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/cvs/deliantra/server/socket/lowlevel.C
Revision: 1.24
Committed: Sat Dec 16 17:16:52 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.23: +1 -1 lines
Log Message:
- remove no_shout
- serialise command execution somewhat again :(
- avoid exceptions

File Contents

# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4     Copyright (C) 1992 Frank Tore Johansen
5    
6     This program is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10    
11     This program is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     GNU General Public License for more details.
15    
16     You should have received a copy of the GNU General Public License
17     along with this program; if not, write to the Free Software
18     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
19    
20     The author can be reached via e-mail to mark@pyramid.com
21     */
22    
23     /**
24     * \file
25     * Low-level socket-related functions.
26     *
27     * \date 2003-12-02
28     *
29     * Contains some base functions that both the client and server
30     * can use. As such, depending what we are being compiled for will
31     * determine what we can include. the client is designed have
32     * CFCLIENT defined as part of its compile flags.
33     */
34    
35     using namespace std;
36    
37     #include <global.h>
38     #include <sproto.h>
39 root 1.11 #include <cstdarg>
40 elmex 1.1
41     #ifdef __linux__
42     # include <sys/types.h>
43     # include <sys/socket.h>
44     # include <netinet/in.h>
45 root 1.5 # define TCP_HZ 1000 // sorry...
46 elmex 1.1 # include <netinet/tcp.h>
47     #endif
48    
49     // use a really low timeout, as it doesn't cost any bandwidth, and you can
50     // easily die in 20 seconds...
51     #define SOCKET_TIMEOUT1 10
52     #define SOCKET_TIMEOUT2 20
53    
54 root 1.5 void
55 root 1.22 client::flush ()
56 elmex 1.1 {
57     #ifdef __linux__
58     // check time of last ack, and, if too old, kill connection
59     struct tcp_info tcpi;
60     socklen_t len = sizeof (tcpi);
61    
62 root 1.20 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
63 elmex 1.1 {
64     unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
65    
66 root 1.21 rtt = tcpi.tcpi_rtt;
67     rttvar = tcpi.tcpi_rttvar;
68    
69 root 1.5 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s
70     && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s
71 elmex 1.1 {
72 root 1.20 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
73 root 1.5 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
74 root 1.23 destroy ();
75 elmex 1.1 }
76     }
77 root 1.20 #endif
78    
79     /**
80     * Writes data to socket.
81     *
82     * When the socket is clear to write, and we have backlogged data, this
83     * is called to write it out.
84     */
85    
86     if (!outputbuffer.len || socket_ev.poll () & PE_W)
87     return;
88    
89     write_outputbuffer ();
90     }
91 elmex 1.1
92 root 1.20 void
93 root 1.22 client::write_outputbuffer ()
94 root 1.20 {
95     while (outputbuffer.len)
96     {
97     int res = write (fd, outputbuffer.data + outputbuffer.start,
98     min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
99 root 1.5
100 root 1.20 if (res > 0)
101     {
102     outputbuffer.start += res;
103     /* wrap back to start of buffer */
104     if (outputbuffer.start == SOCKETBUFSIZE)
105     outputbuffer.start = 0;
106    
107     outputbuffer.len -= res;
108     #ifdef CS_LOGSTATS
109     cst_tot.obytes += res;
110     cst_lst.obytes += res;
111 elmex 1.1 #endif
112 root 1.20 }
113     else if (res == 0)
114     {
115     LOG (llevError, "socket write failed, connection closed.\n");
116 root 1.23 destroy ();
117 root 1.20 return;
118     }
119     else if (errno == EINTR)
120     {
121     // just retry
122     }
123     else if (errno == EAGAIN)
124     {
125     // delay till ready
126     socket_ev.poll (socket_ev.poll () | PE_W);
127     socket_ev.start ();
128     return;
129     }
130     else
131     {
132     LOG (llevError, "socket write failed: %s\n", strerror (errno));
133 root 1.23 destroy ();
134 root 1.20 return;
135     }
136     }
137    
138     socket_ev.poll (socket_ev.poll () & ~PE_W);
139 elmex 1.1 }
140    
141 root 1.23 /******************************************************************************
142 elmex 1.1 *
143 root 1.23 * Start of read routines.
