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Revision: 1.14
Committed: Tue Jun 10 08:01:18 2003 UTC (20 years, 11 months ago) by pcg
Content type: text/xml
Branch: MAIN
Changes since 1.13: +3 -1 lines
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# User Rev Content
1 pcg 1.1 <?xml version="1.0" encoding="utf-8"?>
2     <html>
3     <head>
4     <title>KGS Protocol Description</title>
5     <!--
6     Copyright (C) 2003 Marc Lehmannn &lt;pcg@goof.com&gt;
7    
8     You can redistribute and/or modify this document under the terms of
9     the GNU General Public License as published by the Free Software
10     Foundation; either version 2 of the License, or (at your option) any
11     later version.
12    
13     This document is distributed in the hope that it will be useful,
14     but WITHOUT ANY WARRANTY; without even the implied warranty of
15     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16     General Public License for more details.
17    
18     You should have received a copy of the GNU General Public License
19     along with this program; if not, write to the Free Software
20     Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21     -->
22     </head>
23     <body>
24    
25 pcg 1.14 <h1>$Revision: 1.13 $</h1>
26 pcg 1.10
27 pcg 1.1 <h1>KGS Protocol Description</h1>
28    
29     <p>This XML document describes the KGS protocol. It is also used
30     to automatically generate the perl parser for all the messages and
31     structures in the protocol. Adapting it to other languages should be
32     trivial.</p>
33 pcg 1.10
34     <p><b>Please note that the author of KGS has told me that he will
35     change the protocol in response to my efforts. This does not
36     necessarily mean that he will change the protocol just to make it
37     difficult to reverse-engineer the protocol, but if this happens,
38     I might not have the resources the track them, if they are too
39     extensive. Anyway, he made it clear that no help whatsoever is to be
40     expected.</b></p>
41 pcg 1.1
42 pcg 1.4 <p>If you feel you need to update the visual appearance of this
43 pcg 1.11 document, feel free to look <tt>doc/doc2html.xsl</tt> and improve
44 pcg 1.4 it.</p>
45    
46 pcg 1.8 <p>The current version of this document can always be found at
47     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.xml?rev=HEAD&amp;content-type=text/xml">here</a>, while
48     the HTML version of it can be found
49     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.html?rev=HEAD&amp;content-type=text/html">here</a>.
50     </p>
51    
52 pcg 1.1 <h2>Structure and conventions of this document and the protocol</h2>
53    
54     <p>"Send" means messages send from the client to the server, while
55     "received" means messages send by the server to the client.</p>
56    
57 pcg 1.4 <p>Everything on the wire is in little-endian format (what a shame).</p>
58 pcg 1.1
59 pcg 1.4 <p>Primitive types are mostly integers (signed
60     "<code>I</code>&lt;bits&gt;", unsigned "<code>U</code>&lt;bits&gt;"),
61     ascii strings ("<code>username</code>"), or zero-terminated
62     UCS2-Strings ("<code>STRING</code>"). Yes, I know java is supposed to
63     do UTF-16, but no implementation seems to care...</p>
64 pcg 1.1
65     <p>For the rest, go figure or bug me, Marc Lehmann &lt;pcg@goof.com&gt;</p>
66    
67     <h2>Stream and message structure.</h2>
68    
69 pcg 1.4 <p>After connecting to the server, a handshake byte is sent. It's
70     the major version number of the protocol the client expects to
71     receive. Version 3 and 4 are mostly the same, except that Version 4
72     clients expect server messages to be compressed, version 3 clients
73     not.</p>
74    
75     <p>The server sends back his protocol number, which is always 3 in
76     the current protocol. Most of the protocol variation is determined by
77     the server using the client version that is used in the initial login
78     message, not the initial handshake byte.</p>
79 pcg 1.1
80     <p>After the initial handshake, the client sends uncompressed
81     messages, while the server sends back a zlib-compressed
82     stream (<a href="http://rfc1950.x42.com/">rfc1950</a> and <a
83     href="http://rfc1950.x42.com/">rfc1951</a>).</p>
84    
85     <p>All messages have the same header:</p>
86    
87 pcg 1.3 <struct name="message_header" send="yes" recv="yes">
88     <member name="_unknown" type="U16"/>
89     <member name="length" type="U16"/>
90 pcg 1.1 The length is the length of the full message including the header.
