     const_iv (F_CURSED)
1439     const_iv (F_DAMNED)
1440     const_iv (F_OPEN)
1441     const_iv (F_NOPICK)
1442     const_iv (F_LOCKED)
1443    
1444     const_iv (F_BUY)
1445     const_iv (F_SHOP)
1446     const_iv (F_SELL)
1447    
1448     const_iv (P_BLOCKSVIEW)
1449     const_iv (P_NO_MAGIC)
1450     const_iv (P_IS_ALIVE)
1451     const_iv (P_NO_CLERIC)
1452     const_iv (P_NEED_UPDATE)
1453     const_iv (P_NO_ERROR)
1454     const_iv (P_OUT_OF_MAP)
1455     const_iv (P_NEW_MAP)
1456    
1457     const_iv (UP_OBJ_INSERT)
1458     const_iv (UP_OBJ_REMOVE)
1459     const_iv (UP_OBJ_CHANGE)
1460     const_iv (UP_OBJ_FACE)
1461    
1462     const_iv (INS_NO_MERGE)
1463     const_iv (INS_ABOVE_FLOOR_ONLY)
1464     const_iv (INS_NO_WALK_ON)
1465     const_iv (INS_ON_TOP)
1466     const_iv (INS_BELOW_ORIGINATOR)
1467     const_iv (INS_MAP_LOAD)
1468    
1469     const_iv (WILL_APPLY_HANDLE)
1470     const_iv (WILL_APPLY_TREASURE)
1471     const_iv (WILL_APPLY_EARTHWALL)
1472     const_iv (WILL_APPLY_DOOR)
1473     const_iv (WILL_APPLY_FOOD)
1474    
1475     const_iv (SAVE_MODE)
1476     const_iv (SAVE_DIR_MODE)
1477    
1478     const_iv (M_PAPER)
1479     const_iv (M_IRON)
1480     const_iv (M_GLASS)
1481     const_iv (M_LEATHER)
1482     const_iv (M_WOOD)
1483     const_iv (M_ORGANIC)
1484     const_iv (M_STONE)
1485     const_iv (M_CLOTH)
1486     const_iv (M_ADAMANT)
1487     const_iv (M_LIQUID)
1488     const_iv (M_SOFT_METAL)
1489     const_iv (M_BONE)
1490     const_iv (M_ICE)
1491     const_iv (M_SPECIAL)
1492    
1493     const_iv (SK_EXP_ADD_SKILL)
1494     const_iv (SK_EXP_TOTAL)
1495     const_iv (SK_EXP_NONE)
1496     const_iv (SK_SUBTRACT_SKILL_EXP)
1497 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1498 root 1.1
1499     const_iv (SK_LOCKPICKING)
1500     const_iv (SK_HIDING)
1501     const_iv (SK_SMITHERY)
1502     const_iv (SK_BOWYER)
1503     const_iv (SK_JEWELER)
1504     const_iv (SK_ALCHEMY)
1505     const_iv (SK_STEALING)
1506     const_iv (SK_LITERACY)
1507     const_iv (SK_BARGAINING)
1508     const_iv (SK_JUMPING)
1509     const_iv (SK_DET_MAGIC)
1510     const_iv (SK_ORATORY)
1511     const_iv (SK_SINGING)
1512     const_iv (SK_DET_CURSE)
1513     const_iv (SK_FIND_TRAPS)
1514     const_iv (SK_MEDITATION)
1515     const_iv (SK_PUNCHING)
1516     const_iv (SK_FLAME_TOUCH)
1517     const_iv (SK_KARATE)
1518     const_iv (SK_CLIMBING)
1519     const_iv (SK_WOODSMAN)
1520     const_iv (SK_INSCRIPTION)
1521     const_iv (SK_ONE_HANDED_WEAPON)
1522     const_iv (SK_MISSILE_WEAPON)
1523     const_iv (SK_THROWING)
1524     const_iv (SK_USE_MAGIC_ITEM)
1525     const_iv (SK_DISARM_TRAPS)
1526     const_iv (SK_SET_TRAP)
1527     const_iv (SK_THAUMATURGY)
1528     const_iv (SK_PRAYING)
1529     const_iv (SK_CLAWING)
1530     const_iv (SK_LEVITATION)
1531     const_iv (SK_SUMMONING)
1532     const_iv (SK_PYROMANCY)
1533     const_iv (SK_EVOCATION)
1534     const_iv (SK_SORCERY)
1535     const_iv (SK_TWO_HANDED_WEAPON)
