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/cvs/deliantra/server/server/commands.C
Revision: 1.73
Committed: Wed Nov 16 23:42:02 2016 UTC (7 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.72: +1 -1 lines
Log Message:
copyright update 2016

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.52 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 root 1.71 *
4 root 1.73 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.62 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992 Frank Tore Johansen
7 root 1.71 *
8 root 1.58 * Deliantra is free software: you can redistribute it and/or modify it under
9     * the terms of the Affero GNU General Public License as published by the
10     * Free Software Foundation, either version 3 of the License, or (at your
11     * option) any later version.
12 root 1.71 *
13 root 1.48 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 root 1.71 *
18 root 1.58 * You should have received a copy of the Affero GNU General Public License
19     * and the GNU General Public License along with this program. If not, see
20     * <http://www.gnu.org/licenses/>.
21 root 1.71 *
22 root 1.52 * The authors can be reached via e-mail to <support@deliantra.net>
23 pippijn 1.24 */
24 elmex 1.1
25 root 1.65 /* This file deals with administrative commands from the client. */
26 elmex 1.1 #include <global.h>
27 root 1.19 #include <sproto.h>
28 elmex 1.1
29     /* Added times to all the commands. However, this was quickly done,
30     * and probably needs more refinements. All socket and DM commands
31     * take 0 time.
32     */
33    
34 root 1.65 typedef int (*CommFunc)(object *op, char *params);
35    
36     struct CommArray_s { /* global list's structure */
37     const char *name;
38     CommFunc func;
39     float time; /* How long it takes to execute this command */
40     };
41    
42 elmex 1.1 /*
43     * Normal game commands
44     */
45 root 1.65 static CommArray_s Commands[] = {
46 root 1.46 {"party", command_party, 1.0},
47     {"gsay", command_gsay, 1.0},
48 root 1.9
49 root 1.46 {"apply", command_apply, 1.0}, /* should be variable */
50     {"cast", command_cast, 1.0}, /* Is this right? */
51     {"drop", command_drop, 1.0},
52     {"dropall", command_dropall, 0.5 / TICK},
53     {"examine", command_examine, 0.5 / TICK},
54     {"fix_me", command_fix_me, 0.0},
55     {"get", command_take, 1.0},
56     {"invoke", command_invoke, 1.0},
57     {"killpets", command_kill_pets, 1.0},
58 elmex 1.60 {"lock", command_lock, 1.0}, /* locks items in inventory with command line or macro */
59 root 1.46 {"pickup", command_pickup, 1.0},
60     {"prepare", command_prepare, 1.0},
61     {"resistances", command_resistances, 1.0},
62     {"rotateshoottype", command_rotateshoottype, 1.0},
63     {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */
64 elmex 1.60 {"unlock", command_unlock, 1.0}, /* unlock items in inventory with command line or in macro */
65 root 1.46 {"use_skill", command_uskill, 1.0},
66     {"ready_skill", command_rskill, 1.0},
67     {"search-items", command_search_items, 1.0},
68     {"showpets", command_showpets, 1.0},
69     {"statistics", command_statistics, 1.0},
70     {"take", command_take, 1.0},
71     {"throw", command_throw, 1.0},
72     {"time", command_time, 0.24 / TICK},
73     {"title", command_title, 0.5 / TICK},
74     {"bowmode", command_bowmode, 1.0},
75     {"version", command_version, 1.0},
76    
77     // movement commands all do their own speed management
78     {"stay", command_stay, 0.0},
79     {"north", command_north, 0.0},
80     {"east", command_east, 0.0},
81     {"south", command_south, 0.0},
82     {"west", command_west, 0.0},
83     {"northeast", command_northeast, 0.0},
84     {"southeast", command_southeast, 0.0},
85     {"southwest", command_southwest, 0.0},
86     {"northwest", command_northwest, 0.0},
