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/cvs/deliantra/server/socket/loop.C
Revision: 1.52
Committed: Sun Jun 24 04:09:29 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.51: +1 -1 lines
Log Message:
first rough cut of msg rewriting, introducing cfpod, a haxored pod variant for crossfire messgaes. where will it end?

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.49 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 pippijn 1.39 *
4 root 1.49 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7     *
8     * Crossfire TRT is free software; you can redistribute it and/or modify it
9     * under the terms of the GNU General Public License as published by the Free
10     * Software Foundation; either version 2 of the License, or (at your option)
11     * any later version.
12     *
13     * This program is distributed in the hope that it will be useful, but
14     * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15     * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16     * for more details.
17     *
18     * You should have received a copy of the GNU General Public License along
19     * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20     * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21     *
22     * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 pippijn 1.39 */
24 elmex 1.1
25     /**
26     * \file
27     * Main client/server loops.
28     *
29     * \date 2003-12-02
30     *
31     * loop.c mainly deals with initialization and higher level socket
32 root 1.26 * maintanance (checking for lost connections and if data has arrived.)
33 elmex 1.1 */
34    
35     #include <global.h>
36 root 1.10 #include <sproto.h>
37     #include <sockproto.h>
38 elmex 1.1
39 pippijn 1.8 #include <sys/types.h>
40     #include <sys/time.h>
41     #include <sys/socket.h>
42     #include <netinet/in.h>
43     #include <netdb.h>
44 elmex 1.1
45 root 1.16 #include <unistd.h>
46     #include <arpa/inet.h>
47 elmex 1.1
48     #include <loader.h>
49    
50 root 1.51 #define BG_SCRUB_RATE 4 // how often to send a face in the background
51    
52     #define MAX_QUEUE_DEPTH 500
53     #define MAX_QUEUE_BACKLOG 3.
54 elmex 1.1
55 root 1.21 void
56     client::reset_state ()
57     {
58     if (!pl)
59     return;
60    
61     pl->run_on = 0;
62     pl->fire_on = 0;
63     }
64 elmex 1.1
65 root 1.20 void
66     client::queue_command (packet_type *handler, char *data, int datalen)
67 root 1.6 {
68 root 1.51 tstamp stamp = NOW;
69 elmex 1.1
70 root 1.20 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
71 root 1.21 {
72     //TODO: just disconnect here?
73     reset_state ();
74     send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
75     }
76 root 1.20 else
77 root 1.24 {
78     cmd_queue.push_back (command ());
79     command &cmd = cmd_queue.back ();
80     cmd.stamp = stamp;
81     cmd.handler = handler;
82 root 1.25 cmd.data = salloc<char> (datalen + 1, data);
83 root 1.24 cmd.datalen = datalen;
84     }
85 root 1.20 }
86 elmex 1.1
87 root 1.20 bool
88     client::handle_command ()
89 elmex 1.1 {
90 root 1.48 if (!cmd_queue.empty ()
91     && state == ST_PLAYING
92     && pl->ob->speed_left > 0.f)
93 root 1.26 {
94     command &cmd = cmd_queue.front ();
95 root 1.6
96 root 1.51 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW)
97 root 1.26 {
98 root 1.48 reset_state ();
99     send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED);
100 root 1.26 }
101     else
102 root 1.48 execute (cmd.handler, cmd.data, cmd.datalen);
103    
104     cmd_queue.pop_front ();
105     return true;
106 root 1.21 }
107 root 1.48 else
108     return false;
109 elmex 1.1 }
110    
111 root 1.6 void
112     flush_sockets (void)
113 elmex 1.1 {
114 root 1.19 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
115 root 1.31 (*i)->flush ();
116 elmex 1.1 }
117    
118     /**
119 root 1.10 * This checks the sockets for input, does the right thing.