1536     const_iv (SK_SPARK_TOUCH)
1537     const_iv (SK_SHIVER)
1538     const_iv (SK_ACID_SPLASH)
1539     const_iv (SK_POISON_NAIL)
1540    
1541     const_iv (SOUND_NEW_PLAYER)
1542     const_iv (SOUND_FIRE_ARROW)
1543     const_iv (SOUND_LEARN_SPELL)
1544     const_iv (SOUND_FUMBLE_SPELL)
1545     const_iv (SOUND_WAND_POOF)
1546     const_iv (SOUND_OPEN_DOOR)
1547     const_iv (SOUND_PUSH_PLAYER)
1548     const_iv (SOUND_PLAYER_HITS1)
1549     const_iv (SOUND_PLAYER_HITS2)
1550     const_iv (SOUND_PLAYER_HITS3)
1551     const_iv (SOUND_PLAYER_HITS4)
1552     const_iv (SOUND_PLAYER_IS_HIT1)
1553     const_iv (SOUND_PLAYER_IS_HIT2)
1554     const_iv (SOUND_PLAYER_IS_HIT3)
1555     const_iv (SOUND_PLAYER_KILLS)
1556     const_iv (SOUND_PET_IS_KILLED)
1557     const_iv (SOUND_PLAYER_DIES)
1558     const_iv (SOUND_OB_EVAPORATE)
1559     const_iv (SOUND_OB_EXPLODE)
1560     const_iv (SOUND_CLOCK)
1561     const_iv (SOUND_TURN_HANDLE)
1562     const_iv (SOUND_FALL_HOLE)
1563     const_iv (SOUND_DRINK_POISON)
1564     const_iv (SOUND_CAST_SPELL_0)
1565    
1566     const_iv (PREFER_LOW)
1567     const_iv (PREFER_HIGH)
1568    
1569     const_iv (ATNR_PHYSICAL)
1570     const_iv (ATNR_MAGIC)
1571     const_iv (ATNR_FIRE)
1572     const_iv (ATNR_ELECTRICITY)
1573     const_iv (ATNR_COLD)
1574     const_iv (ATNR_CONFUSION)
1575     const_iv (ATNR_ACID)
1576     const_iv (ATNR_DRAIN)
1577     const_iv (ATNR_WEAPONMAGIC)
1578     const_iv (ATNR_GHOSTHIT)
1579     const_iv (ATNR_POISON)
1580     const_iv (ATNR_SLOW)
1581     const_iv (ATNR_PARALYZE)
1582     const_iv (ATNR_TURN_UNDEAD)
1583     const_iv (ATNR_FEAR)
1584     const_iv (ATNR_CANCELLATION)
1585     const_iv (ATNR_DEPLETE)
1586     const_iv (ATNR_DEATH)
1587     const_iv (ATNR_CHAOS)
1588     const_iv (ATNR_COUNTERSPELL)
1589     const_iv (ATNR_GODPOWER)
1590     const_iv (ATNR_HOLYWORD)
1591     const_iv (ATNR_BLIND)
1592     const_iv (ATNR_INTERNAL)
1593     const_iv (ATNR_LIFE_STEALING)
1594     const_iv (ATNR_DISEASE)
1595    
1596     const_iv (MAP_FLUSH)
1597     const_iv (MAP_PLAYER_UNIQUE)
1598     const_iv (MAP_BLOCK)
1599     const_iv (MAP_STYLE)
1600     const_iv (MAP_OVERLAY)
1601    
1602     const_iv (MAP_IN_MEMORY)
1603     const_iv (MAP_SWAPPED)
1604     const_iv (MAP_LOADING)
1605     const_iv (MAP_SAVING)
1606 root 1.7
1607     const_iv (KLASS_GLOBAL)
1608     const_iv (KLASS_OBJECT)
1609     const_iv (KLASS_PLAYER)
1610     const_iv (KLASS_MAP)
1611 root 1.1 };
1612    
1613     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1614     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1615    
1616     static const struct {
1617     const char *name;
1618 root 1.14 int skip;
1619 root 1.7 IV klass;
1620 root 1.1 IV iv;
1621 root 1.6 } *eiv, event_iv[] = {
1622 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1623 root 1.6 # include "eventinc.h"
1624     # undef def
1625     };
1626    
1627     AV *av = get_av ("cf::EVENT", 1);
