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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.6 by root, Thu Aug 31 17:54:15 2006 UTC vs.
Revision 1.12 by root, Fri Sep 29 19:28:43 2006 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.6 2006/08/31 17:54:15 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 22*/
28 23
29/* 24/*
30 * Command parser 25 * Command parser
31 */ 26 */
32 27
33#include <global.h> 28#include <global.h>
34#include <commands.h> 29#include <commands.h>
35#ifndef __CEXTRACT__ 30#ifndef __CEXTRACT__
36#include <sproto.h> 31# include <sproto.h>
37#endif 32#endif
38#include <ctype.h> 33#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 44 {"save", command_save, 0.0},
50 45
51 {"sound", command_sound, 0.0}, 46 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 47 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 48 {"gsay", command_gsay, 1.0},
54 49
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 50 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 51 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 52 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 53 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 54 {"brace", command_brace, 0.0},
63 {"cast", command_cast, 0.2}, /* Is this right? */ 55 {"cast", command_cast, 0.2}, /* Is this right? */
64 {"disarm", command_disarm, 1.0}, 56 {"disarm", command_disarm, 1.0},
65 {"dm", command_dm, 0.0}, 57 {"dm", command_dm, 0.0},
66 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
67 {"drop", command_drop, 1.0}, 59 {"drop", command_drop, 1.0},
68 {"dropall", command_dropall, 1.0}, 60 {"dropall", command_dropall, 1.0},
69 {"examine", command_examine, 0.5}, 61 {"examine", command_examine, 0.5},
70 {"explore", command_explore, 0.0}, 62 {"explore", command_explore, 0.0},
71 {"fix_me", command_fix_me, 0.0}, 63 {"fix_me", command_fix_me, 0.0},
72 {"get", command_take, 1.0}, 64 {"get", command_take, 1.0},
73 {"help", command_help, 0.0}, 65 {"help", command_help, 0.0},
74 {"hiscore", command_hiscore, 0.0}, 66 {"hiscore", command_hiscore, 0.0},
75 {"inventory", command_inventory,0.0}, 67 {"inventory", command_inventory, 0.0},
76 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
77 {"killpets", command_kill_pets,0.0}, 69 {"killpets", command_kill_pets, 0.0},
78 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
79 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
80 {"maps", command_maps, 0.0}, 72 {"maps", command_maps, 0.0},
81 {"mapinfo", command_mapinfo, 0.0}, 73 {"mapinfo", command_mapinfo, 0.0},
82 {"mark", command_mark, 0.0}, 74 {"mark", command_mark, 0.0},
83 {"motd", command_motd, 0.0}, 75 {"motd", command_motd, 0.0},
84 {"output-sync", command_output_sync, 0.0}, 76 {"output-sync", command_output_sync, 0.0},
85 {"output-count", command_output_count,0.0}, 77 {"output-count", command_output_count, 0.0},
86 {"peaceful", command_peaceful,0.0}, 78 {"peaceful", command_peaceful, 0.0},
87 {"pickup", command_pickup, 1.0}, 79 {"pickup", command_pickup, 1.0},
88 {"prepare", command_prepare, 1.0}, 80 {"prepare", command_prepare, 1.0},
89 {"quit", command_quit, 0.0}, 81 {"quit", command_quit, 0.0},
90 {"quit_character", command_real_quit, 0.0}, 82 {"quit_character", command_real_quit, 0.0},
91 {"rename", command_rename_item, 0.0},
92 {"resistances", command_resistances, 0.0}, 83 {"resistances", command_resistances, 0.0},
93 {"rotateshoottype", command_rotateshoottype, 0.0}, 84 {"rotateshoottype", command_rotateshoottype, 0.0},
94 {"skills", command_skills, 0.0}, /* shows player list of skills */ 85 {"skills", command_skills, 0.0}, /* shows player list of skills */
95 {"use_skill", command_uskill, 1.0}, 86 {"use_skill", command_uskill, 1.0},
96 {"quests", command_quests, 0.0},
97 {"ready_skill", command_rskill, 1.0}, 87 {"ready_skill", command_rskill, 1.0},
98 {"search",command_search, 1.0}, 88 {"search", command_search, 1.0},
