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/cvs/deliantra/server/server/resurrection.C
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Comparing deliantra/server/server/resurrection.C (file contents):
Revision 1.12 by root, Tue Dec 12 21:39:57 2006 UTC vs.
Revision 1.13 by root, Wed Dec 20 09:14:22 2006 UTC

189 temp = NULL; 189 temp = NULL;
190 else 190 else
191 { 191 {
192 /* First we need to find a corpse, if any. */ 192 /* First we need to find a corpse, if any. */
193 /* If no object, temp will be set to NULL */ 193 /* If no object, temp will be set to NULL */
194 for (temp = get_map_ob (m, sx, sy); temp != NULL; temp = temp->above) 194 for (temp = GET_MAP_OB (m, sx, sy); temp != NULL; temp = temp->above)
195 /* If it is corpse, this must be what we want to raise */ 195 /* If it is corpse, this must be what we want to raise */
196 if (temp->type == CORPSE) 196 if (temp->type == CORPSE)
197 break; 197 break;
198 } 198 }
199 199

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