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Revision: 1.11
Committed: Thu Sep 14 22:34:03 2006 UTC (17 years, 8 months ago) by root
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Branch: MAIN
Changes since 1.10: +1 -7 lines
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# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4     Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5     Copyright (C) 1992 Frank Tore Johansen
6    
7     This program is free software; you can redistribute it and/or modify
8     it under the terms of the GNU General Public License as published by
9     the Free Software Foundation; either version 2 of the License, or
10     (at your option) any later version.
11    
12     This program is distributed in the hope that it will be useful,
13     but WITHOUT ANY WARRANTY; without even the implied warranty of
14     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     GNU General Public License for more details.
16    
17     You should have received a copy of the GNU General Public License
18     along with this program; if not, write to the Free Software
19     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20    
21 root 1.11 The author can be reached via e-mail to <crossfire@schmorp.de>
22 elmex 1.1 */
23    
24     /*
25     * Command parser
26     */
27    
28     #include <global.h>
29     #include <commands.h>
30     #ifndef __CEXTRACT__
31 root 1.9 # include <sproto.h>
32 elmex 1.1 #endif
33     #include <ctype.h>
34    
35     /* Added times to all the commands. However, this was quickly done,
36     * and probably needs more refinements. All socket and DM commands
37     * take 0 time.
38     */
39    
40     /*
41     * Normal game commands
42     */
43     CommArray_s Commands[] = {
44 root 1.9 {"save", command_save, 0.0},
45 elmex 1.1
46 root 1.9 {"sound", command_sound, 0.0},
47     {"party", command_party, 0.0},
48     {"gsay", command_gsay, 1.0},
49    
50     {"apply", command_apply, 1.0}, /* should be variable */
51     {"applymode", command_applymode, 1.0}, /* should be variable */
52     {"archs", command_archs, 0.0},
53     {"body", command_body, 0.0},
54     {"brace", command_brace, 0.0},
55     {"cast", command_cast, 0.2}, /* Is this right? */
56     {"disarm", command_disarm, 1.0},
57     {"dm", command_dm, 0.0},
58     {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
59     {"drop", command_drop, 1.0},
60     {"dropall", command_dropall, 1.0},
61     {"examine", command_examine, 0.5},
62     {"explore", command_explore, 0.0},
63     {"fix_me", command_fix_me, 0.0},
64     {"get", command_take, 1.0},
65     {"help", command_help, 0.0},
66     {"hiscore", command_hiscore, 0.0},
67     {"inventory", command_inventory, 0.0},
68     {"invoke", command_invoke, 1.0},
69     {"killpets", command_kill_pets, 0.0},
70     {"listen", command_listen, 0.0},
71     {"logs", command_logs, 0.0},
72     {"maps", command_maps, 0.0},
73     {"mapinfo", command_mapinfo, 0.0},
74     {"mark", command_mark, 0.0},
75     {"motd", command_motd, 0.0},
76     {"output-sync", command_output_sync, 0.0},
77     {"output-count", command_output_count, 0.0},
78     {"peaceful", command_peaceful, 0.0},
79     {"pickup", command_pickup, 1.0},
80     {"prepare", command_prepare, 1.0},
81     {"quit", command_quit, 0.0},
82     {"quit_character", command_real_quit, 0.0},
83     {"resistances", command_resistances, 0.0},
84     {"rotateshoottype", command_rotateshoottype, 0.0},
85     {"skills", command_skills, 0.0}, /* shows player list of skills */
86 elmex 1.1 {"use_skill", command_uskill, 1.0},
87     {"ready_skill", command_rskill, 1.0},
88 root 1.9 {"search", command_search, 1.0},
89     {"search-items", command_search_items, 0.0},
90     {"showpets", command_showpets, 1.0},
91     {"statistics", command_statistics, 0.0},
92     {"take", command_take, 1.0},
93     {"throw", command_throw, 1.0},
94     {"time", command_time, 0.0},
95     {"weather", command_weather, 0.0},
96 elmex 1.1 {"whereabouts", command_whereabouts, 0.0},
97     {"whereami", command_whereami, 0.0},
98 root 1.9 {"title", command_title, 0.0},
99     {"usekeys", command_usekeys, 0.0},
100 elmex 1.1 {"bowmode", command_bowmode, 0.0},
101     {"petmode", command_petmode, 0.0},
102 root 1.9 {"version", command_version, 0.0},
103     {"wimpy", command_wimpy, 0.0},
104     {"who", command_who, 0.0},
105     {"afk", command_afk, 0.0},
106    
107     {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
108     * skill on yourself */
109     {"north", command_north, 1.0},
110     {"east", command_east, 1.0},
