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Revision: 1.110
Committed: Tue Jun 5 13:05:02 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.109: +0 -3 lines
Log Message:
- improve observe
- remove more cruft code
- archetype loading almost works again, reloading probbaly still borked.

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.108 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3     *
4     * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7     *
8     * Crossfire TRT is free software; you can redistribute it and/or modify it
9     * under the terms of the GNU General Public License as published by the Free
10     * Software Foundation; either version 2 of the License, or (at your option)
11     * any later version.
12     *
13     * This program is distributed in the hope that it will be useful, but
14     * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15     * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16     * for more details.
17     *
18     * You should have received a copy of the GNU General Public License along
19     * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20     * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21     *
22     * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 root 1.84 */
24 elmex 1.1
25     #include <global.h>
26     #include <object.h>
27     #include <tod.h>
28    
29 root 1.47 #include <sproto.h>
30     #include <time.h>
31 elmex 1.1
32     #include <../random_maps/random_map.h>
33     #include <../random_maps/rproto.h>
34     #include "path.h"
35    
36     static char days[7][4] = {
37 root 1.20 "Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"
38     };
39 elmex 1.1
40 root 1.20 void
41 root 1.23 version (object *op)
42 root 1.20 {
43 root 1.71 new_draw_info_format (NDI_UNIQUE, 0, op, "This is Crossfire+ v%s", VERSION);
44 root 1.63
45 root 1.20 new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to this program:");
46 root 1.63 new_draw_info (NDI_UNIQUE, 0, op, "Marc A. Lehmann <pcg@goof.com>");
47     new_draw_info (NDI_UNIQUE, 0, op, "Robin Redeker <elmex@x-paste.de>");
48     new_draw_info (NDI_UNIQUE, 0, op, "Pippijn van Steenhoven <pip88nl@gmail.com>");
49 root 1.84 new_draw_info (NDI_UNIQUE, 0, op, "");
50     new_draw_info (NDI_UNIQUE, 0, op, "Authors and contributors to the original Crossfire:");
51 root 1.63 new_draw_info (NDI_UNIQUE, 0, op, "Mark Wedel <mwedel@sonic.net>");
52     new_draw_info (NDI_UNIQUE, 0, op, "Frank Tore Johansen <frankj@ifi.uio.no>");
53     new_draw_info (NDI_UNIQUE, 0, op, "Kjetil Torgrim Homme <kjetilho@ifi.uio.no>");
54     new_draw_info (NDI_UNIQUE, 0, op, "Tyler Van Gorder <tvangod@ecst.csuchico.edu>");
55     new_draw_info (NDI_UNIQUE, 0, op, "Tony Elmroth <elmroth@cd.chalmers.se>");
56     new_draw_info (NDI_UNIQUE, 0, op, "Dougal Scott <dougal.scott@fcit.monasu.edu.au>");
57     new_draw_info (NDI_UNIQUE, 0, op, "William <wchuang@athena.mit.edu>");
58     new_draw_info (NDI_UNIQUE, 0, op, "Geoff Bailey <ftww@cs.su.oz.au>");
59 root 1.71 new_draw_info (NDI_UNIQUE, 0, op, "Kjetil Wiekhorst Jørgensen <jorgens@flipper.pvv.unit.no>");
60 root 1.63 new_draw_info (NDI_UNIQUE, 0, op, "Cameron Blackwood <c.blackwood@rdt.monash.edu.au>");
61     new_draw_info (NDI_UNIQUE, 0, op, "Joseph L. Traub <jtraub+@cmu.edu>");
