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Revision: 1.17
Committed: Thu Dec 14 04:30:33 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.16: +0 -1 lines
Log Message:
- rewrote most of the socket loop code
- moved connection accept into tcp.ext
- no evil socket copying anymore,
  needs more cleanups

File Contents

# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4     Copyright (C) 1992 Frank Tore Johansen
5    
6     This program is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10    
11     This program is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     GNU General Public License for more details.
15    
16     You should have received a copy of the GNU General Public License
17     along with this program; if not, write to the Free Software
18     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
19    
20     The author can be reached via e-mail to mark@pyramid.com
21     */
22    
23     /**
24     * \file
25     * Low-level socket-related functions.
26     *
27     * \date 2003-12-02
28     *
29     * Contains some base functions that both the client and server
30     * can use. As such, depending what we are being compiled for will
31     * determine what we can include. the client is designed have
32     * CFCLIENT defined as part of its compile flags.
33     */
34    
35     using namespace std;
36    
37     #include <global.h>
38     #include <newclient.h>
39     #include <sproto.h>
40 root 1.11 #include <cstdarg>
41 elmex 1.1
42     #ifdef __linux__
43     # include <sys/types.h>
44     # include <sys/socket.h>
45     # include <netinet/in.h>
46 root 1.5 # define TCP_HZ 1000 // sorry...
47 elmex 1.1 # include <netinet/tcp.h>
48     #endif
49    
50     // use a really low timeout, as it doesn't cost any bandwidth, and you can
51     // easily die in 20 seconds...
52     #define SOCKET_TIMEOUT1 10
53     #define SOCKET_TIMEOUT2 20
54    
55 root 1.5 void
56 root 1.16 Socket_Flush (client_socket * ns)
57 elmex 1.1 {
58     #ifdef __linux__
59     // check time of last ack, and, if too old, kill connection
60     struct tcp_info tcpi;
61     socklen_t len = sizeof (tcpi);
62    
63     if (!getsockopt (ns->fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
64     {
65     unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
66    
67 root 1.5 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s
68     && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s
69 elmex 1.1 {
70 root 1.3 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", ns->fd,
71 root 1.5 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
72 elmex 1.1 ns->status = Ns_Dead;
73     }
74     }
75    
76     int val;
77 root 1.5
78 root 1.9 val = 0; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
79     val = 1; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
80 elmex 1.1 #endif
81     }
82    
83     /***********************************************************************
84     *
85 root 1.14 * packet functions/utilities
86 elmex 1.1 *
87     **********************************************************************/
88    
89 root 1.14 packet &packet::operator <<(const data &v)
90 elmex 1.1 {
91 root 1.15 if (room () < v.len)
92     reset ();
93     else
94 root 1.11 {
95 root 1.15 if (v.len)
96     {
97     memcpy (cur, v.ptr, v.len);
98     cur += v.len;
99     }
100 root 1.11 }
101 root 1.9
102 root 1.11 return *this;
103     }
104 root 1.9
105 root 1.14 packet &packet::operator <<(const data8 &v)
106 root 1.11 {
107     unsigned int len = min (v.len, 0x00FF);
108     return *this << uint8 (len) << data (v.ptr, len);
109 elmex 1.1 }
110    
111 root 1.14 packet &packet::operator <<(const data16 &v)
112 elmex 1.1 {
113 root 1.11 unsigned int len = min (v.len, 0xFFFF);
114     return *this << uint16 (len) << data (v.ptr, len);
115     }
116 root 1.9
117 root 1.14 packet &packet::operator <<(const char *v)
118 root 1.11 {
119     return *this << data (v, strlen (v ? v : 0));
120 elmex 1.1 }
121    
122 root 1.11 void
123 root 1.14 packet::printf (const char *format, ...)
