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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.74
Committed: Mon Dec 11 23:35:37 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.73: +68 -35 lines
Log Message:
reduced dependencies on old plug-in api, fixed some bugs and renamed
some methods while I was at it.

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45 root 1.61 typedef object object_ornull;
46     typedef maptile maptile_ornull;
47 root 1.1
48 root 1.71 #if IVSIZE >= 8
49     typedef IV val64;
50     # define newSVval64 newSViv
51     # define SvVAL64 SvIV
52     #else
53     typedef double val64;
54     # define newSVval64 newSVnv
55     # define SvVAL64 SvNV
56     #endif
57 root 1.1
58 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
59     static f_plug_api object_set_property = cfapi_object_set_property;
60     static f_plug_api object_insert = cfapi_object_insert;
61 root 1.1
62     static PerlInterpreter *perl;
63    
64 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
65    
66 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67    
68     static SV *
69 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
70 root 1.1 {
71     SV *sv;
72    
73     if (!ptr)
74     return &PL_sv_undef;
75    
76 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
77     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
78 root 1.1 }
79    
80 root 1.17 template<class attachable>
81 root 1.11 SV *
82 root 1.17 newSVattachable (attachable *obj, const char *klass)
83 root 1.11 {
84     if (!obj)
85     return &PL_sv_undef;
86    
87     if (!obj->self)
88     obj->self = newSVptr (obj, klass);
89    
90 root 1.32 return newSVsv (obj->self);
91 root 1.11 }
92    
93 root 1.1 static void
94     clearSVptr (SV *sv)
95     {
96     if (SvROK (sv))
97     sv = SvRV (sv);
98    
99     hv_clear ((HV *)sv);
100     sv_unmagic (sv, PERL_MAGIC_ext);
101     }
102    
103     static long
104     SvPTR (SV *sv, const char *klass)
105     {
106     if (!sv_derived_from (sv, klass))
107     croak ("object of type %s expected", klass);
108    
109     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
110    
111     if (!mg)
112     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113    
114     return (long)mg->mg_ptr;
115     }
116    
117     static long
118     SvPTR_ornull (SV *sv, const char *klass)
119     {
120     if (SvOK (sv))
121     return SvPTR (sv, klass);
122     else
123     return 0;
124     }
125    
126 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
127     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
128     inline SV *to_sv (bool v) { return newSViv (v); }
129     inline SV *to_sv ( signed char v) { return newSViv (v); }
130     inline SV *to_sv (unsigned char v) { return newSViv (v); }
131     inline SV *to_sv ( signed short v) { return newSViv (v); }
132     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133     inline SV *to_sv ( signed int v) { return newSViv (v); }
134     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135     inline SV *to_sv ( signed long v) { return newSViv (v); }
136     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
140     inline SV *to_sv (double v) { return newSVnv (v); }
141     inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
142     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
143 root 1.61 inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
144 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
145 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
146     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
147     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
148    
149     inline SV *to_sv (object & v) { return to_sv (&v); }
150     inline SV *to_sv (living & v) { return to_sv (&v); }
151    
152     //TODO:
153     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
154     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
155    
156 root 1.69 inline SV *to_sv (UUID v)
157     {
158 elmex 1.68 char buf[128];
159 root 1.71 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
160 elmex 1.68 return newSVpv (buf, 0);
161     }
162    
163 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
164 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
165 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
166     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
167     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
168     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
169     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
170     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
171     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
172     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
173     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
174 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
175     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
176 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
177     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
178     inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
179     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
180 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
181 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
182 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
183     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
184     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
185    
186     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
187     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
188    
189 root 1.52 template<class T>
190     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
191    
192 root 1.45 template<int N>
193 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
194 root 1.45
195 root 1.69 inline void sv_to (SV *sv, UUID &v)
196     {
197     unsigned int version;
198 elmex 1.68
199 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
200 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
201 elmex 1.68 }
202    
203 root 1.1 static SV *
204 root 1.6 newSVdt_va (va_list &ap, data_type type)
205 root 1.1 {
206     SV *sv;
207    
208     switch (type)
209     {
210 root 1.10 case DT_INT:
211     sv = newSViv (va_arg (ap, int));
212     break;
213    
214     case DT_INT64:
215     sv = newSVval64 ((val64)va_arg (ap, sint64));
216     break;
217    
218 root 1.6 case DT_DOUBLE:
219 root 1.10 sv = newSVnv (va_arg (ap, double));
220 root 1.1 break;
221    
222 root 1.6 case DT_STRING:
223     {
224 root 1.10 char *str = (char *)va_arg (ap, const char *);
225 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
226     }
227 root 1.1 break;
228    
229 root 1.6 case DT_DATA:
230 root 1.1 {
231 root 1.10 char *str = (char *)va_arg (ap, const void *);
232 root 1.6 int len = va_arg (ap, int);
233     sv = str ? newSVpv (str, len) : &PL_sv_undef;
234 root 1.1 }
235     break;
236    
237 root 1.6 case DT_OBJECT:
238 root 1.45 sv = to_sv (va_arg (ap, object *));
239 root 1.1 break;
240    
241 root 1.6 case DT_MAP:
242 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
243 root 1.61 sv = to_sv (va_arg (ap, maptile *));
244 root 1.1 break;
245    
246 root 1.6 case DT_PLAYER:
247 root 1.45 sv = to_sv (va_arg (ap, player *));
248 root 1.1 break;
249    
250 root 1.6 case DT_ARCH:
251 root 1.45 sv = to_sv (va_arg (ap, archetype *));
252 root 1.1 break;
253    
254 root 1.6 case DT_PARTY:
255 root 1.45 sv = to_sv (va_arg (ap, partylist *));
256 root 1.1 break;
257    
258 root 1.6 case DT_REGION:
259 root 1.45 sv = to_sv (va_arg (ap, region *));
260 root 1.1 break;
261    
262     default:
263 root 1.6 assert (("unhandled type in newSVdt_va", 0));
264     }
265    
266     return sv;
267     }
268    
269     static SV *
270     newSVdt (data_type type, ...)
271     {
272     va_list ap;
273    
274     va_start (ap, type);
275     SV *sv = newSVdt_va (ap, type);
276     va_end (ap);
277    
278     return sv;
279     }
280    
281     static SV *
282     newSVcfapi (int type, ...)
283     {
284     SV *sv;
285    
286     va_list ap;
287     va_start (ap, type);
288    
289     switch (type)
290     {
291 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
292     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
293     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
294 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
295     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
296     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
297     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
298     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
299     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
300     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
301    
302     default:
303 root 1.1 assert (("unhandled type in newSVcfapi", 0));
304     }
305    
306 root 1.6 va_end (ap);
307 root 1.1
308     return sv;
309     }
310    
311 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
312    
313 root 1.12 SV *
314 root 1.17 registry_of (attachable_base *ext)
315 root 1.12 {
316 root 1.13 if (!ext->cb)
317     ext->cb = newAV ();
318 root 1.12
319 root 1.13 return newRV_inc ((SV *)ext->cb);
320 root 1.12 }
321    
322 root 1.17 void attachable_base::clear ()
323 root 1.11 {
324 root 1.21 if (self)
325     {
326 root 1.22 if (cb)
327 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
328 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
329 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
330 root 1.61 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
331 root 1.22
332     // disconnect Perl from C, to avoid crashes
333     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
334    
335     // clear the perl hash, might or might not be a good idea
336 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
337 root 1.22
338 root 1.21 SvREFCNT_dec (self);
339 root 1.22 self = 0;
340 root 1.21 }
341 root 1.12
342 root 1.21 if (cb)
343     {
344     SvREFCNT_dec (cb);
345     cb = 0;
346     }
347 root 1.12
348 root 1.40 attach = 0;
349 root 1.11 }
350    
351 root 1.17 void attachable_base::optimise ()
352 root 1.11 {
353 root 1.13 if (!self)
354     return;
355 root 1.11
356 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
357    
358     if (SvREFCNT ((SV *)self) == 1
359     && SvREFCNT ((SV *)hv) == 1
360     && !HvKEYS (hv))