144 elmex 1.1 *
145 root 1.23 ******************************************************************************/
146 elmex 1.1
147 root 1.23 int
148     client::next_packet ()
149 elmex 1.1 {
150 root 1.23 if (inbuf_len >= 2)
151 root 1.11 {
152 root 1.23 int pkt_len = (inbuf [0] << 8) | inbuf [1];
153    
154     if (inbuf_len >= 2 + pkt_len)
155     return 2 + pkt_len;
156    
157     if (inbuf_len == sizeof (inbuf))
158 root 1.15 {
159 root 1.23 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED);
160     destroy ();
161     return -1;
162 root 1.15 }
163 root 1.11 }
164 root 1.9
165 root 1.23 return 0;
166 root 1.11 }
167 root 1.9
168 root 1.23 void
169     client::skip_packet (int len)
170 root 1.11 {
171 root 1.23 inbuf_len -= len;
172     memmove (inbuf, inbuf + len, inbuf_len);
173 elmex 1.1 }
174    
175 root 1.23 /*****************************************************************************
176     * Start of command dispatch area.
177     * The commands here are protocol commands.
178     ****************************************************************************/
179    
180     // SocketCommand, PlayingCommand, should not exist with those ugly casts
181     #define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
182     #define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
183    
184     /**
185     * Dispatch table for the server.
186     */
187     static struct packet_type packets[] = {
188     {"ncom", PC(NewPlayerCmd) PF_PLAYING },
189     {"command", PC(PlayerCmd) PF_PLAYING },
190    
191     {"examine", PC(ExamineCmd) PF_PLAYING },
192     {"apply", PC(ApplyCmd) PF_PLAYING },
193     {"reply", PC(ReplyCmd) PF_IMMEDIATE },
194     {"lookat", PC(LookAt) PF_PLAYING },
195     {"lock", PC(LockItem) PF_PLAYING },
196     {"mark", PC(MarkItem) PF_PLAYING },
197     {"move", PC(MoveCmd) PF_PLAYING },
198     {"exti", PC(ExtCmd) PF_IMMEDIATE }, /* CF+ */
199     {"ext", PC(ExtCmd) 0 }, /* CF+ */
200     {"mapredraw", PC(MapRedrawCmd) PF_IMMEDIATE }, /* Added: phil */
201     {"mapinfo", PC(MapInfoCmd) 0 }, /* CF+ */
202    
203     {"addme", SC(AddMeCmd) PF_IMMEDIATE },
204     {"askface", SC(SendFaceCmd) PF_IMMEDIATE }, /* Added: phil */
205     {"requestinfo", SC(RequestInfo) PF_IMMEDIATE },
206     {"setfacemode", SC(SetFaceMode) PF_IMMEDIATE },
207     {"setsound", SC(SetSound) PF_IMMEDIATE },
208     {"setup", SC(SetUp) PF_IMMEDIATE },
209     {"version", SC(VersionCmd) PF_IMMEDIATE },
210     {"toggleextendedinfos", SC(ToggleExtendedInfos) PF_IMMEDIATE }, /*Added: tchize */
211     {"toggleextendedtext", SC(ToggleExtendedText) PF_IMMEDIATE }, /*Added: tchize */
212     {"asksmooth", SC(AskSmooth) PF_IMMEDIATE }, /*Added: tchize (smoothing technologies) */
213     };
214    
215     bool
216     client::may_execute (const packet_type *pkt) const
217 elmex 1.1 {
218 root 1.23 return (!(pkt->flags & PF_PLAYER) || pl)
219     && (!(pkt->flags & PF_PLAYING) || (pl && pl->state == ST_PLAYING));
220 root 1.11 }
221 root 1.9
222 root 1.23 void
223     client::execute (const packet_type *pkt, char *data, int datalen)
224 root 1.11 {
225 root 1.23 if (may_execute (pkt))
226     {
227     //TODO: only one format
228     if (pkt->flags & PF_PLAYER)
229     ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
230     else
231     ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
232     }
233     else
234     send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name);
235 elmex 1.1 }
236    
237 root 1.23 bool
238     client::handle_packet ()
239 root 1.10 {
240 root 1.23 int pkt_len = next_packet ();
241    
242     if (!pkt_len)
243     return false;
244     else if (pkt_len < 0)
245     {
246     LOG (llevError, "read error on player %s\n",
247     pl && pl->ob ? &pl->ob->name : "[anonymous]");
248     destroy ();
249     return false;
250     }
251    
252     inbuf [pkt_len] = 0; /* Terminate buffer - useful for string data */
253    
254     /* First, break out beginning word. There are at least
255     * a few commands that do not have any paremeters. If
256     * we get such a command, don't worry about trying
257     * to break it up.