91 pcg 1.3 <member name="type" type="U16"/>
92 pcg 1.1 If the type is &gt;= 0x4000 this is a message for a specific channel. The channel
93 pcg 1.3 number is always the next U16.
94     </struct>
95    
96     <h2>Primitive types used in the protocol.</h2>
97    
98 pcg 1.9 <p>Apart from the basic types, I need to define some extra types to
99     deal with fixed-point values (based on integer types) or fixed-length
100     strings (either 7-bit-ascii or more limited (<code>A</code>), or UCS-2
101     based (<code>S</code>)).</p>
102 pcg 1.3
103     <type name="username" type="A" length="12"/>
104 pcg 1.9
105     <p>The basic user or login name, used throughout the protocol
106     as a handle to the user.</p>
107    
108 pcg 1.3 <type name="roomname" type="S" length="25"/><!-- argh, how horribly broken -->
109 pcg 1.9
110     <p>Many strings in the protocol are fixed-width for no good reason
111     (maybe this is one reason for using compression in enwer versions, as
112     the packets itself are wasting lots of space.</p>
113    
114 pcg 1.3 <type name="locale" type="A" length="5"/>
115 pcg 1.9
116     <p>A kind of locale specifier. It seems the general format seems to be
117     lowercase language, underscore, uppercase location, e.g. en_US. More
118     fancy specifications don't fit.</p>
119    
120 pcg 1.3 <type name="flag" type="U8" multiplier="1"/>
121 pcg 1.9
122     <p>Just a simple boolean value. 0 means false, and 1 generally true,
123     but I suggest ccepting != 0 as true.</p>
124    
125 pcg 1.6 <type name="komi16" type="I16" multiplier="2"/>
126     <type name="komi32" type="I32" multiplier="2"/>
127 pcg 1.9
128     <p>Komi values are multiplied by 2 to make them integer in the
129 pcg 1.13 protocol.</p>
130 pcg 1.9
131 pcg 1.3 <type name="result" type="I32" multiplier="2"/>
132 pcg 1.9
133     <p>The game result is also multiplied by four to give it higher
134     resolution. There are also special values for wins by time etc.</p>
135    
136 pcg 1.13 <type name="score16" type="I16" multiplier="4"/>
137     <type name="score32" type="I32" multiplier="4"/>
138 pcg 1.9
139     <p>A score value (used for displaying the score at the end of a game)
140     are multiplied by four for a change. I have not yet seen 0.25 scores,
141     please somebody tell me where they happen, or if they happen.</p>
142    
143 pcg 1.7 <type name="time" type="U32" multiplier="1000"/>
144 pcg 1.1
145 pcg 1.9 <p>Time values are multiplied by 1000, giving them millisecond
146     accuracy.</p>
147    
148 pcg 1.2 <h2>Constants, enumeration and set types used in the protocol.</h2>
149 pcg 1.1
150     <p>Baaah... not yet.</p>
151    
152 pcg 1.3 <h2>Structs used in send &amp; receive messages</h2>
153 pcg 1.1
154 pcg 1.3 <struct name="user" class="KGS::User">
155 pcg 1.9
156     Everywhere a user + flags is required, even used in some places
157     where only a username is required. I see no general rule on when a
158     complete user and when a partial user is required.
