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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.72
Committed: Mon Dec 11 21:39:48 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.71: +1 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45 root 1.61 typedef object object_ornull;
46     typedef maptile maptile_ornull;
47 root 1.1
48 root 1.71 #if IVSIZE >= 8
49     typedef IV val64;
50     # define newSVval64 newSViv
51     # define SvVAL64 SvIV
52     #else
53     typedef double val64;
54     # define newSVval64 newSVnv
55     # define SvVAL64 SvNV
56     #endif
57 root 1.1
58 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
59     static f_plug_api object_set_property = cfapi_object_set_property;
60     static f_plug_api object_insert = cfapi_object_insert;
61 root 1.1
62     static PerlInterpreter *perl;
63    
64 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
65    
66 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67    
68     static SV *
69 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
70 root 1.1 {
71     SV *sv;
72    
73     if (!ptr)
74     return &PL_sv_undef;
75    
76 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
77     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
78 root 1.1 }
79    
80 root 1.17 template<class attachable>
81 root 1.11 SV *
82 root 1.17 newSVattachable (attachable *obj, const char *klass)
83 root 1.11 {
84     if (!obj)
85     return &PL_sv_undef;
86    
87     if (!obj->self)
88     obj->self = newSVptr (obj, klass);
89    
90 root 1.32 return newSVsv (obj->self);
91 root 1.11 }
92    
93 root 1.1 static void
94     clearSVptr (SV *sv)
95     {
96     if (SvROK (sv))
97     sv = SvRV (sv);
98    
99     hv_clear ((HV *)sv);
100     sv_unmagic (sv, PERL_MAGIC_ext);
101     }
102    
103     static long
104     SvPTR (SV *sv, const char *klass)
105     {
106     if (!sv_derived_from (sv, klass))
107     croak ("object of type %s expected", klass);
108    
109     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
110    
111     if (!mg)
112     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113    
114     return (long)mg->mg_ptr;
115     }
116    
117     static long
118     SvPTR_ornull (SV *sv, const char *klass)
119     {
120     if (SvOK (sv))
121     return SvPTR (sv, klass);
122     else
123     return 0;
124     }
125    
126 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
127     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
128     inline SV *to_sv (bool v) { return newSViv (v); }
129     inline SV *to_sv ( signed char v) { return newSViv (v); }
130     inline SV *to_sv (unsigned char v) { return newSViv (v); }
131     inline SV *to_sv ( signed short v) { return newSViv (v); }
132     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133     inline SV *to_sv ( signed int v) { return newSViv (v); }
134     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135     inline SV *to_sv ( signed long v) { return newSViv (v); }
136     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
140     inline SV *to_sv (double v) { return newSVnv (v); }
141     inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
142     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
143 root 1.61 inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
144 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
145 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
146     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
147     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
148    
149     inline SV *to_sv (object & v) { return to_sv (&v); }
150     inline SV *to_sv (living & v) { return to_sv (&v); }
151    
152     //TODO:
153     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
154     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
155    
156 root 1.69 inline SV *to_sv (UUID v)
157     {
158 elmex 1.68 char buf[128];
159 root 1.71 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
160 elmex 1.68 return newSVpv (buf, 0);
161     }
162    
163 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
164 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
165 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
166     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
167     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
168     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
169     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
170     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
171     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
172     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
173     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
174 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
175     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
176 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
177     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
178     inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
179     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
180 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
181 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
182 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
183     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
184     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
185    
186     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
187     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
188    
189 root 1.52 template<class T>
190     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
191    
192 root 1.45 template<int N>
193 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
194 root 1.45
195 root 1.69 inline void sv_to (SV *sv, UUID &v)
196     {
197     unsigned int version;
198 elmex 1.68
199 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
200 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
201 elmex 1.68 }
202    
203 root 1.1 static SV *
204 root 1.6 newSVdt_va (va_list &ap, data_type type)
205 root 1.1 {
206     SV *sv;
207    
208     switch (type)
209     {
210 root 1.10 case DT_INT:
211     sv = newSViv (va_arg (ap, int));
212     break;
213    
214     case DT_INT64:
215     sv = newSVval64 ((val64)va_arg (ap, sint64));
216     break;
217    
218 root 1.6 case DT_DOUBLE:
219 root 1.10 sv = newSVnv (va_arg (ap, double));
220 root 1.1 break;
221    
222 root 1.6 case DT_STRING:
223     {
224 root 1.10 char *str = (char *)va_arg (ap, const char *);
225 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
226     }
227 root 1.1 break;
228    
229 root 1.6 case DT_DATA:
230 root 1.1 {
231 root 1.10 char *str = (char *)va_arg (ap, const void *);
232 root 1.6 int len = va_arg (ap, int);
233     sv = str ? newSVpv (str, len) : &PL_sv_undef;
234 root 1.1 }
235     break;
236    
237 root 1.6 case DT_OBJECT:
238 root 1.45 sv = to_sv (va_arg (ap, object *));
239 root 1.1 break;
240    
241 root 1.6 case DT_MAP:
242 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
243 root 1.61 sv = to_sv (va_arg (ap, maptile *));
244 root 1.1 break;
245    
246 root 1.6 case DT_PLAYER:
247 root 1.45 sv = to_sv (va_arg (ap, player *));
248 root 1.1 break;
249    
250 root 1.6 case DT_ARCH:
251 root 1.45 sv = to_sv (va_arg (ap, archetype *));
252 root 1.1 break;
253    
254 root 1.6 case DT_PARTY:
255 root 1.45 sv = to_sv (va_arg (ap, partylist *));
256 root 1.1 break;
257    
258 root 1.6 case DT_REGION:
259 root 1.45 sv = to_sv (va_arg (ap, region *));
260 root 1.1 break;
261    
262     default:
263 root 1.6 assert (("unhandled type in newSVdt_va", 0));
264     }
265    
266     return sv;
267     }
268    
269     static SV *
270     newSVdt (data_type type, ...)
271     {
272     va_list ap;
273    
274     va_start (ap, type);
275     SV *sv = newSVdt_va (ap, type);
276     va_end (ap);
277    
278     return sv;
279     }
280    
281     static SV *
282     newSVcfapi (int type, ...)
283     {
284     SV *sv;
285    
286     va_list ap;
287     va_start (ap, type);
288    
289     switch (type)
290     {
291 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
292     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
293     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
294 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
295     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
296     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
297     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
298     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
299     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
300     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
301    
302     default:
303 root 1.1 assert (("unhandled type in newSVcfapi", 0));
304     }
305    
306 root 1.6 va_end (ap);
307 root 1.1
308     return sv;
309     }
310    
311 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
312    
313 root 1.12 SV *
314 root 1.17 registry_of (attachable_base *ext)
315 root 1.12 {
316 root 1.13 if (!ext->cb)
317     ext->cb = newAV ();
318 root 1.12
319 root 1.13 return newRV_inc ((SV *)ext->cb);
320 root 1.12 }
321    
322 root 1.17 void attachable_base::clear ()
323 root 1.11 {
324 root 1.21 if (self)
325     {
326 root 1.22 if (cb)
327 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
328 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
329 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
330 root 1.61 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
331 root 1.22
332     // disconnect Perl from C, to avoid crashes
333     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
334    
335     // clear the perl hash, might or might not be a good idea
336 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
337 root 1.22
338 root 1.21 SvREFCNT_dec (self);
339 root 1.22 self = 0;
340 root 1.21 }
341 root 1.12
342 root 1.21 if (cb)
343     {
344     SvREFCNT_dec (cb);
345     cb = 0;
346     }
347 root 1.12
348 root 1.40 attach = 0;
349 root 1.11 }
350    
351 root 1.17 void attachable_base::optimise ()
352 root 1.11 {
353 root 1.13 if (!self)
354     return;
355 root 1.11
356 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
357    
358     if (SvREFCNT ((SV *)self) == 1
359     && SvREFCNT ((SV *)hv) == 1
360     && !HvKEYS (hv))
361     {
362     SvREFCNT_dec ((SV *)self);
363     self = 0;
364     }
365     }
366    
367 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
368 root 1.13 {
369     dSP;
370     ENTER;
371     SAVETMPS;
372     PUSHMARK (SP);
373     EXTEND (SP, 2);