258     */
259     int datalen;
260     char *data = strchr ((char *)inbuf + 2, ' ');
261    
262     if (data)
263     {
264     *data++ = 0;
265     datalen = pkt_len - (data - (char *)inbuf);
266     }
267     else
268     {
269     data = (char *)inbuf + 2; // better read garbage than segfault
270     datalen = 0;
271     }
272 root 1.15
273 root 1.23 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
274     if (!strcmp ((char *)inbuf + 2, pkt->name))
275     {
276     if (pkt->flags & PF_IMMEDIATE)
277     execute (pkt, data, datalen);
278     else
279     queue_command (pkt, data, datalen);
280    
281     goto next_packet;
282     }
283    
284     /* If we get here, we didn't find a valid command. Logging
285     * this might be questionable, because a broken client/malicious
286     * user could certainly send a whole bunch of invalid commands.
287     */
288     send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2);
289     next_packet:
290     skip_packet (pkt_len);
291 root 1.11
292 root 1.23 // input buffer has space again
293     socket_ev.poll (socket_ev.poll () | PE_R);
294 root 1.10
295 root 1.23 return true;
296 root 1.10 }
297    
298 root 1.23 // callback called when socket is either readable or writable
299     void
300     client::socket_cb (iow &w, int got)
301     {
302     //TODO remove when we have better socket cleanup logic
303     if (status == Ns_Dead)
304     {
305     socket_ev.poll (0);
306     return;
307     }
308 elmex 1.1
309 root 1.23 if (got & PE_W)
310 root 1.5 {
311 root 1.23 write_outputbuffer ();
312    
313     if (!outputbuffer.len)
314     socket_ev.poll (socket_ev.poll () & ~PE_W);
315     }
316 root 1.12
317 root 1.23 if (got & PE_R)
318     {
319     //TODO: rate-limit tcp connection in better ways, important
320 pippijn 1.8
321 root 1.12 int amount = sizeof (inbuf) - inbuf_len;
322    
323 root 1.23 if (!amount)
324 root 1.5 {
325 root 1.23 // input buffer full
326     socket_ev.poll (socket_ev.poll () & ~PE_R);
327     return;
328 root 1.3 }
329 elmex 1.1
330 root 1.12 amount = read (fd, inbuf + inbuf_len, amount);
331    
332     if (!amount)
333 root 1.5 {
334 root 1.23 destroy ();
335     return;
336 root 1.5 }
337 root 1.12 else if (amount < 0)
338 root 1.5 {
339 root 1.12 if (errno != EAGAIN && errno != EINTR)
340 root 1.5 {
341 root 1.20 LOG (llevError, "read error: %s\n", strerror (errno));
342 root 1.23 destroy ();
343     return;
344 root 1.3 }
345 root 1.12
346 root 1.23 // should not be here, normally
347 root 1.3 }
348 root 1.23 else
349     {
350     inbuf_len += amount;
351 root 1.12
352 root 1.23 cst_tot.ibytes += amount;
353     cst_lst.ibytes += amount;
354 root 1.12
355 root 1.23 cmd_ev.start ();
356     }
357 root 1.5 }
358 root 1.12 }
359    
360 root 1.23 // called whenever we have additional commands to process
361 root 1.12 void
362 root 1.23 client::cmd_cb (iw &w)
363 root 1.12 {
364 root 1.24 if (handle_packet () /*|| handle_command ()*/)//TODO: re-enable async command execution(?)
365 root 1.23 w.start ();
366     else
367     flush ();
368 elmex 1.1 }
369    
370     /*******************************************************************************
371     *
372     * Start of write related routines.
373     *
374     ******************************************************************************/
375    
376     /**
377     * Adds data to a socket buffer for whatever reason.
378     *
379     * ns is the socket we are adding the data to, buf is the start of the
380     * data, and len is the number of bytes to add.
381     */
382 root 1.20 void
383 root 1.22 client::send (void *buf_, int len)
384 root 1.20 {
385     char *buf = (char *)buf_;
386     char *pos = buf;
387     int amt = 0;
388 elmex 1.1
389 root 1.20 if (status == Ns_Dead || !buf)
390 root 1.23 return;
391 elmex 1.1
392 root 1.20 if ((len + outputbuffer.len) > SOCKETBUFSIZE)
393 root 1.5 {
394 root 1.23 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
395     destroy ();
396 root 1.5 return;
397     }
398    
399 root 1.20 int avail, end;
400    
401 root 1.5 /* data + end is where we start putting the new data. The last byte
402     * currently in use is actually data + end -1
403     */
404 root 1.20 end = outputbuffer.start + outputbuffer.len;
405 root 1.5 /* The buffer is already in a wrapped state, so adjust end */
406     if (end >= SOCKETBUFSIZE)
407     end -= SOCKETBUFSIZE;
408 root 1.7
409 root 1.5 avail = SOCKETBUFSIZE - end;
410 elmex 1.1
411 root 1.5 /* We can all fit it behind the current data without wrapping */
412     if (avail >= len)
413 root 1.20 memcpy (outputbuffer.data + end, buf, len);
414 root 1.5 else
415     {
416 root 1.20 memcpy (outputbuffer.data + end, buf, avail);
417     memcpy (outputbuffer.data, buf + avail, len - avail);
418 elmex 1.1 }
419 root 1.7
420 root 1.20 outputbuffer.len += len;
421 elmex 1.1 }
422    
423     /**
424     * Takes a string of data, and writes it out to the socket. A very handy
425     * shortcut function.
