1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* |
25 | /* |
25 | * Command parser |
26 | * Command parser |
26 | */ |
27 | */ |
|
|
28 | |
|
|
29 | #include <cctype> |
27 | |
30 | |
28 | #include <global.h> |
31 | #include <global.h> |
29 | #include <commands.h> |
32 | #include <commands.h> |
30 | #ifndef __CEXTRACT__ |
|
|
31 | # include <sproto.h> |
33 | #include <sproto.h> |
32 | #endif |
|
|
33 | #include <ctype.h> |
|
|
34 | |
34 | |
35 | /* Added times to all the commands. However, this was quickly done, |
35 | /* Added times to all the commands. However, this was quickly done, |
36 | * and probably needs more refinements. All socket and DM commands |
36 | * and probably needs more refinements. All socket and DM commands |
37 | * take 0 time. |
37 | * take 0 time. |
38 | */ |
38 | */ |
39 | |
39 | |
40 | /* |
40 | /* |
41 | * Normal game commands |
41 | * Normal game commands |
42 | */ |
42 | */ |
43 | CommArray_s Commands[] = { |
43 | CommArray_s Commands[] = { |
44 | {"save", command_save, 0.0}, |
|
|
45 | |
|
|
46 | {"sound", command_sound, 0.0}, |
44 | {"sound", command_sound, 0.0}, |
47 | {"party", command_party, 0.0}, |
45 | {"party", command_party, 0.0}, |
48 | {"gsay", command_gsay, 1.0}, |
46 | {"gsay", command_gsay, 1.0}, |
49 | |
47 | |
50 | {"apply", command_apply, 1.0}, /* should be variable */ |
48 | {"apply", command_apply, 1.0}, /* should be variable */ |
51 | {"applymode", command_applymode, 1.0}, /* should be variable */ |
49 | {"applymode", command_applymode, 1.0}, /* should be variable */ |
52 | {"archs", command_archs, 0.0}, |
|
|
53 | {"body", command_body, 0.0}, |
50 | {"body", command_body, 0.0}, |
54 | {"brace", command_brace, 0.0}, |
51 | {"brace", command_brace, 0.0}, |
55 | {"cast", command_cast, 0.2}, /* Is this right? */ |
52 | {"cast", command_cast, 0.2}, /* Is this right? */ |
56 | {"disarm", command_disarm, 1.0}, |
53 | {"disarm", command_disarm, 1.0}, |
57 | {"dm", command_dm, 0.0}, |
54 | {"dm", command_dm, 0.0}, |
58 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
55 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
59 | {"drop", command_drop, 1.0}, |
56 | {"drop", command_drop, 1.0}, |
60 | {"dropall", command_dropall, 1.0}, |
57 | {"dropall", command_dropall, 1.0}, |
61 | {"examine", command_examine, 0.5}, |
58 | {"examine", command_examine, 0.5}, |
62 | {"explore", command_explore, 0.0}, |
|
|
63 | {"fix_me", command_fix_me, 0.0}, |
59 | {"fix_me", command_fix_me, 0.0}, |
64 | {"get", command_take, 1.0}, |
60 | {"get", command_take, 1.0}, |
65 | {"help", command_help, 0.0}, |
61 | {"help", command_help, 0.0}, |
66 | {"hiscore", command_hiscore, 0.0}, |
62 | {"hiscore", command_hiscore, 0.0}, |
67 | {"inventory", command_inventory, 0.0}, |
63 | {"inventory", command_inventory, 0.0}, |
68 | {"invoke", command_invoke, 1.0}, |
64 | {"invoke", command_invoke, 1.0}, |
69 | {"killpets", command_kill_pets, 0.0}, |
65 | {"killpets", command_kill_pets, 0.0}, |
70 | {"listen", command_listen, 0.0}, |
66 | {"listen", command_listen, 0.0}, |
71 | {"logs", command_logs, 0.0}, |
67 | {"logs", command_logs, 0.0}, |
72 | {"maps", command_maps, 0.0}, |
|
|
73 | {"mapinfo", command_mapinfo, 0.0}, |
68 | {"mapinfo", command_mapinfo, 0.0}, |
74 | {"mark", command_mark, 0.0}, |
69 | {"mark", command_mark, 0.0}, |
75 | {"motd", command_motd, 0.0}, |
70 | {"motd", command_motd, 0.0}, |
76 | {"output-sync", command_output_sync, 0.0}, |
71 | {"output-sync", command_output_sync, 0.0}, |
77 | {"output-count", command_output_count, 0.0}, |
72 | {"output-count", command_output_count, 0.0}, |
78 | {"peaceful", command_peaceful, 0.0}, |
73 | {"peaceful", command_peaceful, 0.0}, |
79 | {"pickup", command_pickup, 1.0}, |
74 | {"pickup", command_pickup, 1.0}, |
80 | {"prepare", command_prepare, 1.0}, |
75 | {"prepare", command_prepare, 1.0}, |
81 | {"quit", command_quit, 0.0}, |
|
|
82 | {"quit_character", command_real_quit, 0.0}, |
|
|
83 | {"resistances", command_resistances, 0.0}, |
76 | {"resistances", command_resistances, 0.0}, |
84 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
77 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
85 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
78 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
86 | {"use_skill", command_uskill, 1.0}, |
79 | {"use_skill", command_uskill, 1.0}, |
87 | {"ready_skill", command_rskill, 1.0}, |