361     {
362     SvREFCNT_dec ((SV *)self);
363     self = 0;
364     }
365     }
366    
367 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
368 root 1.13 {
369     dSP;
370     ENTER;
371     SAVETMPS;
372     PUSHMARK (SP);
373     EXTEND (SP, 2);
374 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
375 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
376 root 1.23
377     attach = 0;
378    
379 root 1.13 PUTBACK;
380     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
381     FREETMPS;
382     LEAVE;
383 root 1.16
384 root 1.23 switch (type)
385     {
386     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
387     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
388     }
389 root 1.13 }
390    
391     /////////////////////////////////////////////////////////////////////////////
392    
393 root 1.18 void reattach (data_type type, void *obj)
394     {
395 root 1.22 //TODO only do this when the object has _attachment's
396    
397 root 1.18 dSP;
398     ENTER;
399     SAVETMPS;
400     PUSHMARK (SP);
401     XPUSHs (sv_2mortal (newSVdt (type, obj)));
402     PUTBACK;
403     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
404     FREETMPS;
405     LEAVE;
406    
407     switch (type)
408     {
409     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
410     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
411     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
412     }
413     }
414    
415     template<class subclass>
416     void reattach (attachable<subclass> *obj)
417     {
418     obj->optimise ();
419    
420     if (obj->self)
421 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
422 root 1.18 }
423    
424 root 1.35 #include "kw_hash.h"
425    
426 root 1.34 object_freezer::object_freezer ()
427 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
428 root 1.13 {
429 root 1.32 av = newAV ();
430 root 1.11 }
431    
432 root 1.13 object_freezer::~object_freezer ()
433 root 1.11 {
434 root 1.34 SvREFCNT_dec (av);
435 root 1.13 }
436    
437 root 1.20 void object_freezer::put (attachable_base *ext)
438 root 1.13 {
439     ext->optimise ();
440 root 1.12
441 root 1.13 if (ext->self)
442 root 1.18 {
443     int idx = AvFILLp ((AV *)av) + 1;
444 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
445    
446 root 1.37 add ((void *)"oid ", 4);
447     add ((sint32)idx);
448     add ('\n');
449 root 1.18 }
450 root 1.11 }
451    
452 root 1.34 bool object_freezer::save (const char *filename)
453     {
454     dSP;
455     ENTER;
456     SAVETMPS;
457     PUSHMARK (SP);
458     EXTEND (SP, 3);
459     PUSHs (sv_2mortal (newSVpv (filename, 0)));
460 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
461 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
462     PUTBACK;
463     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
464     FREETMPS;
465     LEAVE;
466     }
467    
468 root 1.65 char *object_freezer::as_string ()
469     {
470     dSP;
471     ENTER;
472     SAVETMPS;
473     PUSHMARK (SP);
474     EXTEND (SP, 3);
475     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
476     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
477     PUTBACK;
478    
479     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
480     ? strdup (SvPVbyte_nolen (POPs))
481     : strdup ("[fatal error]");
482    
483     FREETMPS;
484     LEAVE;
485    
486     return res;
487     }
488    
489 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
490     {
491     va_list ap;
492    
493     va_start (ap, format);
494 root 1.37
495     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
496    
497     if (len >= 0)
498     freezer.alloc (len);
499    
500 root 1.32 va_end (ap);
501     }
502    
503     int fputs (const char *s, object_freezer &freezer)
504     {
505 root 1.37 freezer.add (s);
506 root 1.32 }
507    
508 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
509    
510 root 1.28 object_thawer::object_thawer (const char *filename)
511 root 1.11 {
512 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
513 root 1.13
514 root 1.41 av = 0;
515     text = 0;
516 root 1.42 line = 0;
517 root 1.13
518 root 1.41 if (filename)
519 root 1.13 {
520 root 1.28 dSP;
521     ENTER;
522     SAVETMPS;
523     PUSHMARK (SP);
524     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
525     PUTBACK;
526    
527 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
528 root 1.28 {
529     SPAGAIN;
530 root 1.41
531     // second value - perl objects
532     {
533     SV *sv = POPs;
534     if (SvROK (sv))
535     av = (AV *)SvREFCNT_inc (SvRV (sv));
536     }
537    
538     // first value - text part, pad with 3 zeroes
539     {
540     SV *sv = POPs;
541     STRLEN len;
542     char *sv_ = SvPVbyte (sv, len);
543     text = newSV (len + sizeof (eof));
544     SvCUR_set (text, len);
545     memcpy (SvPVX (text), sv_, len);
546     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
547 root 1.42
548     line = SvPVX (text);
549 root 1.41 }
550 root 1.28 }
551    
552 root 1.41 PUTBACK;
553 root 1.28 FREETMPS;
554     LEAVE;
555 root 1.13 }
556 root 1.11 }
557    
558 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
559     {
560     av = perlav;
561     text = newSVpv (data, 0);
562     sv_catpv (text, thawer_eof);
563     line = SvPVbyte_nolen (text);
564     }
565    
566 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
567 root 1.13 {
568 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
569 root 1.13 return;
570    
571     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
572     ext->clear ();
573    
574 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
575 root 1.13
576 root 1.18 if (!svp || !SvROK (*svp))
577     {
578     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
579     return;
580     }
581 root 1.13
582 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
583 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
584 root 1.13
585 root 1.18 reattach (type, obj);
586 root 1.13 }
587    
588     object_thawer::~object_thawer ()
589     {
590 root 1.41 if (text) SvREFCNT_dec (text);
591     if (av) SvREFCNT_dec (av);
592     }
593    
594     char *fgets (char *s, int n, object_thawer &thawer)
595     {
596     char *p = thawer.line;
597     char *q = s;
598    
599 root 1.42 if (!p)
600     return 0;
601    
602 root 1.41 while (--n)
603     {
604     if (!*p)
605     break;
606    
607     *q++ = *p;
608    
609     if (*p++ == '\n')
610     break;
611     }
612    
613     *q = 0;
614     thawer.line = p;
615    
616     return s == q ? 0 : s;
617 root 1.13 }
618    
619 root 1.41 keyword object_thawer::get_kv ()
620 root 1.34 {
621 root 1.42 if (!line)
622     return KW_EOF;
623    
624 root 1.34 for (;;)
625     {
626 root 1.41 char *p = line;
627 root 1.34
628 root 1.41 if (!*p)
629     return KW_EOF;
630 root 1.34
631 root 1.41 // parse keyword
632 root 1.34 while (*p > ' ')
633     p++;
634    
635 root 1.41 int klen = p - line;
636 root 1.34
637 root 1.41 if (*p++ != '\n')
638     {
639     // parse value
640 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
641 root 1.41 ++p;
642 root 1.34
643 root 1.41 last_value = p;
644 root 1.34
645 root 1.41 while (*p != '\n')
646 root 1.34 p++;
647    
648 root 1.41 *p++ = 0;
649     }
650     else
651     last_value = 0;
652    
653     line [klen] = 0;
654     keyword_idx *kw = kw_lex::match (line, klen);
655 root 1.34
656 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
657    
658     if (kw)
659     {
660     line = p;
661     return kw->index;
662     }
663     else if (!*line || *line == '#')
664     {
665     // empty/comment line
666     line = p;
667 root 1.34 }
668     else
669 root 1.41 return KW_ERROR;
670 root 1.34 }
671     }
672    
673 root 1.41 void object_thawer::get (shstr &sh) const
674     {
675     if (last_value)
676     sh = last_value;
677     else
678     {
679     sh = "<value missing>";
680     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
681     }
682     }
683    
684     void object_thawer::get_ml (keyword kend, shstr &sh)
685     {
686     char kw[128];
687    
688 root 1.43 int klen = keyword_len [kend];
689    
690 root 1.41 kw [0] = '\n';
691 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
692     kw [klen + 1] = '\n';
693     kw [klen + 2] = 0;
694 root 1.41
695 root 1.43 // first test for completely empty msg... "endXXX\n"
696     if (!strncmp (line, kw + 1, klen + 1))
697 root 1.41 {
698     sh = 0;
699 root 1.43
700     line += klen + 1;
701    
702 root 1.41 return;
703     }
704 root 1.43 else
705     {
706     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
707 root 1.41
708 root 1.43 char *end = strstr (line, kw);
709 root 1.41
710 root 1.43 if (!end)
711     {
712     sh = 0;
713     return;
714     }
715    
716     *end = 0;
717     sh = line;
718 root 1.41
719 root 1.43 line = end + keyword_len [kend] + 1;
720    
721     while (*line++ != '\n')
722     ;
723     }
724 root 1.41 }
725    
726     sint32 object_thawer::get_sint32 () const
727     {
728     char *p = last_value;
729    
730     if (!p)
731     return 0;
732    
733     sint32 val = 0;
734     bool negate;
735    
736     if (*p == '-')
737     {
738     negate = true;
739     ++p;
740     }
741     else
742     negate = false;
743    
744     do
745     {
746     val *= 10;
747     val += *p++ - '0';
748     }
749     while (*p);
750    
751     return negate ? -val : val;
752     }
753    
754     sint64 object_thawer::get_sint64 () const
755     {
756     return last_value ? atoll (last_value) : 0;
757     }
758    
759     double object_thawer::get_double () const
760     {
761     return last_value ? atof (last_value) : 0;
762     }
763    
764 root 1.1 /////////////////////////////////////////////////////////////////////////////
765    
766     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
767     {
768     return 0;
769     }
770    
771     static CommArray_s rtn_cmd;
772    
773     static int
774     runPluginCommand (object *obj, char *params)
775     {
776 root 1.73 return -1;
777 root 1.1 }
778    
779     extern "C" void *cfperl_getPluginProperty (int *type, ...)
780     {
781     va_list args;
782     char *propname;
783     int i;
784     va_start (args, type);
785     propname = va_arg (args, char *);
786     //printf ("Property name: %s\n", propname);
787    
788     if (!strcmp (propname, "command?"))