159    
160 pcg 1.3 <member name="name" type="username"/>
161     <member name="flags" type="U32" default="1"/>
162     </struct>
163 pcg 1.1
164 pcg 1.6 <struct name="rules" class="KGS::Rules">
165 pcg 1.9
166     This structure is used for challanges as well as in the special
167     TREE "subprotocol". It tightly encodes the game parameters.
168    
169 pcg 1.6 <member name="ruleset" type="U8"/>
170     <member name="size" type="U8"/>
171     <member name="handicap" type="U8"/>
172     <member name="komi" type="komi16"/>
173     <member name="timesys" type="U8"/>
174     <member name="time" type="U32"/>
175     <member name="interval" type="U32"/>
176     byo-yomi time / canadian time
177     <member name="count" type="U16"/>
178     periods / moves
179     </struct>
180    
181 pcg 1.3 <h2>Structs used in send messages</h2>
182 pcg 1.1
183     <message type="0000" name="login" send="yes">
184 pcg 1.9
185     Send on the initial login. The password needs to be set when the
186     guest flag is true.
187    
188 pcg 1.3 <member name="ver_major" type="U32" default="2"/>
189     <member name="ver_minor" type="U32" default="4"/>
190     <member name="ver_micro" type="U32" default="67"/>
191     <member name="name" type="username"/>
192     <member name="password " type="U64" default="0"/>
193     Password is a number calculated as follows (VERY insecure, basically plaintext!):
194 pcg 1.4 password = 0; for char in characters do password ← password * 1055 + ascii_code (char);
195 pcg 1.3 <member name="guest" type="flag" default="1"/>
196     <member name="_unknown3" type="U16" default="0"/>
197     <member name="locale" type="locale" default='"en_US"'/>
198     <member name="clientver" type="DATA" default='"1.4.1_01:Swing app:Sun Microsystems Inc."'/>
199 pcg 1.4 The "default" is the java vm version, not exactly he client version. However,
200     you should always send a tetx like "Jonathan's C client bersion 0.6" or somesuch,
201     so the server can, if necessary, block broken clients or client versions.
202 pcg 1.1 </message>
203    
204 pcg 1.2 <message type="0014" name="server_stats" send="yes">
205 pcg 1.1 Request server statistics.
206     </message>
207    
208 pcg 1.2 <message type="0021" name="pic_req" send="yes">
209 pcg 1.9 Request a user picture from the server. Results in a userpic-reply
210     or a timeout :/.
211 pcg 1.3 <member name="name" type="username"/>
212 pcg 1.1 </message>
213    
214 pcg 1.2 <message type="0021" name="pic_upload" send="yes">
215 pcg 1.1 Same code as pic_req, but with an additional data section that
216 pcg 1.4 must contain a JPEG image that is &lt;=7KB. It must have 141×200 pixels.
217 pcg 1.3 <member name="name" type="username"/>
218 pcg 1.1 <member name="data" type="DATA"/>
219     </message>
220    
221 pcg 1.2 <message type="0100" name="gnotice" send="yes">
222 pcg 1.1 Send a global message. Maybe. Never tried, for obvious reasons :/
223     <member name="notice" type="STRING"/>
224     </message>
225    
226 pcg 1.2 <message type="0318" name="list_rooms" send="yes">
227 pcg 1.9 List the rooms in a specific group/category. Results in a upd_rooms message.
228 pcg 1.3 <member name="group" type="U8"/>
229 pcg 1.1 </message>
230    
231 pcg 1.2 <message type="031a" name="new_room" send="yes">
232 pcg 1.1 Create a new room. Not verified.
233 pcg 1.3 <member name="name" type="username"/>
234     <member name="i1" type="U32" default="0"/>
235     <member name="b1" type="U8" default="0"/>
236     <member name="b2" type="U8" default="255"/>
237     <member name="b3" type="U8" default="255"/>
238     <member name="group" type="U8" default="1"/>
239 pcg 1.1 <member name="name" type="STRING"/>
240     <member name="description" type="STRING"/>
241 pcg 1.3 <member name="flags" type="U8"/>
242 pcg 1.1 0x10 .. private room etc.. see code
243     </message>
244    
245     <message type="4300" name="join_room" send="yes">
246 pcg 1.9 Joins the given room. join_room messages for yourself
247     and all users in that room, as well as the initial gamelist, are
248     send if the room exists. If not, timeout...
249 pcg 1.3 <member name="channel" type="U16"/>
250 pcg 1.1 <member name="user" type="user"/>
251     </message>
252    
253     <message type="4301" name="msg_room" send="yes">
254 pcg 1.9 Send a message to the room.