1628    
1629     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1630 root 1.7 {
1631     AV *event = newAV ();
1632 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1633 root 1.7 av_push (event, newSViv (eiv->klass));
1634     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1635 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1636 root 1.7 }
1637 root 1.6
1638 root 1.14 //I_EVENT_API (PACKAGE);
1639     }
1640    
1641 root 1.47 void _init_vars ()
1642 root 1.14 CODE:
1643     cb_global = get_av ("cf::CB_GLOBAL", 1);
1644     cb_object = get_av ("cf::CB_OBJECT", 1);
1645     cb_player = get_av ("cf::CB_PLAYER", 1);
1646     cb_type = get_av ("cf::CB_TYPE" , 1);
1647     cb_map = get_av ("cf::CB_MAP" , 1);
1648    
1649 root 1.47 void _global_reattach ()
1650 root 1.14 CODE:
1651     {
1652     // reattach to all attachable objects in the game.
1653     for (player *pl = first_player; pl; pl = pl->next)
1654     reattach (pl);
1655    
1656 root 1.61 for (maptile *map = first_map; map; map = map->next)
1657 root 1.14 reattach (map);
1658 root 1.8
1659 root 1.57 for (object *op = object::first; op; op = op->next)
1660 root 1.14 reattach (op);
1661 root 1.1 }
1662    
1663     NV floor (NV x)
1664    
1665     NV ceil (NV x)
1666    
1667 root 1.5 void server_tick ()
1668    
1669 root 1.1 void
1670     LOG (int level, char *msg)
1671     PROTOTYPE: $$
1672     C_ARGS: (LogLevel)level, "%s", msg
1673    
1674     char *path_combine (char *base, char *path)
1675     PROTOTYPE: $$
1676    
1677     char *path_combine_and_normalize (char *base, char *path)
1678     PROTOTYPE: $$
1679    
1680 root 1.19 const char *
1681     get_maps_directory (char *path)
1682 root 1.1 PROTOTYPE: $
1683     ALIAS: maps_directory = 0
1684 root 1.19 CODE:
1685     RETVAL = create_pathname (path);
1686     OUTPUT: RETVAL
1687 root 1.1
1688     void
1689     sub_generation_inc ()
1690     CODE:
1691     PL_sub_generation++;
1692    
1693     char *
1694     mapdir ()
1695     PROTOTYPE:
1696     ALIAS:
1697     mapdir = 0
1698     uniquedir = 1
1699     tmpdir = 2
1700     confdir = 3
1701     localdir = 4
1702     playerdir = 5
1703     datadir = 6
1704     CODE:
1705 root 1.19 switch (ix)
1706     {
1707     case 0: RETVAL = settings.mapdir ; break;
1708     case 1: RETVAL = settings.uniquedir; break;
1709     case 2: RETVAL = settings.tmpdir ; break;
1710     case 3: RETVAL = settings.confdir ; break;
1711     case 4: RETVAL = settings.localdir ; break;
1712     case 5: RETVAL = settings.playerdir; break;
1713     case 6: RETVAL = settings.datadir ; break;
1714     }
1715 root 1.1 OUTPUT: RETVAL
1716    
1717 root 1.56 void _exit (int status = 0)
1718    
1719     int cf_find_animation (char *text)
1720 root 1.1 PROTOTYPE: $
1721    
1722     int random_roll(int min, int max, object *op, int goodbad);
1723    
1724     const char *cost_string_from_value(uint64 cost, int approx = 0)
1725    
1726 root 1.18 int invoke (int event, ...)
