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/cvs/deliantra/server/socket/lowlevel.C
Revision: 1.10
Committed: Wed Dec 13 18:51:50 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.9: +12 -0 lines
Log Message:
started simplifying network code

File Contents

# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4     Copyright (C) 1992 Frank Tore Johansen
5    
6     This program is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10    
11     This program is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     GNU General Public License for more details.
15    
16     You should have received a copy of the GNU General Public License
17     along with this program; if not, write to the Free Software
18     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
19    
20     The author can be reached via e-mail to mark@pyramid.com
21     */
22    
23     /**
24     * \file
25     * Low-level socket-related functions.
26     *
27     * \date 2003-12-02
28     *
29     * Contains some base functions that both the client and server
30     * can use. As such, depending what we are being compiled for will
31     * determine what we can include. the client is designed have
32     * CFCLIENT defined as part of its compile flags.
33     */
34    
35     using namespace std;
36    
37     #include <global.h>
38     #include <newclient.h>
39     #include <sproto.h>
40    
41     #ifdef __linux__
42     # include <sys/types.h>
43     # include <sys/socket.h>
44     # include <netinet/in.h>
45 root 1.5 # define TCP_HZ 1000 // sorry...
46 elmex 1.1 # include <netinet/tcp.h>
47     #endif
48    
49     // use a really low timeout, as it doesn't cost any bandwidth, and you can
50     // easily die in 20 seconds...
51     #define SOCKET_TIMEOUT1 10
52     #define SOCKET_TIMEOUT2 20
53    
54 root 1.5 void
55     Socket_Flush (NewSocket * ns)
56 elmex 1.1 {
57     #ifdef __linux__
58     // check time of last ack, and, if too old, kill connection
59     struct tcp_info tcpi;
60     socklen_t len = sizeof (tcpi);
61    
62     if (!getsockopt (ns->fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
63     {
64     unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
65    
66 root 1.5 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s
67     && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s
68 elmex 1.1 {
69 root 1.3 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", ns->fd,
70 root 1.5 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
71 elmex 1.1 ns->status = Ns_Dead;
72     }
73     }
74    
75     int val;
76 root 1.5
77 root 1.9 val = 0; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
78     val = 1; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
79 elmex 1.1 #endif
80     }
81    
82     /***********************************************************************
83     *
84     * SockList functions/utilities
85     *
86     **********************************************************************/
87    
88 root 1.9 SockList &SockList::operator <<(const data8 &v)
89 elmex 1.1 {
90 root 1.9 *this << uint8 (v.len);
91    
92     memcpy (buf + len, v.data, v.len);
93     len += v.len;
94    
95     return *this;
96 elmex 1.1 }
97    
98 root 1.9 SockList &SockList::operator <<(const data16 &v)
99 elmex 1.1 {
100 root 1.9 *this << uint16 (v.len);
101    
102     memcpy (buf + len, v.data, v.len);
103     len += v.len;
104 elmex 1.1
105 root 1.9 return *this;
106 elmex 1.1 }
107    
108 root 1.10 SockList &SockList::operator <<(const char *v)
109     {
110     if (v)
111     {
112     int l = strlen (v);
113     memcpy (buf + len, v, l);
114     len += l;
115     }
116    
117     return *this;
118     }
119    
120 elmex 1.1 /* Basically does the reverse of SockList_AddInt, but on
121     * strings instead. Same for the GetShort, but for 16 bits.
122     */
123 root 1.5 int
124     GetInt_String (unsigned char *data)
125 elmex 1.1 {
126 root 1.5 return ((data[0] << 24) + (data[1] << 16) + (data[2] << 8) + data[3]);
127 elmex 1.1 }
128    
129 root 1.5 short
130     GetShort_String (unsigned char *data)
131     {
132     return ((data[0] << 8) + data[1]);
133 elmex 1.1 }
134    
135     /******************************************************************************
136     *
137     * Start of read routines.
138     *
139     ******************************************************************************/
140    
141     /**
142     * This reads from fd and puts the data in sl. We return true if we think
143     * we have a full packet, 0 if we have a partial packet. The only processing
144     * we do is remove the intial size value. len (As passed) is the size of the
145     * buffer allocated in the socklist. We make the assumption the buffer is
146     * at least 2 bytes long.
