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/cvs/deliantra/server/server/commands.C
Revision: 1.9
Committed: Sun Sep 10 15:59:57 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.8: +342 -222 lines
Log Message:
indent

File Contents

# User Rev Content
1 root 1.9
2 elmex 1.1 /*
3     * static char *rcsid_commands_c =
4 root 1.9 * "$Id: commands.C,v 1.8 2006-09-04 11:08:00 root Exp $";
5 elmex 1.1 */
6    
7     /*
8     CrossFire, A Multiplayer game for X-windows
9    
10     Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11     Copyright (C) 1992 Frank Tore Johansen
12    
13     This program is free software; you can redistribute it and/or modify
14     it under the terms of the GNU General Public License as published by
15     the Free Software Foundation; either version 2 of the License, or
16     (at your option) any later version.
17    
18     This program is distributed in the hope that it will be useful,
19     but WITHOUT ANY WARRANTY; without even the implied warranty of
20     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21     GNU General Public License for more details.
22    
23     You should have received a copy of the GNU General Public License
24     along with this program; if not, write to the Free Software
25     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26    
27     The author can be reached via e-mail to crossfire-devel@real-time.com
28     */
29    
30     /*
31     * Command parser
32     */
33    
34     #include <global.h>
35     #include <commands.h>
36     #ifndef __CEXTRACT__
37 root 1.9 # include <sproto.h>
38 elmex 1.1 #endif
39     #include <ctype.h>
40    
41     /* Added times to all the commands. However, this was quickly done,
42     * and probably needs more refinements. All socket and DM commands
43     * take 0 time.
44     */
45    
46     /*
47     * Normal game commands
48     */
49     CommArray_s Commands[] = {
50 root 1.9 {"save", command_save, 0.0},
51 elmex 1.1
52 root 1.9 {"sound", command_sound, 0.0},
53     {"party", command_party, 0.0},
54     {"gsay", command_gsay, 1.0},
55    
56     {"apply", command_apply, 1.0}, /* should be variable */
57     {"applymode", command_applymode, 1.0}, /* should be variable */
58     {"archs", command_archs, 0.0},
59     {"body", command_body, 0.0},
60     {"brace", command_brace, 0.0},
61     {"cast", command_cast, 0.2}, /* Is this right? */
62     {"disarm", command_disarm, 1.0},
63     {"dm", command_dm, 0.0},
64     {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
65     {"drop", command_drop, 1.0},
66     {"dropall", command_dropall, 1.0},
67     {"examine", command_examine, 0.5},
68     {"explore", command_explore, 0.0},
69     {"fix_me", command_fix_me, 0.0},
70     {"get", command_take, 1.0},
71     {"help", command_help, 0.0},
72     {"hiscore", command_hiscore, 0.0},
73     {"inventory", command_inventory, 0.0},
74     {"invoke", command_invoke, 1.0},
75     {"killpets", command_kill_pets, 0.0},
76     {"listen", command_listen, 0.0},
77     {"logs", command_logs, 0.0},
78     {"maps", command_maps, 0.0},
79     {"mapinfo", command_mapinfo, 0.0},
80     {"mark", command_mark, 0.0},
81     {"motd", command_motd, 0.0},
82     {"output-sync", command_output_sync, 0.0},
83     {"output-count", command_output_count, 0.0},
84     {"peaceful", command_peaceful, 0.0},
85     {"pickup", command_pickup, 1.0},
86     {"prepare", command_prepare, 1.0},
87     {"quit", command_quit, 0.0},
88     {"quit_character", command_real_quit, 0.0},
89     {"rename", command_rename_item, 0.0},
90     {"resistances", command_resistances, 0.0},
91     {"rotateshoottype", command_rotateshoottype, 0.0},
92     {"skills", command_skills, 0.0}, /* shows player list of skills */
93 elmex 1.1 {"use_skill", command_uskill, 1.0},
94     {"ready_skill", command_rskill, 1.0},
95 root 1.9 {"search", command_search, 1.0},
96     {"search-items", command_search_items, 0.0},
97     {"showpets", command_showpets, 1.0},
98     {"statistics", command_statistics, 0.0},
99     {"take", command_take, 1.0},
100     {"throw", command_throw, 1.0},
101     {"time", command_time, 0.0},
102     {"weather", command_weather, 0.0},
103 elmex 1.1 {"whereabouts", command_whereabouts, 0.0},
104     {"whereami", command_whereami, 0.0},
105 root 1.9 {"title", command_title, 0.0},
106     {"usekeys", command_usekeys, 0.0},
107 elmex 1.1 {"bowmode", command_bowmode, 0.0},
108     {"petmode", command_petmode, 0.0},
109 root 1.9 {"version", command_version, 0.0},
110     {"wimpy", command_wimpy, 0.0},
111     {"who", command_who, 0.0},
112     {"afk", command_afk, 0.0},
113    
114     {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