99 {"search-items", command_search_items, 0.0}, 89 {"search-items", command_search_items, 0.0},
100 {"showpets", command_showpets, 1.0}, 90 {"showpets", command_showpets, 1.0},
101 {"statistics", command_statistics, 0.0}, 91 {"statistics", command_statistics, 0.0},
102 {"strings", command_strings, 0.0},
103 {"take", command_take, 1.0}, 92 {"take", command_take, 1.0},
104 {"throw", command_throw, 1.0}, 93 {"throw", command_throw, 1.0},
105 {"time", command_time, 0.0}, 94 {"time", command_time, 0.0},
106 {"weather", command_weather, 0.0}, 95 {"weather", command_weather, 0.0},
107 {"whereabouts", command_whereabouts, 0.0}, 96 {"whereabouts", command_whereabouts, 0.0},
108 {"whereami", command_whereami, 0.0}, 97 {"whereami", command_whereami, 0.0},
109 {"title", command_title, 0.0}, 98 {"title", command_title, 0.0},
110 {"usekeys", command_usekeys, 0.0}, 99 {"usekeys", command_usekeys, 0.0},
111 {"bowmode", command_bowmode, 0.0}, 100 {"bowmode", command_bowmode, 0.0},
112 {"petmode", command_petmode, 0.0}, 101 {"petmode", command_petmode, 0.0},
113 {"version", command_version, 0.0}, 102 {"version", command_version, 0.0},
114 {"wimpy", command_wimpy, 0.0}, 103 {"wimpy", command_wimpy, 0.0},
115 {"who", command_who, 0.0},
116 {"afk", command_afk, 0.0}, 104 {"afk", command_afk, 0.0},
117 105
118 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 106 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
119 * skill on yourself */ 107 * skill on yourself */
120 {"north", command_north, 1.0}, 108 {"north", command_north, 1.0},
121 {"east", command_east, 1.0}, 109 {"east", command_east, 1.0},
122 {"south", command_south, 1.0}, 110 {"south", command_south, 1.0},
123 {"west", command_west, 1.0}, 111 {"west", command_west, 1.0},
124 {"northeast", command_northeast, 1.0}, 112 {"northeast", command_northeast, 1.0},
125 {"southeast", command_southeast, 1.0}, 113 {"southeast", command_southeast, 1.0},
126 {"southwest", command_southwest, 1.0}, 114 {"southwest", command_southwest, 1.0},
127 {"northwest", command_northwest, 1.0}, 115 {"northwest", command_northwest, 1.0},
128}; 116};
129 117
130const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 118const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
131 119
132CommArray_s CommunicationCommands [] = { 120CommArray_s CommunicationCommands[] = {
133 /* begin emotions */ 121 /* begin emotions */
134 {"me", command_me, 0.1}, 122 {"me", command_me, 0.1},
135 {"nod", command_nod, 0.0}, 123 {"nod", command_nod, 0.0},
136 {"dance", command_dance, 0.0}, 124 {"dance", command_dance, 0.0},
137 {"kiss", command_kiss, 0.0}, 125 {"kiss", command_kiss, 0.0},
138 {"bounce", command_bounce, 0.0}, 126 {"bounce", command_bounce, 0.0},
139 {"smile", command_smile, 0.0}, 127 {"smile", command_smile, 0.0},
140 {"cackle", command_cackle, 0.0}, 128 {"cackle", command_cackle, 0.0},
141 {"laugh", command_laugh, 0.0}, 129 {"laugh", command_laugh, 0.0},
142 {"giggle", command_giggle, 0.0}, 130 {"giggle", command_giggle, 0.0},
143 {"shake", command_shake, 0.0}, 131 {"shake", command_shake, 0.0},
144 {"puke", command_puke, 0.0}, 132 {"puke", command_puke, 0.0},
145 {"growl", command_growl, 0.0}, 133 {"growl", command_growl, 0.0},
146 {"scream", command_scream, 0.0}, 134 {"scream", command_scream, 0.0},
147 {"sigh", command_sigh, 0.0}, 135 {"sigh", command_sigh, 0.0},
148 {"sulk", command_sulk, 0.0}, 136 {"sulk", command_sulk, 0.0},
149 {"hug", command_hug, 0.0}, 137 {"hug", command_hug, 0.0},
150 {"cry", command_cry, 0.0}, 138 {"cry", command_cry, 0.0},
151 {"poke", command_poke, 0.0}, 139 {"poke", command_poke, 0.0},
152 {"accuse", command_accuse, 0.0}, 140 {"accuse", command_accuse, 0.0},
153 {"grin", command_grin, 0.0}, 141 {"grin", command_grin, 0.0},
154 {"bow", command_bow, 0.0}, 142 {"bow", command_bow, 0.0},
155 {"clap", command_clap, 0.0}, 143 {"clap", command_clap, 0.0},
156 {"blush", command_blush, 0.0}, 144 {"blush", command_blush, 0.0},