789 root 1.73 return NULL;
790 root 1.1 else if (!strcmp (propname, "Identification"))
791     {
792     va_end (args);
793 root 1.73 return (void *)PLUGIN_NAME;
794 root 1.1 }
795     else if (!strcmp (propname, "FullName"))
796     {
797     va_end (args);
798 root 1.73 return (void *)PLUGIN_VERSION;
799 root 1.1 }
800     else
801     va_end (args);
802    
803     return NULL;
804     }
805    
806     extern "C" int cfperl_postInitPlugin ()
807     {
808     int hooktype = 1;
809     int rtype = 0;
810    
811     cf_init_plugin (gethook);
812    
813     return 0;
814     }
815    
816     extern "C" int cfperl_closePlugin ()
817     {
818     return 0;
819     }
820    
821 root 1.7 void
822     cfperl_init ()
823     {
824 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
825     perl = perl_alloc ();
826     perl_construct (perl);
827    
828     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
829    
830 root 1.7 char *argv[] = {
831     "",
832     "-e"
833 root 1.32 "cf->bootstrap;"
834     "unshift @INC, cf::datadir ();"
835 root 1.41 "require cf;"
836 root 1.7 };
837    
838     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
839     {
840     printf ("unable to initialize perl-interpreter, aborting.\n");
841     exit (EXIT_FAILURE);
842     }
843     }
844    
845 root 1.5 void cfperl_main ()
846 root 1.2 {
847     dSP;
848    
849     PUSHMARK (SP);
850     PUTBACK;
851 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
852     }
853    
854 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
855     # define def(type,name) KLASS_ ## type,
856     # include "eventinc.h"
857     # undef def
858     };
859    
860 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
861    
862 root 1.8 static void
863     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
864     {
865     // event must be in array
866     if (event >= 0 && event <= AvFILLp (registry))
867     {
868     SV *cbs_ = AvARRAY (registry)[event];
869    
870     // element must be list of callback entries
871     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
872     {
873     AV *cbs = (AV *)SvRV (cbs_);
874    
875     // no callback entries, no callbacks to call
876     if (AvFILLp (cbs) >= 0)
877     {
878     if (!callbacks)
879     {
880     callbacks = newAV ();
881     av_extend (callbacks, 16);
882     }
883    
884     // never use SvREFCNT_inc to copy values, but its ok here :)
885     for (int i = 0; i <= AvFILLp (cbs); ++i)
886     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
887     }
888     }
889     }
890     }
891    
892     bool cfperl_invoke (event_type event, ...)
893 root 1.6 {
894 root 1.8 data_type dt;
895 root 1.6 va_list ap;
896    
897 root 1.8 va_start (ap, event);
898    
899     AV *callbacks = 0;
900    
901     object *op;
902     player *pl;
903 root 1.61 maptile *map;
904 root 1.8
905     // callback call ordering is:
906 root 1.73 // 1. per-object callback
907 root 1.8 // 2. per-class object
908 root 1.73 // 3. per-type callback
909 root 1.8 // 4. global callbacks
910    
911     gather_callbacks (callbacks, cb_global, event);
912    
913 root 1.18 switch (KLASS_OF (event))
914 root 1.8 {
915     case KLASS_GLOBAL:
916     break;
917    
918     case KLASS_OBJECT:
919     dt = (data_type) va_arg (ap, int);
920     assert (("first argument must be of type object", dt == DT_OBJECT));
921 root 1.12 op = va_arg (ap, object *);
922 root 1.8
923 root 1.12 if (op->cb)
924 root 1.32 gather_callbacks (callbacks, op->cb, event);
925 root 1.8
926 root 1.14 if (op->type)
927     {
928     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
929     {
930     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
931    
932     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
933     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
934     }
935 root 1.8
936 root 1.14 if (op->type <= AvFILLp (cb_type))
937     {
938     SV *registry = AvARRAY (cb_type)[op->type];
939 root 1.8
940 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
941     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
942     }
943 root 1.8 }
944    
945 root 1.14 gather_callbacks (callbacks, cb_object, event);
946    
947 root 1.8 break;
948    
949     case KLASS_PLAYER:
950     dt = (data_type) va_arg (ap, int);
951     assert (("first argument must be of type player", dt == DT_PLAYER));
952 root 1.12 pl = va_arg (ap, player *);
953    
954 root 1.13 if (pl->cb)
955 root 1.32 gather_callbacks (callbacks, pl->cb, event);
956 root 1.8
957     gather_callbacks (callbacks, cb_player, event);
958     break;
959    
960     case KLASS_MAP:
961     dt = (data_type) va_arg (ap, int);
962     assert (("first argument must be of type object", dt == DT_MAP));
963 root 1.61 map = va_arg (ap, maptile *);
964 root 1.12
965 root 1.13 if (map->cb)
966 root 1.32 gather_callbacks (callbacks, map->cb, event);
967 root 1.8
968     gather_callbacks (callbacks, cb_map, event);
969     break;
970    
971     default:
972     assert (("unsupported event klass in cfperl_invoke", 0));
973     }
974    
975     // short-circuit processing if no callbacks found/defined
976     if (!callbacks)
977     return 0;
978    
979     dSP;
980 root 1.6 ENTER;
981     SAVETMPS;
982    
983     PUSHMARK (SP);
984 root 1.8 EXTEND (SP, 3);
985 root 1.6
986 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
987     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
988    
989 root 1.18 switch (KLASS_OF (event))
990 root 1.8 {
991     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
992     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
993     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
994     }
995 root 1.7
996 root 1.6 for (;;)
997     {
998 root 1.8 dt = (data_type) va_arg (ap, int);
999 root 1.6
1000     if (dt == DT_END)
1001     break;
1002    
1003 root 1.12 if (dt == DT_AV)
1004     {
1005     AV *av = va_arg (ap, AV *);
1006    
1007     for (int i = 0; i <= av_len (av); ++i)
1008     XPUSHs (*av_fetch (av, i, 1));
1009     }
1010     else
1011     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1012 root 1.6 }
1013    
1014     va_end (ap);
1015    
1016     PUTBACK;
1017 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1018 root 1.2 SPAGAIN;
1019 root 1.6
1020     count = count > 0 ? POPi : 0;
1021    
1022     FREETMPS;
1023     LEAVE;
1024    
1025     return count;
1026 root 1.2 }
1027    
1028 root 1.12 SV *
1029     cfperl_result (int idx)
1030     {
1031     AV *av = get_av ("cfperl::invoke_results", 0);
1032     if (!av)
1033     return &PL_sv_undef;
1034    
1035     SV **sv = av_fetch (av, idx, 0);
1036     if (!sv)
1037     return &PL_sv_undef;
1038    
1039     return *sv;
1040     }
1041    
1042     int
1043     cfperl_result_INT (int idx)
1044     {
1045     return SvIV (cfperl_result (idx));
1046     }
1047    