147     */
148 root 1.5
149     int
150     SockList_ReadPacket (int fd, SockList * sl, int len)
151 elmex 1.1 {
152 root 1.5 int stat, toread;
153 elmex 1.1
154 root 1.5 /* Sanity check - shouldn't happen */
155     if (sl->len < 0)
156     {
157     abort ();
158 elmex 1.1 }
159 root 1.5 /* We already have a partial packet */
160     if (sl->len < 2)
161     {
162     do
163     {
164     stat = read (fd, sl->buf + sl->len, 2 - sl->len);
165     }
166     while ((stat == -1) && (errno == EINTR));
167 pippijn 1.8
168 root 1.5 if (stat < 0)
169     {
170     /* In non blocking mode, EAGAIN is set when there is no
171     * data available.
172     */
173     if (errno != EAGAIN && errno != EWOULDBLOCK)
174     {
175     LOG (llevDebug, "ReadPacket got error %s, returning 0\n", strerror (errno));
176 root 1.3 }
177 root 1.5 return 0; /*Error */
178 root 1.3 }
179 root 1.5 if (stat == 0)
180     return -1;
181     sl->len += stat;
182 elmex 1.1 #ifdef CS_LOGSTATS
183 root 1.5 cst_tot.ibytes += stat;
184     cst_lst.ibytes += stat;
185 elmex 1.1 #endif
186 root 1.5 if (stat < 2)
187     return 0; /* Still don't have a full packet */
188 elmex 1.1 }
189 root 1.5 /* Figure out how much more data we need to read. Add 2 from the
190     * end of this - size header information is not included.
191     */
192     toread = 2 + (sl->buf[0] << 8) + sl->buf[1] - sl->len;
193     if ((toread + sl->len) >= len)
194     {
195     LOG (llevError, "SockList_ReadPacket: Want to read more bytes than will fit in buffer (%d>=%d).\n", toread + sl->len, len);
196     /* Quick hack in case for 'oldsocketmode' input. If we are
197     * closing the socket anyways, then reading this extra 100 bytes
198     * shouldn't hurt.
199     */
200     read (fd, sl->buf + 2, 100);
201 elmex 1.1
202 root 1.5 /* return error so the socket is closed */
203     return -1;
204 elmex 1.1 }
205 root 1.5 do
206     {
207     do
208     {
209     stat = read (fd, sl->buf + sl->len, toread);
210     }
211     while ((stat < 0) && (errno == EINTR));
212     if (stat < 0)
213     {
214    
215     if (errno != EAGAIN && errno != EWOULDBLOCK)
216     {
217     LOG (llevDebug, "ReadPacket got error %s, returning 0\n", strerror (errno));
218 root 1.3 }
219 root 1.5 return 0; /*Error */
220 root 1.3 }
221 root 1.5 if (stat == 0)
222     return -1;
223     sl->len += stat;
224 elmex 1.1 #ifdef CS_LOGSTATS
225 root 1.5 cst_tot.ibytes += stat;
226     cst_lst.ibytes += stat;
227 elmex 1.1 #endif
228 root 1.5 toread -= stat;
229     if (toread == 0)
230     return 1;
231     if (toread < 0)
232     {
233     LOG (llevError, "SockList_ReadPacket: Read more bytes than desired.\n");
234     return 1;
235 root 1.3 }
236 root 1.5 }
237     while (toread > 0);
238     return 0;
239 elmex 1.1 }
240    
241     /*******************************************************************************
242     *
243     * Start of write related routines.
244     *
245     ******************************************************************************/
246    
247     /**
248     * Adds data to a socket buffer for whatever reason.
249     *
250     * ns is the socket we are adding the data to, buf is the start of the
251     * data, and len is the number of bytes to add.