157 {"burp", command_burp, 0.0}, 145 {"burp", command_burp, 0.0},
158 {"chuckle", command_chuckle, 0.0}, 146 {"chuckle", command_chuckle, 0.0},
159 {"cough", command_cough, 0.0}, 147 {"cough", command_cough, 0.0},
160 {"flip", command_flip, 0.0}, 148 {"flip", command_flip, 0.0},
161 {"frown", command_frown, 0.0}, 149 {"frown", command_frown, 0.0},
162 {"gasp", command_gasp, 0.0}, 150 {"gasp", command_gasp, 0.0},
163 {"glare", command_glare, 0.0}, 151 {"glare", command_glare, 0.0},
164 {"groan", command_groan, 0.0}, 152 {"groan", command_groan, 0.0},
165 {"hiccup", command_hiccup, 0.0}, 153 {"hiccup", command_hiccup, 0.0},
166 {"lick", command_lick, 0.0}, 154 {"lick", command_lick, 0.0},
167 {"pout", command_pout, 0.0}, 155 {"pout", command_pout, 0.0},
168 {"shiver", command_shiver, 0.0}, 156 {"shiver", command_shiver, 0.0},
169 {"shrug", command_shrug, 0.0}, 157 {"shrug", command_shrug, 0.0},
170 {"slap", command_slap, 0.0}, 158 {"slap", command_slap, 0.0},
171 {"smirk", command_smirk, 0.0}, 159 {"smirk", command_smirk, 0.0},
172 {"snap", command_snap, 0.0}, 160 {"snap", command_snap, 0.0},
173 {"sneeze", command_sneeze, 0.0}, 161 {"sneeze", command_sneeze, 0.0},
174 {"snicker", command_snicker, 0.0}, 162 {"snicker", command_snicker, 0.0},
175 {"sniff", command_sniff, 0.0}, 163 {"sniff", command_sniff, 0.0},
176 {"snore", command_snore, 0.0}, 164 {"snore", command_snore, 0.0},
177 {"spit", command_spit, 0.0}, 165 {"spit", command_spit, 0.0},
178 {"strut", command_strut, 0.0}, 166 {"strut", command_strut, 0.0},
179 {"thank", command_thank, 0.0}, 167 {"thank", command_thank, 0.0},
180 {"twiddle", command_twiddle, 0.0}, 168 {"twiddle", command_twiddle, 0.0},
181 {"wave", command_wave, 0.0}, 169 {"wave", command_wave, 0.0},
182 {"whistle", command_whistle, 0.0}, 170 {"whistle", command_whistle, 0.0},
183 {"wink", command_wink, 0.0}, 171 {"wink", command_wink, 0.0},
184 {"yawn", command_yawn, 0.0}, 172 {"yawn", command_yawn, 0.0},
185 {"beg", command_beg, 0.0}, 173 {"beg", command_beg, 0.0},
186 {"bleed", command_bleed, 0.0}, 174 {"bleed", command_bleed, 0.0},
187 {"cringe", command_cringe, 0.0}, 175 {"cringe", command_cringe, 0.0},
188 {"think", command_think, 0.0}, 176 {"think", command_think, 0.0},
189 {"cointoss", command_cointoss, 0.0}, 177 {"cointoss", command_cointoss, 0.0},
190 {"orcknuckle", command_orcknuckle, 0.0}, 178 {"orcknuckle", command_orcknuckle, 0.0},
191 {"printlos", command_printlos,0.0}, 179 {"printlos", command_printlos, 0.0},
192}; 180};
193 181
194const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 182const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
195 183
196CommArray_s NewServerCommands [] = { 184CommArray_s NewServerCommands[] = {
197 {"run", command_run, 1.0}, 185 {"run", command_run, 1.0},
198 {"run_stop", command_run_stop, 0.0}, 186 {"run_stop", command_run_stop, 0.0},
199 {"fire", command_fire, 1.0}, 187 {"fire", command_fire, 1.0},
200 {"fire_stop", command_fire_stop, 0.0} 188 {"fire_stop", command_fire_stop, 0.0},
201}; 189};
202 190
203const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 191const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
204 192
205/* 193/*
206 * Wizard commands (for both) 194 * Wizard commands (for both)
207 */ 195 */
208CommArray_s WizCommands [] = { 196CommArray_s WizCommands[] = {
209 {"abil", command_abil,0.0}, 197 {"abil", command_abil, 0.0},
210 {"addexp", command_addexp,0.0}, 198 {"addexp", command_addexp, 0.0},
211 {"arrest", command_arrest,0.0}, 199 {"arrest", command_arrest, 0.0},
212 {"banish", command_banish,0.0}, 200 {"banish", command_banish, 0.0},
213 {"create", command_create,0.0}, 201 {"create", command_create, 0.0},
214 {"debug", command_debug,0.0}, 202 {"debug", command_debug, 0.0},
215 {"dump", command_dump,0.0}, 203 {"dump", command_dump, 0.0},
216 {"dumpbelow", command_dumpbelow,0.0}, 204 {"dumpbelow", command_dumpbelow, 0.0},
217 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 205 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
