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/cvs/deliantra/server/server/commands.C
Revision: 1.44
Committed: Tue Mar 6 19:02:36 2007 UTC (17 years, 2 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.43: +0 -1 lines
Log Message:
clean up makefiles, add dummy pod.pm

File Contents

# User Rev Content
1 elmex 1.1 /*
2 pippijn 1.24 * CrossFire, A Multiplayer game for X-windows
3     *
4     * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5     * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (C) 1992 Frank Tore Johansen
7     *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21     *
22     * The author can be reached via e-mail to <crossfire@schmorp.de>
23     */
24 elmex 1.1
25     /*
26     * Command parser
27     */
28    
29 root 1.19 #include <cctype>
30    
31 elmex 1.1 #include <global.h>
32     #include <commands.h>
33 root 1.19 #include <sproto.h>
34 elmex 1.1
35     /* Added times to all the commands. However, this was quickly done,
36     * and probably needs more refinements. All socket and DM commands
37     * take 0 time.
38     */
39    
40     /*
41     * Normal game commands
42     */
43     CommArray_s Commands[] = {
44 root 1.9 {"party", command_party, 0.0},
45     {"gsay", command_gsay, 1.0},
46    
47     {"apply", command_apply, 1.0}, /* should be variable */
48     {"cast", command_cast, 0.2}, /* Is this right? */
49     {"disarm", command_disarm, 1.0},
50     {"dm", command_dm, 0.0},
51     {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
52     {"drop", command_drop, 1.0},
53     {"dropall", command_dropall, 1.0},
54     {"examine", command_examine, 0.5},
55     {"fix_me", command_fix_me, 0.0},
56     {"get", command_take, 1.0},
57     {"help", command_help, 0.0},
58     {"hiscore", command_hiscore, 0.0},
59     {"inventory", command_inventory, 0.0},
60     {"invoke", command_invoke, 1.0},
61     {"killpets", command_kill_pets, 0.0},
62     {"logs", command_logs, 0.0},
63     {"motd", command_motd, 0.0},
64     {"pickup", command_pickup, 1.0},
65     {"prepare", command_prepare, 1.0},
66     {"resistances", command_resistances, 0.0},
67     {"rotateshoottype", command_rotateshoottype, 0.0},
68     {"skills", command_skills, 0.0}, /* shows player list of skills */
69 elmex 1.1 {"use_skill", command_uskill, 1.0},
70     {"ready_skill", command_rskill, 1.0},
71 root 1.9 {"search", command_search, 1.0},
72     {"search-items", command_search_items, 0.0},
73     {"showpets", command_showpets, 1.0},
74     {"statistics", command_statistics, 0.0},
75     {"take", command_take, 1.0},
76     {"throw", command_throw, 1.0},
77     {"time", command_time, 0.0},
78     {"weather", command_weather, 0.0},
79 elmex 1.1 {"whereabouts", command_whereabouts, 0.0},
80 root 1.9 {"title", command_title, 0.0},
81 elmex 1.1 {"bowmode", command_bowmode, 0.0},
82 root 1.9 {"version", command_version, 0.0},
83    
84     {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
85     * skill on yourself */
86     {"north", command_north, 1.0},
87     {"east", command_east, 1.0},
88     {"south", command_south, 1.0},
89     {"west", command_west, 1.0},
90     {"northeast", command_northeast, 1.0},
91     {"southeast", command_southeast, 1.0},
92     {"southwest", command_southwest, 1.0},
93     {"northwest", command_northwest, 1.0},
94 elmex 1.1 };
95 root 1.9 const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
96 elmex 1.1
97 root 1.9 CommArray_s CommunicationCommands[] = {
98 root 1.12 {"printlos", command_printlos, 0.0},
99 elmex 1.1 };
100 root 1.9 const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
101 elmex 1.1
102     /*
103     * Wizard commands (for both)
104     */
105 root 1.9 CommArray_s WizCommands[] = {
106 root 1.12 {"abil", command_abil, 0.0},
107     {"addexp", command_addexp, 0.0},
108     {"arrest", command_arrest, 0.0},
109     {"create", command_create, 0.0},
110     {"debug", command_debug, 0.0},
111     {"dump", command_dump, 0.0},
112     {"dumpbelow", command_dumpbelow, 0.0},
113     {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
114     {"forget_spell", command_forget_spell, 0.0},
115     {"free", command_free, 0.0},
116     {"freeze", command_freeze, 0.0},
117     {"hide", command_hide, 0.0},
118     {"insert_into", command_insert_into, 0.0},
119     {"invisible", command_invisible, 0.0},
120     {"learn_special_prayer", command_learn_special_prayer, 0.0},
121     {"learn_spell", command_learn_spell, 0.0},
122 elmex 1.1 #ifdef DEBUG_MALLOC_LEVEL
123 root 1.12 {"verify", command_malloc_verify, 0.0},
124 elmex 1.1 #endif
125 root 1.12 {"plugin", command_loadplugin, 0.0},
126     {"pluglist", command_listplugins, 0.0},
127     {"plugout", command_unloadplugin, 0.0},
128     {"nodm", command_nowiz, 0.0},
129     {"nowiz", command_nowiz, 0.0},
130     {"patch", command_patch, 0.0},
131     {"remove", command_remove, 0.0},
132     {"set_god", command_setgod, 0.0},
133     {"stack_clear", command_stack_clear, 0.0},
134     {"stack_list", command_stack_list, 0.0},
135     {"stack_pop", command_stack_pop, 0.0},
136     {"stack_push", command_stack_push, 0.0},
137     {"stats", command_stats, 0.0},
138     {"summon", command_summon, 0.0},
139 root 1.20 //{"overlay_save", command_save_overlay, 0.0},
140 elmex 1.1 };
141 root 1.9 const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
142 elmex 1.1
143     /* Socket commands - these should really do nothing more than output things
144     * to the various players/sockets.
145     */
146     CommArray_s Socket_Commands[] = {
147 root 1.12 {"hiscore", command_hiscore, 0.0},
148     {"logs", command_logs, 0.0},
149     {"motd", command_motd, 0.0},
150     {"version", command_version, 0.0},
151 elmex 1.1 };
152 root 1.9 const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
153 elmex 1.1
154     /* Socket commands - these should really do nothing more than output things
155     * to the various players/sockets.
156     */
157     CommArray_s Socket2_Commands[] = {
158     };
159 root 1.9 const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
160 elmex 1.1
161 root 1.9 static int
162     compare_A (const void *a, const void *b)
163 elmex 1.1 {
164 root 1.18 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
165 elmex 1.1 }
166    
167 root 1.9 void
168     init_commands (void)
169 elmex 1.1 {
170 root 1.9 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
171     qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
172     qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
173     qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
174     qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
175 elmex 1.1 }
176