255 pcg 1.3 <member name="channel" type="U16"/>
256     <member name="name" type="username"/>
257 pcg 1.9 Must be the login-name of the user.
258 pcg 1.1 <member name="message" type="STRING"/>
259     </message>
260    
261     <message type="4302" name="part_room" send="yes">
262 pcg 1.9 Remove yourself (or maybe others as admin) from a room.
263 pcg 1.3 <member name="channel" type="U16"/>
264     <member name="name" type="username"/>
265 pcg 1.1 </message>
266    
267     <message type="4305" name="new_game" send="yes">
268 pcg 1.9 Unclear.
269 pcg 1.3 <member name="channel" type="U16"/>
270     <member name="id" type="U16"/>
271     <member name="gametype" type="U32"/>
272 pcg 1.1 <member name="rules" type="rules"/>
273     <member name="notes" type="STRING"/>
274     </message>
275    
276     <message type="430b" name="req_games" send="yes">
277 pcg 1.9 Request to update room game list (send this once per minute to get
278     updated). Results in upd_games messages.
279 pcg 1.3 <member name="channel" type="U16"/>
280 pcg 1.1 </message>
281    
282     <message type="4319" name="req_desc" send="yes">
283     Request room description.
284 pcg 1.3 <member name="channel" type="U16"/>
285 pcg 1.1 </message>
286    
287     <message type="4400" name="send_chal" send="yes">
288 pcg 1.9 Unclear.
289 pcg 1.3 <member name="channel" type="U16"/>
290     <member name="black" type="username"/>
291     <member name="white" type="username"/>
292 pcg 1.1 More following... TREE or challenge.
293     </message>
294    
295     <message type="4403" name="join_game" send="yes">
296 pcg 1.9 Join a game. See join_room.
297 pcg 1.5 <member name="channel" type="U16"/>
298 pcg 1.1 <member name="user" type="user"/>
299     </message>
300    
301     <message type="4404" name="part_game" send="yes">
302 pcg 1.9 Leave (or kick as admin?) a certain user from a game.
303 pcg 1.3 <member name="channel" type="U16"/>
304     <member name="name" type="username"/>
305 pcg 1.1 </message>
306    
307     <message type="4405" name="set_tree" send="yes">
308 pcg 1.9 Upload a partial game tree to the server. This is used
309     to send moves and even in-game comments to the server. For the comments,
310     the server prepends the username and rank.
311 pcg 1.3 <member name="channel" type="U16"/>
312 pcg 1.1 <member name="tree" type="TREE"/>
313     </message>
314    
315     <message type="4408" name="get_tree" send="yes">
316 pcg 1.9 Request the game tree starting at a given node. This is used
317     when the server only sends a partial tree (with end code "more").
318 pcg 1.3 <member name="channel" type="U16"/>
319     <member name="node" type="U32"/>
320 pcg 1.1 </message>
321    
322     <message type="440c" name="claim_win" send="yes">
323 pcg 1.9 Unclear.
324 pcg 1.3 <member name="channel" type="U16"/>
325     <member name="_byte" type="U8 "/>
326 pcg 1.1 Player colour maybe? Unclear.
327     </message>
328    
329     <message type="440d" name="add_time" send="yes">
330 pcg 1.9 Not checked.
331    
332 pcg 1.3 <member name="channel" type="U16"/>
333     <member name="time" type="U32"/>
334     <member name="player" type="U8"/>
335 pcg 1.1 </message>
336    
337     <message type="440f" name="grant_undo" send="yes">
338 pcg 1.9 Can be send after a req_undo message was received to grant the undo.
339 pcg 1.3 <member name="channel" type="U16"/>
340 pcg 1.1 </message>
341    
342     <message type="4410" name="resign_game" send="yes">
343 pcg 1.9 Resign the game.
344 pcg 1.3 <member name="channel" type="U16"/>
345     <member name="player" type="U8"/>
346 pcg 1.1 </message>
347    
348     <message type="441a" name="set_teacher" send="yes">
349 pcg 1.9 Change the teacher to somebody else (or possibly yourself == take it).
