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Revision: 1.72
Committed: Tue Oct 13 18:20:08 2009 UTC (14 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_82
Changes since 1.71: +4 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.62 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.32 *
4 root 1.64 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.42 * Copyright (©) 1992,2007 Frank Tore Johansen
6     *
7 root 1.71 * Deliantra is free software: you can redistribute it and/or modify it under
8     * the terms of the Affero GNU General Public License as published by the
9     * Free Software Foundation, either version 3 of the License, or (at your
10     * option) any later version.
11 root 1.42 *
12 root 1.49 * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16 root 1.42 *
17 root 1.71 * You should have received a copy of the Affero GNU General Public License
18     * and the GNU General Public License along with this program. If not, see
19     * <http://www.gnu.org/licenses/>.
20 pippijn 1.32 *
21 root 1.62 * The authors can be reached via e-mail to <support@deliantra.net>
22 pippijn 1.32 */
23 root 1.42
24 elmex 1.1 using namespace std;
25    
26     #include <global.h>
27     #include <sproto.h>
28 root 1.11 #include <cstdarg>
29 elmex 1.1
30 root 1.45 #if HAVE_TCP_INFO
31 elmex 1.1 # include <sys/types.h>
32     # include <sys/socket.h>
33     # include <netinet/in.h>
34     # include <netinet/tcp.h>
35     #endif
36    
37 root 1.43 // force a packet when idle for more than this many seconds,
38     // forcing an ack regularly.
39     #define IDLE_PING 2.
40 elmex 1.1
41 root 1.5 void
42 root 1.22 client::flush ()
43 elmex 1.1 {
44 root 1.29 if (destroyed ())
45     return;
46    
47 root 1.20 /**
48     * Writes data to socket.
49     *
50     * When the socket is clear to write, and we have backlogged data, this
51     * is called to write it out.
52     */
53    
54 root 1.43 // write a nop to the socket at least every IDLE_NOP seconds.
55     if (!outputbuffer.len)
56     {
57 root 1.47 if (last_send + IDLE_PING <= NOW && pl && pl->active)
58 root 1.43 {
59     // this is a bit ugly, but map1/map1a seem to be the only
60     // nop'able commands and they are quite small.
61     packet sl (mapmode == Map1Cmd ? "map1" : "map1a");
62     send_packet (sl);
63     }
64     else
65     return;
66     }
67    
68 root 1.63 if (socket_ev.poll () & EV_WRITE)
69 root 1.20 return;
70    
71 root 1.43 last_send = NOW;
72 root 1.20 write_outputbuffer ();
73     }
74 elmex 1.1
75 root 1.20 void
76 root 1.22 client::write_outputbuffer ()
77 root 1.20 {
78     while (outputbuffer.len)
79     {
80     int res = write (fd, outputbuffer.data + outputbuffer.start,
81     min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
82 root 1.5
83 root 1.20 if (res > 0)
84     {
85     outputbuffer.start += res;
86     /* wrap back to start of buffer */
87     if (outputbuffer.start == SOCKETBUFSIZE)
88     outputbuffer.start = 0;
89    
90     outputbuffer.len -= res;
91     }
92     else if (res == 0)
93     {
94     LOG (llevError, "socket write failed, connection closed.\n");
95 root 1.23 destroy ();
96 root 1.20 return;
97     }
98     else if (errno == EINTR)
99     {
100     // just retry
101     }
102     else if (errno == EAGAIN)
103     {
104     // delay till ready
105 root 1.63 socket_ev.poll (socket_ev.poll () | EV_WRITE);
106 root 1.20 socket_ev.start ();
107     return;
108     }
109     else
110     {
111     LOG (llevError, "socket write failed: %s\n", strerror (errno));
112 root 1.23 destroy ();
113 root 1.20 return;
114     }
115     }
116    
117 root 1.63 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
118 elmex 1.1 }
119    
120 root 1.23 /******************************************************************************
121 elmex 1.1 *
122 root 1.23 * Start of read routines.
123 elmex 1.1 *
124 root 1.23 ******************************************************************************/
125 elmex 1.1
126 root 1.23 int
127     client::next_packet ()
128 elmex 1.1 {
129 root 1.23 if (inbuf_len >= 2)
130 root 1.11 {
131 root 1.23 int pkt_len = (inbuf [0] << 8) | inbuf [1];
132    
133     if (inbuf_len >= 2 + pkt_len)
134     return 2 + pkt_len;
135    
136     if (inbuf_len == sizeof (inbuf))
137 root 1.15 {
138 root 1.53 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED | NDI_REPLY);
139 root 1.23 destroy ();
140     return -1;
141 root 1.15 }
142 root 1.11 }
143 root 1.9
144 root 1.23 return 0;
145 root 1.11 }
146 root 1.9
147 root 1.23 void
148     client::skip_packet (int len)
149 root 1.11 {
150 root 1.23 inbuf_len -= len;
151     memmove (inbuf, inbuf + len, inbuf_len);
152 elmex 1.1 }
153    
154 root 1.23 /*****************************************************************************
155     * Start of command dispatch area.
