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/cvs/deliantra/server/server/commands.C
Revision: 1.18
Committed: Mon Dec 11 22:56:57 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.17: +1 -9 lines
Log Message:
- use new event mechanism for command handling instead of the old plugin system

File Contents

# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4     Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5     Copyright (C) 1992 Frank Tore Johansen
6    
7     This program is free software; you can redistribute it and/or modify
8     it under the terms of the GNU General Public License as published by
9     the Free Software Foundation; either version 2 of the License, or
10     (at your option) any later version.
11    
12     This program is distributed in the hope that it will be useful,
13     but WITHOUT ANY WARRANTY; without even the implied warranty of
14     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     GNU General Public License for more details.
16    
17     You should have received a copy of the GNU General Public License
18     along with this program; if not, write to the Free Software
19     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20    
21 root 1.11 The author can be reached via e-mail to <crossfire@schmorp.de>
22 elmex 1.1 */
23    
24     /*
25     * Command parser
26     */
27    
28     #include <global.h>
29     #include <commands.h>
30     #ifndef __CEXTRACT__
31 root 1.9 # include <sproto.h>
32 elmex 1.1 #endif
33     #include <ctype.h>
34    
35     /* Added times to all the commands. However, this was quickly done,
36     * and probably needs more refinements. All socket and DM commands
37     * take 0 time.
38     */
39    
40     /*
41     * Normal game commands
42     */
43     CommArray_s Commands[] = {
44 root 1.9 {"save", command_save, 0.0},
45 elmex 1.1
46 root 1.9 {"sound", command_sound, 0.0},
47     {"party", command_party, 0.0},
48     {"gsay", command_gsay, 1.0},
49    
50     {"apply", command_apply, 1.0}, /* should be variable */
51     {"applymode", command_applymode, 1.0}, /* should be variable */
52     {"archs", command_archs, 0.0},
53     {"body", command_body, 0.0},
54     {"brace", command_brace, 0.0},
55     {"cast", command_cast, 0.2}, /* Is this right? */
56     {"disarm", command_disarm, 1.0},
57     {"dm", command_dm, 0.0},
58     {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
59     {"drop", command_drop, 1.0},
60     {"dropall", command_dropall, 1.0},
61     {"examine", command_examine, 0.5},
62     {"explore", command_explore, 0.0},
63     {"fix_me", command_fix_me, 0.0},
64     {"get", command_take, 1.0},
65     {"help", command_help, 0.0},
66     {"hiscore", command_hiscore, 0.0},
67     {"inventory", command_inventory, 0.0},
68     {"invoke", command_invoke, 1.0},
69     {"killpets", command_kill_pets, 0.0},
70     {"listen", command_listen, 0.0},
71     {"logs", command_logs, 0.0},
72     {"maps", command_maps, 0.0},
73     {"mapinfo", command_mapinfo, 0.0},
74     {"mark", command_mark, 0.0},
75     {"motd", command_motd, 0.0},
76     {"output-sync", command_output_sync, 0.0},
77     {"output-count", command_output_count, 0.0},
78     {"peaceful", command_peaceful, 0.0},
79     {"pickup", command_pickup, 1.0},
80     {"prepare", command_prepare, 1.0},
81     {"quit", command_quit, 0.0},
82     {"quit_character", command_real_quit, 0.0},
83     {"resistances", command_resistances, 0.0},
84     {"rotateshoottype", command_rotateshoottype, 0.0},
85     {"skills", command_skills, 0.0}, /* shows player list of skills */
86 elmex 1.1 {"use_skill", command_uskill, 1.0},
87     {"ready_skill", command_rskill, 1.0},
88 root 1.9 {"search", command_search, 1.0},
89     {"search-items", command_search_items, 0.0},
90     {"showpets", command_showpets, 1.0},