80 | {"ready_skill", command_rskill, 1.0}, |
… | |
… | |
198 | {"create", command_create, 0.0}, |
191 | {"create", command_create, 0.0}, |
199 | {"debug", command_debug, 0.0}, |
192 | {"debug", command_debug, 0.0}, |
200 | {"dump", command_dump, 0.0}, |
193 | {"dump", command_dump, 0.0}, |
201 | {"dumpbelow", command_dumpbelow, 0.0}, |
194 | {"dumpbelow", command_dumpbelow, 0.0}, |
202 | {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, |
195 | {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, |
203 | {"dumpallmaps", command_dumpallmaps, 0.0}, |
|
|
204 | {"dumpmap", command_dumpmap, 0.0}, |
|
|
205 | {"forget_spell", command_forget_spell, 0.0}, |
196 | {"forget_spell", command_forget_spell, 0.0}, |
206 | {"free", command_free, 0.0}, |
197 | {"free", command_free, 0.0}, |
207 | {"freeze", command_freeze, 0.0}, |
198 | {"freeze", command_freeze, 0.0}, |
208 | {"hide", command_hide, 0.0}, |
199 | {"hide", command_hide, 0.0}, |
209 | {"insert_into", command_insert_into, 0.0}, |
200 | {"insert_into", command_insert_into, 0.0}, |
… | |
… | |
212 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
203 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
213 | {"learn_spell", command_learn_spell, 0.0}, |
204 | {"learn_spell", command_learn_spell, 0.0}, |
214 | #ifdef DEBUG_MALLOC_LEVEL |
205 | #ifdef DEBUG_MALLOC_LEVEL |
215 | {"verify", command_malloc_verify, 0.0}, |
206 | {"verify", command_malloc_verify, 0.0}, |
216 | #endif |
207 | #endif |
217 | {"players", command_players, 0.0}, |
|
|
218 | {"plugin", command_loadplugin, 0.0}, |
208 | {"plugin", command_loadplugin, 0.0}, |
219 | {"pluglist", command_listplugins, 0.0}, |
209 | {"pluglist", command_listplugins, 0.0}, |
220 | {"plugout", command_unloadplugin, 0.0}, |
210 | {"plugout", command_unloadplugin, 0.0}, |
221 | {"nodm", command_nowiz, 0.0}, |
211 | {"nodm", command_nowiz, 0.0}, |
222 | {"nowiz", command_nowiz, 0.0}, |
212 | {"nowiz", command_nowiz, 0.0}, |
223 | {"patch", command_patch, 0.0}, |
213 | {"patch", command_patch, 0.0}, |
224 | {"remove", command_remove, 0.0}, |
214 | {"remove", command_remove, 0.0}, |
225 | {"reset", command_reset, 0.0}, |
|
|
226 | {"set_god", command_setgod, 0.0}, |
215 | {"set_god", command_setgod, 0.0}, |
227 | {"shutdown", command_shutdown, 0.0}, |
216 | {"shutdown", command_shutdown, 0.0}, |
228 | {"stack_clear", command_stack_clear, 0.0}, |
217 | {"stack_clear", command_stack_clear, 0.0}, |
229 | {"stack_list", command_stack_list, 0.0}, |
218 | {"stack_list", command_stack_list, 0.0}, |
230 | {"stack_pop", command_stack_pop, 0.0}, |
219 | {"stack_pop", command_stack_pop, 0.0}, |
231 | {"stack_push", command_stack_push, 0.0}, |
220 | {"stack_push", command_stack_push, 0.0}, |
232 | {"stats", command_stats, 0.0}, |
221 | {"stats", command_stats, 0.0}, |
233 | {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ |
|
|
234 | {"summon", command_summon, 0.0}, |
222 | {"summon", command_summon, 0.0}, |
235 | {"teleport", command_teleport, 0.0}, |
|
|
236 | {"overlay_save", command_save_overlay, 0.0}, |
223 | //{"overlay_save", command_save_overlay, 0.0}, |
237 | |
224 | |
238 | /* {"possess", command_possess, 0.0}, */ |
225 | /* {"possess", command_possess, 0.0}, */ |
239 | {"mon_aggr", command_mon_aggr, 0.0}, |
226 | {"mon_aggr", command_mon_aggr, 0.0}, |
240 | }; |
227 | }; |
241 | const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
228 | const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
… | |
… | |
244 | * to the various players/sockets. |
231 | * to the various players/sockets. |
245 | */ |
232 | */ |
246 | CommArray_s Socket_Commands[] = { |
233 | CommArray_s Socket_Commands[] = { |
247 | {"hiscore", command_hiscore, 0.0}, |
234 | {"hiscore", command_hiscore, 0.0}, |
248 | {"logs", command_logs, 0.0}, |
235 | {"logs", command_logs, 0.0}, |
249 | {"maps", command_maps, 0.0}, |
|
|
250 | {"motd", command_motd, 0.0}, |
236 | {"motd", command_motd, 0.0}, |
251 | {"players", command_players, 0.0}, |
|
|
252 | {"version", command_version, 0.0}, |
237 | {"version", command_version, 0.0}, |
253 | }; |
238 | }; |
254 | const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); |
239 | const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); |
255 | |
240 | |
256 | /* Socket commands - these should really do nothing more than output things |
241 | /* Socket commands - these should really do nothing more than output things |