120 elmex 1.1 *
121     * A bit of this code is grabbed out of socket.c
122     * There are 2 lists we need to look through - init_sockets is a list
123     *
124     */
125 root 1.6 void
126     doeric_server (void)
127 elmex 1.1 {
128 root 1.33 //TODO: should not be done here, either
129 pippijn 1.40 for (unsigned i = 0; i < clients.size (); ++i)
130 root 1.6 {
131 root 1.42 client *ns = clients [i];
132 elmex 1.1
133 root 1.42 ns->tick ();
134     ns->refcnt_chk ();
135     }
136     }
137    
138     void
139     client::tick ()
140     {
141     if (!pl || destroyed ())
142     return;
143 root 1.37
144 root 1.42 /* Update the players stats once per tick. More efficient than
145     * sending them whenever they change, and probably just as useful
146     */
147     esrv_update_stats (pl);
148 root 1.20
149 root 1.42 if (last_weight != -1 && last_weight != WEIGHT (pl->ob))
150     {
151     esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
152     if (last_weight != WEIGHT (pl->ob))
153     LOG (llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n",
154     (unsigned long) last_weight, WEIGHT (pl->ob));
155     }
156 root 1.6
157 root 1.50 draw_client_map (pl);
158 root 1.20
159 root 1.42 if (update_look)
160 root 1.50 esrv_draw_look (pl);
161 root 1.41
162 root 1.46 if (askface.empty () && !partial_face_ofs)
163 root 1.42 {
164 root 1.44 // regularly send a new face when queue is empty
165 root 1.43 if (bg_scrub && !--bg_scrub && enable_bg_scrub)
166 root 1.42 while (scrub_idx < faces.size () - 1)
167     {
168     ++scrub_idx;
169     if (!faces_sent [scrub_idx])
170     {
171     send_face (scrub_idx);
172 root 1.45 flush_fx ();
173    
174 root 1.42 bg_scrub = 1; // send up to one face per tick, unless an image was requested
175     break;
176     }
177     }
178 root 1.44
179     rate_avail = max_rate - outputbuffer_len ();
180 root 1.42 }
181     else
182 root 1.44 {
183     int ol = outputbuffer_len ();
184    
185     rate_avail = min (max_rate, rate_avail + max_rate);
186     rate_avail -= ol;
187    
188     int avail = rate_avail;
189 root 1.46
190 root 1.44 // if we can split images, transfer up to mss packets if possible
191 root 1.52 // but never 768 bytes more.
192 root 1.46 if (fxix) avail += min (768, mss - (ol % mss));
193 root 1.44
194 root 1.46 bg_scrub = BG_SCRUB_RATE;
195    
196     while (avail > 0)
197 root 1.44 {
198 root 1.46 if (partial_face_ofs)
199     {
200     if (facedata *d = face_data (partial_face, faceset))
201     {
202     // 9 bytes is enough for fx_FFFOOO, 40 leaves some room
203     int chunk = min (min (avail - 40, MAXSOCKBUF - 9), partial_face_ofs);
204    
205     if (chunk <= 0)
206     break;
207    
208     partial_face_ofs -= chunk;
209    
210     packet sl ("ix");
211    
212     sl << ber32 (partial_face)
213     << ber32 (partial_face_ofs)
214     << data (d->data.data () + partial_face_ofs, chunk);
215    
216     send_packet (sl);
217     }
218     else
219     partial_face_ofs = 0;
220     }
221     else if (!askface.empty ())
222 root 1.45 {
223 root 1.46 // use a lifo to send most recently requested images
224     faceidx facenum = askface.back ();
225     askface.pop_back ();
226    
227     if (fxix)
228     {
229     if (facedata *d = face_data (facenum, faceset))
230     {
231     partial_face = facenum;
232     partial_face_ofs = d->data.size ();
233     }
234     }
235     else
236     send_image (facenum);
237 root 1.45 }
238     else
239 root 1.46 break;
240 root 1.44
241     int consumed = ol - outputbuffer_len ();
242     avail -= consumed;
243     rate_avail -= consumed;
244     }
245     }
246 elmex 1.1 }
247 root 1.43