1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
|
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4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | (at your option) any later version. |
11 | * option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* |
25 | /* |
25 | * Command parser |
26 | * Command parser |
26 | */ |
27 | */ |
27 | |
28 | |
… | |
… | |
38 | |
39 | |
39 | /* |
40 | /* |
40 | * Normal game commands |
41 | * Normal game commands |
41 | */ |
42 | */ |
42 | CommArray_s Commands[] = { |
43 | CommArray_s Commands[] = { |
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|
44 | {"party", command_party, 1.0}, |
43 | {"save", command_save, 0.0}, |
45 | {"gsay", command_gsay, 1.0}, |
44 | |
46 | |
45 | {"sound", command_sound, 0.0}, |
47 | {"apply", command_apply, 1.0}, /* should be variable */ |
46 | {"party", command_party, 0.0}, |
48 | {"cast", command_cast, 1.0}, /* Is this right? */ |
47 | {"gsay", command_gsay, 1.0}, |
49 | {"dm", command_dm, 0.0}, |
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50 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
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51 | {"drop", command_drop, 1.0}, |
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52 | {"dropall", command_dropall, 0.5 / TICK}, |
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53 | {"examine", command_examine, 0.5 / TICK}, |
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54 | {"fix_me", command_fix_me, 0.0}, |
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55 | {"get", command_take, 1.0}, |
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56 | {"invoke", command_invoke, 1.0}, |
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57 | {"killpets", command_kill_pets, 1.0}, |
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58 | {"lock", command_lock, 1.0}, /* locks items in inventory with command line or macro */ |
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59 | {"pickup", command_pickup, 1.0}, |
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60 | {"prepare", command_prepare, 1.0}, |
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61 | {"resistances", command_resistances, 1.0}, |
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62 | {"rotateshoottype", command_rotateshoottype, 1.0}, |
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63 | {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */ |
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64 | {"unlock", command_unlock, 1.0}, /* unlock items in inventory with command line or in macro */ |
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65 | {"use_skill", command_uskill, 1.0}, |
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66 | {"ready_skill", command_rskill, 1.0}, |
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67 | {"search-items", command_search_items, 1.0}, |
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68 | {"showpets", command_showpets, 1.0}, |
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69 | {"statistics", command_statistics, 1.0}, |
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70 | {"take", command_take, 1.0}, |
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71 | {"throw", command_throw, 1.0}, |
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72 | {"time", command_time, 0.24 / TICK}, |
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73 | {"title", command_title, 0.5 / TICK}, |
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74 | {"bowmode", command_bowmode, 1.0}, |
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75 | {"version", command_version, 1.0}, |
48 | |
76 | |
49 | {"apply", command_apply, 1.0}, /* should be variable */ |
77 | // movement commands all do their own speed management |
50 | {"applymode", command_applymode, 1.0}, /* should be variable */ |
78 | {"stay", command_stay, 0.0}, |
51 | {"archs", command_archs, 0.0}, |
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52 | {"body", command_body, 0.0}, |
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53 | {"brace", command_brace, 0.0}, |
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54 | {"cast", command_cast, 0.2}, /* Is this right? */ |
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55 | {"disarm", command_disarm, 1.0}, |
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56 | {"dm", command_dm, 0.0}, |
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57 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
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58 | {"drop", command_drop, 1.0}, |
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59 | {"dropall", command_dropall, 1.0}, |
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60 | {"examine", command_examine, 0.5}, |
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61 | {"explore", command_explore, 0.0}, |
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62 | {"fix_me", command_fix_me, 0.0}, |
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63 | {"get", command_take, 1.0}, |
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64 | {"help", command_help, 0.0}, |
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65 | {"hiscore", command_hiscore, 0.0}, |
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66 | {"inventory", command_inventory, 0.0}, |
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67 | {"invoke", command_invoke, 1.0}, |
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68 | {"killpets", command_kill_pets, 0.0}, |
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69 | {"listen", command_listen, 0.0}, |
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70 | {"logs", command_logs, 0.0}, |
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71 | {"mapinfo", command_mapinfo, 0.0}, |
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72 | {"mark", command_mark, 0.0}, |