252     */
253    
254 root 1.5 static void
255     add_to_buffer (NewSocket * ns, char *buf, int len)
256 elmex 1.1 {
257 root 1.5 int avail, end;
258 elmex 1.1
259 root 1.5 if ((len + ns->outputbuffer.len) > SOCKETBUFSIZE)
260     {
261     LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", ns->fd);
262     ns->status = Ns_Dead;
263     return;
264     }
265    
266     /* data + end is where we start putting the new data. The last byte
267     * currently in use is actually data + end -1
268     */
269    
270     end = ns->outputbuffer.start + ns->outputbuffer.len;
271     /* The buffer is already in a wrapped state, so adjust end */
272     if (end >= SOCKETBUFSIZE)
273     end -= SOCKETBUFSIZE;
274 root 1.7
275 root 1.5 avail = SOCKETBUFSIZE - end;
276 elmex 1.1
277 root 1.5 /* We can all fit it behind the current data without wrapping */
278     if (avail >= len)
279 root 1.7 memcpy (ns->outputbuffer.data + end, buf, len);
280 root 1.5 else
281     {
282     memcpy (ns->outputbuffer.data + end, buf, avail);
283     memcpy (ns->outputbuffer.data, buf + avail, len - avail);
284 elmex 1.1 }
285 root 1.7
286 root 1.5 ns->outputbuffer.len += len;
287 elmex 1.1 #if 0
288 root 1.5 LOG (llevDebug, "Added %d to output buffer, total length now %d, start=%d\n", len, ns->outputbuffer.len, ns->outputbuffer.start);
289 elmex 1.1 #endif
290     }
291    
292     /**
293     * Writes data to socket.
294     *
295     * When the socket is clear to write, and we have backlogged data, this
296     * is called to write it out.
297     */
298 root 1.5 void
299     write_socket_buffer (NewSocket * ns)
300 elmex 1.1 {
301 root 1.5 int amt, max;
302 elmex 1.1
303 root 1.5 if (ns->outputbuffer.len == 0)
304     {
305     LOG (llevDebug, "write_socket_buffer called when there is no data, fd=%d\n", ns->fd);
306     return;
307 elmex 1.1 }
308    
309 root 1.5 do
310     {
311     max = SOCKETBUFSIZE - ns->outputbuffer.start;
312     if (ns->outputbuffer.len < max)
313     max = ns->outputbuffer.len;
314 elmex 1.1
315 root 1.5 do
316     {
317     amt = write (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max);
318     }
319     while ((amt < 0) && (errno == EINTR));
320 elmex 1.1
321 root 1.5 if (amt < 0)
322     { /* We got an error */
323 elmex 1.1
324 root 1.5 if (errno != EWOULDBLOCK)
325     {
326     LOG (llevError, "New socket write failed (wsb) (%d: %s).\n", errno, strerror (errno));
327     ns->status = Ns_Dead;
328     return;
329 root 1.3 }
330 root 1.5 else
331     { /* EWOULDBLOCK */
332     /* can't write it, so store it away. */
333     ns->can_write = 0;
334     return;
335 root 1.3 }
336     }
337 root 1.5 ns->outputbuffer.start += amt;
338     /* wrap back to start of buffer */
339     if (ns->outputbuffer.start == SOCKETBUFSIZE)
340     ns->outputbuffer.start = 0;
341     ns->outputbuffer.len -= amt;
342 elmex 1.1 #ifdef CS_LOGSTATS
343 root 1.5 cst_tot.obytes += amt;
344     cst_lst.obytes += amt;
345     #endif
346     }
347     while (ns->outputbuffer.len > 0);
348 elmex 1.1 }
349    
350     /**
351     * This writes data to the socket. - It is very low level -
352     * all we try and do is write out the data to the socket
353     * provided (ns). buf is the data to write, len is the number
354     * of bytes to write. IT doesn't return anything - rather, it
355     * updates the ns structure if we get an error.
356     */
357 root 1.5 void
358     Write_To_Socket (NewSocket * ns, char *buf, int len)
359 elmex 1.1 {
360 root 1.5 int amt = 0;
361     char *pos = buf;
362 elmex 1.1
363 root 1.5 if (ns->status == Ns_Dead || !buf)
364     {
365     LOG (llevDebug, "Write_To_Socket called with dead socket\n");
366     return;
367 elmex 1.1 }
368 root 1.5
369     #ifndef __GNU__ /* This caused problems on Hurd */
370     if (!ns->can_write)
371     {
372     add_to_buffer (ns, buf, len);
373     return;
374 elmex 1.1 }
375     #endif
376 root 1.5 /* If we manage to write more than we wanted, take it as a bonus */
377     while (len > 0)
378     {
379 elmex 1.1
380 root 1.5 do
381     {
382     amt = write (ns->fd, pos, len);
383     }
384     while ((amt < 0) && (errno == EINTR));
385 elmex 1.1
386 root 1.5 if (amt < 0)
387     { /* We got an error */
388     if (errno != EWOULDBLOCK)
389     {
390     LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */
391     errno, strerror (errno));
392     ns->status = Ns_Dead;
393     return;
394 root 1.3 }
395 root 1.5 else
396     { /* EWOULDBLOCK */
397     /* can't write it, so store it away. */
398     add_to_buffer (ns, pos, len);
399     ns->can_write = 0;
400     return;
401 root 1.3 }
402     }
403 root 1.5 /* amt gets set to 0 above in blocking code, so we do this as
404     * an else if to make sure we don't reprocess it.
