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root |
1.1 |
/* |
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* static char *rcsid_commands_c = |
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root |
1.2 |
* "$Id$"; |
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root |
1.1 |
*/ |
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/* |
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CrossFire, A Multiplayer game for X-windows |
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Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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Copyright (C) 1992 Frank Tore Johansen |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program; if not, write to the Free Software |
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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The author can be reached via e-mail to crossfire-devel@real-time.com |
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*/ |
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/* |
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* Command parser |
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*/ |
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#include <global.h> |
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#include <commands.h> |
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#ifndef __CEXTRACT__ |
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#include <sproto.h> |
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#endif |
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#include <ctype.h> |
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/* Added times to all the commands. However, this was quickly done, |
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* and probably needs more refinements. All socket and DM commands |
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* take 0 time. |
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*/ |
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/* |
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* Normal game commands |
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*/ |
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CommArray_s Commands[] = { |
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{"save", command_save, 0.0}, |
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{"sound", command_sound, 0.0}, |
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{"party", command_party, 0.0}, |
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{"gsay", command_gsay, 1.0}, |
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#ifdef DEBUG |
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{"sstable", command_sstable, 0.0}, |
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#endif |
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#ifdef DEBUG_MALLOC_LEVEL |
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{"verify", command_malloc_verify,0.0}, |
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#endif |
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{"apply", command_apply, 1.0}, /* should be variable */ |
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{"applymode", command_applymode, 1.0}, /* should be variable */ |
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{"archs", command_archs, 0.0}, |
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{"body", command_body, 0.0}, |
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{"brace", command_brace, 0.0}, |
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{"build", command_build, 0.0}, |
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{"cast", command_cast, 0.2}, /* Is this right? */ |
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{"disarm", command_disarm, 1.0}, |
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{"dm", command_dm, 0.0}, |
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{"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
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{"drop", command_drop, 1.0}, |
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{"dropall", command_dropall, 1.0}, |
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{"examine", command_examine, 0.5}, |
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{"explore", command_explore, 0.0}, |
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{"fix_me", command_fix_me, 0.0}, |
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{"get", command_take, 1.0}, |
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{"help", command_help, 0.0}, |
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{"hiscore", command_hiscore, 0.0}, |
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{"inventory", command_inventory,0.0}, |
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{"invoke", command_invoke, 1.0}, |
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{"killpets", command_kill_pets,0.0}, |
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{"listen", command_listen, 0.0}, |
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{"logs", command_logs, 0.0}, |
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{"malloc", command_malloc, 0.0}, |
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{"maps", command_maps, 0.0}, |
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{"mapinfo", command_mapinfo, 0.0}, |
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{"mark", command_mark, 0.0}, |
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{"motd", command_motd, 0.0}, |
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{"output-sync", command_output_sync, 0.0}, |
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{"output-count", command_output_count,0.0}, |
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{"peaceful", command_peaceful,0.0}, |
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{"pickup", command_pickup, 1.0}, |
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{"players", command_players, 0.0}, |
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{"prepare", command_prepare, 1.0}, |
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{"quit", command_quit, 0.0}, |
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root |
1.2 |
{"quit_character", command_real_quit, 0.0}, |
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root |
1.1 |
{"rename", command_rename_item, 0.0}, |
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{"resistances", command_resistances, 0.0}, |