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73 | {"motd", command_motd, 0.0}, |
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74 | {"output-sync", command_output_sync, 0.0}, |
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75 | {"output-count", command_output_count, 0.0}, |
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76 | {"peaceful", command_peaceful, 0.0}, |
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77 | {"pickup", command_pickup, 1.0}, |
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78 | {"prepare", command_prepare, 1.0}, |
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79 | {"quit", command_quit, 0.0}, |
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80 | {"quit_character", command_real_quit, 0.0}, |
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81 | {"resistances", command_resistances, 0.0}, |
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82 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
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83 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
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84 | {"use_skill", command_uskill, 1.0}, |
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85 | {"ready_skill", command_rskill, 1.0}, |
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86 | {"search", command_search, 1.0}, |
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87 | {"search-items", command_search_items, 0.0}, |
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88 | {"showpets", command_showpets, 1.0}, |
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89 | {"statistics", command_statistics, 0.0}, |
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90 | {"take", command_take, 1.0}, |
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91 | {"throw", command_throw, 1.0}, |
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92 | {"time", command_time, 0.0}, |
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93 | {"weather", command_weather, 0.0}, |
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94 | {"whereabouts", command_whereabouts, 0.0}, |
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95 | {"whereami", command_whereami, 0.0}, |
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96 | {"title", command_title, 0.0}, |
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97 | {"usekeys", command_usekeys, 0.0}, |
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98 | {"bowmode", command_bowmode, 0.0}, |
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99 | {"petmode", command_petmode, 0.0}, |
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100 | {"version", command_version, 0.0}, |
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101 | {"wimpy", command_wimpy, 0.0}, |
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102 | {"afk", command_afk, 0.0}, |
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103 | |
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104 | {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
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105 | * skill on yourself */ |
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106 | {"north", command_north, 1.0}, |
79 | {"north", command_north, 0.0}, |
107 | {"east", command_east, 1.0}, |
80 | {"east", command_east, 0.0}, |
108 | {"south", command_south, 1.0}, |
81 | {"south", command_south, 0.0}, |
109 | {"west", command_west, 1.0}, |
82 | {"west", command_west, 0.0}, |
110 | {"northeast", command_northeast, 1.0}, |
83 | {"northeast", command_northeast, 0.0}, |
111 | {"southeast", command_southeast, 1.0}, |
84 | {"southeast", command_southeast, 0.0}, |
112 | {"southwest", command_southwest, 1.0}, |
85 | {"southwest", command_southwest, 0.0}, |
113 | {"northwest", command_northwest, 1.0}, |
86 | {"northwest", command_northwest, 0.0}, |
114 | }; |
87 | }; |
115 | const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); |
88 | const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); |
116 | |
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117 | CommArray_s CommunicationCommands[] = { |
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118 | /* begin emotions */ |
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119 | {"me", command_me, 0.1}, |
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120 | {"nod", command_nod, 0.0}, |
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121 | {"dance", command_dance, 0.0}, |
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122 | {"kiss", command_kiss, 0.0}, |
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123 | {"bounce", command_bounce, 0.0}, |
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124 | {"smile", command_smile, 0.0}, |
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125 | {"cackle", command_cackle, 0.0}, |
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126 | {"laugh", command_laugh, 0.0}, |
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127 | {"giggle", command_giggle, 0.0}, |
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128 | {"shake", command_shake, 0.0}, |
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129 | {"puke", command_puke, 0.0}, |
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130 | {"growl", command_growl, 0.0}, |
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131 | {"scream", command_scream, 0.0}, |
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132 | {"sigh", command_sigh, 0.0}, |
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133 | {"sulk", command_sulk, 0.0}, |
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134 | {"hug", command_hug, 0.0}, |
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135 | {"cry", command_cry, 0.0}, |
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136 | {"poke", command_poke, 0.0}, |