1727 root 1.12 CODE:
1728 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1729 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1730     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1731 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1732     OUTPUT: RETVAL
1733 root 1.12
1734 root 1.1 int
1735     exp_to_level (val64 exp)
1736     CODE:
1737     {
1738     int i = 0;
1739    
1740     RETVAL = settings.max_level;
1741    
1742     for (i = 1; i <= settings.max_level; i++)
1743     {
1744     if (levels[i] > exp)
1745     {
1746     RETVAL = i - 1;
1747     break;
1748     }
1749     }
1750     }
1751     OUTPUT: RETVAL
1752    
1753     val64
1754     level_to_min_exp (int level)
1755     CODE:
1756     if (level > settings.max_level)
1757     RETVAL = levels[settings.max_level];
1758     else if (level < 1)
1759     RETVAL = 0;
1760     else
1761     RETVAL = levels[level];
1762     OUTPUT: RETVAL
1763    
1764     SV *
1765     resistance_to_string (int atnr)
1766     CODE:
1767     if (atnr >= 0 && atnr < NROFATTACKS)
1768     RETVAL = newSVpv (resist_plus[atnr], 0);
1769     else
1770     XSRETURN_UNDEF;
1771     OUTPUT: RETVAL
1772    
1773 root 1.27 int
1774     _valid (SV *obj)
1775     CODE:
1776     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1777     OUTPUT:
1778     RETVAL
1779    
1780 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1781    
1782 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1783    
1784 root 1.18 int invoke (object *op, int event, ...)
1785     CODE:
1786     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1787 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1788     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1789 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1790     OUTPUT: RETVAL
1791    
1792     SV *registry (object *op)
1793     CODE:
1794     RETVAL = registry_of (op);
1795     OUTPUT:
1796     RETVAL
1797    
1798 root 1.57 void mortals ()
1799 root 1.59 PPCODE:
1800 root 1.57 EXTEND (SP, object::mortals.size ());
1801     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1802     PUSHs (to_sv (*i));
1803    
1804     object *first ()
1805     CODE:
1806     RETVAL = object::first;
1807     OUTPUT: RETVAL
1808    
1809 root 1.1 # missing properties
1810    
1811 root 1.45 int flag (object *op, int flag, int value = 1)
1812     PROTOTYPE: $$;$
1813 root 1.1 CODE:
1814 root 1.45 RETVAL = QUERY_FLAG (op, flag);
1815     if (items >= 3)
1816     if (value)
1817     SET_FLAG (op, flag);
1818     else
1819     CLEAR_FLAG (op, flag);
1820     OUTPUT: RETVAL
1821 root 1.1
1822 root 1.54 object *head (object *op)
1823     PROTOTYPE: $
1824     CODE:
1825     RETVAL = op->head ? op->head : op;
1826     OUTPUT: RETVAL
1827    
1828     int is_head (object *op)
1829     PROTOTYPE: $
1830     CODE:
1831     RETVAL = !op->head;
1832     OUTPUT: RETVAL
1833    
1834 root 1.1 void
1835     inv (object *obj)
1836     PROTOTYPE: $
1837     PPCODE:
1838     {
1839     object *o;
1840     for (o = obj->inv; o; o = o->below)
1841     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1842     }
1843    
1844 root 1.58 object *find_best_object_match (object *op, const char *match)
1845    
1846     object *find_marked_object (object *op)
1847    
1848 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1849     ALIAS: resistance = 0
1850    
1851     int need_identify (const object *obj);
1852    
1853     int apply_shop_mat (object *shop_mat, object *op);
1854    
1855 root 1.27 int move (object *op, int dir, object *originator = op)
1856     CODE:
1857     RETVAL = move_ob (op, dir, originator);
1858     OUTPUT:
1859     RETVAL
1860 root 1.1
