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Revision: 1.85
Committed: Wed Nov 11 04:45:23 2009 UTC (14 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.84: +2 -0 lines
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# User Rev Content
1 elmex 1.1 /*
2 root 1.70 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.39 *
4 root 1.83 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.49 *
6 root 1.82 * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10 root 1.55 *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16 root 1.82 * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19 root 1.49 *
20 root 1.70 * The authors can be reached via e-mail to <support@deliantra.net>
21 pippijn 1.39 */
22 elmex 1.1
23     /**
24     * \file
25     * Main client/server loops.
26     *
27     * \date 2003-12-02
28     *
29     * loop.c mainly deals with initialization and higher level socket
30 root 1.26 * maintanance (checking for lost connections and if data has arrived.)
31 elmex 1.1 */
32    
33     #include <global.h>
34 root 1.10 #include <sproto.h>
35     #include <sockproto.h>
36 elmex 1.1
37 pippijn 1.8 #include <sys/types.h>
38     #include <sys/time.h>
39     #include <sys/socket.h>
40     #include <netinet/in.h>
41     #include <netdb.h>
42 elmex 1.1
43 root 1.16 #include <unistd.h>
44     #include <arpa/inet.h>
45 elmex 1.1
46     #include <loader.h>
47    
48 root 1.51 #define BG_SCRUB_RATE 4 // how often to send a face in the background
49    
50 root 1.65 #define MAX_QUEUE_DEPTH 50
51 root 1.51 #define MAX_QUEUE_BACKLOG 3.
52 elmex 1.1
53 root 1.21 void
54     client::reset_state ()
55     {
56     if (!pl)
57     return;
58    
59     pl->run_on = 0;
60     pl->fire_on = 0;
61     }
62 elmex 1.1
63 root 1.20 void
64     client::queue_command (packet_type *handler, char *data, int datalen)
65 root 1.6 {
66 root 1.51 tstamp stamp = NOW;
67 elmex 1.1
68 root 1.20 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
69 root 1.21 {
70     //TODO: just disconnect here?
71     reset_state ();
72     send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
73     }
74 root 1.20 else
75 root 1.24 {
76 root 1.71 cmd_queue.resize (cmd_queue.size () + 1);
77 root 1.24 command &cmd = cmd_queue.back ();
78     cmd.stamp = stamp;
79     cmd.handler = handler;
80 root 1.25 cmd.data = salloc<char> (datalen + 1, data);
81 root 1.24 cmd.datalen = datalen;
82     }
83 root 1.20 }
84 elmex 1.1
85 root 1.20 bool
86     client::handle_command ()
87 elmex 1.1 {
88 root 1.48 if (!cmd_queue.empty ()
89     && state == ST_PLAYING
90     && pl->ob->speed_left > 0.f)
91 root 1.26 {
92     command &cmd = cmd_queue.front ();
93 root 1.6
94 root 1.51 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW)
95 root 1.26 {
96 root 1.79 reset_state (); // the command might actually reset some movement state etc.
97    
98     if (pl)
99     pl->failmsg (
100     "Cannot keep up with your commands, ignoring them! "
101     "H<Your character cannot keep up with the instructions you give G<him|her>. "
102     "Try issuing commands slower, or, if G<he|she> is incapacitated (paralyzed and so on), "
103     "wait till your character can act again.\n\nIf G<he|she> is permanently stuck, then "
104     "try the B<suicide> command (or use B<chat> to ask somebody to B<invite> you out).>"
105     );
106 root 1.26 }
107     else
108 root 1.48 execute (cmd.handler, cmd.data, cmd.datalen);
109    
110 root 1.71 sfree<char> (cmd.data, cmd.datalen + 1);
111 root 1.48 cmd_queue.pop_front ();
112     return true;
113 root 1.21 }
114 root 1.48 else
115     return false;
116 elmex 1.1 }
117    
118 root 1.6 void
119 root 1.42 client::tick ()
120     {
121     if (!pl || destroyed ())
122     return;
123 root 1.37
124 root 1.75 pl->dirty = true;
125    
126 root 1.42 /* Update the players stats once per tick. More efficient than
127     * sending them whenever they change, and probably just as useful
128     */
129 root 1.85 pl->need_updated_stats ();
130 root 1.42 esrv_update_stats (pl);
131 root 1.85
132 root 1.84 if (pl->ns->update_spells)
133     esrv_update_spells (pl);
134 root 1.20
135 root 1.74 sint32 weight = pl->ob->client_weight ();
136    
137     if (last_weight != weight)
138 root 1.76 {
139     pl->ob->update_stats ();
140     esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
141     }
142 root 1.6
143 root 1.50 draw_client_map (pl);
144 root 1.20
145 root 1.42 if (update_look)