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137 | {"accuse", command_accuse, 0.0}, |
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138 | {"grin", command_grin, 0.0}, |
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139 | {"bow", command_bow, 0.0}, |
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140 | {"clap", command_clap, 0.0}, |
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141 | {"blush", command_blush, 0.0}, |
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142 | {"burp", command_burp, 0.0}, |
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143 | {"chuckle", command_chuckle, 0.0}, |
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144 | {"cough", command_cough, 0.0}, |
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145 | {"flip", command_flip, 0.0}, |
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146 | {"frown", command_frown, 0.0}, |
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147 | {"gasp", command_gasp, 0.0}, |
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148 | {"glare", command_glare, 0.0}, |
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149 | {"groan", command_groan, 0.0}, |
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150 | {"hiccup", command_hiccup, 0.0}, |
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151 | {"lick", command_lick, 0.0}, |
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152 | {"pout", command_pout, 0.0}, |
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153 | {"shiver", command_shiver, 0.0}, |
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154 | {"shrug", command_shrug, 0.0}, |
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155 | {"slap", command_slap, 0.0}, |
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156 | {"smirk", command_smirk, 0.0}, |
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157 | {"snap", command_snap, 0.0}, |
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158 | {"sneeze", command_sneeze, 0.0}, |
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159 | {"snicker", command_snicker, 0.0}, |
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160 | {"sniff", command_sniff, 0.0}, |
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161 | {"snore", command_snore, 0.0}, |
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162 | {"spit", command_spit, 0.0}, |
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163 | {"strut", command_strut, 0.0}, |
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164 | {"thank", command_thank, 0.0}, |
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165 | {"twiddle", command_twiddle, 0.0}, |
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166 | {"wave", command_wave, 0.0}, |
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167 | {"whistle", command_whistle, 0.0}, |
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168 | {"wink", command_wink, 0.0}, |
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169 | {"yawn", command_yawn, 0.0}, |
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170 | {"beg", command_beg, 0.0}, |
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171 | {"bleed", command_bleed, 0.0}, |
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172 | {"cringe", command_cringe, 0.0}, |
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173 | {"think", command_think, 0.0}, |
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174 | {"cointoss", command_cointoss, 0.0}, |
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175 | {"orcknuckle", command_orcknuckle, 0.0}, |
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176 | {"printlos", command_printlos, 0.0}, |
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177 | }; |
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178 | const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); |
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179 | |
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180 | CommArray_s NewServerCommands[] = { |
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181 | {"run", command_run, 1.0}, |
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182 | {"run_stop", command_run_stop, 0.0}, |
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183 | {"fire", command_fire, 1.0}, |
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184 | {"fire_stop", command_fire_stop, 0.0}, |
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185 | }; |
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186 | const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s); |
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187 | |
89 | |
188 | /* |
90 | /* |
189 | * Wizard commands (for both) |
91 | * Wizard commands (for both) |
190 | */ |
92 | */ |
191 | CommArray_s WizCommands[] = { |
93 | CommArray_s WizCommands[] = { |
192 | {"abil", command_abil, 0.0}, |
94 | {"abil", command_abil, 0.0}, |
193 | {"addexp", command_addexp, 0.0}, |
95 | {"addexp", command_addexp, 0.0}, |
194 | {"arrest", command_arrest, 0.0}, |
96 | {"arrest", command_arrest, 0.0}, |
195 | {"banish", command_banish, 0.0}, |
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196 | {"create", command_create, 0.0}, |
97 | {"create", command_create, 0.0}, |
197 | {"debug", command_debug, 0.0}, |
98 | {"debug", command_debug, 0.0}, |
198 | {"dump", command_dump, 0.0}, |
99 | {"dump", command_dump, 0.0}, |
199 | {"dumpbelow", command_dumpbelow, 0.0}, |
100 | {"dumpbelow", command_dumpbelow, 0.0}, |
200 | {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, |
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201 | {"forget_spell", command_forget_spell, 0.0}, |
101 | {"forget_spell", command_forget_spell, 0.0}, |
202 | {"free", command_free, 0.0}, |
102 | {"free", command_free, 0.0}, |
203 | {"freeze", command_freeze, 0.0}, |
103 | {"freeze", command_freeze, 0.0}, |
204 | {"hide", command_hide, 0.0}, |