91     {"statistics", command_statistics, 0.0},
92     {"take", command_take, 1.0},
93     {"throw", command_throw, 1.0},
94     {"time", command_time, 0.0},
95     {"weather", command_weather, 0.0},
96 elmex 1.1 {"whereabouts", command_whereabouts, 0.0},
97     {"whereami", command_whereami, 0.0},
98 root 1.9 {"title", command_title, 0.0},
99     {"usekeys", command_usekeys, 0.0},
100 elmex 1.1 {"bowmode", command_bowmode, 0.0},
101     {"petmode", command_petmode, 0.0},
102 root 1.9 {"version", command_version, 0.0},
103     {"wimpy", command_wimpy, 0.0},
104     {"afk", command_afk, 0.0},
105    
106     {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
107     * skill on yourself */
108     {"north", command_north, 1.0},
109     {"east", command_east, 1.0},
110     {"south", command_south, 1.0},
111     {"west", command_west, 1.0},
112     {"northeast", command_northeast, 1.0},
113     {"southeast", command_southeast, 1.0},
114     {"southwest", command_southwest, 1.0},
115     {"northwest", command_northwest, 1.0},
116 elmex 1.1 };
117 root 1.9 const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
118 elmex 1.1
119 root 1.9 CommArray_s CommunicationCommands[] = {
120 elmex 1.1 /* begin emotions */
121 root 1.12 {"me", command_me, 0.1},
122     {"nod", command_nod, 0.0},
123     {"dance", command_dance, 0.0},
124     {"kiss", command_kiss, 0.0},
125     {"bounce", command_bounce, 0.0},
126     {"smile", command_smile, 0.0},
127     {"cackle", command_cackle, 0.0},
128     {"laugh", command_laugh, 0.0},
129     {"giggle", command_giggle, 0.0},
130     {"shake", command_shake, 0.0},
131     {"puke", command_puke, 0.0},
132     {"growl", command_growl, 0.0},
133     {"scream", command_scream, 0.0},
134     {"sigh", command_sigh, 0.0},
135     {"sulk", command_sulk, 0.0},
136     {"hug", command_hug, 0.0},
137     {"cry", command_cry, 0.0},
138     {"poke", command_poke, 0.0},
139     {"accuse", command_accuse, 0.0},
140     {"grin", command_grin, 0.0},
141     {"bow", command_bow, 0.0},
142     {"clap", command_clap, 0.0},
143     {"blush", command_blush, 0.0},
144     {"burp", command_burp, 0.0},
145     {"chuckle", command_chuckle, 0.0},
146     {"cough", command_cough, 0.0},
147     {"flip", command_flip, 0.0},
148     {"frown", command_frown, 0.0},
149     {"gasp", command_gasp, 0.0},
150     {"glare", command_glare, 0.0},
151     {"groan", command_groan, 0.0},
152     {"hiccup", command_hiccup, 0.0},
153     {"lick", command_lick, 0.0},
154     {"pout", command_pout, 0.0},
155     {"shiver", command_shiver, 0.0},
156     {"shrug", command_shrug, 0.0},
157     {"slap", command_slap, 0.0},
158     {"smirk", command_smirk, 0.0},
159     {"snap", command_snap, 0.0},
160     {"sneeze", command_sneeze, 0.0},
161     {"snicker", command_snicker, 0.0},
162     {"sniff", command_sniff, 0.0},
163     {"snore", command_snore, 0.0},
164     {"spit", command_spit, 0.0},
165     {"strut", command_strut, 0.0},
166     {"thank", command_thank, 0.0},
167     {"twiddle", command_twiddle, 0.0},
168     {"wave", command_wave, 0.0},
169     {"whistle", command_whistle, 0.0},
170     {"wink", command_wink, 0.0},
171     {"yawn", command_yawn, 0.0},
172     {"beg", command_beg, 0.0},
173     {"bleed", command_bleed, 0.0},
174     {"cringe", command_cringe, 0.0},
175     {"think", command_think, 0.0},
176     {"cointoss", command_cointoss, 0.0},
177     {"orcknuckle", command_orcknuckle, 0.0},
178     {"printlos", command_printlos, 0.0},
179 elmex 1.1 };
180 root 1.9 const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
181 elmex 1.1
182 root 1.9 CommArray_s NewServerCommands[] = {
183 root 1.12 {"run", command_run, 1.0},
184     {"run_stop", command_run_stop, 0.0},
185     {"fire", command_fire, 1.0},
186     {"fire_stop", command_fire_stop, 0.0},
