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1.15 |
/* |
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* This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
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* |
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* Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
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* |
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1.16 |
* Crossfire TRT is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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1.15 |
* |
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1.16 |
* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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1.15 |
* |
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1.16 |
* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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1.15 |
* |
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* The authors can be reached via e-mail to <crossfire@schmorp.de> |
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*/ |
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1.1 |
#include "global.h" |
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24 |
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#include <cstdio> |
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26 |
root |
1.17 |
void |
27 |
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dynbuf::init (int initial) |
28 |
root |
1.1 |
{ |
29 |
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_size = 0; |
30 |
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1.5 |
|
31 |
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1.8 |
first = last = (chunk *)salloc<char> (sizeof (chunk) + initial); |
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first->alloc = sizeof (chunk) + initial; |
33 |
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1.1 |
first->next = 0; |
34 |
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1.8 |
|
35 |
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1.5 |
ptr = first->data; |
36 |
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1.9 |
end = ptr + initial; |
37 |
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1.1 |
} |
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|
39 |
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1.5 |
void |
40 |
root |
1.17 |
dynbuf::free (chunk *&chain) |
41 |
root |
1.1 |
{ |
42 |
root |
1.17 |
while (chain) |
43 |
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1.1 |
{ |
44 |
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1.17 |
chunk *next = chain->next; |
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1.5 |
|
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1.17 |
sfree<char> ((char *)chain, chain->alloc); |
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chain = next; |
48 |
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1.1 |
} |
49 |
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1.5 |
} |
50 |
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1.1 |
|
51 |
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1.5 |
void |
52 |
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1.10 |
dynbuf::clear () |
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{ |
54 |
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1.17 |
free (first->next); |
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1.10 |
_size = 0; |
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ptr = first->data; |
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1.17 |
end = ptr + first->alloc - sizeof (chunk); |
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1.10 |
} |
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void |
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1.17 |
dynbuf::finalise () |
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1.1 |
{ |
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// finalise current chunk |
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_size += last->size = ptr - last->data; |
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} |
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1.5 |
void |
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1.17 |
dynbuf::reserve (int size) |
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1.1 |
{ |
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1.17 |
finalise (); |
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1.1 |
|
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do |
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{ |
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1.17 |
extend += extend >> 1; |
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extend = (extend + 15) & ~15; |
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1.1 |
} |
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1.17 |
while (extend < size); |
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1.1 |
|
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1.17 |
chunk *add = (chunk *) salloc<char> (sizeof (chunk) + extend); |
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add->alloc = sizeof (chunk) + extend; |
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1.1 |
add->next = 0; |
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last->next = add; |
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last = add; |
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1.5 |
ptr = last->data; |
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1.17 |
end = ptr + extend; |
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1.1 |
} |
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1.5 |
void |
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dynbuf::linearise (void *data) |
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1.1 |
{ |
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last->size = ptr - last->data; |
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1.10 |
for (chunk *c = first; c; c = c->next) |
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1.1 |
{ |
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1.10 |
memcpy (data, c->data, c->size); |
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data = (void *)(((char *)data) + c->size); |
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1.1 |
} |
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} |
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1.5 |
char * |
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1.17 |
dynbuf::_linearise () |
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1.1 |
{ |
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1.17 |
finalise (); |
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chunk *add = (chunk *) salloc<char> (sizeof (chunk) + _size); |
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add->alloc = sizeof (chunk) + _size; |
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add->next = 0; |
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linearise ((void *)add->data); |
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free (first); |
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1.1 |
|
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1.17 |
first = last = add; |
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ptr = last->data + _size; |
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end = ptr; |
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_size = 0; |
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1.1 |
|
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return first->data; |
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} |
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1.7 |
dynbuf::operator std::string () |
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{ |
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// could optimise |
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return std::string (linearise (), size ()); |
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} |
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void |
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dynbuf_text::printf (const char *format, ...) |
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{ |
