ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/loop.C
Revision: 1.62
Committed: Thu Jul 26 21:44:43 2007 UTC (16 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.61: +1 -1 lines
Log Message:
hacky new-style sound support, very hacky old-style sound support

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.55 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 pippijn 1.39 *
4 root 1.49 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7     *
8 root 1.55 * Crossfire TRT is free software: you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.49 *
21     * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 pippijn 1.39 */
23 elmex 1.1
24     /**
25     * \file
26     * Main client/server loops.
27     *
28     * \date 2003-12-02
29     *
30     * loop.c mainly deals with initialization and higher level socket
31 root 1.26 * maintanance (checking for lost connections and if data has arrived.)
32 elmex 1.1 */
33    
34     #include <global.h>
35 root 1.10 #include <sproto.h>
36     #include <sockproto.h>
37 elmex 1.1
38 pippijn 1.8 #include <sys/types.h>
39     #include <sys/time.h>
40     #include <sys/socket.h>
41     #include <netinet/in.h>
42     #include <netdb.h>
43 elmex 1.1
44 root 1.16 #include <unistd.h>
45     #include <arpa/inet.h>
46 elmex 1.1
47     #include <loader.h>
48    
49 root 1.51 #define BG_SCRUB_RATE 4 // how often to send a face in the background
50    
51     #define MAX_QUEUE_DEPTH 500
52     #define MAX_QUEUE_BACKLOG 3.
53 elmex 1.1
54 root 1.21 void
55     client::reset_state ()
56     {
57     if (!pl)
58     return;
59    
60     pl->run_on = 0;
61     pl->fire_on = 0;
62     }
63 elmex 1.1
64 root 1.20 void
65     client::queue_command (packet_type *handler, char *data, int datalen)
66 root 1.6 {
67 root 1.51 tstamp stamp = NOW;
68 elmex 1.1
69 root 1.20 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
70 root 1.21 {
71     //TODO: just disconnect here?
72     reset_state ();
73     send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
74     }
75 root 1.20 else
76 root 1.24 {
77     cmd_queue.push_back (command ());
78     command &cmd = cmd_queue.back ();
79     cmd.stamp = stamp;
80     cmd.handler = handler;
81 root 1.25 cmd.data = salloc<char> (datalen + 1, data);
82 root 1.24 cmd.datalen = datalen;
83     }
84 root 1.20 }
85 elmex 1.1
86 root 1.20 bool
87     client::handle_command ()
88 elmex 1.1 {
89 root 1.48 if (!cmd_queue.empty ()
90     && state == ST_PLAYING
91     && pl->ob->speed_left > 0.f)
92 root 1.26 {
93     command &cmd = cmd_queue.front ();
94 root 1.6
95 root 1.51 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW)
96 root 1.26 {
97 root 1.48 reset_state ();
98     send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED);
99 root 1.26 }
100     else
101 root 1.48 execute (cmd.handler, cmd.data, cmd.datalen);
102    
103     cmd_queue.pop_front ();
104     return true;
105 root 1.21 }
106 root 1.48 else
107     return false;
108 elmex 1.1 }
109    
110 root 1.6 void
111     flush_sockets (void)
112 elmex 1.1 {
113 root 1.19 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
114 root 1.31 (*i)->flush ();
115 elmex 1.1 }
116    
117     /**
118 root 1.10 * This checks the sockets for input, does the right thing.