187 elmex 1.1 };
188 root 1.9 const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
189 elmex 1.1
190     /*
191     * Wizard commands (for both)
192     */
193 root 1.9 CommArray_s WizCommands[] = {
194 root 1.12 {"abil", command_abil, 0.0},
195     {"addexp", command_addexp, 0.0},
196     {"arrest", command_arrest, 0.0},
197     {"banish", command_banish, 0.0},
198     {"create", command_create, 0.0},
199     {"debug", command_debug, 0.0},
200     {"dump", command_dump, 0.0},
201     {"dumpbelow", command_dumpbelow, 0.0},
202     {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
203     {"dumpallmaps", command_dumpallmaps, 0.0},
204     {"dumpmap", command_dumpmap, 0.0},
205     {"forget_spell", command_forget_spell, 0.0},
206     {"free", command_free, 0.0},
207     {"freeze", command_freeze, 0.0},
208     {"hide", command_hide, 0.0},
209     {"insert_into", command_insert_into, 0.0},
210     {"invisible", command_invisible, 0.0},
211     {"kick", command_kick, 0.0},
212     {"learn_special_prayer", command_learn_special_prayer, 0.0},
213     {"learn_spell", command_learn_spell, 0.0},
214 elmex 1.1 #ifdef DEBUG_MALLOC_LEVEL
215 root 1.12 {"verify", command_malloc_verify, 0.0},
216 elmex 1.1 #endif
217 root 1.12 {"players", command_players, 0.0},
218     {"plugin", command_loadplugin, 0.0},
219     {"pluglist", command_listplugins, 0.0},
220     {"plugout", command_unloadplugin, 0.0},
221     {"nodm", command_nowiz, 0.0},
222     {"nowiz", command_nowiz, 0.0},
223     {"patch", command_patch, 0.0},
224     {"remove", command_remove, 0.0},
225     {"reset", command_reset, 0.0},
226     {"set_god", command_setgod, 0.0},
227     {"shutdown", command_shutdown, 0.0},
228     {"stack_clear", command_stack_clear, 0.0},
229     {"stack_list", command_stack_list, 0.0},
230     {"stack_pop", command_stack_pop, 0.0},
231     {"stack_push", command_stack_push, 0.0},
232     {"stats", command_stats, 0.0},
233     {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
234     {"summon", command_summon, 0.0},
235     {"teleport", command_teleport, 0.0},
236     {"overlay_save", command_save_overlay, 0.0},
237 root 1.9
238 elmex 1.1 /* {"possess", command_possess, 0.0}, */
239 root 1.12 {"mon_aggr", command_mon_aggr, 0.0},
240 elmex 1.1 };
241 root 1.9 const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
242 elmex 1.1
243     /* Socket commands - these should really do nothing more than output things
244     * to the various players/sockets.
245     */
246     CommArray_s Socket_Commands[] = {
247 root 1.12 {"hiscore", command_hiscore, 0.0},
248     {"logs", command_logs, 0.0},
249     {"maps", command_maps, 0.0},
250     {"motd", command_motd, 0.0},
251     {"players", command_players, 0.0},
252     {"version", command_version, 0.0},
253 elmex 1.1 };
254 root 1.9 const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
255 elmex 1.1
256     /* Socket commands - these should really do nothing more than output things
257     * to the various players/sockets.
258     */
259     CommArray_s Socket2_Commands[] = {
260     };
261 root 1.9 const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
262 elmex 1.1
263 root 1.9 static int
264     compare_A (const void *a, const void *b)
265 elmex 1.1 {
266 root 1.18 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
267 elmex 1.1 }
268    
269 root 1.9 void
270     init_commands (void)
271 elmex 1.1 {
272 root 1.9 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
273     qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
274     qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
275     qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
276     qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
277     qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
278 elmex 1.1 }
279