374 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
375 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
376 root 1.23
377     attach = 0;
378    
379 root 1.13 PUTBACK;
380     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
381     FREETMPS;
382     LEAVE;
383 root 1.16
384 root 1.23 switch (type)
385     {
386     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
387     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
388     }
389 root 1.13 }
390    
391     /////////////////////////////////////////////////////////////////////////////
392    
393 root 1.18 void reattach (data_type type, void *obj)
394     {
395 root 1.22 //TODO only do this when the object has _attachment's
396    
397 root 1.18 dSP;
398     ENTER;
399     SAVETMPS;
400     PUSHMARK (SP);
401     XPUSHs (sv_2mortal (newSVdt (type, obj)));
402     PUTBACK;
403     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
404     FREETMPS;
405     LEAVE;
406    
407     switch (type)
408     {
409     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
410     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
411     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
412     }
413     }
414    
415     template<class subclass>
416     void reattach (attachable<subclass> *obj)
417     {
418     obj->optimise ();
419    
420     if (obj->self)
421 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
422 root 1.18 }
423    
424 root 1.35 #include "kw_hash.h"
425    
426 root 1.34 object_freezer::object_freezer ()
427 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
428 root 1.13 {
429 root 1.32 av = newAV ();
430 root 1.11 }
431    
432 root 1.13 object_freezer::~object_freezer ()
433 root 1.11 {
434 root 1.34 SvREFCNT_dec (av);
435 root 1.13 }
436    
437 root 1.20 void object_freezer::put (attachable_base *ext)
438 root 1.13 {
439     ext->optimise ();
440 root 1.12
441 root 1.13 if (ext->self)
442 root 1.18 {
443     int idx = AvFILLp ((AV *)av) + 1;
444 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
445    
446 root 1.37 add ((void *)"oid ", 4);
447     add ((sint32)idx);
448     add ('\n');
449 root 1.18 }
450 root 1.11 }
451    
452 root 1.34 bool object_freezer::save (const char *filename)
453     {
454     dSP;
455     ENTER;
456     SAVETMPS;
457     PUSHMARK (SP);
458     EXTEND (SP, 3);
459     PUSHs (sv_2mortal (newSVpv (filename, 0)));
460 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
461 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
462     PUTBACK;
463     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
464     FREETMPS;
465     LEAVE;
466     }
467    
468 root 1.65 char *object_freezer::as_string ()
469     {
470     dSP;
471     ENTER;
472     SAVETMPS;
473     PUSHMARK (SP);
474     EXTEND (SP, 3);
475     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
476     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
477     PUTBACK;
478    
479     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
480     ? strdup (SvPVbyte_nolen (POPs))
481     : strdup ("[fatal error]");
482    
483     FREETMPS;
484     LEAVE;
485    
486     return res;
487     }
488    
489 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
490     {
491     va_list ap;
492    
493     va_start (ap, format);
494 root 1.37
495     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
496    
497     if (len >= 0)
498     freezer.alloc (len);
499    
500 root 1.32 va_end (ap);
501     }
502    
503     int fputs (const char *s, object_freezer &freezer)
504     {
505 root 1.37 freezer.add (s);
506 root 1.32 }
507    
508 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
509    
510 root 1.28 object_thawer::object_thawer (const char *filename)
511 root 1.11 {
512 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
513 root 1.13
514 root 1.41 av = 0;
515     text = 0;
516 root 1.42 line = 0;
517 root 1.13
518 root 1.41 if (filename)
519 root 1.13 {
520 root 1.28 dSP;
521     ENTER;
522     SAVETMPS;
523     PUSHMARK (SP);
524     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
525     PUTBACK;
526    
527 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
528 root 1.28 {
529     SPAGAIN;
530 root 1.41
531     // second value - perl objects
532     {
533     SV *sv = POPs;
534     if (SvROK (sv))
535     av = (AV *)SvREFCNT_inc (SvRV (sv));
536     }
537    
538     // first value - text part, pad with 3 zeroes
539     {
540     SV *sv = POPs;
541     STRLEN len;
542     char *sv_ = SvPVbyte (sv, len);
543     text = newSV (len + sizeof (eof));
544     SvCUR_set (text, len);
545     memcpy (SvPVX (text), sv_, len);
546     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
547 root 1.42
548     line = SvPVX (text);
549 root 1.41 }
550 root 1.28 }
551    
552 root 1.41 PUTBACK;
553 root 1.28 FREETMPS;
554     LEAVE;
555 root 1.13 }
556 root 1.11 }
557    
558 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
559     {
560     av = perlav;
561     text = newSVpv (data, 0);
562     sv_catpv (text, thawer_eof);
563     line = SvPVbyte_nolen (text);
564     }
565    
566 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
567 root 1.13 {
568 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
569 root 1.13 return;
570    
571     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
572     ext->clear ();
573    
574 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
575 root 1.13
576 root 1.18 if (!svp || !SvROK (*svp))
577     {
578     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
579     return;
580     }
581 root 1.13
582 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
583 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
584 root 1.13
585 root 1.18 reattach (type, obj);
586 root 1.13 }
587    
588     object_thawer::~object_thawer ()
589     {
590 root 1.41 if (text) SvREFCNT_dec (text);
591     if (av) SvREFCNT_dec (av);
592     }
593    
594     char *fgets (char *s, int n, object_thawer &thawer)
595     {
596     char *p = thawer.line;
597     char *q = s;
598    
599 root 1.42 if (!p)
600     return 0;
601    
602 root 1.41 while (--n)
603     {
604     if (!*p)
605     break;
606    
607     *q++ = *p;
608    
609     if (*p++ == '\n')
610     break;
611     }
612    
613     *q = 0;
614     thawer.line = p;
615    
616     return s == q ? 0 : s;
617 root 1.13 }
618    
619 root 1.41 keyword object_thawer::get_kv ()
620 root 1.34 {
621 root 1.42 if (!line)
622     return KW_EOF;
623    
624 root 1.34 for (;;)
625     {
626 root 1.41 char *p = line;
627 root 1.34
628 root 1.41 if (!*p)
629     return KW_EOF;
630 root 1.34
631 root 1.41 // parse keyword
632 root 1.34 while (*p > ' ')
633     p++;
634    
635 root 1.41 int klen = p - line;
636 root 1.34
637 root 1.41 if (*p++ != '\n')
638     {
639     // parse value
640 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
641 root 1.41 ++p;
642 root 1.34
643 root 1.41 last_value = p;
644 root 1.34
645 root 1.41 while (*p != '\n')
646 root 1.34 p++;
647    
648 root 1.41 *p++ = 0;
649     }
650     else
651     last_value = 0;
652    
653     line [klen] = 0;
654     keyword_idx *kw = kw_lex::match (line, klen);
655 root 1.34
656 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
657    
658     if (kw)
659     {
660     line = p;
661     return kw->index;
662     }
663     else if (!*line || *line == '#')
664     {
665     // empty/comment line
666     line = p;
667 root 1.34 }
668     else
669 root 1.41 return KW_ERROR;
670 root 1.34 }
671     }
672    
673 root 1.41 void object_thawer::get (shstr &sh) const
674     {
675     if (last_value)
676     sh = last_value;
677     else
678     {
679     sh = "<value missing>";
680     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
681     }
682     }
683    
684     void object_thawer::get_ml (keyword kend, shstr &sh)
685     {
686     char kw[128];
687    
688 root 1.43 int klen = keyword_len [kend];
689    
690 root 1.41 kw [0] = '\n';
691 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
692     kw [klen + 1] = '\n';
693     kw [klen + 2] = 0;
694 root 1.41
695 root 1.43 // first test for completely empty msg... "endXXX\n"
696     if (!strncmp (line, kw + 1, klen + 1))
697 root 1.41 {
698     sh = 0;
699 root 1.43
700     line += klen + 1;
701    
702 root 1.41 return;
703     }
704 root 1.43 else
705     {
706     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
707 root 1.41
708 root 1.43 char *end = strstr (line, kw);
709 root 1.41
710 root 1.43 if (!end)
711     {
712     sh = 0;
713     return;
714     }
715    
716     *end = 0;
717     sh = line;
718 root 1.41
719 root 1.43 line = end + keyword_len [kend] + 1;
720    
721     while (*line++ != '\n')
722     ;
723     }
724 root 1.41 }
725    
726     sint32 object_thawer::get_sint32 () const
727     {
728     char *p = last_value;
729    
730     if (!p)
731     return 0;
732    
733     sint32 val = 0;
734     bool negate;
735    
736     if (*p == '-')
737     {
738     negate = true;
739     ++p;
740     }
741     else
742     negate = false;
743    
744     do
745     {
746     val *= 10;
747     val += *p++ - '0';
748     }
749     while (*p);
750    
751     return negate ? -val : val;
752     }
753    
754     sint64 object_thawer::get_sint64 () const
755     {
756     return last_value ? atoll (last_value) : 0;
757     }
758    
759     double object_thawer::get_double () const
760     {
761     return last_value ? atof (last_value) : 0;
762     }
763    
764 root 1.1 /////////////////////////////////////////////////////////////////////////////
765    
766     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
767     {
768     return 0;
769     }
770    
771     static CommArray_s rtn_cmd;
772    
773     static int
774     runPluginCommand (object *obj, char *params)
775     {
776     dSP;
777    
778     ENTER;
779     SAVETMPS;
780    
781     PUSHMARK (SP);
782    
783     EXTEND (SP, 3);
784     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
785     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
786    
787     if (params)
788     PUSHs (sv_2mortal (newSVpv (params, 0)));
789    
790     PUTBACK;
791     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
792     SPAGAIN;
793    
794     if (SvTRUE (ERRSV))
795     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
796    
797     int returnvalue = count > 0 ? POPi : -1;
798    
799     PUTBACK;
800     FREETMPS;
801     LEAVE;
802    
803     return returnvalue;
804     }
805    
806     extern "C" void *cfperl_getPluginProperty (int *type, ...)
