1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <sproto.h> |
25 | #include <sproto.h> |
27 | |
26 | |
… | |
… | |
41 | |
40 | |
42 | /* |
41 | /* |
43 | * spool works mostly like strtok(char *, ":"), but it can also |
42 | * spool works mostly like strtok(char *, ":"), but it can also |
44 | * log a specified error message if something goes wrong. |
43 | * log a specified error message if something goes wrong. |
45 | */ |
44 | */ |
46 | |
|
|
47 | char * |
45 | char * |
48 | spool (char *bp, char *error) |
46 | spool (char *bp, const char *error) |
49 | { |
47 | { |
50 | static char *prev_pos = NULL; |
48 | static char *prev_pos = NULL; |
51 | char *next_pos; |
49 | char *next_pos; |
52 | |
50 | |
53 | if (bp == NULL) |
51 | if (bp == NULL) |
… | |
… | |
76 | |
74 | |
77 | /* |
75 | /* |
78 | * Does what it says, copies the contents of the first score structure |
76 | * Does what it says, copies the contents of the first score structure |
79 | * to the second one. |
77 | * to the second one. |
80 | */ |
78 | */ |
81 | |
|
|
82 | static void |
79 | static void |
83 | copy_score (score *sc1, score *sc2) |
80 | copy_score (score *sc1, score *sc2) |
84 | { |
81 | { |
85 | assign (sc2->name , sc1->name); |
82 | assign (sc2->name , sc1->name); |
86 | assign (sc2->title , sc1->title); |
83 | assign (sc2->title , sc1->title); |
… | |
… | |
94 | |
91 | |
95 | /* |
92 | /* |
96 | * Writes the given score structure to a static buffer, and returns |
93 | * Writes the given score structure to a static buffer, and returns |
97 | * a pointer to it. |
94 | * a pointer to it. |
98 | */ |
95 | */ |
99 | |
|
|
100 | static char * |
96 | static char * |
101 | put_score (score *sc) |
97 | put_score (score *sc) |
102 | { |
98 | { |
103 | static char buf[MAX_BUF]; |
99 | static char buf[MAX_BUF]; |
104 | |
100 | |
… | |
… | |
326 | LOG (llevError, "Cannot open highscore file %s: %s\n", buf, strerror (errno)); |
322 | LOG (llevError, "Cannot open highscore file %s: %s\n", buf, strerror (errno)); |
327 | if (op != NULL) |
323 | if (op != NULL) |
328 | new_draw_info (NDI_UNIQUE, 0, op, "There is no highscore file."); |
324 | new_draw_info (NDI_UNIQUE, 0, op, "There is no highscore file."); |
329 | return; |
325 | return; |
330 | } |
326 | } |
331 | if (op != NULL) |
327 | |
332 | clear_win_info (op); |
|
|
333 | new_draw_info (NDI_UNIQUE, 0, op, "Nr Score Who [max hp][max sp][max grace]"); |
328 | new_draw_info (NDI_UNIQUE, 0, op, "Nr Score Who [max hp][max sp][max grace]"); |
334 | |
329 | |
335 | while (fgets (buf, MAX_BUF, fp) != NULL) |
330 | while (fgets (buf, MAX_BUF, fp) != NULL) |
336 | { |
331 | { |
337 | if (j >= HIGHSCORE_LENGTH || i >= (max - 1)) |
332 | if (j >= HIGHSCORE_LENGTH || i >= (max - 1)) |
338 | break; |
333 | break; |
|
|
334 | |
339 | if ((sc = get_score (buf)) == NULL) |
335 | if ((sc = get_score (buf)) == NULL) |
340 | break; |
336 | break; |
|
|
337 | |
341 | sc->position = ++j; |
338 | sc->position = ++j; |
342 | if (match == NULL) |
339 | if (match == NULL) |
343 | { |
340 | { |
344 | scorebuf = draw_one_high_score (sc); |
341 | scorebuf = draw_one_high_score (sc); |
345 | i++; |
342 | i++; |
… | |
… | |
352 | i++; |
349 | i++; |
353 | } |
350 | } |
354 | else |
351 | else |
355 | continue; |
352 | continue; |
356 | } |
353 | } |
|
|
354 | |
357 | /* Replaced what seemed to an overly complicated word wrap method |
355 | /* Replaced what seemed to an overly complicated word wrap method |
358 | * still word wraps, but assumes at most 2 lines of data. |
356 | * still word wraps, but assumes at most 2 lines of data. |
359 | * mw - 2-12-97 |
357 | * mw - 2-12-97 |
360 | */ |
358 | */ |
361 | assign (buf, scorebuf); |
359 | assign (buf, scorebuf); |
… | |
… | |
384 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
382 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
385 | } |
383 | } |
386 | |
384 | |
387 | close_and_delete (fp, comp); |
385 | close_and_delete (fp, comp); |
388 | } |
386 | } |
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387 | |