124 root 1.10 {
125 root 1.15 int size = room ();
126    
127 root 1.11 va_list ap;
128     va_start (ap, format);
129 root 1.15 int len = vsnprintf ((char *)cur, size, format, ap);
130     va_end (ap);
131 root 1.11
132 root 1.15 if (len >= size)
133     return reset ();
134 root 1.10
135 root 1.15 cur += len;
136 root 1.10 }
137    
138 elmex 1.1 /******************************************************************************
139     *
140     * Start of read routines.
141     *
142     ******************************************************************************/
143    
144 root 1.5 int
145 root 1.16 client_socket::read_packet ()
146 elmex 1.1 {
147 root 1.12 for (;;)
148 root 1.5 {
149 root 1.12 if (inbuf_len >= 2)
150 root 1.5 {
151 root 1.12 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1];
152    
153     if (inbuf_len >= 2 + pkt_len)
154     return pkt_len + 2;
155 root 1.5 }
156 pippijn 1.8
157 root 1.12 int amount = sizeof (inbuf) - inbuf_len;
158    
159     if (amount <= 0)
160 root 1.5 {
161 root 1.12 LOG (llevError, "packet too large");//TODO
162     return -1;
163 root 1.3 }
164 elmex 1.1
165 root 1.12 amount = read (fd, inbuf + inbuf_len, amount);
166    
167     if (!amount)
168 root 1.5 {
169 root 1.12 status = Ns_Dead;
170     return -1;
171 root 1.5 }
172 root 1.12 else if (amount < 0)
173 root 1.5 {
174 root 1.12 if (errno != EAGAIN && errno != EINTR)
175 root 1.5 {
176 root 1.12 LOG (llevError, "read error: %s", strerror (errno));
177     return -1;
178 root 1.3 }
179 root 1.12
180     return 0;
181 root 1.3 }
182 root 1.12
183     inbuf_len += amount;
184    
185     cst_tot.ibytes += amount;
186     cst_lst.ibytes += amount;
187 root 1.5 }
188 root 1.12 }
189    
190     void
191 root 1.16 client_socket::skip_packet (int len)
192 root 1.12 {
193     inbuf_len -= len;
194     memmove (inbuf, inbuf + len, inbuf_len);
195 elmex 1.1 }
196    
197     /*******************************************************************************
198     *
199     * Start of write related routines.
200     *
201     ******************************************************************************/
202    
203     /**
204     * Adds data to a socket buffer for whatever reason.
205     *
206     * ns is the socket we are adding the data to, buf is the start of the
207     * data, and len is the number of bytes to add.
208     */
209    
210 root 1.5 static void
211 root 1.16 add_to_buffer (client_socket *ns, char *buf, int len)
212 elmex 1.1 {
213 root 1.5 int avail, end;
214 elmex 1.1
215 root 1.5 if ((len + ns->outputbuffer.len) > SOCKETBUFSIZE)
216     {
217     LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", ns->fd);
218     ns->status = Ns_Dead;
219     return;
220     }
221    
222     /* data + end is where we start putting the new data. The last byte
223     * currently in use is actually data + end -1
224     */
225    
226     end = ns->outputbuffer.start + ns->outputbuffer.len;
227     /* The buffer is already in a wrapped state, so adjust end */
228     if (end >= SOCKETBUFSIZE)
229     end -= SOCKETBUFSIZE;
230 root 1.7
231 root 1.5 avail = SOCKETBUFSIZE - end;
232 elmex 1.1
233 root 1.5 /* We can all fit it behind the current data without wrapping */
234     if (avail >= len)
235 root 1.7 memcpy (ns->outputbuffer.data + end, buf, len);
236 root 1.5 else
237     {
238     memcpy (ns->outputbuffer.data + end, buf, avail);
239     memcpy (ns->outputbuffer.data, buf + avail, len - avail);
240 elmex 1.1 }
241 root 1.7
242 root 1.5 ns->outputbuffer.len += len;
243 elmex 1.1 #if 0
244 root 1.5 LOG (llevDebug, "Added %d to output buffer, total length now %d, start=%d\n", len, ns->outputbuffer.len, ns->outputbuffer.start);
245 elmex 1.1 #endif
246     }
247    
248     /**
249     * Writes data to socket.