115     * skill on yourself */
116     {"north", command_north, 1.0},
117     {"east", command_east, 1.0},
118     {"south", command_south, 1.0},
119     {"west", command_west, 1.0},
120     {"northeast", command_northeast, 1.0},
121     {"southeast", command_southeast, 1.0},
122     {"southwest", command_southwest, 1.0},
123     {"northwest", command_northwest, 1.0},
124 elmex 1.1 };
125    
126 root 1.9 const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
127 elmex 1.1
128 root 1.9 CommArray_s CommunicationCommands[] = {
129 elmex 1.1 /* begin emotions */
130 root 1.9 {"me", command_me, 0.1}
131     ,
132     {"nod", command_nod, 0.0}
133     ,
134     {"dance", command_dance, 0.0}
135     ,
136     {"kiss", command_kiss, 0.0}
137     ,
138     {"bounce", command_bounce, 0.0}
139     ,
140     {"smile", command_smile, 0.0}
141     ,
142     {"cackle", command_cackle, 0.0}
143     ,
144     {"laugh", command_laugh, 0.0}
145     ,
146     {"giggle", command_giggle, 0.0}
147     ,
148     {"shake", command_shake, 0.0}
149     ,
150     {"puke", command_puke, 0.0}
151     ,
152     {"growl", command_growl, 0.0}
153     ,
154     {"scream", command_scream, 0.0}
155     ,
156     {"sigh", command_sigh, 0.0}
157     ,
158     {"sulk", command_sulk, 0.0}
159     ,
160     {"hug", command_hug, 0.0}
161     ,
162     {"cry", command_cry, 0.0}
163     ,
164     {"poke", command_poke, 0.0}
165     ,
166     {"accuse", command_accuse, 0.0}
167     ,
168     {"grin", command_grin, 0.0}
169     ,
170     {"bow", command_bow, 0.0}
171     ,
172     {"clap", command_clap, 0.0}
173     ,
174     {"blush", command_blush, 0.0}
175     ,
176     {"burp", command_burp, 0.0}
177     ,
178     {"chuckle", command_chuckle, 0.0}
179     ,
180     {"cough", command_cough, 0.0}
181     ,
182     {"flip", command_flip, 0.0}
183     ,
184     {"frown", command_frown, 0.0}
185     ,
186     {"gasp", command_gasp, 0.0}
187     ,
188     {"glare", command_glare, 0.0}
189     ,
190     {"groan", command_groan, 0.0}
191     ,
192     {"hiccup", command_hiccup, 0.0}
193     ,
194     {"lick", command_lick, 0.0}
195     ,
196     {"pout", command_pout, 0.0}
197     ,
198     {"shiver", command_shiver, 0.0}
199     ,
200     {"shrug", command_shrug, 0.0}
201     ,
202     {"slap", command_slap, 0.0}
203     ,
204     {"smirk", command_smirk, 0.0}
205     ,
206     {"snap", command_snap, 0.0}
207     ,
208     {"sneeze", command_sneeze, 0.0}
209     ,
210     {"snicker", command_snicker, 0.0}
211     ,
212     {"sniff", command_sniff, 0.0}
213     ,
214     {"snore", command_snore, 0.0}
215     ,
216     {"spit", command_spit, 0.0}
217     ,
218     {"strut", command_strut, 0.0}
219     ,
220     {"thank", command_thank, 0.0}
221     ,
222     {"twiddle", command_twiddle, 0.0}
223     ,
224     {"wave", command_wave, 0.0}
225     ,
226     {"whistle", command_whistle, 0.0}
227     ,
228     {"wink", command_wink, 0.0}
229     ,
230     {"yawn", command_yawn, 0.0}
231     ,
232     {"beg", command_beg, 0.0}
233     ,
234     {"bleed", command_bleed, 0.0}
235     ,
236     {"cringe", command_cringe, 0.0}
237     ,
238     {"think", command_think, 0.0}
239     ,
240     {"cointoss", command_cointoss, 0.0}
241     ,
242     {"orcknuckle", command_orcknuckle, 0.0}
243     ,
244     {"printlos", command_printlos, 0.0}
245     ,
246 elmex 1.1 };
247    
248 root 1.9 const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
249 elmex 1.1
250 root 1.9 CommArray_s NewServerCommands[] = {
251     {"run", command_run, 1.0}
252     ,
253     {"run_stop", command_run_stop, 0.0}
254     ,
255     {"fire", command_fire, 1.0}
256     ,
257 elmex 1.1 {"fire_stop", command_fire_stop, 0.0}
258     };
259    
260 root 1.9 const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
261 elmex 1.1
262     /*
263     * Wizard commands (for both)
264     */
265 root 1.9 CommArray_s WizCommands[] = {
266     {"abil", command_abil, 0.0}
267     ,
268     {"addexp", command_addexp, 0.0}
269     ,
270     {"arrest", command_arrest, 0.0}
271     ,
272     {"banish", command_banish, 0.0}
273     ,
274     {"create", command_create, 0.0}
275     ,
276     {"debug", command_debug, 0.0}
277     ,
278     {"dump", command_dump, 0.0}
279     ,
280     {"dumpbelow", command_dumpbelow, 0.0}
281     ,
282     {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}
283     ,
284     {"dumpallarchetypes", command_dumpallarchetypes, 0.0}
285     ,
286     {"dumpallmaps", command_dumpallmaps, 0.0}
287     ,
288     {"dumpallobjects", command_dumpallobjects, 0.0}
289     ,
290     {"dumpmap", command_dumpmap, 0.0}
291     ,
292     {"forget_spell", command_forget_spell, 0.0}
