Made server compile with C++. Removed cfanim plugin and crossedit. C++ here we come.
removed the find unarmed skill callback.
finally checked in the 3 plugin events that were still on my source tree.
Renaming skills and fixing non-static declaration of attack_hth in include/sproto.h.
Renaming skills and adding them to cfperl.xs.
Adding code support for "flame touch"-alike skills for cold, electric, acid and poison elemental races.
Changing so item_power is shown with the item_power_factor multiplied
cvs -z9 -d:ext:elmex@cvs.schmorp.de:/schmorpforge import cf.schmorp.de UPSTREAM UPSTREAM_2006_03_15
cvs -z7 -d:ext:elmex@cvs.schmorp.de:/schmorpforge import cf.schmorp.de UPSTREAM UPSTREAM_2006_02_22
initial import
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