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Revision: 1.81
Committed: Mon Oct 25 11:35:15 2010 UTC (13 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.80: +1 -1 lines
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# User Rev Content
1 elmex 1.1 /*
2 root 1.62 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.32 *
4 root 1.75 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.42 *
6 root 1.71 * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10 root 1.42 *
11 root 1.49 * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15 root 1.42 *
16 root 1.71 * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19 pippijn 1.32 *
20 root 1.62 * The authors can be reached via e-mail to <support@deliantra.net>
21 pippijn 1.32 */
22 root 1.42
23 elmex 1.1 using namespace std;
24    
25     #include <global.h>
26     #include <sproto.h>
27 root 1.11 #include <cstdarg>
28 elmex 1.1
29 root 1.45 #if HAVE_TCP_INFO
30 elmex 1.1 # include <sys/types.h>
31     # include <sys/socket.h>
32     # include <netinet/in.h>
33     # include <netinet/tcp.h>
34     #endif
35    
36 root 1.43 // force a packet when idle for more than this many seconds,
37     // forcing an ack regularly.
38     #define IDLE_PING 2.
39 elmex 1.1
40 root 1.5 void
41 root 1.22 client::flush ()
42 elmex 1.1 {
43 root 1.29 if (destroyed ())
44     return;
45    
46 root 1.20 /**
47     * Writes data to socket.
48     *
49     * When the socket is clear to write, and we have backlogged data, this
50     * is called to write it out.
51     */
52    
53 root 1.43 // write a nop to the socket at least every IDLE_NOP seconds.
54     if (!outputbuffer.len)
55     {
56 root 1.47 if (last_send + IDLE_PING <= NOW && pl && pl->active)
57 root 1.43 {
58 root 1.81 // this is a bit ugly, but map1a seem to be the only
59 root 1.43 // nop'able commands and they are quite small.
60 root 1.80 packet sl ("map1a");
61 root 1.43 send_packet (sl);
62     }
63     else
64     return;
65     }
66    
67 root 1.63 if (socket_ev.poll () & EV_WRITE)
68 root 1.20 return;
69    
70 root 1.43 last_send = NOW;
71 root 1.20 write_outputbuffer ();
72     }
73 elmex 1.1
74 root 1.20 void
75 root 1.22 client::write_outputbuffer ()
76 root 1.20 {
77     while (outputbuffer.len)
78     {
79     int res = write (fd, outputbuffer.data + outputbuffer.start,
80     min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
81 root 1.5
82 root 1.20 if (res > 0)
83     {
84     outputbuffer.start += res;
85     /* wrap back to start of buffer */
86     if (outputbuffer.start == SOCKETBUFSIZE)
87     outputbuffer.start = 0;
88    
89     outputbuffer.len -= res;
90     }
91     else if (res == 0)
92     {
93     LOG (llevError, "socket write failed, connection closed.\n");
94 root 1.23 destroy ();
95 root 1.20 return;
96     }
97     else if (errno == EINTR)
98     {
99     // just retry
100     }
101     else if (errno == EAGAIN)
102     {
103     // delay till ready
104 root 1.63 socket_ev.poll (socket_ev.poll () | EV_WRITE);
105 root 1.20 socket_ev.start ();
106     return;
107     }
108     else
109     {
110     LOG (llevError, "socket write failed: %s\n", strerror (errno));
111 root 1.23 destroy ();
112 root 1.20 return;
113     }
114     }
115    
116 root 1.63 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
117 elmex 1.1 }
118    
119 root 1.23 /******************************************************************************
120 elmex 1.1 *
121 root 1.23 * Start of read routines.
122 elmex 1.1 *
123 root 1.23 ******************************************************************************/
124 elmex 1.1
125 root 1.23 int
126     client::next_packet ()
127 elmex 1.1 {
128 root 1.23 if (inbuf_len >= 2)
129 root 1.11 {
130 root 1.23 int pkt_len = (inbuf [0] << 8) | inbuf [1];
131    
132     if (inbuf_len >= 2 + pkt_len)
133     return 2 + pkt_len;
134    
135     if (inbuf_len == sizeof (inbuf))
136 root 1.15 {
137 root 1.53 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED | NDI_REPLY);
138 root 1.23 destroy ();
139     return -1;
140 root 1.15 }
141 root 1.11 }
142 root 1.9
143 root 1.23 return 0;
144 root 1.11 }
145 root 1.9
146 root 1.23 void
147     client::skip_packet (int len)
148 root 1.11 {
149 root 1.23 inbuf_len -= len;
150     memmove (inbuf, inbuf + len, inbuf_len);
151 elmex 1.1 }
152    
153 root 1.23 /*****************************************************************************
154     * Start of command dispatch area.
155     * The commands here are protocol commands.
