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/cvs/deliantra/server/socket/init.C
Revision: 1.66
Committed: Thu Apr 8 19:31:22 2010 UTC (14 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.65: +5 -3 lines
Log Message:
new server protocol

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.53 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.36 *
4 root 1.64 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 pippijn 1.36 *
6 root 1.62 * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10 pippijn 1.36 *
11 root 1.49 * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15 pippijn 1.36 *
16 root 1.62 * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19 root 1.46 *
20 root 1.53 * The authors can be reached via e-mail to <support@deliantra.net>
21 pippijn 1.36 */
22 elmex 1.1
23 root 1.63 /*
24 elmex 1.1 * Socket general functions
25     */
26    
27     #include <global.h>
28 root 1.11 #include <sproto.h>
29 pippijn 1.10 #include <sys/types.h>
30     #include <sys/time.h>
31     #include <sys/socket.h>
32     #include <netinet/in.h>
33 root 1.23 #include <netinet/tcp.h>
34     #include <netinet/ip.h>
35 pippijn 1.10 #include <netdb.h>
36 elmex 1.1
37 root 1.19 #include <unistd.h>
38     #include <arpa/inet.h>
39 elmex 1.1
40 root 1.31 #include <algorithm>
41    
42 root 1.48 // use relatively small values, as we do not expect to receive much,
43     // and we do userspace write buffering
44     // 8kb limits throughput to roughly 66kb/s
45     #define SOCKET_RCVBUF 8192
46     #define SOCKET_SNDBUF 16384
47    
48 root 1.20 sockvec clients;
49 elmex 1.1
50     /**
51     * Initializes a connection. Really, it just sets up the data structure,
52     * socket setup is handled elsewhere. We do send a version to the
53     * client.
54     */
55 root 1.20 client::client (int fd, const char *peername)
56 root 1.17 : fd (fd), host (strdup (peername)),
57 root 1.52 socket_ev (this, &client::socket_cb)
58 elmex 1.1 {
59 root 1.34 refcnt_inc (); // the socket is an external reference
60    
61 root 1.43 mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead
62 root 1.42
63 root 1.61 socket_timeout = 16.;
64    
65 root 1.16 {
66     struct linger linger_opt;
67    
68 root 1.44 linger_opt.l_onoff = 0;
69 root 1.16 linger_opt.l_linger = 0;
70    
71     if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
72 root 1.23 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
73 root 1.16 }
74    
75     {
76 root 1.42 int val;
77 root 1.23
78 root 1.48 #ifdef SO_RCVBUF
79     val = SOCKET_RCVBUF;
80     if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val)))
81     LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno));
82     #endif
83    
84     #ifdef SO_SNDBUF
85     val = SOCKET_SNDBUF;
86     if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val)))
87     LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno));
88     #endif
89    
90 root 1.42 #ifdef IP_TOS
91     val = IPTOS_LOWDELAY;
92 root 1.23 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
93     LOG (llevError, "IP_TOS: %s\n", strerror (errno));
94 root 1.42 #endif
95 root 1.23
96 root 1.42 #ifdef TCP_NODELAY
97     val = 1;
98 root 1.23 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
99     LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
100 root 1.42 #endif
101    
102     // set some very aggressive keepalive parameters
103     #ifdef TCP_KEEPIDLE
104 root 1.44 val = 1;
105 root 1.42 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
106     LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
107     #endif
108    
109     #ifdef TCP_KEEPCNT
110 root 1.44 val = 3;
111 root 1.42 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
112     LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
113     #endif
114 root 1.23
115 root 1.42 #ifdef TCP_KEEPINTVL
116     val = 1;
117     if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
118     LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
119     #endif
120 root 1.23
121 root 1.42 // try to find the mss value in use
122     #ifdef TCP_MAXSEG
123     socklen_t sl = sizeof (val);
124     if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val))
125     mss = val;
126     #endif
127 root 1.23 }
128    
129 root 1.55 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
130     LOG (llevError, "InitConnection: Error on fcntl.\n");
131 elmex 1.1
132 root 1.28 state = ST_SETUP;
133 root 1.60 mapmode = Map1aCmd;
134 root 1.15 mapx = 11;
135     mapy = 11;
136     itemcmd = 1; /* Default is version item1 command */
137 root 1.66 max_rate = 200000 / (1000000 / MAX_TIME); // ~2mbit is assumed per default
138 root 1.12
139 root 1.7 /* Do this so we don't send a face command for the client for
140     * this face. Face 0 is sent to the client to say clear
141     * face information.
142     */
143 root 1.40 faces_sent[0] = true;
144 root 1.50 fx_want [FT_FACE] = true; // all clients must support image faces
145 root 1.7
146 root 1.54 socket_ev.set (fd, EV_READ);
147 root 1.56 socket_ev.prio (2); // one higher than the ticker priority
148 root 1.54 socket_ev.start ();
149 root 1.21
150 root 1.16 // initialisation done, kick it!
151 root 1.66 INVOKE_CLIENT (CONNECT, this);
152    
153 root 1.21 flush ();
154 root 1.13
155 root 1.35 reset_stats ();
156    
157 root 1.34 clients.insert (this);
158 elmex 1.1 }
159    
160 root 1.20 client::~client ()
161 root 1.16 {
162 root 1.34 clients.erase (this);
163 root 1.32
164 root 1.51 mapinfo_queue_clear ();
165 root 1.22 free (stats.range);
166     free (stats.title);
167     free (host);
168 root 1.21 }
169    
170     void
171 root 1.31 client::do_destroy ()
172 root 1.21 {
173 root 1.65 INVOKE_CLIENT (CLIENT_DESTROY, this);
174 root 1.31 attachable::do_destroy ();
175    
176     if (pl)
177     pl->disconnect ();
178    
179     if (fd >= 0)
180 root 1.34 {
181     send_packet ("goodbye");
182     flush ();
183    
184     close (fd);
185     }
186 root 1.29
187 root 1.28 state = ST_DEAD;
188 root 1.27
189 root 1.54 socket_ev.stop ();
190 root 1.31
191 root 1.34 refcnt_dec (); // socket no longer open
192 root 1.16 }
193 elmex 1.1
194 root 1.35 void
195     client::reset_stats ()
196     {
197     /* we need to clear these to -1 and not zero - otherwise,
198     * if a player quits and starts a new character, we wont
199     * send new values to the client, as things like exp start
200     * at zero.
201     */
202     for (int i = 0; i < NUM_SKILLS; i++)
203     last_skill_exp[i] = -1;
204    
205     for (int i = 0; i < NROFATTACKS; i++)
206     last_resist[i] = -1;
207    
208     last_weapon_sp = -1;
209     last_level = -1;
210     last_stats.exp = -1;
211     last_flags = 0;
212 root 1.58 last_weight = -1;
213 root 1.35 last_weight_limit = 0;
214     last_path_attuned = 0;
215     last_path_repelled = 0;
216     last_path_denied = 0;
217     last_speed = 0;
218 root 1.45 last_flags = 0;
219 root 1.35
220     static living zero_living;
221     last_stats = zero_living;
222     }
223    
224 root 1.27 client *
225     client::create (int fd, const char *peername)
226 root 1.16 {
227 root 1.38 client *ns = new client (dup (fd), peername);
228 root 1.66
229 root 1.38 ns->instantiate (); // effectively a nop right now
230 root 1.66
231 root 1.38 return ns;
232 root 1.16 }
233