807     {
808     va_list args;
809     char *propname;
810     int i;
811     va_start (args, type);
812     propname = va_arg (args, char *);
813     //printf ("Property name: %s\n", propname);
814    
815     if (!strcmp (propname, "command?"))
816     {
817     if (!perl)
818     return NULL;
819    
820     const char *cmdname = va_arg (args, const char *);
821     HV *hv = get_hv ("cf::COMMAND", 1);
822     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
823    
824     va_end (args);
825    
826     if (svp)
827     {
828     // this is totaly broken, should stash it into %COMMAND
829     rtn_cmd.name = cmdname;
830     rtn_cmd.time = SvNV (*svp);
831     rtn_cmd.func = runPluginCommand;
832    
833     return &rtn_cmd;
834     }
835     }
836     else if (!strcmp (propname, "Identification"))
837     {
838     va_end (args);
839     return (void*) PLUGIN_NAME;
840     }
841     else if (!strcmp (propname, "FullName"))
842     {
843     va_end (args);
844     return (void*) PLUGIN_VERSION;
845     }
846     else
847     va_end (args);
848    
849     return NULL;
850     }
851    
852     extern "C" int cfperl_postInitPlugin ()
853     {
854     int hooktype = 1;
855     int rtype = 0;
856    
857     cf_init_plugin (gethook);
858    
859     return 0;
860     }
861    
862     extern "C" int cfperl_closePlugin ()
863     {
864     return 0;
865     }
866    
867 root 1.7 void
868     cfperl_init ()
869     {
870 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
871     perl = perl_alloc ();
872     perl_construct (perl);
873    
874     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
875    
876 root 1.7 char *argv[] = {
877     "",
878     "-e"
879 root 1.32 "cf->bootstrap;"
880     "unshift @INC, cf::datadir ();"
881 root 1.41 "require cf;"
882 root 1.7 };
883    
884     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
885     {
886     printf ("unable to initialize perl-interpreter, aborting.\n");
887     exit (EXIT_FAILURE);
888     }
889     }
890    
891 root 1.5 void cfperl_main ()
892 root 1.2 {
893     dSP;
894    
895     PUSHMARK (SP);
896     PUTBACK;
897 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
898     }
899    
900 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
901     # define def(type,name) KLASS_ ## type,
902     # include "eventinc.h"
903     # undef def
904     };
905    
906 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
907    
908 root 1.8 static void
909     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
910     {
911     // event must be in array
912     if (event >= 0 && event <= AvFILLp (registry))
913     {
914     SV *cbs_ = AvARRAY (registry)[event];
915    
916     // element must be list of callback entries
917     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
918     {
919     AV *cbs = (AV *)SvRV (cbs_);
920    
921     // no callback entries, no callbacks to call
922     if (AvFILLp (cbs) >= 0)
923     {
924     if (!callbacks)
925     {
926     callbacks = newAV ();
927     av_extend (callbacks, 16);
928     }
929    
930     // never use SvREFCNT_inc to copy values, but its ok here :)
931     for (int i = 0; i <= AvFILLp (cbs); ++i)
932     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
933     }
934     }
935     }
936     }
937    
938     bool cfperl_invoke (event_type event, ...)
939 root 1.6 {
940 root 1.8 data_type dt;
941 root 1.6 va_list ap;
942    
943 root 1.8 va_start (ap, event);
944    
945     AV *callbacks = 0;
946    
947     object *op;
948     player *pl;
949 root 1.61 maptile *map;
950 root 1.8
951     // callback call ordering is:
952     // 1. per-object callback (NYI)
953     // 2. per-class object
954     // 2a. per-type callback
955     // 4. global callbacks
956    
957     gather_callbacks (callbacks, cb_global, event);
958    
959 root 1.18 switch (KLASS_OF (event))
960 root 1.8 {
961     case KLASS_GLOBAL:
962     break;
963    
964     case KLASS_OBJECT:
965     dt = (data_type) va_arg (ap, int);
966     assert (("first argument must be of type object", dt == DT_OBJECT));
967 root 1.12 op = va_arg (ap, object *);
968 root 1.8
969 root 1.12 if (op->cb)
970 root 1.32 gather_callbacks (callbacks, op->cb, event);
971 root 1.8
972 root 1.14 if (op->type)
973     {
974     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
975     {
976     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
977    
978     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
979     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
980     }
981 root 1.8
982 root 1.14 if (op->type <= AvFILLp (cb_type))
983     {
984     SV *registry = AvARRAY (cb_type)[op->type];
985 root 1.8
986 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
987     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
988     }
989 root 1.8 }
990    
991 root 1.14 gather_callbacks (callbacks, cb_object, event);
992    
993 root 1.8 break;
994    
995     case KLASS_PLAYER:
996     dt = (data_type) va_arg (ap, int);
997     assert (("first argument must be of type player", dt == DT_PLAYER));
998 root 1.12 pl = va_arg (ap, player *);
999    
1000 root 1.13 if (pl->cb)
1001 root 1.32 gather_callbacks (callbacks, pl->cb, event);
1002 root 1.8
1003     gather_callbacks (callbacks, cb_player, event);
1004     break;
1005    
1006     case KLASS_MAP:
1007     dt = (data_type) va_arg (ap, int);
1008     assert (("first argument must be of type object", dt == DT_MAP));
1009 root 1.61 map = va_arg (ap, maptile *);
1010 root 1.12
1011 root 1.13 if (map->cb)
1012 root 1.32 gather_callbacks (callbacks, map->cb, event);
1013 root 1.8
1014     gather_callbacks (callbacks, cb_map, event);
1015     break;
1016    
1017     default:
1018     assert (("unsupported event klass in cfperl_invoke", 0));
1019     }
1020    
1021     // short-circuit processing if no callbacks found/defined
1022     if (!callbacks)
1023     return 0;
1024    
1025     dSP;
1026 root 1.6 ENTER;
1027     SAVETMPS;
1028    
1029     PUSHMARK (SP);
1030 root 1.8 EXTEND (SP, 3);
1031 root 1.6
1032 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1033     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1034    
1035 root 1.18 switch (KLASS_OF (event))
1036 root 1.8 {
1037     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1038     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1039     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1040     }
1041 root 1.7
1042 root 1.6 for (;;)
1043     {
1044 root 1.8 dt = (data_type) va_arg (ap, int);
1045 root 1.6
1046     if (dt == DT_END)
1047     break;
1048    
1049 root 1.12 if (dt == DT_AV)
1050     {
1051     AV *av = va_arg (ap, AV *);
1052    
1053     for (int i = 0; i <= av_len (av); ++i)
1054     XPUSHs (*av_fetch (av, i, 1));
1055     }
1056     else
1057     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1058 root 1.6 }
1059    
1060     va_end (ap);
1061    
1062     PUTBACK;
1063 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1064 root 1.2 SPAGAIN;
1065 root 1.6