156     ****************************************************************************/
157    
158     // SocketCommand, PlayingCommand, should not exist with those ugly casts
159     #define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
160     #define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
161    
162 root 1.76 static void
163     NopCmd (char *, int, client *)
164     {
165     // do nothing
166     }
167    
168 root 1.23 /**
169     * Dispatch table for the server.
170     */
171     static struct packet_type packets[] = {
172 root 1.33 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
173     {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
174 root 1.23
175     {"examine", PC(ExamineCmd) PF_PLAYING },
176 root 1.39 {"ex", PC(ExCmd) PF_PLAYING },
177 root 1.23 {"apply", PC(ApplyCmd) PF_PLAYING },
178     {"lookat", PC(LookAt) PF_PLAYING },
179     {"lock", PC(LockItem) PF_PLAYING },
180     {"mark", PC(MarkItem) PF_PLAYING },
181     {"move", PC(MoveCmd) PF_PLAYING },
182 root 1.77 {"ext", PC(ExtCmd) 0 }, // CF+/Deliantra
183 root 1.39 {"mapredraw", PC(MapRedrawCmd) 0 },
184 root 1.77 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+/Deliantra
185 root 1.23
186 root 1.28 {"reply", SC(ReplyCmd) 0 },
187 root 1.77 {"exti", SC(ExtiCmd) 0 }, // CF+/Deliantra
188 root 1.26 {"addme", SC(AddMeCmd) 0 },
189 root 1.36 {"askface", SC(AskFaceCmd) 0 },
190 root 1.26 {"requestinfo", SC(RequestInfo) 0 },
191     {"setsound", SC(SetSound) 0 },
192     {"setup", SC(SetUp) 0 },
193     {"version", SC(VersionCmd) 0 },
194 root 1.76
195 root 1.77 {"toggleextendedtext", SC(NopCmd) 0 }, // deliantra: disabled
196 root 1.23 };
197    
198     bool
199     client::may_execute (const packet_type *pkt) const
200 elmex 1.1 {
201 root 1.23 return (!(pkt->flags & PF_PLAYER) || pl)
202 root 1.29 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
203 root 1.11 }
204 root 1.9
205 root 1.33 // HACK: some commands currently should be executed
206     // even when the player is frozen. this hack detects
207     // those commands. it should be folded into may_execute,
208     // but kept seperate to emphasise the hack aspect, i.e.
209     // do it better, then remove.
210     static bool
211     always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
212     {
213     if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
214     return false;
215    
216     if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
217     return false;
218    
219     if (pkt->flags & PF_COMMAND6)
220     {
221     data += 6;
222     len -= 6;
223     }
224    
225 root 1.70 if (len > 4 && data [ 3] == ' ' && !strncmp (data, "say " , 4)) return true;
226     if (len > 5 && data [ 4] == ' ' && !strncmp (data, "chat " , 5)) return true;
227     if (len > 6 && data [ 5] == ' ' && !strncmp (data, "shout " , 6)) return true;
228     if (len > 8 && data [ 7] == ' ' && !strncmp (data, "suicide " , 8)) return true;
229     if (len > 18 && data [17] == ' ' && !strncmp (data, "accept-invitation ", 18)) return true;
230 root 1.61
231     if (len == 7 && !strcmp (data, "suicide")) return true;
232 root 1.33
233     return false;
234     }
235    
236 root 1.23 void
237     client::execute (const packet_type *pkt, char *data, int datalen)
238 root 1.11 {
239 root 1.33 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
240 root 1.23 {
241     //TODO: only one format
242     if (pkt->flags & PF_PLAYER)
243 root 1.74 {
244     ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
245     pl->need_updated_stats ();
246     }
247 root 1.23 else
248     ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
249     }
250     else
251 root 1.53 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name);
252 elmex 1.1 }
253    
254 root 1.23 bool
255     client::handle_packet ()
256 root 1.10 {
257 root 1.23 int pkt_len = next_packet ();
258    
259     if (!pkt_len)
260     return false;
261     else if (pkt_len < 0)
262     {
263     LOG (llevError, "read error on player %s\n",
264     pl && pl->ob ? &pl->ob->name : "[anonymous]");
265     destroy ();
266     return false;
267     }
268    
269 root 1.72 uint8_t save_byte = inbuf [pkt_len]; // rather ugly
270     inbuf [pkt_len] = 0; /* temporarily terminate buffer - useful for string data */
271 root 1.23
272     /* First, break out beginning word. There are at least
273     * a few commands that do not have any paremeters. If
274     * we get such a command, don't worry about trying
275     * to break it up.