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{"rotateshoottype", command_rotateshoottype, 0.0}, |
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{"shutdown", command_shutdown, 0.0}, |
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{"skills", command_skills, 0.0}, /* shows player list of skills */ |
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{"use_skill", command_uskill, 1.0}, |
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{"quests", command_quests, 0.0}, |
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{"ready_skill", command_rskill, 1.0}, |
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{"search",command_search, 1.0}, |
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{"search-items", command_search_items, 0.0}, |
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{"showpets", command_showpets, 1.0}, |
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{"statistics", command_statistics, 0.0}, |
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{"strings", command_strings, 0.0}, |
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{"take", command_take, 1.0}, |
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{"throw", command_throw, 1.0}, |
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{"time", command_time, 0.0}, |
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{"weather", command_weather, 0.0}, |
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{"whereabouts", command_whereabouts, 0.0}, |
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{"whereami", command_whereami, 0.0}, |
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{"title", command_title, 0.0}, |
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{"usekeys", command_usekeys, 0.0}, |
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{"bowmode", command_bowmode, 0.0}, |
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{"petmode", command_petmode, 0.0}, |
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{"version", command_version, 0.0}, |
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{"wimpy", command_wimpy, 0.0}, |
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{"who", command_who, 0.0}, |
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{"afk", command_afk, 0.0}, |
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{"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
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* skill on yourself */ |
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{"north", command_north, 1.0}, |
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{"east", command_east, 1.0}, |
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{"south", command_south, 1.0}, |
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{"west", command_west, 1.0}, |
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{"northeast", command_northeast, 1.0}, |
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{"southeast", command_southeast, 1.0}, |
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{"southwest", command_southwest, 1.0}, |
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{"northwest", command_northwest, 1.0}, |
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}; |
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const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); |
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CommArray_s CommunicationCommands [] = { |
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/* begin emotions */ |
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{"tell", command_tell, 0.1}, |
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{"reply", command_reply, 0.0}, |
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{"say", command_say, 0.1}, |
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{"shout", command_shout, 0.1}, |
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{"chat", command_chat, 0.1}, |
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{"me", command_me, 0.1}, |
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{"nod", command_nod, 0.0}, |
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{"dance", command_dance, 0.0}, |
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{"kiss", command_kiss, 0.0}, |
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{"bounce", command_bounce, 0.0}, |
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{"smile", command_smile, 0.0}, |
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{"cackle", command_cackle, 0.0}, |
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{"laugh", command_laugh, 0.0}, |
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{"giggle", command_giggle, 0.0}, |
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{"shake", command_shake, 0.0}, |
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{"puke", command_puke, 0.0}, |
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{"growl", command_growl, 0.0}, |
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{"scream", command_scream, 0.0}, |
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{"sigh", command_sigh, 0.0}, |
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{"sulk", command_sulk, 0.0}, |
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{"hug", command_hug, 0.0}, |
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{"cry", command_cry, 0.0}, |
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{"poke", command_poke, 0.0}, |
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{"accuse", command_accuse, 0.0}, |
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{"grin", command_grin, 0.0}, |
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{"bow", command_bow, 0.0}, |
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{"clap", command_clap, 0.0}, |
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{"blush", command_blush, 0.0}, |
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{"burp", command_burp, 0.0}, |
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{"chuckle", command_chuckle, 0.0}, |
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{"cough", command_cough, 0.0}, |
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{"flip", command_flip, 0.0}, |
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{"frown", command_frown, 0.0}, |
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{"gasp", command_gasp, 0.0}, |
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{"glare", command_glare, 0.0}, |
