1 |
elmex |
1.1 |
/* |
2 |
root |
1.50 |
* This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 |
root |
1.45 |
* |
4 |
|
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* Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 |
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* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 |
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* Copyright (©) 1992,2007 Frank Tore Johansen |
7 |
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* |
8 |
root |
1.50 |
* Crossfire TRT is free software: you can redistribute it and/or modify |
9 |
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* it under the terms of the GNU General Public License as published by |
10 |
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* the Free Software Foundation, either version 3 of the License, or |
11 |
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* (at your option) any later version. |
12 |
root |
1.45 |
* |
13 |
root |
1.50 |
* This program is distributed in the hope that it will be useful, |
14 |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
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* GNU General Public License for more details. |
17 |
root |
1.45 |
* |
18 |
root |
1.50 |
* You should have received a copy of the GNU General Public License |
19 |
|
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 |
root |
1.45 |
* |
21 |
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* The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 |
root |
1.32 |
*/ |
23 |
elmex |
1.1 |
|
24 |
|
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/** |
25 |
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* \file |
26 |
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* Client/server logic. |
27 |
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* |
28 |
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* \date 2003-12-02 |
29 |
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* |
30 |
root |
1.32 |
* This contains item logic for client/server. It doesn't contain |
31 |
elmex |
1.1 |
* the actual commands that send the data, but does contain |
32 |
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* the logic for what items should be sent. |
33 |
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*/ |
34 |
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35 |
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#include <global.h> |
36 |
root |
1.32 |
#include <object.h> |
37 |
elmex |
1.1 |
#include <sproto.h> |
38 |
|
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|
39 |
|
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/** This is the maximum number of bytes we expect any one item to take up */ |
40 |
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#define MAXITEMLEN 300 |
41 |
|
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|
42 |
root |
1.28 |
#if 0 |
43 |
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tag_t |
44 |
|
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client_container::tag () const |
45 |
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{ |
46 |
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switch (type) |
47 |
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{ |
48 |
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case CC_INVENTORY: |
49 |
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return ns->pl->count; |
50 |
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case CC_MAPSPACE: |
51 |
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return 0; |
52 |
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case CC_CONTAINER: |
53 |
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return env->count; |
54 |
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} |
55 |
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56 |
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abort (); |
57 |
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} |
58 |
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|
59 |
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void |
60 |
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client_container::clear () |
61 |
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{ |
62 |
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switch (type) |
63 |
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{ |
64 |
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case CC_INVENTORY: |
65 |
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abort (); |
66 |
|
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|
67 |
|
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case CC_MAPSPACE: |
68 |
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case CC_CONTAINER: |
69 |
|
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ns->send_packet_printf ("delinv %d", tag ()); |
70 |
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break; |
71 |
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} |
72 |
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|
73 |
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for (iterator i = begin (); i != end (); ++i) |
74 |
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i->op->seen_by = 0; |
75 |
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|
76 |
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vector< refitem, slice_allocator<refitem> >::clear (); |