276     */
277     int datalen;
278     char *data = strchr ((char *)inbuf + 2, ' ');
279    
280     if (data)
281     {
282     *data++ = 0;
283     datalen = pkt_len - (data - (char *)inbuf);
284     }
285     else
286     {
287     data = (char *)inbuf + 2; // better read garbage than segfault
288     datalen = 0;
289     }
290 root 1.15
291 root 1.78 for (packet_type *pkt = packets; pkt < packets + array_length (packets); ++pkt)
292 root 1.23 if (!strcmp ((char *)inbuf + 2, pkt->name))
293     {
294 root 1.33 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
295 root 1.26 queue_command (pkt, data, datalen);
296     else
297 root 1.23 execute (pkt, data, datalen);
298    
299     goto next_packet;
300     }
301    
302 root 1.26 // If we get here, we didn't find a valid command.
303 root 1.53 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2);
304 root 1.72
305 root 1.23 next_packet:
306 root 1.72 inbuf [pkt_len] = save_byte; // rather ugly
307 root 1.23 skip_packet (pkt_len);
308 root 1.11
309 root 1.23 // input buffer has space again
310 root 1.63 socket_ev.poll (socket_ev.poll () | EV_READ);
311 root 1.10
312 root 1.23 return true;
313 root 1.10 }
314    
315 root 1.23 // callback called when socket is either readable or writable
316     void
317 root 1.63 client::socket_cb (iow &w, int revents)
318 root 1.23 {
319     //TODO remove when we have better socket cleanup logic
320 root 1.29 if (destroyed ())
321 root 1.23 {
322     socket_ev.poll (0);
323     return;
324     }
325 elmex 1.1
326 root 1.63 if (revents & EV_WRITE)
327 root 1.5 {
328 root 1.23 write_outputbuffer ();
329    
330     if (!outputbuffer.len)
331 root 1.63 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
332 root 1.23 }
333 root 1.12
334 root 1.63 if (revents & EV_READ)
335 root 1.23 {
336     //TODO: rate-limit tcp connection in better ways, important
337 pippijn 1.8
338 root 1.12 int amount = sizeof (inbuf) - inbuf_len;
339    
340 root 1.23 if (!amount)
341 root 1.5 {
342 root 1.23 // input buffer full
343 root 1.63 socket_ev.poll (socket_ev.poll () & ~EV_READ);
344 root 1.23 return;
345 root 1.3 }
346 elmex 1.1
347 root 1.12 amount = read (fd, inbuf + inbuf_len, amount);
348    
349     if (!amount)
350 root 1.5 {
351 root 1.23 destroy ();
352     return;
353 root 1.5 }
354 root 1.12 else if (amount < 0)
355 root 1.5 {
356 root 1.12 if (errno != EAGAIN && errno != EINTR)
357 root 1.5 {
358 root 1.20 LOG (llevError, "read error: %s\n", strerror (errno));
359 root 1.23 destroy ();
360     return;
361 root 1.3 }
362 root 1.12
363 root 1.23 // should not be here, normally
364 root 1.3 }
365 root 1.23 else
366     {
367     inbuf_len += amount;
368 root 1.12
369 root 1.60 if (handle_packet ())
370     {
371     while (handle_packet ())
372     ;
373    
374     flush ();
375     }
376 root 1.23 }
377 root 1.5 }
378 root 1.12 }
379    
380 elmex 1.1 /*******************************************************************************
381     *
382     * Start of write related routines.
383     *
384     ******************************************************************************/
385    
386     /**
387     * Adds data to a socket buffer for whatever reason.
388     *
389     * ns is the socket we are adding the data to, buf is the start of the
390     * data, and len is the number of bytes to add.
391     */
392 root 1.20 void
393 root 1.22 client::send (void *buf_, int len)
394 root 1.20 {
395     char *buf = (char *)buf_;
396 elmex 1.1
397 root 1.29 if (destroyed () || !buf)
398 root 1.23 return;
399 elmex 1.1
400 root 1.31 if (len + outputbuffer.len > SOCKETBUFSIZE)
401 root 1.5 {
402 root 1.23 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
403 root 1.36 // shutdown the socket, this is safer than destroying it immediately
404     // as lots of code in the callchain might still access the map etc.
405     shutdown (fd, SHUT_RDWR);
406 root 1.5 return;
407     }
408    
409 root 1.20 int avail, end;
410    
411 root 1.5 /* data + end is where we start putting the new data. The last byte
412     * currently in use is actually data + end -1
413     */
414 root 1.20 end = outputbuffer.start + outputbuffer.len;
415 root 1.5 /* The buffer is already in a wrapped state, so adjust end */
416     if (end >= SOCKETBUFSIZE)
417     end -= SOCKETBUFSIZE;
418 root 1.7
419 root 1.5 avail = SOCKETBUFSIZE - end;
420 elmex 1.1
421 root 1.5 /* We can all fit it behind the current data without wrapping */
422     if (avail >= len)
423 root 1.20 memcpy (outputbuffer.data + end, buf, len);
424 root 1.5 else
425     {
426 root 1.20 memcpy (outputbuffer.data + end, buf, avail);
427     memcpy (outputbuffer.data, buf + avail, len - avail);
428 elmex 1.1 }
429 root 1.7
430 root 1.20 outputbuffer.len += len;
431 elmex 1.1 }
432    
433     /**
434     * Takes a string of data, and writes it out to the socket. A very handy
435     * shortcut function.