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int len; |
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{ |
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force (128); |
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va_list ap; |
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va_start (ap, format); |
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1.9 |
len = vsnprintf (ptr, end - ptr, format, ap); |
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1.7 |
va_end (ap); |
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assert (len >= 0); // shield against broken vsnprintf's |
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// was enough room available |
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1.9 |
if (ptr + len < end) |
146 |
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1.7 |
{ |
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1.13 |
ptr += len; |
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1.7 |
return; |
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} |
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} |
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// longer, try harder |
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va_list ap; |
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va_start (ap, format); |
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vsnprintf (force (len + 1), len + 1, format, ap); |
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va_end (ap); |
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1.13 |
ptr += len; |
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1.7 |
} |
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1.11 |
// simply return a mask with "bits" bits set |
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inline uint64 |
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m (int b) |
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1.1 |
{ |
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1.11 |
return (uint64 (1) << b) - 1; |
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} |
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1.1 |
|
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1.11 |
// convert 9 digits to ascii, using only a single multiplication |
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// (depending on cpu and compiler). |
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// will generate a single 0 as output when v=lz=0 |
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inline char * |
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i2a_9 (char *ptr, uint32 v, bool lz) |
173 |
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{ |
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// convert to 4.56 fixed-point representation |
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// this should be optimal on 64 bit cpus, and rather |
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// slow on 32 bit cpus. go figure :) |
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1.12 |
const int bits = 7*8; // 7 bits per post-comma digit |
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1.11 |
|
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uint64 u = v * ((m (bits) + 100000000) / 100000000); // 10**8 |
180 |
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if (lz) |
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{ |
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// output leading zeros |
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// good compilers will compile this into only shifts, masks and adds |
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*ptr++ = char (u >> (bits - 0)) + '0'; u = (u & m (bits - 0)) * 5; |
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*ptr++ = char (u >> (bits - 1)) + '0'; u = (u & m (bits - 1)) * 5; |
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*ptr++ = char (u >> (bits - 2)) + '0'; u = (u & m (bits - 2)) * 5; |
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*ptr++ = char (u >> (bits - 3)) + '0'; u = (u & m (bits - 3)) * 5; |
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*ptr++ = char (u >> (bits - 4)) + '0'; u = (u & m (bits - 4)) * 5; |
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*ptr++ = char (u >> (bits - 5)) + '0'; u = (u & m (bits - 5)) * 5; |
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*ptr++ = char (u >> (bits - 6)) + '0'; u = (u & m (bits - 6)) * 5; |
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*ptr++ = char (u >> (bits - 7)) + '0'; u = (u & m (bits - 7)) * 5; |
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*ptr++ = char (u >> (bits - 8)) + '0'; |
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root |
1.1 |
} |
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else |
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1.4 |
{ |
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1.11 |
// do not output leading zeroes (except if v == 0) |
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// good compilers will compile this into completely branchless code |
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char digit, nz = 0; |
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digit = (u >> (bits - 0)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 0)) * 5; |
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digit = (u >> (bits - 1)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 1)) * 5; |
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digit = (u >> (bits - 2)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 2)) * 5; |
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digit = (u >> (bits - 3)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 3)) * 5; |
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digit = (u >> (bits - 4)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 4)) * 5; |
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digit = (u >> (bits - 5)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 5)) * 5; |
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digit = (u >> (bits - 6)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 6)) * 5; |
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digit = (u >> (bits - 7)); *ptr = digit + '0'; nz |= digit; ptr += nz ? 1 : 0; u = (u & m (bits - 7)) * 5; |
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digit = (u >> (bits - 8)); *ptr = digit + '0'; nz |= digit; ptr += 1; |
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root |
1.4 |
} |
211 |
root |
1.1 |
|
212 |
root |
1.11 |
return ptr; |
213 |
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} |
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215 |
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void |
216 |
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dynbuf_text::add (sint32 i) |
217 |
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{ |
218 |
root |
1.14 |
force (sint32_digits); |
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root |
1.11 |
|
220 |
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*ptr = '-'; ptr += i < 0 ? 1 : 0; |
221 |
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uint32 u = i < 0 ? -i : i; |
222 |
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223 |
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if (expect_true (u < 10)) // we have a lot of single-digit numbers, so optimise |
224 |
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fadd (char (u + '0')); |
225 |
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else if (expect_true (u < 1000000000)) // 9 0's |
226 |
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ptr = i2a_9 (ptr, u, false); |
227 |
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else |
228 |
root |
1.1 |
{ |
229 |
root |
1.11 |
sint32 div = u / 1000000000; |
230 |
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uint32 rem = u % 1000000000; |
231 |
root |
1.5 |
|
232 |
root |
1.11 |
ptr = i2a_9 (ptr, div, false); |
233 |
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ptr = i2a_9 (ptr, rem, true); |
234 |
root |
1.1 |
} |
235 |
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} |
236 |
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237 |
root |
1.5 |
void |
238 |
root |
1.7 |
dynbuf_text::add (sint64 i) |
239 |
root |
1.1 |
{ |
240 |