77 |
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} |
78 |
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|
79 |
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inline iterator |
80 |
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client_container::merge_item (iterator i, object *op) |
81 |
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{ |
82 |
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if (i != end () && i->op == op) |
83 |
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return ++i; |
84 |
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|
85 |
|
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if (op->seen_by) |
86 |
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return; // seen by another entity already |
87 |
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|
88 |
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op->seen_by = this; |
89 |
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|
90 |
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refitem ref; |
91 |
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ref.op = op; |
92 |
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|
93 |
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return insert (i, ref); |
94 |
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} |
95 |
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|
96 |
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void |
97 |
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client_container::update (int offset) |
98 |
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{ |
99 |
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iterator i = begin (); |
100 |
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101 |
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switch (type) |
102 |
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{ |
103 |
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case CC_INVENTORY: |
104 |
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case CC_CONTAINER: |
105 |
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{ |
106 |
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object *env = type == CC_INVENTORY |
107 |
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? ns->pl->ob |
108 |
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: this->env; |
109 |
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|
110 |
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// pass 1, erase all objects no longer in container |
111 |
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for (iterator j = begin (); j != end (); ++j) |
112 |
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if (j->op->env != env) |
113 |
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{ |
114 |
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j->op->seen_by = 0; |
115 |
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erase (j); |
116 |
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} |
117 |
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|
118 |
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// pass 2 merge items |
119 |
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for (object *op = env->inv; op; op = op->below) |
120 |
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{ |
121 |
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if (--offset < 0) |
122 |
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i = merge_item (i, op); |
123 |
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else if (offset < -FLOORBOX_PAGESIZE) |
124 |
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break; |
125 |
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} |
126 |
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} |
127 |
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break; |
128 |
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|
129 |
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case CC_MAPSPACE: |
130 |
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{ |
131 |
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// pass 1, erase all objects no longer on space |
132 |
|
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for (iterator j = begin (); j != end (); ++j) |
133 |
|
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if (j->op->x != x || j->op->y != y || j->op->map != map) |
134 |
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{ |
135 |
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j->op->seen_by = 0; |
136 |
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erase (j); |
137 |
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} |
138 |
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|
139 |
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// pass 2 merge items |
140 |
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for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
141 |
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{ |
142 |
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if (--offset < 0) |
143 |
|
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i = merge_item (i, op); |
144 |
|
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else if (offset < -FLOORBOX_PAGESIZE) |
145 |
|
|
break; |
146 |
|
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} |
147 |
|
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} |
148 |
|