156     * The commands here are protocol commands.
157     ****************************************************************************/
158    
159     // SocketCommand, PlayingCommand, should not exist with those ugly casts
160     #define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
161     #define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
162    
163     /**
164     * Dispatch table for the server.
165     */
166     static struct packet_type packets[] = {
167 root 1.33 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
168     {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
169 root 1.23
170     {"examine", PC(ExamineCmd) PF_PLAYING },
171 root 1.39 {"ex", PC(ExCmd) PF_PLAYING },
172 root 1.23 {"apply", PC(ApplyCmd) PF_PLAYING },
173     {"lookat", PC(LookAt) PF_PLAYING },
174     {"lock", PC(LockItem) PF_PLAYING },
175     {"mark", PC(MarkItem) PF_PLAYING },
176     {"move", PC(MoveCmd) PF_PLAYING },
177 root 1.39 {"ext", PC(ExtCmd) 0 }, // CF+
178     {"mapredraw", PC(MapRedrawCmd) 0 },
179     {"mapinfo", PC(MapInfoCmd) 0 }, // CF+
180 root 1.23
181 root 1.28 {"reply", SC(ReplyCmd) 0 },
182 root 1.39 {"exti", SC(ExtiCmd) 0 }, // CF+
183 root 1.26 {"addme", SC(AddMeCmd) 0 },
184 root 1.36 {"askface", SC(AskFaceCmd) 0 },
185 root 1.26 {"requestinfo", SC(RequestInfo) 0 },
186     {"setsound", SC(SetSound) 0 },
187     {"setup", SC(SetUp) 0 },
188     {"version", SC(VersionCmd) 0 },
189     {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */
190 root 1.23 };
191    
192     bool
193     client::may_execute (const packet_type *pkt) const
194 elmex 1.1 {
195 root 1.23 return (!(pkt->flags & PF_PLAYER) || pl)
196 root 1.29 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
197 root 1.11 }
198 root 1.9
199 root 1.33 // HACK: some commands currently should be executed
200     // even when the player is frozen. this hack detects
201     // those commands. it should be folded into may_execute,
202     // but kept seperate to emphasise the hack aspect, i.e.
203     // do it better, then remove.
204     static bool
205     always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
206     {
207     if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
208     return false;
209    
210     if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
211     return false;
212    
213     if (pkt->flags & PF_COMMAND6)
214     {
215     data += 6;
216     len -= 6;
217     }
218    
219 root 1.70 if (len > 4 && data [ 3] == ' ' && !strncmp (data, "say " , 4)) return true;
220     if (len > 5 && data [ 4] == ' ' && !strncmp (data, "chat " , 5)) return true;
221     if (len > 6 && data [ 5] == ' ' && !strncmp (data, "shout " , 6)) return true;
222     if (len > 8 && data [ 7] == ' ' && !strncmp (data, "suicide " , 8)) return true;
223     if (len > 18 && data [17] == ' ' && !strncmp (data, "accept-invitation ", 18)) return true;
224 root 1.61
225     if (len == 7 && !strcmp (data, "suicide")) return true;
226 root 1.33
227     return false;
228     }
229    
230 root 1.23 void
231     client::execute (const packet_type *pkt, char *data, int datalen)
232 root 1.11 {
233 root 1.33 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
234 root 1.23 {
235     //TODO: only one format
236     if (pkt->flags & PF_PLAYER)
237     ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
238     else
239     ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
240     }
241     else
242 root 1.53 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name);
243 elmex 1.1 }
244    
245 root 1.23 bool
246     client::handle_packet ()
247 root 1.10 {
248 root 1.23 int pkt_len = next_packet ();
249    
250     if (!pkt_len)
251     return false;
252     else if (pkt_len < 0)
253     {
254     LOG (llevError, "read error on player %s\n",
255     pl && pl->ob ? &pl->ob->name : "[anonymous]");
256     destroy ();
257     return false;
258     }
259    
260 root 1.72 uint8_t save_byte = inbuf [pkt_len]; // rather ugly
261     inbuf [pkt_len] = 0; /* temporarily terminate buffer - useful for string data */
262 root 1.23
263     /* First, break out beginning word. There are at least
264     * a few commands that do not have any paremeters. If
265     * we get such a command, don't worry about trying
266     * to break it up.