146 root 1.50 esrv_draw_look (pl);
147 root 1.41
148 root 1.69 mapinfo_queue_run ();
149    
150 root 1.66 #if HAVE_TCP_INFO
151     // check time of last ack, and, if too old, kill connection
152     socklen_t len = sizeof (tcpi);
153    
154     if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
155     {
156     if (tcpi.tcpi_snd_mss)
157     mss = tcpi.tcpi_snd_mss;
158    
159     #if 0
160     fprintf (stderr, "uack %d ack %d lost %d ret %d fack %d sst %d cwnd %d mss %d pmtu %d advmss %d EXC %d\n",
161     tcpi.tcpi_unacked,
162     tcpi.tcpi_sacked,
163     tcpi.tcpi_lost,
164     tcpi.tcpi_retrans,
165     tcpi.tcpi_fackets,
166     tcpi.tcpi_snd_ssthresh, tcpi.tcpi_snd_cwnd, tcpi.tcpi_advmss, tcpi.tcpi_pmtu, tcpi.tcpi_advmss,
167    
168     tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked));
169     #endif
170    
171 root 1.80 // fast-time-out a player by checking for missing acks
172 root 1.66 // do this only when player is active
173     if (pl && pl->active
174 root 1.81 && tcpi.tcpi_last_ack_recv > int (socket_timeout * 1000))
175 root 1.66 {
176     send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)");
177     write_outputbuffer ();
178    
179     LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
180     (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked);
181     destroy ();
182     }
183     }
184     #endif
185    
186     rate_avail = min (max_rate + mss, rate_avail + max_rate);
187    
188     int max_send = rate_avail;
189    
190     #if HAVE_TCP_INFO
191     // further restrict the available bandwidth by the excess bandwidth available
192     max_send = min (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss);
193     #endif
194    
195 root 1.78 // round to next-lowest mss
196     max_send -= max_send % mss;
197 root 1.66
198 root 1.65 if (ixface.empty ())
199     {
200     // regularly send a new face when queue is empty
201 root 1.78 if (bg_scrub && !--bg_scrub)
202 root 1.65 while (scrub_idx < faces.size () - 1)
203     {
204     ++scrub_idx;
205    
206     if (!faces_sent [scrub_idx])
207     if (faceinfo *f = face_info (scrub_idx))
208 root 1.67 if (f->type == FT_FACE || f->type == FT_SOUND) // only scrub faces and sounds for now
209 root 1.65 {
210     send_face (scrub_idx, -120);
211     flush_fx ();
212    
213 root 1.66 bg_scrub = 1; // send up to one fx per tick, unless an image was requested
214 root 1.65 break;
215     }
216     }
217     }
218     else
219     {
220 root 1.66 bg_scrub = BG_SCRUB_RATE;
221 root 1.65
222 root 1.66 for (;;)
223     {
224     int avail = max_send - outputbuffer_len ();
225 root 1.64
226 root 1.66 if (avail <= 0)
227     break;
228 root 1.65
229     ixsend &ix = ixface.back ();
230 root 1.44
231 root 1.65 if (facedata *d = face_data (ix.idx, faceset))
232     {
233 root 1.78 // estimate the packet header overhead "ix " + idx + (new)ofs
234     int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs);
235     int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen;
236    
237     // only transfer something if the amount of data transferred
238     // has a healthy relation to the header overhead
239     if (chunk < 64)
240     break;
241 root 1.46
242 root 1.78 chunk = min (chunk, (int)ix.ofs);
243 root 1.46
244 root 1.78 ix.ofs -= chunk;
245 root 1.46
246 root 1.78 //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D
247 root 1.59
248 root 1.78 packet sl ("ix");
249 root 1.46
250 root 1.78 sl << ber32 (ix.idx)
251     << ber32 (ix.ofs)
252     << data (d->data.data () + ix.ofs, chunk);
253 root 1.46
254 root 1.78 send_packet (sl);
255 root 1.65 }
256     else
257     ix.ofs = 0;
258 root 1.44
259 root 1.65 if (!ix.ofs)
260     {
261     ixface.pop_back ();
262 root 1.56
263 root 1.65 if (ixface.empty ())
264     break;
265 root 1.54 }
266 root 1.44 }
267     }
268 root 1.66
269     rate_avail -= outputbuffer_len ();
270     }
271    
272     void
273     client::flush_sockets (void)
274     {
275     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
276     (*i)->flush ();
277     }
278    
279     void
280     client::clock (void)
281     {
282     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
283     (*i)->tick ();
284    
285     // give them all the same chances
286     flush_sockets ();
287    
288     //TODO: should not be done here, either
289     for (unsigned i = 0; i < clients.size (); ++i)
290     clients[i]->refcnt_chk ();
291 elmex 1.1 }
292 root 1.43