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{"groan", command_groan, 0.0}, |
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{"hiccup", command_hiccup, 0.0}, |
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{"lick", command_lick, 0.0}, |
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{"pout", command_pout, 0.0}, |
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{"shiver", command_shiver, 0.0}, |
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{"shrug", command_shrug, 0.0}, |
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{"slap", command_slap, 0.0}, |
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{"smirk", command_smirk, 0.0}, |
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{"snap", command_snap, 0.0}, |
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{"sneeze", command_sneeze, 0.0}, |
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{"snicker", command_snicker, 0.0}, |
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{"sniff", command_sniff, 0.0}, |
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{"snore", command_snore, 0.0}, |
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{"spit", command_spit, 0.0}, |
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{"strut", command_strut, 0.0}, |
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{"thank", command_thank, 0.0}, |
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{"twiddle", command_twiddle, 0.0}, |
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{"wave", command_wave, 0.0}, |
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{"whistle", command_whistle, 0.0}, |
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{"wink", command_wink, 0.0}, |
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{"yawn", command_yawn, 0.0}, |
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{"beg", command_beg, 0.0}, |
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{"bleed", command_bleed, 0.0}, |
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{"cringe", command_cringe, 0.0}, |
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{"think", command_think, 0.0}, |
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{"cointoss", command_cointoss, 0.0}, |
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{"orcknuckle", command_orcknuckle, 0.0}, |
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{"printlos", command_printlos,0.0}, |
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}; |
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const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); |
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CommArray_s NewServerCommands [] = { |
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{"run", command_run, 1.0}, |
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{"run_stop", command_run_stop, 0.0}, |
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{"fire", command_fire, 1.0}, |
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{"fire_stop", command_fire_stop, 0.0} |
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}; |
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const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); |
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/* |
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* Wizard commands (for both) |
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*/ |
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CommArray_s WizCommands [] = { |
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{"abil", command_abil,0.0}, |
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{"addexp", command_addexp,0.0}, |
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root |
1.2 |
{"arrest", command_arrest,0.0}, |
224 |
root |
1.1 |
{"banish", command_banish,0.0}, |
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{"create", command_create,0.0}, |
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{"debug", command_debug,0.0}, |
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{"diff", command_diff, 0.0 }, |
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{"dump", command_dump,0.0}, |
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{"dumpbelow", command_dumpbelow,0.0}, |
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{"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, |
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{"dumpallarchetypes", command_dumpallarchetypes,0.0}, |
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{"dumpallmaps", command_dumpallmaps,0.0}, |
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{"dumpallobjects", command_dumpallobjects,0.0}, |
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{"dumpmap", command_dumpmap,0.0}, |
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{"forget_spell", command_forget_spell, 0.0}, |
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{"free", command_free,0.0}, |
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{"freeze", command_freeze,0.0}, |
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{"goto", command_goto,0.0}, |
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{"hide", command_hide,0.0}, |
240 |
root |
1.2 |
{"insert_into", command_insert_into,0.0}, |
241 |
root |
1.1 |
{"invisible", command_invisible,0.0}, |
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{"kick", command_kick, 0.0}, |
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{"learn_special_prayer", command_learn_special_prayer, 0.0}, |
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{"learn_spell", command_learn_spell, 0.0}, |
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{"plugin",command_loadplugin,0.0}, |
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{"pluglist",command_listplugins,0.0}, |
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{"plugout",command_unloadplugin,0.0}, |
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{"nodm", command_nowiz,0.0}, |
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{"nowiz", command_nowiz,0.0}, |
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{"patch", command_patch,0.0}, |
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{"remove", command_remove,0.0}, |
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{"reset", command_reset,0.0}, |
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{"set_god", command_setgod, 0.0}, |
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{"server_speed", command_speed,0.0}, |