1066     count = count > 0 ? POPi : 0;
1067    
1068     FREETMPS;
1069     LEAVE;
1070    
1071     return count;
1072 root 1.2 }
1073    
1074 root 1.12 SV *
1075     cfperl_result (int idx)
1076     {
1077     AV *av = get_av ("cfperl::invoke_results", 0);
1078     if (!av)
1079     return &PL_sv_undef;
1080    
1081     SV **sv = av_fetch (av, idx, 0);
1082     if (!sv)
1083     return &PL_sv_undef;
1084    
1085     return *sv;
1086     }
1087    
1088     int
1089     cfperl_result_INT (int idx)
1090     {
1091     return SvIV (cfperl_result (idx));
1092     }
1093    
1094 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1095    
1096     BOOT:
1097     {
1098     HV *stash = gv_stashpv ("cf", 1);
1099    
1100 root 1.63 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1101    
1102 root 1.1 static const struct {
1103     const char *name;
1104     IV iv;
1105     } *civ, const_iv[] = {
1106     # define const_iv(name) { # name, (IV)name },
1107     const_iv (llevError)
1108     const_iv (llevInfo)
1109     const_iv (llevDebug)
1110     const_iv (llevMonster)
1111    
1112 root 1.5 const_iv (MAX_TIME)
1113 root 1.1 const_iv (PLAYER)
1114     const_iv (TRANSPORT)
1115     const_iv (ROD)
1116     const_iv (TREASURE)
1117     const_iv (POTION)
1118     const_iv (FOOD)
1119     const_iv (POISON)
1120     const_iv (BOOK)
1121     const_iv (CLOCK)
1122     const_iv (LIGHTNING)
1123     const_iv (ARROW)
1124     const_iv (BOW)
1125     const_iv (WEAPON)
1126     const_iv (ARMOUR)
1127     const_iv (PEDESTAL)
1128     const_iv (ALTAR)
1129     const_iv (LOCKED_DOOR)
1130     const_iv (SPECIAL_KEY)
1131     const_iv (MAP)
1132     const_iv (DOOR)
1133     const_iv (KEY)
1134     const_iv (TIMED_GATE)
1135     const_iv (TRIGGER)
1136     const_iv (GRIMREAPER)
1137     const_iv (MAGIC_EAR)
1138     const_iv (TRIGGER_BUTTON)
1139     const_iv (TRIGGER_ALTAR)
1140     const_iv (TRIGGER_PEDESTAL)
1141     const_iv (SHIELD)
1142     const_iv (HELMET)
1143     const_iv (HORN)
1144     const_iv (MONEY)
1145     const_iv (CLASS)
1146     const_iv (GRAVESTONE)
1147     const_iv (AMULET)
1148     const_iv (PLAYERMOVER)
1149     const_iv (TELEPORTER)
1150     const_iv (CREATOR)
1151     const_iv (SKILL)
1152     const_iv (EXPERIENCE)
1153     const_iv (EARTHWALL)
1154     const_iv (GOLEM)
1155     const_iv (THROWN_OBJ)
1156     const_iv (BLINDNESS)
1157     const_iv (GOD)
1158     const_iv (DETECTOR)
1159     const_iv (TRIGGER_MARKER)
1160     const_iv (DEAD_OBJECT)
1161     const_iv (DRINK)
1162     const_iv (MARKER)
1163     const_iv (HOLY_ALTAR)
1164     const_iv (PLAYER_CHANGER)
1165     const_iv (BATTLEGROUND)
1166     const_iv (PEACEMAKER)
1167     const_iv (GEM)
1168     const_iv (FIREWALL)
1169     const_iv (ANVIL)
1170     const_iv (CHECK_INV)
1171     const_iv (MOOD_FLOOR)
1172     const_iv (EXIT)
1173     const_iv (ENCOUNTER)
1174     const_iv (SHOP_FLOOR)
1175     const_iv (SHOP_MAT)
1176     const_iv (RING)
1177     const_iv (FLOOR)
1178     const_iv (FLESH)
1179     const_iv (INORGANIC)
1180     const_iv (SKILL_TOOL)
1181     const_iv (LIGHTER)
1182     const_iv (TRAP_PART)
1183     const_iv (WALL)
1184     const_iv (LIGHT_SOURCE)
1185     const_iv (MISC_OBJECT)
1186     const_iv (MONSTER)
1187     const_iv (SPAWN_GENERATOR)
1188     const_iv (LAMP)
1189     const_iv (DUPLICATOR)
1190     const_iv (TOOL)
1191     const_iv (SPELLBOOK)
1192     const_iv (BUILDFAC)
1193     const_iv (CLOAK)
1194     const_iv (SPINNER)
1195     const_iv (GATE)
1196     const_iv (BUTTON)
1197     const_iv (CF_HANDLE)
1198     const_iv (HOLE)
1199     const_iv (TRAPDOOR)
1200     const_iv (SIGN)
1201     const_iv (BOOTS)
1202     const_iv (GLOVES)
1203     const_iv (SPELL)
1204     const_iv (SPELL_EFFECT)
1205     const_iv (CONVERTER)
1206     const_iv (BRACERS)
1207     const_iv (POISONING)
1208     const_iv (SAVEBED)
1209     const_iv (POISONCLOUD)
1210     const_iv (FIREHOLES)
1211     const_iv (WAND)
1212     const_iv (SCROLL)
1213     const_iv (DIRECTOR)
1214     const_iv (GIRDLE)
1215     const_iv (FORCE)
1216     const_iv (POTION_EFFECT)
1217     const_iv (EVENT_CONNECTOR)
1218     const_iv (CLOSE_CON)
1219     const_iv (CONTAINER)
1220     const_iv (ARMOUR_IMPROVER)
1221     const_iv (WEAPON_IMPROVER)
1222     const_iv (SKILLSCROLL)
1223     const_iv (DEEP_SWAMP)
1224     const_iv (IDENTIFY_ALTAR)
1225     const_iv (MENU)
1226     const_iv (RUNE)
1227     const_iv (TRAP)
1228     const_iv (POWER_CRYSTAL)
1229     const_iv (CORPSE)
1230     const_iv (DISEASE)
1231     const_iv (SYMPTOM)
1232     const_iv (BUILDER)
1233     const_iv (MATERIAL)
1234     const_iv (ITEM_TRANSFORMER)
1235     const_iv (QUEST)
1236    
1237 root 1.14 const_iv (NUM_SUBTYPES)
1238    
1239 root 1.1 const_iv (ST_BD_BUILD)
1240     const_iv (ST_BD_REMOVE)
1241    
1242     const_iv (ST_MAT_FLOOR)
1243     const_iv (ST_MAT_WALL)
1244     const_iv (ST_MAT_ITEM)
1245    
1246     const_iv (AT_PHYSICAL)
1247     const_iv (AT_MAGIC)
1248     const_iv (AT_FIRE)
1249     const_iv (AT_ELECTRICITY)
1250     const_iv (AT_COLD)
1251     const_iv (AT_CONFUSION)
1252     const_iv (AT_ACID)
1253     const_iv (AT_DRAIN)
1254     const_iv (AT_WEAPONMAGIC)
1255     const_iv (AT_GHOSTHIT)
1256     const_iv (AT_POISON)
1257     const_iv (AT_SLOW)
1258     const_iv (AT_PARALYZE)
1259     const_iv (AT_TURN_UNDEAD)
1260     const_iv (AT_FEAR)
1261     const_iv (AT_CANCELLATION)
1262     const_iv (AT_DEPLETE)
1263     const_iv (AT_DEATH)
1264     const_iv (AT_CHAOS)
1265     const_iv (AT_COUNTERSPELL)
1266     const_iv (AT_GODPOWER)
1267     const_iv (AT_HOLYWORD)
1268     const_iv (AT_BLIND)
1269     const_iv (AT_INTERNAL)
1270     const_iv (AT_LIFE_STEALING)
1271     const_iv (AT_DISEASE)
1272    
1273     const_iv (WEAP_HIT)
1274     const_iv (WEAP_SLASH)
1275     const_iv (WEAP_PIERCE)
1276     const_iv (WEAP_CLEAVE)
1277     const_iv (WEAP_SLICE)
1278     const_iv (WEAP_STAB)
1279     const_iv (WEAP_WHIP)
1280     const_iv (WEAP_CRUSH)
1281     const_iv (WEAP_BLUD)
1282    
1283     const_iv (FLAG_ALIVE)
1284     const_iv (FLAG_WIZ)
1285     const_iv (FLAG_REMOVED)
1286     const_iv (FLAG_FREED)
1287     const_iv (FLAG_WAS_WIZ)
1288     const_iv (FLAG_APPLIED)
1289     const_iv (FLAG_UNPAID)
1290     const_iv (FLAG_USE_SHIELD)
1291     const_iv (FLAG_NO_PICK)
1292     const_iv (FLAG_ANIMATE)
1293     const_iv (FLAG_MONSTER)
1294     const_iv (FLAG_FRIENDLY)
1295     const_iv (FLAG_GENERATOR)
1296     const_iv (FLAG_IS_THROWN)
1297     const_iv (FLAG_AUTO_APPLY)
1298     const_iv (FLAG_TREASURE)
1299     const_iv (FLAG_PLAYER_SOLD)
1300     const_iv (FLAG_SEE_INVISIBLE)
1301     const_iv (FLAG_CAN_ROLL)
1302     const_iv (FLAG_OVERLAY_FLOOR)
1303     const_iv (FLAG_IS_TURNABLE)
1304     const_iv (FLAG_IS_USED_UP)
1305     const_iv (FLAG_IDENTIFIED)
1306     const_iv (FLAG_REFLECTING)
1307     const_iv (FLAG_CHANGING)
1308     const_iv (FLAG_SPLITTING)
1309     const_iv (FLAG_HITBACK)
1310     const_iv (FLAG_STARTEQUIP)
1311     const_iv (FLAG_BLOCKSVIEW)
