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Comparing deliantra/server/server/hiscore.C (file contents):
Revision 1.19 by root, Sun Mar 18 03:05:40 2007 UTC vs.
Revision 1.29 by root, Fri Nov 6 13:03:34 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#include <global.h> 25#include <global.h>
26#include <sproto.h> 26#include <sproto.h>
27 27
41 41
42/* 42/*
43 * spool works mostly like strtok(char *, ":"), but it can also 43 * spool works mostly like strtok(char *, ":"), but it can also
44 * log a specified error message if something goes wrong. 44 * log a specified error message if something goes wrong.
45 */ 45 */
46char * 46static char *
47spool (char *bp, const char *error) 47spool (char *bp, const char *error)
48{ 48{
49 static char *prev_pos = NULL; 49 static char *prev_pos = NULL;
50 char *next_pos; 50 char *next_pos;
51 51
167 static char retbuf[MAX_BUF]; 167 static char retbuf[MAX_BUF];
168 168
169 if (!strncmp (sc->killer, "quit", MAX_NAME)) 169 if (!strncmp (sc->killer, "quit", MAX_NAME))
170 sprintf (retbuf, "%3d %10lld %s the %s quit the game on map %s [%d][%d][%d].", 170 sprintf (retbuf, "%3d %10lld %s the %s quit the game on map %s [%d][%d][%d].",
171 sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); 171 sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace);
172 else if (!strncmp (sc->killer, "left", MAX_NAME)) 172 else if (!strncmp (sc->killer, "leaving", MAX_NAME))
173 sprintf (retbuf, "%3d %10lld %s the %s left the game on map %s [%d][%d][%d].", 173 sprintf (retbuf, "%3d %10lld %s the %s left the game on map %s [%d][%d][%d].",
174 sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); 174 sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace);
175 else 175 else
176 sprintf (retbuf, "%3d %10lld %s the %s was killed by %s on map %s [%d][%d][%d].", 176 sprintf (retbuf, "%3d %10lld %s the %s was killed by %s on map %s [%d][%d][%d].",
177 sc->position, (long long) sc->exp, sc->name, sc->title, sc->killer, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); 177 sc->position, (long long) sc->exp, sc->name, sc->title, sc->killer, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace);
178
178 return retbuf; 179 return retbuf;
179} 180}
180 181
181/* 182/*
182 * add_score() adds the given score-structure to the high-score list, but 183 * add_score() adds the given score-structure to the high-score list, but
265 if (op->stats.exp == 0) 266 if (op->stats.exp == 0)
266 return; 267 return;
267 268
268 assign (new_score.name, op->name); 269 assign (new_score.name, op->name);
269 assign (new_score.title, op->title.length () ? &op->title : op->contr->title); 270 assign (new_score.title, op->title.length () ? &op->title : op->contr->title);
270 assign (new_score.killer, op->contr->killer[0] ? op->contr->killer : "a dungeon collapse"); 271 assign (new_score.killer, op->contr->killer_name ());
271 assign (new_score.maplevel, op->map ? op->map->name ? &op->map->name : &op->map->path : ""); 272 assign (new_score.maplevel, op->map ? op->map->name ? &op->map->name : &op->map->path : "");
272 273
273 new_score.exp = op->stats.exp; 274 new_score.exp = op->stats.exp;
274 new_score.maxhp = op->stats.maxhp; 275 new_score.maxhp = op->stats.maxhp;
275 new_score.maxsp = op->stats.maxsp; 276 new_score.maxsp = op->stats.maxsp;
305/* displays the high score file. object is the calling object 306/* displays the high score file. object is the calling object
306 * (null if being called via command line.) max is the maximum 307 * (null if being called via command line.) max is the maximum
307 * number of scores to display. match, if set, is the name or class 308 * number of scores to display. match, if set, is the name or class
308 * to match to. 309 * to match to.
309 */ 310 */
310 311static void
311void
312display_high_score (object *op, int max, const char *match) 312display_high_score (object *op, int max, const char *match)
313{ 313{
314 const size_t maxchar = 80; 314 const size_t maxchar = 80;
315 FILE *fp; 315 FILE *fp;
316 char buf[MAX_BUF], *scorebuf, *bp, *cp; 316 char buf[MAX_BUF], *scorebuf, *bp, *cp;
323 LOG (llevError, "Cannot open highscore file %s: %s\n", buf, strerror (errno)); 323 LOG (llevError, "Cannot open highscore file %s: %s\n", buf, strerror (errno));
324 if (op != NULL) 324 if (op != NULL)
325 new_draw_info (NDI_UNIQUE, 0, op, "There is no highscore file."); 325 new_draw_info (NDI_UNIQUE, 0, op, "There is no highscore file.");
326 return; 326 return;
327 } 327 }
328 if (op != NULL) 328
329 clear_win_info (op);
330 new_draw_info (NDI_UNIQUE, 0, op, "Nr Score Who [max hp][max sp][max grace]"); 329 new_draw_info (NDI_UNIQUE, 0, op, "Nr Score Who [max hp][max sp][max grace]");
331 330
332 while (fgets (buf, MAX_BUF, fp) != NULL) 331 while (fgets (buf, MAX_BUF, fp) != NULL)
333 { 332 {
334 if (j >= HIGHSCORE_LENGTH || i >= (max - 1)) 333 if (j >= HIGHSCORE_LENGTH || i >= (max - 1))
335 break; 334 break;
335
336 if ((sc = get_score (buf)) == NULL) 336 if ((sc = get_score (buf)) == NULL)
337 break; 337 break;
338
338 sc->position = ++j; 339 sc->position = ++j;
339 if (match == NULL) 340 if (match == NULL)
340 { 341 {
341 scorebuf = draw_one_high_score (sc); 342 scorebuf = draw_one_high_score (sc);
342 i++; 343 i++;
349 i++; 350 i++;
350 } 351 }
351 else 352 else
352 continue; 353 continue;
353 } 354 }
355
354 /* Replaced what seemed to an overly complicated word wrap method 356 /* Replaced what seemed to an overly complicated word wrap method
355 * still word wraps, but assumes at most 2 lines of data. 357 * still word wraps, but assumes at most 2 lines of data.
356 * mw - 2-12-97 358 * mw - 2-12-97
357 */ 359 */
358 assign (buf, scorebuf); 360 assign (buf, scorebuf);
381 new_draw_info (NDI_UNIQUE, 0, op, buf); 383 new_draw_info (NDI_UNIQUE, 0, op, buf);
382 } 384 }
383 385
384 close_and_delete (fp, comp); 386 close_and_delete (fp, comp);
385} 387}
388

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