- reduce default output-sync to less than a second - output-sync command now uses seconds as unit, not something users cannot even know. - lots of useless const adjustments.
comments
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added some copyrights
preliminary snapshot check-in, DO NOT USE IN PRODUCTION SYSTEMS See the Changes file for details
replace update_ob_speed by ->set_speed
- improved login code - removed some cruft code and (finally), the player_pod hack
- simplify headerfiles (this is the 21st century) - remove long long hacks for printf etc.
lld -> I64_PFd
silly
enlarge killer and other fields, do not use silly BIG_NAME with no meaning.
indent
- improve assign to prepend "..." - make more use of assign - implement op->debug_desc() and make some more use of it
indent
indent
THIS CODE WILL NOT COMPILE use the STABLE tag instead. - major changes in object lifetime and memory management - replaced manual refcounting by shstr class - removed quest system - many optimisations - major changes
remove compression support, intiialise perl earlier etc. etc.
expand initial tabs to spaces
Made server compile with C++. Removed cfanim plugin and crossedit. C++ here we come.
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