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break; |
149 |
|
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} |
150 |
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|
151 |
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// pass 3, erase all extra items |
152 |
|
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for (iterator j = i; j != end (); ++j) |
153 |
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j->op->seen_by = 0; |
154 |
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|
155 |
|
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if (i != end ()) |
156 |
|
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erase (i, end ()); |
157 |
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} |
158 |
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|
159 |
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void |
160 |
|
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client_container::set_mapspace (maptile *map, int x, int y) |
161 |
|
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{ |
162 |
|
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if (type == CC_MAPSPACE |
163 |
|
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&& this->map == map |
164 |
|
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&& this->x == x |
165 |
|
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&& this->y == y) |
166 |
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return; |
167 |
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|
168 |
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clear (); |
169 |
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|
170 |
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type = CC_MAPSPACE; |
171 |
|
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this->map = map; |
172 |
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this->x = x; |
173 |
|
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this->y = y; |
174 |
|
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} |
175 |
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|
176 |
|
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void |
177 |
|
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client_container::set_container (object *env) |
178 |
|
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{ |
179 |
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} |
180 |
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#endif |
181 |
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|
182 |
elmex |
1.1 |
/******************************************************************************* |
183 |
|
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* |
184 |
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* Functions related to sending object data to the client. |
185 |
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* |
186 |
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******************************************************************************/ |
187 |
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|
188 |
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/** |
189 |
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* This is a similar to query_name, but returns flags |
190 |
root |
1.24 |
* to be sent to client. |
191 |
elmex |
1.1 |
*/ |
192 |
root |
1.5 |
unsigned int |
193 |
|
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query_flags (object *op) |
194 |
elmex |
1.1 |
{ |
195 |
root |
1.5 |
unsigned int flags = 0; |
196 |
elmex |
1.1 |
|
197 |
root |
1.5 |
if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 |
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{ |
199 |
|
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switch (op->type) |
200 |
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{ |
201 |
root |
1.24 |
case BOW: |
202 |
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case WAND: |
203 |
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case ROD: |
204 |
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case HORN: |
205 |
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flags = a_readied; |
206 |
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break; |
207 |
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case WEAPON: |
208 |
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flags = a_wielded; |
209 |
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break; |
210 |
|
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case SKILL: |
211 |
|
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case ARMOUR: |
212 |
|
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case HELMET: |
213 |
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case SHIELD: |
214 |
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case RING: |
215 |
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case BOOTS: |
216 |
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case GLOVES: |
217 |
|
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case AMULET: |
218 |
|
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case GIRDLE: |
219 |
|
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case BRACERS: |
220 |
|
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case CLOAK: |
221 |
|
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flags = a_worn; |
222 |
|
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break; |
223 |
|