1312     const_iv (FLAG_UNDEAD)
1313     const_iv (FLAG_SCARED)
1314     const_iv (FLAG_UNAGGRESSIVE)
1315     const_iv (FLAG_REFL_MISSILE)
1316     const_iv (FLAG_REFL_SPELL)
1317     const_iv (FLAG_NO_MAGIC)
1318     const_iv (FLAG_NO_FIX_PLAYER)
1319     const_iv (FLAG_IS_LIGHTABLE)
1320     const_iv (FLAG_TEAR_DOWN)
1321     const_iv (FLAG_RUN_AWAY)
1322     const_iv (FLAG_PICK_UP)
1323     const_iv (FLAG_UNIQUE)
1324     const_iv (FLAG_NO_DROP)
1325     const_iv (FLAG_WIZCAST)
1326     const_iv (FLAG_CAST_SPELL)
1327     const_iv (FLAG_USE_SCROLL)
1328     const_iv (FLAG_USE_RANGE)
1329     const_iv (FLAG_USE_BOW)
1330     const_iv (FLAG_USE_ARMOUR)
1331     const_iv (FLAG_USE_WEAPON)
1332     const_iv (FLAG_USE_RING)
1333     const_iv (FLAG_READY_RANGE)
1334     const_iv (FLAG_READY_BOW)
1335     const_iv (FLAG_XRAYS)
1336     const_iv (FLAG_NO_APPLY)
1337     const_iv (FLAG_IS_FLOOR)
1338     const_iv (FLAG_LIFESAVE)
1339     const_iv (FLAG_NO_STRENGTH)
1340     const_iv (FLAG_SLEEP)
1341     const_iv (FLAG_STAND_STILL)
1342     const_iv (FLAG_RANDOM_MOVE)
1343     const_iv (FLAG_ONLY_ATTACK)
1344     const_iv (FLAG_CONFUSED)
1345     const_iv (FLAG_STEALTH)
1346     const_iv (FLAG_WIZPASS)
1347     const_iv (FLAG_IS_LINKED)
1348     const_iv (FLAG_CURSED)
1349     const_iv (FLAG_DAMNED)
1350     const_iv (FLAG_SEE_ANYWHERE)
1351     const_iv (FLAG_KNOWN_MAGICAL)
1352     const_iv (FLAG_KNOWN_CURSED)
1353     const_iv (FLAG_CAN_USE_SKILL)
1354     const_iv (FLAG_BEEN_APPLIED)
1355     const_iv (FLAG_READY_SCROLL)
1356     const_iv (FLAG_USE_ROD)
1357     const_iv (FLAG_USE_HORN)
1358     const_iv (FLAG_MAKE_INVIS)
1359     const_iv (FLAG_INV_LOCKED)
1360     const_iv (FLAG_IS_WOODED)
1361     const_iv (FLAG_IS_HILLY)
1362     const_iv (FLAG_READY_SKILL)
1363     const_iv (FLAG_READY_WEAPON)
1364     const_iv (FLAG_NO_SKILL_IDENT)
1365     const_iv (FLAG_BLIND)
1366     const_iv (FLAG_SEE_IN_DARK)
1367     const_iv (FLAG_IS_CAULDRON)
1368     const_iv (FLAG_NO_STEAL)
1369     const_iv (FLAG_ONE_HIT)
1370     const_iv (FLAG_CLIENT_SENT)
1371     const_iv (FLAG_BERSERK)
1372     const_iv (FLAG_NEUTRAL)
1373     const_iv (FLAG_NO_ATTACK)
1374     const_iv (FLAG_NO_DAMAGE)
1375     const_iv (FLAG_OBJ_ORIGINAL)
1376     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1377     const_iv (FLAG_ACTIVATE_ON_PUSH)
1378     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1379     const_iv (FLAG_IS_WATER)
1380     const_iv (FLAG_CONTENT_ON_GEN)
1381     const_iv (FLAG_IS_A_TEMPLATE)
1382     const_iv (FLAG_IS_BUILDABLE)
1383     const_iv (FLAG_AFK)
1384    
1385     const_iv (NDI_BLACK)
1386     const_iv (NDI_WHITE)
1387     const_iv (NDI_NAVY)
1388     const_iv (NDI_RED)
1389     const_iv (NDI_ORANGE)
1390     const_iv (NDI_BLUE)
1391     const_iv (NDI_DK_ORANGE)
1392     const_iv (NDI_GREEN)
1393     const_iv (NDI_LT_GREEN)
1394     const_iv (NDI_GREY)
1395     const_iv (NDI_BROWN)
1396     const_iv (NDI_GOLD)
1397     const_iv (NDI_TAN)
1398     const_iv (NDI_MAX_COLOR)
1399     const_iv (NDI_COLOR_MASK)
1400     const_iv (NDI_UNIQUE)
1401     const_iv (NDI_ALL)
1402    
1403 root 1.58 const_iv (UPD_LOCATION)
1404     const_iv (UPD_FLAGS)
1405     const_iv (UPD_WEIGHT)
1406     const_iv (UPD_FACE)
1407     const_iv (UPD_NAME)
1408     const_iv (UPD_ANIM)
1409     const_iv (UPD_ANIMSPEED)
1410     const_iv (UPD_NROF)
1411    
1412     const_iv (UPD_SP_MANA)
1413     const_iv (UPD_SP_GRACE)
1414     const_iv (UPD_SP_DAMAGE)
1415    
1416 root 1.1 const_iv (F_APPLIED)
1417     const_iv (F_LOCATION)
1418     const_iv (F_UNPAID)
1419     const_iv (F_MAGIC)
1420     const_iv (F_CURSED)
1421     const_iv (F_DAMNED)
1422     const_iv (F_OPEN)
1423     const_iv (F_NOPICK)
1424     const_iv (F_LOCKED)
1425    
1426     const_iv (F_BUY)
1427     const_iv (F_SHOP)
1428     const_iv (F_SELL)
1429    
1430     const_iv (P_BLOCKSVIEW)
1431     const_iv (P_NO_MAGIC)
1432     const_iv (P_IS_ALIVE)
1433     const_iv (P_NO_CLERIC)
1434     const_iv (P_NEED_UPDATE)
1435     const_iv (P_NO_ERROR)
1436     const_iv (P_OUT_OF_MAP)
1437     const_iv (P_NEW_MAP)
1438    
1439     const_iv (UP_OBJ_INSERT)
1440     const_iv (UP_OBJ_REMOVE)
1441     const_iv (UP_OBJ_CHANGE)
1442     const_iv (UP_OBJ_FACE)
1443    
1444     const_iv (INS_NO_MERGE)
1445     const_iv (INS_ABOVE_FLOOR_ONLY)
1446     const_iv (INS_NO_WALK_ON)
1447     const_iv (INS_ON_TOP)
1448     const_iv (INS_BELOW_ORIGINATOR)
1449     const_iv (INS_MAP_LOAD)
1450    
1451     const_iv (WILL_APPLY_HANDLE)
1452     const_iv (WILL_APPLY_TREASURE)
1453     const_iv (WILL_APPLY_EARTHWALL)
1454     const_iv (WILL_APPLY_DOOR)
1455     const_iv (WILL_APPLY_FOOD)
1456    
1457     const_iv (SAVE_MODE)
1458     const_iv (SAVE_DIR_MODE)
1459    
1460     const_iv (M_PAPER)
1461     const_iv (M_IRON)
1462     const_iv (M_GLASS)
1463     const_iv (M_LEATHER)
1464     const_iv (M_WOOD)
1465     const_iv (M_ORGANIC)
1466     const_iv (M_STONE)
1467     const_iv (M_CLOTH)
1468     const_iv (M_ADAMANT)
1469     const_iv (M_LIQUID)
1470     const_iv (M_SOFT_METAL)
1471     const_iv (M_BONE)
1472     const_iv (M_ICE)
1473     const_iv (M_SPECIAL)
1474    
1475     const_iv (SK_EXP_ADD_SKILL)
1476     const_iv (SK_EXP_TOTAL)
1477     const_iv (SK_EXP_NONE)
1478     const_iv (SK_SUBTRACT_SKILL_EXP)
1479 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1480 root 1.1
1481     const_iv (SK_LOCKPICKING)
1482     const_iv (SK_HIDING)
1483     const_iv (SK_SMITHERY)
1484     const_iv (SK_BOWYER)
1485     const_iv (SK_JEWELER)
1486     const_iv (SK_ALCHEMY)
1487     const_iv (SK_STEALING)
1488     const_iv (SK_LITERACY)
1489     const_iv (SK_BARGAINING)
1490     const_iv (SK_JUMPING)
1491     const_iv (SK_DET_MAGIC)
1492     const_iv (SK_ORATORY)
1493     const_iv (SK_SINGING)
1494     const_iv (SK_DET_CURSE)
1495     const_iv (SK_FIND_TRAPS)
1496     const_iv (SK_MEDITATION)
1497     const_iv (SK_PUNCHING)
1498     const_iv (SK_FLAME_TOUCH)
1499     const_iv (SK_KARATE)
1500     const_iv (SK_CLIMBING)
1501     const_iv (SK_WOODSMAN)
1502     const_iv (SK_INSCRIPTION)
1503     const_iv (SK_ONE_HANDED_WEAPON)
1504     const_iv (SK_MISSILE_WEAPON)
1505     const_iv (SK_THROWING)
1506     const_iv (SK_USE_MAGIC_ITEM)
1507     const_iv (SK_DISARM_TRAPS)
1508     const_iv (SK_SET_TRAP)
1509     const_iv (SK_THAUMATURGY)
1510     const_iv (SK_PRAYING)
1511     const_iv (SK_CLAWING)
1512     const_iv (SK_LEVITATION)
1513     const_iv (SK_SUMMONING)
1514     const_iv (SK_PYROMANCY)
1515     const_iv (SK_EVOCATION)
1516     const_iv (SK_SORCERY)
1517     const_iv (SK_TWO_HANDED_WEAPON)
1518     const_iv (SK_SPARK_TOUCH)
1519     const_iv (SK_SHIVER)
1520     const_iv (SK_ACID_SPLASH)
1521     const_iv (SK_POISON_NAIL)
1522    
1523     const_iv (SOUND_NEW_PLAYER)
1524     const_iv (SOUND_FIRE_ARROW)
1525     const_iv (SOUND_LEARN_SPELL)
1526     const_iv (SOUND_FUMBLE_SPELL)
1527     const_iv (SOUND_WAND_POOF)
1528     const_iv (SOUND_OPEN_DOOR)
1529     const_iv (SOUND_PUSH_PLAYER)
1530     const_iv (SOUND_PLAYER_HITS1)