267     */
268     int datalen;
269     char *data = strchr ((char *)inbuf + 2, ' ');
270    
271     if (data)
272     {
273     *data++ = 0;
274     datalen = pkt_len - (data - (char *)inbuf);
275     }
276     else
277     {
278     data = (char *)inbuf + 2; // better read garbage than segfault
279     datalen = 0;
280     }
281 root 1.15
282 root 1.23 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
283     if (!strcmp ((char *)inbuf + 2, pkt->name))
284     {
285 root 1.33 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
286 root 1.26 queue_command (pkt, data, datalen);
287     else
288 root 1.23 execute (pkt, data, datalen);
289    
290     goto next_packet;
291     }
292    
293 root 1.26 // If we get here, we didn't find a valid command.
294 root 1.53 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2);
295 root 1.72
296 root 1.23 next_packet:
297 root 1.72 inbuf [pkt_len] = save_byte; // rather ugly
298 root 1.23 skip_packet (pkt_len);
299 root 1.11
300 root 1.23 // input buffer has space again
301 root 1.63 socket_ev.poll (socket_ev.poll () | EV_READ);
302 root 1.10
303 root 1.23 return true;
304 root 1.10 }
305    
306 root 1.23 // callback called when socket is either readable or writable
307     void
308 root 1.63 client::socket_cb (iow &w, int revents)
309 root 1.23 {
310     //TODO remove when we have better socket cleanup logic
311 root 1.29 if (destroyed ())
312 root 1.23 {
313     socket_ev.poll (0);
314     return;
315     }
316 elmex 1.1
317 root 1.63 if (revents & EV_WRITE)
318 root 1.5 {
319 root 1.23 write_outputbuffer ();
320    
321     if (!outputbuffer.len)
322 root 1.63 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
323 root 1.23 }
324 root 1.12
325 root 1.63 if (revents & EV_READ)
326 root 1.23 {
327     //TODO: rate-limit tcp connection in better ways, important
328 pippijn 1.8
329 root 1.12 int amount = sizeof (inbuf) - inbuf_len;
330    
331 root 1.23 if (!amount)
332 root 1.5 {
333 root 1.23 // input buffer full
334 root 1.63 socket_ev.poll (socket_ev.poll () & ~EV_READ);
335 root 1.23 return;
336 root 1.3 }
337 elmex 1.1
338 root 1.12 amount = read (fd, inbuf + inbuf_len, amount);
339    
340     if (!amount)
341 root 1.5 {
342 root 1.23 destroy ();
343     return;
344 root 1.5 }
345 root 1.12 else if (amount < 0)
346 root 1.5 {
347 root 1.12 if (errno != EAGAIN && errno != EINTR)
348 root 1.5 {
349 root 1.20 LOG (llevError, "read error: %s\n", strerror (errno));
350 root 1.23 destroy ();
351     return;
352 root 1.3 }
353 root 1.12
354 root 1.23 // should not be here, normally
355 root 1.3 }
356 root 1.23 else
357     {
358     inbuf_len += amount;
359 root 1.12
360 root 1.60 if (handle_packet ())
361     {
362     while (handle_packet ())
363     ;
364    
365     flush ();
366     }
367 root 1.23 }
368 root 1.5 }
369 root 1.12 }
370    
371 elmex 1.1 /*******************************************************************************
372     *
373     * Start of write related routines.
374     *
375     ******************************************************************************/
376    
377     /**
378     * Adds data to a socket buffer for whatever reason.
379     *
380     * ns is the socket we are adding the data to, buf is the start of the
381     * data, and len is the number of bytes to add.
382     */
383 root 1.20 void
384 root 1.22 client::send (void *buf_, int len)
385 root 1.20 {
386     char *buf = (char *)buf_;
387 elmex 1.1
388 root 1.29 if (destroyed () || !buf)
389 root 1.23 return;
390 elmex 1.1
391 root 1.31 if (len + outputbuffer.len > SOCKETBUFSIZE)
392 root 1.5 {
393 root 1.23 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
394 root 1.36 // shutdown the socket, this is safer than destroying it immediately
395     // as lots of code in the callchain might still access the map etc.
396     shutdown (fd, SHUT_RDWR);
397 root 1.5 return;
398     }
399    
400 root 1.20 int avail, end;
401    
402 root 1.5 /* data + end is where we start putting the new data. The last byte
403     * currently in use is actually data + end -1
404     */
405 root 1.20 end = outputbuffer.start + outputbuffer.len;
406 root 1.5 /* The buffer is already in a wrapped state, so adjust end */
407     if (end >= SOCKETBUFSIZE)
408     end -= SOCKETBUFSIZE;
409 root 1.7
410 root 1.5 avail = SOCKETBUFSIZE - end;
411 elmex 1.1
412 root 1.5 /* We can all fit it behind the current data without wrapping */
413     if (avail >= len)
414 root 1.20 memcpy (outputbuffer.data + end, buf, len);
415 root 1.5 else
416     {
417 root 1.20 memcpy (outputbuffer.data + end, buf, avail);
418     memcpy (outputbuffer.data, buf + avail, len - avail);
419 elmex 1.1 }
420 root 1.7
421 root 1.20 outputbuffer.len += len;
422 elmex 1.1 }
423    
424     /**
425     * Takes a string of data, and writes it out to the socket. A very handy
426     * shortcut function.