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case CONTAINER: |
224 |
|
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flags = a_active; |
225 |
|
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break; |
226 |
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default: |
227 |
|
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flags = a_applied; |
228 |
|
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break; |
229 |
root |
1.5 |
} |
230 |
|
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} |
231 |
root |
1.24 |
|
232 |
root |
1.5 |
if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
233 |
|
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flags |= F_OPEN; |
234 |
|
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|
235 |
|
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if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
236 |
|
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{ |
237 |
|
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if (QUERY_FLAG (op, FLAG_DAMNED)) |
238 |
|
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flags |= F_DAMNED; |
239 |
|
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else if (QUERY_FLAG (op, FLAG_CURSED)) |
240 |
|
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flags |= F_CURSED; |
241 |
|
|
} |
242 |
root |
1.24 |
|
243 |
root |
1.5 |
if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
244 |
|
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flags |= F_MAGIC; |
245 |
|
|
if (QUERY_FLAG (op, FLAG_UNPAID)) |
246 |
|
|
flags |= F_UNPAID; |
247 |
|
|
if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
248 |
|
|
flags |= F_LOCKED; |
249 |
elmex |
1.1 |
|
250 |
root |
1.5 |
return flags; |
251 |
elmex |
1.1 |
} |
252 |
|
|
|
253 |
root |
1.16 |
/* Used in the send_look to put object head into packet |
254 |
elmex |
1.1 |
* sl for socket ns. Need socket to know if we need to send |
255 |
|
|
* animation of face to the client. |
256 |
|
|
*/ |
257 |
root |
1.5 |
static void |
258 |
root |
1.23 |
add_object_to_socklist (client &ns, packet &sl, object *head) |
259 |
elmex |
1.1 |
{ |
260 |
root |
1.5 |
int flags, len, anim_speed; |
261 |
|
|
char item_n[MAX_BUF]; |
262 |
|
|
const char *item_p; |
263 |
|
|
|
264 |
|
|
flags = query_flags (head); |
265 |
|
|
if (QUERY_FLAG (head, FLAG_NO_PICK)) |
266 |
|
|
flags |= F_NOPICK; |
267 |
|
|
|
268 |
root |
1.51 |
ns.send_face (head->face, -50); |
269 |
root |
1.43 |
ns.flush_fx (); |
270 |
root |
1.5 |
|
271 |
root |
1.13 |
if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
272 |
root |
1.42 |
ns.send_animation (head->animation_id); |
273 |
root |
1.5 |
|
274 |
root |
1.13 |
sl << uint32 (head->count) |
275 |
|
|
<< uint32 (flags) |
276 |
|
|
<< uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
277 |
root |
1.41 |
<< uint32 (head->face); |
278 |
root |
1.5 |
|
279 |
|
|
if (!head->custom_name) |
280 |
|
|
{ |
281 |
|
|
strncpy (item_n, query_base_name (head, 0), 127); |
282 |
|
|
item_n[127] = 0; |
283 |
|
|
len = strlen (item_n); |
284 |
|
|
item_p = query_base_name (head, 1); |
285 |
|
|
} |
286 |
|
|
else |
287 |
|
|
{ |
288 |
|
|
strncpy (item_n, head->custom_name, 127); |
289 |
|
|
item_n[127] = 0; |
290 |
|
|
len = strlen (item_n); |
291 |
|
|
item_p = head->custom_name; |
292 |
|
|
} |
293 |
root |
1.13 |
|
294 |
root |
1.5 |
strncpy (item_n + len + 1, item_p, 127); |
295 |
|
|
item_n[254] = 0; |
296 |
|
|
len += strlen (item_n + 1 + len) + 1; |
297 |
|
|
|
298 |
root |
1.13 |
sl << data8 (item_n, len) |
299 |
|
|
<< uint16 (head->animation_id); |
300 |
|
|
|
301 |
root |
1.5 |
anim_speed = 0; |
302 |
|
|
if (QUERY_FLAG (head, FLAG_ANIMATE)) |
303 |
|
|
{ |
304 |
|
|
if (head->anim_speed) |
305 |
|
|
anim_speed = head->anim_speed; |
306 |
|
|
else |
307 |
|
|
{ |
308 |
root |
1.35 |
if (fabs (head->speed) < 0.001) |
309 |
root |
1.5 |
anim_speed = 255; |
310 |
root |
1.35 |
else if (fabs (head->speed) >= 1.0) |
311 |
root |
1.5 |
anim_speed = 1; |
312 |
|
|
else |
313 |
root |
1.35 |
anim_speed = (int) (1.0 / fabs (head->speed)); |
314 |
root |
1.5 |
} |
315 |
root |
1.13 |
|
316 |
root |
1.5 |
if (anim_speed > 255) |
317 |
|
|
anim_speed = 255; |
318 |
elmex |
1.1 |
} |
319 |
|
|
|
320 |
root |
1.13 |
sl << uint8 (anim_speed) |
321 |
|
|
<< uint32 (head->nrof); |
322 |
|
|
|
323 |
|
|
if (ns.itemcmd == 2) |
324 |
|
|
sl << uint16 (head->client_type); |
325 |
elmex |
1.1 |
|
326 |
root |
1.5 |
SET_FLAG (head, FLAG_CLIENT_SENT); |
327 |
elmex |
1.1 |
} |
328 |
|
|
|
329 |
|
|
/** |
330 |
root |
1.24 |
* Send the look window. Don't need to do animations here |
331 |
|
|
* This sends all the faces to the client, not just updates. This is |
332 |
|
|
* because object ordering would otherwise be inconsistent. |
333 |
elmex |
1.1 |
*/ |
334 |
root |
1.5 |
void |
335 |
root |
1.46 |
esrv_draw_look (player *pl) |
336 |
elmex |
1.1 |
{ |
337 |
root |
1.5 |
int got_one = 0, start_look = 0, end_look = 0; |
338 |
|
|
|
339 |
root |
1.46 |
object *ob = pl->ob; |
340 |
|
|
|
341 |
|
|
if (!pl->ns->update_look) |
342 |
root |
1.5 |
{ |
343 |
root |
1.46 |
LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
344 |
root |
1.5 |
return; |
345 |
|
|
} |
346 |
|
|
else |
347 |
root |
1.46 |
pl->ns->update_look = 0; |
348 |
root |
1.5 |
|
349 |
root |
1.46 |
if (QUERY_FLAG (ob, FLAG_REMOVED) |
350 |
|
|
|| !ob->map |
351 |
|
|
|| ob->map->in_memory != MAP_IN_MEMORY |
352 |