1531     const_iv (SOUND_PLAYER_HITS2)
1532     const_iv (SOUND_PLAYER_HITS3)
1533     const_iv (SOUND_PLAYER_HITS4)
1534     const_iv (SOUND_PLAYER_IS_HIT1)
1535     const_iv (SOUND_PLAYER_IS_HIT2)
1536     const_iv (SOUND_PLAYER_IS_HIT3)
1537     const_iv (SOUND_PLAYER_KILLS)
1538     const_iv (SOUND_PET_IS_KILLED)
1539     const_iv (SOUND_PLAYER_DIES)
1540     const_iv (SOUND_OB_EVAPORATE)
1541     const_iv (SOUND_OB_EXPLODE)
1542     const_iv (SOUND_CLOCK)
1543     const_iv (SOUND_TURN_HANDLE)
1544     const_iv (SOUND_FALL_HOLE)
1545     const_iv (SOUND_DRINK_POISON)
1546     const_iv (SOUND_CAST_SPELL_0)
1547    
1548     const_iv (PREFER_LOW)
1549     const_iv (PREFER_HIGH)
1550    
1551     const_iv (ATNR_PHYSICAL)
1552     const_iv (ATNR_MAGIC)
1553     const_iv (ATNR_FIRE)
1554     const_iv (ATNR_ELECTRICITY)
1555     const_iv (ATNR_COLD)
1556     const_iv (ATNR_CONFUSION)
1557     const_iv (ATNR_ACID)
1558     const_iv (ATNR_DRAIN)
1559     const_iv (ATNR_WEAPONMAGIC)
1560     const_iv (ATNR_GHOSTHIT)
1561     const_iv (ATNR_POISON)
1562     const_iv (ATNR_SLOW)
1563     const_iv (ATNR_PARALYZE)
1564     const_iv (ATNR_TURN_UNDEAD)
1565     const_iv (ATNR_FEAR)
1566     const_iv (ATNR_CANCELLATION)
1567     const_iv (ATNR_DEPLETE)
1568     const_iv (ATNR_DEATH)
1569     const_iv (ATNR_CHAOS)
1570     const_iv (ATNR_COUNTERSPELL)
1571     const_iv (ATNR_GODPOWER)
1572     const_iv (ATNR_HOLYWORD)
1573     const_iv (ATNR_BLIND)
1574     const_iv (ATNR_INTERNAL)
1575     const_iv (ATNR_LIFE_STEALING)
1576     const_iv (ATNR_DISEASE)
1577    
1578     const_iv (MAP_FLUSH)
1579     const_iv (MAP_PLAYER_UNIQUE)
1580     const_iv (MAP_BLOCK)
1581     const_iv (MAP_STYLE)
1582     const_iv (MAP_OVERLAY)
1583    
1584     const_iv (MAP_IN_MEMORY)
1585     const_iv (MAP_SWAPPED)
1586     const_iv (MAP_LOADING)
1587     const_iv (MAP_SAVING)
1588 root 1.7
1589     const_iv (KLASS_GLOBAL)
1590     const_iv (KLASS_OBJECT)
1591     const_iv (KLASS_PLAYER)
1592     const_iv (KLASS_MAP)
1593 root 1.1 };
1594    
1595     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1596     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1597    
1598     static const struct {
1599     const char *name;
1600 root 1.14 int skip;
1601 root 1.7 IV klass;
1602 root 1.1 IV iv;
1603 root 1.6 } *eiv, event_iv[] = {
1604 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1605 root 1.6 # include "eventinc.h"
1606     # undef def
1607     };
1608    
1609     AV *av = get_av ("cf::EVENT", 1);
1610    
1611     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1612 root 1.7 {
1613     AV *event = newAV ();
1614 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1615 root 1.7 av_push (event, newSViv (eiv->klass));
1616     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1617 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1618 root 1.7 }
1619 root 1.6
1620 root 1.14 //I_EVENT_API (PACKAGE);
1621     }
1622    
1623 root 1.47 void _init_vars ()
1624 root 1.14 CODE:
1625     cb_global = get_av ("cf::CB_GLOBAL", 1);
1626     cb_object = get_av ("cf::CB_OBJECT", 1);
1627     cb_player = get_av ("cf::CB_PLAYER", 1);
1628     cb_type = get_av ("cf::CB_TYPE" , 1);
1629     cb_map = get_av ("cf::CB_MAP" , 1);
1630    
1631 root 1.47 void _global_reattach ()
1632 root 1.14 CODE:
1633     {
1634     // reattach to all attachable objects in the game.
1635     for (player *pl = first_player; pl; pl = pl->next)
1636     reattach (pl);
1637    
1638 root 1.61 for (maptile *map = first_map; map; map = map->next)
1639 root 1.14 reattach (map);
1640 root 1.8
1641 root 1.57 for (object *op = object::first; op; op = op->next)
1642 root 1.14 reattach (op);
1643 root 1.1 }
1644    
1645     NV floor (NV x)
1646    
1647     NV ceil (NV x)
1648    
1649 root 1.5 void server_tick ()
1650    
1651 root 1.1 void
1652     LOG (int level, char *msg)
1653     PROTOTYPE: $$
1654     C_ARGS: (LogLevel)level, "%s", msg
1655    
1656     char *path_combine (char *base, char *path)
1657     PROTOTYPE: $$
1658    
1659     char *path_combine_and_normalize (char *base, char *path)
1660     PROTOTYPE: $$
1661    
1662 root 1.19 const char *
1663     get_maps_directory (char *path)
1664 root 1.1 PROTOTYPE: $
1665     ALIAS: maps_directory = 0
1666 root 1.19 CODE:
1667     RETVAL = create_pathname (path);
1668     OUTPUT: RETVAL
1669 root 1.1
1670     void
1671     sub_generation_inc ()
1672     CODE:
1673     PL_sub_generation++;
1674    
1675     char *
1676     mapdir ()
1677     PROTOTYPE:
1678     ALIAS:
1679     mapdir = 0
1680     uniquedir = 1
1681     tmpdir = 2
1682     confdir = 3
1683     localdir = 4
1684     playerdir = 5
1685     datadir = 6
1686     CODE:
1687 root 1.19 switch (ix)
1688     {
1689     case 0: RETVAL = settings.mapdir ; break;
1690     case 1: RETVAL = settings.uniquedir; break;
1691     case 2: RETVAL = settings.tmpdir ; break;
1692     case 3: RETVAL = settings.confdir ; break;
1693     case 4: RETVAL = settings.localdir ; break;
1694     case 5: RETVAL = settings.playerdir; break;
1695     case 6: RETVAL = settings.datadir ; break;
1696     }
1697 root 1.1 OUTPUT: RETVAL
1698    
1699 root 1.56 void _exit (int status = 0)
1700    
1701     int cf_find_animation (char *text)
1702 root 1.1 PROTOTYPE: $
1703    
1704     int random_roll(int min, int max, object *op, int goodbad);
1705    
1706     const char *cost_string_from_value(uint64 cost, int approx = 0)
1707    
1708 root 1.18 int invoke (int event, ...)
1709 root 1.12 CODE:
1710 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1711 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1712     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1713 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1714     OUTPUT: RETVAL
1715 root 1.12
1716 root 1.1 int
1717     exp_to_level (val64 exp)
1718     CODE:
1719     {
1720     int i = 0;
1721    
1722     RETVAL = settings.max_level;
1723    
1724     for (i = 1; i <= settings.max_level; i++)
1725     {
1726     if (levels[i] > exp)
1727     {
1728     RETVAL = i - 1;
1729     break;
1730     }
1731     }
1732     }
1733     OUTPUT: RETVAL
1734    
1735     val64
1736     level_to_min_exp (int level)
1737     CODE:
1738     if (level > settings.max_level)
1739     RETVAL = levels[settings.max_level];
1740     else if (level < 1)
1741     RETVAL = 0;
1742     else
1743     RETVAL = levels[level];
1744     OUTPUT: RETVAL
1745    
1746     SV *
1747     resistance_to_string (int atnr)
1748     CODE:
1749     if (atnr >= 0 && atnr < NROFATTACKS)
1750     RETVAL = newSVpv (resist_plus[atnr], 0);
1751     else
1752     XSRETURN_UNDEF;
1753     OUTPUT: RETVAL
1754    
1755 root 1.27 int
1756     _valid (SV *obj)
1757     CODE:
1758     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759     OUTPUT:
1760     RETVAL
1761    
1762 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1763    
1764 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1765    
1766 root 1.18 int invoke (object *op, int event, ...)