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{"ssdumptable", command_ssdumptable,0.0}, |
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{"stack_clear", command_stack_clear, 0.0 }, |
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{"stack_list", command_stack_list, 0.0}, |
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{"stack_pop", command_stack_pop, 0.0 }, |
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{"stack_push", command_stack_push, 0.0 }, |
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{"stats", command_stats,0.0}, |
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{"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ |
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{"summon", command_summon,0.0}, |
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{"teleport", command_teleport,0.0}, |
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{"toggle_shout", command_toggle_shout,0.0}, |
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{"wizpass", command_wizpass,0.0}, |
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{"wizcast", command_wizcast,0.0}, |
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{"overlay_save", command_save_overlay, 0.0}, |
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/* {"possess", command_possess, 0.0}, */ |
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{"mon_aggr", command_mon_aggr, 0.0}, |
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{"loadtest", command_loadtest, 0.0}, |
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}; |
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const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); |
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/* Socket commands - these should really do nothing more than output things |
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* to the various players/sockets. |
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*/ |
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CommArray_s Socket_Commands[] = { |
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{"hiscore", command_hiscore, 0.0}, |
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{"logs", command_logs, 0.0}, |
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{"maps", command_maps, 0.0}, |
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{"motd", command_motd, 0.0}, |
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{"players", command_players, 0.0}, |
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{"version", command_version, 0.0}, |
284 |
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{"who", command_who, 0.0}, |
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}; |
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287 |
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const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); |
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289 |
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/* Socket commands - these should really do nothing more than output things |
291 |
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* to the various players/sockets. |
292 |
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*/ |
293 |
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CommArray_s Socket2_Commands[] = { |
294 |
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{"shout", command_shout, 0.1}, |
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{"chat", command_chat, 0.1}, |
296 |
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{"tell", command_tell, 0.1}, |
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}; |
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299 |
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const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); |
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301 |
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302 |
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303 |
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static int compare_A(const void *a, const void *b) |
304 |
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{ |
305 |
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return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
306 |
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} |
307 |
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308 |
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void init_commands(void) |
309 |
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{ |
310 |
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qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); |
311 |
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qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); |
312 |
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qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); |
313 |
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qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); |
314 |
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qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); |
315 |
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qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); |
316 |
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} |
317 |
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318 |
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#ifndef tolower |
319 |
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#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) |
320 |
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#endif |
321 |
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322 |
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323 |
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CommFunc find_oldsocket_command(char *cmd) |
324 |
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{ |
325 |
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CommArray_s *asp, dummy; |
326 |
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char *cp; |
327 |
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328 |
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for (cp=cmd; *cp; cp++) { |
329 |
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*cp =tolower(*cp); |
330 |
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} |
331 |
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332 |
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dummy.name =cmd; |
