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Comparing deliantra/server/server/hiscore.C (file contents):
Revision 1.9 by root, Fri Sep 29 11:53:09 2006 UTC vs.
Revision 1.29 by root, Fri Nov 6 13:03:34 2009 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 11 * option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 23 */
23 24
24#include <global.h> 25#include <global.h>
25#ifndef __CEXTRACT__
26# include <sproto.h> 26#include <sproto.h>
27#endif
28 27
29/* 28/*
30 * The score structure is used when treating new high-scores 29 * The score structure is used when treating new high-scores
31 */ 30 */
32
33typedef struct scr 31typedef struct scr
34{ 32{
35 char name[64]; // name */ 33 char name[64]; // name */
36 char title[64]; // Title */ 34 char title[64]; // Title */
37 char killer[64]; // name (+ title) or "quit" */ 35 char killer[64]; // name (+ title) or "quit" */
43 41
44/* 42/*
45 * spool works mostly like strtok(char *, ":"), but it can also 43 * spool works mostly like strtok(char *, ":"), but it can also
46 * log a specified error message if something goes wrong. 44 * log a specified error message if something goes wrong.
47 */ 45 */
48 46static char *
49char *
50spool (char *bp, char *error) 47spool (char *bp, const char *error)
51{ 48{
52 static char *prev_pos = NULL; 49 static char *prev_pos = NULL;
53 char *next_pos; 50 char *next_pos;
54 51
55 if (bp == NULL) 52 if (bp == NULL)
78 75
79/* 76/*
80 * Does what it says, copies the contents of the first score structure 77 * Does what it says, copies the contents of the first score structure
81 * to the second one. 78 * to the second one.
82 */ 79 */
83
84static void 80static void
85copy_score (score *sc1, score *sc2) 81copy_score (score *sc1, score *sc2)
86{ 82{
87 assign (sc2->name , sc1->name); 83 assign (sc2->name , sc1->name);
88 assign (sc2->title , sc1->title); 84 assign (sc2->title , sc1->title);
96 92
97/* 93/*
98 * Writes the given score structure to a static buffer, and returns 94 * Writes the given score structure to a static buffer, and returns
99 * a pointer to it. 95 * a pointer to it.
100 */ 96 */
101
102static char * 97static char *
103put_score (score *sc) 98put_score (score *sc)
104{ 99{
105 static char buf[MAX_BUF]; 100 static char buf[MAX_BUF];
106 101
107 sprintf (buf, "%s:%s:%lld:%s:%s:%d:%d:%d", sc->name, sc->title, (long long) sc->exp, sc->killer, sc->maplevel, 102 sprintf (buf, "%s:%s:%" PRId64 ":%s:%s:%d:%d:%d",
103 sc->name, sc->title, (sint64)sc->exp, sc->killer,
108 sc->maxhp, sc->maxsp, sc->maxgrace); 104 sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace);
109 return buf; 105 return buf;
110} 106}
111 107
112/* 108/*
113 * The oposite of put_score, get_score reads from the given buffer into 109 * The oposite of put_score, get_score reads from the given buffer into
134 assign (sc.title, cp); 130 assign (sc.title, cp);
135 131
136 if ((cp = spool (0, "score")) == NULL) 132 if ((cp = spool (0, "score")) == NULL)
137 return 0; 133 return 0;
138 134
139 long long exp;
140 sscanf (cp, "%lld", &exp); 135 sscanf (cp, "%" SCNd64, &sc.exp);
141 sc.exp = exp;
142 136
143 if ((cp = spool (0, "killer")) == NULL) 137 if ((cp = spool (0, "killer")) == NULL)
144 return 0; 138 return 0;
145 139
146 assign (sc.killer, cp); 140 assign (sc.killer, cp);
173 static char retbuf[MAX_BUF]; 167 static char retbuf[MAX_BUF];
174 168
175 if (!strncmp (sc->killer, "quit", MAX_NAME)) 169 if (!strncmp (sc->killer, "quit", MAX_NAME))
176 sprintf (retbuf, "%3d %10lld %s the %s quit the game on map %s [%d][%d][%d].", 170 sprintf (retbuf, "%3d %10lld %s the %s quit the game on map %s [%d][%d][%d].",
177 sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); 171 sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace);
178 else if (!strncmp (sc->killer, "left", MAX_NAME)) 172 else if (!strncmp (sc->killer, "leaving", MAX_NAME))
179 sprintf (retbuf, "%3d %10lld %s the %s left the game on map %s [%d][%d][%d].", 173 sprintf (retbuf, "%3d %10lld %s the %s left the game on map %s [%d][%d][%d].",
180 sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); 174 sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace);
181 else 175 else
182 sprintf (retbuf, "%3d %10lld %s the %s was killed by %s on map %s [%d][%d][%d].", 176 sprintf (retbuf, "%3d %10lld %s the %s was killed by %s on map %s [%d][%d][%d].",
183 sc->position, (long long) sc->exp, sc->name, sc->title, sc->killer, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); 177 sc->position, (long long) sc->exp, sc->name, sc->title, sc->killer, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace);