1861     void cf_object_apply (object *op, object *author, int flags = 0)
1862    
1863     void cf_object_apply_below (object *op)
1864    
1865     void cf_object_remove (object *op)
1866    
1867     void cf_object_free (object *op)
1868    
1869     object *cf_object_present_archname_inside (object *op, char *whatstr)
1870    
1871     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1872    
1873 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1874 root 1.1
1875     object *cf_object_clone (object *op, int clonetype = 0)
1876    
1877     int cf_object_pay_item (object *op, object *buyer)
1878    
1879     int cf_object_pay_amount (object *op, uint64 amount)
1880    
1881     void pay_player (object *op, uint64 amount)
1882    
1883     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1884    
1885     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1886    
1887     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1888    
1889     void cf_object_learn_spell (object *op, object *sp)
1890    
1891     void cf_object_forget_spell (object *op, object *sp)
1892    
1893     object *cf_object_check_for_spell (object *op, char *spellname)
1894    
1895     int cf_object_query_money (object *op)
1896     ALIAS: money = 0
1897    
1898     int cf_object_query_cost (object *op, object *who, int flags)
1899     ALIAS: cost = 0
1900    
1901     void cf_object_activate_rune (object *op , object *victim)
1902    
1903     int cf_object_check_trigger (object *op, object *cause)
1904    
1905     int cf_object_out_of_map (object *op, int x, int y)
1906    
1907     void cf_object_drop (object *op, object *author)
1908    
1909     void cf_object_take (object *op, object *author)
1910    
1911     object *cf_object_insert_object (object *op, object *container)
1912    
1913     object *cf_object_insert_in_ob (object *ob, object *where)
1914    
1915 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1916 root 1.1
1917     void cf_object_update (object *op, int flags)
1918    
1919     void cf_object_pickup (object *op, object *what)
1920    
1921     object *cf_create_object_by_name (const char *name)
1922    
1923     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1924    
1925     void player_lvl_adj (object *who, object *skill = 0)
1926    
1927     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1928    
1929     int calc_skill_exp (object *who, object *op, object *skill);
1930    
1931     void push_button (object *op);
1932    
1933     void use_trigger (object *op);
1934    
1935 root 1.61 void add_button_link (object *button, maptile *map, int connected);
1936 root 1.1
1937     void remove_button_link (object *op);
1938    
1939     void
1940     cf_object_set_resistance (object *op, int rtype, int val)
1941     CODE:
1942     if (rtype >= 0 && rtype < NROFATTACKS)
1943     op->resist[rtype] = val;
1944    
1945    
1946     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1947    
1948     void cf_fix_object (object *pl)
1949     ALIAS: fix = 0
1950    
1951     object *cf_insert_ob_in_ob (object *ob, object *where)
1952    
1953     # no clean way to get an object from an archetype - stupid idiotic
1954     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1955    
1956     object *new (const char *archetype = 0)
1957     PROTOTYPE: ;$
1958     CODE:
1959     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1960     OUTPUT:
1961     RETVAL
1962    
1963 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1964 root 1.1 PROTOTYPE: $$$$$$
1965     CODE:
1966     {
1967     int unused_type;
1968     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1969     }
1970    
1971     # syntatic sugar for easier use in event callbacks.