119 elmex 1.1 *
120     * A bit of this code is grabbed out of socket.c
121     * There are 2 lists we need to look through - init_sockets is a list
122     *
123     */
124 root 1.6 void
125     doeric_server (void)
126 elmex 1.1 {
127 root 1.33 //TODO: should not be done here, either
128 pippijn 1.40 for (unsigned i = 0; i < clients.size (); ++i)
129 root 1.6 {
130 root 1.42 client *ns = clients [i];
131 elmex 1.1
132 root 1.42 ns->tick ();
133     ns->refcnt_chk ();
134     }
135     }
136    
137     void
138     client::tick ()
139     {
140     if (!pl || destroyed ())
141     return;
142 root 1.37
143 root 1.42 /* Update the players stats once per tick. More efficient than
144     * sending them whenever they change, and probably just as useful
145     */
146     esrv_update_stats (pl);
147 root 1.20
148 root 1.42 if (last_weight != -1 && last_weight != WEIGHT (pl->ob))
149     {
150     esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
151     if (last_weight != WEIGHT (pl->ob))
152     LOG (llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n",
153     (unsigned long) last_weight, WEIGHT (pl->ob));
154     }
155 root 1.6
156 root 1.50 draw_client_map (pl);
157 root 1.20
158 root 1.42 if (update_look)
159 root 1.50 esrv_draw_look (pl);
160 root 1.41
161 root 1.54 if (ixface.empty ())
162 root 1.42 {
163 root 1.44 // regularly send a new face when queue is empty
164 root 1.43 if (bg_scrub && !--bg_scrub && enable_bg_scrub)
165 root 1.42 while (scrub_idx < faces.size () - 1)
166     {
167     ++scrub_idx;
168 root 1.54
169 root 1.42 if (!faces_sent [scrub_idx])
170     {
171 root 1.61 send_face (scrub_idx, -120);
172 root 1.45 flush_fx ();
173    
174 root 1.42 bg_scrub = 1; // send up to one face per tick, unless an image was requested
175     break;
176     }
177     }
178 root 1.44
179     rate_avail = max_rate - outputbuffer_len ();
180 root 1.42 }
181 root 1.62 else if (outq < 4096) // only send when bandwidth allows it. the 4k is completely arbitrary :(
182 root 1.44 {
183     int ol = outputbuffer_len ();
184    
185     rate_avail = min (max_rate, rate_avail + max_rate);
186     rate_avail -= ol;
187    
188     int avail = rate_avail;
189 root 1.46
190 root 1.53 // if we can split images, transfer up to mss-sized packets if possible
191 root 1.52 // but never 768 bytes more.
192 root 1.46 if (fxix) avail += min (768, mss - (ol % mss));
193 root 1.44
194 root 1.46 bg_scrub = BG_SCRUB_RATE;
195    
196     while (avail > 0)
197 root 1.44 {
198 root 1.54 ixsend &ix = ixface.back ();
199    
200     if (facedata *d = face_data (ix.idx, faceset))
201 root 1.46 {
202 root 1.54 if (fxix)
203 root 1.46 {
204 root 1.58 // only transfer something if the amount of data transferred
205     // has a healthy relation to the header overhead
206     if (avail <= 40)
207     break;
208    
209     // 9 bytes is enough for fx_FFFOOO
210     int chunk = min (min (avail, MAXSOCKBUF - 9), (int)ix.ofs);
211 root 1.46
212     if (chunk <= 0)
213     break;
214    
215 root 1.54 ix.ofs -= chunk;
216 root 1.46
217 root 1.59 //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D
218    
219 root 1.46 packet sl ("ix");
220    
221 root 1.54 sl << ber32 (ix.idx)
222     << ber32 (ix.ofs)
223     << data (d->data.data () + ix.ofs, chunk);
224 root 1.46
225     send_packet (sl);
226     }
227     else
228     {
229 root 1.54 send_image (ix.idx);
230     ix.ofs = 0;
231 root 1.46 }
232 root 1.45 }
233     else
234 root 1.54 ix.ofs = 0;
235 root 1.44
236 root 1.56 int consumed = outputbuffer_len () - ol;
237 root 1.54
238 root 1.44 avail -= consumed;
239     rate_avail -= consumed;
240 root 1.54
241     ol = outputbuffer_len ();
242    
243     if (!ix.ofs)
244     {
245     ixface.pop_back ();
246 root 1.56
247 root 1.54 if (ixface.empty ())
248     break;
249     }
250 root 1.44 }
251     }
252 elmex 1.1 }
253 root 1.43