178
184 return retbuf; 179 return retbuf;
185} 180}
186 181
187/* 182/*
188 * add_score() adds the given score-structure to the high-score list, but 183 * add_score() adds the given score-structure to the high-score list, but
269 score *old_score; 264 score *old_score;
270 265
271 if (op->stats.exp == 0) 266 if (op->stats.exp == 0)
272 return; 267 return;
273 268
274 if (!op->contr->name_changed)
275 {
276 if (op->stats.exp > 0)
277 {
278 new_draw_info (NDI_UNIQUE, 0, op, "As you haven't changed your name, you won't");
279 new_draw_info (NDI_UNIQUE, 0, op, "get into the high-score list.");
280 }
281 return;
282 }
283 if (QUERY_FLAG (op, FLAG_WAS_WIZ))
284 {
285 new_draw_info (NDI_UNIQUE, 0, op, "Since you have been in wizard mode,");
286 new_draw_info (NDI_UNIQUE, 0, op, "you can't enter the high-score list.");
287 return;
288 }
289 if (op->contr->explore)
290 {
291 new_draw_info (NDI_UNIQUE, 0, op, "Since you were in explore mode,");
292 new_draw_info (NDI_UNIQUE, 0, op, "you can't enter the high-score list.");
293 return;
294 }
295
296 assign (new_score.name, op->name); 269 assign (new_score.name, op->name);
297 assign (new_score.title, op->title.length () ? &op->title : op->contr->title); 270 assign (new_score.title, op->title.length () ? &op->title : op->contr->title);
298 assign (new_score.killer, op->contr->killer[0] ? op->contr->killer : "a dungeon collapse"); 271 assign (new_score.killer, op->contr->killer_name ());
299 assign (new_score.maplevel, op->map ? op->map->name ? op->map->name : op->map->path : ""); 272 assign (new_score.maplevel, op->map ? op->map->name ? &op->map->name : &op->map->path : "");
300 273
301 new_score.exp = op->stats.exp; 274 new_score.exp = op->stats.exp;
302 new_score.maxhp = op->stats.maxhp; 275 new_score.maxhp = op->stats.maxhp;
303 new_score.maxsp = op->stats.maxsp; 276 new_score.maxsp = op->stats.maxsp;
304 new_score.maxgrace = op->stats.maxgrace; 277 new_score.maxgrace = op->stats.maxgrace;
333/* displays the high score file. object is the calling object 306/* displays the high score file. object is the calling object
334 * (null if being called via command line.) max is the maximum 307 * (null if being called via command line.) max is the maximum
335 * number of scores to display. match, if set, is the name or class 308 * number of scores to display. match, if set, is the name or class
336 * to match to. 309 * to match to.
337 */ 310 */
338 311static void
339void
340display_high_score (object *op, int max, const char *match) 312display_high_score (object *op, int max, const char *match)
341{ 313{
342 const size_t maxchar = 80; 314 const size_t maxchar = 80;
343 FILE *fp; 315 FILE *fp;
344 char buf[MAX_BUF], *scorebuf, *bp, *cp; 316 char buf[MAX_BUF], *scorebuf, *bp, *cp;
351 LOG (llevError, "Cannot open highscore file %s: %s\n", buf, strerror (errno)); 323 LOG (llevError, "Cannot open highscore file %s: %s\n", buf, strerror (errno));
352 if (op != NULL) 324 if (op != NULL)
353 new_draw_info (NDI_UNIQUE, 0, op, "There is no highscore file."); 325 new_draw_info (NDI_UNIQUE, 0, op, "There is no highscore file.");
354 return; 326 return;
355 } 327 }
356 if (op != NULL) 328
357 clear_win_info (op);
358 new_draw_info (NDI_UNIQUE, 0, op, "Nr Score Who [max hp][max sp][max grace]"); 329 new_draw_info (NDI_UNIQUE, 0, op, "Nr Score Who [max hp][max sp][max grace]");
359 330
360 while (fgets (buf, MAX_BUF, fp) != NULL) 331 while (fgets (buf, MAX_BUF, fp) != NULL)
361 { 332 {
362 if (j >= HIGHSCORE_LENGTH || i >= (max - 1)) 333 if (j >= HIGHSCORE_LENGTH || i >= (max - 1))
363 break; 334 break;
335
364 if ((sc = get_score (buf)) == NULL) 336 if ((sc = get_score (buf)) == NULL)
365 break; 337 break;
338
366 sc->position = ++j; 339 sc->position = ++j;
367 if (match == NULL) 340 if (match == NULL)
368 { 341 {
369 scorebuf = draw_one_high_score (sc); 342 scorebuf = draw_one_high_score (sc);
370 i++; 343 i++;
377 i++; 350 i++;
378 } 351 }
379 else 352 else
380 continue; 353 continue;
381 } 354 }
355
382 /* Replaced what seemed to an overly complicated word wrap method 356 /* Replaced what seemed to an overly complicated word wrap method
383 * still word wraps, but assumes at most 2 lines of data. 357 * still word wraps, but assumes at most 2 lines of data.
384 * mw - 2-12-97 358 * mw - 2-12-97
385 */ 359 */
386 assign (buf, scorebuf); 360 assign (buf, scorebuf);
409 new_draw_info (NDI_UNIQUE, 0, op, buf); 383 new_draw_info (NDI_UNIQUE, 0, op, buf);
410 } 384 }
411 385
412 close_and_delete (fp, comp); 386 close_and_delete (fp, comp);
413} 387}
388

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