436     */
437 root 1.13 void
438 root 1.22 client::send_packet (packet &sl)
439 root 1.13 {
440 root 1.29 if (destroyed ())
441 root 1.19 return;
442    
443 root 1.55 if (sl.length () > MAXSOCKBUF)
444 root 1.19 {
445     LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
446     /* Almost certainly we've overflowed a buffer, so quit now to make
447     * it easier to debug.
448     */
449     abort ();
450     }
451    
452     if (!sl.length ())
453     return;
454    
455     assert (sl.hdrlen == 2);
456    
457     sl.buf_ [0] = sl.length () >> 8;
458     sl.buf_ [1] = sl.length () ;
459    
460     send (sl.buf_, sl.length () + sl.hdrlen);
461 root 1.13 }
462    
463 root 1.5 void
464 root 1.22 client::send_packet (const char *buf, int len)
465 elmex 1.1 {
466 root 1.14 packet sl;
467 elmex 1.1
468 root 1.13 sl << data (buf, len);
469     send_packet (sl);
470 elmex 1.1 }
471    
472 root 1.13 void
473 root 1.22 client::send_packet (const char *buf)
474 root 1.13 {
475     send_packet (buf, strlen (buf));
476     }
477 elmex 1.1
478 root 1.23 void
479     client::send_packet_printf (const char *format, ...)
480     {
481     packet sl;
482    
483     va_list ap;
484     va_start (ap, format);
485     sl.vprintf (format, ap);
486     va_end (ap);
487    
488     send_packet (sl);
489     }
490    
491 root 1.40 void
492     client::send_msg (int color, const char *type, const char *msg)
493     {
494 root 1.58 if (!msg || !type) // it can happen (for example, missing attack messages cause this)
495     {
496     LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg);
497     return;
498     }
499    
500 root 1.59 int len = strlen (msg);
501    
502 root 1.66 if (!(color & NDI_VERBATIM)
503     && (msg_is_special (msg)
504     || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128)))
505 root 1.48 cfperl_send_msg (this, color, type, msg);
506 root 1.69 else
507 root 1.53 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
508 root 1.40 }
509    
510 root 1.48 void
511     client::send_drawinfo (const char *msg, int flags)
512     {
513     send_msg (flags, "log", msg);
514     }
515    
516 root 1.23 /***********************************************************************
517     *
518     * packet functions/utilities
519     *
520     **********************************************************************/
521    
522 root 1.27 packet::packet (const char *name)
523     {
524     reset ();
525    
526     int len = strlen (name);
527     memcpy (cur, name, len); cur += len;
528     *cur++ = ' ';
529     }
530    
531 root 1.37 packet &packet::operator <<(const ber32 v)
532     {
533 root 1.79 enum { maxlen = 32 / 7 + 1 };
534 root 1.37 uint8 buf[maxlen];
535     uint8 *p = buf + maxlen;
536     uint32 val = v.val;
537    
538 root 1.38 *--p = val & 0x7F;
539    
540 root 1.37 while (val > 0x7F)
541     {
542 root 1.38 val >>= 7;
543 root 1.37 *--p = (val & 0x7F) | 0x80;
544     }
545    
546     return *this << data (p, buf + maxlen - p);
547     }
548    
549 root 1.23 packet &packet::operator <<(const data &v)
550     {
551     if (room () < v.len)
552     reset ();
553     else
554     {
555     if (v.len)
556     {
557     memcpy (cur, v.ptr, v.len);
558     cur += v.len;
559     }
560     }
561    
562     return *this;
563     }
564    
565     packet &packet::operator <<(const data8 &v)
566     {
567     unsigned int len = min (v.len, 0x00FF);
568     return *this << uint8 (len) << data (v.ptr, len);
569     }
570    
571     packet &packet::operator <<(const data16 &v)
572     {
573     unsigned int len = min (v.len, 0xFFFF);
574     return *this << uint16 (len) << data (v.ptr, len);
575     }
576    
577     packet &packet::operator <<(const char *v)
578     {
579     return *this << data (v, strlen (v ? v : 0));
580     }
581    
582     void
583     packet::vprintf (const char *format, va_list ap)
584     {
585     int size = room ();
586    
587     int len = vsnprintf ((char *)cur, size, format, ap);
588    
589     if (len >= size)
590     return reset ();
591    
592     cur += len;
593     }
594