250     *
251     * When the socket is clear to write, and we have backlogged data, this
252     * is called to write it out.
253     */
254 root 1.5 void
255 root 1.16 write_socket_buffer (client_socket * ns)
256 elmex 1.1 {
257 root 1.5 int amt, max;
258 elmex 1.1
259 root 1.5 if (ns->outputbuffer.len == 0)
260     {
261     LOG (llevDebug, "write_socket_buffer called when there is no data, fd=%d\n", ns->fd);
262     return;
263 elmex 1.1 }
264    
265 root 1.5 do
266     {
267     max = SOCKETBUFSIZE - ns->outputbuffer.start;
268     if (ns->outputbuffer.len < max)
269     max = ns->outputbuffer.len;
270 elmex 1.1
271 root 1.5 do
272     {
273     amt = write (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max);
274     }
275     while ((amt < 0) && (errno == EINTR));
276 elmex 1.1
277 root 1.5 if (amt < 0)
278     { /* We got an error */
279 elmex 1.1
280 root 1.5 if (errno != EWOULDBLOCK)
281     {
282     LOG (llevError, "New socket write failed (wsb) (%d: %s).\n", errno, strerror (errno));
283     ns->status = Ns_Dead;
284     return;
285 root 1.3 }
286 root 1.5 else
287     { /* EWOULDBLOCK */
288     /* can't write it, so store it away. */
289     ns->can_write = 0;
290     return;
291 root 1.3 }
292     }
293 root 1.5 ns->outputbuffer.start += amt;
294     /* wrap back to start of buffer */
295     if (ns->outputbuffer.start == SOCKETBUFSIZE)
296     ns->outputbuffer.start = 0;
297     ns->outputbuffer.len -= amt;
298 elmex 1.1 #ifdef CS_LOGSTATS
299 root 1.5 cst_tot.obytes += amt;
300     cst_lst.obytes += amt;
301     #endif
302     }
303     while (ns->outputbuffer.len > 0);
304 elmex 1.1 }
305    
306     /**
307     * This writes data to the socket. - It is very low level -
308     * all we try and do is write out the data to the socket
309     * provided (ns). buf is the data to write, len is the number
310     * of bytes to write. IT doesn't return anything - rather, it
311     * updates the ns structure if we get an error.
312     */
313 root 1.5 void
314 root 1.16 client_socket::send (void *buf_, int len)
315 elmex 1.1 {
316 root 1.15 char *buf = (char *)buf_;
317     char *pos = buf;
318 root 1.5 int amt = 0;
319 elmex 1.1
320 root 1.15 if (status == Ns_Dead || !buf)
321 root 1.5 {
322     LOG (llevDebug, "Write_To_Socket called with dead socket\n");
323     return;
324 elmex 1.1 }
325 root 1.5
326     #ifndef __GNU__ /* This caused problems on Hurd */
327 root 1.15 if (!can_write)
328 root 1.5 {
329 root 1.15 add_to_buffer (this, buf, len);
330 root 1.5 return;
331 elmex 1.1 }
332     #endif
333 root 1.15
334 root 1.5 /* If we manage to write more than we wanted, take it as a bonus */
335     while (len > 0)
336     {
337     do
338     {
339 root 1.15 amt = write (fd, pos, len);
340 root 1.5 }
341     while ((amt < 0) && (errno == EINTR));
342 elmex 1.1
343 root 1.5 if (amt < 0)
344     { /* We got an error */
345     if (errno != EWOULDBLOCK)
346     {
347     LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */
348     errno, strerror (errno));
349 root 1.15 status = Ns_Dead;
350 root 1.5 return;
351 root 1.3 }
352 root 1.5 else
353     { /* EWOULDBLOCK */
354     /* can't write it, so store it away. */
355 root 1.15 add_to_buffer (this, pos, len);
356     can_write = 0;
357 root 1.5 return;
358 root 1.3 }
359     }
360 root 1.5 /* amt gets set to 0 above in blocking code, so we do this as
361     * an else if to make sure we don't reprocess it.