111     {"south", command_south, 1.0},
112     {"west", command_west, 1.0},
113     {"northeast", command_northeast, 1.0},
114     {"southeast", command_southeast, 1.0},
115     {"southwest", command_southwest, 1.0},
116     {"northwest", command_northwest, 1.0},
117 elmex 1.1 };
118    
119 root 1.9 const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
120 elmex 1.1
121 root 1.9 CommArray_s CommunicationCommands[] = {
122 elmex 1.1 /* begin emotions */
123 root 1.9 {"me", command_me, 0.1}
124     ,
125     {"nod", command_nod, 0.0}
126     ,
127     {"dance", command_dance, 0.0}
128     ,
129     {"kiss", command_kiss, 0.0}
130     ,
131     {"bounce", command_bounce, 0.0}
132     ,
133     {"smile", command_smile, 0.0}
134     ,
135     {"cackle", command_cackle, 0.0}
136     ,
137     {"laugh", command_laugh, 0.0}
138     ,
139     {"giggle", command_giggle, 0.0}
140     ,
141     {"shake", command_shake, 0.0}
142     ,
143     {"puke", command_puke, 0.0}
144     ,
145     {"growl", command_growl, 0.0}
146     ,
147     {"scream", command_scream, 0.0}
148     ,
149     {"sigh", command_sigh, 0.0}
150     ,
151     {"sulk", command_sulk, 0.0}
152     ,
153     {"hug", command_hug, 0.0}
154     ,
155     {"cry", command_cry, 0.0}
156     ,
157     {"poke", command_poke, 0.0}
158     ,
159     {"accuse", command_accuse, 0.0}
160     ,
161     {"grin", command_grin, 0.0}
162     ,
163     {"bow", command_bow, 0.0}
164     ,
165     {"clap", command_clap, 0.0}
166     ,
167     {"blush", command_blush, 0.0}
168     ,
169     {"burp", command_burp, 0.0}
170     ,
171     {"chuckle", command_chuckle, 0.0}
172     ,
173     {"cough", command_cough, 0.0}
174     ,
175     {"flip", command_flip, 0.0}
176     ,
177     {"frown", command_frown, 0.0}
178     ,
179     {"gasp", command_gasp, 0.0}
180     ,
181     {"glare", command_glare, 0.0}
182     ,
183     {"groan", command_groan, 0.0}
184     ,
185     {"hiccup", command_hiccup, 0.0}
186     ,
187     {"lick", command_lick, 0.0}
188     ,
189     {"pout", command_pout, 0.0}
190     ,
191     {"shiver", command_shiver, 0.0}
192     ,
193     {"shrug", command_shrug, 0.0}
194     ,
195     {"slap", command_slap, 0.0}
196     ,
197     {"smirk", command_smirk, 0.0}
198     ,
199     {"snap", command_snap, 0.0}
200     ,
201     {"sneeze", command_sneeze, 0.0}
202     ,
203     {"snicker", command_snicker, 0.0}
204     ,
205     {"sniff", command_sniff, 0.0}
206     ,
207     {"snore", command_snore, 0.0}
208     ,
209     {"spit", command_spit, 0.0}
210     ,
211     {"strut", command_strut, 0.0}
212     ,
213     {"thank", command_thank, 0.0}
214     ,
215     {"twiddle", command_twiddle, 0.0}
216     ,
217     {"wave", command_wave, 0.0}
218     ,
219     {"whistle", command_whistle, 0.0}
220     ,
221     {"wink", command_wink, 0.0}
222     ,
223     {"yawn", command_yawn, 0.0}
224     ,
225     {"beg", command_beg, 0.0}
226     ,
227     {"bleed", command_bleed, 0.0}
228     ,
229     {"cringe", command_cringe, 0.0}
230     ,
231     {"think", command_think, 0.0}
232     ,
233     {"cointoss", command_cointoss, 0.0}
234     ,
235     {"orcknuckle", command_orcknuckle, 0.0}
236     ,
237     {"printlos", command_printlos, 0.0}
238     ,
239 elmex 1.1 };
240    
241 root 1.9 const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
242 elmex 1.1
243 root 1.9 CommArray_s NewServerCommands[] = {
244     {"run", command_run, 1.0}
245     ,
246     {"run_stop", command_run_stop, 0.0}
247     ,
248     {"fire", command_fire, 1.0}
249     ,
250 elmex 1.1 {"fire_stop", command_fire_stop, 0.0}
251     };
252    
253 root 1.9 const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
254 elmex 1.1
255     /*
256     * Wizard commands (for both)
257     */
258 root 1.9 CommArray_s WizCommands[] = {
259     {"abil", command_abil, 0.0}
260     ,
261     {"addexp", command_addexp, 0.0}
262     ,
263     {"arrest", command_arrest, 0.0}
264     ,
265     {"banish", command_banish, 0.0}
266     ,
267     {"create", command_create, 0.0}
268     ,
269     {"debug", command_debug, 0.0}
270     ,
271     {"dump", command_dump, 0.0}
272     ,
273     {"dumpbelow", command_dumpbelow, 0.0}
274     ,
275     {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}
276     ,
277     {"dumpallarchetypes", command_dumpallarchetypes, 0.0}
278     ,
279     {"dumpallmaps", command_dumpallmaps, 0.0}
280     ,
281     {"dumpallobjects", command_dumpallobjects, 0.0}
282     ,
283     {"dumpmap", command_dumpmap, 0.0}
284     ,
285     {"forget_spell", command_forget_spell, 0.0}
286     ,
287     {"free", command_free, 0.0}
288     ,