426     */
427 root 1.13 void
428 root 1.22 client::send_packet (packet &sl)
429 root 1.13 {
430 root 1.19 if (status == Ns_Dead)
431     return;
432    
433     if (sl.length () >= MAXSOCKBUF)
434     {
435     LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
436     /* Almost certainly we've overflowed a buffer, so quit now to make
437     * it easier to debug.
438     */
439     abort ();
440     }
441    
442     if (!sl.length ())
443     return;
444    
445     assert (sl.hdrlen == 2);
446    
447     sl.buf_ [0] = sl.length () >> 8;
448     sl.buf_ [1] = sl.length () ;
449    
450     send (sl.buf_, sl.length () + sl.hdrlen);
451 root 1.13 }
452    
453 root 1.5 void
454 root 1.22 client::send_packet (const char *buf, int len)
455 elmex 1.1 {
456 root 1.14 packet sl;
457 elmex 1.1
458 root 1.13 sl << data (buf, len);
459     send_packet (sl);
460 elmex 1.1 }
461    
462 root 1.13 void
463 root 1.22 client::send_packet (const char *buf)
464 root 1.13 {
465     send_packet (buf, strlen (buf));
466     }
467 elmex 1.1
468 root 1.23 void
469     client::send_packet_printf (const char *format, ...)
470     {
471     packet sl;
472    
473     va_list ap;
474     va_start (ap, format);
475     sl.vprintf (format, ap);
476     va_end (ap);
477    
478     send_packet (sl);
479     }
480    
481     /***********************************************************************
482     *
483     * packet functions/utilities
484     *
485     **********************************************************************/
486    
487     packet &packet::operator <<(const data &v)
488     {
489     if (room () < v.len)
490     reset ();
491     else
492     {
493     if (v.len)
494     {
495     memcpy (cur, v.ptr, v.len);
496     cur += v.len;
497     }
498     }
499    
500     return *this;
501     }
502    
503     packet &packet::operator <<(const data8 &v)
504     {
505     unsigned int len = min (v.len, 0x00FF);
506     return *this << uint8 (len) << data (v.ptr, len);
507     }
508    
509     packet &packet::operator <<(const data16 &v)
510     {
511     unsigned int len = min (v.len, 0xFFFF);
512     return *this << uint16 (len) << data (v.ptr, len);
513     }
514    
515     packet &packet::operator <<(const char *v)
516     {
517     return *this << data (v, strlen (v ? v : 0));
518     }
519    
520     void
521     packet::vprintf (const char *format, va_list ap)
522     {
523     int size = room ();
524    
525     int len = vsnprintf ((char *)cur, size, format, ap);
526    
527     if (len >= size)
528     return reset ();
529    
530     cur += len;
531     }
532    
533 elmex 1.1 /******************************************************************************
534     *
535     * statistics logging functions.
536     *
537     ******************************************************************************/
538    
539     #ifdef CS_LOGSTATS
540 root 1.5
541 elmex 1.1 /* cst_tot is for the life of the server, cst_last is for the last series of
542     * stats
543     */
544     CS_Stats cst_tot, cst_lst;
545    
546     /**
547     * Writes out the gathered stats. We clear cst_lst.
548     */
549 root 1.5 void
550     write_cs_stats (void)
551 elmex 1.1 {
552 root 1.5 time_t now = time (NULL);
553 elmex 1.1
554 root 1.5 /* If no connections recently, don't both to log anything */
555     if (cst_lst.ibytes == 0 && cst_lst.obytes == 0)
556     return;
557    
558     /* CSSTAT is put in so scripts can easily find the line */
559     LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
560     ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
561     now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
562     cst_lst.ibytes = 0;
563     cst_lst.obytes = 0;
564     cst_lst.time_start = now;
565 elmex 1.1 }
566     #endif
567 root 1.9