350 pcg 1.3 <member name="channel" type="U16"/>
351     <member name="name" type="username"/>
352 pcg 1.1 </message>
353    
354     <message type="4422" name="add_user" send="yes">
355 pcg 1.9 Unclear. Maybe allow users to talk? No idea, really.
356    
357 pcg 1.3 <member name="channel" type="U16"/>
358     <member name="othername" type="username"/>
359     <member name="name" type="username"/>; # gives user access to the game (to what? ;)
360 pcg 1.1 </message>
361    
362     <message type="4423" name="set_privacy" send="yes">
363 pcg 1.9 Probably sets the "quiet" flag. Not checked.
364 pcg 1.3 <member name="channel" type="U16"/>
365     <member name="private" type="U8"/>
366 pcg 1.1 </message>
367    
368     <message type="4429" name="reject_chal" send="yes">
369 pcg 1.9 Reject a challenge from a given user. Not checked.
370    
371 pcg 1.3 <member name="channel" type="U16"/>
372     <member name="name" type="username"/>
373 pcg 1.1 </message>
374    
375     <message type="4433" name="req_result" send="yes">
376 pcg 1.9 I forgot.
377    
378 pcg 1.3 <member name="channel" type="U16"/>
379 pcg 1.1 </message>
380    
381 pcg 1.3 <h2>Structs mainly used in receive messages</h2>
382 pcg 1.1
383 pcg 1.3 <struct name="challenge_defaults">
384 pcg 1.9 Send soon after log-in to set the defaults for game challenges.
385 pcg 1.3 <member name="gametype" type="U32"/>
386     <member name="size" type="U32"/>
387     <member name="timesys" type="U32"/>
388     <member name="time" type="U32"/>
389     <member name="byo_time" type="U32"/>
390     <member name="byo_periods" type="U32"/>
391     <member name="can_time" type="U32"/>
392     <member name="can_stones" type="U32"/>
393     </struct>
394    
395     <struct name="challenge" class="KGS::Challenge">
396 pcg 1.9 A challenge.
397    
398 pcg 1.1 <member name="user1" type="user"/>
399     <member name="user2" type="user"/>
400 pcg 1.3 <member name="gametype" type="U32"/>
401 pcg 1.1 <member name="rules" type="rules"/>
402     Maybe the rules" are in TREE format. I forgot.
403 pcg 1.3 </struct>
404 pcg 1.1
405 pcg 1.3 <struct name="game" class="KGS::Game">
406 pcg 1.9 Basic information about a game. Used in rooms for the gamelist and
407     in games to detect when a game is saved, changed type (e.g. R => D)
408     etc.
409    
410 pcg 1.3 <member name="channel" type="U16"/>
411     <member name="type" type="U32"/>
412 pcg 1.1 <member name="user1" type="user"/>
413     White
414     <member name="user2" type="user"/>
415     Black
416     <member name="user3" type="user"/>
417     Owner
418 pcg 1.3 <member name="size" type="U32"/>
419 pcg 1.1 <member name="handicap" type="I32"/>
420     &lt; 0 not fully setup
421 pcg 1.6 <member name="komi" type="komi32"/>
422 pcg 1.3 <member name="moves" type="U16"/>
423 pcg 1.14 This field reflects either the movenum or the score, sorry, not even guards help, as
424     the flags to determine that are _after_ the field. Arg. Divide by two to get the score.
425 pcg 1.3 <member name="flags" type="U16"/>
426     <member name="observers" type="U32"/>
427     <member name="saved" type="flag"/>
428     <member name="notes" type="STRING" guard-member="handicap" guard-cond="&lt; 0"/>
429     </struct>
430    
431     <struct name="room_obs">
432 pcg 1.9 Obsolete.