62     new_draw_info (NDI_UNIQUE, 0, op, "Rupert G. Goldie <rgg@aaii.oz.au>");
63     new_draw_info (NDI_UNIQUE, 0, op, "Eric A. Anderson <eanders+@cmu.edu>");
64     new_draw_info (NDI_UNIQUE, 0, op, "Rickard Eneqvist <eneq@Prag.DoCS.UU.SE>");
65     new_draw_info (NDI_UNIQUE, 0, op, "Jarkko Sonninen <Jarkko.Sonninen@lut.fi>");
66     new_draw_info (NDI_UNIQUE, 0, op, "Karl Holland <kholland@sunlab.cit.cornell.du>");
67     new_draw_info (NDI_UNIQUE, 0, op, "Mikael Lundgren <vick@bern.docs.uu.se>");
68     new_draw_info (NDI_UNIQUE, 0, op, "Mikael Olsson <mol@meryl.csd.uu.se>");
69     new_draw_info (NDI_UNIQUE, 0, op, "Tero Haatanen <Tero.Haatanen@lut.fi>");
70     new_draw_info (NDI_UNIQUE, 0, op, "Lasse Ylitalo <ylitalo@student.docs.uu.se>");
71     new_draw_info (NDI_UNIQUE, 0, op, "Niilo Neuvo <anipa@guru.magic.fi>");
72     new_draw_info (NDI_UNIQUE, 0, op, "Markku J{rvinen <mta@modeemi.cs.tut.fi>");
73     new_draw_info (NDI_UNIQUE, 0, op, "Sylvain Meunier <meunier@inf.enst.fr>");
74     new_draw_info (NDI_UNIQUE, 0, op, "Jason Fosback <jfosback@darmok.uoregon.edu>");
75     new_draw_info (NDI_UNIQUE, 0, op, "Carl Edman <cedman@capitalist.princeton.edu>");
76     new_draw_info (NDI_UNIQUE, 0, op, "Charles Henrich <henrich@crh.cl.msu.edu>");
77     new_draw_info (NDI_UNIQUE, 0, op, "Gregor Schmid <schmid@fb3-s7.math.tu-berlin.de>");
78     new_draw_info (NDI_UNIQUE, 0, op, "Raphael Quinet <quinet@montefiore.ulg.ac.be>");
79     new_draw_info (NDI_UNIQUE, 0, op, "Jari Vanhala <jam@modeemi.cs.tut.fi>");
80     new_draw_info (NDI_UNIQUE, 0, op, "Tero Kivinen <kivinen@joker.cs.hut.fi>");
81     new_draw_info (NDI_UNIQUE, 0, op, "Peter Mardahl <peterm@soda.berkeley.edu>");
82     new_draw_info (NDI_UNIQUE, 0, op, "Matthew Zeher <matt@cs.odu.edu>");
83     new_draw_info (NDI_UNIQUE, 0, op, "Scott R. Turner <srt@sun-dimas.aero.org>");
84     new_draw_info (NDI_UNIQUE, 0, op, "Ben Fennema <huma@netcom.com>");
85     new_draw_info (NDI_UNIQUE, 0, op, "Nick Williams <njw@cs.city.ac.uk>");
86     new_draw_info (NDI_UNIQUE, 0, op, "Laurent Wacrenier <Wacren@Gin.ObsPM.Fr>");
87     new_draw_info (NDI_UNIQUE, 0, op, "Brian Thomas <thomas@astro.psu.edu>");
88     new_draw_info (NDI_UNIQUE, 0, op, "John Steven Moerk <jsm@axon.ksc.nasa.gov>");
89     new_draw_info (NDI_UNIQUE, 0, op, "Delbecq David <david.delbecq@mailandnews.com>");
90     new_draw_info (NDI_UNIQUE, 0, op, "Chachkoff Yann <yann.chachkoff@mailandnews.com>\n");
91 root 1.84 new_draw_info (NDI_UNIQUE, 0, op, "");
92 root 1.20 new_draw_info (NDI_UNIQUE, 0, op, "Images and art:");
93     new_draw_info (NDI_UNIQUE, 0, op, "Peter Gardner");
94 root 1.63 new_draw_info (NDI_UNIQUE, 0, op, "David Gervais <david_eg@mail.com>");
95     new_draw_info (NDI_UNIQUE, 0, op, "Mitsuhiro Itakura <ita@gold.koma.jaeri.go.jp>");
96     new_draw_info (NDI_UNIQUE, 0, op, "Hansjoerg Malthaner <hansjoerg.malthaner@danet.de>");
97     new_draw_info (NDI_UNIQUE, 0, op, "Mårten Woxberg <maxmc@telia.com>");
98 root 1.84 new_draw_info (NDI_UNIQUE, 0, op, "");
99 root 1.20 new_draw_info (NDI_UNIQUE, 0, op, "And many more!");
100     }
101    
102 elmex 1.1 /* This is a basic little function to put the player back to his
103     * savebed. We do some error checking - its possible that the
104     * savebed map may no longer exist, so we make sure the player
105     * goes someplace.