1048 root 1.74 double
1049 root 1.73 cfperl_result_DOUBLE (int idx)
1050     {
1051     return SvNV (cfperl_result (idx));
1052     }
1053    
1054 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1055    
1056     BOOT:
1057     {
1058     HV *stash = gv_stashpv ("cf", 1);
1059    
1060 root 1.63 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1061    
1062 root 1.1 static const struct {
1063     const char *name;
1064     IV iv;
1065     } *civ, const_iv[] = {
1066     # define const_iv(name) { # name, (IV)name },
1067     const_iv (llevError)
1068     const_iv (llevInfo)
1069     const_iv (llevDebug)
1070     const_iv (llevMonster)
1071    
1072 root 1.5 const_iv (MAX_TIME)
1073 root 1.1 const_iv (PLAYER)
1074     const_iv (TRANSPORT)
1075     const_iv (ROD)
1076     const_iv (TREASURE)
1077     const_iv (POTION)
1078     const_iv (FOOD)
1079     const_iv (POISON)
1080     const_iv (BOOK)
1081     const_iv (CLOCK)
1082     const_iv (LIGHTNING)
1083     const_iv (ARROW)
1084     const_iv (BOW)
1085     const_iv (WEAPON)
1086     const_iv (ARMOUR)
1087     const_iv (PEDESTAL)
1088     const_iv (ALTAR)
1089     const_iv (LOCKED_DOOR)
1090     const_iv (SPECIAL_KEY)
1091     const_iv (MAP)
1092     const_iv (DOOR)
1093     const_iv (KEY)
1094     const_iv (TIMED_GATE)
1095     const_iv (TRIGGER)
1096     const_iv (GRIMREAPER)
1097     const_iv (MAGIC_EAR)
1098     const_iv (TRIGGER_BUTTON)
1099     const_iv (TRIGGER_ALTAR)
1100     const_iv (TRIGGER_PEDESTAL)
1101     const_iv (SHIELD)
1102     const_iv (HELMET)
1103     const_iv (HORN)
1104     const_iv (MONEY)
1105     const_iv (CLASS)
1106     const_iv (GRAVESTONE)
1107     const_iv (AMULET)
1108     const_iv (PLAYERMOVER)
1109     const_iv (TELEPORTER)
1110     const_iv (CREATOR)
1111     const_iv (SKILL)
1112     const_iv (EXPERIENCE)
1113     const_iv (EARTHWALL)
1114     const_iv (GOLEM)
1115     const_iv (THROWN_OBJ)
1116     const_iv (BLINDNESS)
1117     const_iv (GOD)
1118     const_iv (DETECTOR)
1119     const_iv (TRIGGER_MARKER)
1120     const_iv (DEAD_OBJECT)
1121     const_iv (DRINK)
1122     const_iv (MARKER)
1123     const_iv (HOLY_ALTAR)
1124     const_iv (PLAYER_CHANGER)
1125     const_iv (BATTLEGROUND)
1126     const_iv (PEACEMAKER)
1127     const_iv (GEM)
1128     const_iv (FIREWALL)
1129     const_iv (ANVIL)
1130     const_iv (CHECK_INV)
1131     const_iv (MOOD_FLOOR)
1132     const_iv (EXIT)
1133     const_iv (ENCOUNTER)
1134     const_iv (SHOP_FLOOR)
1135     const_iv (SHOP_MAT)
1136     const_iv (RING)
1137     const_iv (FLOOR)
1138     const_iv (FLESH)
1139     const_iv (INORGANIC)
1140     const_iv (SKILL_TOOL)
1141     const_iv (LIGHTER)
1142     const_iv (TRAP_PART)
1143     const_iv (WALL)
1144     const_iv (LIGHT_SOURCE)
1145     const_iv (MISC_OBJECT)
1146     const_iv (MONSTER)
1147     const_iv (SPAWN_GENERATOR)
1148     const_iv (LAMP)
1149     const_iv (DUPLICATOR)
1150     const_iv (TOOL)
1151     const_iv (SPELLBOOK)
1152     const_iv (BUILDFAC)
1153     const_iv (CLOAK)
1154     const_iv (SPINNER)
1155     const_iv (GATE)
1156     const_iv (BUTTON)
1157     const_iv (CF_HANDLE)
1158     const_iv (HOLE)
1159     const_iv (TRAPDOOR)
1160     const_iv (SIGN)
1161     const_iv (BOOTS)
1162     const_iv (GLOVES)
1163     const_iv (SPELL)
1164     const_iv (SPELL_EFFECT)
1165     const_iv (CONVERTER)
1166     const_iv (BRACERS)
1167     const_iv (POISONING)
1168     const_iv (SAVEBED)
1169     const_iv (POISONCLOUD)
1170     const_iv (FIREHOLES)
1171     const_iv (WAND)
1172     const_iv (SCROLL)
1173     const_iv (DIRECTOR)
1174     const_iv (GIRDLE)
1175     const_iv (FORCE)
1176     const_iv (POTION_EFFECT)
1177     const_iv (EVENT_CONNECTOR)
1178     const_iv (CLOSE_CON)
1179     const_iv (CONTAINER)
1180     const_iv (ARMOUR_IMPROVER)
1181     const_iv (WEAPON_IMPROVER)
1182     const_iv (SKILLSCROLL)
1183     const_iv (DEEP_SWAMP)
1184     const_iv (IDENTIFY_ALTAR)
1185     const_iv (MENU)
1186     const_iv (RUNE)
1187     const_iv (TRAP)
1188     const_iv (POWER_CRYSTAL)
1189     const_iv (CORPSE)
1190     const_iv (DISEASE)
1191     const_iv (SYMPTOM)
1192     const_iv (BUILDER)
1193     const_iv (MATERIAL)
1194     const_iv (ITEM_TRANSFORMER)
1195     const_iv (QUEST)
1196    
1197 root 1.14 const_iv (NUM_SUBTYPES)
1198    
1199 root 1.1 const_iv (ST_BD_BUILD)
1200     const_iv (ST_BD_REMOVE)
1201    
1202     const_iv (ST_MAT_FLOOR)
1203     const_iv (ST_MAT_WALL)
1204     const_iv (ST_MAT_ITEM)
1205    
1206     const_iv (AT_PHYSICAL)
1207     const_iv (AT_MAGIC)
1208     const_iv (AT_FIRE)
1209     const_iv (AT_ELECTRICITY)
1210     const_iv (AT_COLD)
1211     const_iv (AT_CONFUSION)
1212     const_iv (AT_ACID)
1213     const_iv (AT_DRAIN)
1214     const_iv (AT_WEAPONMAGIC)
1215     const_iv (AT_GHOSTHIT)
1216     const_iv (AT_POISON)
1217     const_iv (AT_SLOW)
1218     const_iv (AT_PARALYZE)
1219     const_iv (AT_TURN_UNDEAD)
1220     const_iv (AT_FEAR)
1221     const_iv (AT_CANCELLATION)
1222     const_iv (AT_DEPLETE)
1223     const_iv (AT_DEATH)
1224     const_iv (AT_CHAOS)
1225     const_iv (AT_COUNTERSPELL)
1226     const_iv (AT_GODPOWER)
1227     const_iv (AT_HOLYWORD)
1228     const_iv (AT_BLIND)
1229     const_iv (AT_INTERNAL)
1230     const_iv (AT_LIFE_STEALING)
1231     const_iv (AT_DISEASE)
1232    
1233     const_iv (WEAP_HIT)
1234     const_iv (WEAP_SLASH)
1235     const_iv (WEAP_PIERCE)
1236     const_iv (WEAP_CLEAVE)
1237     const_iv (WEAP_SLICE)
1238     const_iv (WEAP_STAB)
1239     const_iv (WEAP_WHIP)
1240     const_iv (WEAP_CRUSH)
1241     const_iv (WEAP_BLUD)
1242    
1243     const_iv (FLAG_ALIVE)
1244     const_iv (FLAG_WIZ)
1245     const_iv (FLAG_REMOVED)
1246     const_iv (FLAG_FREED)
1247     const_iv (FLAG_WAS_WIZ)
1248     const_iv (FLAG_APPLIED)
1249     const_iv (FLAG_UNPAID)
1250     const_iv (FLAG_USE_SHIELD)
1251     const_iv (FLAG_NO_PICK)
1252     const_iv (FLAG_ANIMATE)
1253     const_iv (FLAG_MONSTER)
1254     const_iv (FLAG_FRIENDLY)
1255     const_iv (FLAG_GENERATOR)
1256     const_iv (FLAG_IS_THROWN)
1257     const_iv (FLAG_AUTO_APPLY)
1258     const_iv (FLAG_TREASURE)
1259     const_iv (FLAG_PLAYER_SOLD)
1260     const_iv (FLAG_SEE_INVISIBLE)
1261     const_iv (FLAG_CAN_ROLL)
1262     const_iv (FLAG_OVERLAY_FLOOR)
1263     const_iv (FLAG_IS_TURNABLE)
1264     const_iv (FLAG_IS_USED_UP)
1265     const_iv (FLAG_IDENTIFIED)
1266     const_iv (FLAG_REFLECTING)
1267     const_iv (FLAG_CHANGING)
1268     const_iv (FLAG_SPLITTING)
1269     const_iv (FLAG_HITBACK)
1270     const_iv (FLAG_STARTEQUIP)
1271     const_iv (FLAG_BLOCKSVIEW)
1272     const_iv (FLAG_UNDEAD)
1273     const_iv (FLAG_SCARED)
1274     const_iv (FLAG_UNAGGRESSIVE)
1275     const_iv (FLAG_REFL_MISSILE)
1276     const_iv (FLAG_REFL_SPELL)
1277     const_iv (FLAG_NO_MAGIC)
1278     const_iv (FLAG_NO_FIX_PLAYER)
1279     const_iv (FLAG_IS_LIGHTABLE)
1280     const_iv (FLAG_TEAR_DOWN)