|
|
|| out_of_map (ob->map, ob->x, ob->y)) |
353 |
root |
1.5 |
return; |
354 |
|
|
|
355 |
root |
1.46 |
pl->ns->send_packet ("delinv 0"); |
356 |
root |
1.5 |
|
357 |
root |
1.27 |
packet sl; |
358 |
root |
1.46 |
sl.printf ("item%d ", pl->ns->itemcmd); |
359 |
root |
1.5 |
|
360 |
root |
1.13 |
sl << uint32 (0); |
361 |
root |
1.5 |
|
362 |
root |
1.51 |
pl->ns->send_face (empty_face, -50); |
363 |
root |
1.46 |
pl->ns->flush_fx (); |
364 |
root |
1.5 |
|
365 |
root |
1.46 |
if (pl->ns->look_position) |
366 |
root |
1.5 |
{ |
367 |
root |
1.21 |
char buf[80]; |
368 |
root |
1.26 |
snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
369 |
root |
1.21 |
|
370 |
root |
1.46 |
sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
371 |
root |
1.13 |
<< uint32 (0) |
372 |
|
|
<< sint32 (-1) |
373 |
root |
1.41 |
<< uint32 (empty_face) |
374 |
root |
1.21 |
<< data8 (buf) |
375 |
|
|
<< uint16 (0) |
376 |
root |
1.13 |
<< uint8 (0) |
377 |
|
|
<< uint32 (0); |
378 |
|
|
|
379 |
root |
1.46 |
if (pl->ns->itemcmd == 2) |
380 |
root |
1.13 |
sl << uint16 (0); |
381 |
root |
1.5 |
} |
382 |
|
|
|
383 |
root |
1.46 |
object *tmp = ob->ms ().top; |
384 |
root |
1.32 |
for (object *last = 0; tmp != last; tmp = tmp->below) |
385 |
root |
1.5 |
{ |
386 |
|
|
object *head; |
387 |
|
|
|
388 |
|
|
if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
389 |
|
|
{ |
390 |
|
|
last = tmp->below; /* assumes double floor mode */ |
391 |
|
|
if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
392 |
|
|
last = last->below; |
393 |
|
|
} |
394 |
root |
1.13 |
|
395 |
root |
1.32 |
if (tmp->client_visible ()) |
396 |
root |
1.5 |
{ |
397 |
root |
1.46 |
if (++start_look < pl->ns->look_position) |
398 |
root |
1.5 |
continue; |
399 |
root |
1.13 |
|
400 |
root |
1.5 |
end_look++; |
401 |
root |
1.13 |
|
402 |
root |
1.26 |
if (end_look > FLOORBOX_PAGESIZE) |
403 |
root |
1.5 |
{ |
404 |
|
|
/* What we basically do is make a 'fake' object - when the user applies it, |
405 |
|
|
* we notice the special tag the object has, and act accordingly. |
406 |
|
|
*/ |
407 |
root |
1.46 |
sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
408 |
root |
1.14 |
<< uint32 (0) |
409 |
|
|
<< uint32 ((uint32) - 1) |
410 |
root |
1.41 |
<< uint32 (empty_face) |
411 |
root |
1.21 |
<< data8 ("Apply this to see next group of items") |
412 |
|
|
<< uint16 (0) |
413 |
root |
1.14 |
<< uint8 (0) |
414 |
|
|
<< uint32 (0); |
415 |
|
|
|
416 |
root |
1.46 |
if (pl->ns->itemcmd == 2) |
417 |
root |
1.14 |
sl << uint16 (0); |
418 |
|
|
|
419 |
root |
1.5 |
break; |
420 |
root |
1.3 |
} |
421 |
root |
1.14 |
|
422 |
root |
1.5 |
if (tmp->head) |
423 |
|
|
head = tmp->head; |
424 |
|
|
else |
425 |
|
|
head = tmp; |
426 |
|
|
|
427 |
root |
1.46 |
add_object_to_socklist (*pl->ns, sl, head); |
428 |
root |
1.5 |
got_one++; |
429 |
|
|
|
430 |
root |
1.52 |
if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
431 |
root |
1.5 |
{ |
432 |
root |
1.46 |
pl->ns->send_packet (sl); |
433 |
root |
1.14 |
|
434 |
|
|
sl.reset (); |
435 |
root |
1.46 |
sl.printf ("item%d ", pl->ns->itemcmd); |
436 |
root |
1.14 |
sl << uint32 (0); |
437 |
root |
1.5 |
got_one = 0; |
438 |
root |
1.3 |
} |
439 |
root |
1.24 |
} |
440 |
elmex |
1.1 |
} |
441 |
root |
1.13 |
|
442 |
root |
1.5 |
if (got_one) |
443 |
root |
1.46 |
pl->ns->send_packet (sl); |
444 |
elmex |
1.1 |
|
445 |
|
|
} |
446 |
|
|
|
447 |
|
|
/** |
448 |
|
|
* Sends whole inventory. |
449 |
|
|
*/ |
450 |
root |
1.5 |
void |
451 |
|
|
esrv_send_inventory (object *pl, object *op) |
452 |
elmex |
1.1 |
{ |
453 |
root |
1.33 |
if (!pl->contr->ns)//D |
454 |
|
|
return; |
455 |
|
|
|
456 |
root |
1.5 |
int got_one = 0; |
457 |
|
|
|
458 |
root |
1.29 |
pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
459 |
root |
1.5 |
|
460 |
root |
1.27 |
packet sl; |
461 |
root |
1.29 |
sl.printf ("item%d ", pl->contr->ns->itemcmd); |
462 |
root |
1.5 |
|
463 |
root |
1.14 |
sl << uint32 (op->count); |
464 |
root |
1.5 |
|
465 |
root |
1.32 |
for (object *tmp = op->inv; tmp; tmp = tmp->below) |
466 |
root |
1.5 |
{ |
467 |
|
|
object *head; |
468 |
|
|
|
469 |
|
|
if (tmp->head) |
470 |
|
|
head = tmp->head; |
471 |
|
|
else |
472 |
|
|
head = tmp; |
473 |
|
|
|
474 |
root |
1.32 |
if (head->client_visible ()) |
475 |
root |
1.5 |
{ |
476 |
root |
1.29 |
add_object_to_socklist (*pl->contr->ns, sl, head); |
477 |
root |
1.5 |
|
478 |
|
|
got_one++; |
479 |
|
|
|
480 |
|
|
/* IT is possible for players to accumulate a huge amount of |
481 |
|
|
* items (especially with some of the bags out there) to |
482 |
|
|
* overflow the buffer. IF so, send multiple item commands. |
483 |
|
|
*/ |
484 |
root |
1.52 |
if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
485 |
root |
1.5 |
{ |
486 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
487 |
root |
1.17 |
|
488 |
|
|
sl.reset (); |
489 |
root |
1.29 |
sl.printf ("item%d ", pl->contr->ns->itemcmd); |
490 |
root |
1.14 |
sl << uint32 (op->count); |
491 |
root |
1.5 |
got_one = 0; |
492 |
root |
1.3 |
} |
493 |
root |
1.32 |
} |
494 |
elmex |
1.1 |
} |
495 |
root |
1.14 |
|
496 |
root |
1.5 |
if (got_one) |
497 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
498 |
elmex |
1.1 |
} |
499 |
|
|
|
500 |
|
|
/** |
501 |
|
|
* Updates object *op for player *pl. |
502 |
|
|
* |
503 |
|
|
* flags is a list of values to update |
504 |
|
|
* to the client (as defined in newclient.h - might as well use the |