405     */
406     else if (amt == 0)
407     {
408     LOG (llevError, "Write_To_Socket: No data written out.\n");
409 root 1.3 }
410 root 1.5 len -= amt;
411     pos += amt;
412 elmex 1.1 #ifdef CS_LOGSTATS
413 root 1.5 cst_tot.obytes += amt;
414     cst_lst.obytes += amt;
415     #endif
416 elmex 1.1 }
417     }
418    
419    
420     /**
421     * Takes a string of data, and writes it out to the socket. A very handy
422     * shortcut function.
423     */
424 root 1.5 void
425     cs_write_string (NewSocket * ns, const char *buf, int len)
426 elmex 1.1 {
427 root 1.5 SockList sl;
428 elmex 1.1
429 root 1.5 sl.len = len;
430     sl.buf = (unsigned char *) buf;
431     Send_With_Handling (ns, &sl);
432 elmex 1.1 }
433    
434    
435     /**
436     * Calls Write_To_Socket to send data to the client.
437     *
438     * The only difference in this function is that we take a SockList
439     *, and we prepend the length information.
440     */
441 root 1.5 void
442     Send_With_Handling (NewSocket * ns, SockList * msg)
443 elmex 1.1 {
444 root 1.5 unsigned char sbuf[4];
445 elmex 1.1
446 root 1.5 if (ns->status == Ns_Dead || !msg)
447     return;
448 elmex 1.1
449 root 1.5 if (msg->len >= MAXSOCKBUF)
450     {
451     LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", msg->len);
452     /* Almost certainly we've overflowed a buffer, so quite now to make
453     * it easier to debug.
454     */
455     abort ();
456     }
457     sbuf[0] = ((uint32) (msg->len) >> 8) & 0xFF;
458     sbuf[1] = ((uint32) (msg->len)) & 0xFF;
459     if (ns->status != Ns_Old)
460     Write_To_Socket (ns, (char *) sbuf, 2);
461     Write_To_Socket (ns, (char *) msg->buf, msg->len);
462 elmex 1.1 }
463    
464     /**
465     * Takes a string of data, and writes it out to the socket. A very handy
466     * shortcut function.
467     */
468 root 1.5 void
469     Write_String_To_Socket (NewSocket * ns, char *buf, int len)
470 elmex 1.1 {
471 root 1.5 SockList sl;
472 elmex 1.1
473 root 1.5 sl.len = len;
474     sl.buf = (unsigned char *) buf;
475     Send_With_Handling (ns, &sl);
476 elmex 1.1 }
477    
478    
479     /******************************************************************************
480     *
481     * statistics logging functions.
482     *
483     ******************************************************************************/
484    
485     #ifdef CS_LOGSTATS
486 root 1.5
487 elmex 1.1 /* cst_tot is for the life of the server, cst_last is for the last series of
488     * stats
489     */
490     CS_Stats cst_tot, cst_lst;
491    
492     /**
493     * Writes out the gathered stats. We clear cst_lst.
494     */
495 root 1.5 void
496     write_cs_stats (void)
497 elmex 1.1 {
498 root 1.5 time_t now = time (NULL);
499 elmex 1.1
500 root 1.5 /* If no connections recently, don't both to log anything */
501     if (cst_lst.ibytes == 0 && cst_lst.obytes == 0)
502     return;
503    
504     /* CSSTAT is put in so scripts can easily find the line */
505     LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
506     ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
507     now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
508     cst_lst.ibytes = 0;
509     cst_lst.obytes = 0;
510     cst_lst.max_conn = socket_info.nconns;
511     cst_lst.time_start = now;
512 elmex 1.1 }
513     #endif
514 root 1.9