1281     const_iv (FLAG_RUN_AWAY)
1282     const_iv (FLAG_PICK_UP)
1283     const_iv (FLAG_UNIQUE)
1284     const_iv (FLAG_NO_DROP)
1285     const_iv (FLAG_WIZCAST)
1286     const_iv (FLAG_CAST_SPELL)
1287     const_iv (FLAG_USE_SCROLL)
1288     const_iv (FLAG_USE_RANGE)
1289     const_iv (FLAG_USE_BOW)
1290     const_iv (FLAG_USE_ARMOUR)
1291     const_iv (FLAG_USE_WEAPON)
1292     const_iv (FLAG_USE_RING)
1293     const_iv (FLAG_READY_RANGE)
1294     const_iv (FLAG_READY_BOW)
1295     const_iv (FLAG_XRAYS)
1296     const_iv (FLAG_NO_APPLY)
1297     const_iv (FLAG_IS_FLOOR)
1298     const_iv (FLAG_LIFESAVE)
1299     const_iv (FLAG_NO_STRENGTH)
1300     const_iv (FLAG_SLEEP)
1301     const_iv (FLAG_STAND_STILL)
1302     const_iv (FLAG_RANDOM_MOVE)
1303     const_iv (FLAG_ONLY_ATTACK)
1304     const_iv (FLAG_CONFUSED)
1305     const_iv (FLAG_STEALTH)
1306     const_iv (FLAG_WIZPASS)
1307     const_iv (FLAG_IS_LINKED)
1308     const_iv (FLAG_CURSED)
1309     const_iv (FLAG_DAMNED)
1310     const_iv (FLAG_SEE_ANYWHERE)
1311     const_iv (FLAG_KNOWN_MAGICAL)
1312     const_iv (FLAG_KNOWN_CURSED)
1313     const_iv (FLAG_CAN_USE_SKILL)
1314     const_iv (FLAG_BEEN_APPLIED)
1315     const_iv (FLAG_READY_SCROLL)
1316     const_iv (FLAG_USE_ROD)
1317     const_iv (FLAG_USE_HORN)
1318     const_iv (FLAG_MAKE_INVIS)
1319     const_iv (FLAG_INV_LOCKED)
1320     const_iv (FLAG_IS_WOODED)
1321     const_iv (FLAG_IS_HILLY)
1322     const_iv (FLAG_READY_SKILL)
1323     const_iv (FLAG_READY_WEAPON)
1324     const_iv (FLAG_NO_SKILL_IDENT)
1325     const_iv (FLAG_BLIND)
1326     const_iv (FLAG_SEE_IN_DARK)
1327     const_iv (FLAG_IS_CAULDRON)
1328     const_iv (FLAG_NO_STEAL)
1329     const_iv (FLAG_ONE_HIT)
1330     const_iv (FLAG_CLIENT_SENT)
1331     const_iv (FLAG_BERSERK)
1332     const_iv (FLAG_NEUTRAL)
1333     const_iv (FLAG_NO_ATTACK)
1334     const_iv (FLAG_NO_DAMAGE)
1335     const_iv (FLAG_OBJ_ORIGINAL)
1336     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1337     const_iv (FLAG_ACTIVATE_ON_PUSH)
1338     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1339     const_iv (FLAG_IS_WATER)
1340     const_iv (FLAG_CONTENT_ON_GEN)
1341     const_iv (FLAG_IS_A_TEMPLATE)
1342     const_iv (FLAG_IS_BUILDABLE)
1343     const_iv (FLAG_AFK)
1344    
1345     const_iv (NDI_BLACK)
1346     const_iv (NDI_WHITE)
1347     const_iv (NDI_NAVY)
1348     const_iv (NDI_RED)
1349     const_iv (NDI_ORANGE)
1350     const_iv (NDI_BLUE)
1351     const_iv (NDI_DK_ORANGE)
1352     const_iv (NDI_GREEN)
1353     const_iv (NDI_LT_GREEN)
1354     const_iv (NDI_GREY)
1355     const_iv (NDI_BROWN)
1356     const_iv (NDI_GOLD)
1357     const_iv (NDI_TAN)
1358     const_iv (NDI_MAX_COLOR)
1359     const_iv (NDI_COLOR_MASK)
1360     const_iv (NDI_UNIQUE)
1361     const_iv (NDI_ALL)
1362    
1363 root 1.58 const_iv (UPD_LOCATION)
1364     const_iv (UPD_FLAGS)
1365     const_iv (UPD_WEIGHT)
1366     const_iv (UPD_FACE)
1367     const_iv (UPD_NAME)
1368     const_iv (UPD_ANIM)
1369     const_iv (UPD_ANIMSPEED)
1370     const_iv (UPD_NROF)
1371    
1372     const_iv (UPD_SP_MANA)
1373     const_iv (UPD_SP_GRACE)
1374     const_iv (UPD_SP_DAMAGE)
1375    
1376 root 1.1 const_iv (F_APPLIED)
1377     const_iv (F_LOCATION)
1378     const_iv (F_UNPAID)
1379     const_iv (F_MAGIC)
1380     const_iv (F_CURSED)
1381     const_iv (F_DAMNED)
1382     const_iv (F_OPEN)
1383     const_iv (F_NOPICK)
1384     const_iv (F_LOCKED)
1385    
1386     const_iv (F_BUY)
1387     const_iv (F_SHOP)
1388     const_iv (F_SELL)
1389    
1390     const_iv (P_BLOCKSVIEW)
1391     const_iv (P_NO_MAGIC)
1392     const_iv (P_IS_ALIVE)
1393     const_iv (P_NO_CLERIC)
1394     const_iv (P_NEED_UPDATE)
1395     const_iv (P_NO_ERROR)
1396     const_iv (P_OUT_OF_MAP)
1397     const_iv (P_NEW_MAP)
1398    
1399     const_iv (UP_OBJ_INSERT)
1400     const_iv (UP_OBJ_REMOVE)
1401     const_iv (UP_OBJ_CHANGE)
1402     const_iv (UP_OBJ_FACE)
1403    
1404     const_iv (INS_NO_MERGE)
1405     const_iv (INS_ABOVE_FLOOR_ONLY)
1406     const_iv (INS_NO_WALK_ON)
1407     const_iv (INS_ON_TOP)
1408     const_iv (INS_BELOW_ORIGINATOR)
1409     const_iv (INS_MAP_LOAD)
1410    
1411     const_iv (WILL_APPLY_HANDLE)
1412     const_iv (WILL_APPLY_TREASURE)
1413     const_iv (WILL_APPLY_EARTHWALL)
1414     const_iv (WILL_APPLY_DOOR)
1415     const_iv (WILL_APPLY_FOOD)
1416    
1417     const_iv (SAVE_MODE)
1418     const_iv (SAVE_DIR_MODE)
1419    
1420     const_iv (M_PAPER)
1421     const_iv (M_IRON)
1422     const_iv (M_GLASS)
1423     const_iv (M_LEATHER)
1424     const_iv (M_WOOD)
1425     const_iv (M_ORGANIC)
1426     const_iv (M_STONE)
1427     const_iv (M_CLOTH)
1428     const_iv (M_ADAMANT)
1429     const_iv (M_LIQUID)
1430     const_iv (M_SOFT_METAL)
1431     const_iv (M_BONE)
1432     const_iv (M_ICE)
1433     const_iv (M_SPECIAL)
1434    
1435     const_iv (SK_EXP_ADD_SKILL)
1436     const_iv (SK_EXP_TOTAL)
1437     const_iv (SK_EXP_NONE)
1438     const_iv (SK_SUBTRACT_SKILL_EXP)
1439 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1440 root 1.1
1441     const_iv (SK_LOCKPICKING)
1442     const_iv (SK_HIDING)
1443     const_iv (SK_SMITHERY)
1444     const_iv (SK_BOWYER)
1445     const_iv (SK_JEWELER)
1446     const_iv (SK_ALCHEMY)
1447     const_iv (SK_STEALING)
1448     const_iv (SK_LITERACY)
1449     const_iv (SK_BARGAINING)
1450     const_iv (SK_JUMPING)
1451     const_iv (SK_DET_MAGIC)
1452     const_iv (SK_ORATORY)
1453     const_iv (SK_SINGING)
1454     const_iv (SK_DET_CURSE)
1455     const_iv (SK_FIND_TRAPS)
1456     const_iv (SK_MEDITATION)
1457     const_iv (SK_PUNCHING)
1458     const_iv (SK_FLAME_TOUCH)
1459     const_iv (SK_KARATE)
1460     const_iv (SK_CLIMBING)
1461     const_iv (SK_WOODSMAN)
1462     const_iv (SK_INSCRIPTION)
1463     const_iv (SK_ONE_HANDED_WEAPON)
1464     const_iv (SK_MISSILE_WEAPON)
1465     const_iv (SK_THROWING)
1466     const_iv (SK_USE_MAGIC_ITEM)
1467     const_iv (SK_DISARM_TRAPS)
1468     const_iv (SK_SET_TRAP)
1469     const_iv (SK_THAUMATURGY)
1470     const_iv (SK_PRAYING)
1471     const_iv (SK_CLAWING)
1472     const_iv (SK_LEVITATION)
1473     const_iv (SK_SUMMONING)
1474     const_iv (SK_PYROMANCY)
1475     const_iv (SK_EVOCATION)
1476     const_iv (SK_SORCERY)
1477     const_iv (SK_TWO_HANDED_WEAPON)
1478     const_iv (SK_SPARK_TOUCH)
1479     const_iv (SK_SHIVER)
1480     const_iv (SK_ACID_SPLASH)
1481     const_iv (SK_POISON_NAIL)
1482    
1483     const_iv (SOUND_NEW_PLAYER)
1484     const_iv (SOUND_FIRE_ARROW)
1485     const_iv (SOUND_LEARN_SPELL)
1486     const_iv (SOUND_FUMBLE_SPELL)
1487     const_iv (SOUND_WAND_POOF)
1488     const_iv (SOUND_OPEN_DOOR)
1489     const_iv (SOUND_PUSH_PLAYER)
1490     const_iv (SOUND_PLAYER_HITS1)
1491     const_iv (SOUND_PLAYER_HITS2)
1492     const_iv (SOUND_PLAYER_HITS3)
1493     const_iv (SOUND_PLAYER_HITS4)
1494     const_iv (SOUND_PLAYER_IS_HIT1)