1767     CODE:
1768     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1769 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1770     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1771 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1772     OUTPUT: RETVAL
1773    
1774     SV *registry (object *op)
1775     CODE:
1776     RETVAL = registry_of (op);
1777     OUTPUT:
1778     RETVAL
1779    
1780 root 1.57 void mortals ()
1781 root 1.59 PPCODE:
1782 root 1.57 EXTEND (SP, object::mortals.size ());
1783     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1784     PUSHs (to_sv (*i));
1785    
1786     object *first ()
1787     CODE:
1788     RETVAL = object::first;
1789     OUTPUT: RETVAL
1790    
1791 root 1.1 # missing properties
1792    
1793 root 1.45 int flag (object *op, int flag, int value = 1)
1794     PROTOTYPE: $$;$
1795 root 1.1 CODE:
1796 root 1.45 RETVAL = QUERY_FLAG (op, flag);
1797     if (items >= 3)
1798     if (value)
1799     SET_FLAG (op, flag);
1800     else
1801     CLEAR_FLAG (op, flag);
1802     OUTPUT: RETVAL
1803 root 1.1
1804 root 1.54 object *head (object *op)
1805     PROTOTYPE: $
1806     CODE:
1807     RETVAL = op->head ? op->head : op;
1808     OUTPUT: RETVAL
1809    
1810     int is_head (object *op)
1811     PROTOTYPE: $
1812     CODE:
1813     RETVAL = !op->head;
1814     OUTPUT: RETVAL
1815    
1816 root 1.1 void
1817     inv (object *obj)
1818     PROTOTYPE: $
1819     PPCODE:
1820     {
1821     object *o;
1822     for (o = obj->inv; o; o = o->below)
1823     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1824     }
1825    
1826 root 1.58 object *find_best_object_match (object *op, const char *match)
1827    
1828     object *find_marked_object (object *op)
1829    
1830 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1831     ALIAS: resistance = 0
1832    
1833     int need_identify (const object *obj);
1834    
1835     int apply_shop_mat (object *shop_mat, object *op);
1836    
1837 root 1.27 int move (object *op, int dir, object *originator = op)
1838     CODE:
1839     RETVAL = move_ob (op, dir, originator);
1840     OUTPUT:
1841     RETVAL
1842 root 1.1
1843     void cf_object_apply (object *op, object *author, int flags = 0)
1844    
1845     void cf_object_apply_below (object *op)
1846    
1847     void cf_object_remove (object *op)
1848    
1849     void cf_object_free (object *op)
1850    
1851     object *cf_object_present_archname_inside (object *op, char *whatstr)
1852    
1853     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1854    
1855 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1856 root 1.1
1857     object *cf_object_clone (object *op, int clonetype = 0)
1858    
1859     int cf_object_pay_item (object *op, object *buyer)
1860    
1861     int cf_object_pay_amount (object *op, uint64 amount)
1862    
1863     void pay_player (object *op, uint64 amount)
1864    
1865     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1866    
1867     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1868    
1869     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1870    
1871     void cf_object_learn_spell (object *op, object *sp)
1872    
1873     void cf_object_forget_spell (object *op, object *sp)
1874    
1875     object *cf_object_check_for_spell (object *op, char *spellname)
1876    
1877     int cf_object_query_money (object *op)
1878     ALIAS: money = 0
1879    
1880     int cf_object_query_cost (object *op, object *who, int flags)
1881     ALIAS: cost = 0
1882    
1883     void cf_object_activate_rune (object *op , object *victim)
1884    
1885     int cf_object_check_trigger (object *op, object *cause)
1886    
1887     int cf_object_out_of_map (object *op, int x, int y)
1888    
1889     void cf_object_drop (object *op, object *author)
1890    
1891     void cf_object_take (object *op, object *author)
1892    
1893     object *cf_object_insert_object (object *op, object *container)
1894    
1895     object *cf_object_insert_in_ob (object *ob, object *where)
1896    
1897 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1898 root 1.1
1899     void cf_object_update (object *op, int flags)
1900    
1901     void cf_object_pickup (object *op, object *what)
1902    
1903     object *cf_create_object_by_name (const char *name)
1904    
1905     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1906    
1907     void player_lvl_adj (object *who, object *skill = 0)
1908    
1909     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1910    
1911     int calc_skill_exp (object *who, object *op, object *skill);
1912    
1913     void push_button (object *op);
1914    
1915     void use_trigger (object *op);
1916    
1917 root 1.61 void add_button_link (object *button, maptile *map, int connected);
1918 root 1.1
1919     void remove_button_link (object *op);
1920    
1921     void
1922     cf_object_set_resistance (object *op, int rtype, int val)
1923     CODE:
1924     if (rtype >= 0 && rtype < NROFATTACKS)
1925     op->resist[rtype] = val;
1926    
1927    
1928     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1929    
1930     void cf_fix_object (object *pl)
1931     ALIAS: fix = 0
1932    
1933     object *cf_insert_ob_in_ob (object *ob, object *where)
1934    
1935     # no clean way to get an object from an archetype - stupid idiotic
1936     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1937    
1938     object *new (const char *archetype = 0)
1939     PROTOTYPE: ;$
1940     CODE:
1941     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1942     OUTPUT:
1943     RETVAL
1944    
1945 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1946 root 1.1 PROTOTYPE: $$$$$$
1947     CODE:
1948     {
1949     int unused_type;
1950     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1951     }
1952    
1953     # syntatic sugar for easier use in event callbacks.
1954     const char *options (object *op)
1955     CODE:
1956     RETVAL = op->name;
1957     OUTPUT:
1958     RETVAL
1959    
1960     player *contr (object *op)
1961     CODE:
1962     RETVAL = op->contr;
1963     OUTPUT: RETVAL
1964    
1965     const char *get_ob_key_value (object *op, const char *key)
1966    
1967     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1968    
1969     object *get_nearest_player (object *ob)
1970     ALIAS: nearest_player = 0
1971     PREINIT:
1972     extern object *get_nearest_player (object *);
1973    
1974     void rangevector (object *ob, object *other, int flags = 0)
1975     PROTOTYPE: $$;$
1976     PPCODE:
1977     {
1978     rv_vector rv;
1979     get_rangevector (ob, other, &rv, flags);
1980     EXTEND (SP, 5);
1981     PUSHs (newSVuv (rv.distance));
1982     PUSHs (newSViv (rv.distance_x));
1983     PUSHs (newSViv (rv.distance_y));
1984     PUSHs (newSViv (rv.direction));
1985     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1986     }
1987    
1988     bool on_same_map_as (object *ob, object *other)
1989     CODE:
1990     RETVAL = on_same_map (ob, other);
1991     OUTPUT: RETVAL
1992    
1993 root 1.58 const char *
1994     base_name (object *op, int plural = op->nrof > 1)
1995 root 1.1 CODE:
1996 root 1.58 RETVAL = query_base_name (op, plural);
1997 root 1.1 OUTPUT: RETVAL
1998    
1999     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2000    
2001     player *player (object *op)
2002     CODE:
2003     RETVAL = op->contr;
2004     OUTPUT: RETVAL
2005    
2006     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2007    
2008     object *cf_player_send_inventory (object *op)
2009    
2010     char *cf_player_get_ip (object *op)
2011     ALIAS: ip = 0
2012    
2013     object *cf_player_get_marked_item (object *op)
2014     ALIAS: marked_item = 0
2015    
2016     void cf_player_set_marked_item (object *op, object *ob)
2017    
2018     partylist *cf_player_get_party (object *op)
2019     ALIAS: party = 0
2020    
2021     void cf_player_set_party (object *op, partylist *party)
2022    
2023     void kill_player (object *op)
2024    
2025 root 1.58 void esrv_update_item (object *op, int what, object *item)
2026     C_ARGS: what, op, item
2027    
2028 root 1.66 void clear_los (object *op)
2029    
2030 root 1.67 int command_reset (object *op, char *params)
2031    
2032     int command_teleport (object *op, char *params)
2033    
2034     int command_summon (object *op, char *params)
2035    
2036     int command_arrest (object *op, char *params)
2037    
2038     int command_kick (object *op, char *params)
2039    
2040     int command_banish (object *op, char *params)
2041    
2042 root 1.66
2043 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2044 root 1.1
2045 root 1.62 INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h |
2046    
2047     char *
2048     client (player *pl)
2049     CODE:
2050     RETVAL = pl->socket.client;
2051     OUTPUT:
2052     RETVAL
2053    
2054     char *
2055     host (player *pl)
2056     CODE:
2057     RETVAL = pl->socket.host;
2058     OUTPUT:
2059     RETVAL
2060    
2061 root 1.18 int invoke (player *pl, int event, ...)