427     */
428 root 1.13 void
429 root 1.22 client::send_packet (packet &sl)
430 root 1.13 {
431 root 1.29 if (destroyed ())
432 root 1.19 return;
433    
434 root 1.55 if (sl.length () > MAXSOCKBUF)
435 root 1.19 {
436     LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
437     /* Almost certainly we've overflowed a buffer, so quit now to make
438     * it easier to debug.
439     */
440     abort ();
441     }
442    
443     if (!sl.length ())
444     return;
445    
446     assert (sl.hdrlen == 2);
447    
448     sl.buf_ [0] = sl.length () >> 8;
449     sl.buf_ [1] = sl.length () ;
450    
451     send (sl.buf_, sl.length () + sl.hdrlen);
452 root 1.13 }
453    
454 root 1.5 void
455 root 1.22 client::send_packet (const char *buf, int len)
456 elmex 1.1 {
457 root 1.14 packet sl;
458 elmex 1.1
459 root 1.13 sl << data (buf, len);
460     send_packet (sl);
461 elmex 1.1 }
462    
463 root 1.13 void
464 root 1.22 client::send_packet (const char *buf)
465 root 1.13 {
466     send_packet (buf, strlen (buf));
467     }
468 elmex 1.1
469 root 1.23 void
470     client::send_packet_printf (const char *format, ...)
471     {
472     packet sl;
473    
474     va_list ap;
475     va_start (ap, format);
476     sl.vprintf (format, ap);
477     va_end (ap);
478    
479     send_packet (sl);
480     }
481    
482 root 1.40 void
483     client::send_msg (int color, const char *type, const char *msg)
484     {
485 root 1.58 if (!msg || !type) // it can happen (for example, missing attack messages cause this)
486     {
487     LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg);
488     return;
489     }
490    
491 root 1.59 int len = strlen (msg);
492    
493 root 1.66 if (!(color & NDI_VERBATIM)
494     && (msg_is_special (msg)
495     || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128)))
496 root 1.48 cfperl_send_msg (this, color, type, msg);
497 root 1.69 else
498 root 1.53 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
499 root 1.40 }
500    
501 root 1.48 void
502     client::send_drawinfo (const char *msg, int flags)
503     {
504     send_msg (flags, "log", msg);
505     }
506    
507 root 1.23 /***********************************************************************
508     *
509     * packet functions/utilities
510     *
511     **********************************************************************/
512    
513 root 1.27 packet::packet (const char *name)
514     {
515     reset ();
516    
517     int len = strlen (name);
518     memcpy (cur, name, len); cur += len;
519     *cur++ = ' ';
520     }
521    
522 root 1.37 packet &packet::operator <<(const ber32 v)
523     {
524     enum { maxlen = 32 / 7 + 1};
525     uint8 buf[maxlen];
526     uint8 *p = buf + maxlen;
527     uint32 val = v.val;
528    
529 root 1.38 *--p = val & 0x7F;
530    
531 root 1.37 while (val > 0x7F)
532     {
533 root 1.38 val >>= 7;
534 root 1.37 *--p = (val & 0x7F) | 0x80;
535     }
536    
537     return *this << data (p, buf + maxlen - p);
538     }
539    
540 root 1.23 packet &packet::operator <<(const data &v)
541     {
542     if (room () < v.len)
543     reset ();
544     else
545     {
546     if (v.len)
547     {
548     memcpy (cur, v.ptr, v.len);
549     cur += v.len;
550     }
551     }
552    
553     return *this;
554     }
555    
556     packet &packet::operator <<(const data8 &v)
557     {
558     unsigned int len = min (v.len, 0x00FF);
559     return *this << uint8 (len) << data (v.ptr, len);
560     }
561    
562     packet &packet::operator <<(const data16 &v)
563     {
564     unsigned int len = min (v.len, 0xFFFF);
565     return *this << uint16 (len) << data (v.ptr, len);
566     }
567    
568     packet &packet::operator <<(const char *v)
569     {
570     return *this << data (v, strlen (v ? v : 0));
571     }
572    
573     void
574     packet::vprintf (const char *format, va_list ap)
575     {
576     int size = room ();
577    
578     int len = vsnprintf ((char *)cur, size, format, ap);
579    
580     if (len >= size)
581     return reset ();
582    
583     cur += len;
584     }
585