433    
434 pcg 1.3 <member name="name" type="roomname"/>
435     <member name="channel" type="U16"/>
436     <member name="flags" type="U32"/>
437 pcg 1.4 <member name="users" type="U32"/>
438 pcg 1.3 </struct>
439    
440     <struct name="room" class="KGS::Room">
441     <member name="channel" type="U16"/>
442     <member name="flags" type="U8"/>
443     <member name="group" type="U8"/>
444     <member name="users" type="U16"/>
445     <member name="games" type="U16"/>
446 pcg 1.4 <member name="name" type="STRING"/>
447 pcg 1.3 </struct>
448 pcg 1.1
449 pcg 1.12 <struct name="scorevalues" class="KGS::Score">
450 pcg 1.13 <member name="score" type="score32"/>
451 pcg 1.3 <member name="territory" type="U32"/>
452     <member name="captures" type="U32"/>
453     <member name="i3" type="U32"/>
454     <member name="f2" type="U32"/>
455 pcg 1.6 <member name="komi" type="komi32"/>
456 pcg 1.4 <member name="i4" type="U32"/>
457 pcg 1.3 Apparently the i3, f2, i4 are zero.
458     </struct>
459 pcg 1.1
460     <h2>Receive messages</h2>
461    
462     <message type="0001" name="login" recv="yes">
463 pcg 1.3 <member name="result" type="CONSTANT" default='"login ok"'/>
464 pcg 1.1 <member name="success" type="CONSTANT" default="1"/>
465     </message>
466    
467     <message type="0002" name="login" recv="yes">
468 pcg 1.3 <member name="result" type="CONSTANT" default='"guest login ok"'/>
469 pcg 1.1 <member name="success" type="CONSTANT" default="1"/>
470     </message>
471    
472     <message type="0003" name="login" recv="yes">
473 pcg 1.3 <member name="result" type="CONSTANT" default='"login error 3"'/>
474 pcg 1.1 ** maybe more following? **
475     </message>
476    
477     <message type="0004" name="login" recv="yes">
478 pcg 1.3 <member name="result" type="CONSTANT" default='"wrong password"'/>
479 pcg 1.1 ** maybe more following? **
480     </message>
481    
482     <message type="0005" name="login" recv="yes">
483 pcg 1.3 <member name="result" type="CONSTANT" default='"user unknown"'/>
484 pcg 1.1 ** maybe more following? **
485     </message>
486    
487     <message type="0006" name="login" recv="yes">
488 pcg 1.3 <member name="result" type="CONSTANT" default='"user exists"'/>
489 pcg 1.1 ** maybe more following? **
490     </message>
491    
492     <message type="0018" name="login" recv="yes">
493 pcg 1.3 <member name="result" type="CONSTANT" default='"login error 18"'/>
494 pcg 1.1 ** maybe more following? **
495     </message>
496    
497     <message type="0022" name="login" recv="yes">
498 pcg 1.7 <!-- "thanks" to jyem for blocking me ;)-->
499 pcg 1.3 <member name="result" type="CONSTANT" default='"user or ip blocked"'/>
500 pcg 1.1 <member name="reason" type="STRING"/>
501     </message>
502    
503     <message type="0013" name="msg_chat" recv="yes">
504 pcg 1.3 <member name="user1" type="username"/>
505     <member name="user2" type="username"/>
506 pcg 1.1 <member name="message" type="STRING"/>
507     </message>
508    
509     <message type="0015" name="stats" recv="yes">
510 pcg 1.3 <member name="ver_major" type="U16"/>
511     <member name="ver_minor" type="U16"/>
512     <member name="ver_micro" type="U16"/>
513     <member name="boot_time" type="U64"/>
514     <member name="users_cur" type="U32"/>
515     <member name="users_max" type="U32"/>
516     <member name="users_lim" type="U32"/>
517     <member name="accts_cur" type="U32"/>
518     <member name="accts_max" type="U32"/>
519     <member name="unknown1" type="U32"/>
520     <member name="work_max" type="U32"/>
521     <member name="rooms_cur" type="U32"/>
522     <member name="rooms_max" type="U32"/>
523     <member name="rooms_lim" type="U32"/>
524     <member name="games_cur" type="U32"/>
525     <member name="games_max" type="U32"/>
526     <member name="games_lim" type="U32"/>
527     <member name="results_cur" type="U32"/>
528     <member name="results_max" type="U32"/>
529     <member name="unknown2" type="U32"/>
530     <member name="params_cur" type="U32"/>
531     <member name="params_max" type="U32"/>
532     <member name="bytes_in" type="U64"/>
533     <member name="packets_in" type="U64"/>
534     <member name="bytes_out" type="U64"/>
535 pcg 1.4 <member name="packets_out" type="U64"/>
536 pcg 1.1 </message>
537    
538     <message type="0016" name="idle_warn" recv="yes">
539     idle warning, autologout soon (10 minutes...)