106     */
107 root 1.20 void
108 root 1.23 enter_player_savebed (object *op)
109 elmex 1.1 {
110 root 1.63 object *tmp = object::create ();
111 root 1.20 EXIT_PATH (tmp) = op->contr->savebed_map;
112     EXIT_X (tmp) = op->contr->bed_x;
113     EXIT_Y (tmp) = op->contr->bed_y;
114 root 1.62 op->enter_exit (tmp);
115 root 1.41 tmp->destroy ();
116 elmex 1.1 }
117    
118     /*
119 root 1.62 * enter_map(): Moves the player and pets from current map (if any) to
120 elmex 1.1 * new map. map, x, y must be set. map is the map we are moving the
121     * player to - it could be the map he just came from if the load failed for
122     * whatever reason. If default map coordinates are to be used, then
123     * the function that calls this should figure them out.
124     */
125 root 1.62 void
126     object::enter_map (maptile *newmap, int x, int y)
127 root 1.20 {
128 root 1.72 if (destroyed () || !newmap || newmap->in_memory != MAP_IN_MEMORY)
129 root 1.69 return;
130    
131 root 1.20 if (out_of_map (newmap, x, y))
132     {
133 root 1.62 LOG (llevError, "enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n", &newmap->path, x, y);
134 root 1.58 x = newmap->enter_x;
135     y = newmap->enter_y;
136 root 1.20 if (out_of_map (newmap, x, y))
137     {
138     LOG (llevError, "enter_map: map %s provides invalid default enter location (%d, %d) > (%d, %d)\n",
139 root 1.62 &newmap->path, x, y, newmap->width, newmap->height);
140     new_draw_info (NDI_UNIQUE, 0, this, "The exit is closed");
141 root 1.20 return;
142     }
143     }
144 root 1.31
145 root 1.78 if (contr && map != newmap && map)
146 root 1.65 if (INVOKE_MAP (LEAVE, map, ARG_PLAYER (contr)))
147     return;
148    
149 root 1.82 // remove, so stupid ob_locked does not trigger a failure
150 root 1.65 remove ();
151    
152 root 1.20 /* try to find a spot for the player */
153 root 1.62 if (ob_blocked (this, newmap, x, y))
154 root 1.20 { /* First choice blocked */
155     /* We try to find a spot for the player, starting closest in.
156     * We could use find_first_free_spot, but that doesn't randomize it at all,
157     * So for example, if the north space is free, you would always end up there even
158     * if other spaces around are available.
159     * Note that for the second and third calls, we could start at a position other
160     * than one, but then we could end up on the other side of walls and so forth.
161     */
162 root 1.62 int i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE1 + 1);
163 root 1.23
164 root 1.20 if (i == -1)
165     {
166 root 1.62 i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE2 + 1);
167 root 1.20 if (i == -1)
168 root 1.62 i = find_free_spot (this, newmap, x, y, 1, SIZEOFFREE);
169 root 1.20 }
170 root 1.31
171 root 1.20 if (i != -1)
172     {
173     x += freearr_x[i];
174     y += freearr_y[i];
175     }
176     else
177 root 1.62 /* not much we can do in this case. */
178     LOG (llevInfo, "enter_map: Could not find free spot for player - will dump on top of object (%s: %d, %d)\n", &newmap->path, x, y);
179     }
180 elmex 1.1
181 root 1.78 if (contr && map != newmap)
182 root 1.69 {
183     if (INVOKE_PLAYER (MAP_CHANGE, contr, ARG_MAP (newmap), ARG_INT (x), ARG_INT (y)))
184     return;
185 root 1.31
186 root 1.69 if (INVOKE_MAP (ENTER, newmap, ARG_PLAYER (contr), ARG_INT (x), ARG_INT (y)))
187     return;
188     }
189 root 1.20
190 root 1.62 this->x = x;
191     this->y = y;
192     map = newmap;
193 root 1.20
194 root 1.62 insert_ob_in_map (this, map, 0, INS_NO_WALK_ON);
195 root 1.20
196 root 1.82 enemy = 0;
197 root 1.20
198 root 1.62 if (contr)
199 root 1.20 {
200 root 1.70 contr->maplevel = newmap->path;
201 root 1.62 contr->count = 0;
202 root 1.20 }
203    
204     /* Update any golems */
205 root 1.99 if (type == PLAYER)
206 root 1.100 if (object *golem = contr->golem)
207 root 1.99 {
208     int i = find_free_spot (golem, newmap, x, y, 1, SIZEOFFREE);
209    
210     if (i < 0)
211     golem->destroy ();
212     else
213     {
214     newmap->insert (golem, x + freearr_x[i], y + freearr_y[i]);
215     golem->direction = find_dir_2 (x - golem->x, y - golem->y);
216     }
217     }
218 root 1.31
219 root 1.20 /* since the players map is already loaded, we don't need to worry
220     * about pending objects.