1972     const char *options (object *op)
1973     CODE:
1974     RETVAL = op->name;
1975     OUTPUT:
1976     RETVAL
1977    
1978     player *contr (object *op)
1979     CODE:
1980     RETVAL = op->contr;
1981     OUTPUT: RETVAL
1982    
1983     const char *get_ob_key_value (object *op, const char *key)
1984    
1985     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1986    
1987     object *get_nearest_player (object *ob)
1988     ALIAS: nearest_player = 0
1989     PREINIT:
1990     extern object *get_nearest_player (object *);
1991    
1992     void rangevector (object *ob, object *other, int flags = 0)
1993     PROTOTYPE: $$;$
1994     PPCODE:
1995     {
1996     rv_vector rv;
1997     get_rangevector (ob, other, &rv, flags);
1998     EXTEND (SP, 5);
1999     PUSHs (newSVuv (rv.distance));
2000     PUSHs (newSViv (rv.distance_x));
2001     PUSHs (newSViv (rv.distance_y));
2002     PUSHs (newSViv (rv.direction));
2003     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2004     }
2005    
2006     bool on_same_map_as (object *ob, object *other)
2007     CODE:
2008     RETVAL = on_same_map (ob, other);
2009     OUTPUT: RETVAL
2010    
2011 root 1.58 const char *
2012     base_name (object *op, int plural = op->nrof > 1)
2013 root 1.1 CODE:
2014 root 1.58 RETVAL = query_base_name (op, plural);
2015 root 1.1 OUTPUT: RETVAL
2016    
2017     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2018    
2019     player *player (object *op)
2020     CODE:
2021     RETVAL = op->contr;
2022     OUTPUT: RETVAL
2023    
2024     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2025    
2026     object *cf_player_send_inventory (object *op)
2027    
2028     char *cf_player_get_ip (object *op)
2029     ALIAS: ip = 0
2030    
2031     object *cf_player_get_marked_item (object *op)
2032     ALIAS: marked_item = 0
2033    
2034     void cf_player_set_marked_item (object *op, object *ob)
2035    
2036     partylist *cf_player_get_party (object *op)
2037     ALIAS: party = 0
2038    
2039     void cf_player_set_party (object *op, partylist *party)
2040    
2041     void kill_player (object *op)
2042    
2043 root 1.58 void esrv_update_item (object *op, int what, object *item)
2044     C_ARGS: what, op, item
2045    
2046 root 1.66 void clear_los (object *op)
2047    
2048 root 1.67 int command_reset (object *op, char *params)
2049    
2050     int command_teleport (object *op, char *params)
2051    
2052     int command_summon (object *op, char *params)
2053    
2054     int command_arrest (object *op, char *params)
2055    
2056     int command_kick (object *op, char *params)
2057    
2058     int command_banish (object *op, char *params)
2059    
2060 root 1.66
2061 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2062 root 1.1
2063 root 1.62 INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h |
2064    
2065     char *
2066     client (player *pl)
2067     CODE:
2068     RETVAL = pl->socket.client;
2069     OUTPUT:
2070     RETVAL
2071    
2072     char *
2073     host (player *pl)
2074     CODE:
2075     RETVAL = pl->socket.host;
2076     OUTPUT:
2077     RETVAL
2078    
2079 root 1.18 int invoke (player *pl, int event, ...)
2080     CODE:
2081     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2082 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2083     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2084 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2085     OUTPUT: RETVAL
2086    
2087 root 1.12 SV *registry (player *pl)
2088     CODE:
2089     RETVAL = registry_of (pl);
2090     OUTPUT:
2091     RETVAL
2092 root 1.1
2093     player *cf_player_find (char *name)
2094     PROTOTYPE: $
2095    
2096     void cf_player_move (player *pl, int dir)
2097    
2098     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2099    
2100     player *first ()
2101     CODE:
2102     RETVAL = first_player;
2103     OUTPUT: RETVAL
2104    
2105     player *next (player *pl)
2106     CODE:
2107     RETVAL = pl->next;
2108     OUTPUT: RETVAL
2109    
2110     bool
2111     cell_visible (player *pl, int dx, int dy)
2112     CODE:
2113     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2114     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2115     OUTPUT:
2116     RETVAL
2117    
2118 root 1.4 void