505 |
|
|
* same value both places. |
506 |
|
|
*/ |
507 |
root |
1.5 |
void |
508 |
|
|
esrv_update_item (int flags, object *pl, object *op) |
509 |
elmex |
1.1 |
{ |
510 |
root |
1.5 |
/* If we have a request to send the player item, skip a few checks. */ |
511 |
|
|
if (op != pl) |
512 |
|
|
{ |
513 |
root |
1.32 |
if (!op->client_visible ()) |
514 |
root |
1.5 |
return; |
515 |
|
|
/* we remove the check for op->env, because in theory, the object |
516 |
|
|
* is hopefully in the same place, so the client should preserve |
517 |
|
|
* order. |
518 |
|
|
*/ |
519 |
|
|
} |
520 |
root |
1.11 |
|
521 |
root |
1.31 |
client *ns = pl->contr->ns; |
522 |
|
|
if (!ns) |
523 |
|
|
return; |
524 |
|
|
|
525 |
root |
1.5 |
if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
526 |
|
|
{ |
527 |
|
|
/* FLAG_CLIENT_SENT is debug only. We are using it to see where |
528 |
|
|
* this is happening - we can set a breakpoint here in the debugger |
529 |
|
|
* and track back the call. |
530 |
|
|
*/ |
531 |
|
|
LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
532 |
|
|
} |
533 |
root |
1.11 |
|
534 |
root |
1.27 |
packet sl ("upditem"); |
535 |
root |
1.5 |
|
536 |
root |
1.27 |
sl << uint8 (flags); |
537 |
root |
1.5 |
|
538 |
|
|
if (op->head) |
539 |
|
|
op = op->head; |
540 |
|
|
|
541 |
root |
1.14 |
sl << uint32 (op->count); |
542 |
root |
1.5 |
|
543 |
|
|
if (flags & UPD_LOCATION) |
544 |
root |
1.14 |
sl << uint32 (op->env ? op->env->count : 0); |
545 |
root |
1.5 |
|
546 |
|
|
if (flags & UPD_FLAGS) |
547 |
root |
1.14 |
sl << uint32 (query_flags (op)); |
548 |
root |
1.5 |
|
549 |
|
|
if (flags & UPD_WEIGHT) |
550 |
|
|
{ |
551 |
|
|
sint32 weight = WEIGHT (op); |
552 |
|
|
|
553 |
root |
1.14 |
sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
554 |
|
|
|
555 |
root |
1.5 |
if (pl == op) |
556 |
root |
1.31 |
ns->last_weight = weight; |
557 |
root |
1.5 |
} |
558 |
|
|
|
559 |
|
|
if (flags & UPD_FACE) |
560 |
|
|
{ |
561 |
root |
1.51 |
ns->send_face (op->face, -50); |
562 |
root |
1.43 |
ns->flush_fx (); |
563 |
root |
1.41 |
sl << uint32 (op->face); |
564 |
root |
1.5 |
} |
565 |
root |
1.11 |
|
566 |
root |
1.5 |
if (flags & UPD_NAME) |
567 |
|
|
{ |
568 |
|
|
int len; |
569 |
|
|
const char *item_p; |
570 |
|
|
char item_n[MAX_BUF]; |
571 |
|
|
|
572 |
|
|
if (!op->custom_name) |
573 |
|
|
{ |
574 |
|
|
strncpy (item_n, query_base_name (op, 0), 127); |
575 |
|
|
item_n[127] = 0; |
576 |
|
|
len = strlen (item_n); |
577 |
|
|
item_p = query_base_name (op, 1); |
578 |
|
|
} |
579 |
|
|
else |
580 |
|
|
{ |
581 |
|
|
strncpy (item_n, op->custom_name, 127); |
582 |
|
|
item_n[127] = 0; |
583 |
|
|
len = strlen (item_n); |
584 |
|
|
item_p = op->custom_name; |
585 |
|
|
} |
586 |
|
|
|
587 |
|
|
strncpy (item_n + len + 1, item_p, 127); |
588 |
|
|
item_n[254] = 0; |
589 |
|
|
len += strlen (item_n + 1 + len) + 1; |
590 |
root |
1.14 |
|
591 |
|
|
sl << data8 (item_n, len); |
592 |
root |
1.5 |
} |
593 |
root |
1.11 |
|
594 |
root |
1.5 |
if (flags & UPD_ANIM) |
595 |
root |
1.14 |
sl << uint16 (op->animation_id); |
596 |
root |
1.5 |
|
597 |
|
|
if (flags & UPD_ANIMSPEED) |
598 |
|
|
{ |
599 |
|
|
int anim_speed = 0; |
600 |
|
|
|
601 |
|
|
if (QUERY_FLAG (op, FLAG_ANIMATE)) |
602 |
|
|
{ |
603 |
|
|
if (op->anim_speed) |
604 |
|
|
anim_speed = op->anim_speed; |
605 |
|
|
else |
606 |
|
|
{ |
607 |
root |
1.35 |
if (fabs (op->speed) < 0.001) |
608 |
root |
1.5 |
anim_speed = 255; |
609 |
root |
1.35 |
else if (fabs (op->speed) >= 1.0) |
610 |
root |
1.5 |
anim_speed = 1; |
611 |
|
|
else |
612 |
root |
1.35 |
anim_speed = (int) (1.0 / fabs (op->speed)); |
613 |
root |
1.3 |
} |
614 |
root |
1.14 |
|
615 |
root |
1.5 |
if (anim_speed > 255) |
616 |
|
|
anim_speed = 255; |
617 |
root |
1.3 |
} |
618 |
root |
1.14 |
|
619 |
|
|
sl << uint8 (anim_speed); |
620 |
elmex |
1.1 |
} |
621 |
root |
1.14 |
|
622 |
root |
1.5 |
if (flags & UPD_NROF) |
623 |
root |
1.14 |
sl << uint32 (op->nrof); |
624 |
elmex |
1.1 |
|
625 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
626 |
elmex |
1.1 |
} |
627 |
|
|
|
628 |
|
|
/** |
629 |
|
|
* Sends item's info to player. |
630 |
|
|
*/ |
631 |
root |
1.5 |
void |
632 |
|
|
esrv_send_item (object *pl, object *op) |
633 |
elmex |
1.1 |
{ |
634 |
root |
1.34 |
if (!pl->contr->ns) |
635 |
|
|
return; |
636 |
|
|
|
637 |
root |
1.5 |
/* If this is not the player object, do some more checks */ |
638 |
|
|
if (op != pl) |
639 |
|
|
{ |
640 |
|
|
/* We only send 'visibile' objects to the client */ |
641 |
root |
1.32 |
if (!op->client_visible ()) |
642 |
root |
1.5 |
return; |
643 |
root |
1.32 |
|
644 |
root |
1.5 |
/* if the item is on the ground, mark that the look needs to |
645 |
|
|
* be updated. |
646 |
|
|
*/ |
647 |
|
|
if (!op->env) |
648 |
|
|
{ |
649 |
root |
1.29 |
pl->contr->ns->floorbox_update (); |
650 |
root |
1.5 |
return; |
651 |
root |
1.3 |
} |
652 |
elmex |
1.1 |
} |
653 |
|
|
|
654 |
root |
1.16 |
packet sl; |
655 |
elmex |
1.1 |
|
656 |
root |
1.29 |
sl.printf ("item%d ", pl->contr->ns->itemcmd); |
657 |
elmex |
1.1 |
|
658 |
root |
1.5 |
if (op->head) |
659 |
|
|
op = op->head; |
660 |
elmex |
1.1 |
|
661 |
root |
1.14 |
sl << uint32 (op->env ? op->env->count : 0); |
662 |
elmex |
1.1 |
|
663 |
root |
1.29 |
add_object_to_socklist (*pl->contr->ns, sl, op); |
664 |
elmex |
1.1 |
|
665 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
666 |