362     */
363     else if (amt == 0)
364 root 1.15 LOG (llevError, "Write_To_Socket: No data written out.\n");
365    
366 root 1.5 len -= amt;
367     pos += amt;
368 elmex 1.1 #ifdef CS_LOGSTATS
369 root 1.5 cst_tot.obytes += amt;
370     cst_lst.obytes += amt;
371     #endif
372 elmex 1.1 }
373     }
374    
375     /**
376     * Takes a string of data, and writes it out to the socket. A very handy
377     * shortcut function.
378     */
379 root 1.13
380     void
381 root 1.16 client_socket::send_packet (packet &sl)
382 root 1.13 {
383     Send_With_Handling (this, &sl);
384     }
385    
386 root 1.5 void
387 root 1.16 client_socket::send_packet (const char *buf, int len)
388 elmex 1.1 {
389 root 1.14 packet sl;
390 elmex 1.1
391 root 1.13 sl << data (buf, len);
392     send_packet (sl);
393 elmex 1.1 }
394    
395 root 1.13 void
396 root 1.16 client_socket::send_packet (const char *buf)
397 root 1.13 {
398     send_packet (buf, strlen (buf));
399     }
400 elmex 1.1
401     /**
402     * Calls Write_To_Socket to send data to the client.
403     *
404 root 1.14 * The only difference in this function is that we take a packet
405 elmex 1.1 *, and we prepend the length information.
406     */
407 root 1.5 void
408 root 1.16 Send_With_Handling (client_socket *ns, packet *msg)
409 elmex 1.1 {
410 root 1.5 unsigned char sbuf[4];
411 elmex 1.1
412 root 1.5 if (ns->status == Ns_Dead || !msg)
413     return;
414 elmex 1.1
415 root 1.15 if (msg->length () >= MAXSOCKBUF)
416 root 1.5 {
417 root 1.15 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", msg->length ());
418 root 1.5 /* Almost certainly we've overflowed a buffer, so quite now to make
419     * it easier to debug.
420     */
421     abort ();
422     }
423 root 1.15
424     sbuf[0] = ((uint32) (msg->length ()) >> 8);
425     sbuf[1] = ((uint32) (msg->length ()) );
426    
427 root 1.5 if (ns->status != Ns_Old)
428 root 1.15 ns->send (sbuf, 2);
429    
430     ns->send (msg->buf, msg->length ());
431 elmex 1.1 }
432    
433     /******************************************************************************
434     *
435     * statistics logging functions.
436     *
437     ******************************************************************************/
438    
439     #ifdef CS_LOGSTATS
440 root 1.5
441 elmex 1.1 /* cst_tot is for the life of the server, cst_last is for the last series of
442     * stats
443     */
444     CS_Stats cst_tot, cst_lst;
445    
446     /**
447     * Writes out the gathered stats. We clear cst_lst.
448     */
449 root 1.5 void
450     write_cs_stats (void)
451 elmex 1.1 {
452 root 1.5 time_t now = time (NULL);
453 elmex 1.1
454 root 1.5 /* If no connections recently, don't both to log anything */
455     if (cst_lst.ibytes == 0 && cst_lst.obytes == 0)
456     return;
457    
458     /* CSSTAT is put in so scripts can easily find the line */
459     LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
460     ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
461     now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
462     cst_lst.ibytes = 0;
463     cst_lst.obytes = 0;
464     cst_lst.time_start = now;
465 elmex 1.1 }
466     #endif
467 root 1.9