2119     buggy_mapscroll (player *pl, int value = 1)
2120     CODE:
2121     pl->socket.buggy_mapscroll = value;
2122    
2123 root 1.1 void
2124     send (player *pl, SV *packet)
2125     CODE:
2126     {
2127     STRLEN len;
2128     char *buf = SvPVbyte (packet, len);
2129    
2130     Write_String_To_Socket (&pl->socket, buf, len);
2131     }
2132    
2133     int
2134     listening (player *pl, int new_value = -1)
2135     CODE:
2136     RETVAL = pl->listening;
2137     if (new_value >= 0)
2138     pl->listening = new_value;
2139     OUTPUT:
2140     RETVAL
2141    
2142 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2143 root 1.45 PROTOTYPE: $;$$$
2144 root 1.1 PPCODE:
2145 root 1.45 if (GIMME_V != G_VOID)
2146     {
2147     EXTEND (SP, 3);
2148     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2149     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2150     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2151     }
2152 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2153     if (x) sv_to (x, pl->bed_x);
2154     if (y) sv_to (y, pl->bed_y);
2155 root 1.1
2156     void
2157     list ()
2158     PPCODE:
2159     {
2160     player *pl;
2161     for (pl = first_player; pl; pl = pl->next)
2162     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2163     }
2164    
2165     bool
2166     peaceful (player *pl, bool new_setting = 0)
2167     PROTOTYPE: $;$
2168     CODE:
2169     RETVAL = pl->peaceful;
2170     if (items > 1)
2171     pl->peaceful = new_setting;
2172     OUTPUT:
2173     RETVAL
2174    
2175     living *
2176     orig_stats (player *pl)
2177     CODE:
2178     RETVAL = &pl->orig_stats;
2179     OUTPUT: RETVAL
2180    
2181     living *
2182     last_stats (player *pl)
2183     CODE:
2184     RETVAL = &pl->last_stats;
2185     OUTPUT: RETVAL
2186    
2187    
2188     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2189    
2190 root 1.61 maptile *first ()
2191 root 1.29 PROTOTYPE:
2192 elmex 1.26 CODE:
2193 root 1.29 RETVAL = first_map;
2194     OUTPUT: RETVAL
2195 elmex 1.26
2196 root 1.61 int invoke (maptile *map, int event, ...)
2197 root 1.18 CODE:
2198     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2199 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2200     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2201 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2202 root 1.25 OUTPUT: RETVAL
2203 root 1.18
2204 root 1.61 SV *registry (maptile *map)
2205 root 1.12 CODE:
2206     RETVAL = registry_of (map);
2207     OUTPUT:
2208     RETVAL
2209    
2210 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2211 root 1.1
2212 root 1.61 maptile *new (int width, int height)
2213 root 1.1 PROTOTYPE:
2214     CODE:
2215     {
2216 root 1.29 RETVAL = get_empty_map (width, height);
2217 root 1.1 }
2218     OUTPUT:
2219     RETVAL
2220    
2221 root 1.61 void delete_map (maptile *map)
2222 root 1.1
2223 root 1.61 void clean_tmp_map (maptile *map)
2224 root 1.1
2225 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2226 root 1.1
2227 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2228 root 1.1 CODE:
2229     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2230     OUTPUT:
2231     RETVAL
2232    
2233 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2234 root 1.1 CODE:
2235     if (dir >= 4)
2236     XSRETURN_UNDEF;
2237     RETVAL = map->tile_path [dir];
2238     OUTPUT:
2239     RETVAL
2240    
2241 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2242 root 1.29 PROTOTYPE: $;$
2243     ALIAS:
2244     find = 0
2245     get_map = 1
2246 root 1.1
2247 root 1.61 maptile *has_been_loaded (char *name)
2248 root 1.1 PROTOTYPE: $
2249    
2250 root 1.61 int in_memory (maptile *map)
2251 root 1.1 CODE:
2252     RETVAL = map->in_memory;
2253     OUTPUT:
2254     RETVAL
2255    
2256 root 1.29 void
2257 root 1.61 trigger (maptile *map, long connection, bool state = true)
2258 root 1.29 CODE:
2259     activate_connection (map, connection, state);
2260    
2261     void
2262 root 1.61 get_connection (maptile *map, long connection)
2263 root 1.29 PPCODE:
2264     oblinkpt *obp = get_connection_links (map, connection);
2265     if (obp)
2266     for (objectlink *ol = obp->link; ol; ol = ol->next)
2267 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2268 root 1.29