104 | {"hide", command_hide, 0.0}, |
205 | {"insert_into", command_insert_into, 0.0}, |
105 | {"insert_into", command_insert_into, 0.0}, |
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106 | {"inventory", command_inventory, 0.0}, |
206 | {"invisible", command_invisible, 0.0}, |
107 | {"invisible", command_invisible, 0.0}, |
207 | {"kick", command_kick, 0.0}, |
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208 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
108 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
209 | {"learn_spell", command_learn_spell, 0.0}, |
109 | {"learn_spell", command_learn_spell, 0.0}, |
210 | #ifdef DEBUG_MALLOC_LEVEL |
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211 | {"verify", command_malloc_verify, 0.0}, |
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212 | #endif |
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213 | {"players", command_players, 0.0}, |
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214 | {"plugin", command_loadplugin, 0.0}, |
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215 | {"pluglist", command_listplugins, 0.0}, |
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216 | {"plugout", command_unloadplugin, 0.0}, |
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217 | {"nodm", command_nowiz, 0.0}, |
110 | {"nodm", command_nowiz, 0.0}, |
218 | {"nowiz", command_nowiz, 0.0}, |
111 | {"nowiz", command_nowiz, 0.0}, |
219 | {"patch", command_patch, 0.0}, |
112 | {"patch", command_patch, 0.0}, |
220 | {"remove", command_remove, 0.0}, |
113 | {"remove", command_remove, 0.0}, |
221 | {"set_god", command_setgod, 0.0}, |
114 | {"set_god", command_setgod, 0.0}, |
222 | {"shutdown", command_shutdown, 0.0}, |
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223 | {"stack_clear", command_stack_clear, 0.0}, |
115 | {"stack_clear", command_stack_clear, 0.0}, |
224 | {"stack_list", command_stack_list, 0.0}, |
116 | {"stack_list", command_stack_list, 0.0}, |
225 | {"stack_pop", command_stack_pop, 0.0}, |
117 | {"stack_pop", command_stack_pop, 0.0}, |
226 | {"stack_push", command_stack_push, 0.0}, |
118 | {"stack_push", command_stack_push, 0.0}, |
227 | {"stats", command_stats, 0.0}, |
119 | {"stats", command_stats, 0.0}, |
228 | {"summon", command_summon, 0.0}, |
120 | {"summon", command_summon, 0.0}, |
229 | {"teleport", command_teleport, 0.0}, |
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230 | //{"overlay_save", command_save_overlay, 0.0}, |
121 | //{"overlay_save", command_save_overlay, 0.0}, |
231 | |
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232 | /* {"possess", command_possess, 0.0}, */ |
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233 | {"mon_aggr", command_mon_aggr, 0.0}, |
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234 | }; |
122 | }; |
235 | const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
123 | const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
236 | |
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237 | /* Socket commands - these should really do nothing more than output things |
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238 | * to the various players/sockets. |
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239 | */ |
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240 | CommArray_s Socket_Commands[] = { |
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241 | {"hiscore", command_hiscore, 0.0}, |
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242 | {"logs", command_logs, 0.0}, |
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243 | {"motd", command_motd, 0.0}, |
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244 | {"players", command_players, 0.0}, |
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245 | {"version", command_version, 0.0}, |
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246 | }; |
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247 | const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); |
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248 | |
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249 | /* Socket commands - these should really do nothing more than output things |
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250 | * to the various players/sockets. |
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251 | */ |
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252 | CommArray_s Socket2_Commands[] = { |
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253 | }; |
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254 | const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); |
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255 | |
124 | |
256 | static int |
125 | static int |
257 | compare_A (const void *a, const void *b) |
126 | compare_A (const void *a, const void *b) |
258 | { |
127 | { |
259 | return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
128 | return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
… | |
… | |
261 | |
130 | |
262 | void |
131 | void |
263 | init_commands (void) |
132 | init_commands (void) |
264 | { |
133 | { |
265 | qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
134 | qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
266 | qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A); |
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267 | qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A); |
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268 | qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
135 | qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
269 | qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); |
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270 | qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); |
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271 | } |
136 | } |
272 | |
137 | |