2062     CODE:
2063     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2064 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2065     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2066 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2067     OUTPUT: RETVAL
2068    
2069 root 1.12 SV *registry (player *pl)
2070     CODE:
2071     RETVAL = registry_of (pl);
2072     OUTPUT:
2073     RETVAL
2074 root 1.1
2075     player *cf_player_find (char *name)
2076     PROTOTYPE: $
2077    
2078     void cf_player_move (player *pl, int dir)
2079    
2080     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2081    
2082     player *first ()
2083     CODE:
2084     RETVAL = first_player;
2085     OUTPUT: RETVAL
2086    
2087     player *next (player *pl)
2088     CODE:
2089     RETVAL = pl->next;
2090     OUTPUT: RETVAL
2091    
2092     bool
2093     cell_visible (player *pl, int dx, int dy)
2094     CODE:
2095     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2096     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2097     OUTPUT:
2098     RETVAL
2099    
2100 root 1.4 void
2101     buggy_mapscroll (player *pl, int value = 1)
2102     CODE:
2103     pl->socket.buggy_mapscroll = value;
2104    
2105 root 1.1 void
2106     send (player *pl, SV *packet)
2107     CODE:
2108     {
2109     STRLEN len;
2110     char *buf = SvPVbyte (packet, len);
2111    
2112     Write_String_To_Socket (&pl->socket, buf, len);
2113     }
2114    
2115     int
2116     listening (player *pl, int new_value = -1)
2117     CODE:
2118     RETVAL = pl->listening;
2119     if (new_value >= 0)
2120     pl->listening = new_value;
2121     OUTPUT:
2122     RETVAL
2123    
2124 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2125 root 1.45 PROTOTYPE: $;$$$
2126 root 1.1 PPCODE:
2127 root 1.45 if (GIMME_V != G_VOID)
2128     {
2129     EXTEND (SP, 3);
2130     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2131     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2132     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2133     }
2134 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2135     if (x) sv_to (x, pl->bed_x);
2136     if (y) sv_to (y, pl->bed_y);
2137 root 1.1
2138     void
2139     list ()
2140     PPCODE:
2141     {
2142     player *pl;
2143     for (pl = first_player; pl; pl = pl->next)
2144     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2145     }
2146    
2147     bool
2148     peaceful (player *pl, bool new_setting = 0)
2149     PROTOTYPE: $;$
2150     CODE:
2151     RETVAL = pl->peaceful;
2152     if (items > 1)
2153     pl->peaceful = new_setting;
2154     OUTPUT:
2155     RETVAL
2156    
2157     living *
2158     orig_stats (player *pl)
2159     CODE:
2160     RETVAL = &pl->orig_stats;
2161     OUTPUT: RETVAL
2162    
2163     living *
2164     last_stats (player *pl)
2165     CODE:
2166     RETVAL = &pl->last_stats;
2167     OUTPUT: RETVAL
2168    
2169    
2170     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2171    
2172 root 1.61 maptile *first ()
2173 root 1.29 PROTOTYPE:
2174 elmex 1.26 CODE:
2175 root 1.29 RETVAL = first_map;
2176     OUTPUT: RETVAL
2177 elmex 1.26
2178 root 1.61 int invoke (maptile *map, int event, ...)
2179 root 1.18 CODE:
2180     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2181 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2182     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2183 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2184 root 1.25 OUTPUT: RETVAL
2185 root 1.18
2186 root 1.61 SV *registry (maptile *map)
2187 root 1.12 CODE:
2188     RETVAL = registry_of (map);
2189     OUTPUT:
2190     RETVAL
2191    
2192 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2193 root 1.1
2194 root 1.61 maptile *new (int width, int height)
2195 root 1.1 PROTOTYPE:
2196     CODE:
2197     {
2198 root 1.29 RETVAL = get_empty_map (width, height);
2199 root 1.1 }
2200     OUTPUT:
2201     RETVAL
2202    
2203 root 1.61 void delete_map (maptile *map)
2204 root 1.1
2205 root 1.61 void clean_tmp_map (maptile *map)
2206 root 1.1
2207 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2208 root 1.1
2209 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2210 root 1.1 CODE:
2211     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2212     OUTPUT:
2213     RETVAL
2214    
2215 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2216 root 1.1 CODE:
2217     if (dir >= 4)
2218     XSRETURN_UNDEF;
2219     RETVAL = map->tile_path [dir];
2220     OUTPUT:
2221     RETVAL
2222    
2223 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2224 root 1.29 PROTOTYPE: $;$
2225     ALIAS:
2226     find = 0
2227     get_map = 1
2228 root 1.1
2229 root 1.61 maptile *has_been_loaded (char *name)
2230 root 1.1 PROTOTYPE: $
2231    
2232 root 1.61 int in_memory (maptile *map)
2233 root 1.1 CODE:
2234     RETVAL = map->in_memory;
2235     OUTPUT:
2236     RETVAL
2237    
2238 root 1.29 void
2239 root 1.61 trigger (maptile *map, long connection, bool state = true)
2240 root 1.29 CODE:
2241     activate_connection (map, connection, state);
2242    
2243     void
2244 root 1.61 get_connection (maptile *map, long connection)
2245 root 1.29 PPCODE:
2246     oblinkpt *obp = get_connection_links (map, connection);
2247     if (obp)
2248     for (objectlink *ol = obp->link; ol; ol = ol->next)
2249 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2250 root 1.29
2251 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2252 root 1.1
2253 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2254 root 1.1
2255 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2256 root 1.1 C_ARGS: str, map, nx, ny
2257    
2258     void
2259 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2260 root 1.1 PPCODE:
2261     {
2262 root 1.61 maptile *nmap = 0;
2263 root 1.1 I16 nx = 0, ny = 0;
2264 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2265 root 1.1
2266     EXTEND (SP, 4);
2267     PUSHs (sv_2mortal (newSViv (flags)));
2268    
2269     if (GIMME_V == G_ARRAY)
2270     {
2271     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2272     PUSHs (sv_2mortal (newSViv (nx)));
2273     PUSHs (sv_2mortal (newSViv (ny)));
2274     }
2275     }
2276    
2277     void
2278 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2279 root 1.1 PROTOTYPE: $$$
2280     PPCODE:
2281     {
2282     object *o;
2283 root 1.61 maptile *nmap = 0;
2284 root 1.1 I16 nx, ny;
2285    
2286 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2287 root 1.1
2288     if (nmap)
2289     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2290     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2291     }
2292    
2293     SV *
2294 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2295 root 1.1 PROTOTYPE: $$$
2296     ALIAS:
2297     top_at = 1
2298     flags_at = 2
2299     light_at = 3
2300     move_block_at = 4
2301     move_slow_at = 5
2302     move_on_at = 6
2303     move_off_at = 7
2304     INIT:
2305     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2306     CODE:
2307     switch (ix)
2308     {
2309     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2310     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2311     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2312     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2313     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2314     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2315     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2316     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2317     }
2318     OUTPUT:
2319     RETVAL
2320    
2321 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2322    
2323     void fix_walls_around (maptile *map, int x, int y)
2324 root 1.1
2325 root 1.19 MODULE = cf PACKAGE = cf::arch
2326 root 1.1
2327 elmex 1.36 archetype *find (const char *name)
2328     CODE:
2329 root 1.60 RETVAL = archetype::find (name);
2330 elmex 1.36 OUTPUT:
2331     RETVAL
2332    
2333 root 1.19 archetype *first()
2334 root 1.1 PROTOTYPE:
2335 root 1.19 CODE:
2336     RETVAL = first_archetype;
2337     OUTPUT: RETVAL
2338 root 1.1
2339 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2340 root 1.1
2341 root 1.19 MODULE = cf PACKAGE = cf::party
2342 root 1.1
2343 root 1.19 partylist *first ()
2344 root 1.1 PROTOTYPE:
2345 root 1.19 CODE:
2346     RETVAL = get_firstparty ();
2347     OUTPUT: RETVAL
2348 root 1.1
2349 root 1.19 partylist *next (partylist *party)
2350     CODE:
2351     RETVAL = party->next;
2352     OUTPUT: RETVAL
2353 root 1.1
2354 root 1.19 const char *name (partylist *party)
2355     CODE:
2356     RETVAL = party->partyname;
2357     OUTPUT: RETVAL
2358 root 1.1
2359 root 1.19 const char *password (partylist *party)
2360     CODE:
2361     RETVAL = party->passwd;
2362     OUTPUT: RETVAL
2363 root 1.1
2364 root 1.19 MODULE = cf PACKAGE = cf::region
2365 root 1.1
2366 root 1.19 region *first ()
2367 root 1.1 PROTOTYPE:
2368 root 1.19 CODE:
2369     RETVAL = first_region;
2370     OUTPUT: RETVAL
2371 root 1.1
2372 root 1.19 region *next (region *reg)
2373     CODE:
2374     RETVAL = reg->next;
2375     OUTPUT: RETVAL
2376 root 1.1
2377 root 1.19 const char *name (region *reg)
2378     CODE:
2379     RETVAL = reg->name;
2380     OUTPUT: RETVAL
2381 root 1.1
2382 root 1.19 region *parent (region *reg)
2383     CODE:
2384     RETVAL = reg->parent;
2385     OUTPUT: RETVAL
2386 root 1.1
2387 root 1.19 const char *longname (region *reg)
2388     CODE:
2389     RETVAL = reg->longname;
2390     OUTPUT: RETVAL
2391 root 1.1
2392 root 1.19 const char *msg (region *reg)
2393     CODE:
2394     RETVAL = reg->msg;
2395     OUTPUT: RETVAL
2396 root 1.1
2397 root 1.19 MODULE = cf PACKAGE = cf::living
2398 root 1.1
2399 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2400 root 1.1