root |
1.5 |
SET_FLAG (op, FLAG_CLIENT_SENT); |
667 |
elmex |
1.1 |
} |
668 |
|
|
|
669 |
|
|
/** |
670 |
|
|
* Tells the client to delete an item. Uses the item |
671 |
|
|
* command with a -1 location. |
672 |
|
|
*/ |
673 |
root |
1.5 |
void |
674 |
|
|
esrv_del_item (player *pl, int tag) |
675 |
elmex |
1.1 |
{ |
676 |
root |
1.36 |
if (!pl->ns) |
677 |
|
|
return; |
678 |
|
|
|
679 |
root |
1.27 |
packet sl ("delitem"); |
680 |
elmex |
1.1 |
|
681 |
root |
1.27 |
sl << uint32 (tag); |
682 |
elmex |
1.1 |
|
683 |
root |
1.29 |
pl->ns->send_packet (sl); |
684 |
elmex |
1.1 |
} |
685 |
|
|
|
686 |
|
|
|
687 |
|
|
/******************************************************************************* |
688 |
|
|
* |
689 |
|
|
* Client has requested us to do something with an object. |
690 |
|
|
* |
691 |
|
|
******************************************************************************/ |
692 |
|
|
|
693 |
|
|
/** |
694 |
|
|
* Takes a player and object count (tag) and returns the actual object |
695 |
|
|
* pointer, or null if it can't be found. |
696 |
|
|
*/ |
697 |
root |
1.5 |
object * |
698 |
|
|
esrv_get_ob_from_count (object *pl, tag_t count) |
699 |
elmex |
1.1 |
{ |
700 |
root |
1.5 |
if (pl->count == count) |
701 |
|
|
return pl; |
702 |
elmex |
1.1 |
|
703 |
root |
1.44 |
for (object *op = pl->inv; op; op = op->below) |
704 |
root |
1.5 |
if (op->count == count) |
705 |
|
|
return op; |
706 |
|
|
else if (op->type == CONTAINER && pl->container == op) |
707 |
root |
1.44 |
for (object *tmp = op->inv; tmp; tmp = tmp->below) |
708 |
root |
1.5 |
if (tmp->count == count) |
709 |
|
|
return tmp; |
710 |
|
|
|
711 |
root |
1.44 |
for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
712 |
root |
1.24 |
if (op->head && op->head->count == count) |
713 |
root |
1.5 |
return op; |
714 |
|
|
else if (op->count == count) |
715 |
|
|
return op; |
716 |
|
|
else if (op->type == CONTAINER && pl->container == op) |
717 |
root |
1.44 |
for (object *tmp = op->inv; tmp; tmp = tmp->below) |
718 |
root |
1.5 |
if (tmp->count == count) |
719 |
|
|
return tmp; |
720 |
elmex |
1.1 |
|
721 |
root |
1.44 |
#if 0 |
722 |
|
|
/* If the high bit is set, player examined a pseudo object. */ |
723 |
|
|
if (count & 0x80000000) |
724 |
|
|
return 0; |
725 |
|
|
#endif |
726 |
|
|
|
727 |
root |
1.24 |
return 0; |
728 |
elmex |
1.1 |
} |
729 |
|
|
|
730 |
|
|
/** Client wants to examine some object. So lets do so. */ |
731 |
root |
1.5 |
void |
732 |
|
|
ExamineCmd (char *buf, int len, player *pl) |
733 |
elmex |
1.1 |
{ |
734 |
root |
1.10 |
tag_t tag = atoi (buf); |
735 |
|
|
|
736 |
root |
1.5 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
737 |
elmex |
1.1 |
|
738 |
root |
1.5 |
if (!op) |
739 |
|
|
{ |
740 |
|
|
LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
741 |
|
|
return; |
742 |
elmex |
1.1 |
} |
743 |
root |
1.10 |
|
744 |
root |
1.5 |
examine (pl->ob, op); |
745 |
elmex |
1.1 |
} |
746 |
|
|
|
747 |
root |
1.44 |
/** Client wants to examine some object. So lets do so. */ |
748 |
|
|
void |
749 |
|
|
ExCmd (char *buf, int len, player *pl) |
750 |
|
|
{ |
751 |
|
|
tag_t tag = atoi (buf); |
752 |
|
|
|
753 |
|
|
if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
754 |
|
|
{ |
755 |
|
|
std::string s = op->describe (pl->ob); |
756 |
|
|
|
757 |
|
|
packet sl ("ex"); |
758 |
|
|
sl << ber32 (tag) << s.c_str (); |
759 |
|
|
|
760 |
|
|
pl->ns->send_packet (sl); |
761 |
|
|
} |
762 |
|
|
} |
763 |
|
|
|
764 |
root |
1.24 |
/** Client wants to apply some object. Lets do so. */ |
765 |
root |
1.5 |
void |
766 |
|
|
ApplyCmd (char *buf, int len, player *pl) |
767 |
elmex |
1.1 |
{ |
768 |
root |
1.10 |
tag_t tag = atoi (buf); |
769 |
elmex |
1.1 |
|
770 |
root |
1.5 |
/* sort of a hack, but if the player saves and the player then manually |
771 |
|
|
* applies a savebed (or otherwise tries to do stuff), we run into trouble. |
772 |
|
|
*/ |
773 |
|
|
if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
774 |
|
|
return; |
775 |
|
|
|
776 |
|
|
/* If the high bit is set, player applied a pseudo object. */ |
777 |
|
|
if (tag & 0x80000000) |
778 |
|
|
{ |
779 |
root |
1.29 |
pl->ns->look_position = tag & 0x7fffffff; |
780 |
|
|
pl->ns->floorbox_update (); |
781 |
root |
1.5 |
return; |
782 |
|
|
} |
783 |
|
|
|
784 |
root |
1.10 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
785 |
|
|
|
786 |
root |
1.5 |
if (!op) |
787 |
|
|
{ |
788 |
|
|
LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
789 |
|
|
return; |
790 |
elmex |
1.1 |
} |
791 |
root |
1.10 |
|
792 |
root |
1.5 |
player_apply (pl->ob, op, 0, 0); |
793 |
elmex |
1.1 |
} |
794 |
|
|
|
795 |
root |
1.26 |
/** Client wants to lock some object. Lets do so. */ |
796 |
root |
1.5 |
void |
797 |
root |
1.22 |
LockItem (char *data, int len, player *pl) |
798 |
elmex |
1.1 |
{ |
799 |
root |
1.12 |
int flag = data[0]; |
800 |
root |
1.22 |
tag_t tag = net_uint32 ((uint8 *)data + 1); |
801 |
root |
1.12 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
802 |
root |
1.5 |
|
803 |
|
|
if (!op) |
804 |
|
|
{ |
805 |
|
|
new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
806 |
|
|
return; |
807 |
|
|
} |
808 |
root |
1.12 |
|
809 |
root |
1.5 |
if (!flag) |
810 |
|
|
CLEAR_FLAG (op, FLAG_INV_LOCKED); |
811 |
|
|
else |
812 |
|
|
SET_FLAG (op, FLAG_INV_LOCKED); |
813 |
root |
1.12 |
|
814 |
root |
1.5 |
esrv_update_item (UPD_FLAGS, pl->ob, op); |
815 |
elmex |
