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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.21 by pippijn, Sat Jan 6 14:42:30 2007 UTC vs.
Revision 1.24 by pippijn, Mon Jan 15 21:06:20 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version. 11 * (at your option) any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details. 16 * GNU General Public License for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 21 *
22 The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The author can be reached via e-mail to <crossfire@schmorp.de>
23*/ 23 */
24 24
25/* 25/*
26 * Command parser 26 * Command parser
27 */ 27 */
28 28
39 39
40/* 40/*
41 * Normal game commands 41 * Normal game commands
42 */ 42 */
43CommArray_s Commands[] = { 43CommArray_s Commands[] = {
44 {"save", command_save, 0.0},
45
46 {"sound", command_sound, 0.0}, 44 {"sound", command_sound, 0.0},
47 {"party", command_party, 0.0}, 45 {"party", command_party, 0.0},
48 {"gsay", command_gsay, 1.0}, 46 {"gsay", command_gsay, 1.0},
49 47
50 {"apply", command_apply, 1.0}, /* should be variable */ 48 {"apply", command_apply, 1.0}, /* should be variable */
57 {"dm", command_dm, 0.0}, 55 {"dm", command_dm, 0.0},
58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 56 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
59 {"drop", command_drop, 1.0}, 57 {"drop", command_drop, 1.0},
60 {"dropall", command_dropall, 1.0}, 58 {"dropall", command_dropall, 1.0},
61 {"examine", command_examine, 0.5}, 59 {"examine", command_examine, 0.5},
62 {"explore", command_explore, 0.0},
63 {"fix_me", command_fix_me, 0.0}, 60 {"fix_me", command_fix_me, 0.0},
64 {"get", command_take, 1.0}, 61 {"get", command_take, 1.0},
65 {"help", command_help, 0.0}, 62 {"help", command_help, 0.0},
66 {"hiscore", command_hiscore, 0.0}, 63 {"hiscore", command_hiscore, 0.0},
67 {"inventory", command_inventory, 0.0}, 64 {"inventory", command_inventory, 0.0},
75 {"output-sync", command_output_sync, 0.0}, 72 {"output-sync", command_output_sync, 0.0},
76 {"output-count", command_output_count, 0.0}, 73 {"output-count", command_output_count, 0.0},
77 {"peaceful", command_peaceful, 0.0}, 74 {"peaceful", command_peaceful, 0.0},
78 {"pickup", command_pickup, 1.0}, 75 {"pickup", command_pickup, 1.0},
79 {"prepare", command_prepare, 1.0}, 76 {"prepare", command_prepare, 1.0},
80 {"quit", command_quit, 0.0},
81 {"quit_character", command_real_quit, 0.0},
82 {"resistances", command_resistances, 0.0}, 77 {"resistances", command_resistances, 0.0},
83 {"rotateshoottype", command_rotateshoottype, 0.0}, 78 {"rotateshoottype", command_rotateshoottype, 0.0},
84 {"skills", command_skills, 0.0}, /* shows player list of skills */ 79 {"skills", command_skills, 0.0}, /* shows player list of skills */
85 {"use_skill", command_uskill, 1.0}, 80 {"use_skill", command_uskill, 1.0},
86 {"ready_skill", command_rskill, 1.0}, 81 {"ready_skill", command_rskill, 1.0},
225 {"stack_list", command_stack_list, 0.0}, 220 {"stack_list", command_stack_list, 0.0},
226 {"stack_pop", command_stack_pop, 0.0}, 221 {"stack_pop", command_stack_pop, 0.0},
227 {"stack_push", command_stack_push, 0.0}, 222 {"stack_push", command_stack_push, 0.0},
228 {"stats", command_stats, 0.0}, 223 {"stats", command_stats, 0.0},
229 {"summon", command_summon, 0.0}, 224 {"summon", command_summon, 0.0},
230 {"teleport", command_teleport, 0.0},
231 //{"overlay_save", command_save_overlay, 0.0}, 225 //{"overlay_save", command_save_overlay, 0.0},
232 226
233/* {"possess", command_possess, 0.0}, */ 227/* {"possess", command_possess, 0.0}, */
234 {"mon_aggr", command_mon_aggr, 0.0}, 228 {"mon_aggr", command_mon_aggr, 0.0},
235}; 229};

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