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/cvs/deliantra/server/server/commands.C
Revision: 1.61
Committed: Sun Nov 29 10:55:18 2009 UTC (14 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_92, rel-2_93
Changes since 1.60: +1 -1 lines
Log Message:
indent (remove useless use of void)

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.52 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.24 *
4 root 1.53 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.47 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.24 *
8 root 1.58 * Deliantra is free software: you can redistribute it and/or modify it under
9     * the terms of the Affero GNU General Public License as published by the
10     * Free Software Foundation, either version 3 of the License, or (at your
11     * option) any later version.
12 pippijn 1.24 *
13 root 1.48 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 pippijn 1.24 *
18 root 1.58 * You should have received a copy of the Affero GNU General Public License
19     * and the GNU General Public License along with this program. If not, see
20     * <http://www.gnu.org/licenses/>.
21 root 1.47 *
22 root 1.52 * The authors can be reached via e-mail to <support@deliantra.net>
23 pippijn 1.24 */
24 elmex 1.1
25     /*
26     * Command parser
27     */
28    
29 root 1.19 #include <cctype>
30    
31 elmex 1.1 #include <global.h>
32     #include <commands.h>
33 root 1.19 #include <sproto.h>
34 elmex 1.1
35     /* Added times to all the commands. However, this was quickly done,
36     * and probably needs more refinements. All socket and DM commands
37     * take 0 time.
38     */
39    
40     /*
41     * Normal game commands
42     */
43     CommArray_s Commands[] = {
44 root 1.46 {"party", command_party, 1.0},
45     {"gsay", command_gsay, 1.0},
46 root 1.9
47 root 1.46 {"apply", command_apply, 1.0}, /* should be variable */
48     {"cast", command_cast, 1.0}, /* Is this right? */
49     {"dm", command_dm, 0.0},
50     {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
51     {"drop", command_drop, 1.0},
52     {"dropall", command_dropall, 0.5 / TICK},
53     {"examine", command_examine, 0.5 / TICK},
54     {"fix_me", command_fix_me, 0.0},
55     {"get", command_take, 1.0},
56     {"invoke", command_invoke, 1.0},
57     {"killpets", command_kill_pets, 1.0},
58 elmex 1.60 {"lock", command_lock, 1.0}, /* locks items in inventory with command line or macro */
59 root 1.46 {"pickup", command_pickup, 1.0},
60     {"prepare", command_prepare, 1.0},
61     {"resistances", command_resistances, 1.0},
62     {"rotateshoottype", command_rotateshoottype, 1.0},
63     {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */
64 elmex 1.60 {"unlock", command_unlock, 1.0}, /* unlock items in inventory with command line or in macro */
65 root 1.46 {"use_skill", command_uskill, 1.0},
66     {"ready_skill", command_rskill, 1.0},
67     {"search-items", command_search_items, 1.0},
68     {"showpets", command_showpets, 1.0},
69     {"statistics", command_statistics, 1.0},
70     {"take", command_take, 1.0},
71     {"throw", command_throw, 1.0},
72     {"time", command_time, 0.24 / TICK},
73     {"title", command_title, 0.5 / TICK},
74     {"bowmode", command_bowmode, 1.0},
75     {"version", command_version, 1.0},
76    
77     // movement commands all do their own speed management
78     {"stay", command_stay, 0.0},
79     {"north", command_north, 0.0},
80     {"east", command_east, 0.0},
81     {"south", command_south, 0.0},
82     {"west", command_west, 0.0},
83     {"northeast", command_northeast, 0.0},
84     {"southeast", command_southeast, 0.0},
85     {"southwest", command_southwest, 0.0},
86     {"northwest", command_northwest, 0.0},
87 elmex 1.1 };
88 root 1.9 const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
89 elmex 1.1
90     /*
91     * Wizard commands (for both)
92     */
93 root 1.9 CommArray_s WizCommands[] = {
94 root 1.46 {"abil", command_abil, 0.0},
95     {"addexp", command_addexp, 0.0},
96     {"arrest", command_arrest, 0.0},
97     {"create", command_create, 0.0},
98     {"debug", command_debug, 0.0},
99     {"dump", command_dump, 0.0},
100 root 1.12 {"dumpbelow", command_dumpbelow, 0.0},
101     {"forget_spell", command_forget_spell, 0.0},
102 root 1.46 {"free", command_free, 0.0},
103     {"freeze", command_freeze, 0.0},
104     {"hide", command_hide, 0.0},
105 root 1.12 {"insert_into", command_insert_into, 0.0},
106 root 1.51 {"inventory", command_inventory, 0.0},
107 root 1.12 {"invisible", command_invisible, 0.0},
108     {"learn_special_prayer", command_learn_special_prayer, 0.0},
109     {"learn_spell", command_learn_spell, 0.0},
110 root 1.46 {"nodm", command_nowiz, 0.0},
111     {"nowiz", command_nowiz, 0.0},
112     {"patch", command_patch, 0.0},
113     {"remove", command_remove, 0.0},
114     {"set_god", command_setgod, 0.0},
115 root 1.12 {"stack_clear", command_stack_clear, 0.0},
116 root 1.46 {"stack_list", command_stack_list, 0.0},
117     {"stack_pop", command_stack_pop, 0.0},
118     {"stack_push", command_stack_push, 0.0},
119     {"stats", command_stats, 0.0},
120     {"summon", command_summon, 0.0},
121 root 1.20 //{"overlay_save", command_save_overlay, 0.0},
122 elmex 1.1 };
123 root 1.9 const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
124 elmex 1.1
125 root 1.9 static int
126     compare_A (const void *a, const void *b)
127 elmex 1.1 {
128 root 1.18 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
129 elmex 1.1 }
130    
131 root 1.9 void
132 root 1.61 init_commands ()
133 elmex 1.1 {
134 root 1.9 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
135     qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
136 elmex 1.1 }
137