540     </message>
541    
542     <message type="001b" name="timewarning_default" recv="yes">
543     WILD guess
544 pcg 1.3 <member name="channel" type="U16"/>
545     <member name="time" type="U16"/>
546 pcg 1.1 </message>
547    
548     <message type="001c" name="idle_err" recv="yes">
549     autologout
550     </message>
551    
552     <message type="001d" name="ping" recv="yes">
553     </message>
554    
555     <message type="0021" name="userpic" recv="yes">
556 pcg 1.3 <member name="name" type="username"/>
557 pcg 1.1 Reply to pic_req, contains an image in jpeg format.
558     <member name="data" type="DATA"/>
559     </message>
560    
561     <message type="0100" name="gnotice" recv="yes">
562     global notice, sent to everybody
563     <member name="notice" type="STRING"/>
564     </message>
565    
566    
567     <message type="0310" name="priv_room" recv="yes">
568     "permission denied" when joining a room
569     <member name="name" type="STRING"/>
570     </message>
571    
572     <message type="0318" name="upd_rooms" recv="yes">
573     <member name="rooms" type="room" array="yes"/>
574     </message>
575    
576     <message type="041c" name="upd_game2" recv="yes">
577 pcg 1.3 <member name="channel_junk" type="U16"/>
578 pcg 1.1 <member name="game" type="game"/>
579     </message>
580    
581     <message type="0202" name="upd_user" recv="yes">
582     # loc 0" type="chat(?) loc 1 => gameinfo?, loc 2 => game result (more data)
583 pcg 1.3 <member name="location" type="U32"/>
584 pcg 1.1 <member name="user" type="user"/>
585 pcg 1.3 <member name="lotsofinfo" type="DATA" guard-member="location" guard-cond="== 2"/>
