VERY EXPERIMENTAL - change the way archetypes and treasurelists are being loaded: - referring to a nonexisting treasurelist will create an empty one - referring to a nonexisting archetype will create an empty one - archetypes/treasurelists will overwrite any existing object of the same name. - net effect should be to allow reloading of archetypes and treasurelists at runtime at a later stage.
replace update_ob_speed by ->set_speed
indent
indent
Made server compile with C++. Removed cfanim plugin and crossedit. C++ here we come.
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