218 {"dumpallarchetypes", command_dumpallarchetypes,0.0}, 206 {"dumpallarchetypes", command_dumpallarchetypes, 0.0},
219 {"dumpallmaps", command_dumpallmaps,0.0}, 207 {"dumpallmaps", command_dumpallmaps, 0.0},
220 {"dumpallobjects", command_dumpallobjects,0.0}, 208 {"dumpallobjects", command_dumpallobjects, 0.0},
221 {"dumpmap", command_dumpmap,0.0}, 209 {"dumpmap", command_dumpmap, 0.0},
222 {"forget_spell", command_forget_spell, 0.0}, 210 {"forget_spell", command_forget_spell, 0.0},
223 {"free", command_free,0.0}, 211 {"free", command_free, 0.0},
224 {"freeze", command_freeze,0.0}, 212 {"freeze", command_freeze, 0.0},
225 {"goto", command_goto,0.0}, 213 {"goto", command_goto, 0.0},
226 {"hide", command_hide,0.0}, 214 {"hide", command_hide, 0.0},
227 {"insert_into", command_insert_into,0.0}, 215 {"insert_into", command_insert_into, 0.0},
228 {"invisible", command_invisible,0.0}, 216 {"invisible", command_invisible, 0.0},
229 {"kick", command_kick, 0.0}, 217 {"kick", command_kick, 0.0},
230 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 218 {"learn_special_prayer", command_learn_special_prayer, 0.0},
231 {"learn_spell", command_learn_spell, 0.0}, 219 {"learn_spell", command_learn_spell, 0.0},
232#ifdef DEBUG_MALLOC_LEVEL 220#ifdef DEBUG_MALLOC_LEVEL
233 {"verify", command_malloc_verify,0.0}, 221 {"verify", command_malloc_verify, 0.0},
234#endif 222#endif
235 {"malloc", command_malloc,0.0},
236 {"players", command_players, 0.0}, 223 {"players", command_players, 0.0},
237 {"plugin",command_loadplugin,0.0}, 224 {"plugin", command_loadplugin, 0.0},
238 {"pluglist",command_listplugins,0.0}, 225 {"pluglist", command_listplugins, 0.0},
239 {"plugout",command_unloadplugin,0.0}, 226 {"plugout", command_unloadplugin, 0.0},
240 {"nodm", command_nowiz,0.0}, 227 {"nodm", command_nowiz, 0.0},
241 {"nowiz", command_nowiz,0.0}, 228 {"nowiz", command_nowiz, 0.0},
242 {"patch", command_patch,0.0}, 229 {"patch", command_patch, 0.0},
243 {"remove", command_remove,0.0}, 230 {"remove", command_remove, 0.0},
244 {"reset", command_reset,0.0}, 231 {"reset", command_reset, 0.0},
245 {"set_god", command_setgod, 0.0}, 232 {"set_god", command_setgod, 0.0},
246 {"shutdown", command_shutdown, 0.0}, 233 {"shutdown", command_shutdown, 0.0},
247 {"ssdumptable", command_ssdumptable,0.0},
248 {"stack_clear", command_stack_clear, 0.0 }, 234 {"stack_clear", command_stack_clear, 0.0},
249 {"stack_list", command_stack_list, 0.0}, 235 {"stack_list", command_stack_list, 0.0},
250 {"stack_pop", command_stack_pop, 0.0 }, 236 {"stack_pop", command_stack_pop, 0.0},
251 {"stack_push", command_stack_push, 0.0 }, 237 {"stack_push", command_stack_push, 0.0},
252 {"stats", command_stats,0.0}, 238 {"stats", command_stats, 0.0},
253 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ 239 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
254 {"summon", command_summon,0.0}, 240 {"summon", command_summon, 0.0},
255 {"teleport", command_teleport,0.0}, 241 {"teleport", command_teleport, 0.0},
256 {"wizpass", command_wizpass,0.0}, 242 {"wizpass", command_wizpass, 0.0},
257 {"wizcast", command_wizcast,0.0}, 243 {"wizcast", command_wizcast, 0.0},
258 {"overlay_save", command_save_overlay, 0.0}, 244 {"overlay_save", command_save_overlay, 0.0},
245
259/* {"possess", command_possess, 0.0}, */ 246/* {"possess", command_possess, 0.0}, */
260 {"mon_aggr", command_mon_aggr, 0.0}, 247 {"mon_aggr", command_mon_aggr, 0.0},
261 {"loadtest", command_loadtest, 0.0}, 248 {"loadtest", command_loadtest, 0.0},
262}; 249};
263const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 250const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
264 251
265/* Socket commands - these should really do nothing more than output things 252/* Socket commands - these should really do nothing more than output things
266 * to the various players/sockets. 253 * to the various players/sockets.