586 pcg 1.1 </message>
587    
588     <h3>Room messages</h3>
589    
590     <p>Not all room messages are for rooms only, and rooms need to parse
591     not only these messages. Orthogonality, what for?</p>
592    
593     <message type="4300" name="join_room" recv="yes">
594 pcg 1.3 <member name="channel" type="U16"/>
595 pcg 1.1 <member name="users" type="user" array="yes"/>
596     </message>
597    
598     <message type="4301" name="msg_room" recv="yes">
599 pcg 1.3 <member name="channel" type="U16"/>
600     <member name="name" type="username"/>
601 pcg 1.1 <member name="message" type="STRING"/>
602     </message>
603    
604     <message type="4302" name="part_room" recv="yes">
605 pcg 1.3 <member name="channel" type="U16"/>
606 pcg 1.1 <member name="user" type="user"/>
607     </message>
608    
609     <message type="4303" name="del_room" recv="yes">
610 pcg 1.3 <member name="channel" type="U16"/>
611 pcg 1.1
612     </message>
613    
614     <message type="4304" name="upd_games" recv="yes">
615 pcg 1.3 <member name="channel" type="U16"/>
616 pcg 1.1 <member name="games" type="game" array="yes"/>
617     </message>
618    
619     <message type="4319" name="desc_room" recv="yes">
620 pcg 1.3 <member name="channel" type="U16"/>
621     <member name="owner" type="username"/>
622 pcg 1.1 <member name="description" type="STRING"/>
623     </message>
624    
625    
626     <message type="0411" name="chal_defaults" recv="yes">
627 pcg 1.3 <member name="channel" type="U16"/>
628 pcg 1.1 <member name="defaults" type="challenge_defaults"/>
629     </message>
630    
631     <h3>Game messages</h3>
632    
633     <message type="4400" name="upd_chal" recv="yes">
634     Unclear.
635 pcg 1.3 <member name="channel" type="U16"/>
636 pcg 1.1 <member name="challenge" type="challenge"/>
637     </message>
638    
639     <message type="4401" name="upd_game" recv="yes">
640 pcg 1.3 <member name="channel" type="U16"/>
641 pcg 1.1 <member name="game" type="game"/>
642     </message>
643    
644     <message type="4402" name="del_game" recv="yes">
645 pcg 1.3 <member name="channel" type="U16"/>
646 pcg 1.1 </message>
647    
648     <message type="4403" name="upd_observers" recv="yes">
649 pcg 1.3 <member name="channel" type="U16"/>
650 pcg 1.1 <member name="users" type="user" array="yes"/>
651     </message>
652    
653     <message type="4404" name="del_observer" recv="yes">
654 pcg 1.3 <member name="channel" type="U16"/>
655     <member name="name" type="username"/>
656 pcg 1.1 </message>
657    
658     <message type="4405" name="set_tree" recv="yes">
659 pcg 1.3 <member name="channel" type="U16"/>
660 pcg 1.1 <member name="tree" type="TREE"/>
661     </message>
662    
663     <message type="4406" name="upd_tree" recv="yes">
664 pcg 1.3 <member name="channel" type="U16"/>
665 pcg 1.1 <member name="tree" type="TREE"/>
666     </message>
667    
668     <message type="4407" name="set_node" recv="yes">
669 pcg 1.3 <member name="channel" type="U16"/>
670     <member name="node" type="U32"/>
671 pcg 1.1 </message>
672    
673     <message type="4409" name="superko" recv="yes">
674     Superko-warning.
675 pcg 1.3 <member name="channel" type="U16"/>
676 pcg 1.1 </message>
677    
678     <message type="440b" name="final_result" recv="yes">
679 pcg 1.3 <member name="channel" type="U16"/>
680 pcg 1.12 <member name="blackscore" type="scorevalues"/>
681     <member name="whitescore" type="scorevalues"/>
682 pcg 1.1 </message>
683    
684     <message type="440e" name="req_undo" recv="yes">
685 pcg 1.3 <member name="channel" type="U16"/>
686 pcg 1.1
687     </message>
688    
689     <message type="4410" name="resign_game" recv="yes">
690 pcg 1.3 <member name="channel" type="U16"/>
691     <member name="player" type="U8"/>
692 pcg 1.1 </message>
693    
694     <message type="441a" name="set_teacher" recv="yes">
695 pcg 1.3 <member name="channel" type="U16"/>
696     <member name="name" type="username"/>
697 pcg 1.1 </message>
698    
699     <message type="441d" name="owner_left" recv="yes">
700     Unclear.
701 pcg 1.3 <member name="channel" type="U16"/>
702 pcg 1.1 </message>
703    
704     <message type="441e" name="teacher_left" recv="yes">
705     Unclear.
706 pcg 1.3 <member name="channel" type="U16"/>
707 pcg 1.1 </message>
708    
709     <message type="4422" name="unknown4422" recv="yes">
710     change teacher? something to do with editing?
711 pcg 1.3 <member name="channel" type="U16"/>
712     <member name="name1" type="username"/>
713     <member name="name2" type="username"/>
714 pcg 1.1 </message>
715    
716     <message type="4433" name="req_result" recv="yes">
717     Unclear.
718 pcg 1.3 <member name="channel" type="U16"/>
719 pcg 1.1 # # recv_result(?)
720     </message>
721    
722     <message type="4434" name="unknown4434" recv="yes">
723 pcg 1.3 <member name="channel" type="U16"/>
724     <member name="b1" type="U8"/>
725 pcg 1.1 ?? !demonstration game??
726     </message>
727    
728     </body>
729     </html>
730