221     */
222     remove_all_pets (newmap);
223 elmex 1.1 }
224    
225     /* process_players1 and process_players2 do all the player related stuff.
226     * I moved it out of process events and process_map. This was to some
227     * extent for debugging as well as to get a better idea of the time used
228     * by the various functions. process_players1() does the processing before
229     * objects have been updated, process_players2() does the processing that
230     * is needed after the players have been updated.
231     */
232 root 1.46 static void
233     process_players1 ()
234 elmex 1.1 {
235 root 1.20 /* Basically, we keep looping until all the players have done their actions. */
236 root 1.94 for (int flag = 1; flag != 0;)
237 root 1.20 {
238     flag = 0;
239 root 1.56 for_all_players (pl)
240 root 1.20 {
241 root 1.56 pl->refcnt_chk ();
242 elmex 1.1
243 root 1.109 if (expect_false (!pl->ob || !pl->ns || !pl->ob->active))
244 root 1.20 continue;
245    
246 root 1.106 if (handle_newcs_player (pl->ob))
247     flag = 1;
248     }
249     }
250 root 1.46
251 root 1.55 for_all_players (pl)
252 root 1.20 {
253 root 1.102 object *ob = pl->ob;
254    
255 root 1.109 if (expect_false (!ob || !pl->ns || !ob->active))
256 root 1.56 continue;
257    
258 root 1.102 do_some_living (ob);
259 elmex 1.1 }
260     }
261    
262 root 1.46 static void
263     process_players2 ()
264 elmex 1.1 {
265 root 1.20 /* Then check if any players should use weapon-speed instead of speed */
266 root 1.55 for_all_players (pl)
267 root 1.20 {
268 root 1.106 pl->weapon_sp_left = min (pl->weapon_sp, pl->weapon_sp_left + pl->weapon_sp);
269     pl->ob->speed_left = min (pl->ob->speed, pl->ob->speed_left + pl->ob->speed);
270 elmex 1.1 }
271     }
272    
273 root 1.20 void
274 root 1.46 process_events ()
275 root 1.20 {
276 root 1.46 process_players1 ();
277 elmex 1.1
278 root 1.81 for_all_actives (op)
279 root 1.20 {
280     /* Now process op */
281 root 1.109 if (expect_false (QUERY_FLAG (op, FLAG_FREED)))
282 root 1.20 {
283     LOG (llevError, "BUG: process_events(): Free object on list\n");
284 root 1.59 op->set_speed (0);
285 root 1.20 continue;
286     }
287    
288 root 1.109 if (expect_false (!op->has_active_speed ()))
289 root 1.20 {
290 elmex 1.66 LOG (llevError, "BUG: process_events(): Object %s has no speed (%f), "
291     "but is on active list\n", op->debug_desc (), op->speed);
292 root 1.59 op->set_speed (0);
293 root 1.20 continue;
294 root 1.14 }
295    
296 root 1.109 if (expect_false (op->flag [FLAG_REMOVED]))
297 root 1.20 {
298 root 1.96 LOG (llevError, "BUG: process_events(): removed object is on active list: %s\n",
299     op->debug_desc ());
300 root 1.59 op->set_speed (0);
301 root 1.20 continue;
302 root 1.14 }
303    
304 root 1.46 /* Animate the object. Bug or feature that anim_speed
305 root 1.20 * is based on ticks, and not the creatures speed?