1495     const_iv (SOUND_PLAYER_IS_HIT2)
1496     const_iv (SOUND_PLAYER_IS_HIT3)
1497     const_iv (SOUND_PLAYER_KILLS)
1498     const_iv (SOUND_PET_IS_KILLED)
1499     const_iv (SOUND_PLAYER_DIES)
1500     const_iv (SOUND_OB_EVAPORATE)
1501     const_iv (SOUND_OB_EXPLODE)
1502     const_iv (SOUND_CLOCK)
1503     const_iv (SOUND_TURN_HANDLE)
1504     const_iv (SOUND_FALL_HOLE)
1505     const_iv (SOUND_DRINK_POISON)
1506     const_iv (SOUND_CAST_SPELL_0)
1507    
1508     const_iv (PREFER_LOW)
1509     const_iv (PREFER_HIGH)
1510    
1511     const_iv (ATNR_PHYSICAL)
1512     const_iv (ATNR_MAGIC)
1513     const_iv (ATNR_FIRE)
1514     const_iv (ATNR_ELECTRICITY)
1515     const_iv (ATNR_COLD)
1516     const_iv (ATNR_CONFUSION)
1517     const_iv (ATNR_ACID)
1518     const_iv (ATNR_DRAIN)
1519     const_iv (ATNR_WEAPONMAGIC)
1520     const_iv (ATNR_GHOSTHIT)
1521     const_iv (ATNR_POISON)
1522     const_iv (ATNR_SLOW)
1523     const_iv (ATNR_PARALYZE)
1524     const_iv (ATNR_TURN_UNDEAD)
1525     const_iv (ATNR_FEAR)
1526     const_iv (ATNR_CANCELLATION)
1527     const_iv (ATNR_DEPLETE)
1528     const_iv (ATNR_DEATH)
1529     const_iv (ATNR_CHAOS)
1530     const_iv (ATNR_COUNTERSPELL)
1531     const_iv (ATNR_GODPOWER)
1532     const_iv (ATNR_HOLYWORD)
1533     const_iv (ATNR_BLIND)
1534     const_iv (ATNR_INTERNAL)
1535     const_iv (ATNR_LIFE_STEALING)
1536     const_iv (ATNR_DISEASE)
1537    
1538     const_iv (MAP_FLUSH)
1539     const_iv (MAP_PLAYER_UNIQUE)
1540     const_iv (MAP_BLOCK)
1541     const_iv (MAP_STYLE)
1542     const_iv (MAP_OVERLAY)
1543    
1544     const_iv (MAP_IN_MEMORY)
1545     const_iv (MAP_SWAPPED)
1546     const_iv (MAP_LOADING)
1547     const_iv (MAP_SAVING)
1548 root 1.7
1549     const_iv (KLASS_GLOBAL)
1550     const_iv (KLASS_OBJECT)
1551     const_iv (KLASS_PLAYER)
1552     const_iv (KLASS_MAP)
1553 root 1.1 };
1554    
1555     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1556     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1557    
1558     static const struct {
1559     const char *name;
1560 root 1.14 int skip;
1561 root 1.7 IV klass;
1562 root 1.1 IV iv;
1563 root 1.6 } *eiv, event_iv[] = {
1564 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1565 root 1.6 # include "eventinc.h"
1566     # undef def
1567     };
1568    
1569     AV *av = get_av ("cf::EVENT", 1);
1570    
1571     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1572 root 1.7 {
1573     AV *event = newAV ();
1574 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1575 root 1.7 av_push (event, newSViv (eiv->klass));
1576     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1577 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1578 root 1.7 }
1579 root 1.6
1580 root 1.14 //I_EVENT_API (PACKAGE);
1581     }
1582    
1583 root 1.47 void _init_vars ()
1584 root 1.14 CODE:
1585 root 1.73 cb_global = get_av ("cf::CB_GLOBAL", 1);
1586     cb_object = get_av ("cf::CB_OBJECT", 1);
1587     cb_player = get_av ("cf::CB_PLAYER", 1);
1588     cb_type = get_av ("cf::CB_TYPE" , 1);
1589     cb_map = get_av ("cf::CB_MAP" , 1);
1590 root 1.14
1591 root 1.47 void _global_reattach ()
1592 root 1.14 CODE:
1593     {
1594     // reattach to all attachable objects in the game.
1595     for (player *pl = first_player; pl; pl = pl->next)
1596     reattach (pl);
1597    
1598 root 1.61 for (maptile *map = first_map; map; map = map->next)
1599 root 1.14 reattach (map);
1600 root 1.8
1601 root 1.57 for (object *op = object::first; op; op = op->next)
1602 root 1.14 reattach (op);
1603 root 1.1 }
1604    
1605     NV floor (NV x)
1606    
1607     NV ceil (NV x)
1608    
1609 root 1.5 void server_tick ()
1610    
1611 root 1.1 void
1612     LOG (int level, char *msg)
1613     PROTOTYPE: $$
1614     C_ARGS: (LogLevel)level, "%s", msg
1615    
1616     char *path_combine (char *base, char *path)
1617     PROTOTYPE: $$
1618    
1619     char *path_combine_and_normalize (char *base, char *path)
1620     PROTOTYPE: $$
1621    
1622 root 1.19 const char *
1623     get_maps_directory (char *path)
1624 root 1.1 PROTOTYPE: $
1625     ALIAS: maps_directory = 0
1626 root 1.19 CODE:
1627     RETVAL = create_pathname (path);
1628     OUTPUT: RETVAL
1629 root 1.1
1630     void
1631     sub_generation_inc ()
1632     CODE:
1633     PL_sub_generation++;
1634    
1635     char *
1636     mapdir ()
1637     PROTOTYPE:
1638     ALIAS:
1639     mapdir = 0
1640     uniquedir = 1
1641     tmpdir = 2
1642     confdir = 3
1643     localdir = 4
1644     playerdir = 5
1645     datadir = 6
1646     CODE:
1647 root 1.19 switch (ix)
1648     {
1649     case 0: RETVAL = settings.mapdir ; break;
1650     case 1: RETVAL = settings.uniquedir; break;
1651     case 2: RETVAL = settings.tmpdir ; break;
1652     case 3: RETVAL = settings.confdir ; break;
1653     case 4: RETVAL = settings.localdir ; break;
1654     case 5: RETVAL = settings.playerdir; break;
1655     case 6: RETVAL = settings.datadir ; break;
1656     }
1657 root 1.1 OUTPUT: RETVAL
1658    
1659 root 1.56 void _exit (int status = 0)
1660    
1661 root 1.74 int find_animation (char *text)
1662 root 1.1 PROTOTYPE: $
1663    
1664 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1665 root 1.1
1666     const char *cost_string_from_value(uint64 cost, int approx = 0)
1667    
1668 root 1.18 int invoke (int event, ...)
1669 root 1.12 CODE:
1670 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1671 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1672     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1673 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1674     OUTPUT: RETVAL
1675 root 1.12
1676 root 1.1 int
1677     exp_to_level (val64 exp)
1678     CODE:
1679     {
1680     int i = 0;
1681    
1682     RETVAL = settings.max_level;
1683    
1684     for (i = 1; i <= settings.max_level; i++)
1685     {
1686     if (levels[i] > exp)
1687     {
1688     RETVAL = i - 1;
1689     break;
1690     }
1691     }
1692     }
1693     OUTPUT: RETVAL
1694    
1695     val64
1696     level_to_min_exp (int level)
1697     CODE:
1698     if (level > settings.max_level)
1699     RETVAL = levels[settings.max_level];
1700     else if (level < 1)
1701     RETVAL = 0;
1702     else
1703     RETVAL = levels[level];
1704     OUTPUT: RETVAL
1705    
1706     SV *
1707     resistance_to_string (int atnr)
1708     CODE:
1709     if (atnr >= 0 && atnr < NROFATTACKS)
1710     RETVAL = newSVpv (resist_plus[atnr], 0);
1711     else
1712     XSRETURN_UNDEF;
1713     OUTPUT: RETVAL
1714    
1715 root 1.27 int
1716     _valid (SV *obj)
1717     CODE:
1718     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1719     OUTPUT:
1720     RETVAL
1721    
1722 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1723    
1724 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1725    
1726 root 1.18 int invoke (object *op, int event, ...)
