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Revision: 1.92
Committed: Tue Jan 3 11:25:37 2012 UTC (12 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.91: +1 -1 lines
Log Message:
update copyrights to 2012

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.70 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.39 *
4 root 1.92 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.49 *
6 root 1.82 * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10 root 1.55 *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16 root 1.82 * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19 root 1.49 *
20 root 1.70 * The authors can be reached via e-mail to <support@deliantra.net>
21 pippijn 1.39 */
22 elmex 1.1
23     /**
24     * \file
25     * Main client/server loops.
26     *
27     * \date 2003-12-02
28     *
29     * loop.c mainly deals with initialization and higher level socket
30 root 1.26 * maintanance (checking for lost connections and if data has arrived.)
31 elmex 1.1 */
32    
33     #include <global.h>
34 root 1.10 #include <sproto.h>
35     #include <sockproto.h>
36 elmex 1.1
37 pippijn 1.8 #include <sys/types.h>
38     #include <sys/time.h>
39     #include <sys/socket.h>
40     #include <netinet/in.h>
41     #include <netdb.h>
42 elmex 1.1
43 root 1.16 #include <unistd.h>
44     #include <arpa/inet.h>
45 elmex 1.1
46 root 1.51 #define BG_SCRUB_RATE 4 // how often to send a face in the background
47    
48 root 1.65 #define MAX_QUEUE_DEPTH 50
49 root 1.51 #define MAX_QUEUE_BACKLOG 3.
50 elmex 1.1
51 root 1.21 void
52     client::reset_state ()
53     {
54     if (!pl)
55     return;
56    
57     pl->run_on = 0;
58     pl->fire_on = 0;
59     }
60 elmex 1.1
61 root 1.20 void
62     client::queue_command (packet_type *handler, char *data, int datalen)
63 root 1.6 {
64 root 1.51 tstamp stamp = NOW;
65 elmex 1.1
66 root 1.20 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
67 root 1.21 {
68     reset_state ();
69     send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
70     }
71 root 1.20 else
72 root 1.24 {
73 root 1.71 cmd_queue.resize (cmd_queue.size () + 1);
74 root 1.24 command &cmd = cmd_queue.back ();
75     cmd.stamp = stamp;
76     cmd.handler = handler;
77 root 1.25 cmd.data = salloc<char> (datalen + 1, data);
78 root 1.24 cmd.datalen = datalen;
79     }
80 root 1.20 }
81 elmex 1.1
82 root 1.20 bool
83     client::handle_command ()
84 elmex 1.1 {
85 root 1.48 if (!cmd_queue.empty ()
86     && state == ST_PLAYING
87     && pl->ob->speed_left > 0.f)
88 root 1.26 {
89     command &cmd = cmd_queue.front ();
90 root 1.6
91 root 1.51 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW)
92 root 1.26 {
93 root 1.79 reset_state (); // the command might actually reset some movement state etc.
94    
95     if (pl)
96     pl->failmsg (
97     "Cannot keep up with your commands, ignoring them! "
98     "H<Your character cannot keep up with the instructions you give G<him|her>. "
99     "Try issuing commands slower, or, if G<he|she> is incapacitated (paralyzed and so on), "
100     "wait till your character can act again.\n\nIf G<he|she> is permanently stuck, then "
101     "try the B<suicide> command (or use B<chat> to ask somebody to B<invite> you out).>"
102     );
103 root 1.26 }
104     else
105 root 1.48 execute (cmd.handler, cmd.data, cmd.datalen);
106    
107 root 1.71 sfree<char> (cmd.data, cmd.datalen + 1);
108 root 1.48 cmd_queue.pop_front ();
109     return true;
110 root 1.21 }
111 root 1.48 else
112     return false;
113 elmex 1.1 }
114    
115 root 1.6 void
116 root 1.42 client::tick ()
117     {
118     if (!pl || destroyed ())
119     return;
120 root 1.37
121 root 1.75 pl->dirty = true;
122    
123 root 1.42 /* Update the players stats once per tick. More efficient than
124     * sending them whenever they change, and probably just as useful
125     */
126 root 1.85 pl->need_updated_stats ();
127 root 1.42 esrv_update_stats (pl);
128 root 1.85
129 root 1.84 if (pl->ns->update_spells)
130     esrv_update_spells (pl);
131 root 1.20
132 root 1.74 sint32 weight = pl->ob->client_weight ();
133    
134     if (last_weight != weight)
135 root 1.76 {
136     pl->ob->update_stats ();
137     esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
138     }
139 root 1.6
140 root 1.50 draw_client_map (pl);
141 root 1.20
142 root 1.42 if (update_look)
143 root 1.50 esrv_draw_look (pl);
144 root 1.41
145 root 1.69 mapinfo_queue_run ();
146    