306     */
307     if (op->anim_speed && op->last_anim >= op->anim_speed)
308     {
309 root 1.102 animate_object (op, op->contr ? op->facing : op->direction);
310 root 1.20 op->last_anim = 1;
311     }
312     else
313 root 1.102 ++op->last_anim;
314 elmex 1.1
315 root 1.102 if (op->speed_left > 0.f)
316 root 1.20 {
317     --op->speed_left;
318     process_object (op);
319 root 1.28
320     if (op->destroyed ())
321 root 1.20 continue;
322 root 1.14 }
323 root 1.28
324 root 1.102 if (!op->contr)
325     op->speed_left = min (abs (op->speed), op->speed_left + abs (op->speed));
326 elmex 1.1 }
327    
328 root 1.46 process_players2 ();
329 elmex 1.1 }
330    
331 root 1.62 /* clean up everything before exiting */
332 root 1.20 void
333 root 1.62 emergency_save ()
334 root 1.20 {
335 root 1.62 LOG (llevDebug, "emergency save begin.\n");
336 elmex 1.1
337 root 1.83 cfperl_emergency_save ();
338 root 1.62
339     LOG (llevDebug, "saving book archive.\n");
340     write_book_archive ();
341 root 1.47
342 root 1.62 LOG (llevDebug, "emergency save done.\n");
343 elmex 1.1 }
344    
345 root 1.79 // send all clients some informational text
346     static void
347     cleanup_inform (const char *cause, bool make_core)
348     {
349 root 1.83 int flags = NDI_UNIQUE | NDI_ALL | (make_core ? NDI_RED : NDI_GREEN);
350    
351     new_draw_info_format (flags, 0, 0, "The server will now shutdown.\n");
352 root 1.86 new_draw_info_format (flags, 0, 0, "Cause for this shutdown: %s\n", cause);
353 root 1.79
354     if (make_core)
355 root 1.86 new_draw_info_format (flags, 0, 0, "This is considered a crash, but all maps and players have been saved.\n");
356 root 1.79 else
357 root 1.88 new_draw_info_format (flags, 0, 0, "This is considered to be a clean shutdown, and all maps and players will be saved now.\n");
358 root 1.79
359 root 1.83 new_draw_info_format (flags, 0, 0, "%s\n", CLEANUP_MESSAGE);
360 root 1.79
361     flush_sockets ();
362     }
363    
364 elmex 1.1 /* clean up everything before exiting */
365 root 1.20 void
366 root 1.79 cleanup (const char *cause, bool make_core)
367 elmex 1.1 {
368 root 1.84 if (make_core)
369 root 1.85 fork_abort (cause);
370 root 1.84
371 root 1.79 LOG (llevError, "cleanup cause: %s\n", cause);
372    
373     if (!make_core)
374     cleanup_inform (cause, make_core);
375    
376 root 1.62 LOG (llevDebug, "cleanup begin.\n");
377    
378 root 1.65 if (init_done && !in_cleanup)
379 root 1.67 {
380     in_cleanup = true;
381     emergency_save ();
382     }
383     else
384     in_cleanup = true;
385 root 1.29
386 root 1.62 LOG (llevDebug, "running cleanup handlers.\n");
387     INVOKE_GLOBAL (CLEANUP);
388 root 1.23
389 root 1.62 LOG (llevDebug, "cleanup done.\n");
390 root 1.25
391 root 1.49 if (make_core)
392 root 1.79 {
393     cleanup_inform (cause, make_core);
394 root 1.91 cfperl_cleanup (make_core);
395 root 1.84 _exit (1);
396 root 1.79 }
397 root 1.49 else
398 root 1.88 {
399     new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "Maps and players successfully saved, exiting.\n");
400     new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_GREEN, 0, 0, "And again: " CLEANUP_MESSAGE "\n");
401     flush_sockets ();
402 root 1.91 cfperl_cleanup (make_core);
403 root 1.88 _exit (0);
404     }
405 elmex 1.1 }
406    
407 root 1.20 int
408     forbid_play (void)
409 elmex 1.1 {
410     #if !defined(_IBMR2) && !defined(___IBMR2) && defined(PERM_FILE)
411 root 1.20 char buf[MAX_BUF], day[MAX_BUF];
412     FILE *fp;
413     time_t clock;
414     struct tm *tm;
415     int i, start, stop, forbit = 0, comp;
416    
417     clock = time (NULL);
418     tm = (struct tm *) localtime (&clock);
419 root 1.14
420 root 1.20 sprintf (buf, "%s/%s", settings.confdir, PERM_FILE);
421     if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL)
422     return 0;
423    
424     while (fgets (buf, MAX_BUF, fp))
425     {
426     if (buf[0] == '#')
427     continue;
428 root 1.73
429 root 1.20 if (!strncmp (buf, "msg", 3))
430     {
431     if (forbit)
432     while (fgets (buf, MAX_BUF, fp)) /* print message */
433     fputs (buf, logfile);
434     break;
435     }
436     else if (sscanf (buf, "%s %d%*c%d\n", day, &start, &stop) != 3)
437     {
438     LOG (llevDebug, "Warning: Incomplete line in permission file ignored.\n");
439     continue;
440 root 1.14 }
441    
442 root 1.20 for (i = 0; i < 7; i++)
443     {
444     if (!strncmp (buf, days[i], 3) && (tm->tm_wday == i) && (tm->tm_hour >= start) && (tm->tm_hour < stop))
445     forbit = 1;
446 root 1.14 }
447 elmex 1.1 }
448    
449 root 1.20 close_and_delete (fp, comp);
450 elmex 1.1
451 root 1.20 return forbit;
452 elmex 1.1 #else
453 root 1.20 return 0;
454 elmex 1.1 #endif
455     }
456    
457     /*
458 root 1.73 * do_specials() is a collection of functions to call from time to time.