267 */ 254 */
268CommArray_s Socket_Commands[] = { 255CommArray_s Socket_Commands[] = {
269 {"hiscore", command_hiscore, 0.0}, 256 {"hiscore", command_hiscore, 0.0},
270 {"logs", command_logs, 0.0}, 257 {"logs", command_logs, 0.0},
271 {"maps", command_maps, 0.0}, 258 {"maps", command_maps, 0.0},
272 {"motd", command_motd, 0.0}, 259 {"motd", command_motd, 0.0},
273 {"players", command_players, 0.0}, 260 {"players", command_players, 0.0},
274 {"version", command_version, 0.0}, 261 {"version", command_version, 0.0},
275 {"who", command_who, 0.0},
276}; 262};
277 263
278const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 264const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
279 265
280 266
281/* Socket commands - these should really do nothing more than output things 267/* Socket commands - these should really do nothing more than output things
282 * to the various players/sockets. 268 * to the various players/sockets.
283 */ 269 */
284CommArray_s Socket2_Commands[] = { 270CommArray_s Socket2_Commands[] = {
285}; 271};
286 272
287const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 273const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
288 274
289 275
290 276
277static int
291static int compare_A(const void *a, const void *b) 278compare_A (const void *a, const void *b)
292{ 279{
293 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 280 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name);
294} 281}
295 282
283void
296void init_commands(void) 284init_commands (void)
297{ 285{
298 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 286 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
299 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 287 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
300 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 288 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
301 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 289 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
302 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 290 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
303 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 291 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
304} 292}
305 293
306#ifndef tolower 294#ifndef tolower
307#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) 295# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
308#endif 296#endif
309 297
310 298
299CommFunc
311CommFunc find_oldsocket_command(char *cmd) 300find_oldsocket_command (char *cmd)
312{ 301{
313 CommArray_s *asp, dummy; 302 CommArray_s *asp, dummy;
314 char *cp; 303 char *cp;
315 304
316 for (cp=cmd; *cp; cp++) { 305 for (cp = cmd; *cp; cp++)
306 {
317 *cp =tolower(*cp); 307 *cp = tolower (*cp);
318 } 308 }
319 309
320 dummy.name =cmd; 310 dummy.name = cmd;
321 asp =(CommArray_s *)bsearch((void *)&dummy, 311 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
322 (void *)Socket_Commands, Socket_CommandsSize,
323 sizeof(CommArray_s), compare_A);
324 if (asp) 312 if (asp)
325 return asp->func; 313 return asp->func;
326 return NULL; 314 return NULL;
327} 315}
328 316
317CommFunc
329CommFunc find_oldsocket_command2(char *cmd) 318find_oldsocket_command2 (char *cmd)
330{ 319{
331 CommArray_s *asp, dummy; 320 CommArray_s *asp, dummy;
332 char *cp; 321 char *cp;
333 322
334 for (cp=cmd; *cp; cp++) { 323 for (cp = cmd; *cp; cp++)
324 {
335 *cp =tolower(*cp); 325 *cp = tolower (*cp);
336 } 326 }
337 327
338 dummy.name =cmd; 328 dummy.name = cmd;
339 asp =(CommArray_s *)bsearch((void *)&dummy, 329 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
340 (void *)Socket2_Commands, Socket2_CommandsSize,
341 sizeof(CommArray_s), compare_A);
342 if (asp) 330 if (asp)
343 return asp->func; 331 return asp->func;
344 return NULL; 332 return NULL;
345} 333}

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