1.1 |
} |
816 |
|
|
|
817 |
root |
1.26 |
/** Client wants to mark some object. Lets do so. */ |
818 |
root |
1.5 |
void |
819 |
root |
1.22 |
MarkItem (char *data, int len, player *pl) |
820 |
elmex |
1.1 |
{ |
821 |
root |
1.22 |
tag_t tag = net_uint32 ((uint8 *)data); |
822 |
root |
1.12 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
823 |
root |
1.9 |
|
824 |
root |
1.5 |
if (!op) |
825 |
|
|
{ |
826 |
|
|
new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
827 |
|
|
return; |
828 |
|
|
} |
829 |
root |
1.9 |
|
830 |
root |
1.5 |
pl->mark = op; |
831 |
|
|
new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
832 |
elmex |
1.1 |
} |
833 |
|
|
|
834 |
|
|
/** |
835 |
|
|
* look_at prints items on the specified square. |
836 |
|
|
* |
837 |
|
|
* [ removed EARTHWALL check and added check for containers inventory. |
838 |
|
|
* Tero.Haatanen@lut.fi ] |
839 |
|
|
*/ |
840 |
root |
1.47 |
static void |
841 |
|
|
look_at (player *pl, int dx, int dy) |
842 |
root |
1.5 |
{ |
843 |
root |
1.53 |
dynbuf_text buf; |
844 |
root |
1.47 |
object *ob = pl->ob; |
845 |
root |
1.5 |
|
846 |
root |
1.53 |
mapxy pos (pl->observe); |
847 |
|
|
pos.move (dx, dy); |
848 |
root |
1.5 |
|
849 |
root |
1.53 |
if (pos.normalise ()) |
850 |
|
|
for (object *tmp = pos->top; tmp; tmp = tmp->below) |
851 |
|
|
{ |
852 |
|
|
if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
853 |
|
|
continue; |
854 |
root |
1.5 |
|
855 |
root |
1.53 |
if (QUERY_FLAG (ob, FLAG_WIZ)) |
856 |
|
|
buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
857 |
|
|
else |
858 |
|
|
buf.printf ("- %s.\n", query_name (tmp)); |
859 |
|
|
|
860 |
|
|
object *head = tmp->head_ (); |
861 |
|
|
|
862 |
|
|
if (head->inv) |
863 |
|
|
if ((head->type != CONTAINER && head->type != FLESH) |
864 |
|
|
|| QUERY_FLAG (ob, FLAG_WIZ)) |
865 |
|
|
buf << head->query_inventory (ob, " "); |
866 |
root |
1.5 |
|
867 |
root |
1.53 |
if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
868 |
|
|
break; |
869 |
|
|
} |
870 |
root |
1.47 |
|
871 |
root |
1.53 |
if (buf.empty ()) |
872 |
|
|
pl->failmsg ("You see nothing there."); |
873 |
|
|
else |
874 |
|
|
pl->infobox (MSG_CHANNEL ("lookat"), buf); |
875 |
elmex |
1.1 |
} |
876 |
|
|
|
877 |
|
|
/** Client wants to look at some object. Lets do so. */ |
878 |
root |
1.5 |
void |
879 |
|
|
LookAt (char *buf, int len, player *pl) |
880 |
elmex |
1.1 |
{ |
881 |
root |
1.5 |
char *cp; |
882 |
elmex |
1.1 |
|
883 |
root |
1.48 |
int dx = atoi (buf); |
884 |
root |
1.5 |
if (!(cp = strchr (buf, ' '))) |
885 |
root |
1.44 |
return; |
886 |
|
|
|
887 |
root |
1.48 |
int dy = atoi (cp); |
888 |
elmex |
1.1 |
|
889 |
root |
1.48 |
if (player *opl = pl->observe->contr) |
890 |
|
|
if (client *ns = opl->ns) |
891 |
|
|
{ |
892 |
|
|
if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
893 |
|
|
return; |
894 |
|
|
|
895 |
|
|
if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
896 |
|
|
return; |
897 |
|
|
} |
898 |
elmex |
1.1 |
|
899 |
root |
1.47 |
look_at (pl, dx, dy); |
900 |
elmex |
1.1 |
} |
901 |
|
|
|
902 |
|
|
/** Move an object to a new location */ |
903 |
root |
1.5 |
void |
904 |
|
|
esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
905 |
elmex |
1.1 |
{ |
906 |
root |
1.5 |
object *op, *env; |
907 |
elmex |
1.1 |
|
908 |
root |
1.5 |
op = esrv_get_ob_from_count (pl, tag); |
909 |
|
|
if (!op) |
910 |
|
|
{ |
911 |
|
|
LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
912 |
|
|
return; |
913 |
elmex |
1.1 |
} |
914 |
|
|
|
915 |
root |
1.5 |
if (!to) |
916 |
|
|
{ /* drop it to the ground */ |
917 |
|
|
if (op->map && !op->env) |
918 |
root |
1.14 |
return; |
919 |
root |
1.5 |
|
920 |
|
|
/* If it is an active container, then we should drop all objects |
921 |
|
|
* in the container and not the container itself. |
922 |
|
|
*/ |
923 |
|
|
if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
924 |
|
|
{ |
925 |
|
|
object *current, *next; |
926 |
|
|
|
927 |
|
|
for (current = op->inv; current != NULL; current = next) |
928 |
|
|
{ |
929 |
|
|
next = current->below; |
930 |
|
|
drop_object (pl, current, 0); |
931 |
root |
1.3 |
} |
932 |
root |
1.14 |
|
933 |
root |
1.5 |
esrv_update_item (UPD_WEIGHT, pl, op); |
934 |
root |
1.3 |
} |
935 |
root |
1.5 |
else |
936 |
root |
1.24 |
drop_object (pl, op, nrof); |
937 |
|
|
|
938 |
root |
1.5 |
return; |
939 |
|
|
} |
940 |
|
|
else if (to == pl->count) |
941 |
|
|
{ /* pick it up to the inventory */ |
942 |
|
|
/* return if player has already picked it up */ |
943 |
|
|
if (op->env == pl) |
944 |
root |
1.3 |
return; |
945 |
root |
1.5 |
|
946 |
|
|
pl->contr->count = nrof; |
947 |
|
|
pick_up (pl, op); |
948 |
|
|
return; |
949 |
|
|
} |
950 |
root |
1.14 |
|
951 |
root |
1.5 |
env = esrv_get_ob_from_count (pl, to); |
952 |
|
|
if (!env) |
953 |
|
|
{ |
954 |
|
|
LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
955 |
|
|
return; |
956 |
|
|
} |
957 |
root |
1.14 |
|
958 |
root |
1.5 |
/* put_object_in_sack presumes that necessary sanity checking |
959 |
|
|
* has already been done (eg, it can be picked up and fits in |
960 |
|
|
* in a sack, so check for those things. We should also check |
961 |
|
|
* an make sure env is in fact a container for that matter. |
962 |
|
|
*/ |
963 |
|
|
if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
964 |
root |
1.24 |
put_object_in_sack (pl, env, op, nrof); |
965 |
elmex |
1.1 |
} |
966 |
root |
1.14 |
|