289     {"freeze", command_freeze, 0.0}
290     ,
291     {"goto", command_goto, 0.0}
292     ,
293     {"hide", command_hide, 0.0}
294     ,
295     {"insert_into", command_insert_into, 0.0}
296     ,
297     {"invisible", command_invisible, 0.0}
298     ,
299     {"kick", command_kick, 0.0}
300     ,
301     {"learn_special_prayer", command_learn_special_prayer, 0.0}
302     ,
303     {"learn_spell", command_learn_spell, 0.0}
304     ,
305 elmex 1.1 #ifdef DEBUG_MALLOC_LEVEL
306 root 1.9 {"verify", command_malloc_verify, 0.0}
307     ,
308 elmex 1.1 #endif
309 root 1.9 {"players", command_players, 0.0}
310     ,
311     {"plugin", command_loadplugin, 0.0}
312     ,
313     {"pluglist", command_listplugins, 0.0}
314     ,
315     {"plugout", command_unloadplugin, 0.0}
316     ,
317     {"nodm", command_nowiz, 0.0}
318     ,
319     {"nowiz", command_nowiz, 0.0}
320     ,
321     {"patch", command_patch, 0.0}
322     ,
323     {"remove", command_remove, 0.0}
324     ,
325     {"reset", command_reset, 0.0}
326     ,
327     {"set_god", command_setgod, 0.0}
328     ,
329     {"shutdown", command_shutdown, 0.0}
330     ,
331     {"stack_clear", command_stack_clear, 0.0}
332     ,
333     {"stack_list", command_stack_list, 0.0}
334     ,
335     {"stack_pop", command_stack_pop, 0.0}
336     ,
337     {"stack_push", command_stack_push, 0.0}
338     ,
339     {"stats", command_stats, 0.0}
340     ,
341     {"style_info", command_style_map_info, 0.0}
342     , /* Costly command, so make it wiz only */
343     {"summon", command_summon, 0.0}
344     ,
345     {"teleport", command_teleport, 0.0}
346     ,
347     {"wizpass", command_wizpass, 0.0}
348     ,
349     {"wizcast", command_wizcast, 0.0}
350     ,
351     {"overlay_save", command_save_overlay, 0.0}
352     ,
353    
354 elmex 1.1 /* {"possess", command_possess, 0.0}, */
355 root 1.9 {"mon_aggr", command_mon_aggr, 0.0}
356     ,
357     {"loadtest", command_loadtest, 0.0}
358     ,
359 elmex 1.1 };
360 root 1.9 const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
361 elmex 1.1
362     /* Socket commands - these should really do nothing more than output things
363     * to the various players/sockets.
364     */
365     CommArray_s Socket_Commands[] = {
366 root 1.9 {"hiscore", command_hiscore, 0.0}
367     ,
368     {"logs", command_logs, 0.0}
369     ,
370     {"maps", command_maps, 0.0}
371     ,
372     {"motd", command_motd, 0.0}
373     ,
374     {"players", command_players, 0.0}
375     ,
376     {"version", command_version, 0.0}
377     ,
378     {"who", command_who, 0.0}
379     ,
380 elmex 1.1 };
381    
382 root 1.9 const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
383 elmex 1.1
384    
385     /* Socket commands - these should really do nothing more than output things
386     * to the various players/sockets.
387     */
388     CommArray_s Socket2_Commands[] = {
389     };
390    
391 root 1.9 const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
392 elmex 1.1
393    
394    
395 root 1.9 static int
396     compare_A (const void *a, const void *b)
397 elmex 1.1 {
398 root 1.9 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name);
399 elmex 1.1 }
400    
401 root 1.9 void
402     init_commands (void)
403 elmex 1.1 {
404 root 1.9 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
405     qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
406     qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
407     qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
408     qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
409     qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
410 elmex 1.1 }
411    
412     #ifndef tolower
413 root 1.9 # define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
414 elmex 1.1 #endif
415    
416    
417 root 1.9 CommFunc
418     find_oldsocket_command (char *cmd)
419 elmex 1.1 {
420     CommArray_s *asp, dummy;
421     char *cp;
422    
423 root 1.9 for (cp = cmd; *cp; cp++)
424     {
425     *cp = tolower (*cp);
426     }
427    
428     dummy.name = cmd;
429     asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
430 elmex 1.1 if (asp)
431     return asp->func;
432     return NULL;
433     }
434    
435 root 1.9 CommFunc
436     find_oldsocket_command2 (char *cmd)
437 elmex 1.1 {
438     CommArray_s *asp, dummy;
439     char *cp;
440    
441 root 1.9 for (cp = cmd; *cp; cp++)
442     {
443     *cp = tolower (*cp);
444     }
445    
446     dummy.name = cmd;
447     asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
448 elmex 1.1 if (asp)
449     return asp->func;
450     return NULL;
451     }