459 elmex 1.1 * Modified 2000-1-14 MSW to use the global pticks count to determine how
460     * often to do things. This will allow us to spred them out more often.
461     * I use prime numbers for the factor count - in that way, it is less likely
462     * these actions will fall on the same tick (compared to say using 500/2500/15000
463     * which would mean on that 15,000 tick count a whole bunch of stuff gets
464     * done). Of course, there can still be times where multiple specials are
465     * done on the same tick, but that will happen very infrequently
466     *
467     * I also think this code makes it easier to see how often we really are
468     * doing the various things.
469     */
470 root 1.20 void
471     do_specials (void)
472     {
473 root 1.109 if (expect_false (!(pticks % TICKS_PER_HOUR)))
474 root 1.95 adjust_daylight ();
475 elmex 1.1
476 root 1.109 if (expect_false (!(pticks % 7)))
477 root 1.20 shstr::gc ();
478 root 1.18
479 root 1.109 if (expect_false (!(pticks % 2503)))
480 root 1.20 fix_weight (); /* Hack to fix weightproblems caused by bugs */
481 elmex 1.1
482 root 1.109 if (expect_false (!(pticks % 5003)))
483 root 1.20 write_book_archive ();
484 elmex 1.1
485 root 1.109 if (expect_false (!(pticks % 5009)))
486 root 1.20 clean_friendly_list ();
487 elmex 1.1
488 root 1.109 if (expect_false (!(pticks % 5011)))
489 root 1.20 obsolete_parties ();
490 elmex 1.1
491 root 1.109 if (expect_false (!(pticks % 12503)))
492 root 1.20 fix_luck ();
493 elmex 1.1 }
494    
495 root 1.20 void
496     server_tick ()
497 root 1.2 {
498 root 1.44 // first do the user visible stuff
499 root 1.20 doeric_server ();
500 root 1.12 INVOKE_GLOBAL (CLOCK);
501 root 1.46 process_events (); /* "do" something with objects with speed */
502 root 1.20 flush_sockets ();
503 root 1.44
504     // then do some bookkeeping, should not really be here
505 root 1.20 do_specials (); /* Routines called from time to time. */
506 root 1.56 attachable::check_mortals ();
507 root 1.5
508     ++pticks;
509 root 1.2 }
510    
511 root 1.87 #if 0
512     // used fro benchmarking (x86/amd64-specific)
513     typedef unsigned long tval;
514     typedef unsigned long long stamp64;
515    
516     extern inline tval
517     stamp (void)
518     {
519     tval tsc;
520     asm volatile ("rdtsc":"=a" (tsc)::"edx");
521    
522     return tsc;
523     }
524    
525     extern inline tval
526     measure (tval t)
527     {
528     tval tsc;
529     asm volatile ("rdtsc":"=a" (tsc)::"edx");
530    
531     if (tsc > t)
532     return tsc - t;
533     else
534     return t - tsc;
535     }
536    
537     int
538     main (int argc, char **argv)
539     {
540     rand_gen rg(0);
541     tval fastest = 0x7fffffff;
542     for (int loop = 10000; loop--; )
543     {
544     tval s = stamp ();
545     volatile int i = rg.get_int(25);
546     fastest = min (fastest, measure (s));
547     }
548    
549     //printf ("fastest %d\n", fastest);
550     for (int i = 0; i < 1024*1024*3; ++i)
551     {
552     char c = rg.get_int (256);
553     write (2, &c, 1);
554     }
555     }
556    
557     #else
558    
559     // normal main
560 root 1.20 int
561     main (int argc, char **argv)
562 elmex 1.1 {
563 root 1.6 settings.argc = argc;
564     settings.argv = argv;
565    
566     init (argc, argv);
567    
568 root 1.10 initPlugins ();
569 elmex 1.1
570 root 1.6 for (;;)
571     cfperl_main ();
572 root 1.64 }
573 root 1.87 #endif
574 root 1.4