1727     CODE:
1728     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1729 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1730     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1731 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1732     OUTPUT: RETVAL
1733    
1734     SV *registry (object *op)
1735     CODE:
1736     RETVAL = registry_of (op);
1737     OUTPUT:
1738     RETVAL
1739    
1740 root 1.57 void mortals ()
1741 root 1.59 PPCODE:
1742 root 1.57 EXTEND (SP, object::mortals.size ());
1743     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1744     PUSHs (to_sv (*i));
1745    
1746     object *first ()
1747     CODE:
1748     RETVAL = object::first;
1749     OUTPUT: RETVAL
1750    
1751 root 1.1 # missing properties
1752    
1753 root 1.45 int flag (object *op, int flag, int value = 1)
1754     PROTOTYPE: $$;$
1755 root 1.1 CODE:
1756 root 1.45 RETVAL = QUERY_FLAG (op, flag);
1757     if (items >= 3)
1758     if (value)
1759     SET_FLAG (op, flag);
1760     else
1761     CLEAR_FLAG (op, flag);
1762     OUTPUT: RETVAL
1763 root 1.1
1764 root 1.54 object *head (object *op)
1765     PROTOTYPE: $
1766     CODE:
1767     RETVAL = op->head ? op->head : op;
1768     OUTPUT: RETVAL
1769    
1770     int is_head (object *op)
1771     PROTOTYPE: $
1772     CODE:
1773     RETVAL = !op->head;
1774     OUTPUT: RETVAL
1775    
1776 root 1.1 void
1777     inv (object *obj)
1778     PROTOTYPE: $
1779     PPCODE:
1780     {
1781     object *o;
1782     for (o = obj->inv; o; o = o->below)
1783     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1784     }
1785    
1786 root 1.58 object *find_best_object_match (object *op, const char *match)
1787    
1788     object *find_marked_object (object *op)
1789    
1790 root 1.74 int resistance (object *op, int rtype, int newval = 0)
1791     CODE:
1792     if (rtype < 0 || rtype >= NROFATTACKS)
1793     croak ("resistance out of bounds");
1794     RETVAL = op->resist [rtype];
1795     if (items >= 3)
1796     op->resist [rtype] = newval;
1797     OUTPUT: RETVAL
1798    
1799     void set_resistance (object *op, int rtype, int val)
1800     CODE:
1801     if (rtype < 0 || rtype >= NROFATTACKS)
1802     op->resist[rtype] = val;
1803 root 1.1
1804     int need_identify (const object *obj);
1805    
1806     int apply_shop_mat (object *shop_mat, object *op);
1807    
1808 root 1.27 int move (object *op, int dir, object *originator = op)
1809     CODE:
1810     RETVAL = move_ob (op, dir, originator);
1811     OUTPUT:
1812     RETVAL
1813 root 1.1
1814 root 1.74 void apply (object *applier, object *applied, int flags = 0)
1815     CODE:
1816     manual_apply (applied, applier, flags);
1817 root 1.1
1818 root 1.74 void apply_below (object *op)
1819     CODE:
1820     player_apply_below (op);
1821 root 1.1
1822 root 1.74 void remove (object *op)
1823     CODE:
1824     op->remove ();
1825 root 1.1
1826 root 1.74 void destroy (object *op, int recursive = 0)
1827     CODE:
1828     op->destroy (recursive);
1829 root 1.1
1830     object *cf_object_present_archname_inside (object *op, char *whatstr)
1831    
1832     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1833    
1834 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1835 root 1.1
1836 root 1.74 object *clone (object *op, int recursive = 0)
1837     CODE:
1838     if (recursive)
1839     RETVAL = object_create_clone (op);
1840     else
1841     {
1842     RETVAL = object::create ();
1843     copy_object (op, RETVAL);
1844     }
1845     OUTPUT: RETVAL
1846 root 1.1
1847 root 1.74 int pay_item (object *op, object *buyer)
1848     CODE:
1849     RETVAL = pay_for_item (op, buyer);
1850     OUTPUT: RETVAL
1851 root 1.1
1852 root 1.74 int pay_amount (object *op, uint64 amount)
1853     CODE:
1854     RETVAL = pay_for_amount (amount, op);
1855     OUTPUT: RETVAL
1856 root 1.1
1857     void pay_player (object *op, uint64 amount)
1858    
1859     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1860    
1861 root 1.74 int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1862 root 1.1
1863 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
1864     CODE:
1865     do_learn_spell (op, sp, special_prayer);
1866 root 1.1
1867 root 1.74 void forget_spell (object *op, object *sp)
1868     CODE:
1869     do_forget_spell (op, query_name (sp));
1870 root 1.1
1871 root 1.74 object *check_for_spell (object *op, char *spellname)
1872     CODE:
1873     RETVAL = check_spell_known (op, spellname);
1874     OUTPUT: RETVAL
1875 root 1.1
1876 root 1.74 int query_money (object *op)
1877 root 1.1 ALIAS: money = 0
1878    
1879 root 1.74 int query_cost (object *op, object *who, int flags)
1880 root 1.1 ALIAS: cost = 0
1881    
1882 root 1.74 void spring_trap (object *op, object *victim)
1883 root 1.1
1884 root 1.74 int check_trigger (object *op, object *cause)
1885 root 1.1
1886 root 1.74 void drop (object *who, object *op)
1887 root 1.1
1888 root 1.74 void pick_up (object *who, object *op)
1889 root 1.1
1890     object *cf_object_insert_object (object *op, object *container)
1891    
1892     object *cf_object_insert_in_ob (object *ob, object *where)
1893    
1894 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1895 root 1.1
1896 root 1.74 void update (object *op, int action)
1897     CODE:
1898     update_object (op, action);
1899 root 1.1
1900     object *cf_create_object_by_name (const char *name)
1901    
1902     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1903    
1904     void player_lvl_adj (object *who, object *skill = 0)
1905    
1906     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1907    
1908     int calc_skill_exp (object *who, object *op, object *skill);
1909    
1910     void push_button (object *op);
1911    
1912     void use_trigger (object *op);
1913    
1914 root 1.61 void add_button_link (object *button, maptile *map, int connected);
1915 root 1.1
1916     void remove_button_link (object *op);
1917    
1918    
1919     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1920    
1921     void cf_fix_object (object *pl)
1922     ALIAS: fix = 0
1923    
1924     object *cf_insert_ob_in_ob (object *ob, object *where)
1925    
1926     # no clean way to get an object from an archetype - stupid idiotic
1927     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1928    
1929     object *new (const char *archetype = 0)
1930     PROTOTYPE: ;$
1931     CODE:
1932     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1933     OUTPUT:
1934     RETVAL
1935    
1936 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1937 root 1.1 PROTOTYPE: $$$$$$
1938     CODE:
1939     {
1940     int unused_type;
1941     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1942     }
1943    
1944     # syntatic sugar for easier use in event callbacks.
1945     const char *options (object *op)
1946     CODE:
1947     RETVAL = op->name;
1948     OUTPUT:
1949     RETVAL
1950    
1951     player *contr (object *op)
1952     CODE:
1953     RETVAL = op->contr;
1954     OUTPUT: RETVAL
1955    
1956     const char *get_ob_key_value (object *op, const char *key)
1957    
1958     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1959    
1960     object *get_nearest_player (object *ob)
1961     ALIAS: nearest_player = 0
1962     PREINIT:
1963     extern object *get_nearest_player (object *);
1964    
1965     void rangevector (object *ob, object *other, int flags = 0)
1966     PROTOTYPE: $$;$
1967     PPCODE:
1968     {
1969     rv_vector rv;
1970     get_rangevector (ob, other, &rv, flags);
1971     EXTEND (SP, 5);
1972     PUSHs (newSVuv (rv.distance));
1973     PUSHs (newSViv (rv.distance_x));
1974     PUSHs (newSViv (rv.distance_y));
1975     PUSHs (newSViv (rv.direction));
1976     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1977     }
1978    
1979     bool on_same_map_as (object *ob, object *other)
1980     CODE:
1981     RETVAL = on_same_map (ob, other);
1982     OUTPUT: RETVAL
1983    
1984 root 1.58 const char *
1985     base_name (object *op, int plural = op->nrof > 1)
1986 root 1.1 CODE:
1987 root 1.58 RETVAL = query_base_name (op, plural);
1988 root 1.1 OUTPUT: RETVAL
1989    
1990     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1991    
1992     player *player (object *op)
1993     CODE:
1994     RETVAL = op->contr;
1995     OUTPUT: RETVAL
1996    
1997     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1998    
1999     object *cf_player_send_inventory (object *op)
2000    
2001     char *cf_player_get_ip (object *op)
2002     ALIAS: ip = 0
2003    
2004     object *cf_player_get_marked_item (object *op)
2005     ALIAS: marked_item = 0
2006    
2007     void cf_player_set_marked_item (object *op, object *ob)
2008    
2009     partylist *cf_player_get_party (object *op)
2010     ALIAS: party = 0
2011    
2012     void cf_player_set_party (object *op, partylist *party)
2013    
2014     void kill_player (object *op)
2015    
2016 root 1.58 void esrv_update_item (object *op, int what, object *item)
2017     C_ARGS: what, op, item
2018    
2019 root 1.66 void clear_los (object *op)
2020    
2021 root 1.67 int command_reset (object *op, char *params)
2022    
2023     int command_teleport (object *op, char *params)
2024    
2025     int command_summon (object *op, char *params)
2026    
2027     int command_arrest (object *op, char *params)
2028    
2029     int command_kick (object *op, char *params)
2030    
2031     int command_banish (object *op, char *params)
2032    
2033 root 1.66
2034 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2035 root 1.1
2036 root 1.62 INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h |
2037    
2038     char *
2039     client (player *pl)
2040     CODE:
2041     RETVAL = pl->socket.client;
2042     OUTPUT:
2043     RETVAL
2044    
2045     char *
2046     host (player *pl)
2047     CODE:
2048     RETVAL = pl->socket.host;
2049     OUTPUT:
2050     RETVAL
2051    
2052 root 1.18 int invoke (player *pl, int event, ...)