2269 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2270 root 1.1
2271 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2272 root 1.1
2273 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2274 root 1.1 C_ARGS: str, map, nx, ny
2275    
2276     void
2277 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2278 root 1.1 PPCODE:
2279     {
2280 root 1.61 maptile *nmap = 0;
2281 root 1.1 I16 nx = 0, ny = 0;
2282 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2283 root 1.1
2284     EXTEND (SP, 4);
2285     PUSHs (sv_2mortal (newSViv (flags)));
2286    
2287     if (GIMME_V == G_ARRAY)
2288     {
2289     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2290     PUSHs (sv_2mortal (newSViv (nx)));
2291     PUSHs (sv_2mortal (newSViv (ny)));
2292     }
2293     }
2294    
2295     void
2296 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2297 root 1.1 PROTOTYPE: $$$
2298     PPCODE:
2299     {
2300     object *o;
2301 root 1.61 maptile *nmap = 0;
2302 root 1.1 I16 nx, ny;
2303    
2304 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2305 root 1.1
2306     if (nmap)
2307     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2308     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2309     }
2310    
2311     SV *
2312 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2313 root 1.1 PROTOTYPE: $$$
2314     ALIAS:
2315     top_at = 1
2316     flags_at = 2
2317     light_at = 3
2318     move_block_at = 4
2319     move_slow_at = 5
2320     move_on_at = 6
2321     move_off_at = 7
2322     INIT:
2323     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2324     CODE:
2325     switch (ix)
2326     {
2327     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2328     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2329     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2330     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2331     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2332     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2333     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2334     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2335     }
2336     OUTPUT:
2337     RETVAL
2338    
2339    
2340 root 1.19 MODULE = cf PACKAGE = cf::arch
2341 root 1.1
2342 elmex 1.36 archetype *find (const char *name)
2343     CODE:
2344 root 1.60 RETVAL = archetype::find (name);
2345 elmex 1.36 OUTPUT:
2346     RETVAL
2347    
2348 root 1.19 archetype *first()
2349 root 1.1 PROTOTYPE:
2350 root 1.19 CODE:
2351     RETVAL = first_archetype;
2352     OUTPUT: RETVAL
2353 root 1.1
2354 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2355 root 1.1
2356 root 1.19 MODULE = cf PACKAGE = cf::party
2357 root 1.1
2358 root 1.19 partylist *first ()
2359 root 1.1 PROTOTYPE:
2360 root 1.19 CODE:
2361     RETVAL = get_firstparty ();
2362     OUTPUT: RETVAL
2363 root 1.1
2364 root 1.19 partylist *next (partylist *party)
2365     CODE:
2366     RETVAL = party->next;
2367     OUTPUT: RETVAL
2368 root 1.1
2369 root 1.19 const char *name (partylist *party)
2370     CODE:
2371     RETVAL = party->partyname;
2372     OUTPUT: RETVAL
2373 root 1.1
2374 root 1.19 const char *password (partylist *party)
2375     CODE:
2376     RETVAL = party->passwd;
2377     OUTPUT: RETVAL
2378 root 1.1
2379 root 1.19 MODULE = cf PACKAGE = cf::region
2380 root 1.1
2381 root 1.19 region *first ()
2382 root 1.1 PROTOTYPE:
2383 root 1.19 CODE:
2384     RETVAL = first_region;
2385     OUTPUT: RETVAL
2386 root 1.1
2387 root 1.19 region *next (region *reg)
2388     CODE:
2389     RETVAL = reg->next;
2390     OUTPUT: RETVAL
2391 root 1.1
2392 root 1.19 const char *name (region *reg)
2393     CODE:
2394     RETVAL = reg->name;
2395     OUTPUT: RETVAL
2396 root 1.1
2397 root 1.19 region *parent (region *reg)
2398     CODE:
2399     RETVAL = reg->parent;
2400     OUTPUT: RETVAL
2401 root 1.1
2402 root 1.19 const char *longname (region *reg)
2403     CODE:
2404     RETVAL = reg->longname;
2405     OUTPUT: RETVAL
2406 root 1.1
2407 root 1.19 const char *msg (region *reg)
2408     CODE:
2409     RETVAL = reg->msg;
2410     OUTPUT: RETVAL
2411 root 1.1
2412 root 1.19 MODULE = cf PACKAGE = cf::living
2413 root 1.1
2414 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2415 root 1.1