147 root 1.66 #if HAVE_TCP_INFO
148     // check time of last ack, and, if too old, kill connection
149     socklen_t len = sizeof (tcpi);
150    
151     if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
152     {
153     if (tcpi.tcpi_snd_mss)
154     mss = tcpi.tcpi_snd_mss;
155    
156     #if 0
157     fprintf (stderr, "uack %d ack %d lost %d ret %d fack %d sst %d cwnd %d mss %d pmtu %d advmss %d EXC %d\n",
158     tcpi.tcpi_unacked,
159     tcpi.tcpi_sacked,
160     tcpi.tcpi_lost,
161     tcpi.tcpi_retrans,
162     tcpi.tcpi_fackets,
163     tcpi.tcpi_snd_ssthresh, tcpi.tcpi_snd_cwnd, tcpi.tcpi_advmss, tcpi.tcpi_pmtu, tcpi.tcpi_advmss,
164    
165     tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked));
166     #endif
167    
168 root 1.80 // fast-time-out a player by checking for missing acks
169 root 1.66 // do this only when player is active
170     if (pl && pl->active
171 root 1.81 && tcpi.tcpi_last_ack_recv > int (socket_timeout * 1000))
172 root 1.66 {
173     send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)");
174     write_outputbuffer ();
175    
176     LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
177     (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked);
178     destroy ();
179     }
180     }
181     #endif
182    
183 root 1.90 // limit budget surplus/deficit by one mss, add per-tick budget
184     rate_avail = min (rate_avail, mss) + max_rate;
185 root 1.66
186     int max_send = rate_avail;
187    
188     #if HAVE_TCP_INFO
189     // further restrict the available bandwidth by the excess bandwidth available
190 root 1.90 min_it (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss);
191 root 1.66 #endif
192    
193 root 1.78 // round to next-lowest mss
194     max_send -= max_send % mss;
195 root 1.66
196 root 1.65 if (ixface.empty ())
197     {
198     // regularly send a new face when queue is empty
199 root 1.78 if (bg_scrub && !--bg_scrub)
200 root 1.65 while (scrub_idx < faces.size () - 1)
201     {
202     ++scrub_idx;
203    
204     if (!faces_sent [scrub_idx])
205     if (faceinfo *f = face_info (scrub_idx))
206 root 1.67 if (f->type == FT_FACE || f->type == FT_SOUND) // only scrub faces and sounds for now
207 root 1.65 {
208     send_face (scrub_idx, -120);
209     flush_fx ();
210    
211 root 1.66 bg_scrub = 1; // send up to one fx per tick, unless an image was requested
212 root 1.65 break;
213     }
214     }
215     }
216     else
217     {
218 root 1.66 bg_scrub = BG_SCRUB_RATE;
219 root 1.65
220 root 1.66 for (;;)
221     {
222     int avail = max_send - outputbuffer_len ();
223 root 1.64
224 root 1.66 if (avail <= 0)
225     break;
226 root 1.65
227     ixsend &ix = ixface.back ();
228 root 1.44
229 root 1.65 if (facedata *d = face_data (ix.idx, faceset))
230     {
231 root 1.78 // estimate the packet header overhead "ix " + idx + (new)ofs
232     int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs);
233     int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen;
234    
235     // only transfer something if the amount of data transferred
236     // has a healthy relation to the header overhead
237     if (chunk < 64)
238     break;
239 root 1.46
240 root 1.78 chunk = min (chunk, (int)ix.ofs);
241 root 1.46
242 root 1.78 ix.ofs -= chunk;
243 root 1.46
244 root 1.78 //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D
245 root 1.59
246 root 1.78 packet sl ("ix");
247 root 1.46
248 root 1.78 sl << ber32 (ix.idx)
249     << ber32 (ix.ofs)
250 root 1.91 << data (d->data + ix.ofs, chunk);
251 root 1.46
252 root 1.78 send_packet (sl);
253 root 1.65 }
254     else
255     ix.ofs = 0;
256 root 1.44
257 root 1.65 if (!ix.ofs)
258     {
259     ixface.pop_back ();
260 root 1.56
261 root 1.65 if (ixface.empty ())
262     break;
263 root 1.54 }
264 root 1.44 }
265     }
266 root 1.66
267     rate_avail -= outputbuffer_len ();
268     }
269    
270     void
271 root 1.86 client::flush_sockets ()
272 root 1.66 {
273     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
274     (*i)->flush ();
275     }
276    
277     void
278 root 1.86 client::clock ()
279 root 1.66 {
280     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
281     (*i)->tick ();
282    
283     // give them all the same chances
284     flush_sockets ();
285    
286     //TODO: should not be done here, either
287     for (unsigned i = 0; i < clients.size (); ++i)
288     clients[i]->refcnt_chk ();
289 elmex 1.1 }
290 root 1.43