2053     CODE:
2054     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2055 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2056     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2057 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2058     OUTPUT: RETVAL
2059    
2060 root 1.12 SV *registry (player *pl)
2061     CODE:
2062     RETVAL = registry_of (pl);
2063     OUTPUT:
2064     RETVAL
2065 root 1.1
2066     player *cf_player_find (char *name)
2067     PROTOTYPE: $
2068    
2069     void cf_player_move (player *pl, int dir)
2070    
2071     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2072    
2073     player *first ()
2074     CODE:
2075     RETVAL = first_player;
2076     OUTPUT: RETVAL
2077    
2078     player *next (player *pl)
2079     CODE:
2080     RETVAL = pl->next;
2081     OUTPUT: RETVAL
2082    
2083     bool
2084     cell_visible (player *pl, int dx, int dy)
2085     CODE:
2086     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2087     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2088     OUTPUT:
2089     RETVAL
2090    
2091 root 1.4 void
2092     buggy_mapscroll (player *pl, int value = 1)
2093     CODE:
2094     pl->socket.buggy_mapscroll = value;
2095    
2096 root 1.1 void
2097     send (player *pl, SV *packet)
2098     CODE:
2099     {
2100     STRLEN len;
2101     char *buf = SvPVbyte (packet, len);
2102    
2103     Write_String_To_Socket (&pl->socket, buf, len);
2104     }
2105    
2106     int
2107     listening (player *pl, int new_value = -1)
2108     CODE:
2109     RETVAL = pl->listening;
2110     if (new_value >= 0)
2111     pl->listening = new_value;
2112     OUTPUT:
2113     RETVAL
2114    
2115 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2116 root 1.45 PROTOTYPE: $;$$$
2117 root 1.1 PPCODE:
2118 root 1.45 if (GIMME_V != G_VOID)
2119     {
2120     EXTEND (SP, 3);
2121     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2122     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2123     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2124     }
2125 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2126     if (x) sv_to (x, pl->bed_x);
2127     if (y) sv_to (y, pl->bed_y);
2128 root 1.1
2129     void
2130     list ()
2131     PPCODE:
2132     {
2133     player *pl;
2134     for (pl = first_player; pl; pl = pl->next)
2135     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2136     }
2137    
2138     bool
2139     peaceful (player *pl, bool new_setting = 0)
2140     PROTOTYPE: $;$
2141     CODE:
2142     RETVAL = pl->peaceful;
2143     if (items > 1)
2144     pl->peaceful = new_setting;
2145     OUTPUT:
2146     RETVAL
2147    
2148     living *
2149     orig_stats (player *pl)
2150     CODE:
2151     RETVAL = &pl->orig_stats;
2152     OUTPUT: RETVAL
2153    
2154     living *
2155     last_stats (player *pl)
2156     CODE:
2157     RETVAL = &pl->last_stats;
2158     OUTPUT: RETVAL
2159    
2160    
2161     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2162    
2163 root 1.61 maptile *first ()
2164 root 1.29 PROTOTYPE:
2165 elmex 1.26 CODE:
2166 root 1.29 RETVAL = first_map;
2167     OUTPUT: RETVAL
2168 elmex 1.26
2169 root 1.61 int invoke (maptile *map, int event, ...)
2170 root 1.18 CODE:
2171     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2172 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2173     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2174 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2175 root 1.25 OUTPUT: RETVAL
2176 root 1.18
2177 root 1.61 SV *registry (maptile *map)
2178 root 1.12 CODE:
2179     RETVAL = registry_of (map);
2180     OUTPUT:
2181     RETVAL
2182    
2183 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2184 root 1.1
2185 root 1.61 maptile *new (int width, int height)
2186 root 1.1 PROTOTYPE:
2187     CODE:
2188     {
2189 root 1.29 RETVAL = get_empty_map (width, height);
2190 root 1.1 }
2191     OUTPUT:
2192     RETVAL
2193    
2194 root 1.61 void delete_map (maptile *map)
2195 root 1.1
2196 root 1.61 void clean_tmp_map (maptile *map)
2197 root 1.1
2198 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2199 root 1.1
2200 root 1.74 int out_of_map (maptile *map, int x, int y)
2201    
2202 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2203 root 1.1 CODE:
2204     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2205     OUTPUT:
2206     RETVAL
2207    
2208 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2209 root 1.1 CODE:
2210     if (dir >= 4)
2211     XSRETURN_UNDEF;
2212     RETVAL = map->tile_path [dir];
2213     OUTPUT:
2214     RETVAL
2215    
2216 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2217 root 1.29 PROTOTYPE: $;$
2218     ALIAS:
2219     find = 0
2220     get_map = 1
2221 root 1.1
2222 root 1.61 maptile *has_been_loaded (char *name)
2223 root 1.1 PROTOTYPE: $
2224    
2225 root 1.61 int in_memory (maptile *map)
2226 root 1.1 CODE:
2227     RETVAL = map->in_memory;
2228     OUTPUT:
2229     RETVAL
2230    
2231 root 1.29 void
2232 root 1.61 trigger (maptile *map, long connection, bool state = true)
2233 root 1.29 CODE:
2234     activate_connection (map, connection, state);
2235    
2236     void
2237 root 1.61 get_connection (maptile *map, long connection)
2238 root 1.29 PPCODE:
2239     oblinkpt *obp = get_connection_links (map, connection);
2240     if (obp)
2241     for (objectlink *ol = obp->link; ol; ol = ol->next)
2242 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2243 root 1.29
2244 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2245 root 1.1
2246 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2247 root 1.1
2248 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2249 root 1.1 C_ARGS: str, map, nx, ny
2250    
2251     void
2252 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2253 root 1.1 PPCODE:
2254     {
2255 root 1.61 maptile *nmap = 0;
2256 root 1.1 I16 nx = 0, ny = 0;
2257 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2258 root 1.1
2259     EXTEND (SP, 4);
2260     PUSHs (sv_2mortal (newSViv (flags)));
2261    
2262     if (GIMME_V == G_ARRAY)
2263     {
2264     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2265     PUSHs (sv_2mortal (newSViv (nx)));
2266     PUSHs (sv_2mortal (newSViv (ny)));
2267     }
2268     }
2269    
2270     void
2271 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2272 root 1.1 PROTOTYPE: $$$
2273     PPCODE:
2274     {
2275     object *o;
2276 root 1.61 maptile *nmap = 0;
2277 root 1.1 I16 nx, ny;
2278    
2279 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2280 root 1.1
2281     if (nmap)
2282     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2283     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2284     }
2285    
2286     SV *
2287 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2288 root 1.1 PROTOTYPE: $$$
2289     ALIAS:
2290     top_at = 1
2291     flags_at = 2
2292     light_at = 3
2293     move_block_at = 4
2294     move_slow_at = 5
2295     move_on_at = 6
2296     move_off_at = 7
2297     INIT:
2298     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2299     CODE:
2300     switch (ix)
2301     {
2302     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2303     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2304     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2305     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2306     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2307     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2308     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2309     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2310     }
2311     OUTPUT:
2312     RETVAL
2313    
2314 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2315    
2316     void fix_walls_around (maptile *map, int x, int y)
2317 root 1.1
2318 root 1.19 MODULE = cf PACKAGE = cf::arch
2319 root 1.1
2320 elmex 1.36 archetype *find (const char *name)
2321     CODE:
2322 root 1.60 RETVAL = archetype::find (name);
2323 elmex 1.36 OUTPUT:
2324     RETVAL
2325    
2326 root 1.19 archetype *first()
2327 root 1.1 PROTOTYPE:
2328 root 1.19 CODE:
2329     RETVAL = first_archetype;
2330     OUTPUT: RETVAL
2331 root 1.1
2332 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2333 root 1.1
2334 root 1.19 MODULE = cf PACKAGE = cf::party
2335 root 1.1
2336 root 1.19 partylist *first ()
2337 root 1.1 PROTOTYPE:
2338 root 1.19 CODE:
2339     RETVAL = get_firstparty ();
2340     OUTPUT: RETVAL
2341 root 1.1
2342 root 1.19 partylist *next (partylist *party)
2343     CODE:
2344     RETVAL = party->next;
2345     OUTPUT: RETVAL
2346 root 1.1
2347 root 1.19 const char *name (partylist *party)
2348     CODE:
2349     RETVAL = party->partyname;
2350     OUTPUT: RETVAL
2351 root 1.1
2352 root 1.19 const char *password (partylist *party)
2353     CODE:
2354     RETVAL = party->passwd;
2355     OUTPUT: RETVAL
2356 root 1.1
2357 root 1.19 MODULE = cf PACKAGE = cf::region
2358 root 1.1
2359 root 1.19 region *first ()
2360 root 1.1 PROTOTYPE:
2361 root 1.19 CODE:
2362     RETVAL = first_region;
2363     OUTPUT: RETVAL
2364 root 1.1
2365 root 1.19 region *next (region *reg)
2366     CODE:
2367     RETVAL = reg->next;
2368     OUTPUT: RETVAL
2369 root 1.1
2370 root 1.19 const char *name (region *reg)
2371     CODE:
2372     RETVAL = reg->name;
2373     OUTPUT: RETVAL
2374 root 1.1
2375 root 1.19 region *parent (region *reg)
2376     CODE:
2377     RETVAL = reg->parent;
2378     OUTPUT: RETVAL
2379 root 1.1
2380 root 1.19 const char *longname (region *reg)
2381     CODE:
2382     RETVAL = reg->longname;
2383     OUTPUT: RETVAL
2384 root 1.1
2385 root 1.19 const char *msg (region *reg)
2386     CODE:
2387     RETVAL = reg->msg;
2388     OUTPUT: RETVAL
2389 root 1.1
2390 root 1.19 MODULE = cf PACKAGE = cf::living
2391 root 1.1
2392 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2393 root 1.1