293     ,
294     {"free", command_free, 0.0}
295     ,
296     {"freeze", command_freeze, 0.0}
297     ,
298     {"goto", command_goto, 0.0}
299     ,
300     {"hide", command_hide, 0.0}
301     ,
302     {"insert_into", command_insert_into, 0.0}
303     ,
304     {"invisible", command_invisible, 0.0}
305     ,
306     {"kick", command_kick, 0.0}
307     ,
308     {"learn_special_prayer", command_learn_special_prayer, 0.0}
309     ,
310     {"learn_spell", command_learn_spell, 0.0}
311     ,
312 elmex 1.1 #ifdef DEBUG_MALLOC_LEVEL
313 root 1.9 {"verify", command_malloc_verify, 0.0}
314     ,
315 elmex 1.1 #endif
316 root 1.9 {"players", command_players, 0.0}
317     ,
318     {"plugin", command_loadplugin, 0.0}
319     ,
320     {"pluglist", command_listplugins, 0.0}
321     ,
322     {"plugout", command_unloadplugin, 0.0}
323     ,
324     {"nodm", command_nowiz, 0.0}
325     ,
326     {"nowiz", command_nowiz, 0.0}
327     ,
328     {"patch", command_patch, 0.0}
329     ,
330     {"remove", command_remove, 0.0}
331     ,
332     {"reset", command_reset, 0.0}
333     ,
334     {"set_god", command_setgod, 0.0}
335     ,
336     {"shutdown", command_shutdown, 0.0}
337     ,
338     {"stack_clear", command_stack_clear, 0.0}
339     ,
340     {"stack_list", command_stack_list, 0.0}
341     ,
342     {"stack_pop", command_stack_pop, 0.0}
343     ,
344     {"stack_push", command_stack_push, 0.0}
345     ,
346     {"stats", command_stats, 0.0}
347     ,
348     {"style_info", command_style_map_info, 0.0}
349     , /* Costly command, so make it wiz only */
350     {"summon", command_summon, 0.0}
351     ,
352     {"teleport", command_teleport, 0.0}
353     ,
354     {"wizpass", command_wizpass, 0.0}
355     ,
356     {"wizcast", command_wizcast, 0.0}
357     ,
358     {"overlay_save", command_save_overlay, 0.0}
359     ,
360    
361 elmex 1.1 /* {"possess", command_possess, 0.0}, */
362 root 1.9 {"mon_aggr", command_mon_aggr, 0.0}
363     ,
364     {"loadtest", command_loadtest, 0.0}
365     ,
366 elmex 1.1 };
367 root 1.9 const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
368 elmex 1.1
369     /* Socket commands - these should really do nothing more than output things
370     * to the various players/sockets.
371     */
372     CommArray_s Socket_Commands[] = {
373 root 1.9 {"hiscore", command_hiscore, 0.0}
374     ,
375     {"logs", command_logs, 0.0}
376     ,
377     {"maps", command_maps, 0.0}
378     ,
379     {"motd", command_motd, 0.0}
380     ,
381     {"players", command_players, 0.0}
382     ,
383     {"version", command_version, 0.0}
384     ,
385     {"who", command_who, 0.0}
386     ,
387 elmex 1.1 };
388    
389 root 1.9 const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
390 elmex 1.1
391    
392     /* Socket commands - these should really do nothing more than output things
393     * to the various players/sockets.
394     */
395     CommArray_s Socket2_Commands[] = {
396     };
397    
398 root 1.9 const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
399 elmex 1.1
400    
401    
402 root 1.9 static int
403     compare_A (const void *a, const void *b)
404 elmex 1.1 {
405 root 1.9 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name);
406 elmex 1.1 }
407    
408 root 1.9 void
409     init_commands (void)
410 elmex 1.1 {
411 root 1.9 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
412     qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
413     qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
414     qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
415     qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
416     qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
417 elmex 1.1 }
418    
419     #ifndef tolower
420 root 1.9 # define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
421 elmex 1.1 #endif
422    
423    
424 root 1.9 CommFunc
425     find_oldsocket_command (char *cmd)
426 elmex 1.1 {
427     CommArray_s *asp, dummy;
428     char *cp;
429    
430 root 1.9 for (cp = cmd; *cp; cp++)
431     {
432     *cp = tolower (*cp);
433     }
434    
435     dummy.name = cmd;
436     asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
437 elmex 1.1 if (asp)
438     return asp->func;
439     return NULL;
440     }
441    
442 root 1.9 CommFunc
443     find_oldsocket_command2 (char *cmd)
444 elmex 1.1 {
445     CommArray_s *asp, dummy;
446     char *cp;
447    
448 root 1.9 for (cp = cmd; *cp; cp++)
449     {
450     *cp = tolower (*cp);
451     }
452    
453     dummy.name = cmd;
454     asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
455 elmex 1.1 if (asp)
456     return asp->func;
457     return NULL;
458     }