333 |
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asp =(CommArray_s *)bsearch((void *)&dummy, |
334 |
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(void *)Socket_Commands, Socket_CommandsSize, |
335 |
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sizeof(CommArray_s), compare_A); |
336 |
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if (asp) |
337 |
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return asp->func; |
338 |
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return NULL; |
339 |
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} |
340 |
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341 |
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CommFunc find_oldsocket_command2(char *cmd) |
342 |
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{ |
343 |
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CommArray_s *asp, dummy; |
344 |
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char *cp; |
345 |
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346 |
|
|
for (cp=cmd; *cp; cp++) { |
347 |
|
|
*cp =tolower(*cp); |
348 |
|
|
} |
349 |
|
|
|
350 |
|
|
dummy.name =cmd; |
351 |
|
|
asp =(CommArray_s *)bsearch((void *)&dummy, |
352 |
|
|
(void *)Socket2_Commands, Socket2_CommandsSize, |
353 |
|
|
sizeof(CommArray_s), compare_A); |
354 |
|
|
if (asp) |
355 |
|
|
return asp->func; |
356 |
|
|
return NULL; |
357 |
|
|
} |
358 |
|
|
|
359 |
|
|
static CommFunc find_command(char *cmd) |
360 |
|
|
{ |
361 |
|
|
CommArray_s *asp, dummy; |
362 |
|
|
char *cp; |
363 |
|
|
|
364 |
|
|
for (cp=cmd; *cp; cp++) |
365 |
|
|
*cp =tolower(*cp); |
366 |
|
|
|
367 |
|
|
dummy.name =cmd; |
368 |
|
|
asp =(CommArray_s *)bsearch((void *)&dummy, |
369 |
|
|
(void *)Commands, CommandsSize, |
370 |
|
|
sizeof(CommArray_s), compare_A); |
371 |
|
|
LOG(llevDebug, "Getting asp for command string %s\n", cmd); |
372 |
|
|
if (asp) |
373 |
|
|
return asp->func; |
374 |
|
|
else |
375 |
|
|
{ |
376 |
|
|
LOG(llevDebug, "Now we are here\n"); |
377 |
|
|
asp =(CommArray_s *)bsearch((void *)&dummy, |
378 |
|
|
(void *)CommunicationCommands, CommunicationCommandSize, |
379 |
|
|
sizeof(CommArray_s), compare_A); |
380 |
|
|
if (asp) |
381 |
|
|
return asp->func; |
382 |
|
|
else |
383 |
|
|
return NULL; |
384 |
|
|
}; |
385 |
|
|
} |
386 |
|
|
|
387 |
|
|
static CommFunc find_wizcommand(char *cmd) |
388 |
|
|
{ |
389 |
|
|
CommArray_s *asp, dummy; |
390 |
|
|
char *cp; |
391 |
|
|
|
392 |
|
|
for (cp=cmd; *cp; cp++) |
393 |
|
|
*cp =tolower(*cp); |
394 |
|
|
|
395 |
|
|
dummy.name =cmd; |
396 |
|
|
asp =(CommArray_s *)bsearch((void *)&dummy, |
397 |
|
|
(void *)WizCommands, WizCommandsSize, |
398 |
|
|
sizeof(CommArray_s), compare_A); |
399 |
|
|
if (asp) |
400 |
|
|
return asp->func; |
401 |
|
|
return NULL; |
402 |
|
|
} |
403 |
|
|
|
404 |
|
|
|
405 |
|
|
/* |
406 |
|
|
* parse_string may be called from a player in the game or from a socket |
407 |
|
|
* (op is NULL if it's a socket). |
408 |
|
|
* It returnes 1 if it recognized the command, otherwise 0. |
409 |
|
|
* Actually return value is used as can-repeat -flag |
410 |
|
|
*/ |
411 |
|
|
|
412 |
|
|
int parse_string(object *op, char *str) |
413 |
|
|
{ |
414 |
|
|
CommFunc f; |
415 |
|
|
char *cp; |
416 |
|
|
CommArray_s *asp; |
417 |
|
|
|
418 |
|
|
#ifdef INPUT_DEBUG |
419 |
|
|
LOG(llevDebug, "Command: '%s'\n", str); |
420 |
|
|
#endif |
421 |
|
|
/* |
422 |
|
|
* remove trailing spaces |
423 |
|
|
*/ |
424 |
|
|
cp = str+strlen(str)-1; |
425 |
|
|
while ( (cp>=str) && (*cp==' ')){ |
426 |
|
|
*cp='\0'; |
427 |
|
|
cp--; |
428 |
|
|
} |
429 |
|
|
/* |
430 |
|
|
* No arguments? |
431 |
|
|
*/ |
432 |
|
|
if (!(cp=strchr(str, ' '))) { |
433 |
|
|
/* GROS - If we are here, then maybe this is a plugin-provided command ? */ |
434 |
|
|
asp = find_plugin_command(str, op); |
435 |
|
|
if (asp) |
436 |
|
|
return asp->func(op, NULL); |
437 |
|
|
|
438 |
|
|
if ((f=find_command(str))) |
439 |
|
|
return f(op, NULL); |
440 |
|
|
if (QUERY_FLAG(op,FLAG_WIZ) && (f=find_wizcommand(str))) |
441 |
|
|
return f(op, NULL); |
442 |
|
|
|
443 |
|
|
if(op) { |
444 |
|
|
new_draw_info(NDI_UNIQUE, 0,op, "Unknown command. Try help."); |
445 |
|
|
} |
446 |
|
|
return 0; |
447 |
|
|
} |
448 |
|
|
|
449 |
|
|
/* |
450 |
|
|
* Command with some arguments |
451 |
|
|
*/ |
452 |
|
|
|
453 |
|
|
*(cp++) ='\0'; |
454 |
|
|
/* Clear all spaces from the start of the optional argument */ |
455 |
|
|
while (*cp==' ') cp++; |
456 |
|
|
|
457 |
|
|
asp = find_plugin_command(str,op); |
458 |
|
|
if (asp) return asp->func(op,cp); |
459 |
|
|
|
460 |
|
|
if ((f=find_command(str))) |
461 |
|
|
return f(op, cp); |
462 |
|
|
if (QUERY_FLAG(op, FLAG_WIZ) && (f=find_wizcommand(str))) |
463 |
|
|
return f(op, cp); |
464 |
|
|
|
465 |
|
|
if(op) { |
466 |
|
|
new_draw_info(NDI_UNIQUE, 0,op, "Unknown command. Try help."); |
467 |
|
|
} |
468 |
|
|
return 0; |
469 |
|
|
} |
470 |
|
|
|
471 |
|
|
|
472 |
|
|
/* this function handles splitting up a ; separated |
473 |
|
|
* compound command into sub-commands: it is recursive. |
474 |
|
|
*/ |
475 |
|
|
int parse_command(object *op, char *str) { |
476 |
|
|
char *tmp,*tmp2; |
477 |
|
|
int i; |
478 |
|
|
/* if it's a keybinding command, ignore semicolons */ |
479 |
|
|
if(strstr(str,"bind")) return parse_string(op,str); |
480 |
|
|
LOG(llevDebug, "parsin command '%s'\n", str); |
481 |
|
|
/* If on a socket, you can not do complex commands. */ |
482 |
|
|
if(op && (tmp=strchr(str,';'))!=NULL) /* we've found a ';' do the 1st and recurse */ |
483 |
|
|
{ |
484 |
|
|
char buf[MAX_BUF]; |
485 |
|
|
/* copy 1st command into buf */ |
486 |
|
|
/* Even if tmp2 points the the input_buf, this should still |
487 |
|
|
* be safe operation. |
488 |
|
|
*/ |
489 |
|
|
for(i=0,tmp2=str;tmp2!=tmp;i++,tmp2++) |
490 |
|
|
buf[i]= (*tmp2); |
491 |
|
|
buf[i]='\0'; /* null terminate the copy*/ |
492 |
|
|
strncpy(op->contr->input_buf,tmp2+1, MAX_BUF); |
493 |
|
|
op->contr->input_buf[MAX_BUF-1]=0; |
494 |
|
|
parse_string(op,buf); |
495 |
|
|
} |
496 |
|
|
else { |
497 |
|
|
/* We need to set the input_buf to 0 so clear any complex keybinding |
498 |
|
|
* there might be. However, str can be a pointer to input_buf in |
499 |
|
|
* the case of a complex keybinding. So first we process the command, |
500 |
|
|
* clear the buffer, and then return the value. |
501 |
|
|
*/ |
502 |
|
|
i=parse_string(op,str); |
503 |
|
|
if (op) op->contr->input_buf[0]=0; |
504 |
|
|
return i; |
505 |
|
|
} |
506 |
|
|
return 0; |
507 |
|
|
} |