87 root 1.64
88     {"mark" , command_mark , 0.0},
89 root 1.65 {"run" , command_run , 0.0},
90 root 1.64 {"run_stop" , command_run_stop , 0.0},
91 root 1.65 {"fire" , command_fire , 0.0},
92 root 1.64 {"fire_stop", command_fire_stop, 0.0},
93 elmex 1.1 };
94 root 1.68 static const int CommandsSize = array_length (Commands);
95 elmex 1.1
96     /*
97     * Wizard commands (for both)
98     */
99 root 1.65 static CommArray_s WizCommands[] = {
100 root 1.46 {"abil", command_abil, 0.0},
101     {"addexp", command_addexp, 0.0},
102     {"arrest", command_arrest, 0.0},
103     {"create", command_create, 0.0},
104     {"debug", command_debug, 0.0},
105     {"dump", command_dump, 0.0},
106 root 1.12 {"dumpbelow", command_dumpbelow, 0.0},
107     {"forget_spell", command_forget_spell, 0.0},
108 root 1.46 {"free", command_free, 0.0},
109     {"freeze", command_freeze, 0.0},
110 root 1.12 {"insert_into", command_insert_into, 0.0},
111 root 1.51 {"inventory", command_inventory, 0.0},
112 root 1.12 {"invisible", command_invisible, 0.0},
113     {"learn_special_prayer", command_learn_special_prayer, 0.0},
114     {"learn_spell", command_learn_spell, 0.0},
115 root 1.46 {"patch", command_patch, 0.0},
116     {"remove", command_remove, 0.0},
117     {"set_god", command_setgod, 0.0},
118 root 1.12 {"stack_clear", command_stack_clear, 0.0},
119 root 1.46 {"stack_list", command_stack_list, 0.0},
120     {"stack_pop", command_stack_pop, 0.0},
121     {"stack_push", command_stack_push, 0.0},
122     {"stats", command_stats, 0.0},
123     {"summon", command_summon, 0.0},
124 root 1.20 //{"overlay_save", command_save_overlay, 0.0},
125 elmex 1.1 };
126 root 1.68 static const int WizCommandsSize = array_length (WizCommands);
127 elmex 1.1
128 root 1.9 static int
129     compare_A (const void *a, const void *b)
130 elmex 1.1 {
131 root 1.18 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
132 elmex 1.1 }
133    
134 root 1.65 static struct init_commands
135     {
136     init_commands ()
137     {
138     qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
139     qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
140     }
141     } init_commands;
142    
143     static CommArray_s *
144     find_command_element (char *cmd, CommArray_s *commarray, int commsize)
145     {
146     CommArray_s *asp, dummy;
147    
148     dummy.name = cmd;
149     asp = (CommArray_s *)bsearch ((void *)&dummy, (void *)commarray, commsize, sizeof (CommArray_s), compare_A);
150     return asp;
151     }
152    
153     /* This function is called from the new client/server code.
154     * pl is the player who is issuing the command, command is the
155     * command.
156     */
157 root 1.9 void
158 root 1.65 execute_newserver_command (object *pl, char *command)
159 elmex 1.1 {
160 root 1.65 CommArray_s *csp;
161     char *cp;
162    
163     /*
164     * remove trailing spaces from command
165     */
166     cp = command + strlen (command) - 1;
167     while ((cp >= command) && (*cp == ' '))
168     {
169     *cp = '\0';
170     cp--;
171     }
172    
173     cp = strchr (command, ' ');
174     if (cp)
175     {
176     *(cp++) = '\0';
177     while (*cp == ' ')
178     cp++;
179     }
180    
181     if (!INVOKE_PLAYER (COMMAND, pl->contr, ARG_STRING (command), ARG_STRING (cp)))
182     {
183     csp = find_command_element (command, Commands, CommandsSize);
184    
185 root 1.67 if (!csp && pl->flag [FLAG_WIZ])
186 root 1.65 csp = find_command_element (command, WizCommands, WizCommandsSize);
187    
188     if (csp)
189     {
190     pl->speed_left -= csp->time;
191     csp->func (pl, cp);
192     }
193     else if (!INVOKE_PLAYER (UNKNOWN_COMMAND, pl->contr, ARG_STRING (command), ARG_STRING (cp)))
194 root 1.66 pl->failmsgf ("'%s' is not a valid command.", command);
195 root 1.65 }
196 elmex 1.1 }
197