root |
1.14 |
force (sint64_digits); |
241 |
root |
1.11 |
|
242 |
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*ptr = '-'; ptr += i < 0 ? 1 : 0; |
243 |
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uint64 u = i < 0 ? -i : i; |
244 |
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|
245 |
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// split the number into a 1-digit part |
246 |
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// (#19) and two 9 digit parts (9..18 and 0..8) |
247 |
root |
1.4 |
|
248 |
root |
1.11 |
// good compilers will only use multiplications here |
249 |
root |
1.2 |
|
250 |
root |
1.11 |
if (u < 10) // we have a lot of single-digit numbers, so optimise |
251 |
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fadd (char (u + '0')); |
252 |
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else if (expect_true (u < 1000000000)) // 9 0's |
253 |
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ptr = i2a_9 (ptr, u, false); |
254 |
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else if (expect_true (u < UINT64_C (1000000000000000000))) // 18 0's |
255 |
root |
1.1 |
{ |
256 |
root |
1.11 |
sint32 div = u / 1000000000; |
257 |
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uint32 rem = u % 1000000000; |
258 |
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259 |
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ptr = i2a_9 (ptr, div, false); |
260 |
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ptr = i2a_9 (ptr, rem, true); |
261 |
root |
1.1 |
} |
262 |
root |
1.2 |
else |
263 |
root |
1.1 |
{ |
264 |
root |
1.11 |
// a biggy |
265 |
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sint32 div = u / UINT64_C (1000000000000000000); |
266 |
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uint64 rem = u % UINT64_C (1000000000000000000); |
267 |
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268 |
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fadd (char (div + '0')); |
269 |
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u = rem; |
270 |
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|
271 |
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{ |
272 |
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sint32 div = u / 1000000000; |
273 |
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uint32 rem = u % 1000000000; |
274 |
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|
275 |
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ptr = i2a_9 (ptr, div, true); |
276 |
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ptr = i2a_9 (ptr, rem, true); |
277 |
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} |
278 |
root |
1.1 |
} |
279 |
root |
1.11 |
} |
280 |
root |
1.1 |
|
281 |
root |
1.17 |
dynbuf_text::operator const char *() |
282 |
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{ |
283 |
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*this << '\0'; |
284 |
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linearise (); |
285 |
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--ptr; |
286 |
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return first->data; |
287 |
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} |
288 |
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289 |
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void |
290 |
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dynbuf_text::add_abilities (const char *name, uint32 abilities) |
291 |
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{ |
292 |
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if (!abilities) |
293 |
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return; |
294 |
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295 |
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*this << '(' << name; |
296 |
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297 |
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const char *sep = ": "; |
298 |
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for (int i = 0; i < NROFATTACKS; ++i) |
299 |
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if (abilities & (1 << i)) |
300 |
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{ |
301 |
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*this << sep; sep = ", "; |
302 |
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*this << attacks [i]; |
303 |
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} |
304 |
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305 |
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*this << ')'; |
306 |
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} |
307 |
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308 |
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void |
309 |
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dynbuf_text::add_paths (const char *name, uint32 paths) |
310 |
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{ |
311 |
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if (!paths) |
312 |
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return; |
313 |
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|
314 |
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*this << '(' << name; |
315 |
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|
316 |
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const char *sep = ": "; |
317 |
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for (int i = 0; i < NRSPELLPATHS; ++i) |
318 |
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if (paths & (1 << i)) |
319 |
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{ |
320 |
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*this << sep; sep = ", "; |
321 |
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*this << spellpathnames [i]; |
322 |
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} |
323 |
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324 |
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*this << ')'; |
325 |
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} |
326 |
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|
327 |
root |
1.11 |
#if 0 |
328 |
|
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struct dynbuf_test_class { |
329 |
|
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dynbuf_test_class () |
330 |
|
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{ |
331 |
|
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sint64 s = 0; |
332 |
|
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for (int i = 0; i < 10000000; ++i) |
333 |
|
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{ |
334 |
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char b1[256], b2[256]; |
335 |
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|
336 |
|
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dynbuf_text db; |
337 |
|
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db.add (s); |
338 |
|
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db.add (char (0)); |
339 |
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|
340 |
|
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db.linearise (b1); |
341 |
|
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sprintf (b2, "%ld", s); |
342 |
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343 |
|
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if (strcmp (b1, b2)) |
344 |
|
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printf ("<%s,%s>\n", b1, b2); |
345 |
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|
346 |
|
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if (i < 20) |
347 |
|
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s = (sint64) pow (10., i); |
348 |
|
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else |
349 |
|
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s = (sint64) exp (random () * (43.6682723752766 / RAND_MAX)); |
350 |
|
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} |
351 |
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352 |
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exit (0); |
353 |
|
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} |
354 |
|
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} dynbuf_test; |
355 |
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#endif |
356 |
root |
1.17 |
|